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- /**
- * @license
- * Video.js 7.21.4 <http://videojs.com/>
- * Copyright Brightcove, Inc. <https://www.brightcove.com/>
- * Available under Apache License Version 2.0
- * <https://github.com/videojs/video.js/blob/main/LICENSE>
- *
- * Includes vtt.js <https://github.com/mozilla/vtt.js>
- * Available under Apache License Version 2.0
- * <https://github.com/mozilla/vtt.js/blob/main/LICENSE>
- */
- import window$1 from 'global/window';
- import document from 'global/document';
- import _extends from '@babel/runtime/helpers/extends';
- import keycode from 'keycode';
- import _assertThisInitialized from '@babel/runtime/helpers/assertThisInitialized';
- import _inheritsLoose from '@babel/runtime/helpers/inheritsLoose';
- import safeParseTuple from 'safe-json-parse/tuple';
- import XHR from '@videojs/xhr';
- import vtt from 'videojs-vtt.js';
- import _construct from '@babel/runtime/helpers/construct';
- import _inherits from '@babel/runtime/helpers/inherits';
- import _resolveUrl from '@videojs/vhs-utils/es/resolve-url.js';
- import { Parser } from 'm3u8-parser';
- import { browserSupportsCodec, DEFAULT_VIDEO_CODEC, DEFAULT_AUDIO_CODEC, muxerSupportsCodec, parseCodecs, translateLegacyCodec, codecsFromDefault, getMimeForCodec, isAudioCodec } from '@videojs/vhs-utils/es/codecs.js';
- import { simpleTypeFromSourceType } from '@videojs/vhs-utils/es/media-types.js';
- import { isArrayBufferView, concatTypedArrays, stringToBytes, toUint8 } from '@videojs/vhs-utils/es/byte-helpers';
- import { generateSidxKey, parseUTCTiming, parse, addSidxSegmentsToPlaylist } from 'mpd-parser';
- import parseSidx from 'mux.js/lib/tools/parse-sidx';
- import { getId3Offset } from '@videojs/vhs-utils/es/id3-helpers';
- import { detectContainerForBytes, isLikelyFmp4MediaSegment } from '@videojs/vhs-utils/es/containers';
- import { ONE_SECOND_IN_TS } from 'mux.js/lib/utils/clock';
- import _wrapNativeSuper from '@babel/runtime/helpers/wrapNativeSuper';
- var version$5 = "7.21.4";
- /**
- * An Object that contains lifecycle hooks as keys which point to an array
- * of functions that are run when a lifecycle is triggered
- *
- * @private
- */
- var hooks_ = {};
- /**
- * Get a list of hooks for a specific lifecycle
- *
- * @param {string} type
- * the lifecyle to get hooks from
- *
- * @param {Function|Function[]} [fn]
- * Optionally add a hook (or hooks) to the lifecycle that your are getting.
- *
- * @return {Array}
- * an array of hooks, or an empty array if there are none.
- */
- var hooks = function hooks(type, fn) {
- hooks_[type] = hooks_[type] || [];
- if (fn) {
- hooks_[type] = hooks_[type].concat(fn);
- }
- return hooks_[type];
- };
- /**
- * Add a function hook to a specific videojs lifecycle.
- *
- * @param {string} type
- * the lifecycle to hook the function to.
- *
- * @param {Function|Function[]}
- * The function or array of functions to attach.
- */
- var hook = function hook(type, fn) {
- hooks(type, fn);
- };
- /**
- * Remove a hook from a specific videojs lifecycle.
- *
- * @param {string} type
- * the lifecycle that the function hooked to
- *
- * @param {Function} fn
- * The hooked function to remove
- *
- * @return {boolean}
- * The function that was removed or undef
- */
- var removeHook = function removeHook(type, fn) {
- var index = hooks(type).indexOf(fn);
- if (index <= -1) {
- return false;
- }
- hooks_[type] = hooks_[type].slice();
- hooks_[type].splice(index, 1);
- return true;
- };
- /**
- * Add a function hook that will only run once to a specific videojs lifecycle.
- *
- * @param {string} type
- * the lifecycle to hook the function to.
- *
- * @param {Function|Function[]}
- * The function or array of functions to attach.
- */
- var hookOnce = function hookOnce(type, fn) {
- hooks(type, [].concat(fn).map(function (original) {
- var wrapper = function wrapper() {
- removeHook(type, wrapper);
- return original.apply(void 0, arguments);
- };
- return wrapper;
- }));
- };
- /**
- * @file fullscreen-api.js
- * @module fullscreen-api
- * @private
- */
- /**
- * Store the browser-specific methods for the fullscreen API.
- *
- * @type {Object}
- * @see [Specification]{@link https://fullscreen.spec.whatwg.org}
- * @see [Map Approach From Screenfull.js]{@link https://github.com/sindresorhus/screenfull.js}
- */
- var FullscreenApi = {
- prefixed: true
- }; // browser API methods
- var apiMap = [['requestFullscreen', 'exitFullscreen', 'fullscreenElement', 'fullscreenEnabled', 'fullscreenchange', 'fullscreenerror', 'fullscreen'], // WebKit
- ['webkitRequestFullscreen', 'webkitExitFullscreen', 'webkitFullscreenElement', 'webkitFullscreenEnabled', 'webkitfullscreenchange', 'webkitfullscreenerror', '-webkit-full-screen'], // Mozilla
- ['mozRequestFullScreen', 'mozCancelFullScreen', 'mozFullScreenElement', 'mozFullScreenEnabled', 'mozfullscreenchange', 'mozfullscreenerror', '-moz-full-screen'], // Microsoft
- ['msRequestFullscreen', 'msExitFullscreen', 'msFullscreenElement', 'msFullscreenEnabled', 'MSFullscreenChange', 'MSFullscreenError', '-ms-fullscreen']];
- var specApi = apiMap[0];
- var browserApi; // determine the supported set of functions
- for (var i = 0; i < apiMap.length; i++) {
- // check for exitFullscreen function
- if (apiMap[i][1] in document) {
- browserApi = apiMap[i];
- break;
- }
- } // map the browser API names to the spec API names
- if (browserApi) {
- for (var _i = 0; _i < browserApi.length; _i++) {
- FullscreenApi[specApi[_i]] = browserApi[_i];
- }
- FullscreenApi.prefixed = browserApi[0] !== specApi[0];
- }
- /**
- * @file create-logger.js
- * @module create-logger
- */
- var history = [];
- /**
- * Log messages to the console and history based on the type of message
- *
- * @private
- * @param {string} type
- * The name of the console method to use.
- *
- * @param {Array} args
- * The arguments to be passed to the matching console method.
- */
- var LogByTypeFactory = function LogByTypeFactory(name, log) {
- return function (type, level, args) {
- var lvl = log.levels[level];
- var lvlRegExp = new RegExp("^(" + lvl + ")$");
- if (type !== 'log') {
- // Add the type to the front of the message when it's not "log".
- args.unshift(type.toUpperCase() + ':');
- } // Add console prefix after adding to history.
- args.unshift(name + ':'); // Add a clone of the args at this point to history.
- if (history) {
- history.push([].concat(args)); // only store 1000 history entries
- var splice = history.length - 1000;
- history.splice(0, splice > 0 ? splice : 0);
- } // If there's no console then don't try to output messages, but they will
- // still be stored in history.
- if (!window$1.console) {
- return;
- } // Was setting these once outside of this function, but containing them
- // in the function makes it easier to test cases where console doesn't exist
- // when the module is executed.
- var fn = window$1.console[type];
- if (!fn && type === 'debug') {
- // Certain browsers don't have support for console.debug. For those, we
- // should default to the closest comparable log.
- fn = window$1.console.info || window$1.console.log;
- } // Bail out if there's no console or if this type is not allowed by the
- // current logging level.
- if (!fn || !lvl || !lvlRegExp.test(type)) {
- return;
- }
- fn[Array.isArray(args) ? 'apply' : 'call'](window$1.console, args);
- };
- };
- function createLogger$1(name) {
- // This is the private tracking variable for logging level.
- var level = 'info'; // the curried logByType bound to the specific log and history
- var logByType;
- /**
- * Logs plain debug messages. Similar to `console.log`.
- *
- * Due to [limitations](https://github.com/jsdoc3/jsdoc/issues/955#issuecomment-313829149)
- * of our JSDoc template, we cannot properly document this as both a function
- * and a namespace, so its function signature is documented here.
- *
- * #### Arguments
- * ##### *args
- * Mixed[]
- *
- * Any combination of values that could be passed to `console.log()`.
- *
- * #### Return Value
- *
- * `undefined`
- *
- * @namespace
- * @param {Mixed[]} args
- * One or more messages or objects that should be logged.
- */
- var log = function log() {
- for (var _len = arguments.length, args = new Array(_len), _key = 0; _key < _len; _key++) {
- args[_key] = arguments[_key];
- }
- logByType('log', level, args);
- }; // This is the logByType helper that the logging methods below use
- logByType = LogByTypeFactory(name, log);
- /**
- * Create a new sublogger which chains the old name to the new name.
- *
- * For example, doing `videojs.log.createLogger('player')` and then using that logger will log the following:
- * ```js
- * mylogger('foo');
- * // > VIDEOJS: player: foo
- * ```
- *
- * @param {string} name
- * The name to add call the new logger
- * @return {Object}
- */
- log.createLogger = function (subname) {
- return createLogger$1(name + ': ' + subname);
- };
- /**
- * Enumeration of available logging levels, where the keys are the level names
- * and the values are `|`-separated strings containing logging methods allowed
- * in that logging level. These strings are used to create a regular expression
- * matching the function name being called.
- *
- * Levels provided by Video.js are:
- *
- * - `off`: Matches no calls. Any value that can be cast to `false` will have
- * this effect. The most restrictive.
- * - `all`: Matches only Video.js-provided functions (`debug`, `log`,
- * `log.warn`, and `log.error`).
- * - `debug`: Matches `log.debug`, `log`, `log.warn`, and `log.error` calls.
- * - `info` (default): Matches `log`, `log.warn`, and `log.error` calls.
- * - `warn`: Matches `log.warn` and `log.error` calls.
- * - `error`: Matches only `log.error` calls.
- *
- * @type {Object}
- */
- log.levels = {
- all: 'debug|log|warn|error',
- off: '',
- debug: 'debug|log|warn|error',
- info: 'log|warn|error',
- warn: 'warn|error',
- error: 'error',
- DEFAULT: level
- };
- /**
- * Get or set the current logging level.
- *
- * If a string matching a key from {@link module:log.levels} is provided, acts
- * as a setter.
- *
- * @param {string} [lvl]
- * Pass a valid level to set a new logging level.
- *
- * @return {string}
- * The current logging level.
- */
- log.level = function (lvl) {
- if (typeof lvl === 'string') {
- if (!log.levels.hasOwnProperty(lvl)) {
- throw new Error("\"" + lvl + "\" in not a valid log level");
- }
- level = lvl;
- }
- return level;
- };
- /**
- * Returns an array containing everything that has been logged to the history.
- *
- * This array is a shallow clone of the internal history record. However, its
- * contents are _not_ cloned; so, mutating objects inside this array will
- * mutate them in history.
- *
- * @return {Array}
- */
- log.history = function () {
- return history ? [].concat(history) : [];
- };
- /**
- * Allows you to filter the history by the given logger name
- *
- * @param {string} fname
- * The name to filter by
- *
- * @return {Array}
- * The filtered list to return
- */
- log.history.filter = function (fname) {
- return (history || []).filter(function (historyItem) {
- // if the first item in each historyItem includes `fname`, then it's a match
- return new RegExp(".*" + fname + ".*").test(historyItem[0]);
- });
- };
- /**
- * Clears the internal history tracking, but does not prevent further history
- * tracking.
- */
- log.history.clear = function () {
- if (history) {
- history.length = 0;
- }
- };
- /**
- * Disable history tracking if it is currently enabled.
- */
- log.history.disable = function () {
- if (history !== null) {
- history.length = 0;
- history = null;
- }
- };
- /**
- * Enable history tracking if it is currently disabled.
- */
- log.history.enable = function () {
- if (history === null) {
- history = [];
- }
- };
- /**
- * Logs error messages. Similar to `console.error`.
- *
- * @param {Mixed[]} args
- * One or more messages or objects that should be logged as an error
- */
- log.error = function () {
- for (var _len2 = arguments.length, args = new Array(_len2), _key2 = 0; _key2 < _len2; _key2++) {
- args[_key2] = arguments[_key2];
- }
- return logByType('error', level, args);
- };
- /**
- * Logs warning messages. Similar to `console.warn`.
- *
- * @param {Mixed[]} args
- * One or more messages or objects that should be logged as a warning.
- */
- log.warn = function () {
- for (var _len3 = arguments.length, args = new Array(_len3), _key3 = 0; _key3 < _len3; _key3++) {
- args[_key3] = arguments[_key3];
- }
- return logByType('warn', level, args);
- };
- /**
- * Logs debug messages. Similar to `console.debug`, but may also act as a comparable
- * log if `console.debug` is not available
- *
- * @param {Mixed[]} args
- * One or more messages or objects that should be logged as debug.
- */
- log.debug = function () {
- for (var _len4 = arguments.length, args = new Array(_len4), _key4 = 0; _key4 < _len4; _key4++) {
- args[_key4] = arguments[_key4];
- }
- return logByType('debug', level, args);
- };
- return log;
- }
- /**
- * @file log.js
- * @module log
- */
- var log$1 = createLogger$1('VIDEOJS');
- var createLogger = log$1.createLogger;
- /**
- * @file obj.js
- * @module obj
- */
- /**
- * @callback obj:EachCallback
- *
- * @param {Mixed} value
- * The current key for the object that is being iterated over.
- *
- * @param {string} key
- * The current key-value for object that is being iterated over
- */
- /**
- * @callback obj:ReduceCallback
- *
- * @param {Mixed} accum
- * The value that is accumulating over the reduce loop.
- *
- * @param {Mixed} value
- * The current key for the object that is being iterated over.
- *
- * @param {string} key
- * The current key-value for object that is being iterated over
- *
- * @return {Mixed}
- * The new accumulated value.
- */
- var toString = Object.prototype.toString;
- /**
- * Get the keys of an Object
- *
- * @param {Object}
- * The Object to get the keys from
- *
- * @return {string[]}
- * An array of the keys from the object. Returns an empty array if the
- * object passed in was invalid or had no keys.
- *
- * @private
- */
- var keys = function keys(object) {
- return isObject(object) ? Object.keys(object) : [];
- };
- /**
- * Array-like iteration for objects.
- *
- * @param {Object} object
- * The object to iterate over
- *
- * @param {obj:EachCallback} fn
- * The callback function which is called for each key in the object.
- */
- function each(object, fn) {
- keys(object).forEach(function (key) {
- return fn(object[key], key);
- });
- }
- /**
- * Array-like reduce for objects.
- *
- * @param {Object} object
- * The Object that you want to reduce.
- *
- * @param {Function} fn
- * A callback function which is called for each key in the object. It
- * receives the accumulated value and the per-iteration value and key
- * as arguments.
- *
- * @param {Mixed} [initial = 0]
- * Starting value
- *
- * @return {Mixed}
- * The final accumulated value.
- */
- function reduce(object, fn, initial) {
- if (initial === void 0) {
- initial = 0;
- }
- return keys(object).reduce(function (accum, key) {
- return fn(accum, object[key], key);
- }, initial);
- }
- /**
- * Object.assign-style object shallow merge/extend.
- *
- * @param {Object} target
- * @param {Object} ...sources
- * @return {Object}
- */
- function assign(target) {
- for (var _len = arguments.length, sources = new Array(_len > 1 ? _len - 1 : 0), _key = 1; _key < _len; _key++) {
- sources[_key - 1] = arguments[_key];
- }
- if (Object.assign) {
- return _extends.apply(void 0, [target].concat(sources));
- }
- sources.forEach(function (source) {
- if (!source) {
- return;
- }
- each(source, function (value, key) {
- target[key] = value;
- });
- });
- return target;
- }
- /**
- * Returns whether a value is an object of any kind - including DOM nodes,
- * arrays, regular expressions, etc. Not functions, though.
- *
- * This avoids the gotcha where using `typeof` on a `null` value
- * results in `'object'`.
- *
- * @param {Object} value
- * @return {boolean}
- */
- function isObject(value) {
- return !!value && typeof value === 'object';
- }
- /**
- * Returns whether an object appears to be a "plain" object - that is, a
- * direct instance of `Object`.
- *
- * @param {Object} value
- * @return {boolean}
- */
- function isPlain(value) {
- return isObject(value) && toString.call(value) === '[object Object]' && value.constructor === Object;
- }
- /**
- * @file computed-style.js
- * @module computed-style
- */
- /**
- * A safe getComputedStyle.
- *
- * This is needed because in Firefox, if the player is loaded in an iframe with
- * `display:none`, then `getComputedStyle` returns `null`, so, we do a
- * null-check to make sure that the player doesn't break in these cases.
- *
- * @function
- * @param {Element} el
- * The element you want the computed style of
- *
- * @param {string} prop
- * The property name you want
- *
- * @see https://bugzilla.mozilla.org/show_bug.cgi?id=548397
- */
- function computedStyle(el, prop) {
- if (!el || !prop) {
- return '';
- }
- if (typeof window$1.getComputedStyle === 'function') {
- var computedStyleValue;
- try {
- computedStyleValue = window$1.getComputedStyle(el);
- } catch (e) {
- return '';
- }
- return computedStyleValue ? computedStyleValue.getPropertyValue(prop) || computedStyleValue[prop] : '';
- }
- return '';
- }
- /**
- * @file browser.js
- * @module browser
- */
- var USER_AGENT = window$1.navigator && window$1.navigator.userAgent || '';
- var webkitVersionMap = /AppleWebKit\/([\d.]+)/i.exec(USER_AGENT);
- var appleWebkitVersion = webkitVersionMap ? parseFloat(webkitVersionMap.pop()) : null;
- /**
- * Whether or not this device is an iPod.
- *
- * @static
- * @const
- * @type {Boolean}
- */
- var IS_IPOD = /iPod/i.test(USER_AGENT);
- /**
- * The detected iOS version - or `null`.
- *
- * @static
- * @const
- * @type {string|null}
- */
- var IOS_VERSION = function () {
- var match = USER_AGENT.match(/OS (\d+)_/i);
- if (match && match[1]) {
- return match[1];
- }
- return null;
- }();
- /**
- * Whether or not this is an Android device.
- *
- * @static
- * @const
- * @type {Boolean}
- */
- var IS_ANDROID = /Android/i.test(USER_AGENT);
- /**
- * The detected Android version - or `null`.
- *
- * @static
- * @const
- * @type {number|string|null}
- */
- var ANDROID_VERSION = function () {
- // This matches Android Major.Minor.Patch versions
- // ANDROID_VERSION is Major.Minor as a Number, if Minor isn't available, then only Major is returned
- var match = USER_AGENT.match(/Android (\d+)(?:\.(\d+))?(?:\.(\d+))*/i);
- if (!match) {
- return null;
- }
- var major = match[1] && parseFloat(match[1]);
- var minor = match[2] && parseFloat(match[2]);
- if (major && minor) {
- return parseFloat(match[1] + '.' + match[2]);
- } else if (major) {
- return major;
- }
- return null;
- }();
- /**
- * Whether or not this is a native Android browser.
- *
- * @static
- * @const
- * @type {Boolean}
- */
- var IS_NATIVE_ANDROID = IS_ANDROID && ANDROID_VERSION < 5 && appleWebkitVersion < 537;
- /**
- * Whether or not this is Mozilla Firefox.
- *
- * @static
- * @const
- * @type {Boolean}
- */
- var IS_FIREFOX = /Firefox/i.test(USER_AGENT);
- /**
- * Whether or not this is Microsoft Edge.
- *
- * @static
- * @const
- * @type {Boolean}
- */
- var IS_EDGE = /Edg/i.test(USER_AGENT);
- /**
- * Whether or not this is Google Chrome.
- *
- * This will also be `true` for Chrome on iOS, which will have different support
- * as it is actually Safari under the hood.
- *
- * @static
- * @const
- * @type {Boolean}
- */
- var IS_CHROME = !IS_EDGE && (/Chrome/i.test(USER_AGENT) || /CriOS/i.test(USER_AGENT));
- /**
- * The detected Google Chrome version - or `null`.
- *
- * @static
- * @const
- * @type {number|null}
- */
- var CHROME_VERSION = function () {
- var match = USER_AGENT.match(/(Chrome|CriOS)\/(\d+)/);
- if (match && match[2]) {
- return parseFloat(match[2]);
- }
- return null;
- }();
- /**
- * The detected Internet Explorer version - or `null`.
- *
- * @static
- * @const
- * @type {number|null}
- */
- var IE_VERSION = function () {
- var result = /MSIE\s(\d+)\.\d/.exec(USER_AGENT);
- var version = result && parseFloat(result[1]);
- if (!version && /Trident\/7.0/i.test(USER_AGENT) && /rv:11.0/.test(USER_AGENT)) {
- // IE 11 has a different user agent string than other IE versions
- version = 11.0;
- }
- return version;
- }();
- /**
- * Whether or not this is desktop Safari.
- *
- * @static
- * @const
- * @type {Boolean}
- */
- var IS_SAFARI = /Safari/i.test(USER_AGENT) && !IS_CHROME && !IS_ANDROID && !IS_EDGE;
- /**
- * Whether or not this is a Windows machine.
- *
- * @static
- * @const
- * @type {Boolean}
- */
- var IS_WINDOWS = /Windows/i.test(USER_AGENT);
- /**
- * Whether or not this device is touch-enabled.
- *
- * @static
- * @const
- * @type {Boolean}
- */
- var TOUCH_ENABLED = Boolean(isReal() && ('ontouchstart' in window$1 || window$1.navigator.maxTouchPoints || window$1.DocumentTouch && window$1.document instanceof window$1.DocumentTouch));
- /**
- * Whether or not this device is an iPad.
- *
- * @static
- * @const
- * @type {Boolean}
- */
- var IS_IPAD = /iPad/i.test(USER_AGENT) || IS_SAFARI && TOUCH_ENABLED && !/iPhone/i.test(USER_AGENT);
- /**
- * Whether or not this device is an iPhone.
- *
- * @static
- * @const
- * @type {Boolean}
- */
- // The Facebook app's UIWebView identifies as both an iPhone and iPad, so
- // to identify iPhones, we need to exclude iPads.
- // http://artsy.github.io/blog/2012/10/18/the-perils-of-ios-user-agent-sniffing/
- var IS_IPHONE = /iPhone/i.test(USER_AGENT) && !IS_IPAD;
- /**
- * Whether or not this is an iOS device.
- *
- * @static
- * @const
- * @type {Boolean}
- */
- var IS_IOS = IS_IPHONE || IS_IPAD || IS_IPOD;
- /**
- * Whether or not this is any flavor of Safari - including iOS.
- *
- * @static
- * @const
- * @type {Boolean}
- */
- var IS_ANY_SAFARI = (IS_SAFARI || IS_IOS) && !IS_CHROME;
- var browser = /*#__PURE__*/Object.freeze({
- __proto__: null,
- IS_IPOD: IS_IPOD,
- IOS_VERSION: IOS_VERSION,
- IS_ANDROID: IS_ANDROID,
- ANDROID_VERSION: ANDROID_VERSION,
- IS_NATIVE_ANDROID: IS_NATIVE_ANDROID,
- IS_FIREFOX: IS_FIREFOX,
- IS_EDGE: IS_EDGE,
- IS_CHROME: IS_CHROME,
- CHROME_VERSION: CHROME_VERSION,
- IE_VERSION: IE_VERSION,
- IS_SAFARI: IS_SAFARI,
- IS_WINDOWS: IS_WINDOWS,
- TOUCH_ENABLED: TOUCH_ENABLED,
- IS_IPAD: IS_IPAD,
- IS_IPHONE: IS_IPHONE,
- IS_IOS: IS_IOS,
- IS_ANY_SAFARI: IS_ANY_SAFARI
- });
- /**
- * @file dom.js
- * @module dom
- */
- /**
- * Detect if a value is a string with any non-whitespace characters.
- *
- * @private
- * @param {string} str
- * The string to check
- *
- * @return {boolean}
- * Will be `true` if the string is non-blank, `false` otherwise.
- *
- */
- function isNonBlankString(str) {
- // we use str.trim as it will trim any whitespace characters
- // from the front or back of non-whitespace characters. aka
- // Any string that contains non-whitespace characters will
- // still contain them after `trim` but whitespace only strings
- // will have a length of 0, failing this check.
- return typeof str === 'string' && Boolean(str.trim());
- }
- /**
- * Throws an error if the passed string has whitespace. This is used by
- * class methods to be relatively consistent with the classList API.
- *
- * @private
- * @param {string} str
- * The string to check for whitespace.
- *
- * @throws {Error}
- * Throws an error if there is whitespace in the string.
- */
- function throwIfWhitespace(str) {
- // str.indexOf instead of regex because str.indexOf is faster performance wise.
- if (str.indexOf(' ') >= 0) {
- throw new Error('class has illegal whitespace characters');
- }
- }
- /**
- * Produce a regular expression for matching a className within an elements className.
- *
- * @private
- * @param {string} className
- * The className to generate the RegExp for.
- *
- * @return {RegExp}
- * The RegExp that will check for a specific `className` in an elements
- * className.
- */
- function classRegExp(className) {
- return new RegExp('(^|\\s)' + className + '($|\\s)');
- }
- /**
- * Whether the current DOM interface appears to be real (i.e. not simulated).
- *
- * @return {boolean}
- * Will be `true` if the DOM appears to be real, `false` otherwise.
- */
- function isReal() {
- // Both document and window will never be undefined thanks to `global`.
- return document === window$1.document;
- }
- /**
- * Determines, via duck typing, whether or not a value is a DOM element.
- *
- * @param {Mixed} value
- * The value to check.
- *
- * @return {boolean}
- * Will be `true` if the value is a DOM element, `false` otherwise.
- */
- function isEl(value) {
- return isObject(value) && value.nodeType === 1;
- }
- /**
- * Determines if the current DOM is embedded in an iframe.
- *
- * @return {boolean}
- * Will be `true` if the DOM is embedded in an iframe, `false`
- * otherwise.
- */
- function isInFrame() {
- // We need a try/catch here because Safari will throw errors when attempting
- // to get either `parent` or `self`
- try {
- return window$1.parent !== window$1.self;
- } catch (x) {
- return true;
- }
- }
- /**
- * Creates functions to query the DOM using a given method.
- *
- * @private
- * @param {string} method
- * The method to create the query with.
- *
- * @return {Function}
- * The query method
- */
- function createQuerier(method) {
- return function (selector, context) {
- if (!isNonBlankString(selector)) {
- return document[method](null);
- }
- if (isNonBlankString(context)) {
- context = document.querySelector(context);
- }
- var ctx = isEl(context) ? context : document;
- return ctx[method] && ctx[method](selector);
- };
- }
- /**
- * Creates an element and applies properties, attributes, and inserts content.
- *
- * @param {string} [tagName='div']
- * Name of tag to be created.
- *
- * @param {Object} [properties={}]
- * Element properties to be applied.
- *
- * @param {Object} [attributes={}]
- * Element attributes to be applied.
- *
- * @param {module:dom~ContentDescriptor} content
- * A content descriptor object.
- *
- * @return {Element}
- * The element that was created.
- */
- function createEl(tagName, properties, attributes, content) {
- if (tagName === void 0) {
- tagName = 'div';
- }
- if (properties === void 0) {
- properties = {};
- }
- if (attributes === void 0) {
- attributes = {};
- }
- var el = document.createElement(tagName);
- Object.getOwnPropertyNames(properties).forEach(function (propName) {
- var val = properties[propName]; // See #2176
- // We originally were accepting both properties and attributes in the
- // same object, but that doesn't work so well.
- if (propName.indexOf('aria-') !== -1 || propName === 'role' || propName === 'type') {
- log$1.warn('Setting attributes in the second argument of createEl()\n' + 'has been deprecated. Use the third argument instead.\n' + ("createEl(type, properties, attributes). Attempting to set " + propName + " to " + val + "."));
- el.setAttribute(propName, val); // Handle textContent since it's not supported everywhere and we have a
- // method for it.
- } else if (propName === 'textContent') {
- textContent(el, val);
- } else if (el[propName] !== val || propName === 'tabIndex') {
- el[propName] = val;
- }
- });
- Object.getOwnPropertyNames(attributes).forEach(function (attrName) {
- el.setAttribute(attrName, attributes[attrName]);
- });
- if (content) {
- appendContent(el, content);
- }
- return el;
- }
- /**
- * Injects text into an element, replacing any existing contents entirely.
- *
- * @param {Element} el
- * The element to add text content into
- *
- * @param {string} text
- * The text content to add.
- *
- * @return {Element}
- * The element with added text content.
- */
- function textContent(el, text) {
- if (typeof el.textContent === 'undefined') {
- el.innerText = text;
- } else {
- el.textContent = text;
- }
- return el;
- }
- /**
- * Insert an element as the first child node of another
- *
- * @param {Element} child
- * Element to insert
- *
- * @param {Element} parent
- * Element to insert child into
- */
- function prependTo(child, parent) {
- if (parent.firstChild) {
- parent.insertBefore(child, parent.firstChild);
- } else {
- parent.appendChild(child);
- }
- }
- /**
- * Check if an element has a class name.
- *
- * @param {Element} element
- * Element to check
- *
- * @param {string} classToCheck
- * Class name to check for
- *
- * @return {boolean}
- * Will be `true` if the element has a class, `false` otherwise.
- *
- * @throws {Error}
- * Throws an error if `classToCheck` has white space.
- */
- function hasClass(element, classToCheck) {
- throwIfWhitespace(classToCheck);
- if (element.classList) {
- return element.classList.contains(classToCheck);
- }
- return classRegExp(classToCheck).test(element.className);
- }
- /**
- * Add a class name to an element.
- *
- * @param {Element} element
- * Element to add class name to.
- *
- * @param {string} classToAdd
- * Class name to add.
- *
- * @return {Element}
- * The DOM element with the added class name.
- */
- function addClass(element, classToAdd) {
- if (element.classList) {
- element.classList.add(classToAdd); // Don't need to `throwIfWhitespace` here because `hasElClass` will do it
- // in the case of classList not being supported.
- } else if (!hasClass(element, classToAdd)) {
- element.className = (element.className + ' ' + classToAdd).trim();
- }
- return element;
- }
- /**
- * Remove a class name from an element.
- *
- * @param {Element} element
- * Element to remove a class name from.
- *
- * @param {string} classToRemove
- * Class name to remove
- *
- * @return {Element}
- * The DOM element with class name removed.
- */
- function removeClass(element, classToRemove) {
- // Protect in case the player gets disposed
- if (!element) {
- log$1.warn("removeClass was called with an element that doesn't exist");
- return null;
- }
- if (element.classList) {
- element.classList.remove(classToRemove);
- } else {
- throwIfWhitespace(classToRemove);
- element.className = element.className.split(/\s+/).filter(function (c) {
- return c !== classToRemove;
- }).join(' ');
- }
- return element;
- }
- /**
- * The callback definition for toggleClass.
- *
- * @callback module:dom~PredicateCallback
- * @param {Element} element
- * The DOM element of the Component.
- *
- * @param {string} classToToggle
- * The `className` that wants to be toggled
- *
- * @return {boolean|undefined}
- * If `true` is returned, the `classToToggle` will be added to the
- * `element`. If `false`, the `classToToggle` will be removed from
- * the `element`. If `undefined`, the callback will be ignored.
- */
- /**
- * Adds or removes a class name to/from an element depending on an optional
- * condition or the presence/absence of the class name.
- *
- * @param {Element} element
- * The element to toggle a class name on.
- *
- * @param {string} classToToggle
- * The class that should be toggled.
- *
- * @param {boolean|module:dom~PredicateCallback} [predicate]
- * See the return value for {@link module:dom~PredicateCallback}
- *
- * @return {Element}
- * The element with a class that has been toggled.
- */
- function toggleClass(element, classToToggle, predicate) {
- // This CANNOT use `classList` internally because IE11 does not support the
- // second parameter to the `classList.toggle()` method! Which is fine because
- // `classList` will be used by the add/remove functions.
- var has = hasClass(element, classToToggle);
- if (typeof predicate === 'function') {
- predicate = predicate(element, classToToggle);
- }
- if (typeof predicate !== 'boolean') {
- predicate = !has;
- } // If the necessary class operation matches the current state of the
- // element, no action is required.
- if (predicate === has) {
- return;
- }
- if (predicate) {
- addClass(element, classToToggle);
- } else {
- removeClass(element, classToToggle);
- }
- return element;
- }
- /**
- * Apply attributes to an HTML element.
- *
- * @param {Element} el
- * Element to add attributes to.
- *
- * @param {Object} [attributes]
- * Attributes to be applied.
- */
- function setAttributes(el, attributes) {
- Object.getOwnPropertyNames(attributes).forEach(function (attrName) {
- var attrValue = attributes[attrName];
- if (attrValue === null || typeof attrValue === 'undefined' || attrValue === false) {
- el.removeAttribute(attrName);
- } else {
- el.setAttribute(attrName, attrValue === true ? '' : attrValue);
- }
- });
- }
- /**
- * Get an element's attribute values, as defined on the HTML tag.
- *
- * Attributes are not the same as properties. They're defined on the tag
- * or with setAttribute.
- *
- * @param {Element} tag
- * Element from which to get tag attributes.
- *
- * @return {Object}
- * All attributes of the element. Boolean attributes will be `true` or
- * `false`, others will be strings.
- */
- function getAttributes(tag) {
- var obj = {}; // known boolean attributes
- // we can check for matching boolean properties, but not all browsers
- // and not all tags know about these attributes, so, we still want to check them manually
- var knownBooleans = ',' + 'autoplay,controls,playsinline,loop,muted,default,defaultMuted' + ',';
- if (tag && tag.attributes && tag.attributes.length > 0) {
- var attrs = tag.attributes;
- for (var i = attrs.length - 1; i >= 0; i--) {
- var attrName = attrs[i].name;
- var attrVal = attrs[i].value; // check for known booleans
- // the matching element property will return a value for typeof
- if (typeof tag[attrName] === 'boolean' || knownBooleans.indexOf(',' + attrName + ',') !== -1) {
- // the value of an included boolean attribute is typically an empty
- // string ('') which would equal false if we just check for a false value.
- // we also don't want support bad code like autoplay='false'
- attrVal = attrVal !== null ? true : false;
- }
- obj[attrName] = attrVal;
- }
- }
- return obj;
- }
- /**
- * Get the value of an element's attribute.
- *
- * @param {Element} el
- * A DOM element.
- *
- * @param {string} attribute
- * Attribute to get the value of.
- *
- * @return {string}
- * The value of the attribute.
- */
- function getAttribute(el, attribute) {
- return el.getAttribute(attribute);
- }
- /**
- * Set the value of an element's attribute.
- *
- * @param {Element} el
- * A DOM element.
- *
- * @param {string} attribute
- * Attribute to set.
- *
- * @param {string} value
- * Value to set the attribute to.
- */
- function setAttribute(el, attribute, value) {
- el.setAttribute(attribute, value);
- }
- /**
- * Remove an element's attribute.
- *
- * @param {Element} el
- * A DOM element.
- *
- * @param {string} attribute
- * Attribute to remove.
- */
- function removeAttribute(el, attribute) {
- el.removeAttribute(attribute);
- }
- /**
- * Attempt to block the ability to select text.
- */
- function blockTextSelection() {
- document.body.focus();
- document.onselectstart = function () {
- return false;
- };
- }
- /**
- * Turn off text selection blocking.
- */
- function unblockTextSelection() {
- document.onselectstart = function () {
- return true;
- };
- }
- /**
- * Identical to the native `getBoundingClientRect` function, but ensures that
- * the method is supported at all (it is in all browsers we claim to support)
- * and that the element is in the DOM before continuing.
- *
- * This wrapper function also shims properties which are not provided by some
- * older browsers (namely, IE8).
- *
- * Additionally, some browsers do not support adding properties to a
- * `ClientRect`/`DOMRect` object; so, we shallow-copy it with the standard
- * properties (except `x` and `y` which are not widely supported). This helps
- * avoid implementations where keys are non-enumerable.
- *
- * @param {Element} el
- * Element whose `ClientRect` we want to calculate.
- *
- * @return {Object|undefined}
- * Always returns a plain object - or `undefined` if it cannot.
- */
- function getBoundingClientRect(el) {
- if (el && el.getBoundingClientRect && el.parentNode) {
- var rect = el.getBoundingClientRect();
- var result = {};
- ['bottom', 'height', 'left', 'right', 'top', 'width'].forEach(function (k) {
- if (rect[k] !== undefined) {
- result[k] = rect[k];
- }
- });
- if (!result.height) {
- result.height = parseFloat(computedStyle(el, 'height'));
- }
- if (!result.width) {
- result.width = parseFloat(computedStyle(el, 'width'));
- }
- return result;
- }
- }
- /**
- * Represents the position of a DOM element on the page.
- *
- * @typedef {Object} module:dom~Position
- *
- * @property {number} left
- * Pixels to the left.
- *
- * @property {number} top
- * Pixels from the top.
- */
- /**
- * Get the position of an element in the DOM.
- *
- * Uses `getBoundingClientRect` technique from John Resig.
- *
- * @see http://ejohn.org/blog/getboundingclientrect-is-awesome/
- *
- * @param {Element} el
- * Element from which to get offset.
- *
- * @return {module:dom~Position}
- * The position of the element that was passed in.
- */
- function findPosition(el) {
- if (!el || el && !el.offsetParent) {
- return {
- left: 0,
- top: 0,
- width: 0,
- height: 0
- };
- }
- var width = el.offsetWidth;
- var height = el.offsetHeight;
- var left = 0;
- var top = 0;
- while (el.offsetParent && el !== document[FullscreenApi.fullscreenElement]) {
- left += el.offsetLeft;
- top += el.offsetTop;
- el = el.offsetParent;
- }
- return {
- left: left,
- top: top,
- width: width,
- height: height
- };
- }
- /**
- * Represents x and y coordinates for a DOM element or mouse pointer.
- *
- * @typedef {Object} module:dom~Coordinates
- *
- * @property {number} x
- * x coordinate in pixels
- *
- * @property {number} y
- * y coordinate in pixels
- */
- /**
- * Get the pointer position within an element.
- *
- * The base on the coordinates are the bottom left of the element.
- *
- * @param {Element} el
- * Element on which to get the pointer position on.
- *
- * @param {EventTarget~Event} event
- * Event object.
- *
- * @return {module:dom~Coordinates}
- * A coordinates object corresponding to the mouse position.
- *
- */
- function getPointerPosition(el, event) {
- var translated = {
- x: 0,
- y: 0
- };
- if (IS_IOS) {
- var item = el;
- while (item && item.nodeName.toLowerCase() !== 'html') {
- var transform = computedStyle(item, 'transform');
- if (/^matrix/.test(transform)) {
- var values = transform.slice(7, -1).split(/,\s/).map(Number);
- translated.x += values[4];
- translated.y += values[5];
- } else if (/^matrix3d/.test(transform)) {
- var _values = transform.slice(9, -1).split(/,\s/).map(Number);
- translated.x += _values[12];
- translated.y += _values[13];
- }
- item = item.parentNode;
- }
- }
- var position = {};
- var boxTarget = findPosition(event.target);
- var box = findPosition(el);
- var boxW = box.width;
- var boxH = box.height;
- var offsetY = event.offsetY - (box.top - boxTarget.top);
- var offsetX = event.offsetX - (box.left - boxTarget.left);
- if (event.changedTouches) {
- offsetX = event.changedTouches[0].pageX - box.left;
- offsetY = event.changedTouches[0].pageY + box.top;
- if (IS_IOS) {
- offsetX -= translated.x;
- offsetY -= translated.y;
- }
- }
- position.y = 1 - Math.max(0, Math.min(1, offsetY / boxH));
- position.x = Math.max(0, Math.min(1, offsetX / boxW));
- return position;
- }
- /**
- * Determines, via duck typing, whether or not a value is a text node.
- *
- * @param {Mixed} value
- * Check if this value is a text node.
- *
- * @return {boolean}
- * Will be `true` if the value is a text node, `false` otherwise.
- */
- function isTextNode(value) {
- return isObject(value) && value.nodeType === 3;
- }
- /**
- * Empties the contents of an element.
- *
- * @param {Element} el
- * The element to empty children from
- *
- * @return {Element}
- * The element with no children
- */
- function emptyEl(el) {
- while (el.firstChild) {
- el.removeChild(el.firstChild);
- }
- return el;
- }
- /**
- * This is a mixed value that describes content to be injected into the DOM
- * via some method. It can be of the following types:
- *
- * Type | Description
- * -----------|-------------
- * `string` | The value will be normalized into a text node.
- * `Element` | The value will be accepted as-is.
- * `TextNode` | The value will be accepted as-is.
- * `Array` | A one-dimensional array of strings, elements, text nodes, or functions. These functions should return a string, element, or text node (any other return value, like an array, will be ignored).
- * `Function` | A function, which is expected to return a string, element, text node, or array - any of the other possible values described above. This means that a content descriptor could be a function that returns an array of functions, but those second-level functions must return strings, elements, or text nodes.
- *
- * @typedef {string|Element|TextNode|Array|Function} module:dom~ContentDescriptor
- */
- /**
- * Normalizes content for eventual insertion into the DOM.
- *
- * This allows a wide range of content definition methods, but helps protect
- * from falling into the trap of simply writing to `innerHTML`, which could
- * be an XSS concern.
- *
- * The content for an element can be passed in multiple types and
- * combinations, whose behavior is as follows:
- *
- * @param {module:dom~ContentDescriptor} content
- * A content descriptor value.
- *
- * @return {Array}
- * All of the content that was passed in, normalized to an array of
- * elements or text nodes.
- */
- function normalizeContent(content) {
- // First, invoke content if it is a function. If it produces an array,
- // that needs to happen before normalization.
- if (typeof content === 'function') {
- content = content();
- } // Next up, normalize to an array, so one or many items can be normalized,
- // filtered, and returned.
- return (Array.isArray(content) ? content : [content]).map(function (value) {
- // First, invoke value if it is a function to produce a new value,
- // which will be subsequently normalized to a Node of some kind.
- if (typeof value === 'function') {
- value = value();
- }
- if (isEl(value) || isTextNode(value)) {
- return value;
- }
- if (typeof value === 'string' && /\S/.test(value)) {
- return document.createTextNode(value);
- }
- }).filter(function (value) {
- return value;
- });
- }
- /**
- * Normalizes and appends content to an element.
- *
- * @param {Element} el
- * Element to append normalized content to.
- *
- * @param {module:dom~ContentDescriptor} content
- * A content descriptor value.
- *
- * @return {Element}
- * The element with appended normalized content.
- */
- function appendContent(el, content) {
- normalizeContent(content).forEach(function (node) {
- return el.appendChild(node);
- });
- return el;
- }
- /**
- * Normalizes and inserts content into an element; this is identical to
- * `appendContent()`, except it empties the element first.
- *
- * @param {Element} el
- * Element to insert normalized content into.
- *
- * @param {module:dom~ContentDescriptor} content
- * A content descriptor value.
- *
- * @return {Element}
- * The element with inserted normalized content.
- */
- function insertContent(el, content) {
- return appendContent(emptyEl(el), content);
- }
- /**
- * Check if an event was a single left click.
- *
- * @param {EventTarget~Event} event
- * Event object.
- *
- * @return {boolean}
- * Will be `true` if a single left click, `false` otherwise.
- */
- function isSingleLeftClick(event) {
- // Note: if you create something draggable, be sure to
- // call it on both `mousedown` and `mousemove` event,
- // otherwise `mousedown` should be enough for a button
- if (event.button === undefined && event.buttons === undefined) {
- // Why do we need `buttons` ?
- // Because, middle mouse sometimes have this:
- // e.button === 0 and e.buttons === 4
- // Furthermore, we want to prevent combination click, something like
- // HOLD middlemouse then left click, that would be
- // e.button === 0, e.buttons === 5
- // just `button` is not gonna work
- // Alright, then what this block does ?
- // this is for chrome `simulate mobile devices`
- // I want to support this as well
- return true;
- }
- if (event.button === 0 && event.buttons === undefined) {
- // Touch screen, sometimes on some specific device, `buttons`
- // doesn't have anything (safari on ios, blackberry...)
- return true;
- } // `mouseup` event on a single left click has
- // `button` and `buttons` equal to 0
- if (event.type === 'mouseup' && event.button === 0 && event.buttons === 0) {
- return true;
- }
- if (event.button !== 0 || event.buttons !== 1) {
- // This is the reason we have those if else block above
- // if any special case we can catch and let it slide
- // we do it above, when get to here, this definitely
- // is-not-left-click
- return false;
- }
- return true;
- }
- /**
- * Finds a single DOM element matching `selector` within the optional
- * `context` of another DOM element (defaulting to `document`).
- *
- * @param {string} selector
- * A valid CSS selector, which will be passed to `querySelector`.
- *
- * @param {Element|String} [context=document]
- * A DOM element within which to query. Can also be a selector
- * string in which case the first matching element will be used
- * as context. If missing (or no element matches selector), falls
- * back to `document`.
- *
- * @return {Element|null}
- * The element that was found or null.
- */
- var $ = createQuerier('querySelector');
- /**
- * Finds a all DOM elements matching `selector` within the optional
- * `context` of another DOM element (defaulting to `document`).
- *
- * @param {string} selector
- * A valid CSS selector, which will be passed to `querySelectorAll`.
- *
- * @param {Element|String} [context=document]
- * A DOM element within which to query. Can also be a selector
- * string in which case the first matching element will be used
- * as context. If missing (or no element matches selector), falls
- * back to `document`.
- *
- * @return {NodeList}
- * A element list of elements that were found. Will be empty if none
- * were found.
- *
- */
- var $$ = createQuerier('querySelectorAll');
- var Dom = /*#__PURE__*/Object.freeze({
- __proto__: null,
- isReal: isReal,
- isEl: isEl,
- isInFrame: isInFrame,
- createEl: createEl,
- textContent: textContent,
- prependTo: prependTo,
- hasClass: hasClass,
- addClass: addClass,
- removeClass: removeClass,
- toggleClass: toggleClass,
- setAttributes: setAttributes,
- getAttributes: getAttributes,
- getAttribute: getAttribute,
- setAttribute: setAttribute,
- removeAttribute: removeAttribute,
- blockTextSelection: blockTextSelection,
- unblockTextSelection: unblockTextSelection,
- getBoundingClientRect: getBoundingClientRect,
- findPosition: findPosition,
- getPointerPosition: getPointerPosition,
- isTextNode: isTextNode,
- emptyEl: emptyEl,
- normalizeContent: normalizeContent,
- appendContent: appendContent,
- insertContent: insertContent,
- isSingleLeftClick: isSingleLeftClick,
- $: $,
- $$: $$
- });
- /**
- * @file setup.js - Functions for setting up a player without
- * user interaction based on the data-setup `attribute` of the video tag.
- *
- * @module setup
- */
- var _windowLoaded = false;
- var videojs$1;
- /**
- * Set up any tags that have a data-setup `attribute` when the player is started.
- */
- var autoSetup = function autoSetup() {
- if (videojs$1.options.autoSetup === false) {
- return;
- }
- var vids = Array.prototype.slice.call(document.getElementsByTagName('video'));
- var audios = Array.prototype.slice.call(document.getElementsByTagName('audio'));
- var divs = Array.prototype.slice.call(document.getElementsByTagName('video-js'));
- var mediaEls = vids.concat(audios, divs); // Check if any media elements exist
- if (mediaEls && mediaEls.length > 0) {
- for (var i = 0, e = mediaEls.length; i < e; i++) {
- var mediaEl = mediaEls[i]; // Check if element exists, has getAttribute func.
- if (mediaEl && mediaEl.getAttribute) {
- // Make sure this player hasn't already been set up.
- if (mediaEl.player === undefined) {
- var options = mediaEl.getAttribute('data-setup'); // Check if data-setup attr exists.
- // We only auto-setup if they've added the data-setup attr.
- if (options !== null) {
- // Create new video.js instance.
- videojs$1(mediaEl);
- }
- } // If getAttribute isn't defined, we need to wait for the DOM.
- } else {
- autoSetupTimeout(1);
- break;
- }
- } // No videos were found, so keep looping unless page is finished loading.
- } else if (!_windowLoaded) {
- autoSetupTimeout(1);
- }
- };
- /**
- * Wait until the page is loaded before running autoSetup. This will be called in
- * autoSetup if `hasLoaded` returns false.
- *
- * @param {number} wait
- * How long to wait in ms
- *
- * @param {module:videojs} [vjs]
- * The videojs library function
- */
- function autoSetupTimeout(wait, vjs) {
- // Protect against breakage in non-browser environments
- if (!isReal()) {
- return;
- }
- if (vjs) {
- videojs$1 = vjs;
- }
- window$1.setTimeout(autoSetup, wait);
- }
- /**
- * Used to set the internal tracking of window loaded state to true.
- *
- * @private
- */
- function setWindowLoaded() {
- _windowLoaded = true;
- window$1.removeEventListener('load', setWindowLoaded);
- }
- if (isReal()) {
- if (document.readyState === 'complete') {
- setWindowLoaded();
- } else {
- /**
- * Listen for the load event on window, and set _windowLoaded to true.
- *
- * We use a standard event listener here to avoid incrementing the GUID
- * before any players are created.
- *
- * @listens load
- */
- window$1.addEventListener('load', setWindowLoaded);
- }
- }
- /**
- * @file stylesheet.js
- * @module stylesheet
- */
- /**
- * Create a DOM syle element given a className for it.
- *
- * @param {string} className
- * The className to add to the created style element.
- *
- * @return {Element}
- * The element that was created.
- */
- var createStyleElement = function createStyleElement(className) {
- var style = document.createElement('style');
- style.className = className;
- return style;
- };
- /**
- * Add text to a DOM element.
- *
- * @param {Element} el
- * The Element to add text content to.
- *
- * @param {string} content
- * The text to add to the element.
- */
- var setTextContent = function setTextContent(el, content) {
- if (el.styleSheet) {
- el.styleSheet.cssText = content;
- } else {
- el.textContent = content;
- }
- };
- /**
- * @file guid.js
- * @module guid
- */
- // Default value for GUIDs. This allows us to reset the GUID counter in tests.
- //
- // The initial GUID is 3 because some users have come to rely on the first
- // default player ID ending up as `vjs_video_3`.
- //
- // See: https://github.com/videojs/video.js/pull/6216
- var _initialGuid = 3;
- /**
- * Unique ID for an element or function
- *
- * @type {Number}
- */
- var _guid = _initialGuid;
- /**
- * Get a unique auto-incrementing ID by number that has not been returned before.
- *
- * @return {number}
- * A new unique ID.
- */
- function newGUID() {
- return _guid++;
- }
- /**
- * @file dom-data.js
- * @module dom-data
- */
- var FakeWeakMap;
- if (!window$1.WeakMap) {
- FakeWeakMap = /*#__PURE__*/function () {
- function FakeWeakMap() {
- this.vdata = 'vdata' + Math.floor(window$1.performance && window$1.performance.now() || Date.now());
- this.data = {};
- }
- var _proto = FakeWeakMap.prototype;
- _proto.set = function set(key, value) {
- var access = key[this.vdata] || newGUID();
- if (!key[this.vdata]) {
- key[this.vdata] = access;
- }
- this.data[access] = value;
- return this;
- };
- _proto.get = function get(key) {
- var access = key[this.vdata]; // we have data, return it
- if (access) {
- return this.data[access];
- } // we don't have data, return nothing.
- // return undefined explicitly as that's the contract for this method
- log$1('We have no data for this element', key);
- return undefined;
- };
- _proto.has = function has(key) {
- var access = key[this.vdata];
- return access in this.data;
- };
- _proto["delete"] = function _delete(key) {
- var access = key[this.vdata];
- if (access) {
- delete this.data[access];
- delete key[this.vdata];
- }
- };
- return FakeWeakMap;
- }();
- }
- /**
- * Element Data Store.
- *
- * Allows for binding data to an element without putting it directly on the
- * element. Ex. Event listeners are stored here.
- * (also from jsninja.com, slightly modified and updated for closure compiler)
- *
- * @type {Object}
- * @private
- */
- var DomData = window$1.WeakMap ? new WeakMap() : new FakeWeakMap();
- /**
- * @file events.js. An Event System (John Resig - Secrets of a JS Ninja http://jsninja.com/)
- * (Original book version wasn't completely usable, so fixed some things and made Closure Compiler compatible)
- * This should work very similarly to jQuery's events, however it's based off the book version which isn't as
- * robust as jquery's, so there's probably some differences.
- *
- * @file events.js
- * @module events
- */
- /**
- * Clean up the listener cache and dispatchers
- *
- * @param {Element|Object} elem
- * Element to clean up
- *
- * @param {string} type
- * Type of event to clean up
- */
- function _cleanUpEvents(elem, type) {
- if (!DomData.has(elem)) {
- return;
- }
- var data = DomData.get(elem); // Remove the events of a particular type if there are none left
- if (data.handlers[type].length === 0) {
- delete data.handlers[type]; // data.handlers[type] = null;
- // Setting to null was causing an error with data.handlers
- // Remove the meta-handler from the element
- if (elem.removeEventListener) {
- elem.removeEventListener(type, data.dispatcher, false);
- } else if (elem.detachEvent) {
- elem.detachEvent('on' + type, data.dispatcher);
- }
- } // Remove the events object if there are no types left
- if (Object.getOwnPropertyNames(data.handlers).length <= 0) {
- delete data.handlers;
- delete data.dispatcher;
- delete data.disabled;
- } // Finally remove the element data if there is no data left
- if (Object.getOwnPropertyNames(data).length === 0) {
- DomData["delete"](elem);
- }
- }
- /**
- * Loops through an array of event types and calls the requested method for each type.
- *
- * @param {Function} fn
- * The event method we want to use.
- *
- * @param {Element|Object} elem
- * Element or object to bind listeners to
- *
- * @param {string} type
- * Type of event to bind to.
- *
- * @param {EventTarget~EventListener} callback
- * Event listener.
- */
- function _handleMultipleEvents(fn, elem, types, callback) {
- types.forEach(function (type) {
- // Call the event method for each one of the types
- fn(elem, type, callback);
- });
- }
- /**
- * Fix a native event to have standard property values
- *
- * @param {Object} event
- * Event object to fix.
- *
- * @return {Object}
- * Fixed event object.
- */
- function fixEvent(event) {
- if (event.fixed_) {
- return event;
- }
- function returnTrue() {
- return true;
- }
- function returnFalse() {
- return false;
- } // Test if fixing up is needed
- // Used to check if !event.stopPropagation instead of isPropagationStopped
- // But native events return true for stopPropagation, but don't have
- // other expected methods like isPropagationStopped. Seems to be a problem
- // with the Javascript Ninja code. So we're just overriding all events now.
- if (!event || !event.isPropagationStopped || !event.isImmediatePropagationStopped) {
- var old = event || window$1.event;
- event = {}; // Clone the old object so that we can modify the values event = {};
- // IE8 Doesn't like when you mess with native event properties
- // Firefox returns false for event.hasOwnProperty('type') and other props
- // which makes copying more difficult.
- // TODO: Probably best to create a whitelist of event props
- for (var key in old) {
- // Safari 6.0.3 warns you if you try to copy deprecated layerX/Y
- // Chrome warns you if you try to copy deprecated keyboardEvent.keyLocation
- // and webkitMovementX/Y
- // Lighthouse complains if Event.path is copied
- if (key !== 'layerX' && key !== 'layerY' && key !== 'keyLocation' && key !== 'webkitMovementX' && key !== 'webkitMovementY' && key !== 'path') {
- // Chrome 32+ warns if you try to copy deprecated returnValue, but
- // we still want to if preventDefault isn't supported (IE8).
- if (!(key === 'returnValue' && old.preventDefault)) {
- event[key] = old[key];
- }
- }
- } // The event occurred on this element
- if (!event.target) {
- event.target = event.srcElement || document;
- } // Handle which other element the event is related to
- if (!event.relatedTarget) {
- event.relatedTarget = event.fromElement === event.target ? event.toElement : event.fromElement;
- } // Stop the default browser action
- event.preventDefault = function () {
- if (old.preventDefault) {
- old.preventDefault();
- }
- event.returnValue = false;
- old.returnValue = false;
- event.defaultPrevented = true;
- };
- event.defaultPrevented = false; // Stop the event from bubbling
- event.stopPropagation = function () {
- if (old.stopPropagation) {
- old.stopPropagation();
- }
- event.cancelBubble = true;
- old.cancelBubble = true;
- event.isPropagationStopped = returnTrue;
- };
- event.isPropagationStopped = returnFalse; // Stop the event from bubbling and executing other handlers
- event.stopImmediatePropagation = function () {
- if (old.stopImmediatePropagation) {
- old.stopImmediatePropagation();
- }
- event.isImmediatePropagationStopped = returnTrue;
- event.stopPropagation();
- };
- event.isImmediatePropagationStopped = returnFalse; // Handle mouse position
- if (event.clientX !== null && event.clientX !== undefined) {
- var doc = document.documentElement;
- var body = document.body;
- event.pageX = event.clientX + (doc && doc.scrollLeft || body && body.scrollLeft || 0) - (doc && doc.clientLeft || body && body.clientLeft || 0);
- event.pageY = event.clientY + (doc && doc.scrollTop || body && body.scrollTop || 0) - (doc && doc.clientTop || body && body.clientTop || 0);
- } // Handle key presses
- event.which = event.charCode || event.keyCode; // Fix button for mouse clicks:
- // 0 == left; 1 == middle; 2 == right
- if (event.button !== null && event.button !== undefined) {
- // The following is disabled because it does not pass videojs-standard
- // and... yikes.
- /* eslint-disable */
- event.button = event.button & 1 ? 0 : event.button & 4 ? 1 : event.button & 2 ? 2 : 0;
- /* eslint-enable */
- }
- }
- event.fixed_ = true; // Returns fixed-up instance
- return event;
- }
- /**
- * Whether passive event listeners are supported
- */
- var _supportsPassive;
- var supportsPassive = function supportsPassive() {
- if (typeof _supportsPassive !== 'boolean') {
- _supportsPassive = false;
- try {
- var opts = Object.defineProperty({}, 'passive', {
- get: function get() {
- _supportsPassive = true;
- }
- });
- window$1.addEventListener('test', null, opts);
- window$1.removeEventListener('test', null, opts);
- } catch (e) {// disregard
- }
- }
- return _supportsPassive;
- };
- /**
- * Touch events Chrome expects to be passive
- */
- var passiveEvents = ['touchstart', 'touchmove'];
- /**
- * Add an event listener to element
- * It stores the handler function in a separate cache object
- * and adds a generic handler to the element's event,
- * along with a unique id (guid) to the element.
- *
- * @param {Element|Object} elem
- * Element or object to bind listeners to
- *
- * @param {string|string[]} type
- * Type of event to bind to.
- *
- * @param {EventTarget~EventListener} fn
- * Event listener.
- */
- function on(elem, type, fn) {
- if (Array.isArray(type)) {
- return _handleMultipleEvents(on, elem, type, fn);
- }
- if (!DomData.has(elem)) {
- DomData.set(elem, {});
- }
- var data = DomData.get(elem); // We need a place to store all our handler data
- if (!data.handlers) {
- data.handlers = {};
- }
- if (!data.handlers[type]) {
- data.handlers[type] = [];
- }
- if (!fn.guid) {
- fn.guid = newGUID();
- }
- data.handlers[type].push(fn);
- if (!data.dispatcher) {
- data.disabled = false;
- data.dispatcher = function (event, hash) {
- if (data.disabled) {
- return;
- }
- event = fixEvent(event);
- var handlers = data.handlers[event.type];
- if (handlers) {
- // Copy handlers so if handlers are added/removed during the process it doesn't throw everything off.
- var handlersCopy = handlers.slice(0);
- for (var m = 0, n = handlersCopy.length; m < n; m++) {
- if (event.isImmediatePropagationStopped()) {
- break;
- } else {
- try {
- handlersCopy[m].call(elem, event, hash);
- } catch (e) {
- log$1.error(e);
- }
- }
- }
- }
- };
- }
- if (data.handlers[type].length === 1) {
- if (elem.addEventListener) {
- var options = false;
- if (supportsPassive() && passiveEvents.indexOf(type) > -1) {
- options = {
- passive: true
- };
- }
- elem.addEventListener(type, data.dispatcher, options);
- } else if (elem.attachEvent) {
- elem.attachEvent('on' + type, data.dispatcher);
- }
- }
- }
- /**
- * Removes event listeners from an element
- *
- * @param {Element|Object} elem
- * Object to remove listeners from.
- *
- * @param {string|string[]} [type]
- * Type of listener to remove. Don't include to remove all events from element.
- *
- * @param {EventTarget~EventListener} [fn]
- * Specific listener to remove. Don't include to remove listeners for an event
- * type.
- */
- function off(elem, type, fn) {
- // Don't want to add a cache object through getElData if not needed
- if (!DomData.has(elem)) {
- return;
- }
- var data = DomData.get(elem); // If no events exist, nothing to unbind
- if (!data.handlers) {
- return;
- }
- if (Array.isArray(type)) {
- return _handleMultipleEvents(off, elem, type, fn);
- } // Utility function
- var removeType = function removeType(el, t) {
- data.handlers[t] = [];
- _cleanUpEvents(el, t);
- }; // Are we removing all bound events?
- if (type === undefined) {
- for (var t in data.handlers) {
- if (Object.prototype.hasOwnProperty.call(data.handlers || {}, t)) {
- removeType(elem, t);
- }
- }
- return;
- }
- var handlers = data.handlers[type]; // If no handlers exist, nothing to unbind
- if (!handlers) {
- return;
- } // If no listener was provided, remove all listeners for type
- if (!fn) {
- removeType(elem, type);
- return;
- } // We're only removing a single handler
- if (fn.guid) {
- for (var n = 0; n < handlers.length; n++) {
- if (handlers[n].guid === fn.guid) {
- handlers.splice(n--, 1);
- }
- }
- }
- _cleanUpEvents(elem, type);
- }
- /**
- * Trigger an event for an element
- *
- * @param {Element|Object} elem
- * Element to trigger an event on
- *
- * @param {EventTarget~Event|string} event
- * A string (the type) or an event object with a type attribute
- *
- * @param {Object} [hash]
- * data hash to pass along with the event
- *
- * @return {boolean|undefined}
- * Returns the opposite of `defaultPrevented` if default was
- * prevented. Otherwise, returns `undefined`
- */
- function trigger(elem, event, hash) {
- // Fetches element data and a reference to the parent (for bubbling).
- // Don't want to add a data object to cache for every parent,
- // so checking hasElData first.
- var elemData = DomData.has(elem) ? DomData.get(elem) : {};
- var parent = elem.parentNode || elem.ownerDocument; // type = event.type || event,
- // handler;
- // If an event name was passed as a string, creates an event out of it
- if (typeof event === 'string') {
- event = {
- type: event,
- target: elem
- };
- } else if (!event.target) {
- event.target = elem;
- } // Normalizes the event properties.
- event = fixEvent(event); // If the passed element has a dispatcher, executes the established handlers.
- if (elemData.dispatcher) {
- elemData.dispatcher.call(elem, event, hash);
- } // Unless explicitly stopped or the event does not bubble (e.g. media events)
- // recursively calls this function to bubble the event up the DOM.
- if (parent && !event.isPropagationStopped() && event.bubbles === true) {
- trigger.call(null, parent, event, hash); // If at the top of the DOM, triggers the default action unless disabled.
- } else if (!parent && !event.defaultPrevented && event.target && event.target[event.type]) {
- if (!DomData.has(event.target)) {
- DomData.set(event.target, {});
- }
- var targetData = DomData.get(event.target); // Checks if the target has a default action for this event.
- if (event.target[event.type]) {
- // Temporarily disables event dispatching on the target as we have already executed the handler.
- targetData.disabled = true; // Executes the default action.
- if (typeof event.target[event.type] === 'function') {
- event.target[event.type]();
- } // Re-enables event dispatching.
- targetData.disabled = false;
- }
- } // Inform the triggerer if the default was prevented by returning false
- return !event.defaultPrevented;
- }
- /**
- * Trigger a listener only once for an event.
- *
- * @param {Element|Object} elem
- * Element or object to bind to.
- *
- * @param {string|string[]} type
- * Name/type of event
- *
- * @param {Event~EventListener} fn
- * Event listener function
- */
- function one(elem, type, fn) {
- if (Array.isArray(type)) {
- return _handleMultipleEvents(one, elem, type, fn);
- }
- var func = function func() {
- off(elem, type, func);
- fn.apply(this, arguments);
- }; // copy the guid to the new function so it can removed using the original function's ID
- func.guid = fn.guid = fn.guid || newGUID();
- on(elem, type, func);
- }
- /**
- * Trigger a listener only once and then turn if off for all
- * configured events
- *
- * @param {Element|Object} elem
- * Element or object to bind to.
- *
- * @param {string|string[]} type
- * Name/type of event
- *
- * @param {Event~EventListener} fn
- * Event listener function
- */
- function any(elem, type, fn) {
- var func = function func() {
- off(elem, type, func);
- fn.apply(this, arguments);
- }; // copy the guid to the new function so it can removed using the original function's ID
- func.guid = fn.guid = fn.guid || newGUID(); // multiple ons, but one off for everything
- on(elem, type, func);
- }
- var Events = /*#__PURE__*/Object.freeze({
- __proto__: null,
- fixEvent: fixEvent,
- on: on,
- off: off,
- trigger: trigger,
- one: one,
- any: any
- });
- /**
- * @file fn.js
- * @module fn
- */
- var UPDATE_REFRESH_INTERVAL = 30;
- /**
- * Bind (a.k.a proxy or context). A simple method for changing the context of
- * a function.
- *
- * It also stores a unique id on the function so it can be easily removed from
- * events.
- *
- * @function
- * @param {Mixed} context
- * The object to bind as scope.
- *
- * @param {Function} fn
- * The function to be bound to a scope.
- *
- * @param {number} [uid]
- * An optional unique ID for the function to be set
- *
- * @return {Function}
- * The new function that will be bound into the context given
- */
- var bind = function bind(context, fn, uid) {
- // Make sure the function has a unique ID
- if (!fn.guid) {
- fn.guid = newGUID();
- } // Create the new function that changes the context
- var bound = fn.bind(context); // Allow for the ability to individualize this function
- // Needed in the case where multiple objects might share the same prototype
- // IF both items add an event listener with the same function, then you try to remove just one
- // it will remove both because they both have the same guid.
- // when using this, you need to use the bind method when you remove the listener as well.
- // currently used in text tracks
- bound.guid = uid ? uid + '_' + fn.guid : fn.guid;
- return bound;
- };
- /**
- * Wraps the given function, `fn`, with a new function that only invokes `fn`
- * at most once per every `wait` milliseconds.
- *
- * @function
- * @param {Function} fn
- * The function to be throttled.
- *
- * @param {number} wait
- * The number of milliseconds by which to throttle.
- *
- * @return {Function}
- */
- var throttle = function throttle(fn, wait) {
- var last = window$1.performance.now();
- var throttled = function throttled() {
- var now = window$1.performance.now();
- if (now - last >= wait) {
- fn.apply(void 0, arguments);
- last = now;
- }
- };
- return throttled;
- };
- /**
- * Creates a debounced function that delays invoking `func` until after `wait`
- * milliseconds have elapsed since the last time the debounced function was
- * invoked.
- *
- * Inspired by lodash and underscore implementations.
- *
- * @function
- * @param {Function} func
- * The function to wrap with debounce behavior.
- *
- * @param {number} wait
- * The number of milliseconds to wait after the last invocation.
- *
- * @param {boolean} [immediate]
- * Whether or not to invoke the function immediately upon creation.
- *
- * @param {Object} [context=window]
- * The "context" in which the debounced function should debounce. For
- * example, if this function should be tied to a Video.js player,
- * the player can be passed here. Alternatively, defaults to the
- * global `window` object.
- *
- * @return {Function}
- * A debounced function.
- */
- var debounce = function debounce(func, wait, immediate, context) {
- if (context === void 0) {
- context = window$1;
- }
- var timeout;
- var cancel = function cancel() {
- context.clearTimeout(timeout);
- timeout = null;
- };
- /* eslint-disable consistent-this */
- var debounced = function debounced() {
- var self = this;
- var args = arguments;
- var _later = function later() {
- timeout = null;
- _later = null;
- if (!immediate) {
- func.apply(self, args);
- }
- };
- if (!timeout && immediate) {
- func.apply(self, args);
- }
- context.clearTimeout(timeout);
- timeout = context.setTimeout(_later, wait);
- };
- /* eslint-enable consistent-this */
- debounced.cancel = cancel;
- return debounced;
- };
- /**
- * @file src/js/event-target.js
- */
- /**
- * `EventTarget` is a class that can have the same API as the DOM `EventTarget`. It
- * adds shorthand functions that wrap around lengthy functions. For example:
- * the `on` function is a wrapper around `addEventListener`.
- *
- * @see [EventTarget Spec]{@link https://www.w3.org/TR/DOM-Level-2-Events/events.html#Events-EventTarget}
- * @class EventTarget
- */
- var EventTarget$2 = function EventTarget() {};
- /**
- * A Custom DOM event.
- *
- * @typedef {Object} EventTarget~Event
- * @see [Properties]{@link https://developer.mozilla.org/en-US/docs/Web/API/CustomEvent}
- */
- /**
- * All event listeners should follow the following format.
- *
- * @callback EventTarget~EventListener
- * @this {EventTarget}
- *
- * @param {EventTarget~Event} event
- * the event that triggered this function
- *
- * @param {Object} [hash]
- * hash of data sent during the event
- */
- /**
- * An object containing event names as keys and booleans as values.
- *
- * > NOTE: If an event name is set to a true value here {@link EventTarget#trigger}
- * will have extra functionality. See that function for more information.
- *
- * @property EventTarget.prototype.allowedEvents_
- * @private
- */
- EventTarget$2.prototype.allowedEvents_ = {};
- /**
- * Adds an `event listener` to an instance of an `EventTarget`. An `event listener` is a
- * function that will get called when an event with a certain name gets triggered.
- *
- * @param {string|string[]} type
- * An event name or an array of event names.
- *
- * @param {EventTarget~EventListener} fn
- * The function to call with `EventTarget`s
- */
- EventTarget$2.prototype.on = function (type, fn) {
- // Remove the addEventListener alias before calling Events.on
- // so we don't get into an infinite type loop
- var ael = this.addEventListener;
- this.addEventListener = function () {};
- on(this, type, fn);
- this.addEventListener = ael;
- };
- /**
- * An alias of {@link EventTarget#on}. Allows `EventTarget` to mimic
- * the standard DOM API.
- *
- * @function
- * @see {@link EventTarget#on}
- */
- EventTarget$2.prototype.addEventListener = EventTarget$2.prototype.on;
- /**
- * Removes an `event listener` for a specific event from an instance of `EventTarget`.
- * This makes it so that the `event listener` will no longer get called when the
- * named event happens.
- *
- * @param {string|string[]} type
- * An event name or an array of event names.
- *
- * @param {EventTarget~EventListener} fn
- * The function to remove.
- */
- EventTarget$2.prototype.off = function (type, fn) {
- off(this, type, fn);
- };
- /**
- * An alias of {@link EventTarget#off}. Allows `EventTarget` to mimic
- * the standard DOM API.
- *
- * @function
- * @see {@link EventTarget#off}
- */
- EventTarget$2.prototype.removeEventListener = EventTarget$2.prototype.off;
- /**
- * This function will add an `event listener` that gets triggered only once. After the
- * first trigger it will get removed. This is like adding an `event listener`
- * with {@link EventTarget#on} that calls {@link EventTarget#off} on itself.
- *
- * @param {string|string[]} type
- * An event name or an array of event names.
- *
- * @param {EventTarget~EventListener} fn
- * The function to be called once for each event name.
- */
- EventTarget$2.prototype.one = function (type, fn) {
- // Remove the addEventListener aliasing Events.on
- // so we don't get into an infinite type loop
- var ael = this.addEventListener;
- this.addEventListener = function () {};
- one(this, type, fn);
- this.addEventListener = ael;
- };
- EventTarget$2.prototype.any = function (type, fn) {
- // Remove the addEventListener aliasing Events.on
- // so we don't get into an infinite type loop
- var ael = this.addEventListener;
- this.addEventListener = function () {};
- any(this, type, fn);
- this.addEventListener = ael;
- };
- /**
- * This function causes an event to happen. This will then cause any `event listeners`
- * that are waiting for that event, to get called. If there are no `event listeners`
- * for an event then nothing will happen.
- *
- * If the name of the `Event` that is being triggered is in `EventTarget.allowedEvents_`.
- * Trigger will also call the `on` + `uppercaseEventName` function.
- *
- * Example:
- * 'click' is in `EventTarget.allowedEvents_`, so, trigger will attempt to call
- * `onClick` if it exists.
- *
- * @param {string|EventTarget~Event|Object} event
- * The name of the event, an `Event`, or an object with a key of type set to
- * an event name.
- */
- EventTarget$2.prototype.trigger = function (event) {
- var type = event.type || event; // deprecation
- // In a future version we should default target to `this`
- // similar to how we default the target to `elem` in
- // `Events.trigger`. Right now the default `target` will be
- // `document` due to the `Event.fixEvent` call.
- if (typeof event === 'string') {
- event = {
- type: type
- };
- }
- event = fixEvent(event);
- if (this.allowedEvents_[type] && this['on' + type]) {
- this['on' + type](event);
- }
- trigger(this, event);
- };
- /**
- * An alias of {@link EventTarget#trigger}. Allows `EventTarget` to mimic
- * the standard DOM API.
- *
- * @function
- * @see {@link EventTarget#trigger}
- */
- EventTarget$2.prototype.dispatchEvent = EventTarget$2.prototype.trigger;
- var EVENT_MAP;
- EventTarget$2.prototype.queueTrigger = function (event) {
- var _this = this;
- // only set up EVENT_MAP if it'll be used
- if (!EVENT_MAP) {
- EVENT_MAP = new Map();
- }
- var type = event.type || event;
- var map = EVENT_MAP.get(this);
- if (!map) {
- map = new Map();
- EVENT_MAP.set(this, map);
- }
- var oldTimeout = map.get(type);
- map["delete"](type);
- window$1.clearTimeout(oldTimeout);
- var timeout = window$1.setTimeout(function () {
- map["delete"](type); // if we cleared out all timeouts for the current target, delete its map
- if (map.size === 0) {
- map = null;
- EVENT_MAP["delete"](_this);
- }
- _this.trigger(event);
- }, 0);
- map.set(type, timeout);
- };
- /**
- * @file mixins/evented.js
- * @module evented
- */
- var objName = function objName(obj) {
- if (typeof obj.name === 'function') {
- return obj.name();
- }
- if (typeof obj.name === 'string') {
- return obj.name;
- }
- if (obj.name_) {
- return obj.name_;
- }
- if (obj.constructor && obj.constructor.name) {
- return obj.constructor.name;
- }
- return typeof obj;
- };
- /**
- * Returns whether or not an object has had the evented mixin applied.
- *
- * @param {Object} object
- * An object to test.
- *
- * @return {boolean}
- * Whether or not the object appears to be evented.
- */
- var isEvented = function isEvented(object) {
- return object instanceof EventTarget$2 || !!object.eventBusEl_ && ['on', 'one', 'off', 'trigger'].every(function (k) {
- return typeof object[k] === 'function';
- });
- };
- /**
- * Adds a callback to run after the evented mixin applied.
- *
- * @param {Object} object
- * An object to Add
- * @param {Function} callback
- * The callback to run.
- */
- var addEventedCallback = function addEventedCallback(target, callback) {
- if (isEvented(target)) {
- callback();
- } else {
- if (!target.eventedCallbacks) {
- target.eventedCallbacks = [];
- }
- target.eventedCallbacks.push(callback);
- }
- };
- /**
- * Whether a value is a valid event type - non-empty string or array.
- *
- * @private
- * @param {string|Array} type
- * The type value to test.
- *
- * @return {boolean}
- * Whether or not the type is a valid event type.
- */
- var isValidEventType = function isValidEventType(type) {
- return (// The regex here verifies that the `type` contains at least one non-
- // whitespace character.
- typeof type === 'string' && /\S/.test(type) || Array.isArray(type) && !!type.length
- );
- };
- /**
- * Validates a value to determine if it is a valid event target. Throws if not.
- *
- * @private
- * @throws {Error}
- * If the target does not appear to be a valid event target.
- *
- * @param {Object} target
- * The object to test.
- *
- * @param {Object} obj
- * The evented object we are validating for
- *
- * @param {string} fnName
- * The name of the evented mixin function that called this.
- */
- var validateTarget = function validateTarget(target, obj, fnName) {
- if (!target || !target.nodeName && !isEvented(target)) {
- throw new Error("Invalid target for " + objName(obj) + "#" + fnName + "; must be a DOM node or evented object.");
- }
- };
- /**
- * Validates a value to determine if it is a valid event target. Throws if not.
- *
- * @private
- * @throws {Error}
- * If the type does not appear to be a valid event type.
- *
- * @param {string|Array} type
- * The type to test.
- *
- * @param {Object} obj
- * The evented object we are validating for
- *
- * @param {string} fnName
- * The name of the evented mixin function that called this.
- */
- var validateEventType = function validateEventType(type, obj, fnName) {
- if (!isValidEventType(type)) {
- throw new Error("Invalid event type for " + objName(obj) + "#" + fnName + "; must be a non-empty string or array.");
- }
- };
- /**
- * Validates a value to determine if it is a valid listener. Throws if not.
- *
- * @private
- * @throws {Error}
- * If the listener is not a function.
- *
- * @param {Function} listener
- * The listener to test.
- *
- * @param {Object} obj
- * The evented object we are validating for
- *
- * @param {string} fnName
- * The name of the evented mixin function that called this.
- */
- var validateListener = function validateListener(listener, obj, fnName) {
- if (typeof listener !== 'function') {
- throw new Error("Invalid listener for " + objName(obj) + "#" + fnName + "; must be a function.");
- }
- };
- /**
- * Takes an array of arguments given to `on()` or `one()`, validates them, and
- * normalizes them into an object.
- *
- * @private
- * @param {Object} self
- * The evented object on which `on()` or `one()` was called. This
- * object will be bound as the `this` value for the listener.
- *
- * @param {Array} args
- * An array of arguments passed to `on()` or `one()`.
- *
- * @param {string} fnName
- * The name of the evented mixin function that called this.
- *
- * @return {Object}
- * An object containing useful values for `on()` or `one()` calls.
- */
- var normalizeListenArgs = function normalizeListenArgs(self, args, fnName) {
- // If the number of arguments is less than 3, the target is always the
- // evented object itself.
- var isTargetingSelf = args.length < 3 || args[0] === self || args[0] === self.eventBusEl_;
- var target;
- var type;
- var listener;
- if (isTargetingSelf) {
- target = self.eventBusEl_; // Deal with cases where we got 3 arguments, but we are still listening to
- // the evented object itself.
- if (args.length >= 3) {
- args.shift();
- }
- type = args[0];
- listener = args[1];
- } else {
- target = args[0];
- type = args[1];
- listener = args[2];
- }
- validateTarget(target, self, fnName);
- validateEventType(type, self, fnName);
- validateListener(listener, self, fnName);
- listener = bind(self, listener);
- return {
- isTargetingSelf: isTargetingSelf,
- target: target,
- type: type,
- listener: listener
- };
- };
- /**
- * Adds the listener to the event type(s) on the target, normalizing for
- * the type of target.
- *
- * @private
- * @param {Element|Object} target
- * A DOM node or evented object.
- *
- * @param {string} method
- * The event binding method to use ("on" or "one").
- *
- * @param {string|Array} type
- * One or more event type(s).
- *
- * @param {Function} listener
- * A listener function.
- */
- var listen = function listen(target, method, type, listener) {
- validateTarget(target, target, method);
- if (target.nodeName) {
- Events[method](target, type, listener);
- } else {
- target[method](type, listener);
- }
- };
- /**
- * Contains methods that provide event capabilities to an object which is passed
- * to {@link module:evented|evented}.
- *
- * @mixin EventedMixin
- */
- var EventedMixin = {
- /**
- * Add a listener to an event (or events) on this object or another evented
- * object.
- *
- * @param {string|Array|Element|Object} targetOrType
- * If this is a string or array, it represents the event type(s)
- * that will trigger the listener.
- *
- * Another evented object can be passed here instead, which will
- * cause the listener to listen for events on _that_ object.
- *
- * In either case, the listener's `this` value will be bound to
- * this object.
- *
- * @param {string|Array|Function} typeOrListener
- * If the first argument was a string or array, this should be the
- * listener function. Otherwise, this is a string or array of event
- * type(s).
- *
- * @param {Function} [listener]
- * If the first argument was another evented object, this will be
- * the listener function.
- */
- on: function on() {
- var _this = this;
- for (var _len = arguments.length, args = new Array(_len), _key = 0; _key < _len; _key++) {
- args[_key] = arguments[_key];
- }
- var _normalizeListenArgs = normalizeListenArgs(this, args, 'on'),
- isTargetingSelf = _normalizeListenArgs.isTargetingSelf,
- target = _normalizeListenArgs.target,
- type = _normalizeListenArgs.type,
- listener = _normalizeListenArgs.listener;
- listen(target, 'on', type, listener); // If this object is listening to another evented object.
- if (!isTargetingSelf) {
- // If this object is disposed, remove the listener.
- var removeListenerOnDispose = function removeListenerOnDispose() {
- return _this.off(target, type, listener);
- }; // Use the same function ID as the listener so we can remove it later it
- // using the ID of the original listener.
- removeListenerOnDispose.guid = listener.guid; // Add a listener to the target's dispose event as well. This ensures
- // that if the target is disposed BEFORE this object, we remove the
- // removal listener that was just added. Otherwise, we create a memory leak.
- var removeRemoverOnTargetDispose = function removeRemoverOnTargetDispose() {
- return _this.off('dispose', removeListenerOnDispose);
- }; // Use the same function ID as the listener so we can remove it later
- // it using the ID of the original listener.
- removeRemoverOnTargetDispose.guid = listener.guid;
- listen(this, 'on', 'dispose', removeListenerOnDispose);
- listen(target, 'on', 'dispose', removeRemoverOnTargetDispose);
- }
- },
- /**
- * Add a listener to an event (or events) on this object or another evented
- * object. The listener will be called once per event and then removed.
- *
- * @param {string|Array|Element|Object} targetOrType
- * If this is a string or array, it represents the event type(s)
- * that will trigger the listener.
- *
- * Another evented object can be passed here instead, which will
- * cause the listener to listen for events on _that_ object.
- *
- * In either case, the listener's `this` value will be bound to
- * this object.
- *
- * @param {string|Array|Function} typeOrListener
- * If the first argument was a string or array, this should be the
- * listener function. Otherwise, this is a string or array of event
- * type(s).
- *
- * @param {Function} [listener]
- * If the first argument was another evented object, this will be
- * the listener function.
- */
- one: function one() {
- var _this2 = this;
- for (var _len2 = arguments.length, args = new Array(_len2), _key2 = 0; _key2 < _len2; _key2++) {
- args[_key2] = arguments[_key2];
- }
- var _normalizeListenArgs2 = normalizeListenArgs(this, args, 'one'),
- isTargetingSelf = _normalizeListenArgs2.isTargetingSelf,
- target = _normalizeListenArgs2.target,
- type = _normalizeListenArgs2.type,
- listener = _normalizeListenArgs2.listener; // Targeting this evented object.
- if (isTargetingSelf) {
- listen(target, 'one', type, listener); // Targeting another evented object.
- } else {
- // TODO: This wrapper is incorrect! It should only
- // remove the wrapper for the event type that called it.
- // Instead all listners are removed on the first trigger!
- // see https://github.com/videojs/video.js/issues/5962
- var wrapper = function wrapper() {
- _this2.off(target, type, wrapper);
- for (var _len3 = arguments.length, largs = new Array(_len3), _key3 = 0; _key3 < _len3; _key3++) {
- largs[_key3] = arguments[_key3];
- }
- listener.apply(null, largs);
- }; // Use the same function ID as the listener so we can remove it later
- // it using the ID of the original listener.
- wrapper.guid = listener.guid;
- listen(target, 'one', type, wrapper);
- }
- },
- /**
- * Add a listener to an event (or events) on this object or another evented
- * object. The listener will only be called once for the first event that is triggered
- * then removed.
- *
- * @param {string|Array|Element|Object} targetOrType
- * If this is a string or array, it represents the event type(s)
- * that will trigger the listener.
- *
- * Another evented object can be passed here instead, which will
- * cause the listener to listen for events on _that_ object.
- *
- * In either case, the listener's `this` value will be bound to
- * this object.
- *
- * @param {string|Array|Function} typeOrListener
- * If the first argument was a string or array, this should be the
- * listener function. Otherwise, this is a string or array of event
- * type(s).
- *
- * @param {Function} [listener]
- * If the first argument was another evented object, this will be
- * the listener function.
- */
- any: function any() {
- var _this3 = this;
- for (var _len4 = arguments.length, args = new Array(_len4), _key4 = 0; _key4 < _len4; _key4++) {
- args[_key4] = arguments[_key4];
- }
- var _normalizeListenArgs3 = normalizeListenArgs(this, args, 'any'),
- isTargetingSelf = _normalizeListenArgs3.isTargetingSelf,
- target = _normalizeListenArgs3.target,
- type = _normalizeListenArgs3.type,
- listener = _normalizeListenArgs3.listener; // Targeting this evented object.
- if (isTargetingSelf) {
- listen(target, 'any', type, listener); // Targeting another evented object.
- } else {
- var wrapper = function wrapper() {
- _this3.off(target, type, wrapper);
- for (var _len5 = arguments.length, largs = new Array(_len5), _key5 = 0; _key5 < _len5; _key5++) {
- largs[_key5] = arguments[_key5];
- }
- listener.apply(null, largs);
- }; // Use the same function ID as the listener so we can remove it later
- // it using the ID of the original listener.
- wrapper.guid = listener.guid;
- listen(target, 'any', type, wrapper);
- }
- },
- /**
- * Removes listener(s) from event(s) on an evented object.
- *
- * @param {string|Array|Element|Object} [targetOrType]
- * If this is a string or array, it represents the event type(s).
- *
- * Another evented object can be passed here instead, in which case
- * ALL 3 arguments are _required_.
- *
- * @param {string|Array|Function} [typeOrListener]
- * If the first argument was a string or array, this may be the
- * listener function. Otherwise, this is a string or array of event
- * type(s).
- *
- * @param {Function} [listener]
- * If the first argument was another evented object, this will be
- * the listener function; otherwise, _all_ listeners bound to the
- * event type(s) will be removed.
- */
- off: function off$1(targetOrType, typeOrListener, listener) {
- // Targeting this evented object.
- if (!targetOrType || isValidEventType(targetOrType)) {
- off(this.eventBusEl_, targetOrType, typeOrListener); // Targeting another evented object.
- } else {
- var target = targetOrType;
- var type = typeOrListener; // Fail fast and in a meaningful way!
- validateTarget(target, this, 'off');
- validateEventType(type, this, 'off');
- validateListener(listener, this, 'off'); // Ensure there's at least a guid, even if the function hasn't been used
- listener = bind(this, listener); // Remove the dispose listener on this evented object, which was given
- // the same guid as the event listener in on().
- this.off('dispose', listener);
- if (target.nodeName) {
- off(target, type, listener);
- off(target, 'dispose', listener);
- } else if (isEvented(target)) {
- target.off(type, listener);
- target.off('dispose', listener);
- }
- }
- },
- /**
- * Fire an event on this evented object, causing its listeners to be called.
- *
- * @param {string|Object} event
- * An event type or an object with a type property.
- *
- * @param {Object} [hash]
- * An additional object to pass along to listeners.
- *
- * @return {boolean}
- * Whether or not the default behavior was prevented.
- */
- trigger: function trigger$1(event, hash) {
- validateTarget(this.eventBusEl_, this, 'trigger');
- var type = event && typeof event !== 'string' ? event.type : event;
- if (!isValidEventType(type)) {
- var error = "Invalid event type for " + objName(this) + "#trigger; " + 'must be a non-empty string or object with a type key that has a non-empty value.';
- if (event) {
- (this.log || log$1).error(error);
- } else {
- throw new Error(error);
- }
- }
- return trigger(this.eventBusEl_, event, hash);
- }
- };
- /**
- * Applies {@link module:evented~EventedMixin|EventedMixin} to a target object.
- *
- * @param {Object} target
- * The object to which to add event methods.
- *
- * @param {Object} [options={}]
- * Options for customizing the mixin behavior.
- *
- * @param {string} [options.eventBusKey]
- * By default, adds a `eventBusEl_` DOM element to the target object,
- * which is used as an event bus. If the target object already has a
- * DOM element that should be used, pass its key here.
- *
- * @return {Object}
- * The target object.
- */
- function evented(target, options) {
- if (options === void 0) {
- options = {};
- }
- var _options = options,
- eventBusKey = _options.eventBusKey; // Set or create the eventBusEl_.
- if (eventBusKey) {
- if (!target[eventBusKey].nodeName) {
- throw new Error("The eventBusKey \"" + eventBusKey + "\" does not refer to an element.");
- }
- target.eventBusEl_ = target[eventBusKey];
- } else {
- target.eventBusEl_ = createEl('span', {
- className: 'vjs-event-bus'
- });
- }
- assign(target, EventedMixin);
- if (target.eventedCallbacks) {
- target.eventedCallbacks.forEach(function (callback) {
- callback();
- });
- } // When any evented object is disposed, it removes all its listeners.
- target.on('dispose', function () {
- target.off();
- [target, target.el_, target.eventBusEl_].forEach(function (val) {
- if (val && DomData.has(val)) {
- DomData["delete"](val);
- }
- });
- window$1.setTimeout(function () {
- target.eventBusEl_ = null;
- }, 0);
- });
- return target;
- }
- /**
- * @file mixins/stateful.js
- * @module stateful
- */
- /**
- * Contains methods that provide statefulness to an object which is passed
- * to {@link module:stateful}.
- *
- * @mixin StatefulMixin
- */
- var StatefulMixin = {
- /**
- * A hash containing arbitrary keys and values representing the state of
- * the object.
- *
- * @type {Object}
- */
- state: {},
- /**
- * Set the state of an object by mutating its
- * {@link module:stateful~StatefulMixin.state|state} object in place.
- *
- * @fires module:stateful~StatefulMixin#statechanged
- * @param {Object|Function} stateUpdates
- * A new set of properties to shallow-merge into the plugin state.
- * Can be a plain object or a function returning a plain object.
- *
- * @return {Object|undefined}
- * An object containing changes that occurred. If no changes
- * occurred, returns `undefined`.
- */
- setState: function setState(stateUpdates) {
- var _this = this;
- // Support providing the `stateUpdates` state as a function.
- if (typeof stateUpdates === 'function') {
- stateUpdates = stateUpdates();
- }
- var changes;
- each(stateUpdates, function (value, key) {
- // Record the change if the value is different from what's in the
- // current state.
- if (_this.state[key] !== value) {
- changes = changes || {};
- changes[key] = {
- from: _this.state[key],
- to: value
- };
- }
- _this.state[key] = value;
- }); // Only trigger "statechange" if there were changes AND we have a trigger
- // function. This allows us to not require that the target object be an
- // evented object.
- if (changes && isEvented(this)) {
- /**
- * An event triggered on an object that is both
- * {@link module:stateful|stateful} and {@link module:evented|evented}
- * indicating that its state has changed.
- *
- * @event module:stateful~StatefulMixin#statechanged
- * @type {Object}
- * @property {Object} changes
- * A hash containing the properties that were changed and
- * the values they were changed `from` and `to`.
- */
- this.trigger({
- changes: changes,
- type: 'statechanged'
- });
- }
- return changes;
- }
- };
- /**
- * Applies {@link module:stateful~StatefulMixin|StatefulMixin} to a target
- * object.
- *
- * If the target object is {@link module:evented|evented} and has a
- * `handleStateChanged` method, that method will be automatically bound to the
- * `statechanged` event on itself.
- *
- * @param {Object} target
- * The object to be made stateful.
- *
- * @param {Object} [defaultState]
- * A default set of properties to populate the newly-stateful object's
- * `state` property.
- *
- * @return {Object}
- * Returns the `target`.
- */
- function stateful(target, defaultState) {
- assign(target, StatefulMixin); // This happens after the mixing-in because we need to replace the `state`
- // added in that step.
- target.state = assign({}, target.state, defaultState); // Auto-bind the `handleStateChanged` method of the target object if it exists.
- if (typeof target.handleStateChanged === 'function' && isEvented(target)) {
- target.on('statechanged', target.handleStateChanged);
- }
- return target;
- }
- /**
- * @file string-cases.js
- * @module to-lower-case
- */
- /**
- * Lowercase the first letter of a string.
- *
- * @param {string} string
- * String to be lowercased
- *
- * @return {string}
- * The string with a lowercased first letter
- */
- var toLowerCase = function toLowerCase(string) {
- if (typeof string !== 'string') {
- return string;
- }
- return string.replace(/./, function (w) {
- return w.toLowerCase();
- });
- };
- /**
- * Uppercase the first letter of a string.
- *
- * @param {string} string
- * String to be uppercased
- *
- * @return {string}
- * The string with an uppercased first letter
- */
- var toTitleCase$1 = function toTitleCase(string) {
- if (typeof string !== 'string') {
- return string;
- }
- return string.replace(/./, function (w) {
- return w.toUpperCase();
- });
- };
- /**
- * Compares the TitleCase versions of the two strings for equality.
- *
- * @param {string} str1
- * The first string to compare
- *
- * @param {string} str2
- * The second string to compare
- *
- * @return {boolean}
- * Whether the TitleCase versions of the strings are equal
- */
- var titleCaseEquals = function titleCaseEquals(str1, str2) {
- return toTitleCase$1(str1) === toTitleCase$1(str2);
- };
- /**
- * @file merge-options.js
- * @module merge-options
- */
- /**
- * Merge two objects recursively.
- *
- * Performs a deep merge like
- * {@link https://lodash.com/docs/4.17.10#merge|lodash.merge}, but only merges
- * plain objects (not arrays, elements, or anything else).
- *
- * Non-plain object values will be copied directly from the right-most
- * argument.
- *
- * @static
- * @param {Object[]} sources
- * One or more objects to merge into a new object.
- *
- * @return {Object}
- * A new object that is the merged result of all sources.
- */
- function mergeOptions$3() {
- var result = {};
- for (var _len = arguments.length, sources = new Array(_len), _key = 0; _key < _len; _key++) {
- sources[_key] = arguments[_key];
- }
- sources.forEach(function (source) {
- if (!source) {
- return;
- }
- each(source, function (value, key) {
- if (!isPlain(value)) {
- result[key] = value;
- return;
- }
- if (!isPlain(result[key])) {
- result[key] = {};
- }
- result[key] = mergeOptions$3(result[key], value);
- });
- });
- return result;
- }
- var MapSham = /*#__PURE__*/function () {
- function MapSham() {
- this.map_ = {};
- }
- var _proto = MapSham.prototype;
- _proto.has = function has(key) {
- return key in this.map_;
- };
- _proto["delete"] = function _delete(key) {
- var has = this.has(key);
- delete this.map_[key];
- return has;
- };
- _proto.set = function set(key, value) {
- this.map_[key] = value;
- return this;
- };
- _proto.forEach = function forEach(callback, thisArg) {
- for (var key in this.map_) {
- callback.call(thisArg, this.map_[key], key, this);
- }
- };
- return MapSham;
- }();
- var Map$1 = window$1.Map ? window$1.Map : MapSham;
- var SetSham = /*#__PURE__*/function () {
- function SetSham() {
- this.set_ = {};
- }
- var _proto = SetSham.prototype;
- _proto.has = function has(key) {
- return key in this.set_;
- };
- _proto["delete"] = function _delete(key) {
- var has = this.has(key);
- delete this.set_[key];
- return has;
- };
- _proto.add = function add(key) {
- this.set_[key] = 1;
- return this;
- };
- _proto.forEach = function forEach(callback, thisArg) {
- for (var key in this.set_) {
- callback.call(thisArg, key, key, this);
- }
- };
- return SetSham;
- }();
- var Set$1 = window$1.Set ? window$1.Set : SetSham;
- /**
- * Player Component - Base class for all UI objects
- *
- * @file component.js
- */
- /**
- * Base class for all UI Components.
- * Components are UI objects which represent both a javascript object and an element
- * in the DOM. They can be children of other components, and can have
- * children themselves.
- *
- * Components can also use methods from {@link EventTarget}
- */
- var Component$1 = /*#__PURE__*/function () {
- /**
- * A callback that is called when a component is ready. Does not have any
- * paramters and any callback value will be ignored.
- *
- * @callback Component~ReadyCallback
- * @this Component
- */
- /**
- * Creates an instance of this class.
- *
- * @param {Player} player
- * The `Player` that this class should be attached to.
- *
- * @param {Object} [options]
- * The key/value store of component options.
- *
- * @param {Object[]} [options.children]
- * An array of children objects to intialize this component with. Children objects have
- * a name property that will be used if more than one component of the same type needs to be
- * added.
- *
- * @param {string} [options.className]
- * A class or space separated list of classes to add the component
- *
- * @param {Component~ReadyCallback} [ready]
- * Function that gets called when the `Component` is ready.
- */
- function Component(player, options, ready) {
- var _this = this;
- // The component might be the player itself and we can't pass `this` to super
- if (!player && this.play) {
- this.player_ = player = this; // eslint-disable-line
- } else {
- this.player_ = player;
- }
- this.isDisposed_ = false; // Hold the reference to the parent component via `addChild` method
- this.parentComponent_ = null; // Make a copy of prototype.options_ to protect against overriding defaults
- this.options_ = mergeOptions$3({}, this.options_); // Updated options with supplied options
- options = this.options_ = mergeOptions$3(this.options_, options); // Get ID from options or options element if one is supplied
- this.id_ = options.id || options.el && options.el.id; // If there was no ID from the options, generate one
- if (!this.id_) {
- // Don't require the player ID function in the case of mock players
- var id = player && player.id && player.id() || 'no_player';
- this.id_ = id + "_component_" + newGUID();
- }
- this.name_ = options.name || null; // Create element if one wasn't provided in options
- if (options.el) {
- this.el_ = options.el;
- } else if (options.createEl !== false) {
- this.el_ = this.createEl();
- }
- if (options.className && this.el_) {
- options.className.split(' ').forEach(function (c) {
- return _this.addClass(c);
- });
- } // if evented is anything except false, we want to mixin in evented
- if (options.evented !== false) {
- // Make this an evented object and use `el_`, if available, as its event bus
- evented(this, {
- eventBusKey: this.el_ ? 'el_' : null
- });
- this.handleLanguagechange = this.handleLanguagechange.bind(this);
- this.on(this.player_, 'languagechange', this.handleLanguagechange);
- }
- stateful(this, this.constructor.defaultState);
- this.children_ = [];
- this.childIndex_ = {};
- this.childNameIndex_ = {};
- this.setTimeoutIds_ = new Set$1();
- this.setIntervalIds_ = new Set$1();
- this.rafIds_ = new Set$1();
- this.namedRafs_ = new Map$1();
- this.clearingTimersOnDispose_ = false; // Add any child components in options
- if (options.initChildren !== false) {
- this.initChildren();
- } // Don't want to trigger ready here or it will go before init is actually
- // finished for all children that run this constructor
- this.ready(ready);
- if (options.reportTouchActivity !== false) {
- this.enableTouchActivity();
- }
- }
- /**
- * Dispose of the `Component` and all child components.
- *
- * @fires Component#dispose
- *
- * @param {Object} options
- * @param {Element} options.originalEl element with which to replace player element
- */
- var _proto = Component.prototype;
- _proto.dispose = function dispose(options) {
- if (options === void 0) {
- options = {};
- }
- // Bail out if the component has already been disposed.
- if (this.isDisposed_) {
- return;
- }
- if (this.readyQueue_) {
- this.readyQueue_.length = 0;
- }
- /**
- * Triggered when a `Component` is disposed.
- *
- * @event Component#dispose
- * @type {EventTarget~Event}
- *
- * @property {boolean} [bubbles=false]
- * set to false so that the dispose event does not
- * bubble up
- */
- this.trigger({
- type: 'dispose',
- bubbles: false
- });
- this.isDisposed_ = true; // Dispose all children.
- if (this.children_) {
- for (var i = this.children_.length - 1; i >= 0; i--) {
- if (this.children_[i].dispose) {
- this.children_[i].dispose();
- }
- }
- } // Delete child references
- this.children_ = null;
- this.childIndex_ = null;
- this.childNameIndex_ = null;
- this.parentComponent_ = null;
- if (this.el_) {
- // Remove element from DOM
- if (this.el_.parentNode) {
- if (options.restoreEl) {
- this.el_.parentNode.replaceChild(options.restoreEl, this.el_);
- } else {
- this.el_.parentNode.removeChild(this.el_);
- }
- }
- this.el_ = null;
- } // remove reference to the player after disposing of the element
- this.player_ = null;
- }
- /**
- * Determine whether or not this component has been disposed.
- *
- * @return {boolean}
- * If the component has been disposed, will be `true`. Otherwise, `false`.
- */
- ;
- _proto.isDisposed = function isDisposed() {
- return Boolean(this.isDisposed_);
- }
- /**
- * Return the {@link Player} that the `Component` has attached to.
- *
- * @return {Player}
- * The player that this `Component` has attached to.
- */
- ;
- _proto.player = function player() {
- return this.player_;
- }
- /**
- * Deep merge of options objects with new options.
- * > Note: When both `obj` and `options` contain properties whose values are objects.
- * The two properties get merged using {@link module:mergeOptions}
- *
- * @param {Object} obj
- * The object that contains new options.
- *
- * @return {Object}
- * A new object of `this.options_` and `obj` merged together.
- */
- ;
- _proto.options = function options(obj) {
- if (!obj) {
- return this.options_;
- }
- this.options_ = mergeOptions$3(this.options_, obj);
- return this.options_;
- }
- /**
- * Get the `Component`s DOM element
- *
- * @return {Element}
- * The DOM element for this `Component`.
- */
- ;
- _proto.el = function el() {
- return this.el_;
- }
- /**
- * Create the `Component`s DOM element.
- *
- * @param {string} [tagName]
- * Element's DOM node type. e.g. 'div'
- *
- * @param {Object} [properties]
- * An object of properties that should be set.
- *
- * @param {Object} [attributes]
- * An object of attributes that should be set.
- *
- * @return {Element}
- * The element that gets created.
- */
- ;
- _proto.createEl = function createEl$1(tagName, properties, attributes) {
- return createEl(tagName, properties, attributes);
- }
- /**
- * Localize a string given the string in english.
- *
- * If tokens are provided, it'll try and run a simple token replacement on the provided string.
- * The tokens it looks for look like `{1}` with the index being 1-indexed into the tokens array.
- *
- * If a `defaultValue` is provided, it'll use that over `string`,
- * if a value isn't found in provided language files.
- * This is useful if you want to have a descriptive key for token replacement
- * but have a succinct localized string and not require `en.json` to be included.
- *
- * Currently, it is used for the progress bar timing.
- * ```js
- * {
- * "progress bar timing: currentTime={1} duration={2}": "{1} of {2}"
- * }
- * ```
- * It is then used like so:
- * ```js
- * this.localize('progress bar timing: currentTime={1} duration{2}',
- * [this.player_.currentTime(), this.player_.duration()],
- * '{1} of {2}');
- * ```
- *
- * Which outputs something like: `01:23 of 24:56`.
- *
- *
- * @param {string} string
- * The string to localize and the key to lookup in the language files.
- * @param {string[]} [tokens]
- * If the current item has token replacements, provide the tokens here.
- * @param {string} [defaultValue]
- * Defaults to `string`. Can be a default value to use for token replacement
- * if the lookup key is needed to be separate.
- *
- * @return {string}
- * The localized string or if no localization exists the english string.
- */
- ;
- _proto.localize = function localize(string, tokens, defaultValue) {
- if (defaultValue === void 0) {
- defaultValue = string;
- }
- var code = this.player_.language && this.player_.language();
- var languages = this.player_.languages && this.player_.languages();
- var language = languages && languages[code];
- var primaryCode = code && code.split('-')[0];
- var primaryLang = languages && languages[primaryCode];
- var localizedString = defaultValue;
- if (language && language[string]) {
- localizedString = language[string];
- } else if (primaryLang && primaryLang[string]) {
- localizedString = primaryLang[string];
- }
- if (tokens) {
- localizedString = localizedString.replace(/\{(\d+)\}/g, function (match, index) {
- var value = tokens[index - 1];
- var ret = value;
- if (typeof value === 'undefined') {
- ret = match;
- }
- return ret;
- });
- }
- return localizedString;
- }
- /**
- * Handles language change for the player in components. Should be overriden by sub-components.
- *
- * @abstract
- */
- ;
- _proto.handleLanguagechange = function handleLanguagechange() {}
- /**
- * Return the `Component`s DOM element. This is where children get inserted.
- * This will usually be the the same as the element returned in {@link Component#el}.
- *
- * @return {Element}
- * The content element for this `Component`.
- */
- ;
- _proto.contentEl = function contentEl() {
- return this.contentEl_ || this.el_;
- }
- /**
- * Get this `Component`s ID
- *
- * @return {string}
- * The id of this `Component`
- */
- ;
- _proto.id = function id() {
- return this.id_;
- }
- /**
- * Get the `Component`s name. The name gets used to reference the `Component`
- * and is set during registration.
- *
- * @return {string}
- * The name of this `Component`.
- */
- ;
- _proto.name = function name() {
- return this.name_;
- }
- /**
- * Get an array of all child components
- *
- * @return {Array}
- * The children
- */
- ;
- _proto.children = function children() {
- return this.children_;
- }
- /**
- * Returns the child `Component` with the given `id`.
- *
- * @param {string} id
- * The id of the child `Component` to get.
- *
- * @return {Component|undefined}
- * The child `Component` with the given `id` or undefined.
- */
- ;
- _proto.getChildById = function getChildById(id) {
- return this.childIndex_[id];
- }
- /**
- * Returns the child `Component` with the given `name`.
- *
- * @param {string} name
- * The name of the child `Component` to get.
- *
- * @return {Component|undefined}
- * The child `Component` with the given `name` or undefined.
- */
- ;
- _proto.getChild = function getChild(name) {
- if (!name) {
- return;
- }
- return this.childNameIndex_[name];
- }
- /**
- * Returns the descendant `Component` following the givent
- * descendant `names`. For instance ['foo', 'bar', 'baz'] would
- * try to get 'foo' on the current component, 'bar' on the 'foo'
- * component and 'baz' on the 'bar' component and return undefined
- * if any of those don't exist.
- *
- * @param {...string[]|...string} names
- * The name of the child `Component` to get.
- *
- * @return {Component|undefined}
- * The descendant `Component` following the given descendant
- * `names` or undefined.
- */
- ;
- _proto.getDescendant = function getDescendant() {
- for (var _len = arguments.length, names = new Array(_len), _key = 0; _key < _len; _key++) {
- names[_key] = arguments[_key];
- }
- // flatten array argument into the main array
- names = names.reduce(function (acc, n) {
- return acc.concat(n);
- }, []);
- var currentChild = this;
- for (var i = 0; i < names.length; i++) {
- currentChild = currentChild.getChild(names[i]);
- if (!currentChild || !currentChild.getChild) {
- return;
- }
- }
- return currentChild;
- }
- /**
- * Add a child `Component` inside the current `Component`.
- *
- *
- * @param {string|Component} child
- * The name or instance of a child to add.
- *
- * @param {Object} [options={}]
- * The key/value store of options that will get passed to children of
- * the child.
- *
- * @param {number} [index=this.children_.length]
- * The index to attempt to add a child into.
- *
- * @return {Component}
- * The `Component` that gets added as a child. When using a string the
- * `Component` will get created by this process.
- */
- ;
- _proto.addChild = function addChild(child, options, index) {
- if (options === void 0) {
- options = {};
- }
- if (index === void 0) {
- index = this.children_.length;
- }
- var component;
- var componentName; // If child is a string, create component with options
- if (typeof child === 'string') {
- componentName = toTitleCase$1(child);
- var componentClassName = options.componentClass || componentName; // Set name through options
- options.name = componentName; // Create a new object & element for this controls set
- // If there's no .player_, this is a player
- var ComponentClass = Component.getComponent(componentClassName);
- if (!ComponentClass) {
- throw new Error("Component " + componentClassName + " does not exist");
- } // data stored directly on the videojs object may be
- // misidentified as a component to retain
- // backwards-compatibility with 4.x. check to make sure the
- // component class can be instantiated.
- if (typeof ComponentClass !== 'function') {
- return null;
- }
- component = new ComponentClass(this.player_ || this, options); // child is a component instance
- } else {
- component = child;
- }
- if (component.parentComponent_) {
- component.parentComponent_.removeChild(component);
- }
- this.children_.splice(index, 0, component);
- component.parentComponent_ = this;
- if (typeof component.id === 'function') {
- this.childIndex_[component.id()] = component;
- } // If a name wasn't used to create the component, check if we can use the
- // name function of the component
- componentName = componentName || component.name && toTitleCase$1(component.name());
- if (componentName) {
- this.childNameIndex_[componentName] = component;
- this.childNameIndex_[toLowerCase(componentName)] = component;
- } // Add the UI object's element to the container div (box)
- // Having an element is not required
- if (typeof component.el === 'function' && component.el()) {
- // If inserting before a component, insert before that component's element
- var refNode = null;
- if (this.children_[index + 1]) {
- // Most children are components, but the video tech is an HTML element
- if (this.children_[index + 1].el_) {
- refNode = this.children_[index + 1].el_;
- } else if (isEl(this.children_[index + 1])) {
- refNode = this.children_[index + 1];
- }
- }
- this.contentEl().insertBefore(component.el(), refNode);
- } // Return so it can stored on parent object if desired.
- return component;
- }
- /**
- * Remove a child `Component` from this `Component`s list of children. Also removes
- * the child `Component`s element from this `Component`s element.
- *
- * @param {Component} component
- * The child `Component` to remove.
- */
- ;
- _proto.removeChild = function removeChild(component) {
- if (typeof component === 'string') {
- component = this.getChild(component);
- }
- if (!component || !this.children_) {
- return;
- }
- var childFound = false;
- for (var i = this.children_.length - 1; i >= 0; i--) {
- if (this.children_[i] === component) {
- childFound = true;
- this.children_.splice(i, 1);
- break;
- }
- }
- if (!childFound) {
- return;
- }
- component.parentComponent_ = null;
- this.childIndex_[component.id()] = null;
- this.childNameIndex_[toTitleCase$1(component.name())] = null;
- this.childNameIndex_[toLowerCase(component.name())] = null;
- var compEl = component.el();
- if (compEl && compEl.parentNode === this.contentEl()) {
- this.contentEl().removeChild(component.el());
- }
- }
- /**
- * Add and initialize default child `Component`s based upon options.
- */
- ;
- _proto.initChildren = function initChildren() {
- var _this2 = this;
- var children = this.options_.children;
- if (children) {
- // `this` is `parent`
- var parentOptions = this.options_;
- var handleAdd = function handleAdd(child) {
- var name = child.name;
- var opts = child.opts; // Allow options for children to be set at the parent options
- // e.g. videojs(id, { controlBar: false });
- // instead of videojs(id, { children: { controlBar: false });
- if (parentOptions[name] !== undefined) {
- opts = parentOptions[name];
- } // Allow for disabling default components
- // e.g. options['children']['posterImage'] = false
- if (opts === false) {
- return;
- } // Allow options to be passed as a simple boolean if no configuration
- // is necessary.
- if (opts === true) {
- opts = {};
- } // We also want to pass the original player options
- // to each component as well so they don't need to
- // reach back into the player for options later.
- opts.playerOptions = _this2.options_.playerOptions; // Create and add the child component.
- // Add a direct reference to the child by name on the parent instance.
- // If two of the same component are used, different names should be supplied
- // for each
- var newChild = _this2.addChild(name, opts);
- if (newChild) {
- _this2[name] = newChild;
- }
- }; // Allow for an array of children details to passed in the options
- var workingChildren;
- var Tech = Component.getComponent('Tech');
- if (Array.isArray(children)) {
- workingChildren = children;
- } else {
- workingChildren = Object.keys(children);
- }
- workingChildren // children that are in this.options_ but also in workingChildren would
- // give us extra children we do not want. So, we want to filter them out.
- .concat(Object.keys(this.options_).filter(function (child) {
- return !workingChildren.some(function (wchild) {
- if (typeof wchild === 'string') {
- return child === wchild;
- }
- return child === wchild.name;
- });
- })).map(function (child) {
- var name;
- var opts;
- if (typeof child === 'string') {
- name = child;
- opts = children[name] || _this2.options_[name] || {};
- } else {
- name = child.name;
- opts = child;
- }
- return {
- name: name,
- opts: opts
- };
- }).filter(function (child) {
- // we have to make sure that child.name isn't in the techOrder since
- // techs are registerd as Components but can't aren't compatible
- // See https://github.com/videojs/video.js/issues/2772
- var c = Component.getComponent(child.opts.componentClass || toTitleCase$1(child.name));
- return c && !Tech.isTech(c);
- }).forEach(handleAdd);
- }
- }
- /**
- * Builds the default DOM class name. Should be overriden by sub-components.
- *
- * @return {string}
- * The DOM class name for this object.
- *
- * @abstract
- */
- ;
- _proto.buildCSSClass = function buildCSSClass() {
- // Child classes can include a function that does:
- // return 'CLASS NAME' + this._super();
- return '';
- }
- /**
- * Bind a listener to the component's ready state.
- * Different from event listeners in that if the ready event has already happened
- * it will trigger the function immediately.
- *
- * @return {Component}
- * Returns itself; method can be chained.
- */
- ;
- _proto.ready = function ready(fn, sync) {
- if (sync === void 0) {
- sync = false;
- }
- if (!fn) {
- return;
- }
- if (!this.isReady_) {
- this.readyQueue_ = this.readyQueue_ || [];
- this.readyQueue_.push(fn);
- return;
- }
- if (sync) {
- fn.call(this);
- } else {
- // Call the function asynchronously by default for consistency
- this.setTimeout(fn, 1);
- }
- }
- /**
- * Trigger all the ready listeners for this `Component`.
- *
- * @fires Component#ready
- */
- ;
- _proto.triggerReady = function triggerReady() {
- this.isReady_ = true; // Ensure ready is triggered asynchronously
- this.setTimeout(function () {
- var readyQueue = this.readyQueue_; // Reset Ready Queue
- this.readyQueue_ = [];
- if (readyQueue && readyQueue.length > 0) {
- readyQueue.forEach(function (fn) {
- fn.call(this);
- }, this);
- } // Allow for using event listeners also
- /**
- * Triggered when a `Component` is ready.
- *
- * @event Component#ready
- * @type {EventTarget~Event}
- */
- this.trigger('ready');
- }, 1);
- }
- /**
- * Find a single DOM element matching a `selector`. This can be within the `Component`s
- * `contentEl()` or another custom context.
- *
- * @param {string} selector
- * A valid CSS selector, which will be passed to `querySelector`.
- *
- * @param {Element|string} [context=this.contentEl()]
- * A DOM element within which to query. Can also be a selector string in
- * which case the first matching element will get used as context. If
- * missing `this.contentEl()` gets used. If `this.contentEl()` returns
- * nothing it falls back to `document`.
- *
- * @return {Element|null}
- * the dom element that was found, or null
- *
- * @see [Information on CSS Selectors](https://developer.mozilla.org/en-US/docs/Web/Guide/CSS/Getting_Started/Selectors)
- */
- ;
- _proto.$ = function $$1(selector, context) {
- return $(selector, context || this.contentEl());
- }
- /**
- * Finds all DOM element matching a `selector`. This can be within the `Component`s
- * `contentEl()` or another custom context.
- *
- * @param {string} selector
- * A valid CSS selector, which will be passed to `querySelectorAll`.
- *
- * @param {Element|string} [context=this.contentEl()]
- * A DOM element within which to query. Can also be a selector string in
- * which case the first matching element will get used as context. If
- * missing `this.contentEl()` gets used. If `this.contentEl()` returns
- * nothing it falls back to `document`.
- *
- * @return {NodeList}
- * a list of dom elements that were found
- *
- * @see [Information on CSS Selectors](https://developer.mozilla.org/en-US/docs/Web/Guide/CSS/Getting_Started/Selectors)
- */
- ;
- _proto.$$ = function $$$1(selector, context) {
- return $$(selector, context || this.contentEl());
- }
- /**
- * Check if a component's element has a CSS class name.
- *
- * @param {string} classToCheck
- * CSS class name to check.
- *
- * @return {boolean}
- * - True if the `Component` has the class.
- * - False if the `Component` does not have the class`
- */
- ;
- _proto.hasClass = function hasClass$1(classToCheck) {
- return hasClass(this.el_, classToCheck);
- }
- /**
- * Add a CSS class name to the `Component`s element.
- *
- * @param {string} classToAdd
- * CSS class name to add
- */
- ;
- _proto.addClass = function addClass$1(classToAdd) {
- addClass(this.el_, classToAdd);
- }
- /**
- * Remove a CSS class name from the `Component`s element.
- *
- * @param {string} classToRemove
- * CSS class name to remove
- */
- ;
- _proto.removeClass = function removeClass$1(classToRemove) {
- removeClass(this.el_, classToRemove);
- }
- /**
- * Add or remove a CSS class name from the component's element.
- * - `classToToggle` gets added when {@link Component#hasClass} would return false.
- * - `classToToggle` gets removed when {@link Component#hasClass} would return true.
- *
- * @param {string} classToToggle
- * The class to add or remove based on (@link Component#hasClass}
- *
- * @param {boolean|Dom~predicate} [predicate]
- * An {@link Dom~predicate} function or a boolean
- */
- ;
- _proto.toggleClass = function toggleClass$1(classToToggle, predicate) {
- toggleClass(this.el_, classToToggle, predicate);
- }
- /**
- * Show the `Component`s element if it is hidden by removing the
- * 'vjs-hidden' class name from it.
- */
- ;
- _proto.show = function show() {
- this.removeClass('vjs-hidden');
- }
- /**
- * Hide the `Component`s element if it is currently showing by adding the
- * 'vjs-hidden` class name to it.
- */
- ;
- _proto.hide = function hide() {
- this.addClass('vjs-hidden');
- }
- /**
- * Lock a `Component`s element in its visible state by adding the 'vjs-lock-showing'
- * class name to it. Used during fadeIn/fadeOut.
- *
- * @private
- */
- ;
- _proto.lockShowing = function lockShowing() {
- this.addClass('vjs-lock-showing');
- }
- /**
- * Unlock a `Component`s element from its visible state by removing the 'vjs-lock-showing'
- * class name from it. Used during fadeIn/fadeOut.
- *
- * @private
- */
- ;
- _proto.unlockShowing = function unlockShowing() {
- this.removeClass('vjs-lock-showing');
- }
- /**
- * Get the value of an attribute on the `Component`s element.
- *
- * @param {string} attribute
- * Name of the attribute to get the value from.
- *
- * @return {string|null}
- * - The value of the attribute that was asked for.
- * - Can be an empty string on some browsers if the attribute does not exist
- * or has no value
- * - Most browsers will return null if the attibute does not exist or has
- * no value.
- *
- * @see [DOM API]{@link https://developer.mozilla.org/en-US/docs/Web/API/Element/getAttribute}
- */
- ;
- _proto.getAttribute = function getAttribute$1(attribute) {
- return getAttribute(this.el_, attribute);
- }
- /**
- * Set the value of an attribute on the `Component`'s element
- *
- * @param {string} attribute
- * Name of the attribute to set.
- *
- * @param {string} value
- * Value to set the attribute to.
- *
- * @see [DOM API]{@link https://developer.mozilla.org/en-US/docs/Web/API/Element/setAttribute}
- */
- ;
- _proto.setAttribute = function setAttribute$1(attribute, value) {
- setAttribute(this.el_, attribute, value);
- }
- /**
- * Remove an attribute from the `Component`s element.
- *
- * @param {string} attribute
- * Name of the attribute to remove.
- *
- * @see [DOM API]{@link https://developer.mozilla.org/en-US/docs/Web/API/Element/removeAttribute}
- */
- ;
- _proto.removeAttribute = function removeAttribute$1(attribute) {
- removeAttribute(this.el_, attribute);
- }
- /**
- * Get or set the width of the component based upon the CSS styles.
- * See {@link Component#dimension} for more detailed information.
- *
- * @param {number|string} [num]
- * The width that you want to set postfixed with '%', 'px' or nothing.
- *
- * @param {boolean} [skipListeners]
- * Skip the componentresize event trigger
- *
- * @return {number|string}
- * The width when getting, zero if there is no width. Can be a string
- * postpixed with '%' or 'px'.
- */
- ;
- _proto.width = function width(num, skipListeners) {
- return this.dimension('width', num, skipListeners);
- }
- /**
- * Get or set the height of the component based upon the CSS styles.
- * See {@link Component#dimension} for more detailed information.
- *
- * @param {number|string} [num]
- * The height that you want to set postfixed with '%', 'px' or nothing.
- *
- * @param {boolean} [skipListeners]
- * Skip the componentresize event trigger
- *
- * @return {number|string}
- * The width when getting, zero if there is no width. Can be a string
- * postpixed with '%' or 'px'.
- */
- ;
- _proto.height = function height(num, skipListeners) {
- return this.dimension('height', num, skipListeners);
- }
- /**
- * Set both the width and height of the `Component` element at the same time.
- *
- * @param {number|string} width
- * Width to set the `Component`s element to.
- *
- * @param {number|string} height
- * Height to set the `Component`s element to.
- */
- ;
- _proto.dimensions = function dimensions(width, height) {
- // Skip componentresize listeners on width for optimization
- this.width(width, true);
- this.height(height);
- }
- /**
- * Get or set width or height of the `Component` element. This is the shared code
- * for the {@link Component#width} and {@link Component#height}.
- *
- * Things to know:
- * - If the width or height in an number this will return the number postfixed with 'px'.
- * - If the width/height is a percent this will return the percent postfixed with '%'
- * - Hidden elements have a width of 0 with `window.getComputedStyle`. This function
- * defaults to the `Component`s `style.width` and falls back to `window.getComputedStyle`.
- * See [this]{@link http://www.foliotek.com/devblog/getting-the-width-of-a-hidden-element-with-jquery-using-width/}
- * for more information
- * - If you want the computed style of the component, use {@link Component#currentWidth}
- * and {@link {Component#currentHeight}
- *
- * @fires Component#componentresize
- *
- * @param {string} widthOrHeight
- 8 'width' or 'height'
- *
- * @param {number|string} [num]
- 8 New dimension
- *
- * @param {boolean} [skipListeners]
- * Skip componentresize event trigger
- *
- * @return {number}
- * The dimension when getting or 0 if unset
- */
- ;
- _proto.dimension = function dimension(widthOrHeight, num, skipListeners) {
- if (num !== undefined) {
- // Set to zero if null or literally NaN (NaN !== NaN)
- if (num === null || num !== num) {
- num = 0;
- } // Check if using css width/height (% or px) and adjust
- if (('' + num).indexOf('%') !== -1 || ('' + num).indexOf('px') !== -1) {
- this.el_.style[widthOrHeight] = num;
- } else if (num === 'auto') {
- this.el_.style[widthOrHeight] = '';
- } else {
- this.el_.style[widthOrHeight] = num + 'px';
- } // skipListeners allows us to avoid triggering the resize event when setting both width and height
- if (!skipListeners) {
- /**
- * Triggered when a component is resized.
- *
- * @event Component#componentresize
- * @type {EventTarget~Event}
- */
- this.trigger('componentresize');
- }
- return;
- } // Not setting a value, so getting it
- // Make sure element exists
- if (!this.el_) {
- return 0;
- } // Get dimension value from style
- var val = this.el_.style[widthOrHeight];
- var pxIndex = val.indexOf('px');
- if (pxIndex !== -1) {
- // Return the pixel value with no 'px'
- return parseInt(val.slice(0, pxIndex), 10);
- } // No px so using % or no style was set, so falling back to offsetWidth/height
- // If component has display:none, offset will return 0
- // TODO: handle display:none and no dimension style using px
- return parseInt(this.el_['offset' + toTitleCase$1(widthOrHeight)], 10);
- }
- /**
- * Get the computed width or the height of the component's element.
- *
- * Uses `window.getComputedStyle`.
- *
- * @param {string} widthOrHeight
- * A string containing 'width' or 'height'. Whichever one you want to get.
- *
- * @return {number}
- * The dimension that gets asked for or 0 if nothing was set
- * for that dimension.
- */
- ;
- _proto.currentDimension = function currentDimension(widthOrHeight) {
- var computedWidthOrHeight = 0;
- if (widthOrHeight !== 'width' && widthOrHeight !== 'height') {
- throw new Error('currentDimension only accepts width or height value');
- }
- computedWidthOrHeight = computedStyle(this.el_, widthOrHeight); // remove 'px' from variable and parse as integer
- computedWidthOrHeight = parseFloat(computedWidthOrHeight); // if the computed value is still 0, it's possible that the browser is lying
- // and we want to check the offset values.
- // This code also runs wherever getComputedStyle doesn't exist.
- if (computedWidthOrHeight === 0 || isNaN(computedWidthOrHeight)) {
- var rule = "offset" + toTitleCase$1(widthOrHeight);
- computedWidthOrHeight = this.el_[rule];
- }
- return computedWidthOrHeight;
- }
- /**
- * An object that contains width and height values of the `Component`s
- * computed style. Uses `window.getComputedStyle`.
- *
- * @typedef {Object} Component~DimensionObject
- *
- * @property {number} width
- * The width of the `Component`s computed style.
- *
- * @property {number} height
- * The height of the `Component`s computed style.
- */
- /**
- * Get an object that contains computed width and height values of the
- * component's element.
- *
- * Uses `window.getComputedStyle`.
- *
- * @return {Component~DimensionObject}
- * The computed dimensions of the component's element.
- */
- ;
- _proto.currentDimensions = function currentDimensions() {
- return {
- width: this.currentDimension('width'),
- height: this.currentDimension('height')
- };
- }
- /**
- * Get the computed width of the component's element.
- *
- * Uses `window.getComputedStyle`.
- *
- * @return {number}
- * The computed width of the component's element.
- */
- ;
- _proto.currentWidth = function currentWidth() {
- return this.currentDimension('width');
- }
- /**
- * Get the computed height of the component's element.
- *
- * Uses `window.getComputedStyle`.
- *
- * @return {number}
- * The computed height of the component's element.
- */
- ;
- _proto.currentHeight = function currentHeight() {
- return this.currentDimension('height');
- }
- /**
- * Set the focus to this component
- */
- ;
- _proto.focus = function focus() {
- this.el_.focus();
- }
- /**
- * Remove the focus from this component
- */
- ;
- _proto.blur = function blur() {
- this.el_.blur();
- }
- /**
- * When this Component receives a `keydown` event which it does not process,
- * it passes the event to the Player for handling.
- *
- * @param {EventTarget~Event} event
- * The `keydown` event that caused this function to be called.
- */
- ;
- _proto.handleKeyDown = function handleKeyDown(event) {
- if (this.player_) {
- // We only stop propagation here because we want unhandled events to fall
- // back to the browser. Exclude Tab for focus trapping.
- if (!keycode.isEventKey(event, 'Tab')) {
- event.stopPropagation();
- }
- this.player_.handleKeyDown(event);
- }
- }
- /**
- * Many components used to have a `handleKeyPress` method, which was poorly
- * named because it listened to a `keydown` event. This method name now
- * delegates to `handleKeyDown`. This means anyone calling `handleKeyPress`
- * will not see their method calls stop working.
- *
- * @param {EventTarget~Event} event
- * The event that caused this function to be called.
- */
- ;
- _proto.handleKeyPress = function handleKeyPress(event) {
- this.handleKeyDown(event);
- }
- /**
- * Emit a 'tap' events when touch event support gets detected. This gets used to
- * support toggling the controls through a tap on the video. They get enabled
- * because every sub-component would have extra overhead otherwise.
- *
- * @private
- * @fires Component#tap
- * @listens Component#touchstart
- * @listens Component#touchmove
- * @listens Component#touchleave
- * @listens Component#touchcancel
- * @listens Component#touchend
- */
- ;
- _proto.emitTapEvents = function emitTapEvents() {
- // Track the start time so we can determine how long the touch lasted
- var touchStart = 0;
- var firstTouch = null; // Maximum movement allowed during a touch event to still be considered a tap
- // Other popular libs use anywhere from 2 (hammer.js) to 15,
- // so 10 seems like a nice, round number.
- var tapMovementThreshold = 10; // The maximum length a touch can be while still being considered a tap
- var touchTimeThreshold = 200;
- var couldBeTap;
- this.on('touchstart', function (event) {
- // If more than one finger, don't consider treating this as a click
- if (event.touches.length === 1) {
- // Copy pageX/pageY from the object
- firstTouch = {
- pageX: event.touches[0].pageX,
- pageY: event.touches[0].pageY
- }; // Record start time so we can detect a tap vs. "touch and hold"
- touchStart = window$1.performance.now(); // Reset couldBeTap tracking
- couldBeTap = true;
- }
- });
- this.on('touchmove', function (event) {
- // If more than one finger, don't consider treating this as a click
- if (event.touches.length > 1) {
- couldBeTap = false;
- } else if (firstTouch) {
- // Some devices will throw touchmoves for all but the slightest of taps.
- // So, if we moved only a small distance, this could still be a tap
- var xdiff = event.touches[0].pageX - firstTouch.pageX;
- var ydiff = event.touches[0].pageY - firstTouch.pageY;
- var touchDistance = Math.sqrt(xdiff * xdiff + ydiff * ydiff);
- if (touchDistance > tapMovementThreshold) {
- couldBeTap = false;
- }
- }
- });
- var noTap = function noTap() {
- couldBeTap = false;
- }; // TODO: Listen to the original target. http://youtu.be/DujfpXOKUp8?t=13m8s
- this.on('touchleave', noTap);
- this.on('touchcancel', noTap); // When the touch ends, measure how long it took and trigger the appropriate
- // event
- this.on('touchend', function (event) {
- firstTouch = null; // Proceed only if the touchmove/leave/cancel event didn't happen
- if (couldBeTap === true) {
- // Measure how long the touch lasted
- var touchTime = window$1.performance.now() - touchStart; // Make sure the touch was less than the threshold to be considered a tap
- if (touchTime < touchTimeThreshold) {
- // Don't let browser turn this into a click
- event.preventDefault();
- /**
- * Triggered when a `Component` is tapped.
- *
- * @event Component#tap
- * @type {EventTarget~Event}
- */
- this.trigger('tap'); // It may be good to copy the touchend event object and change the
- // type to tap, if the other event properties aren't exact after
- // Events.fixEvent runs (e.g. event.target)
- }
- }
- });
- }
- /**
- * This function reports user activity whenever touch events happen. This can get
- * turned off by any sub-components that wants touch events to act another way.
- *
- * Report user touch activity when touch events occur. User activity gets used to
- * determine when controls should show/hide. It is simple when it comes to mouse
- * events, because any mouse event should show the controls. So we capture mouse
- * events that bubble up to the player and report activity when that happens.
- * With touch events it isn't as easy as `touchstart` and `touchend` toggle player
- * controls. So touch events can't help us at the player level either.
- *
- * User activity gets checked asynchronously. So what could happen is a tap event
- * on the video turns the controls off. Then the `touchend` event bubbles up to
- * the player. Which, if it reported user activity, would turn the controls right
- * back on. We also don't want to completely block touch events from bubbling up.
- * Furthermore a `touchmove` event and anything other than a tap, should not turn
- * controls back on.
- *
- * @listens Component#touchstart
- * @listens Component#touchmove
- * @listens Component#touchend
- * @listens Component#touchcancel
- */
- ;
- _proto.enableTouchActivity = function enableTouchActivity() {
- // Don't continue if the root player doesn't support reporting user activity
- if (!this.player() || !this.player().reportUserActivity) {
- return;
- } // listener for reporting that the user is active
- var report = bind(this.player(), this.player().reportUserActivity);
- var touchHolding;
- this.on('touchstart', function () {
- report(); // For as long as the they are touching the device or have their mouse down,
- // we consider them active even if they're not moving their finger or mouse.
- // So we want to continue to update that they are active
- this.clearInterval(touchHolding); // report at the same interval as activityCheck
- touchHolding = this.setInterval(report, 250);
- });
- var touchEnd = function touchEnd(event) {
- report(); // stop the interval that maintains activity if the touch is holding
- this.clearInterval(touchHolding);
- };
- this.on('touchmove', report);
- this.on('touchend', touchEnd);
- this.on('touchcancel', touchEnd);
- }
- /**
- * A callback that has no parameters and is bound into `Component`s context.
- *
- * @callback Component~GenericCallback
- * @this Component
- */
- /**
- * Creates a function that runs after an `x` millisecond timeout. This function is a
- * wrapper around `window.setTimeout`. There are a few reasons to use this one
- * instead though:
- * 1. It gets cleared via {@link Component#clearTimeout} when
- * {@link Component#dispose} gets called.
- * 2. The function callback will gets turned into a {@link Component~GenericCallback}
- *
- * > Note: You can't use `window.clearTimeout` on the id returned by this function. This
- * will cause its dispose listener not to get cleaned up! Please use
- * {@link Component#clearTimeout} or {@link Component#dispose} instead.
- *
- * @param {Component~GenericCallback} fn
- * The function that will be run after `timeout`.
- *
- * @param {number} timeout
- * Timeout in milliseconds to delay before executing the specified function.
- *
- * @return {number}
- * Returns a timeout ID that gets used to identify the timeout. It can also
- * get used in {@link Component#clearTimeout} to clear the timeout that
- * was set.
- *
- * @listens Component#dispose
- * @see [Similar to]{@link https://developer.mozilla.org/en-US/docs/Web/API/WindowTimers/setTimeout}
- */
- ;
- _proto.setTimeout = function setTimeout(fn, timeout) {
- var _this3 = this;
- // declare as variables so they are properly available in timeout function
- // eslint-disable-next-line
- var timeoutId;
- fn = bind(this, fn);
- this.clearTimersOnDispose_();
- timeoutId = window$1.setTimeout(function () {
- if (_this3.setTimeoutIds_.has(timeoutId)) {
- _this3.setTimeoutIds_["delete"](timeoutId);
- }
- fn();
- }, timeout);
- this.setTimeoutIds_.add(timeoutId);
- return timeoutId;
- }
- /**
- * Clears a timeout that gets created via `window.setTimeout` or
- * {@link Component#setTimeout}. If you set a timeout via {@link Component#setTimeout}
- * use this function instead of `window.clearTimout`. If you don't your dispose
- * listener will not get cleaned up until {@link Component#dispose}!
- *
- * @param {number} timeoutId
- * The id of the timeout to clear. The return value of
- * {@link Component#setTimeout} or `window.setTimeout`.
- *
- * @return {number}
- * Returns the timeout id that was cleared.
- *
- * @see [Similar to]{@link https://developer.mozilla.org/en-US/docs/Web/API/WindowTimers/clearTimeout}
- */
- ;
- _proto.clearTimeout = function clearTimeout(timeoutId) {
- if (this.setTimeoutIds_.has(timeoutId)) {
- this.setTimeoutIds_["delete"](timeoutId);
- window$1.clearTimeout(timeoutId);
- }
- return timeoutId;
- }
- /**
- * Creates a function that gets run every `x` milliseconds. This function is a wrapper
- * around `window.setInterval`. There are a few reasons to use this one instead though.
- * 1. It gets cleared via {@link Component#clearInterval} when
- * {@link Component#dispose} gets called.
- * 2. The function callback will be a {@link Component~GenericCallback}
- *
- * @param {Component~GenericCallback} fn
- * The function to run every `x` seconds.
- *
- * @param {number} interval
- * Execute the specified function every `x` milliseconds.
- *
- * @return {number}
- * Returns an id that can be used to identify the interval. It can also be be used in
- * {@link Component#clearInterval} to clear the interval.
- *
- * @listens Component#dispose
- * @see [Similar to]{@link https://developer.mozilla.org/en-US/docs/Web/API/WindowTimers/setInterval}
- */
- ;
- _proto.setInterval = function setInterval(fn, interval) {
- fn = bind(this, fn);
- this.clearTimersOnDispose_();
- var intervalId = window$1.setInterval(fn, interval);
- this.setIntervalIds_.add(intervalId);
- return intervalId;
- }
- /**
- * Clears an interval that gets created via `window.setInterval` or
- * {@link Component#setInterval}. If you set an inteval via {@link Component#setInterval}
- * use this function instead of `window.clearInterval`. If you don't your dispose
- * listener will not get cleaned up until {@link Component#dispose}!
- *
- * @param {number} intervalId
- * The id of the interval to clear. The return value of
- * {@link Component#setInterval} or `window.setInterval`.
- *
- * @return {number}
- * Returns the interval id that was cleared.
- *
- * @see [Similar to]{@link https://developer.mozilla.org/en-US/docs/Web/API/WindowTimers/clearInterval}
- */
- ;
- _proto.clearInterval = function clearInterval(intervalId) {
- if (this.setIntervalIds_.has(intervalId)) {
- this.setIntervalIds_["delete"](intervalId);
- window$1.clearInterval(intervalId);
- }
- return intervalId;
- }
- /**
- * Queues up a callback to be passed to requestAnimationFrame (rAF), but
- * with a few extra bonuses:
- *
- * - Supports browsers that do not support rAF by falling back to
- * {@link Component#setTimeout}.
- *
- * - The callback is turned into a {@link Component~GenericCallback} (i.e.
- * bound to the component).
- *
- * - Automatic cancellation of the rAF callback is handled if the component
- * is disposed before it is called.
- *
- * @param {Component~GenericCallback} fn
- * A function that will be bound to this component and executed just
- * before the browser's next repaint.
- *
- * @return {number}
- * Returns an rAF ID that gets used to identify the timeout. It can
- * also be used in {@link Component#cancelAnimationFrame} to cancel
- * the animation frame callback.
- *
- * @listens Component#dispose
- * @see [Similar to]{@link https://developer.mozilla.org/en-US/docs/Web/API/window/requestAnimationFrame}
- */
- ;
- _proto.requestAnimationFrame = function requestAnimationFrame(fn) {
- var _this4 = this;
- // Fall back to using a timer.
- if (!this.supportsRaf_) {
- return this.setTimeout(fn, 1000 / 60);
- }
- this.clearTimersOnDispose_(); // declare as variables so they are properly available in rAF function
- // eslint-disable-next-line
- var id;
- fn = bind(this, fn);
- id = window$1.requestAnimationFrame(function () {
- if (_this4.rafIds_.has(id)) {
- _this4.rafIds_["delete"](id);
- }
- fn();
- });
- this.rafIds_.add(id);
- return id;
- }
- /**
- * Request an animation frame, but only one named animation
- * frame will be queued. Another will never be added until
- * the previous one finishes.
- *
- * @param {string} name
- * The name to give this requestAnimationFrame
- *
- * @param {Component~GenericCallback} fn
- * A function that will be bound to this component and executed just
- * before the browser's next repaint.
- */
- ;
- _proto.requestNamedAnimationFrame = function requestNamedAnimationFrame(name, fn) {
- var _this5 = this;
- if (this.namedRafs_.has(name)) {
- return;
- }
- this.clearTimersOnDispose_();
- fn = bind(this, fn);
- var id = this.requestAnimationFrame(function () {
- fn();
- if (_this5.namedRafs_.has(name)) {
- _this5.namedRafs_["delete"](name);
- }
- });
- this.namedRafs_.set(name, id);
- return name;
- }
- /**
- * Cancels a current named animation frame if it exists.
- *
- * @param {string} name
- * The name of the requestAnimationFrame to cancel.
- */
- ;
- _proto.cancelNamedAnimationFrame = function cancelNamedAnimationFrame(name) {
- if (!this.namedRafs_.has(name)) {
- return;
- }
- this.cancelAnimationFrame(this.namedRafs_.get(name));
- this.namedRafs_["delete"](name);
- }
- /**
- * Cancels a queued callback passed to {@link Component#requestAnimationFrame}
- * (rAF).
- *
- * If you queue an rAF callback via {@link Component#requestAnimationFrame},
- * use this function instead of `window.cancelAnimationFrame`. If you don't,
- * your dispose listener will not get cleaned up until {@link Component#dispose}!
- *
- * @param {number} id
- * The rAF ID to clear. The return value of {@link Component#requestAnimationFrame}.
- *
- * @return {number}
- * Returns the rAF ID that was cleared.
- *
- * @see [Similar to]{@link https://developer.mozilla.org/en-US/docs/Web/API/window/cancelAnimationFrame}
- */
- ;
- _proto.cancelAnimationFrame = function cancelAnimationFrame(id) {
- // Fall back to using a timer.
- if (!this.supportsRaf_) {
- return this.clearTimeout(id);
- }
- if (this.rafIds_.has(id)) {
- this.rafIds_["delete"](id);
- window$1.cancelAnimationFrame(id);
- }
- return id;
- }
- /**
- * A function to setup `requestAnimationFrame`, `setTimeout`,
- * and `setInterval`, clearing on dispose.
- *
- * > Previously each timer added and removed dispose listeners on it's own.
- * For better performance it was decided to batch them all, and use `Set`s
- * to track outstanding timer ids.
- *
- * @private
- */
- ;
- _proto.clearTimersOnDispose_ = function clearTimersOnDispose_() {
- var _this6 = this;
- if (this.clearingTimersOnDispose_) {
- return;
- }
- this.clearingTimersOnDispose_ = true;
- this.one('dispose', function () {
- [['namedRafs_', 'cancelNamedAnimationFrame'], ['rafIds_', 'cancelAnimationFrame'], ['setTimeoutIds_', 'clearTimeout'], ['setIntervalIds_', 'clearInterval']].forEach(function (_ref) {
- var idName = _ref[0],
- cancelName = _ref[1];
- // for a `Set` key will actually be the value again
- // so forEach((val, val) =>` but for maps we want to use
- // the key.
- _this6[idName].forEach(function (val, key) {
- return _this6[cancelName](key);
- });
- });
- _this6.clearingTimersOnDispose_ = false;
- });
- }
- /**
- * Register a `Component` with `videojs` given the name and the component.
- *
- * > NOTE: {@link Tech}s should not be registered as a `Component`. {@link Tech}s
- * should be registered using {@link Tech.registerTech} or
- * {@link videojs:videojs.registerTech}.
- *
- * > NOTE: This function can also be seen on videojs as
- * {@link videojs:videojs.registerComponent}.
- *
- * @param {string} name
- * The name of the `Component` to register.
- *
- * @param {Component} ComponentToRegister
- * The `Component` class to register.
- *
- * @return {Component}
- * The `Component` that was registered.
- */
- ;
- Component.registerComponent = function registerComponent(name, ComponentToRegister) {
- if (typeof name !== 'string' || !name) {
- throw new Error("Illegal component name, \"" + name + "\"; must be a non-empty string.");
- }
- var Tech = Component.getComponent('Tech'); // We need to make sure this check is only done if Tech has been registered.
- var isTech = Tech && Tech.isTech(ComponentToRegister);
- var isComp = Component === ComponentToRegister || Component.prototype.isPrototypeOf(ComponentToRegister.prototype);
- if (isTech || !isComp) {
- var reason;
- if (isTech) {
- reason = 'techs must be registered using Tech.registerTech()';
- } else {
- reason = 'must be a Component subclass';
- }
- throw new Error("Illegal component, \"" + name + "\"; " + reason + ".");
- }
- name = toTitleCase$1(name);
- if (!Component.components_) {
- Component.components_ = {};
- }
- var Player = Component.getComponent('Player');
- if (name === 'Player' && Player && Player.players) {
- var players = Player.players;
- var playerNames = Object.keys(players); // If we have players that were disposed, then their name will still be
- // in Players.players. So, we must loop through and verify that the value
- // for each item is not null. This allows registration of the Player component
- // after all players have been disposed or before any were created.
- if (players && playerNames.length > 0 && playerNames.map(function (pname) {
- return players[pname];
- }).every(Boolean)) {
- throw new Error('Can not register Player component after player has been created.');
- }
- }
- Component.components_[name] = ComponentToRegister;
- Component.components_[toLowerCase(name)] = ComponentToRegister;
- return ComponentToRegister;
- }
- /**
- * Get a `Component` based on the name it was registered with.
- *
- * @param {string} name
- * The Name of the component to get.
- *
- * @return {Component}
- * The `Component` that got registered under the given name.
- */
- ;
- Component.getComponent = function getComponent(name) {
- if (!name || !Component.components_) {
- return;
- }
- return Component.components_[name];
- };
- return Component;
- }();
- /**
- * Whether or not this component supports `requestAnimationFrame`.
- *
- * This is exposed primarily for testing purposes.
- *
- * @private
- * @type {Boolean}
- */
- Component$1.prototype.supportsRaf_ = typeof window$1.requestAnimationFrame === 'function' && typeof window$1.cancelAnimationFrame === 'function';
- Component$1.registerComponent('Component', Component$1);
- /**
- * @file time-ranges.js
- * @module time-ranges
- */
- /**
- * Returns the time for the specified index at the start or end
- * of a TimeRange object.
- *
- * @typedef {Function} TimeRangeIndex
- *
- * @param {number} [index=0]
- * The range number to return the time for.
- *
- * @return {number}
- * The time offset at the specified index.
- *
- * @deprecated The index argument must be provided.
- * In the future, leaving it out will throw an error.
- */
- /**
- * An object that contains ranges of time.
- *
- * @typedef {Object} TimeRange
- *
- * @property {number} length
- * The number of time ranges represented by this object.
- *
- * @property {module:time-ranges~TimeRangeIndex} start
- * Returns the time offset at which a specified time range begins.
- *
- * @property {module:time-ranges~TimeRangeIndex} end
- * Returns the time offset at which a specified time range ends.
- *
- * @see https://developer.mozilla.org/en-US/docs/Web/API/TimeRanges
- */
- /**
- * Check if any of the time ranges are over the maximum index.
- *
- * @private
- * @param {string} fnName
- * The function name to use for logging
- *
- * @param {number} index
- * The index to check
- *
- * @param {number} maxIndex
- * The maximum possible index
- *
- * @throws {Error} if the timeRanges provided are over the maxIndex
- */
- function rangeCheck(fnName, index, maxIndex) {
- if (typeof index !== 'number' || index < 0 || index > maxIndex) {
- throw new Error("Failed to execute '" + fnName + "' on 'TimeRanges': The index provided (" + index + ") is non-numeric or out of bounds (0-" + maxIndex + ").");
- }
- }
- /**
- * Get the time for the specified index at the start or end
- * of a TimeRange object.
- *
- * @private
- * @param {string} fnName
- * The function name to use for logging
- *
- * @param {string} valueIndex
- * The property that should be used to get the time. should be
- * 'start' or 'end'
- *
- * @param {Array} ranges
- * An array of time ranges
- *
- * @param {Array} [rangeIndex=0]
- * The index to start the search at
- *
- * @return {number}
- * The time that offset at the specified index.
- *
- * @deprecated rangeIndex must be set to a value, in the future this will throw an error.
- * @throws {Error} if rangeIndex is more than the length of ranges
- */
- function getRange(fnName, valueIndex, ranges, rangeIndex) {
- rangeCheck(fnName, rangeIndex, ranges.length - 1);
- return ranges[rangeIndex][valueIndex];
- }
- /**
- * Create a time range object given ranges of time.
- *
- * @private
- * @param {Array} [ranges]
- * An array of time ranges.
- */
- function createTimeRangesObj(ranges) {
- var timeRangesObj;
- if (ranges === undefined || ranges.length === 0) {
- timeRangesObj = {
- length: 0,
- start: function start() {
- throw new Error('This TimeRanges object is empty');
- },
- end: function end() {
- throw new Error('This TimeRanges object is empty');
- }
- };
- } else {
- timeRangesObj = {
- length: ranges.length,
- start: getRange.bind(null, 'start', 0, ranges),
- end: getRange.bind(null, 'end', 1, ranges)
- };
- }
- if (window$1.Symbol && window$1.Symbol.iterator) {
- timeRangesObj[window$1.Symbol.iterator] = function () {
- return (ranges || []).values();
- };
- }
- return timeRangesObj;
- }
- /**
- * Create a `TimeRange` object which mimics an
- * {@link https://developer.mozilla.org/en-US/docs/Web/API/TimeRanges|HTML5 TimeRanges instance}.
- *
- * @param {number|Array[]} start
- * The start of a single range (a number) or an array of ranges (an
- * array of arrays of two numbers each).
- *
- * @param {number} end
- * The end of a single range. Cannot be used with the array form of
- * the `start` argument.
- */
- function createTimeRanges(start, end) {
- if (Array.isArray(start)) {
- return createTimeRangesObj(start);
- } else if (start === undefined || end === undefined) {
- return createTimeRangesObj();
- }
- return createTimeRangesObj([[start, end]]);
- }
- /**
- * @file buffer.js
- * @module buffer
- */
- /**
- * Compute the percentage of the media that has been buffered.
- *
- * @param {TimeRange} buffered
- * The current `TimeRange` object representing buffered time ranges
- *
- * @param {number} duration
- * Total duration of the media
- *
- * @return {number}
- * Percent buffered of the total duration in decimal form.
- */
- function bufferedPercent(buffered, duration) {
- var bufferedDuration = 0;
- var start;
- var end;
- if (!duration) {
- return 0;
- }
- if (!buffered || !buffered.length) {
- buffered = createTimeRanges(0, 0);
- }
- for (var i = 0; i < buffered.length; i++) {
- start = buffered.start(i);
- end = buffered.end(i); // buffered end can be bigger than duration by a very small fraction
- if (end > duration) {
- end = duration;
- }
- bufferedDuration += end - start;
- }
- return bufferedDuration / duration;
- }
- /**
- * @file media-error.js
- */
- /**
- * A Custom `MediaError` class which mimics the standard HTML5 `MediaError` class.
- *
- * @param {number|string|Object|MediaError} value
- * This can be of multiple types:
- * - number: should be a standard error code
- * - string: an error message (the code will be 0)
- * - Object: arbitrary properties
- * - `MediaError` (native): used to populate a video.js `MediaError` object
- * - `MediaError` (video.js): will return itself if it's already a
- * video.js `MediaError` object.
- *
- * @see [MediaError Spec]{@link https://dev.w3.org/html5/spec-author-view/video.html#mediaerror}
- * @see [Encrypted MediaError Spec]{@link https://www.w3.org/TR/2013/WD-encrypted-media-20130510/#error-codes}
- *
- * @class MediaError
- */
- function MediaError(value) {
- // Allow redundant calls to this constructor to avoid having `instanceof`
- // checks peppered around the code.
- if (value instanceof MediaError) {
- return value;
- }
- if (typeof value === 'number') {
- this.code = value;
- } else if (typeof value === 'string') {
- // default code is zero, so this is a custom error
- this.message = value;
- } else if (isObject(value)) {
- // We assign the `code` property manually because native `MediaError` objects
- // do not expose it as an own/enumerable property of the object.
- if (typeof value.code === 'number') {
- this.code = value.code;
- }
- assign(this, value);
- }
- if (!this.message) {
- this.message = MediaError.defaultMessages[this.code] || '';
- }
- }
- /**
- * The error code that refers two one of the defined `MediaError` types
- *
- * @type {Number}
- */
- MediaError.prototype.code = 0;
- /**
- * An optional message that to show with the error. Message is not part of the HTML5
- * video spec but allows for more informative custom errors.
- *
- * @type {String}
- */
- MediaError.prototype.message = '';
- /**
- * An optional status code that can be set by plugins to allow even more detail about
- * the error. For example a plugin might provide a specific HTTP status code and an
- * error message for that code. Then when the plugin gets that error this class will
- * know how to display an error message for it. This allows a custom message to show
- * up on the `Player` error overlay.
- *
- * @type {Array}
- */
- MediaError.prototype.status = null;
- /**
- * Errors indexed by the W3C standard. The order **CANNOT CHANGE**! See the
- * specification listed under {@link MediaError} for more information.
- *
- * @enum {array}
- * @readonly
- * @property {string} 0 - MEDIA_ERR_CUSTOM
- * @property {string} 1 - MEDIA_ERR_ABORTED
- * @property {string} 2 - MEDIA_ERR_NETWORK
- * @property {string} 3 - MEDIA_ERR_DECODE
- * @property {string} 4 - MEDIA_ERR_SRC_NOT_SUPPORTED
- * @property {string} 5 - MEDIA_ERR_ENCRYPTED
- */
- MediaError.errorTypes = ['MEDIA_ERR_CUSTOM', 'MEDIA_ERR_ABORTED', 'MEDIA_ERR_NETWORK', 'MEDIA_ERR_DECODE', 'MEDIA_ERR_SRC_NOT_SUPPORTED', 'MEDIA_ERR_ENCRYPTED'];
- /**
- * The default `MediaError` messages based on the {@link MediaError.errorTypes}.
- *
- * @type {Array}
- * @constant
- */
- MediaError.defaultMessages = {
- 1: 'You aborted the media playback',
- 2: 'A network error caused the media download to fail part-way.',
- 3: 'The media playback was aborted due to a corruption problem or because the media used features your browser did not support.',
- 4: 'The media could not be loaded, either because the server or network failed or because the format is not supported.',
- 5: 'The media is encrypted and we do not have the keys to decrypt it.'
- }; // Add types as properties on MediaError
- // e.g. MediaError.MEDIA_ERR_SRC_NOT_SUPPORTED = 4;
- for (var errNum = 0; errNum < MediaError.errorTypes.length; errNum++) {
- MediaError[MediaError.errorTypes[errNum]] = errNum; // values should be accessible on both the class and instance
- MediaError.prototype[MediaError.errorTypes[errNum]] = errNum;
- } // jsdocs for instance/static members added above
- /**
- * Returns whether an object is `Promise`-like (i.e. has a `then` method).
- *
- * @param {Object} value
- * An object that may or may not be `Promise`-like.
- *
- * @return {boolean}
- * Whether or not the object is `Promise`-like.
- */
- function isPromise(value) {
- return value !== undefined && value !== null && typeof value.then === 'function';
- }
- /**
- * Silence a Promise-like object.
- *
- * This is useful for avoiding non-harmful, but potentially confusing "uncaught
- * play promise" rejection error messages.
- *
- * @param {Object} value
- * An object that may or may not be `Promise`-like.
- */
- function silencePromise(value) {
- if (isPromise(value)) {
- value.then(null, function (e) {});
- }
- }
- /**
- * @file text-track-list-converter.js Utilities for capturing text track state and
- * re-creating tracks based on a capture.
- *
- * @module text-track-list-converter
- */
- /**
- * Examine a single {@link TextTrack} and return a JSON-compatible javascript object that
- * represents the {@link TextTrack}'s state.
- *
- * @param {TextTrack} track
- * The text track to query.
- *
- * @return {Object}
- * A serializable javascript representation of the TextTrack.
- * @private
- */
- var trackToJson_ = function trackToJson_(track) {
- var ret = ['kind', 'label', 'language', 'id', 'inBandMetadataTrackDispatchType', 'mode', 'src'].reduce(function (acc, prop, i) {
- if (track[prop]) {
- acc[prop] = track[prop];
- }
- return acc;
- }, {
- cues: track.cues && Array.prototype.map.call(track.cues, function (cue) {
- return {
- startTime: cue.startTime,
- endTime: cue.endTime,
- text: cue.text,
- id: cue.id
- };
- })
- });
- return ret;
- };
- /**
- * Examine a {@link Tech} and return a JSON-compatible javascript array that represents the
- * state of all {@link TextTrack}s currently configured. The return array is compatible with
- * {@link text-track-list-converter:jsonToTextTracks}.
- *
- * @param {Tech} tech
- * The tech object to query
- *
- * @return {Array}
- * A serializable javascript representation of the {@link Tech}s
- * {@link TextTrackList}.
- */
- var textTracksToJson = function textTracksToJson(tech) {
- var trackEls = tech.$$('track');
- var trackObjs = Array.prototype.map.call(trackEls, function (t) {
- return t.track;
- });
- var tracks = Array.prototype.map.call(trackEls, function (trackEl) {
- var json = trackToJson_(trackEl.track);
- if (trackEl.src) {
- json.src = trackEl.src;
- }
- return json;
- });
- return tracks.concat(Array.prototype.filter.call(tech.textTracks(), function (track) {
- return trackObjs.indexOf(track) === -1;
- }).map(trackToJson_));
- };
- /**
- * Create a set of remote {@link TextTrack}s on a {@link Tech} based on an array of javascript
- * object {@link TextTrack} representations.
- *
- * @param {Array} json
- * An array of `TextTrack` representation objects, like those that would be
- * produced by `textTracksToJson`.
- *
- * @param {Tech} tech
- * The `Tech` to create the `TextTrack`s on.
- */
- var jsonToTextTracks = function jsonToTextTracks(json, tech) {
- json.forEach(function (track) {
- var addedTrack = tech.addRemoteTextTrack(track).track;
- if (!track.src && track.cues) {
- track.cues.forEach(function (cue) {
- return addedTrack.addCue(cue);
- });
- }
- });
- return tech.textTracks();
- };
- var textTrackConverter = {
- textTracksToJson: textTracksToJson,
- jsonToTextTracks: jsonToTextTracks,
- trackToJson_: trackToJson_
- };
- var MODAL_CLASS_NAME = 'vjs-modal-dialog';
- /**
- * The `ModalDialog` displays over the video and its controls, which blocks
- * interaction with the player until it is closed.
- *
- * Modal dialogs include a "Close" button and will close when that button
- * is activated - or when ESC is pressed anywhere.
- *
- * @extends Component
- */
- var ModalDialog = /*#__PURE__*/function (_Component) {
- _inheritsLoose(ModalDialog, _Component);
- /**
- * Create an instance of this class.
- *
- * @param {Player} player
- * The `Player` that this class should be attached to.
- *
- * @param {Object} [options]
- * The key/value store of player options.
- *
- * @param {Mixed} [options.content=undefined]
- * Provide customized content for this modal.
- *
- * @param {string} [options.description]
- * A text description for the modal, primarily for accessibility.
- *
- * @param {boolean} [options.fillAlways=false]
- * Normally, modals are automatically filled only the first time
- * they open. This tells the modal to refresh its content
- * every time it opens.
- *
- * @param {string} [options.label]
- * A text label for the modal, primarily for accessibility.
- *
- * @param {boolean} [options.pauseOnOpen=true]
- * If `true`, playback will will be paused if playing when
- * the modal opens, and resumed when it closes.
- *
- * @param {boolean} [options.temporary=true]
- * If `true`, the modal can only be opened once; it will be
- * disposed as soon as it's closed.
- *
- * @param {boolean} [options.uncloseable=false]
- * If `true`, the user will not be able to close the modal
- * through the UI in the normal ways. Programmatic closing is
- * still possible.
- */
- function ModalDialog(player, options) {
- var _this;
- _this = _Component.call(this, player, options) || this;
- _this.handleKeyDown_ = function (e) {
- return _this.handleKeyDown(e);
- };
- _this.close_ = function (e) {
- return _this.close(e);
- };
- _this.opened_ = _this.hasBeenOpened_ = _this.hasBeenFilled_ = false;
- _this.closeable(!_this.options_.uncloseable);
- _this.content(_this.options_.content); // Make sure the contentEl is defined AFTER any children are initialized
- // because we only want the contents of the modal in the contentEl
- // (not the UI elements like the close button).
- _this.contentEl_ = createEl('div', {
- className: MODAL_CLASS_NAME + "-content"
- }, {
- role: 'document'
- });
- _this.descEl_ = createEl('p', {
- className: MODAL_CLASS_NAME + "-description vjs-control-text",
- id: _this.el().getAttribute('aria-describedby')
- });
- textContent(_this.descEl_, _this.description());
- _this.el_.appendChild(_this.descEl_);
- _this.el_.appendChild(_this.contentEl_);
- return _this;
- }
- /**
- * Create the `ModalDialog`'s DOM element
- *
- * @return {Element}
- * The DOM element that gets created.
- */
- var _proto = ModalDialog.prototype;
- _proto.createEl = function createEl() {
- return _Component.prototype.createEl.call(this, 'div', {
- className: this.buildCSSClass(),
- tabIndex: -1
- }, {
- 'aria-describedby': this.id() + "_description",
- 'aria-hidden': 'true',
- 'aria-label': this.label(),
- 'role': 'dialog'
- });
- };
- _proto.dispose = function dispose() {
- this.contentEl_ = null;
- this.descEl_ = null;
- this.previouslyActiveEl_ = null;
- _Component.prototype.dispose.call(this);
- }
- /**
- * Builds the default DOM `className`.
- *
- * @return {string}
- * The DOM `className` for this object.
- */
- ;
- _proto.buildCSSClass = function buildCSSClass() {
- return MODAL_CLASS_NAME + " vjs-hidden " + _Component.prototype.buildCSSClass.call(this);
- }
- /**
- * Returns the label string for this modal. Primarily used for accessibility.
- *
- * @return {string}
- * the localized or raw label of this modal.
- */
- ;
- _proto.label = function label() {
- return this.localize(this.options_.label || 'Modal Window');
- }
- /**
- * Returns the description string for this modal. Primarily used for
- * accessibility.
- *
- * @return {string}
- * The localized or raw description of this modal.
- */
- ;
- _proto.description = function description() {
- var desc = this.options_.description || this.localize('This is a modal window.'); // Append a universal closeability message if the modal is closeable.
- if (this.closeable()) {
- desc += ' ' + this.localize('This modal can be closed by pressing the Escape key or activating the close button.');
- }
- return desc;
- }
- /**
- * Opens the modal.
- *
- * @fires ModalDialog#beforemodalopen
- * @fires ModalDialog#modalopen
- */
- ;
- _proto.open = function open() {
- if (!this.opened_) {
- var player = this.player();
- /**
- * Fired just before a `ModalDialog` is opened.
- *
- * @event ModalDialog#beforemodalopen
- * @type {EventTarget~Event}
- */
- this.trigger('beforemodalopen');
- this.opened_ = true; // Fill content if the modal has never opened before and
- // never been filled.
- if (this.options_.fillAlways || !this.hasBeenOpened_ && !this.hasBeenFilled_) {
- this.fill();
- } // If the player was playing, pause it and take note of its previously
- // playing state.
- this.wasPlaying_ = !player.paused();
- if (this.options_.pauseOnOpen && this.wasPlaying_) {
- player.pause();
- }
- this.on('keydown', this.handleKeyDown_); // Hide controls and note if they were enabled.
- this.hadControls_ = player.controls();
- player.controls(false);
- this.show();
- this.conditionalFocus_();
- this.el().setAttribute('aria-hidden', 'false');
- /**
- * Fired just after a `ModalDialog` is opened.
- *
- * @event ModalDialog#modalopen
- * @type {EventTarget~Event}
- */
- this.trigger('modalopen');
- this.hasBeenOpened_ = true;
- }
- }
- /**
- * If the `ModalDialog` is currently open or closed.
- *
- * @param {boolean} [value]
- * If given, it will open (`true`) or close (`false`) the modal.
- *
- * @return {boolean}
- * the current open state of the modaldialog
- */
- ;
- _proto.opened = function opened(value) {
- if (typeof value === 'boolean') {
- this[value ? 'open' : 'close']();
- }
- return this.opened_;
- }
- /**
- * Closes the modal, does nothing if the `ModalDialog` is
- * not open.
- *
- * @fires ModalDialog#beforemodalclose
- * @fires ModalDialog#modalclose
- */
- ;
- _proto.close = function close() {
- if (!this.opened_) {
- return;
- }
- var player = this.player();
- /**
- * Fired just before a `ModalDialog` is closed.
- *
- * @event ModalDialog#beforemodalclose
- * @type {EventTarget~Event}
- */
- this.trigger('beforemodalclose');
- this.opened_ = false;
- if (this.wasPlaying_ && this.options_.pauseOnOpen) {
- player.play();
- }
- this.off('keydown', this.handleKeyDown_);
- if (this.hadControls_) {
- player.controls(true);
- }
- this.hide();
- this.el().setAttribute('aria-hidden', 'true');
- /**
- * Fired just after a `ModalDialog` is closed.
- *
- * @event ModalDialog#modalclose
- * @type {EventTarget~Event}
- */
- this.trigger('modalclose');
- this.conditionalBlur_();
- if (this.options_.temporary) {
- this.dispose();
- }
- }
- /**
- * Check to see if the `ModalDialog` is closeable via the UI.
- *
- * @param {boolean} [value]
- * If given as a boolean, it will set the `closeable` option.
- *
- * @return {boolean}
- * Returns the final value of the closable option.
- */
- ;
- _proto.closeable = function closeable(value) {
- if (typeof value === 'boolean') {
- var closeable = this.closeable_ = !!value;
- var close = this.getChild('closeButton'); // If this is being made closeable and has no close button, add one.
- if (closeable && !close) {
- // The close button should be a child of the modal - not its
- // content element, so temporarily change the content element.
- var temp = this.contentEl_;
- this.contentEl_ = this.el_;
- close = this.addChild('closeButton', {
- controlText: 'Close Modal Dialog'
- });
- this.contentEl_ = temp;
- this.on(close, 'close', this.close_);
- } // If this is being made uncloseable and has a close button, remove it.
- if (!closeable && close) {
- this.off(close, 'close', this.close_);
- this.removeChild(close);
- close.dispose();
- }
- }
- return this.closeable_;
- }
- /**
- * Fill the modal's content element with the modal's "content" option.
- * The content element will be emptied before this change takes place.
- */
- ;
- _proto.fill = function fill() {
- this.fillWith(this.content());
- }
- /**
- * Fill the modal's content element with arbitrary content.
- * The content element will be emptied before this change takes place.
- *
- * @fires ModalDialog#beforemodalfill
- * @fires ModalDialog#modalfill
- *
- * @param {Mixed} [content]
- * The same rules apply to this as apply to the `content` option.
- */
- ;
- _proto.fillWith = function fillWith(content) {
- var contentEl = this.contentEl();
- var parentEl = contentEl.parentNode;
- var nextSiblingEl = contentEl.nextSibling;
- /**
- * Fired just before a `ModalDialog` is filled with content.
- *
- * @event ModalDialog#beforemodalfill
- * @type {EventTarget~Event}
- */
- this.trigger('beforemodalfill');
- this.hasBeenFilled_ = true; // Detach the content element from the DOM before performing
- // manipulation to avoid modifying the live DOM multiple times.
- parentEl.removeChild(contentEl);
- this.empty();
- insertContent(contentEl, content);
- /**
- * Fired just after a `ModalDialog` is filled with content.
- *
- * @event ModalDialog#modalfill
- * @type {EventTarget~Event}
- */
- this.trigger('modalfill'); // Re-inject the re-filled content element.
- if (nextSiblingEl) {
- parentEl.insertBefore(contentEl, nextSiblingEl);
- } else {
- parentEl.appendChild(contentEl);
- } // make sure that the close button is last in the dialog DOM
- var closeButton = this.getChild('closeButton');
- if (closeButton) {
- parentEl.appendChild(closeButton.el_);
- }
- }
- /**
- * Empties the content element. This happens anytime the modal is filled.
- *
- * @fires ModalDialog#beforemodalempty
- * @fires ModalDialog#modalempty
- */
- ;
- _proto.empty = function empty() {
- /**
- * Fired just before a `ModalDialog` is emptied.
- *
- * @event ModalDialog#beforemodalempty
- * @type {EventTarget~Event}
- */
- this.trigger('beforemodalempty');
- emptyEl(this.contentEl());
- /**
- * Fired just after a `ModalDialog` is emptied.
- *
- * @event ModalDialog#modalempty
- * @type {EventTarget~Event}
- */
- this.trigger('modalempty');
- }
- /**
- * Gets or sets the modal content, which gets normalized before being
- * rendered into the DOM.
- *
- * This does not update the DOM or fill the modal, but it is called during
- * that process.
- *
- * @param {Mixed} [value]
- * If defined, sets the internal content value to be used on the
- * next call(s) to `fill`. This value is normalized before being
- * inserted. To "clear" the internal content value, pass `null`.
- *
- * @return {Mixed}
- * The current content of the modal dialog
- */
- ;
- _proto.content = function content(value) {
- if (typeof value !== 'undefined') {
- this.content_ = value;
- }
- return this.content_;
- }
- /**
- * conditionally focus the modal dialog if focus was previously on the player.
- *
- * @private
- */
- ;
- _proto.conditionalFocus_ = function conditionalFocus_() {
- var activeEl = document.activeElement;
- var playerEl = this.player_.el_;
- this.previouslyActiveEl_ = null;
- if (playerEl.contains(activeEl) || playerEl === activeEl) {
- this.previouslyActiveEl_ = activeEl;
- this.focus();
- }
- }
- /**
- * conditionally blur the element and refocus the last focused element
- *
- * @private
- */
- ;
- _proto.conditionalBlur_ = function conditionalBlur_() {
- if (this.previouslyActiveEl_) {
- this.previouslyActiveEl_.focus();
- this.previouslyActiveEl_ = null;
- }
- }
- /**
- * Keydown handler. Attached when modal is focused.
- *
- * @listens keydown
- */
- ;
- _proto.handleKeyDown = function handleKeyDown(event) {
- // Do not allow keydowns to reach out of the modal dialog.
- event.stopPropagation();
- if (keycode.isEventKey(event, 'Escape') && this.closeable()) {
- event.preventDefault();
- this.close();
- return;
- } // exit early if it isn't a tab key
- if (!keycode.isEventKey(event, 'Tab')) {
- return;
- }
- var focusableEls = this.focusableEls_();
- var activeEl = this.el_.querySelector(':focus');
- var focusIndex;
- for (var i = 0; i < focusableEls.length; i++) {
- if (activeEl === focusableEls[i]) {
- focusIndex = i;
- break;
- }
- }
- if (document.activeElement === this.el_) {
- focusIndex = 0;
- }
- if (event.shiftKey && focusIndex === 0) {
- focusableEls[focusableEls.length - 1].focus();
- event.preventDefault();
- } else if (!event.shiftKey && focusIndex === focusableEls.length - 1) {
- focusableEls[0].focus();
- event.preventDefault();
- }
- }
- /**
- * get all focusable elements
- *
- * @private
- */
- ;
- _proto.focusableEls_ = function focusableEls_() {
- var allChildren = this.el_.querySelectorAll('*');
- return Array.prototype.filter.call(allChildren, function (child) {
- return (child instanceof window$1.HTMLAnchorElement || child instanceof window$1.HTMLAreaElement) && child.hasAttribute('href') || (child instanceof window$1.HTMLInputElement || child instanceof window$1.HTMLSelectElement || child instanceof window$1.HTMLTextAreaElement || child instanceof window$1.HTMLButtonElement) && !child.hasAttribute('disabled') || child instanceof window$1.HTMLIFrameElement || child instanceof window$1.HTMLObjectElement || child instanceof window$1.HTMLEmbedElement || child.hasAttribute('tabindex') && child.getAttribute('tabindex') !== -1 || child.hasAttribute('contenteditable');
- });
- };
- return ModalDialog;
- }(Component$1);
- /**
- * Default options for `ModalDialog` default options.
- *
- * @type {Object}
- * @private
- */
- ModalDialog.prototype.options_ = {
- pauseOnOpen: true,
- temporary: true
- };
- Component$1.registerComponent('ModalDialog', ModalDialog);
- /**
- * Common functionaliy between {@link TextTrackList}, {@link AudioTrackList}, and
- * {@link VideoTrackList}
- *
- * @extends EventTarget
- */
- var TrackList = /*#__PURE__*/function (_EventTarget) {
- _inheritsLoose(TrackList, _EventTarget);
- /**
- * Create an instance of this class
- *
- * @param {Track[]} tracks
- * A list of tracks to initialize the list with.
- *
- * @abstract
- */
- function TrackList(tracks) {
- var _this;
- if (tracks === void 0) {
- tracks = [];
- }
- _this = _EventTarget.call(this) || this;
- _this.tracks_ = [];
- /**
- * @memberof TrackList
- * @member {number} length
- * The current number of `Track`s in the this Trackist.
- * @instance
- */
- Object.defineProperty(_assertThisInitialized(_this), 'length', {
- get: function get() {
- return this.tracks_.length;
- }
- });
- for (var i = 0; i < tracks.length; i++) {
- _this.addTrack(tracks[i]);
- }
- return _this;
- }
- /**
- * Add a {@link Track} to the `TrackList`
- *
- * @param {Track} track
- * The audio, video, or text track to add to the list.
- *
- * @fires TrackList#addtrack
- */
- var _proto = TrackList.prototype;
- _proto.addTrack = function addTrack(track) {
- var _this2 = this;
- var index = this.tracks_.length;
- if (!('' + index in this)) {
- Object.defineProperty(this, index, {
- get: function get() {
- return this.tracks_[index];
- }
- });
- } // Do not add duplicate tracks
- if (this.tracks_.indexOf(track) === -1) {
- this.tracks_.push(track);
- /**
- * Triggered when a track is added to a track list.
- *
- * @event TrackList#addtrack
- * @type {EventTarget~Event}
- * @property {Track} track
- * A reference to track that was added.
- */
- this.trigger({
- track: track,
- type: 'addtrack',
- target: this
- });
- }
- /**
- * Triggered when a track label is changed.
- *
- * @event TrackList#addtrack
- * @type {EventTarget~Event}
- * @property {Track} track
- * A reference to track that was added.
- */
- track.labelchange_ = function () {
- _this2.trigger({
- track: track,
- type: 'labelchange',
- target: _this2
- });
- };
- if (isEvented(track)) {
- track.addEventListener('labelchange', track.labelchange_);
- }
- }
- /**
- * Remove a {@link Track} from the `TrackList`
- *
- * @param {Track} rtrack
- * The audio, video, or text track to remove from the list.
- *
- * @fires TrackList#removetrack
- */
- ;
- _proto.removeTrack = function removeTrack(rtrack) {
- var track;
- for (var i = 0, l = this.length; i < l; i++) {
- if (this[i] === rtrack) {
- track = this[i];
- if (track.off) {
- track.off();
- }
- this.tracks_.splice(i, 1);
- break;
- }
- }
- if (!track) {
- return;
- }
- /**
- * Triggered when a track is removed from track list.
- *
- * @event TrackList#removetrack
- * @type {EventTarget~Event}
- * @property {Track} track
- * A reference to track that was removed.
- */
- this.trigger({
- track: track,
- type: 'removetrack',
- target: this
- });
- }
- /**
- * Get a Track from the TrackList by a tracks id
- *
- * @param {string} id - the id of the track to get
- * @method getTrackById
- * @return {Track}
- * @private
- */
- ;
- _proto.getTrackById = function getTrackById(id) {
- var result = null;
- for (var i = 0, l = this.length; i < l; i++) {
- var track = this[i];
- if (track.id === id) {
- result = track;
- break;
- }
- }
- return result;
- };
- return TrackList;
- }(EventTarget$2);
- /**
- * Triggered when a different track is selected/enabled.
- *
- * @event TrackList#change
- * @type {EventTarget~Event}
- */
- /**
- * Events that can be called with on + eventName. See {@link EventHandler}.
- *
- * @property {Object} TrackList#allowedEvents_
- * @private
- */
- TrackList.prototype.allowedEvents_ = {
- change: 'change',
- addtrack: 'addtrack',
- removetrack: 'removetrack',
- labelchange: 'labelchange'
- }; // emulate attribute EventHandler support to allow for feature detection
- for (var event in TrackList.prototype.allowedEvents_) {
- TrackList.prototype['on' + event] = null;
- }
- /**
- * Anywhere we call this function we diverge from the spec
- * as we only support one enabled audiotrack at a time
- *
- * @param {AudioTrackList} list
- * list to work on
- *
- * @param {AudioTrack} track
- * The track to skip
- *
- * @private
- */
- var disableOthers$1 = function disableOthers(list, track) {
- for (var i = 0; i < list.length; i++) {
- if (!Object.keys(list[i]).length || track.id === list[i].id) {
- continue;
- } // another audio track is enabled, disable it
- list[i].enabled = false;
- }
- };
- /**
- * The current list of {@link AudioTrack} for a media file.
- *
- * @see [Spec]{@link https://html.spec.whatwg.org/multipage/embedded-content.html#audiotracklist}
- * @extends TrackList
- */
- var AudioTrackList = /*#__PURE__*/function (_TrackList) {
- _inheritsLoose(AudioTrackList, _TrackList);
- /**
- * Create an instance of this class.
- *
- * @param {AudioTrack[]} [tracks=[]]
- * A list of `AudioTrack` to instantiate the list with.
- */
- function AudioTrackList(tracks) {
- var _this;
- if (tracks === void 0) {
- tracks = [];
- }
- // make sure only 1 track is enabled
- // sorted from last index to first index
- for (var i = tracks.length - 1; i >= 0; i--) {
- if (tracks[i].enabled) {
- disableOthers$1(tracks, tracks[i]);
- break;
- }
- }
- _this = _TrackList.call(this, tracks) || this;
- _this.changing_ = false;
- return _this;
- }
- /**
- * Add an {@link AudioTrack} to the `AudioTrackList`.
- *
- * @param {AudioTrack} track
- * The AudioTrack to add to the list
- *
- * @fires TrackList#addtrack
- */
- var _proto = AudioTrackList.prototype;
- _proto.addTrack = function addTrack(track) {
- var _this2 = this;
- if (track.enabled) {
- disableOthers$1(this, track);
- }
- _TrackList.prototype.addTrack.call(this, track); // native tracks don't have this
- if (!track.addEventListener) {
- return;
- }
- track.enabledChange_ = function () {
- // when we are disabling other tracks (since we don't support
- // more than one track at a time) we will set changing_
- // to true so that we don't trigger additional change events
- if (_this2.changing_) {
- return;
- }
- _this2.changing_ = true;
- disableOthers$1(_this2, track);
- _this2.changing_ = false;
- _this2.trigger('change');
- };
- /**
- * @listens AudioTrack#enabledchange
- * @fires TrackList#change
- */
- track.addEventListener('enabledchange', track.enabledChange_);
- };
- _proto.removeTrack = function removeTrack(rtrack) {
- _TrackList.prototype.removeTrack.call(this, rtrack);
- if (rtrack.removeEventListener && rtrack.enabledChange_) {
- rtrack.removeEventListener('enabledchange', rtrack.enabledChange_);
- rtrack.enabledChange_ = null;
- }
- };
- return AudioTrackList;
- }(TrackList);
- /**
- * Un-select all other {@link VideoTrack}s that are selected.
- *
- * @param {VideoTrackList} list
- * list to work on
- *
- * @param {VideoTrack} track
- * The track to skip
- *
- * @private
- */
- var disableOthers = function disableOthers(list, track) {
- for (var i = 0; i < list.length; i++) {
- if (!Object.keys(list[i]).length || track.id === list[i].id) {
- continue;
- } // another video track is enabled, disable it
- list[i].selected = false;
- }
- };
- /**
- * The current list of {@link VideoTrack} for a video.
- *
- * @see [Spec]{@link https://html.spec.whatwg.org/multipage/embedded-content.html#videotracklist}
- * @extends TrackList
- */
- var VideoTrackList = /*#__PURE__*/function (_TrackList) {
- _inheritsLoose(VideoTrackList, _TrackList);
- /**
- * Create an instance of this class.
- *
- * @param {VideoTrack[]} [tracks=[]]
- * A list of `VideoTrack` to instantiate the list with.
- */
- function VideoTrackList(tracks) {
- var _this;
- if (tracks === void 0) {
- tracks = [];
- }
- // make sure only 1 track is enabled
- // sorted from last index to first index
- for (var i = tracks.length - 1; i >= 0; i--) {
- if (tracks[i].selected) {
- disableOthers(tracks, tracks[i]);
- break;
- }
- }
- _this = _TrackList.call(this, tracks) || this;
- _this.changing_ = false;
- /**
- * @member {number} VideoTrackList#selectedIndex
- * The current index of the selected {@link VideoTrack`}.
- */
- Object.defineProperty(_assertThisInitialized(_this), 'selectedIndex', {
- get: function get() {
- for (var _i = 0; _i < this.length; _i++) {
- if (this[_i].selected) {
- return _i;
- }
- }
- return -1;
- },
- set: function set() {}
- });
- return _this;
- }
- /**
- * Add a {@link VideoTrack} to the `VideoTrackList`.
- *
- * @param {VideoTrack} track
- * The VideoTrack to add to the list
- *
- * @fires TrackList#addtrack
- */
- var _proto = VideoTrackList.prototype;
- _proto.addTrack = function addTrack(track) {
- var _this2 = this;
- if (track.selected) {
- disableOthers(this, track);
- }
- _TrackList.prototype.addTrack.call(this, track); // native tracks don't have this
- if (!track.addEventListener) {
- return;
- }
- track.selectedChange_ = function () {
- if (_this2.changing_) {
- return;
- }
- _this2.changing_ = true;
- disableOthers(_this2, track);
- _this2.changing_ = false;
- _this2.trigger('change');
- };
- /**
- * @listens VideoTrack#selectedchange
- * @fires TrackList#change
- */
- track.addEventListener('selectedchange', track.selectedChange_);
- };
- _proto.removeTrack = function removeTrack(rtrack) {
- _TrackList.prototype.removeTrack.call(this, rtrack);
- if (rtrack.removeEventListener && rtrack.selectedChange_) {
- rtrack.removeEventListener('selectedchange', rtrack.selectedChange_);
- rtrack.selectedChange_ = null;
- }
- };
- return VideoTrackList;
- }(TrackList);
- /**
- * The current list of {@link TextTrack} for a media file.
- *
- * @see [Spec]{@link https://html.spec.whatwg.org/multipage/embedded-content.html#texttracklist}
- * @extends TrackList
- */
- var TextTrackList = /*#__PURE__*/function (_TrackList) {
- _inheritsLoose(TextTrackList, _TrackList);
- function TextTrackList() {
- return _TrackList.apply(this, arguments) || this;
- }
- var _proto = TextTrackList.prototype;
- /**
- * Add a {@link TextTrack} to the `TextTrackList`
- *
- * @param {TextTrack} track
- * The text track to add to the list.
- *
- * @fires TrackList#addtrack
- */
- _proto.addTrack = function addTrack(track) {
- var _this = this;
- _TrackList.prototype.addTrack.call(this, track);
- if (!this.queueChange_) {
- this.queueChange_ = function () {
- return _this.queueTrigger('change');
- };
- }
- if (!this.triggerSelectedlanguagechange) {
- this.triggerSelectedlanguagechange_ = function () {
- return _this.trigger('selectedlanguagechange');
- };
- }
- /**
- * @listens TextTrack#modechange
- * @fires TrackList#change
- */
- track.addEventListener('modechange', this.queueChange_);
- var nonLanguageTextTrackKind = ['metadata', 'chapters'];
- if (nonLanguageTextTrackKind.indexOf(track.kind) === -1) {
- track.addEventListener('modechange', this.triggerSelectedlanguagechange_);
- }
- };
- _proto.removeTrack = function removeTrack(rtrack) {
- _TrackList.prototype.removeTrack.call(this, rtrack); // manually remove the event handlers we added
- if (rtrack.removeEventListener) {
- if (this.queueChange_) {
- rtrack.removeEventListener('modechange', this.queueChange_);
- }
- if (this.selectedlanguagechange_) {
- rtrack.removeEventListener('modechange', this.triggerSelectedlanguagechange_);
- }
- }
- };
- return TextTrackList;
- }(TrackList);
- /**
- * @file html-track-element-list.js
- */
- /**
- * The current list of {@link HtmlTrackElement}s.
- */
- var HtmlTrackElementList = /*#__PURE__*/function () {
- /**
- * Create an instance of this class.
- *
- * @param {HtmlTrackElement[]} [tracks=[]]
- * A list of `HtmlTrackElement` to instantiate the list with.
- */
- function HtmlTrackElementList(trackElements) {
- if (trackElements === void 0) {
- trackElements = [];
- }
- this.trackElements_ = [];
- /**
- * @memberof HtmlTrackElementList
- * @member {number} length
- * The current number of `Track`s in the this Trackist.
- * @instance
- */
- Object.defineProperty(this, 'length', {
- get: function get() {
- return this.trackElements_.length;
- }
- });
- for (var i = 0, length = trackElements.length; i < length; i++) {
- this.addTrackElement_(trackElements[i]);
- }
- }
- /**
- * Add an {@link HtmlTrackElement} to the `HtmlTrackElementList`
- *
- * @param {HtmlTrackElement} trackElement
- * The track element to add to the list.
- *
- * @private
- */
- var _proto = HtmlTrackElementList.prototype;
- _proto.addTrackElement_ = function addTrackElement_(trackElement) {
- var index = this.trackElements_.length;
- if (!('' + index in this)) {
- Object.defineProperty(this, index, {
- get: function get() {
- return this.trackElements_[index];
- }
- });
- } // Do not add duplicate elements
- if (this.trackElements_.indexOf(trackElement) === -1) {
- this.trackElements_.push(trackElement);
- }
- }
- /**
- * Get an {@link HtmlTrackElement} from the `HtmlTrackElementList` given an
- * {@link TextTrack}.
- *
- * @param {TextTrack} track
- * The track associated with a track element.
- *
- * @return {HtmlTrackElement|undefined}
- * The track element that was found or undefined.
- *
- * @private
- */
- ;
- _proto.getTrackElementByTrack_ = function getTrackElementByTrack_(track) {
- var trackElement_;
- for (var i = 0, length = this.trackElements_.length; i < length; i++) {
- if (track === this.trackElements_[i].track) {
- trackElement_ = this.trackElements_[i];
- break;
- }
- }
- return trackElement_;
- }
- /**
- * Remove a {@link HtmlTrackElement} from the `HtmlTrackElementList`
- *
- * @param {HtmlTrackElement} trackElement
- * The track element to remove from the list.
- *
- * @private
- */
- ;
- _proto.removeTrackElement_ = function removeTrackElement_(trackElement) {
- for (var i = 0, length = this.trackElements_.length; i < length; i++) {
- if (trackElement === this.trackElements_[i]) {
- if (this.trackElements_[i].track && typeof this.trackElements_[i].track.off === 'function') {
- this.trackElements_[i].track.off();
- }
- if (typeof this.trackElements_[i].off === 'function') {
- this.trackElements_[i].off();
- }
- this.trackElements_.splice(i, 1);
- break;
- }
- }
- };
- return HtmlTrackElementList;
- }();
- /**
- * @file text-track-cue-list.js
- */
- /**
- * @typedef {Object} TextTrackCueList~TextTrackCue
- *
- * @property {string} id
- * The unique id for this text track cue
- *
- * @property {number} startTime
- * The start time for this text track cue
- *
- * @property {number} endTime
- * The end time for this text track cue
- *
- * @property {boolean} pauseOnExit
- * Pause when the end time is reached if true.
- *
- * @see [Spec]{@link https://html.spec.whatwg.org/multipage/embedded-content.html#texttrackcue}
- */
- /**
- * A List of TextTrackCues.
- *
- * @see [Spec]{@link https://html.spec.whatwg.org/multipage/embedded-content.html#texttrackcuelist}
- */
- var TextTrackCueList = /*#__PURE__*/function () {
- /**
- * Create an instance of this class..
- *
- * @param {Array} cues
- * A list of cues to be initialized with
- */
- function TextTrackCueList(cues) {
- TextTrackCueList.prototype.setCues_.call(this, cues);
- /**
- * @memberof TextTrackCueList
- * @member {number} length
- * The current number of `TextTrackCue`s in the TextTrackCueList.
- * @instance
- */
- Object.defineProperty(this, 'length', {
- get: function get() {
- return this.length_;
- }
- });
- }
- /**
- * A setter for cues in this list. Creates getters
- * an an index for the cues.
- *
- * @param {Array} cues
- * An array of cues to set
- *
- * @private
- */
- var _proto = TextTrackCueList.prototype;
- _proto.setCues_ = function setCues_(cues) {
- var oldLength = this.length || 0;
- var i = 0;
- var l = cues.length;
- this.cues_ = cues;
- this.length_ = cues.length;
- var defineProp = function defineProp(index) {
- if (!('' + index in this)) {
- Object.defineProperty(this, '' + index, {
- get: function get() {
- return this.cues_[index];
- }
- });
- }
- };
- if (oldLength < l) {
- i = oldLength;
- for (; i < l; i++) {
- defineProp.call(this, i);
- }
- }
- }
- /**
- * Get a `TextTrackCue` that is currently in the `TextTrackCueList` by id.
- *
- * @param {string} id
- * The id of the cue that should be searched for.
- *
- * @return {TextTrackCueList~TextTrackCue|null}
- * A single cue or null if none was found.
- */
- ;
- _proto.getCueById = function getCueById(id) {
- var result = null;
- for (var i = 0, l = this.length; i < l; i++) {
- var cue = this[i];
- if (cue.id === id) {
- result = cue;
- break;
- }
- }
- return result;
- };
- return TextTrackCueList;
- }();
- /**
- * @file track-kinds.js
- */
- /**
- * All possible `VideoTrackKind`s
- *
- * @see https://html.spec.whatwg.org/multipage/embedded-content.html#dom-videotrack-kind
- * @typedef VideoTrack~Kind
- * @enum
- */
- var VideoTrackKind = {
- alternative: 'alternative',
- captions: 'captions',
- main: 'main',
- sign: 'sign',
- subtitles: 'subtitles',
- commentary: 'commentary'
- };
- /**
- * All possible `AudioTrackKind`s
- *
- * @see https://html.spec.whatwg.org/multipage/embedded-content.html#dom-audiotrack-kind
- * @typedef AudioTrack~Kind
- * @enum
- */
- var AudioTrackKind = {
- 'alternative': 'alternative',
- 'descriptions': 'descriptions',
- 'main': 'main',
- 'main-desc': 'main-desc',
- 'translation': 'translation',
- 'commentary': 'commentary'
- };
- /**
- * All possible `TextTrackKind`s
- *
- * @see https://html.spec.whatwg.org/multipage/embedded-content.html#dom-texttrack-kind
- * @typedef TextTrack~Kind
- * @enum
- */
- var TextTrackKind = {
- subtitles: 'subtitles',
- captions: 'captions',
- descriptions: 'descriptions',
- chapters: 'chapters',
- metadata: 'metadata'
- };
- /**
- * All possible `TextTrackMode`s
- *
- * @see https://html.spec.whatwg.org/multipage/embedded-content.html#texttrackmode
- * @typedef TextTrack~Mode
- * @enum
- */
- var TextTrackMode = {
- disabled: 'disabled',
- hidden: 'hidden',
- showing: 'showing'
- };
- /**
- * A Track class that contains all of the common functionality for {@link AudioTrack},
- * {@link VideoTrack}, and {@link TextTrack}.
- *
- * > Note: This class should not be used directly
- *
- * @see {@link https://html.spec.whatwg.org/multipage/embedded-content.html}
- * @extends EventTarget
- * @abstract
- */
- var Track = /*#__PURE__*/function (_EventTarget) {
- _inheritsLoose(Track, _EventTarget);
- /**
- * Create an instance of this class.
- *
- * @param {Object} [options={}]
- * Object of option names and values
- *
- * @param {string} [options.kind='']
- * A valid kind for the track type you are creating.
- *
- * @param {string} [options.id='vjs_track_' + Guid.newGUID()]
- * A unique id for this AudioTrack.
- *
- * @param {string} [options.label='']
- * The menu label for this track.
- *
- * @param {string} [options.language='']
- * A valid two character language code.
- *
- * @abstract
- */
- function Track(options) {
- var _this;
- if (options === void 0) {
- options = {};
- }
- _this = _EventTarget.call(this) || this;
- var trackProps = {
- id: options.id || 'vjs_track_' + newGUID(),
- kind: options.kind || '',
- language: options.language || ''
- };
- var label = options.label || '';
- /**
- * @memberof Track
- * @member {string} id
- * The id of this track. Cannot be changed after creation.
- * @instance
- *
- * @readonly
- */
- /**
- * @memberof Track
- * @member {string} kind
- * The kind of track that this is. Cannot be changed after creation.
- * @instance
- *
- * @readonly
- */
- /**
- * @memberof Track
- * @member {string} language
- * The two letter language code for this track. Cannot be changed after
- * creation.
- * @instance
- *
- * @readonly
- */
- var _loop = function _loop(key) {
- Object.defineProperty(_assertThisInitialized(_this), key, {
- get: function get() {
- return trackProps[key];
- },
- set: function set() {}
- });
- };
- for (var key in trackProps) {
- _loop(key);
- }
- /**
- * @memberof Track
- * @member {string} label
- * The label of this track. Cannot be changed after creation.
- * @instance
- *
- * @fires Track#labelchange
- */
- Object.defineProperty(_assertThisInitialized(_this), 'label', {
- get: function get() {
- return label;
- },
- set: function set(newLabel) {
- if (newLabel !== label) {
- label = newLabel;
- /**
- * An event that fires when label changes on this track.
- *
- * > Note: This is not part of the spec!
- *
- * @event Track#labelchange
- * @type {EventTarget~Event}
- */
- this.trigger('labelchange');
- }
- }
- });
- return _this;
- }
- return Track;
- }(EventTarget$2);
- /**
- * @file url.js
- * @module url
- */
- /**
- * @typedef {Object} url:URLObject
- *
- * @property {string} protocol
- * The protocol of the url that was parsed.
- *
- * @property {string} hostname
- * The hostname of the url that was parsed.
- *
- * @property {string} port
- * The port of the url that was parsed.
- *
- * @property {string} pathname
- * The pathname of the url that was parsed.
- *
- * @property {string} search
- * The search query of the url that was parsed.
- *
- * @property {string} hash
- * The hash of the url that was parsed.
- *
- * @property {string} host
- * The host of the url that was parsed.
- */
- /**
- * Resolve and parse the elements of a URL.
- *
- * @function
- * @param {String} url
- * The url to parse
- *
- * @return {url:URLObject}
- * An object of url details
- */
- var parseUrl = function parseUrl(url) {
- // This entire method can be replace with URL once we are able to drop IE11
- var props = ['protocol', 'hostname', 'port', 'pathname', 'search', 'hash', 'host']; // add the url to an anchor and let the browser parse the URL
- var a = document.createElement('a');
- a.href = url; // Copy the specific URL properties to a new object
- // This is also needed for IE because the anchor loses its
- // properties when it's removed from the dom
- var details = {};
- for (var i = 0; i < props.length; i++) {
- details[props[i]] = a[props[i]];
- } // IE adds the port to the host property unlike everyone else. If
- // a port identifier is added for standard ports, strip it.
- if (details.protocol === 'http:') {
- details.host = details.host.replace(/:80$/, '');
- }
- if (details.protocol === 'https:') {
- details.host = details.host.replace(/:443$/, '');
- }
- if (!details.protocol) {
- details.protocol = window$1.location.protocol;
- }
- /* istanbul ignore if */
- if (!details.host) {
- details.host = window$1.location.host;
- }
- return details;
- };
- /**
- * Get absolute version of relative URL. Used to tell Flash the correct URL.
- *
- * @function
- * @param {string} url
- * URL to make absolute
- *
- * @return {string}
- * Absolute URL
- *
- * @see http://stackoverflow.com/questions/470832/getting-an-absolute-url-from-a-relative-one-ie6-issue
- */
- var getAbsoluteURL = function getAbsoluteURL(url) {
- // Check if absolute URL
- if (!url.match(/^https?:\/\//)) {
- // Convert to absolute URL. Flash hosted off-site needs an absolute URL.
- // add the url to an anchor and let the browser parse the URL
- var a = document.createElement('a');
- a.href = url;
- url = a.href;
- }
- return url;
- };
- /**
- * Returns the extension of the passed file name. It will return an empty string
- * if passed an invalid path.
- *
- * @function
- * @param {string} path
- * The fileName path like '/path/to/file.mp4'
- *
- * @return {string}
- * The extension in lower case or an empty string if no
- * extension could be found.
- */
- var getFileExtension = function getFileExtension(path) {
- if (typeof path === 'string') {
- var splitPathRe = /^(\/?)([\s\S]*?)((?:\.{1,2}|[^\/]+?)(\.([^\.\/\?]+)))(?:[\/]*|[\?].*)$/;
- var pathParts = splitPathRe.exec(path);
- if (pathParts) {
- return pathParts.pop().toLowerCase();
- }
- }
- return '';
- };
- /**
- * Returns whether the url passed is a cross domain request or not.
- *
- * @function
- * @param {string} url
- * The url to check.
- *
- * @param {Object} [winLoc]
- * the domain to check the url against, defaults to window.location
- *
- * @param {string} [winLoc.protocol]
- * The window location protocol defaults to window.location.protocol
- *
- * @param {string} [winLoc.host]
- * The window location host defaults to window.location.host
- *
- * @return {boolean}
- * Whether it is a cross domain request or not.
- */
- var isCrossOrigin = function isCrossOrigin(url, winLoc) {
- if (winLoc === void 0) {
- winLoc = window$1.location;
- }
- var urlInfo = parseUrl(url); // IE8 protocol relative urls will return ':' for protocol
- var srcProtocol = urlInfo.protocol === ':' ? winLoc.protocol : urlInfo.protocol; // Check if url is for another domain/origin
- // IE8 doesn't know location.origin, so we won't rely on it here
- var crossOrigin = srcProtocol + urlInfo.host !== winLoc.protocol + winLoc.host;
- return crossOrigin;
- };
- var Url = /*#__PURE__*/Object.freeze({
- __proto__: null,
- parseUrl: parseUrl,
- getAbsoluteURL: getAbsoluteURL,
- getFileExtension: getFileExtension,
- isCrossOrigin: isCrossOrigin
- });
- /**
- * Takes a webvtt file contents and parses it into cues
- *
- * @param {string} srcContent
- * webVTT file contents
- *
- * @param {TextTrack} track
- * TextTrack to add cues to. Cues come from the srcContent.
- *
- * @private
- */
- var parseCues = function parseCues(srcContent, track) {
- var parser = new window$1.WebVTT.Parser(window$1, window$1.vttjs, window$1.WebVTT.StringDecoder());
- var errors = [];
- parser.oncue = function (cue) {
- track.addCue(cue);
- };
- parser.onparsingerror = function (error) {
- errors.push(error);
- };
- parser.onflush = function () {
- track.trigger({
- type: 'loadeddata',
- target: track
- });
- };
- parser.parse(srcContent);
- if (errors.length > 0) {
- if (window$1.console && window$1.console.groupCollapsed) {
- window$1.console.groupCollapsed("Text Track parsing errors for " + track.src);
- }
- errors.forEach(function (error) {
- return log$1.error(error);
- });
- if (window$1.console && window$1.console.groupEnd) {
- window$1.console.groupEnd();
- }
- }
- parser.flush();
- };
- /**
- * Load a `TextTrack` from a specified url.
- *
- * @param {string} src
- * Url to load track from.
- *
- * @param {TextTrack} track
- * Track to add cues to. Comes from the content at the end of `url`.
- *
- * @private
- */
- var loadTrack = function loadTrack(src, track) {
- var opts = {
- uri: src
- };
- var crossOrigin = isCrossOrigin(src);
- if (crossOrigin) {
- opts.cors = crossOrigin;
- }
- var withCredentials = track.tech_.crossOrigin() === 'use-credentials';
- if (withCredentials) {
- opts.withCredentials = withCredentials;
- }
- XHR(opts, bind(this, function (err, response, responseBody) {
- if (err) {
- return log$1.error(err, response);
- }
- track.loaded_ = true; // Make sure that vttjs has loaded, otherwise, wait till it finished loading
- // NOTE: this is only used for the alt/video.novtt.js build
- if (typeof window$1.WebVTT !== 'function') {
- if (track.tech_) {
- // to prevent use before define eslint error, we define loadHandler
- // as a let here
- track.tech_.any(['vttjsloaded', 'vttjserror'], function (event) {
- if (event.type === 'vttjserror') {
- log$1.error("vttjs failed to load, stopping trying to process " + track.src);
- return;
- }
- return parseCues(responseBody, track);
- });
- }
- } else {
- parseCues(responseBody, track);
- }
- }));
- };
- /**
- * A representation of a single `TextTrack`.
- *
- * @see [Spec]{@link https://html.spec.whatwg.org/multipage/embedded-content.html#texttrack}
- * @extends Track
- */
- var TextTrack = /*#__PURE__*/function (_Track) {
- _inheritsLoose(TextTrack, _Track);
- /**
- * Create an instance of this class.
- *
- * @param {Object} options={}
- * Object of option names and values
- *
- * @param {Tech} options.tech
- * A reference to the tech that owns this TextTrack.
- *
- * @param {TextTrack~Kind} [options.kind='subtitles']
- * A valid text track kind.
- *
- * @param {TextTrack~Mode} [options.mode='disabled']
- * A valid text track mode.
- *
- * @param {string} [options.id='vjs_track_' + Guid.newGUID()]
- * A unique id for this TextTrack.
- *
- * @param {string} [options.label='']
- * The menu label for this track.
- *
- * @param {string} [options.language='']
- * A valid two character language code.
- *
- * @param {string} [options.srclang='']
- * A valid two character language code. An alternative, but deprioritized
- * version of `options.language`
- *
- * @param {string} [options.src]
- * A url to TextTrack cues.
- *
- * @param {boolean} [options.default]
- * If this track should default to on or off.
- */
- function TextTrack(options) {
- var _this;
- if (options === void 0) {
- options = {};
- }
- if (!options.tech) {
- throw new Error('A tech was not provided.');
- }
- var settings = mergeOptions$3(options, {
- kind: TextTrackKind[options.kind] || 'subtitles',
- language: options.language || options.srclang || ''
- });
- var mode = TextTrackMode[settings.mode] || 'disabled';
- var default_ = settings["default"];
- if (settings.kind === 'metadata' || settings.kind === 'chapters') {
- mode = 'hidden';
- }
- _this = _Track.call(this, settings) || this;
- _this.tech_ = settings.tech;
- _this.cues_ = [];
- _this.activeCues_ = [];
- _this.preload_ = _this.tech_.preloadTextTracks !== false;
- var cues = new TextTrackCueList(_this.cues_);
- var activeCues = new TextTrackCueList(_this.activeCues_);
- var changed = false;
- _this.timeupdateHandler = bind(_assertThisInitialized(_this), function (event) {
- if (event === void 0) {
- event = {};
- }
- if (this.tech_.isDisposed()) {
- return;
- }
- if (!this.tech_.isReady_) {
- if (event.type !== 'timeupdate') {
- this.rvf_ = this.tech_.requestVideoFrameCallback(this.timeupdateHandler);
- }
- return;
- } // Accessing this.activeCues for the side-effects of updating itself
- // due to its nature as a getter function. Do not remove or cues will
- // stop updating!
- // Use the setter to prevent deletion from uglify (pure_getters rule)
- this.activeCues = this.activeCues;
- if (changed) {
- this.trigger('cuechange');
- changed = false;
- }
- if (event.type !== 'timeupdate') {
- this.rvf_ = this.tech_.requestVideoFrameCallback(this.timeupdateHandler);
- }
- });
- var disposeHandler = function disposeHandler() {
- _this.stopTracking();
- };
- _this.tech_.one('dispose', disposeHandler);
- if (mode !== 'disabled') {
- _this.startTracking();
- }
- Object.defineProperties(_assertThisInitialized(_this), {
- /**
- * @memberof TextTrack
- * @member {boolean} default
- * If this track was set to be on or off by default. Cannot be changed after
- * creation.
- * @instance
- *
- * @readonly
- */
- "default": {
- get: function get() {
- return default_;
- },
- set: function set() {}
- },
- /**
- * @memberof TextTrack
- * @member {string} mode
- * Set the mode of this TextTrack to a valid {@link TextTrack~Mode}. Will
- * not be set if setting to an invalid mode.
- * @instance
- *
- * @fires TextTrack#modechange
- */
- mode: {
- get: function get() {
- return mode;
- },
- set: function set(newMode) {
- if (!TextTrackMode[newMode]) {
- return;
- }
- if (mode === newMode) {
- return;
- }
- mode = newMode;
- if (!this.preload_ && mode !== 'disabled' && this.cues.length === 0) {
- // On-demand load.
- loadTrack(this.src, this);
- }
- this.stopTracking();
- if (mode !== 'disabled') {
- this.startTracking();
- }
- /**
- * An event that fires when mode changes on this track. This allows
- * the TextTrackList that holds this track to act accordingly.
- *
- * > Note: This is not part of the spec!
- *
- * @event TextTrack#modechange
- * @type {EventTarget~Event}
- */
- this.trigger('modechange');
- }
- },
- /**
- * @memberof TextTrack
- * @member {TextTrackCueList} cues
- * The text track cue list for this TextTrack.
- * @instance
- */
- cues: {
- get: function get() {
- if (!this.loaded_) {
- return null;
- }
- return cues;
- },
- set: function set() {}
- },
- /**
- * @memberof TextTrack
- * @member {TextTrackCueList} activeCues
- * The list text track cues that are currently active for this TextTrack.
- * @instance
- */
- activeCues: {
- get: function get() {
- if (!this.loaded_) {
- return null;
- } // nothing to do
- if (this.cues.length === 0) {
- return activeCues;
- }
- var ct = this.tech_.currentTime();
- var active = [];
- for (var i = 0, l = this.cues.length; i < l; i++) {
- var cue = this.cues[i];
- if (cue.startTime <= ct && cue.endTime >= ct) {
- active.push(cue);
- } else if (cue.startTime === cue.endTime && cue.startTime <= ct && cue.startTime + 0.5 >= ct) {
- active.push(cue);
- }
- }
- changed = false;
- if (active.length !== this.activeCues_.length) {
- changed = true;
- } else {
- for (var _i = 0; _i < active.length; _i++) {
- if (this.activeCues_.indexOf(active[_i]) === -1) {
- changed = true;
- }
- }
- }
- this.activeCues_ = active;
- activeCues.setCues_(this.activeCues_);
- return activeCues;
- },
- // /!\ Keep this setter empty (see the timeupdate handler above)
- set: function set() {}
- }
- });
- if (settings.src) {
- _this.src = settings.src;
- if (!_this.preload_) {
- // Tracks will load on-demand.
- // Act like we're loaded for other purposes.
- _this.loaded_ = true;
- }
- if (_this.preload_ || settings.kind !== 'subtitles' && settings.kind !== 'captions') {
- loadTrack(_this.src, _assertThisInitialized(_this));
- }
- } else {
- _this.loaded_ = true;
- }
- return _this;
- }
- var _proto = TextTrack.prototype;
- _proto.startTracking = function startTracking() {
- // More precise cues based on requestVideoFrameCallback with a requestAnimationFram fallback
- this.rvf_ = this.tech_.requestVideoFrameCallback(this.timeupdateHandler); // Also listen to timeupdate in case rVFC/rAF stops (window in background, audio in video el)
- this.tech_.on('timeupdate', this.timeupdateHandler);
- };
- _proto.stopTracking = function stopTracking() {
- if (this.rvf_) {
- this.tech_.cancelVideoFrameCallback(this.rvf_);
- this.rvf_ = undefined;
- }
- this.tech_.off('timeupdate', this.timeupdateHandler);
- }
- /**
- * Add a cue to the internal list of cues.
- *
- * @param {TextTrack~Cue} cue
- * The cue to add to our internal list
- */
- ;
- _proto.addCue = function addCue(originalCue) {
- var cue = originalCue;
- if (window$1.vttjs && !(originalCue instanceof window$1.vttjs.VTTCue)) {
- cue = new window$1.vttjs.VTTCue(originalCue.startTime, originalCue.endTime, originalCue.text);
- for (var prop in originalCue) {
- if (!(prop in cue)) {
- cue[prop] = originalCue[prop];
- }
- } // make sure that `id` is copied over
- cue.id = originalCue.id;
- cue.originalCue_ = originalCue;
- }
- var tracks = this.tech_.textTracks();
- for (var i = 0; i < tracks.length; i++) {
- if (tracks[i] !== this) {
- tracks[i].removeCue(cue);
- }
- }
- this.cues_.push(cue);
- this.cues.setCues_(this.cues_);
- }
- /**
- * Remove a cue from our internal list
- *
- * @param {TextTrack~Cue} removeCue
- * The cue to remove from our internal list
- */
- ;
- _proto.removeCue = function removeCue(_removeCue) {
- var i = this.cues_.length;
- while (i--) {
- var cue = this.cues_[i];
- if (cue === _removeCue || cue.originalCue_ && cue.originalCue_ === _removeCue) {
- this.cues_.splice(i, 1);
- this.cues.setCues_(this.cues_);
- break;
- }
- }
- };
- return TextTrack;
- }(Track);
- /**
- * cuechange - One or more cues in the track have become active or stopped being active.
- */
- TextTrack.prototype.allowedEvents_ = {
- cuechange: 'cuechange'
- };
- /**
- * A representation of a single `AudioTrack`. If it is part of an {@link AudioTrackList}
- * only one `AudioTrack` in the list will be enabled at a time.
- *
- * @see [Spec]{@link https://html.spec.whatwg.org/multipage/embedded-content.html#audiotrack}
- * @extends Track
- */
- var AudioTrack = /*#__PURE__*/function (_Track) {
- _inheritsLoose(AudioTrack, _Track);
- /**
- * Create an instance of this class.
- *
- * @param {Object} [options={}]
- * Object of option names and values
- *
- * @param {AudioTrack~Kind} [options.kind='']
- * A valid audio track kind
- *
- * @param {string} [options.id='vjs_track_' + Guid.newGUID()]
- * A unique id for this AudioTrack.
- *
- * @param {string} [options.label='']
- * The menu label for this track.
- *
- * @param {string} [options.language='']
- * A valid two character language code.
- *
- * @param {boolean} [options.enabled]
- * If this track is the one that is currently playing. If this track is part of
- * an {@link AudioTrackList}, only one {@link AudioTrack} will be enabled.
- */
- function AudioTrack(options) {
- var _this;
- if (options === void 0) {
- options = {};
- }
- var settings = mergeOptions$3(options, {
- kind: AudioTrackKind[options.kind] || ''
- });
- _this = _Track.call(this, settings) || this;
- var enabled = false;
- /**
- * @memberof AudioTrack
- * @member {boolean} enabled
- * If this `AudioTrack` is enabled or not. When setting this will
- * fire {@link AudioTrack#enabledchange} if the state of enabled is changed.
- * @instance
- *
- * @fires VideoTrack#selectedchange
- */
- Object.defineProperty(_assertThisInitialized(_this), 'enabled', {
- get: function get() {
- return enabled;
- },
- set: function set(newEnabled) {
- // an invalid or unchanged value
- if (typeof newEnabled !== 'boolean' || newEnabled === enabled) {
- return;
- }
- enabled = newEnabled;
- /**
- * An event that fires when enabled changes on this track. This allows
- * the AudioTrackList that holds this track to act accordingly.
- *
- * > Note: This is not part of the spec! Native tracks will do
- * this internally without an event.
- *
- * @event AudioTrack#enabledchange
- * @type {EventTarget~Event}
- */
- this.trigger('enabledchange');
- }
- }); // if the user sets this track to selected then
- // set selected to that true value otherwise
- // we keep it false
- if (settings.enabled) {
- _this.enabled = settings.enabled;
- }
- _this.loaded_ = true;
- return _this;
- }
- return AudioTrack;
- }(Track);
- /**
- * A representation of a single `VideoTrack`.
- *
- * @see [Spec]{@link https://html.spec.whatwg.org/multipage/embedded-content.html#videotrack}
- * @extends Track
- */
- var VideoTrack = /*#__PURE__*/function (_Track) {
- _inheritsLoose(VideoTrack, _Track);
- /**
- * Create an instance of this class.
- *
- * @param {Object} [options={}]
- * Object of option names and values
- *
- * @param {string} [options.kind='']
- * A valid {@link VideoTrack~Kind}
- *
- * @param {string} [options.id='vjs_track_' + Guid.newGUID()]
- * A unique id for this AudioTrack.
- *
- * @param {string} [options.label='']
- * The menu label for this track.
- *
- * @param {string} [options.language='']
- * A valid two character language code.
- *
- * @param {boolean} [options.selected]
- * If this track is the one that is currently playing.
- */
- function VideoTrack(options) {
- var _this;
- if (options === void 0) {
- options = {};
- }
- var settings = mergeOptions$3(options, {
- kind: VideoTrackKind[options.kind] || ''
- });
- _this = _Track.call(this, settings) || this;
- var selected = false;
- /**
- * @memberof VideoTrack
- * @member {boolean} selected
- * If this `VideoTrack` is selected or not. When setting this will
- * fire {@link VideoTrack#selectedchange} if the state of selected changed.
- * @instance
- *
- * @fires VideoTrack#selectedchange
- */
- Object.defineProperty(_assertThisInitialized(_this), 'selected', {
- get: function get() {
- return selected;
- },
- set: function set(newSelected) {
- // an invalid or unchanged value
- if (typeof newSelected !== 'boolean' || newSelected === selected) {
- return;
- }
- selected = newSelected;
- /**
- * An event that fires when selected changes on this track. This allows
- * the VideoTrackList that holds this track to act accordingly.
- *
- * > Note: This is not part of the spec! Native tracks will do
- * this internally without an event.
- *
- * @event VideoTrack#selectedchange
- * @type {EventTarget~Event}
- */
- this.trigger('selectedchange');
- }
- }); // if the user sets this track to selected then
- // set selected to that true value otherwise
- // we keep it false
- if (settings.selected) {
- _this.selected = settings.selected;
- }
- return _this;
- }
- return VideoTrack;
- }(Track);
- /**
- * @memberof HTMLTrackElement
- * @typedef {HTMLTrackElement~ReadyState}
- * @enum {number}
- */
- var NONE = 0;
- var LOADING = 1;
- var LOADED = 2;
- var ERROR = 3;
- /**
- * A single track represented in the DOM.
- *
- * @see [Spec]{@link https://html.spec.whatwg.org/multipage/embedded-content.html#htmltrackelement}
- * @extends EventTarget
- */
- var HTMLTrackElement = /*#__PURE__*/function (_EventTarget) {
- _inheritsLoose(HTMLTrackElement, _EventTarget);
- /**
- * Create an instance of this class.
- *
- * @param {Object} options={}
- * Object of option names and values
- *
- * @param {Tech} options.tech
- * A reference to the tech that owns this HTMLTrackElement.
- *
- * @param {TextTrack~Kind} [options.kind='subtitles']
- * A valid text track kind.
- *
- * @param {TextTrack~Mode} [options.mode='disabled']
- * A valid text track mode.
- *
- * @param {string} [options.id='vjs_track_' + Guid.newGUID()]
- * A unique id for this TextTrack.
- *
- * @param {string} [options.label='']
- * The menu label for this track.
- *
- * @param {string} [options.language='']
- * A valid two character language code.
- *
- * @param {string} [options.srclang='']
- * A valid two character language code. An alternative, but deprioritized
- * version of `options.language`
- *
- * @param {string} [options.src]
- * A url to TextTrack cues.
- *
- * @param {boolean} [options.default]
- * If this track should default to on or off.
- */
- function HTMLTrackElement(options) {
- var _this;
- if (options === void 0) {
- options = {};
- }
- _this = _EventTarget.call(this) || this;
- var readyState;
- var track = new TextTrack(options);
- _this.kind = track.kind;
- _this.src = track.src;
- _this.srclang = track.language;
- _this.label = track.label;
- _this["default"] = track["default"];
- Object.defineProperties(_assertThisInitialized(_this), {
- /**
- * @memberof HTMLTrackElement
- * @member {HTMLTrackElement~ReadyState} readyState
- * The current ready state of the track element.
- * @instance
- */
- readyState: {
- get: function get() {
- return readyState;
- }
- },
- /**
- * @memberof HTMLTrackElement
- * @member {TextTrack} track
- * The underlying TextTrack object.
- * @instance
- *
- */
- track: {
- get: function get() {
- return track;
- }
- }
- });
- readyState = NONE;
- /**
- * @listens TextTrack#loadeddata
- * @fires HTMLTrackElement#load
- */
- track.addEventListener('loadeddata', function () {
- readyState = LOADED;
- _this.trigger({
- type: 'load',
- target: _assertThisInitialized(_this)
- });
- });
- return _this;
- }
- return HTMLTrackElement;
- }(EventTarget$2);
- HTMLTrackElement.prototype.allowedEvents_ = {
- load: 'load'
- };
- HTMLTrackElement.NONE = NONE;
- HTMLTrackElement.LOADING = LOADING;
- HTMLTrackElement.LOADED = LOADED;
- HTMLTrackElement.ERROR = ERROR;
- /*
- * This file contains all track properties that are used in
- * player.js, tech.js, html5.js and possibly other techs in the future.
- */
- var NORMAL = {
- audio: {
- ListClass: AudioTrackList,
- TrackClass: AudioTrack,
- capitalName: 'Audio'
- },
- video: {
- ListClass: VideoTrackList,
- TrackClass: VideoTrack,
- capitalName: 'Video'
- },
- text: {
- ListClass: TextTrackList,
- TrackClass: TextTrack,
- capitalName: 'Text'
- }
- };
- Object.keys(NORMAL).forEach(function (type) {
- NORMAL[type].getterName = type + "Tracks";
- NORMAL[type].privateName = type + "Tracks_";
- });
- var REMOTE = {
- remoteText: {
- ListClass: TextTrackList,
- TrackClass: TextTrack,
- capitalName: 'RemoteText',
- getterName: 'remoteTextTracks',
- privateName: 'remoteTextTracks_'
- },
- remoteTextEl: {
- ListClass: HtmlTrackElementList,
- TrackClass: HTMLTrackElement,
- capitalName: 'RemoteTextTrackEls',
- getterName: 'remoteTextTrackEls',
- privateName: 'remoteTextTrackEls_'
- }
- };
- var ALL = _extends({}, NORMAL, REMOTE);
- REMOTE.names = Object.keys(REMOTE);
- NORMAL.names = Object.keys(NORMAL);
- ALL.names = [].concat(REMOTE.names).concat(NORMAL.names);
- /**
- * An Object containing a structure like: `{src: 'url', type: 'mimetype'}` or string
- * that just contains the src url alone.
- * * `var SourceObject = {src: 'http://ex.com/video.mp4', type: 'video/mp4'};`
- * `var SourceString = 'http://example.com/some-video.mp4';`
- *
- * @typedef {Object|string} Tech~SourceObject
- *
- * @property {string} src
- * The url to the source
- *
- * @property {string} type
- * The mime type of the source
- */
- /**
- * A function used by {@link Tech} to create a new {@link TextTrack}.
- *
- * @private
- *
- * @param {Tech} self
- * An instance of the Tech class.
- *
- * @param {string} kind
- * `TextTrack` kind (subtitles, captions, descriptions, chapters, or metadata)
- *
- * @param {string} [label]
- * Label to identify the text track
- *
- * @param {string} [language]
- * Two letter language abbreviation
- *
- * @param {Object} [options={}]
- * An object with additional text track options
- *
- * @return {TextTrack}
- * The text track that was created.
- */
- function createTrackHelper(self, kind, label, language, options) {
- if (options === void 0) {
- options = {};
- }
- var tracks = self.textTracks();
- options.kind = kind;
- if (label) {
- options.label = label;
- }
- if (language) {
- options.language = language;
- }
- options.tech = self;
- var track = new ALL.text.TrackClass(options);
- tracks.addTrack(track);
- return track;
- }
- /**
- * This is the base class for media playback technology controllers, such as
- * {@link HTML5}
- *
- * @extends Component
- */
- var Tech = /*#__PURE__*/function (_Component) {
- _inheritsLoose(Tech, _Component);
- /**
- * Create an instance of this Tech.
- *
- * @param {Object} [options]
- * The key/value store of player options.
- *
- * @param {Component~ReadyCallback} ready
- * Callback function to call when the `HTML5` Tech is ready.
- */
- function Tech(options, ready) {
- var _this;
- if (options === void 0) {
- options = {};
- }
- if (ready === void 0) {
- ready = function ready() {};
- }
- // we don't want the tech to report user activity automatically.
- // This is done manually in addControlsListeners
- options.reportTouchActivity = false;
- _this = _Component.call(this, null, options, ready) || this;
- _this.onDurationChange_ = function (e) {
- return _this.onDurationChange(e);
- };
- _this.trackProgress_ = function (e) {
- return _this.trackProgress(e);
- };
- _this.trackCurrentTime_ = function (e) {
- return _this.trackCurrentTime(e);
- };
- _this.stopTrackingCurrentTime_ = function (e) {
- return _this.stopTrackingCurrentTime(e);
- };
- _this.disposeSourceHandler_ = function (e) {
- return _this.disposeSourceHandler(e);
- };
- _this.queuedHanders_ = new Set(); // keep track of whether the current source has played at all to
- // implement a very limited played()
- _this.hasStarted_ = false;
- _this.on('playing', function () {
- this.hasStarted_ = true;
- });
- _this.on('loadstart', function () {
- this.hasStarted_ = false;
- });
- ALL.names.forEach(function (name) {
- var props = ALL[name];
- if (options && options[props.getterName]) {
- _this[props.privateName] = options[props.getterName];
- }
- }); // Manually track progress in cases where the browser/tech doesn't report it.
- if (!_this.featuresProgressEvents) {
- _this.manualProgressOn();
- } // Manually track timeupdates in cases where the browser/tech doesn't report it.
- if (!_this.featuresTimeupdateEvents) {
- _this.manualTimeUpdatesOn();
- }
- ['Text', 'Audio', 'Video'].forEach(function (track) {
- if (options["native" + track + "Tracks"] === false) {
- _this["featuresNative" + track + "Tracks"] = false;
- }
- });
- if (options.nativeCaptions === false || options.nativeTextTracks === false) {
- _this.featuresNativeTextTracks = false;
- } else if (options.nativeCaptions === true || options.nativeTextTracks === true) {
- _this.featuresNativeTextTracks = true;
- }
- if (!_this.featuresNativeTextTracks) {
- _this.emulateTextTracks();
- }
- _this.preloadTextTracks = options.preloadTextTracks !== false;
- _this.autoRemoteTextTracks_ = new ALL.text.ListClass();
- _this.initTrackListeners(); // Turn on component tap events only if not using native controls
- if (!options.nativeControlsForTouch) {
- _this.emitTapEvents();
- }
- if (_this.constructor) {
- _this.name_ = _this.constructor.name || 'Unknown Tech';
- }
- return _this;
- }
- /**
- * A special function to trigger source set in a way that will allow player
- * to re-trigger if the player or tech are not ready yet.
- *
- * @fires Tech#sourceset
- * @param {string} src The source string at the time of the source changing.
- */
- var _proto = Tech.prototype;
- _proto.triggerSourceset = function triggerSourceset(src) {
- var _this2 = this;
- if (!this.isReady_) {
- // on initial ready we have to trigger source set
- // 1ms after ready so that player can watch for it.
- this.one('ready', function () {
- return _this2.setTimeout(function () {
- return _this2.triggerSourceset(src);
- }, 1);
- });
- }
- /**
- * Fired when the source is set on the tech causing the media element
- * to reload.
- *
- * @see {@link Player#event:sourceset}
- * @event Tech#sourceset
- * @type {EventTarget~Event}
- */
- this.trigger({
- src: src,
- type: 'sourceset'
- });
- }
- /* Fallbacks for unsupported event types
- ================================================================================ */
- /**
- * Polyfill the `progress` event for browsers that don't support it natively.
- *
- * @see {@link Tech#trackProgress}
- */
- ;
- _proto.manualProgressOn = function manualProgressOn() {
- this.on('durationchange', this.onDurationChange_);
- this.manualProgress = true; // Trigger progress watching when a source begins loading
- this.one('ready', this.trackProgress_);
- }
- /**
- * Turn off the polyfill for `progress` events that was created in
- * {@link Tech#manualProgressOn}
- */
- ;
- _proto.manualProgressOff = function manualProgressOff() {
- this.manualProgress = false;
- this.stopTrackingProgress();
- this.off('durationchange', this.onDurationChange_);
- }
- /**
- * This is used to trigger a `progress` event when the buffered percent changes. It
- * sets an interval function that will be called every 500 milliseconds to check if the
- * buffer end percent has changed.
- *
- * > This function is called by {@link Tech#manualProgressOn}
- *
- * @param {EventTarget~Event} event
- * The `ready` event that caused this to run.
- *
- * @listens Tech#ready
- * @fires Tech#progress
- */
- ;
- _proto.trackProgress = function trackProgress(event) {
- this.stopTrackingProgress();
- this.progressInterval = this.setInterval(bind(this, function () {
- // Don't trigger unless buffered amount is greater than last time
- var numBufferedPercent = this.bufferedPercent();
- if (this.bufferedPercent_ !== numBufferedPercent) {
- /**
- * See {@link Player#progress}
- *
- * @event Tech#progress
- * @type {EventTarget~Event}
- */
- this.trigger('progress');
- }
- this.bufferedPercent_ = numBufferedPercent;
- if (numBufferedPercent === 1) {
- this.stopTrackingProgress();
- }
- }), 500);
- }
- /**
- * Update our internal duration on a `durationchange` event by calling
- * {@link Tech#duration}.
- *
- * @param {EventTarget~Event} event
- * The `durationchange` event that caused this to run.
- *
- * @listens Tech#durationchange
- */
- ;
- _proto.onDurationChange = function onDurationChange(event) {
- this.duration_ = this.duration();
- }
- /**
- * Get and create a `TimeRange` object for buffering.
- *
- * @return {TimeRange}
- * The time range object that was created.
- */
- ;
- _proto.buffered = function buffered() {
- return createTimeRanges(0, 0);
- }
- /**
- * Get the percentage of the current video that is currently buffered.
- *
- * @return {number}
- * A number from 0 to 1 that represents the decimal percentage of the
- * video that is buffered.
- *
- */
- ;
- _proto.bufferedPercent = function bufferedPercent$1() {
- return bufferedPercent(this.buffered(), this.duration_);
- }
- /**
- * Turn off the polyfill for `progress` events that was created in
- * {@link Tech#manualProgressOn}
- * Stop manually tracking progress events by clearing the interval that was set in
- * {@link Tech#trackProgress}.
- */
- ;
- _proto.stopTrackingProgress = function stopTrackingProgress() {
- this.clearInterval(this.progressInterval);
- }
- /**
- * Polyfill the `timeupdate` event for browsers that don't support it.
- *
- * @see {@link Tech#trackCurrentTime}
- */
- ;
- _proto.manualTimeUpdatesOn = function manualTimeUpdatesOn() {
- this.manualTimeUpdates = true;
- this.on('play', this.trackCurrentTime_);
- this.on('pause', this.stopTrackingCurrentTime_);
- }
- /**
- * Turn off the polyfill for `timeupdate` events that was created in
- * {@link Tech#manualTimeUpdatesOn}
- */
- ;
- _proto.manualTimeUpdatesOff = function manualTimeUpdatesOff() {
- this.manualTimeUpdates = false;
- this.stopTrackingCurrentTime();
- this.off('play', this.trackCurrentTime_);
- this.off('pause', this.stopTrackingCurrentTime_);
- }
- /**
- * Sets up an interval function to track current time and trigger `timeupdate` every
- * 250 milliseconds.
- *
- * @listens Tech#play
- * @triggers Tech#timeupdate
- */
- ;
- _proto.trackCurrentTime = function trackCurrentTime() {
- if (this.currentTimeInterval) {
- this.stopTrackingCurrentTime();
- }
- this.currentTimeInterval = this.setInterval(function () {
- /**
- * Triggered at an interval of 250ms to indicated that time is passing in the video.
- *
- * @event Tech#timeupdate
- * @type {EventTarget~Event}
- */
- this.trigger({
- type: 'timeupdate',
- target: this,
- manuallyTriggered: true
- }); // 42 = 24 fps // 250 is what Webkit uses // FF uses 15
- }, 250);
- }
- /**
- * Stop the interval function created in {@link Tech#trackCurrentTime} so that the
- * `timeupdate` event is no longer triggered.
- *
- * @listens {Tech#pause}
- */
- ;
- _proto.stopTrackingCurrentTime = function stopTrackingCurrentTime() {
- this.clearInterval(this.currentTimeInterval); // #1002 - if the video ends right before the next timeupdate would happen,
- // the progress bar won't make it all the way to the end
- this.trigger({
- type: 'timeupdate',
- target: this,
- manuallyTriggered: true
- });
- }
- /**
- * Turn off all event polyfills, clear the `Tech`s {@link AudioTrackList},
- * {@link VideoTrackList}, and {@link TextTrackList}, and dispose of this Tech.
- *
- * @fires Component#dispose
- */
- ;
- _proto.dispose = function dispose() {
- // clear out all tracks because we can't reuse them between techs
- this.clearTracks(NORMAL.names); // Turn off any manual progress or timeupdate tracking
- if (this.manualProgress) {
- this.manualProgressOff();
- }
- if (this.manualTimeUpdates) {
- this.manualTimeUpdatesOff();
- }
- _Component.prototype.dispose.call(this);
- }
- /**
- * Clear out a single `TrackList` or an array of `TrackLists` given their names.
- *
- * > Note: Techs without source handlers should call this between sources for `video`
- * & `audio` tracks. You don't want to use them between tracks!
- *
- * @param {string[]|string} types
- * TrackList names to clear, valid names are `video`, `audio`, and
- * `text`.
- */
- ;
- _proto.clearTracks = function clearTracks(types) {
- var _this3 = this;
- types = [].concat(types); // clear out all tracks because we can't reuse them between techs
- types.forEach(function (type) {
- var list = _this3[type + "Tracks"]() || [];
- var i = list.length;
- while (i--) {
- var track = list[i];
- if (type === 'text') {
- _this3.removeRemoteTextTrack(track);
- }
- list.removeTrack(track);
- }
- });
- }
- /**
- * Remove any TextTracks added via addRemoteTextTrack that are
- * flagged for automatic garbage collection
- */
- ;
- _proto.cleanupAutoTextTracks = function cleanupAutoTextTracks() {
- var list = this.autoRemoteTextTracks_ || [];
- var i = list.length;
- while (i--) {
- var track = list[i];
- this.removeRemoteTextTrack(track);
- }
- }
- /**
- * Reset the tech, which will removes all sources and reset the internal readyState.
- *
- * @abstract
- */
- ;
- _proto.reset = function reset() {}
- /**
- * Get the value of `crossOrigin` from the tech.
- *
- * @abstract
- *
- * @see {Html5#crossOrigin}
- */
- ;
- _proto.crossOrigin = function crossOrigin() {}
- /**
- * Set the value of `crossOrigin` on the tech.
- *
- * @abstract
- *
- * @param {string} crossOrigin the crossOrigin value
- * @see {Html5#setCrossOrigin}
- */
- ;
- _proto.setCrossOrigin = function setCrossOrigin() {}
- /**
- * Get or set an error on the Tech.
- *
- * @param {MediaError} [err]
- * Error to set on the Tech
- *
- * @return {MediaError|null}
- * The current error object on the tech, or null if there isn't one.
- */
- ;
- _proto.error = function error(err) {
- if (err !== undefined) {
- this.error_ = new MediaError(err);
- this.trigger('error');
- }
- return this.error_;
- }
- /**
- * Returns the `TimeRange`s that have been played through for the current source.
- *
- * > NOTE: This implementation is incomplete. It does not track the played `TimeRange`.
- * It only checks whether the source has played at all or not.
- *
- * @return {TimeRange}
- * - A single time range if this video has played
- * - An empty set of ranges if not.
- */
- ;
- _proto.played = function played() {
- if (this.hasStarted_) {
- return createTimeRanges(0, 0);
- }
- return createTimeRanges();
- }
- /**
- * Start playback
- *
- * @abstract
- *
- * @see {Html5#play}
- */
- ;
- _proto.play = function play() {}
- /**
- * Set whether we are scrubbing or not
- *
- * @abstract
- *
- * @see {Html5#setScrubbing}
- */
- ;
- _proto.setScrubbing = function setScrubbing() {}
- /**
- * Get whether we are scrubbing or not
- *
- * @abstract
- *
- * @see {Html5#scrubbing}
- */
- ;
- _proto.scrubbing = function scrubbing() {}
- /**
- * Causes a manual time update to occur if {@link Tech#manualTimeUpdatesOn} was
- * previously called.
- *
- * @fires Tech#timeupdate
- */
- ;
- _proto.setCurrentTime = function setCurrentTime() {
- // improve the accuracy of manual timeupdates
- if (this.manualTimeUpdates) {
- /**
- * A manual `timeupdate` event.
- *
- * @event Tech#timeupdate
- * @type {EventTarget~Event}
- */
- this.trigger({
- type: 'timeupdate',
- target: this,
- manuallyTriggered: true
- });
- }
- }
- /**
- * Turn on listeners for {@link VideoTrackList}, {@link {AudioTrackList}, and
- * {@link TextTrackList} events.
- *
- * This adds {@link EventTarget~EventListeners} for `addtrack`, and `removetrack`.
- *
- * @fires Tech#audiotrackchange
- * @fires Tech#videotrackchange
- * @fires Tech#texttrackchange
- */
- ;
- _proto.initTrackListeners = function initTrackListeners() {
- var _this4 = this;
- /**
- * Triggered when tracks are added or removed on the Tech {@link AudioTrackList}
- *
- * @event Tech#audiotrackchange
- * @type {EventTarget~Event}
- */
- /**
- * Triggered when tracks are added or removed on the Tech {@link VideoTrackList}
- *
- * @event Tech#videotrackchange
- * @type {EventTarget~Event}
- */
- /**
- * Triggered when tracks are added or removed on the Tech {@link TextTrackList}
- *
- * @event Tech#texttrackchange
- * @type {EventTarget~Event}
- */
- NORMAL.names.forEach(function (name) {
- var props = NORMAL[name];
- var trackListChanges = function trackListChanges() {
- _this4.trigger(name + "trackchange");
- };
- var tracks = _this4[props.getterName]();
- tracks.addEventListener('removetrack', trackListChanges);
- tracks.addEventListener('addtrack', trackListChanges);
- _this4.on('dispose', function () {
- tracks.removeEventListener('removetrack', trackListChanges);
- tracks.removeEventListener('addtrack', trackListChanges);
- });
- });
- }
- /**
- * Emulate TextTracks using vtt.js if necessary
- *
- * @fires Tech#vttjsloaded
- * @fires Tech#vttjserror
- */
- ;
- _proto.addWebVttScript_ = function addWebVttScript_() {
- var _this5 = this;
- if (window$1.WebVTT) {
- return;
- } // Initially, Tech.el_ is a child of a dummy-div wait until the Component system
- // signals that the Tech is ready at which point Tech.el_ is part of the DOM
- // before inserting the WebVTT script
- if (document.body.contains(this.el())) {
- // load via require if available and vtt.js script location was not passed in
- // as an option. novtt builds will turn the above require call into an empty object
- // which will cause this if check to always fail.
- if (!this.options_['vtt.js'] && isPlain(vtt) && Object.keys(vtt).length > 0) {
- this.trigger('vttjsloaded');
- return;
- } // load vtt.js via the script location option or the cdn of no location was
- // passed in
- var script = document.createElement('script');
- script.src = this.options_['vtt.js'] || 'https://vjs.zencdn.net/vttjs/0.14.1/vtt.min.js';
- script.onload = function () {
- /**
- * Fired when vtt.js is loaded.
- *
- * @event Tech#vttjsloaded
- * @type {EventTarget~Event}
- */
- _this5.trigger('vttjsloaded');
- };
- script.onerror = function () {
- /**
- * Fired when vtt.js was not loaded due to an error
- *
- * @event Tech#vttjsloaded
- * @type {EventTarget~Event}
- */
- _this5.trigger('vttjserror');
- };
- this.on('dispose', function () {
- script.onload = null;
- script.onerror = null;
- }); // but have not loaded yet and we set it to true before the inject so that
- // we don't overwrite the injected window.WebVTT if it loads right away
- window$1.WebVTT = true;
- this.el().parentNode.appendChild(script);
- } else {
- this.ready(this.addWebVttScript_);
- }
- }
- /**
- * Emulate texttracks
- *
- */
- ;
- _proto.emulateTextTracks = function emulateTextTracks() {
- var _this6 = this;
- var tracks = this.textTracks();
- var remoteTracks = this.remoteTextTracks();
- var handleAddTrack = function handleAddTrack(e) {
- return tracks.addTrack(e.track);
- };
- var handleRemoveTrack = function handleRemoveTrack(e) {
- return tracks.removeTrack(e.track);
- };
- remoteTracks.on('addtrack', handleAddTrack);
- remoteTracks.on('removetrack', handleRemoveTrack);
- this.addWebVttScript_();
- var updateDisplay = function updateDisplay() {
- return _this6.trigger('texttrackchange');
- };
- var textTracksChanges = function textTracksChanges() {
- updateDisplay();
- for (var i = 0; i < tracks.length; i++) {
- var track = tracks[i];
- track.removeEventListener('cuechange', updateDisplay);
- if (track.mode === 'showing') {
- track.addEventListener('cuechange', updateDisplay);
- }
- }
- };
- textTracksChanges();
- tracks.addEventListener('change', textTracksChanges);
- tracks.addEventListener('addtrack', textTracksChanges);
- tracks.addEventListener('removetrack', textTracksChanges);
- this.on('dispose', function () {
- remoteTracks.off('addtrack', handleAddTrack);
- remoteTracks.off('removetrack', handleRemoveTrack);
- tracks.removeEventListener('change', textTracksChanges);
- tracks.removeEventListener('addtrack', textTracksChanges);
- tracks.removeEventListener('removetrack', textTracksChanges);
- for (var i = 0; i < tracks.length; i++) {
- var track = tracks[i];
- track.removeEventListener('cuechange', updateDisplay);
- }
- });
- }
- /**
- * Create and returns a remote {@link TextTrack} object.
- *
- * @param {string} kind
- * `TextTrack` kind (subtitles, captions, descriptions, chapters, or metadata)
- *
- * @param {string} [label]
- * Label to identify the text track
- *
- * @param {string} [language]
- * Two letter language abbreviation
- *
- * @return {TextTrack}
- * The TextTrack that gets created.
- */
- ;
- _proto.addTextTrack = function addTextTrack(kind, label, language) {
- if (!kind) {
- throw new Error('TextTrack kind is required but was not provided');
- }
- return createTrackHelper(this, kind, label, language);
- }
- /**
- * Create an emulated TextTrack for use by addRemoteTextTrack
- *
- * This is intended to be overridden by classes that inherit from
- * Tech in order to create native or custom TextTracks.
- *
- * @param {Object} options
- * The object should contain the options to initialize the TextTrack with.
- *
- * @param {string} [options.kind]
- * `TextTrack` kind (subtitles, captions, descriptions, chapters, or metadata).
- *
- * @param {string} [options.label].
- * Label to identify the text track
- *
- * @param {string} [options.language]
- * Two letter language abbreviation.
- *
- * @return {HTMLTrackElement}
- * The track element that gets created.
- */
- ;
- _proto.createRemoteTextTrack = function createRemoteTextTrack(options) {
- var track = mergeOptions$3(options, {
- tech: this
- });
- return new REMOTE.remoteTextEl.TrackClass(track);
- }
- /**
- * Creates a remote text track object and returns an html track element.
- *
- * > Note: This can be an emulated {@link HTMLTrackElement} or a native one.
- *
- * @param {Object} options
- * See {@link Tech#createRemoteTextTrack} for more detailed properties.
- *
- * @param {boolean} [manualCleanup=true]
- * - When false: the TextTrack will be automatically removed from the video
- * element whenever the source changes
- * - When True: The TextTrack will have to be cleaned up manually
- *
- * @return {HTMLTrackElement}
- * An Html Track Element.
- *
- * @deprecated The default functionality for this function will be equivalent
- * to "manualCleanup=false" in the future. The manualCleanup parameter will
- * also be removed.
- */
- ;
- _proto.addRemoteTextTrack = function addRemoteTextTrack(options, manualCleanup) {
- var _this7 = this;
- if (options === void 0) {
- options = {};
- }
- var htmlTrackElement = this.createRemoteTextTrack(options);
- if (manualCleanup !== true && manualCleanup !== false) {
- // deprecation warning
- log$1.warn('Calling addRemoteTextTrack without explicitly setting the "manualCleanup" parameter to `true` is deprecated and default to `false` in future version of video.js');
- manualCleanup = true;
- } // store HTMLTrackElement and TextTrack to remote list
- this.remoteTextTrackEls().addTrackElement_(htmlTrackElement);
- this.remoteTextTracks().addTrack(htmlTrackElement.track);
- if (manualCleanup !== true) {
- // create the TextTrackList if it doesn't exist
- this.ready(function () {
- return _this7.autoRemoteTextTracks_.addTrack(htmlTrackElement.track);
- });
- }
- return htmlTrackElement;
- }
- /**
- * Remove a remote text track from the remote `TextTrackList`.
- *
- * @param {TextTrack} track
- * `TextTrack` to remove from the `TextTrackList`
- */
- ;
- _proto.removeRemoteTextTrack = function removeRemoteTextTrack(track) {
- var trackElement = this.remoteTextTrackEls().getTrackElementByTrack_(track); // remove HTMLTrackElement and TextTrack from remote list
- this.remoteTextTrackEls().removeTrackElement_(trackElement);
- this.remoteTextTracks().removeTrack(track);
- this.autoRemoteTextTracks_.removeTrack(track);
- }
- /**
- * Gets available media playback quality metrics as specified by the W3C's Media
- * Playback Quality API.
- *
- * @see [Spec]{@link https://wicg.github.io/media-playback-quality}
- *
- * @return {Object}
- * An object with supported media playback quality metrics
- *
- * @abstract
- */
- ;
- _proto.getVideoPlaybackQuality = function getVideoPlaybackQuality() {
- return {};
- }
- /**
- * Attempt to create a floating video window always on top of other windows
- * so that users may continue consuming media while they interact with other
- * content sites, or applications on their device.
- *
- * @see [Spec]{@link https://wicg.github.io/picture-in-picture}
- *
- * @return {Promise|undefined}
- * A promise with a Picture-in-Picture window if the browser supports
- * Promises (or one was passed in as an option). It returns undefined
- * otherwise.
- *
- * @abstract
- */
- ;
- _proto.requestPictureInPicture = function requestPictureInPicture() {
- var PromiseClass = this.options_.Promise || window$1.Promise;
- if (PromiseClass) {
- return PromiseClass.reject();
- }
- }
- /**
- * A method to check for the value of the 'disablePictureInPicture' <video> property.
- * Defaults to true, as it should be considered disabled if the tech does not support pip
- *
- * @abstract
- */
- ;
- _proto.disablePictureInPicture = function disablePictureInPicture() {
- return true;
- }
- /**
- * A method to set or unset the 'disablePictureInPicture' <video> property.
- *
- * @abstract
- */
- ;
- _proto.setDisablePictureInPicture = function setDisablePictureInPicture() {}
- /**
- * A fallback implementation of requestVideoFrameCallback using requestAnimationFrame
- *
- * @param {function} cb
- * @return {number} request id
- */
- ;
- _proto.requestVideoFrameCallback = function requestVideoFrameCallback(cb) {
- var _this8 = this;
- var id = newGUID();
- if (!this.isReady_ || this.paused()) {
- this.queuedHanders_.add(id);
- this.one('playing', function () {
- if (_this8.queuedHanders_.has(id)) {
- _this8.queuedHanders_["delete"](id);
- cb();
- }
- });
- } else {
- this.requestNamedAnimationFrame(id, cb);
- }
- return id;
- }
- /**
- * A fallback implementation of cancelVideoFrameCallback
- *
- * @param {number} id id of callback to be cancelled
- */
- ;
- _proto.cancelVideoFrameCallback = function cancelVideoFrameCallback(id) {
- if (this.queuedHanders_.has(id)) {
- this.queuedHanders_["delete"](id);
- } else {
- this.cancelNamedAnimationFrame(id);
- }
- }
- /**
- * A method to set a poster from a `Tech`.
- *
- * @abstract
- */
- ;
- _proto.setPoster = function setPoster() {}
- /**
- * A method to check for the presence of the 'playsinline' <video> attribute.
- *
- * @abstract
- */
- ;
- _proto.playsinline = function playsinline() {}
- /**
- * A method to set or unset the 'playsinline' <video> attribute.
- *
- * @abstract
- */
- ;
- _proto.setPlaysinline = function setPlaysinline() {}
- /**
- * Attempt to force override of native audio tracks.
- *
- * @param {boolean} override - If set to true native audio will be overridden,
- * otherwise native audio will potentially be used.
- *
- * @abstract
- */
- ;
- _proto.overrideNativeAudioTracks = function overrideNativeAudioTracks() {}
- /**
- * Attempt to force override of native video tracks.
- *
- * @param {boolean} override - If set to true native video will be overridden,
- * otherwise native video will potentially be used.
- *
- * @abstract
- */
- ;
- _proto.overrideNativeVideoTracks = function overrideNativeVideoTracks() {}
- /*
- * Check if the tech can support the given mime-type.
- *
- * The base tech does not support any type, but source handlers might
- * overwrite this.
- *
- * @param {string} type
- * The mimetype to check for support
- *
- * @return {string}
- * 'probably', 'maybe', or empty string
- *
- * @see [Spec]{@link https://developer.mozilla.org/en-US/docs/Web/API/HTMLMediaElement/canPlayType}
- *
- * @abstract
- */
- ;
- _proto.canPlayType = function canPlayType() {
- return '';
- }
- /**
- * Check if the type is supported by this tech.
- *
- * The base tech does not support any type, but source handlers might
- * overwrite this.
- *
- * @param {string} type
- * The media type to check
- * @return {string} Returns the native video element's response
- */
- ;
- Tech.canPlayType = function canPlayType() {
- return '';
- }
- /**
- * Check if the tech can support the given source
- *
- * @param {Object} srcObj
- * The source object
- * @param {Object} options
- * The options passed to the tech
- * @return {string} 'probably', 'maybe', or '' (empty string)
- */
- ;
- Tech.canPlaySource = function canPlaySource(srcObj, options) {
- return Tech.canPlayType(srcObj.type);
- }
- /*
- * Return whether the argument is a Tech or not.
- * Can be passed either a Class like `Html5` or a instance like `player.tech_`
- *
- * @param {Object} component
- * The item to check
- *
- * @return {boolean}
- * Whether it is a tech or not
- * - True if it is a tech
- * - False if it is not
- */
- ;
- Tech.isTech = function isTech(component) {
- return component.prototype instanceof Tech || component instanceof Tech || component === Tech;
- }
- /**
- * Registers a `Tech` into a shared list for videojs.
- *
- * @param {string} name
- * Name of the `Tech` to register.
- *
- * @param {Object} tech
- * The `Tech` class to register.
- */
- ;
- Tech.registerTech = function registerTech(name, tech) {
- if (!Tech.techs_) {
- Tech.techs_ = {};
- }
- if (!Tech.isTech(tech)) {
- throw new Error("Tech " + name + " must be a Tech");
- }
- if (!Tech.canPlayType) {
- throw new Error('Techs must have a static canPlayType method on them');
- }
- if (!Tech.canPlaySource) {
- throw new Error('Techs must have a static canPlaySource method on them');
- }
- name = toTitleCase$1(name);
- Tech.techs_[name] = tech;
- Tech.techs_[toLowerCase(name)] = tech;
- if (name !== 'Tech') {
- // camel case the techName for use in techOrder
- Tech.defaultTechOrder_.push(name);
- }
- return tech;
- }
- /**
- * Get a `Tech` from the shared list by name.
- *
- * @param {string} name
- * `camelCase` or `TitleCase` name of the Tech to get
- *
- * @return {Tech|undefined}
- * The `Tech` or undefined if there was no tech with the name requested.
- */
- ;
- Tech.getTech = function getTech(name) {
- if (!name) {
- return;
- }
- if (Tech.techs_ && Tech.techs_[name]) {
- return Tech.techs_[name];
- }
- name = toTitleCase$1(name);
- if (window$1 && window$1.videojs && window$1.videojs[name]) {
- log$1.warn("The " + name + " tech was added to the videojs object when it should be registered using videojs.registerTech(name, tech)");
- return window$1.videojs[name];
- }
- };
- return Tech;
- }(Component$1);
- /**
- * Get the {@link VideoTrackList}
- *
- * @returns {VideoTrackList}
- * @method Tech.prototype.videoTracks
- */
- /**
- * Get the {@link AudioTrackList}
- *
- * @returns {AudioTrackList}
- * @method Tech.prototype.audioTracks
- */
- /**
- * Get the {@link TextTrackList}
- *
- * @returns {TextTrackList}
- * @method Tech.prototype.textTracks
- */
- /**
- * Get the remote element {@link TextTrackList}
- *
- * @returns {TextTrackList}
- * @method Tech.prototype.remoteTextTracks
- */
- /**
- * Get the remote element {@link HtmlTrackElementList}
- *
- * @returns {HtmlTrackElementList}
- * @method Tech.prototype.remoteTextTrackEls
- */
- ALL.names.forEach(function (name) {
- var props = ALL[name];
- Tech.prototype[props.getterName] = function () {
- this[props.privateName] = this[props.privateName] || new props.ListClass();
- return this[props.privateName];
- };
- });
- /**
- * List of associated text tracks
- *
- * @type {TextTrackList}
- * @private
- * @property Tech#textTracks_
- */
- /**
- * List of associated audio tracks.
- *
- * @type {AudioTrackList}
- * @private
- * @property Tech#audioTracks_
- */
- /**
- * List of associated video tracks.
- *
- * @type {VideoTrackList}
- * @private
- * @property Tech#videoTracks_
- */
- /**
- * Boolean indicating whether the `Tech` supports volume control.
- *
- * @type {boolean}
- * @default
- */
- Tech.prototype.featuresVolumeControl = true;
- /**
- * Boolean indicating whether the `Tech` supports muting volume.
- *
- * @type {bolean}
- * @default
- */
- Tech.prototype.featuresMuteControl = true;
- /**
- * Boolean indicating whether the `Tech` supports fullscreen resize control.
- * Resizing plugins using request fullscreen reloads the plugin
- *
- * @type {boolean}
- * @default
- */
- Tech.prototype.featuresFullscreenResize = false;
- /**
- * Boolean indicating whether the `Tech` supports changing the speed at which the video
- * plays. Examples:
- * - Set player to play 2x (twice) as fast
- * - Set player to play 0.5x (half) as fast
- *
- * @type {boolean}
- * @default
- */
- Tech.prototype.featuresPlaybackRate = false;
- /**
- * Boolean indicating whether the `Tech` supports the `progress` event. This is currently
- * not triggered by video-js-swf. This will be used to determine if
- * {@link Tech#manualProgressOn} should be called.
- *
- * @type {boolean}
- * @default
- */
- Tech.prototype.featuresProgressEvents = false;
- /**
- * Boolean indicating whether the `Tech` supports the `sourceset` event.
- *
- * A tech should set this to `true` and then use {@link Tech#triggerSourceset}
- * to trigger a {@link Tech#event:sourceset} at the earliest time after getting
- * a new source.
- *
- * @type {boolean}
- * @default
- */
- Tech.prototype.featuresSourceset = false;
- /**
- * Boolean indicating whether the `Tech` supports the `timeupdate` event. This is currently
- * not triggered by video-js-swf. This will be used to determine if
- * {@link Tech#manualTimeUpdates} should be called.
- *
- * @type {boolean}
- * @default
- */
- Tech.prototype.featuresTimeupdateEvents = false;
- /**
- * Boolean indicating whether the `Tech` supports the native `TextTrack`s.
- * This will help us integrate with native `TextTrack`s if the browser supports them.
- *
- * @type {boolean}
- * @default
- */
- Tech.prototype.featuresNativeTextTracks = false;
- /**
- * Boolean indicating whether the `Tech` supports `requestVideoFrameCallback`.
- *
- * @type {boolean}
- * @default
- */
- Tech.prototype.featuresVideoFrameCallback = false;
- /**
- * A functional mixin for techs that want to use the Source Handler pattern.
- * Source handlers are scripts for handling specific formats.
- * The source handler pattern is used for adaptive formats (HLS, DASH) that
- * manually load video data and feed it into a Source Buffer (Media Source Extensions)
- * Example: `Tech.withSourceHandlers.call(MyTech);`
- *
- * @param {Tech} _Tech
- * The tech to add source handler functions to.
- *
- * @mixes Tech~SourceHandlerAdditions
- */
- Tech.withSourceHandlers = function (_Tech) {
- /**
- * Register a source handler
- *
- * @param {Function} handler
- * The source handler class
- *
- * @param {number} [index]
- * Register it at the following index
- */
- _Tech.registerSourceHandler = function (handler, index) {
- var handlers = _Tech.sourceHandlers;
- if (!handlers) {
- handlers = _Tech.sourceHandlers = [];
- }
- if (index === undefined) {
- // add to the end of the list
- index = handlers.length;
- }
- handlers.splice(index, 0, handler);
- };
- /**
- * Check if the tech can support the given type. Also checks the
- * Techs sourceHandlers.
- *
- * @param {string} type
- * The mimetype to check.
- *
- * @return {string}
- * 'probably', 'maybe', or '' (empty string)
- */
- _Tech.canPlayType = function (type) {
- var handlers = _Tech.sourceHandlers || [];
- var can;
- for (var i = 0; i < handlers.length; i++) {
- can = handlers[i].canPlayType(type);
- if (can) {
- return can;
- }
- }
- return '';
- };
- /**
- * Returns the first source handler that supports the source.
- *
- * TODO: Answer question: should 'probably' be prioritized over 'maybe'
- *
- * @param {Tech~SourceObject} source
- * The source object
- *
- * @param {Object} options
- * The options passed to the tech
- *
- * @return {SourceHandler|null}
- * The first source handler that supports the source or null if
- * no SourceHandler supports the source
- */
- _Tech.selectSourceHandler = function (source, options) {
- var handlers = _Tech.sourceHandlers || [];
- var can;
- for (var i = 0; i < handlers.length; i++) {
- can = handlers[i].canHandleSource(source, options);
- if (can) {
- return handlers[i];
- }
- }
- return null;
- };
- /**
- * Check if the tech can support the given source.
- *
- * @param {Tech~SourceObject} srcObj
- * The source object
- *
- * @param {Object} options
- * The options passed to the tech
- *
- * @return {string}
- * 'probably', 'maybe', or '' (empty string)
- */
- _Tech.canPlaySource = function (srcObj, options) {
- var sh = _Tech.selectSourceHandler(srcObj, options);
- if (sh) {
- return sh.canHandleSource(srcObj, options);
- }
- return '';
- };
- /**
- * When using a source handler, prefer its implementation of
- * any function normally provided by the tech.
- */
- var deferrable = ['seekable', 'seeking', 'duration'];
- /**
- * A wrapper around {@link Tech#seekable} that will call a `SourceHandler`s seekable
- * function if it exists, with a fallback to the Techs seekable function.
- *
- * @method _Tech.seekable
- */
- /**
- * A wrapper around {@link Tech#duration} that will call a `SourceHandler`s duration
- * function if it exists, otherwise it will fallback to the techs duration function.
- *
- * @method _Tech.duration
- */
- deferrable.forEach(function (fnName) {
- var originalFn = this[fnName];
- if (typeof originalFn !== 'function') {
- return;
- }
- this[fnName] = function () {
- if (this.sourceHandler_ && this.sourceHandler_[fnName]) {
- return this.sourceHandler_[fnName].apply(this.sourceHandler_, arguments);
- }
- return originalFn.apply(this, arguments);
- };
- }, _Tech.prototype);
- /**
- * Create a function for setting the source using a source object
- * and source handlers.
- * Should never be called unless a source handler was found.
- *
- * @param {Tech~SourceObject} source
- * A source object with src and type keys
- */
- _Tech.prototype.setSource = function (source) {
- var sh = _Tech.selectSourceHandler(source, this.options_);
- if (!sh) {
- // Fall back to a native source hander when unsupported sources are
- // deliberately set
- if (_Tech.nativeSourceHandler) {
- sh = _Tech.nativeSourceHandler;
- } else {
- log$1.error('No source handler found for the current source.');
- }
- } // Dispose any existing source handler
- this.disposeSourceHandler();
- this.off('dispose', this.disposeSourceHandler_);
- if (sh !== _Tech.nativeSourceHandler) {
- this.currentSource_ = source;
- }
- this.sourceHandler_ = sh.handleSource(source, this, this.options_);
- this.one('dispose', this.disposeSourceHandler_);
- };
- /**
- * Clean up any existing SourceHandlers and listeners when the Tech is disposed.
- *
- * @listens Tech#dispose
- */
- _Tech.prototype.disposeSourceHandler = function () {
- // if we have a source and get another one
- // then we are loading something new
- // than clear all of our current tracks
- if (this.currentSource_) {
- this.clearTracks(['audio', 'video']);
- this.currentSource_ = null;
- } // always clean up auto-text tracks
- this.cleanupAutoTextTracks();
- if (this.sourceHandler_) {
- if (this.sourceHandler_.dispose) {
- this.sourceHandler_.dispose();
- }
- this.sourceHandler_ = null;
- }
- };
- }; // The base Tech class needs to be registered as a Component. It is the only
- // Tech that can be registered as a Component.
- Component$1.registerComponent('Tech', Tech);
- Tech.registerTech('Tech', Tech);
- /**
- * A list of techs that should be added to techOrder on Players
- *
- * @private
- */
- Tech.defaultTechOrder_ = [];
- /**
- * @file middleware.js
- * @module middleware
- */
- var middlewares = {};
- var middlewareInstances = {};
- var TERMINATOR = {};
- /**
- * A middleware object is a plain JavaScript object that has methods that
- * match the {@link Tech} methods found in the lists of allowed
- * {@link module:middleware.allowedGetters|getters},
- * {@link module:middleware.allowedSetters|setters}, and
- * {@link module:middleware.allowedMediators|mediators}.
- *
- * @typedef {Object} MiddlewareObject
- */
- /**
- * A middleware factory function that should return a
- * {@link module:middleware~MiddlewareObject|MiddlewareObject}.
- *
- * This factory will be called for each player when needed, with the player
- * passed in as an argument.
- *
- * @callback MiddlewareFactory
- * @param {Player} player
- * A Video.js player.
- */
- /**
- * Define a middleware that the player should use by way of a factory function
- * that returns a middleware object.
- *
- * @param {string} type
- * The MIME type to match or `"*"` for all MIME types.
- *
- * @param {MiddlewareFactory} middleware
- * A middleware factory function that will be executed for
- * matching types.
- */
- function use(type, middleware) {
- middlewares[type] = middlewares[type] || [];
- middlewares[type].push(middleware);
- }
- /**
- * Asynchronously sets a source using middleware by recursing through any
- * matching middlewares and calling `setSource` on each, passing along the
- * previous returned value each time.
- *
- * @param {Player} player
- * A {@link Player} instance.
- *
- * @param {Tech~SourceObject} src
- * A source object.
- *
- * @param {Function}
- * The next middleware to run.
- */
- function setSource(player, src, next) {
- player.setTimeout(function () {
- return setSourceHelper(src, middlewares[src.type], next, player);
- }, 1);
- }
- /**
- * When the tech is set, passes the tech to each middleware's `setTech` method.
- *
- * @param {Object[]} middleware
- * An array of middleware instances.
- *
- * @param {Tech} tech
- * A Video.js tech.
- */
- function setTech(middleware, tech) {
- middleware.forEach(function (mw) {
- return mw.setTech && mw.setTech(tech);
- });
- }
- /**
- * Calls a getter on the tech first, through each middleware
- * from right to left to the player.
- *
- * @param {Object[]} middleware
- * An array of middleware instances.
- *
- * @param {Tech} tech
- * The current tech.
- *
- * @param {string} method
- * A method name.
- *
- * @return {Mixed}
- * The final value from the tech after middleware has intercepted it.
- */
- function get(middleware, tech, method) {
- return middleware.reduceRight(middlewareIterator(method), tech[method]());
- }
- /**
- * Takes the argument given to the player and calls the setter method on each
- * middleware from left to right to the tech.
- *
- * @param {Object[]} middleware
- * An array of middleware instances.
- *
- * @param {Tech} tech
- * The current tech.
- *
- * @param {string} method
- * A method name.
- *
- * @param {Mixed} arg
- * The value to set on the tech.
- *
- * @return {Mixed}
- * The return value of the `method` of the `tech`.
- */
- function set(middleware, tech, method, arg) {
- return tech[method](middleware.reduce(middlewareIterator(method), arg));
- }
- /**
- * Takes the argument given to the player and calls the `call` version of the
- * method on each middleware from left to right.
- *
- * Then, call the passed in method on the tech and return the result unchanged
- * back to the player, through middleware, this time from right to left.
- *
- * @param {Object[]} middleware
- * An array of middleware instances.
- *
- * @param {Tech} tech
- * The current tech.
- *
- * @param {string} method
- * A method name.
- *
- * @param {Mixed} arg
- * The value to set on the tech.
- *
- * @return {Mixed}
- * The return value of the `method` of the `tech`, regardless of the
- * return values of middlewares.
- */
- function mediate(middleware, tech, method, arg) {
- if (arg === void 0) {
- arg = null;
- }
- var callMethod = 'call' + toTitleCase$1(method);
- var middlewareValue = middleware.reduce(middlewareIterator(callMethod), arg);
- var terminated = middlewareValue === TERMINATOR; // deprecated. The `null` return value should instead return TERMINATOR to
- // prevent confusion if a techs method actually returns null.
- var returnValue = terminated ? null : tech[method](middlewareValue);
- executeRight(middleware, method, returnValue, terminated);
- return returnValue;
- }
- /**
- * Enumeration of allowed getters where the keys are method names.
- *
- * @type {Object}
- */
- var allowedGetters = {
- buffered: 1,
- currentTime: 1,
- duration: 1,
- muted: 1,
- played: 1,
- paused: 1,
- seekable: 1,
- volume: 1,
- ended: 1
- };
- /**
- * Enumeration of allowed setters where the keys are method names.
- *
- * @type {Object}
- */
- var allowedSetters = {
- setCurrentTime: 1,
- setMuted: 1,
- setVolume: 1
- };
- /**
- * Enumeration of allowed mediators where the keys are method names.
- *
- * @type {Object}
- */
- var allowedMediators = {
- play: 1,
- pause: 1
- };
- function middlewareIterator(method) {
- return function (value, mw) {
- // if the previous middleware terminated, pass along the termination
- if (value === TERMINATOR) {
- return TERMINATOR;
- }
- if (mw[method]) {
- return mw[method](value);
- }
- return value;
- };
- }
- function executeRight(mws, method, value, terminated) {
- for (var i = mws.length - 1; i >= 0; i--) {
- var mw = mws[i];
- if (mw[method]) {
- mw[method](terminated, value);
- }
- }
- }
- /**
- * Clear the middleware cache for a player.
- *
- * @param {Player} player
- * A {@link Player} instance.
- */
- function clearCacheForPlayer(player) {
- middlewareInstances[player.id()] = null;
- }
- /**
- * {
- * [playerId]: [[mwFactory, mwInstance], ...]
- * }
- *
- * @private
- */
- function getOrCreateFactory(player, mwFactory) {
- var mws = middlewareInstances[player.id()];
- var mw = null;
- if (mws === undefined || mws === null) {
- mw = mwFactory(player);
- middlewareInstances[player.id()] = [[mwFactory, mw]];
- return mw;
- }
- for (var i = 0; i < mws.length; i++) {
- var _mws$i = mws[i],
- mwf = _mws$i[0],
- mwi = _mws$i[1];
- if (mwf !== mwFactory) {
- continue;
- }
- mw = mwi;
- }
- if (mw === null) {
- mw = mwFactory(player);
- mws.push([mwFactory, mw]);
- }
- return mw;
- }
- function setSourceHelper(src, middleware, next, player, acc, lastRun) {
- if (src === void 0) {
- src = {};
- }
- if (middleware === void 0) {
- middleware = [];
- }
- if (acc === void 0) {
- acc = [];
- }
- if (lastRun === void 0) {
- lastRun = false;
- }
- var _middleware = middleware,
- mwFactory = _middleware[0],
- mwrest = _middleware.slice(1); // if mwFactory is a string, then we're at a fork in the road
- if (typeof mwFactory === 'string') {
- setSourceHelper(src, middlewares[mwFactory], next, player, acc, lastRun); // if we have an mwFactory, call it with the player to get the mw,
- // then call the mw's setSource method
- } else if (mwFactory) {
- var mw = getOrCreateFactory(player, mwFactory); // if setSource isn't present, implicitly select this middleware
- if (!mw.setSource) {
- acc.push(mw);
- return setSourceHelper(src, mwrest, next, player, acc, lastRun);
- }
- mw.setSource(assign({}, src), function (err, _src) {
- // something happened, try the next middleware on the current level
- // make sure to use the old src
- if (err) {
- return setSourceHelper(src, mwrest, next, player, acc, lastRun);
- } // we've succeeded, now we need to go deeper
- acc.push(mw); // if it's the same type, continue down the current chain
- // otherwise, we want to go down the new chain
- setSourceHelper(_src, src.type === _src.type ? mwrest : middlewares[_src.type], next, player, acc, lastRun);
- });
- } else if (mwrest.length) {
- setSourceHelper(src, mwrest, next, player, acc, lastRun);
- } else if (lastRun) {
- next(src, acc);
- } else {
- setSourceHelper(src, middlewares['*'], next, player, acc, true);
- }
- }
- /**
- * Mimetypes
- *
- * @see https://www.iana.org/assignments/media-types/media-types.xhtml
- * @typedef Mimetypes~Kind
- * @enum
- */
- var MimetypesKind = {
- opus: 'video/ogg',
- ogv: 'video/ogg',
- mp4: 'video/mp4',
- mov: 'video/mp4',
- m4v: 'video/mp4',
- mkv: 'video/x-matroska',
- m4a: 'audio/mp4',
- mp3: 'audio/mpeg',
- aac: 'audio/aac',
- caf: 'audio/x-caf',
- flac: 'audio/flac',
- oga: 'audio/ogg',
- wav: 'audio/wav',
- m3u8: 'application/x-mpegURL',
- mpd: 'application/dash+xml',
- jpg: 'image/jpeg',
- jpeg: 'image/jpeg',
- gif: 'image/gif',
- png: 'image/png',
- svg: 'image/svg+xml',
- webp: 'image/webp'
- };
- /**
- * Get the mimetype of a given src url if possible
- *
- * @param {string} src
- * The url to the src
- *
- * @return {string}
- * return the mimetype if it was known or empty string otherwise
- */
- var getMimetype = function getMimetype(src) {
- if (src === void 0) {
- src = '';
- }
- var ext = getFileExtension(src);
- var mimetype = MimetypesKind[ext.toLowerCase()];
- return mimetype || '';
- };
- /**
- * Find the mime type of a given source string if possible. Uses the player
- * source cache.
- *
- * @param {Player} player
- * The player object
- *
- * @param {string} src
- * The source string
- *
- * @return {string}
- * The type that was found
- */
- var findMimetype = function findMimetype(player, src) {
- if (!src) {
- return '';
- } // 1. check for the type in the `source` cache
- if (player.cache_.source.src === src && player.cache_.source.type) {
- return player.cache_.source.type;
- } // 2. see if we have this source in our `currentSources` cache
- var matchingSources = player.cache_.sources.filter(function (s) {
- return s.src === src;
- });
- if (matchingSources.length) {
- return matchingSources[0].type;
- } // 3. look for the src url in source elements and use the type there
- var sources = player.$$('source');
- for (var i = 0; i < sources.length; i++) {
- var s = sources[i];
- if (s.type && s.src && s.src === src) {
- return s.type;
- }
- } // 4. finally fallback to our list of mime types based on src url extension
- return getMimetype(src);
- };
- /**
- * @module filter-source
- */
- /**
- * Filter out single bad source objects or multiple source objects in an
- * array. Also flattens nested source object arrays into a 1 dimensional
- * array of source objects.
- *
- * @param {Tech~SourceObject|Tech~SourceObject[]} src
- * The src object to filter
- *
- * @return {Tech~SourceObject[]}
- * An array of sourceobjects containing only valid sources
- *
- * @private
- */
- var filterSource = function filterSource(src) {
- // traverse array
- if (Array.isArray(src)) {
- var newsrc = [];
- src.forEach(function (srcobj) {
- srcobj = filterSource(srcobj);
- if (Array.isArray(srcobj)) {
- newsrc = newsrc.concat(srcobj);
- } else if (isObject(srcobj)) {
- newsrc.push(srcobj);
- }
- });
- src = newsrc;
- } else if (typeof src === 'string' && src.trim()) {
- // convert string into object
- src = [fixSource({
- src: src
- })];
- } else if (isObject(src) && typeof src.src === 'string' && src.src && src.src.trim()) {
- // src is already valid
- src = [fixSource(src)];
- } else {
- // invalid source, turn it into an empty array
- src = [];
- }
- return src;
- };
- /**
- * Checks src mimetype, adding it when possible
- *
- * @param {Tech~SourceObject} src
- * The src object to check
- * @return {Tech~SourceObject}
- * src Object with known type
- */
- function fixSource(src) {
- if (!src.type) {
- var mimetype = getMimetype(src.src);
- if (mimetype) {
- src.type = mimetype;
- }
- }
- return src;
- }
- /**
- * The `MediaLoader` is the `Component` that decides which playback technology to load
- * when a player is initialized.
- *
- * @extends Component
- */
- var MediaLoader = /*#__PURE__*/function (_Component) {
- _inheritsLoose(MediaLoader, _Component);
- /**
- * Create an instance of this class.
- *
- * @param {Player} player
- * The `Player` that this class should attach to.
- *
- * @param {Object} [options]
- * The key/value store of player options.
- *
- * @param {Component~ReadyCallback} [ready]
- * The function that is run when this component is ready.
- */
- function MediaLoader(player, options, ready) {
- var _this;
- // MediaLoader has no element
- var options_ = mergeOptions$3({
- createEl: false
- }, options);
- _this = _Component.call(this, player, options_, ready) || this; // If there are no sources when the player is initialized,
- // load the first supported playback technology.
- if (!options.playerOptions.sources || options.playerOptions.sources.length === 0) {
- for (var i = 0, j = options.playerOptions.techOrder; i < j.length; i++) {
- var techName = toTitleCase$1(j[i]);
- var tech = Tech.getTech(techName); // Support old behavior of techs being registered as components.
- // Remove once that deprecated behavior is removed.
- if (!techName) {
- tech = Component$1.getComponent(techName);
- } // Check if the browser supports this technology
- if (tech && tech.isSupported()) {
- player.loadTech_(techName);
- break;
- }
- }
- } else {
- // Loop through playback technologies (e.g. HTML5) and check for support.
- // Then load the best source.
- // A few assumptions here:
- // All playback technologies respect preload false.
- player.src(options.playerOptions.sources);
- }
- return _this;
- }
- return MediaLoader;
- }(Component$1);
- Component$1.registerComponent('MediaLoader', MediaLoader);
- /**
- * Component which is clickable or keyboard actionable, but is not a
- * native HTML button.
- *
- * @extends Component
- */
- var ClickableComponent = /*#__PURE__*/function (_Component) {
- _inheritsLoose(ClickableComponent, _Component);
- /**
- * Creates an instance of this class.
- *
- * @param {Player} player
- * The `Player` that this class should be attached to.
- *
- * @param {Object} [options]
- * The key/value store of component options.
- *
- * @param {function} [options.clickHandler]
- * The function to call when the button is clicked / activated
- *
- * @param {string} [options.controlText]
- * The text to set on the button
- *
- * @param {string} [options.className]
- * A class or space separated list of classes to add the component
- *
- */
- function ClickableComponent(player, options) {
- var _this;
- _this = _Component.call(this, player, options) || this;
- if (_this.options_.controlText) {
- _this.controlText(_this.options_.controlText);
- }
- _this.handleMouseOver_ = function (e) {
- return _this.handleMouseOver(e);
- };
- _this.handleMouseOut_ = function (e) {
- return _this.handleMouseOut(e);
- };
- _this.handleClick_ = function (e) {
- return _this.handleClick(e);
- };
- _this.handleKeyDown_ = function (e) {
- return _this.handleKeyDown(e);
- };
- _this.emitTapEvents();
- _this.enable();
- return _this;
- }
- /**
- * Create the `ClickableComponent`s DOM element.
- *
- * @param {string} [tag=div]
- * The element's node type.
- *
- * @param {Object} [props={}]
- * An object of properties that should be set on the element.
- *
- * @param {Object} [attributes={}]
- * An object of attributes that should be set on the element.
- *
- * @return {Element}
- * The element that gets created.
- */
- var _proto = ClickableComponent.prototype;
- _proto.createEl = function createEl$1(tag, props, attributes) {
- if (tag === void 0) {
- tag = 'div';
- }
- if (props === void 0) {
- props = {};
- }
- if (attributes === void 0) {
- attributes = {};
- }
- props = assign({
- className: this.buildCSSClass(),
- tabIndex: 0
- }, props);
- if (tag === 'button') {
- log$1.error("Creating a ClickableComponent with an HTML element of " + tag + " is not supported; use a Button instead.");
- } // Add ARIA attributes for clickable element which is not a native HTML button
- attributes = assign({
- role: 'button'
- }, attributes);
- this.tabIndex_ = props.tabIndex;
- var el = createEl(tag, props, attributes);
- el.appendChild(createEl('span', {
- className: 'vjs-icon-placeholder'
- }, {
- 'aria-hidden': true
- }));
- this.createControlTextEl(el);
- return el;
- };
- _proto.dispose = function dispose() {
- // remove controlTextEl_ on dispose
- this.controlTextEl_ = null;
- _Component.prototype.dispose.call(this);
- }
- /**
- * Create a control text element on this `ClickableComponent`
- *
- * @param {Element} [el]
- * Parent element for the control text.
- *
- * @return {Element}
- * The control text element that gets created.
- */
- ;
- _proto.createControlTextEl = function createControlTextEl(el) {
- this.controlTextEl_ = createEl('span', {
- className: 'vjs-control-text'
- }, {
- // let the screen reader user know that the text of the element may change
- 'aria-live': 'polite'
- });
- if (el) {
- el.appendChild(this.controlTextEl_);
- }
- this.controlText(this.controlText_, el);
- return this.controlTextEl_;
- }
- /**
- * Get or set the localize text to use for the controls on the `ClickableComponent`.
- *
- * @param {string} [text]
- * Control text for element.
- *
- * @param {Element} [el=this.el()]
- * Element to set the title on.
- *
- * @return {string}
- * - The control text when getting
- */
- ;
- _proto.controlText = function controlText(text, el) {
- if (el === void 0) {
- el = this.el();
- }
- if (text === undefined) {
- return this.controlText_ || 'Need Text';
- }
- var localizedText = this.localize(text);
- this.controlText_ = text;
- textContent(this.controlTextEl_, localizedText);
- if (!this.nonIconControl && !this.player_.options_.noUITitleAttributes) {
- // Set title attribute if only an icon is shown
- el.setAttribute('title', localizedText);
- }
- }
- /**
- * Builds the default DOM `className`.
- *
- * @return {string}
- * The DOM `className` for this object.
- */
- ;
- _proto.buildCSSClass = function buildCSSClass() {
- return "vjs-control vjs-button " + _Component.prototype.buildCSSClass.call(this);
- }
- /**
- * Enable this `ClickableComponent`
- */
- ;
- _proto.enable = function enable() {
- if (!this.enabled_) {
- this.enabled_ = true;
- this.removeClass('vjs-disabled');
- this.el_.setAttribute('aria-disabled', 'false');
- if (typeof this.tabIndex_ !== 'undefined') {
- this.el_.setAttribute('tabIndex', this.tabIndex_);
- }
- this.on(['tap', 'click'], this.handleClick_);
- this.on('keydown', this.handleKeyDown_);
- }
- }
- /**
- * Disable this `ClickableComponent`
- */
- ;
- _proto.disable = function disable() {
- this.enabled_ = false;
- this.addClass('vjs-disabled');
- this.el_.setAttribute('aria-disabled', 'true');
- if (typeof this.tabIndex_ !== 'undefined') {
- this.el_.removeAttribute('tabIndex');
- }
- this.off('mouseover', this.handleMouseOver_);
- this.off('mouseout', this.handleMouseOut_);
- this.off(['tap', 'click'], this.handleClick_);
- this.off('keydown', this.handleKeyDown_);
- }
- /**
- * Handles language change in ClickableComponent for the player in components
- *
- *
- */
- ;
- _proto.handleLanguagechange = function handleLanguagechange() {
- this.controlText(this.controlText_);
- }
- /**
- * Event handler that is called when a `ClickableComponent` receives a
- * `click` or `tap` event.
- *
- * @param {EventTarget~Event} event
- * The `tap` or `click` event that caused this function to be called.
- *
- * @listens tap
- * @listens click
- * @abstract
- */
- ;
- _proto.handleClick = function handleClick(event) {
- if (this.options_.clickHandler) {
- this.options_.clickHandler.call(this, arguments);
- }
- }
- /**
- * Event handler that is called when a `ClickableComponent` receives a
- * `keydown` event.
- *
- * By default, if the key is Space or Enter, it will trigger a `click` event.
- *
- * @param {EventTarget~Event} event
- * The `keydown` event that caused this function to be called.
- *
- * @listens keydown
- */
- ;
- _proto.handleKeyDown = function handleKeyDown(event) {
- // Support Space or Enter key operation to fire a click event. Also,
- // prevent the event from propagating through the DOM and triggering
- // Player hotkeys.
- if (keycode.isEventKey(event, 'Space') || keycode.isEventKey(event, 'Enter')) {
- event.preventDefault();
- event.stopPropagation();
- this.trigger('click');
- } else {
- // Pass keypress handling up for unsupported keys
- _Component.prototype.handleKeyDown.call(this, event);
- }
- };
- return ClickableComponent;
- }(Component$1);
- Component$1.registerComponent('ClickableComponent', ClickableComponent);
- /**
- * A `ClickableComponent` that handles showing the poster image for the player.
- *
- * @extends ClickableComponent
- */
- var PosterImage = /*#__PURE__*/function (_ClickableComponent) {
- _inheritsLoose(PosterImage, _ClickableComponent);
- /**
- * Create an instance of this class.
- *
- * @param {Player} player
- * The `Player` that this class should attach to.
- *
- * @param {Object} [options]
- * The key/value store of player options.
- */
- function PosterImage(player, options) {
- var _this;
- _this = _ClickableComponent.call(this, player, options) || this;
- _this.update();
- _this.update_ = function (e) {
- return _this.update(e);
- };
- player.on('posterchange', _this.update_);
- return _this;
- }
- /**
- * Clean up and dispose of the `PosterImage`.
- */
- var _proto = PosterImage.prototype;
- _proto.dispose = function dispose() {
- this.player().off('posterchange', this.update_);
- _ClickableComponent.prototype.dispose.call(this);
- }
- /**
- * Create the `PosterImage`s DOM element.
- *
- * @return {Element}
- * The element that gets created.
- */
- ;
- _proto.createEl = function createEl$1() {
- var el = createEl('div', {
- className: 'vjs-poster',
- // Don't want poster to be tabbable.
- tabIndex: -1
- });
- return el;
- }
- /**
- * An {@link EventTarget~EventListener} for {@link Player#posterchange} events.
- *
- * @listens Player#posterchange
- *
- * @param {EventTarget~Event} [event]
- * The `Player#posterchange` event that triggered this function.
- */
- ;
- _proto.update = function update(event) {
- var url = this.player().poster();
- this.setSrc(url); // If there's no poster source we should display:none on this component
- // so it's not still clickable or right-clickable
- if (url) {
- this.show();
- } else {
- this.hide();
- }
- }
- /**
- * Set the source of the `PosterImage` depending on the display method.
- *
- * @param {string} url
- * The URL to the source for the `PosterImage`.
- */
- ;
- _proto.setSrc = function setSrc(url) {
- var backgroundImage = ''; // Any falsy value should stay as an empty string, otherwise
- // this will throw an extra error
- if (url) {
- backgroundImage = "url(\"" + url + "\")";
- }
- this.el_.style.backgroundImage = backgroundImage;
- }
- /**
- * An {@link EventTarget~EventListener} for clicks on the `PosterImage`. See
- * {@link ClickableComponent#handleClick} for instances where this will be triggered.
- *
- * @listens tap
- * @listens click
- * @listens keydown
- *
- * @param {EventTarget~Event} event
- + The `click`, `tap` or `keydown` event that caused this function to be called.
- */
- ;
- _proto.handleClick = function handleClick(event) {
- // We don't want a click to trigger playback when controls are disabled
- if (!this.player_.controls()) {
- return;
- }
- var sourceIsEncrypted = this.player_.usingPlugin('eme') && this.player_.eme.sessions && this.player_.eme.sessions.length > 0;
- if (this.player_.tech(true) && // We've observed a bug in IE and Edge when playing back DRM content where
- // calling .focus() on the video element causes the video to go black,
- // so we avoid it in that specific case
- !((IE_VERSION || IS_EDGE) && sourceIsEncrypted)) {
- this.player_.tech(true).focus();
- }
- if (this.player_.paused()) {
- silencePromise(this.player_.play());
- } else {
- this.player_.pause();
- }
- };
- return PosterImage;
- }(ClickableComponent);
- Component$1.registerComponent('PosterImage', PosterImage);
- var darkGray = '#222';
- var lightGray = '#ccc';
- var fontMap = {
- monospace: 'monospace',
- sansSerif: 'sans-serif',
- serif: 'serif',
- monospaceSansSerif: '"Andale Mono", "Lucida Console", monospace',
- monospaceSerif: '"Courier New", monospace',
- proportionalSansSerif: 'sans-serif',
- proportionalSerif: 'serif',
- casual: '"Comic Sans MS", Impact, fantasy',
- script: '"Monotype Corsiva", cursive',
- smallcaps: '"Andale Mono", "Lucida Console", monospace, sans-serif'
- };
- /**
- * Construct an rgba color from a given hex color code.
- *
- * @param {number} color
- * Hex number for color, like #f0e or #f604e2.
- *
- * @param {number} opacity
- * Value for opacity, 0.0 - 1.0.
- *
- * @return {string}
- * The rgba color that was created, like 'rgba(255, 0, 0, 0.3)'.
- */
- function constructColor(color, opacity) {
- var hex;
- if (color.length === 4) {
- // color looks like "#f0e"
- hex = color[1] + color[1] + color[2] + color[2] + color[3] + color[3];
- } else if (color.length === 7) {
- // color looks like "#f604e2"
- hex = color.slice(1);
- } else {
- throw new Error('Invalid color code provided, ' + color + '; must be formatted as e.g. #f0e or #f604e2.');
- }
- return 'rgba(' + parseInt(hex.slice(0, 2), 16) + ',' + parseInt(hex.slice(2, 4), 16) + ',' + parseInt(hex.slice(4, 6), 16) + ',' + opacity + ')';
- }
- /**
- * Try to update the style of a DOM element. Some style changes will throw an error,
- * particularly in IE8. Those should be noops.
- *
- * @param {Element} el
- * The DOM element to be styled.
- *
- * @param {string} style
- * The CSS property on the element that should be styled.
- *
- * @param {string} rule
- * The style rule that should be applied to the property.
- *
- * @private
- */
- function tryUpdateStyle(el, style, rule) {
- try {
- el.style[style] = rule;
- } catch (e) {
- // Satisfies linter.
- return;
- }
- }
- /**
- * The component for displaying text track cues.
- *
- * @extends Component
- */
- var TextTrackDisplay = /*#__PURE__*/function (_Component) {
- _inheritsLoose(TextTrackDisplay, _Component);
- /**
- * Creates an instance of this class.
- *
- * @param {Player} player
- * The `Player` that this class should be attached to.
- *
- * @param {Object} [options]
- * The key/value store of player options.
- *
- * @param {Component~ReadyCallback} [ready]
- * The function to call when `TextTrackDisplay` is ready.
- */
- function TextTrackDisplay(player, options, ready) {
- var _this;
- _this = _Component.call(this, player, options, ready) || this;
- var updateDisplayHandler = function updateDisplayHandler(e) {
- return _this.updateDisplay(e);
- };
- player.on('loadstart', function (e) {
- return _this.toggleDisplay(e);
- });
- player.on('texttrackchange', updateDisplayHandler);
- player.on('loadedmetadata', function (e) {
- return _this.preselectTrack(e);
- }); // This used to be called during player init, but was causing an error
- // if a track should show by default and the display hadn't loaded yet.
- // Should probably be moved to an external track loader when we support
- // tracks that don't need a display.
- player.ready(bind(_assertThisInitialized(_this), function () {
- if (player.tech_ && player.tech_.featuresNativeTextTracks) {
- this.hide();
- return;
- }
- player.on('fullscreenchange', updateDisplayHandler);
- player.on('playerresize', updateDisplayHandler);
- window$1.addEventListener('orientationchange', updateDisplayHandler);
- player.on('dispose', function () {
- return window$1.removeEventListener('orientationchange', updateDisplayHandler);
- });
- var tracks = this.options_.playerOptions.tracks || [];
- for (var i = 0; i < tracks.length; i++) {
- this.player_.addRemoteTextTrack(tracks[i], true);
- }
- this.preselectTrack();
- }));
- return _this;
- }
- /**
- * Preselect a track following this precedence:
- * - matches the previously selected {@link TextTrack}'s language and kind
- * - matches the previously selected {@link TextTrack}'s language only
- * - is the first default captions track
- * - is the first default descriptions track
- *
- * @listens Player#loadstart
- */
- var _proto = TextTrackDisplay.prototype;
- _proto.preselectTrack = function preselectTrack() {
- var modes = {
- captions: 1,
- subtitles: 1
- };
- var trackList = this.player_.textTracks();
- var userPref = this.player_.cache_.selectedLanguage;
- var firstDesc;
- var firstCaptions;
- var preferredTrack;
- for (var i = 0; i < trackList.length; i++) {
- var track = trackList[i];
- if (userPref && userPref.enabled && userPref.language && userPref.language === track.language && track.kind in modes) {
- // Always choose the track that matches both language and kind
- if (track.kind === userPref.kind) {
- preferredTrack = track; // or choose the first track that matches language
- } else if (!preferredTrack) {
- preferredTrack = track;
- } // clear everything if offTextTrackMenuItem was clicked
- } else if (userPref && !userPref.enabled) {
- preferredTrack = null;
- firstDesc = null;
- firstCaptions = null;
- } else if (track["default"]) {
- if (track.kind === 'descriptions' && !firstDesc) {
- firstDesc = track;
- } else if (track.kind in modes && !firstCaptions) {
- firstCaptions = track;
- }
- }
- } // The preferredTrack matches the user preference and takes
- // precedence over all the other tracks.
- // So, display the preferredTrack before the first default track
- // and the subtitles/captions track before the descriptions track
- if (preferredTrack) {
- preferredTrack.mode = 'showing';
- } else if (firstCaptions) {
- firstCaptions.mode = 'showing';
- } else if (firstDesc) {
- firstDesc.mode = 'showing';
- }
- }
- /**
- * Turn display of {@link TextTrack}'s from the current state into the other state.
- * There are only two states:
- * - 'shown'
- * - 'hidden'
- *
- * @listens Player#loadstart
- */
- ;
- _proto.toggleDisplay = function toggleDisplay() {
- if (this.player_.tech_ && this.player_.tech_.featuresNativeTextTracks) {
- this.hide();
- } else {
- this.show();
- }
- }
- /**
- * Create the {@link Component}'s DOM element.
- *
- * @return {Element}
- * The element that was created.
- */
- ;
- _proto.createEl = function createEl() {
- return _Component.prototype.createEl.call(this, 'div', {
- className: 'vjs-text-track-display'
- }, {
- 'translate': 'yes',
- 'aria-live': 'off',
- 'aria-atomic': 'true'
- });
- }
- /**
- * Clear all displayed {@link TextTrack}s.
- */
- ;
- _proto.clearDisplay = function clearDisplay() {
- if (typeof window$1.WebVTT === 'function') {
- window$1.WebVTT.processCues(window$1, [], this.el_);
- }
- }
- /**
- * Update the displayed TextTrack when a either a {@link Player#texttrackchange} or
- * a {@link Player#fullscreenchange} is fired.
- *
- * @listens Player#texttrackchange
- * @listens Player#fullscreenchange
- */
- ;
- _proto.updateDisplay = function updateDisplay() {
- var tracks = this.player_.textTracks();
- var allowMultipleShowingTracks = this.options_.allowMultipleShowingTracks;
- this.clearDisplay();
- if (allowMultipleShowingTracks) {
- var showingTracks = [];
- for (var _i = 0; _i < tracks.length; ++_i) {
- var track = tracks[_i];
- if (track.mode !== 'showing') {
- continue;
- }
- showingTracks.push(track);
- }
- this.updateForTrack(showingTracks);
- return;
- } // Track display prioritization model: if multiple tracks are 'showing',
- // display the first 'subtitles' or 'captions' track which is 'showing',
- // otherwise display the first 'descriptions' track which is 'showing'
- var descriptionsTrack = null;
- var captionsSubtitlesTrack = null;
- var i = tracks.length;
- while (i--) {
- var _track = tracks[i];
- if (_track.mode === 'showing') {
- if (_track.kind === 'descriptions') {
- descriptionsTrack = _track;
- } else {
- captionsSubtitlesTrack = _track;
- }
- }
- }
- if (captionsSubtitlesTrack) {
- if (this.getAttribute('aria-live') !== 'off') {
- this.setAttribute('aria-live', 'off');
- }
- this.updateForTrack(captionsSubtitlesTrack);
- } else if (descriptionsTrack) {
- if (this.getAttribute('aria-live') !== 'assertive') {
- this.setAttribute('aria-live', 'assertive');
- }
- this.updateForTrack(descriptionsTrack);
- }
- }
- /**
- * Style {@Link TextTrack} activeCues according to {@Link TextTrackSettings}.
- *
- * @param {TextTrack} track
- * Text track object containing active cues to style.
- */
- ;
- _proto.updateDisplayState = function updateDisplayState(track) {
- var overrides = this.player_.textTrackSettings.getValues();
- var cues = track.activeCues;
- var i = cues.length;
- while (i--) {
- var cue = cues[i];
- if (!cue) {
- continue;
- }
- var cueDiv = cue.displayState;
- if (overrides.color) {
- cueDiv.firstChild.style.color = overrides.color;
- }
- if (overrides.textOpacity) {
- tryUpdateStyle(cueDiv.firstChild, 'color', constructColor(overrides.color || '#fff', overrides.textOpacity));
- }
- if (overrides.backgroundColor) {
- cueDiv.firstChild.style.backgroundColor = overrides.backgroundColor;
- }
- if (overrides.backgroundOpacity) {
- tryUpdateStyle(cueDiv.firstChild, 'backgroundColor', constructColor(overrides.backgroundColor || '#000', overrides.backgroundOpacity));
- }
- if (overrides.windowColor) {
- if (overrides.windowOpacity) {
- tryUpdateStyle(cueDiv, 'backgroundColor', constructColor(overrides.windowColor, overrides.windowOpacity));
- } else {
- cueDiv.style.backgroundColor = overrides.windowColor;
- }
- }
- if (overrides.edgeStyle) {
- if (overrides.edgeStyle === 'dropshadow') {
- cueDiv.firstChild.style.textShadow = "2px 2px 3px " + darkGray + ", 2px 2px 4px " + darkGray + ", 2px 2px 5px " + darkGray;
- } else if (overrides.edgeStyle === 'raised') {
- cueDiv.firstChild.style.textShadow = "1px 1px " + darkGray + ", 2px 2px " + darkGray + ", 3px 3px " + darkGray;
- } else if (overrides.edgeStyle === 'depressed') {
- cueDiv.firstChild.style.textShadow = "1px 1px " + lightGray + ", 0 1px " + lightGray + ", -1px -1px " + darkGray + ", 0 -1px " + darkGray;
- } else if (overrides.edgeStyle === 'uniform') {
- cueDiv.firstChild.style.textShadow = "0 0 4px " + darkGray + ", 0 0 4px " + darkGray + ", 0 0 4px " + darkGray + ", 0 0 4px " + darkGray;
- }
- }
- if (overrides.fontPercent && overrides.fontPercent !== 1) {
- var fontSize = window$1.parseFloat(cueDiv.style.fontSize);
- cueDiv.style.fontSize = fontSize * overrides.fontPercent + 'px';
- cueDiv.style.height = 'auto';
- cueDiv.style.top = 'auto';
- }
- if (overrides.fontFamily && overrides.fontFamily !== 'default') {
- if (overrides.fontFamily === 'small-caps') {
- cueDiv.firstChild.style.fontVariant = 'small-caps';
- } else {
- cueDiv.firstChild.style.fontFamily = fontMap[overrides.fontFamily];
- }
- }
- }
- }
- /**
- * Add an {@link TextTrack} to to the {@link Tech}s {@link TextTrackList}.
- *
- * @param {TextTrack|TextTrack[]} tracks
- * Text track object or text track array to be added to the list.
- */
- ;
- _proto.updateForTrack = function updateForTrack(tracks) {
- if (!Array.isArray(tracks)) {
- tracks = [tracks];
- }
- if (typeof window$1.WebVTT !== 'function' || tracks.every(function (track) {
- return !track.activeCues;
- })) {
- return;
- }
- var cues = []; // push all active track cues
- for (var i = 0; i < tracks.length; ++i) {
- var track = tracks[i];
- for (var j = 0; j < track.activeCues.length; ++j) {
- cues.push(track.activeCues[j]);
- }
- } // removes all cues before it processes new ones
- window$1.WebVTT.processCues(window$1, cues, this.el_); // add unique class to each language text track & add settings styling if necessary
- for (var _i2 = 0; _i2 < tracks.length; ++_i2) {
- var _track2 = tracks[_i2];
- for (var _j = 0; _j < _track2.activeCues.length; ++_j) {
- var cueEl = _track2.activeCues[_j].displayState;
- addClass(cueEl, 'vjs-text-track-cue');
- addClass(cueEl, 'vjs-text-track-cue-' + (_track2.language ? _track2.language : _i2));
- if (_track2.language) {
- setAttribute(cueEl, 'lang', _track2.language);
- }
- }
- if (this.player_.textTrackSettings) {
- this.updateDisplayState(_track2);
- }
- }
- };
- return TextTrackDisplay;
- }(Component$1);
- Component$1.registerComponent('TextTrackDisplay', TextTrackDisplay);
- /**
- * A loading spinner for use during waiting/loading events.
- *
- * @extends Component
- */
- var LoadingSpinner = /*#__PURE__*/function (_Component) {
- _inheritsLoose(LoadingSpinner, _Component);
- function LoadingSpinner() {
- return _Component.apply(this, arguments) || this;
- }
- var _proto = LoadingSpinner.prototype;
- /**
- * Create the `LoadingSpinner`s DOM element.
- *
- * @return {Element}
- * The dom element that gets created.
- */
- _proto.createEl = function createEl$1() {
- var isAudio = this.player_.isAudio();
- var playerType = this.localize(isAudio ? 'Audio Player' : 'Video Player');
- var controlText = createEl('span', {
- className: 'vjs-control-text',
- textContent: this.localize('{1} is loading.', [playerType])
- });
- var el = _Component.prototype.createEl.call(this, 'div', {
- className: 'vjs-loading-spinner',
- dir: 'ltr'
- });
- el.appendChild(controlText);
- return el;
- };
- return LoadingSpinner;
- }(Component$1);
- Component$1.registerComponent('LoadingSpinner', LoadingSpinner);
- /**
- * Base class for all buttons.
- *
- * @extends ClickableComponent
- */
- var Button = /*#__PURE__*/function (_ClickableComponent) {
- _inheritsLoose(Button, _ClickableComponent);
- function Button() {
- return _ClickableComponent.apply(this, arguments) || this;
- }
- var _proto = Button.prototype;
- /**
- * Create the `Button`s DOM element.
- *
- * @param {string} [tag="button"]
- * The element's node type. This argument is IGNORED: no matter what
- * is passed, it will always create a `button` element.
- *
- * @param {Object} [props={}]
- * An object of properties that should be set on the element.
- *
- * @param {Object} [attributes={}]
- * An object of attributes that should be set on the element.
- *
- * @return {Element}
- * The element that gets created.
- */
- _proto.createEl = function createEl$1(tag, props, attributes) {
- if (props === void 0) {
- props = {};
- }
- if (attributes === void 0) {
- attributes = {};
- }
- tag = 'button';
- props = assign({
- className: this.buildCSSClass()
- }, props); // Add attributes for button element
- attributes = assign({
- // Necessary since the default button type is "submit"
- type: 'button'
- }, attributes);
- var el = createEl(tag, props, attributes);
- el.appendChild(createEl('span', {
- className: 'vjs-icon-placeholder'
- }, {
- 'aria-hidden': true
- }));
- this.createControlTextEl(el);
- return el;
- }
- /**
- * Add a child `Component` inside of this `Button`.
- *
- * @param {string|Component} child
- * The name or instance of a child to add.
- *
- * @param {Object} [options={}]
- * The key/value store of options that will get passed to children of
- * the child.
- *
- * @return {Component}
- * The `Component` that gets added as a child. When using a string the
- * `Component` will get created by this process.
- *
- * @deprecated since version 5
- */
- ;
- _proto.addChild = function addChild(child, options) {
- if (options === void 0) {
- options = {};
- }
- var className = this.constructor.name;
- log$1.warn("Adding an actionable (user controllable) child to a Button (" + className + ") is not supported; use a ClickableComponent instead."); // Avoid the error message generated by ClickableComponent's addChild method
- return Component$1.prototype.addChild.call(this, child, options);
- }
- /**
- * Enable the `Button` element so that it can be activated or clicked. Use this with
- * {@link Button#disable}.
- */
- ;
- _proto.enable = function enable() {
- _ClickableComponent.prototype.enable.call(this);
- this.el_.removeAttribute('disabled');
- }
- /**
- * Disable the `Button` element so that it cannot be activated or clicked. Use this with
- * {@link Button#enable}.
- */
- ;
- _proto.disable = function disable() {
- _ClickableComponent.prototype.disable.call(this);
- this.el_.setAttribute('disabled', 'disabled');
- }
- /**
- * This gets called when a `Button` has focus and `keydown` is triggered via a key
- * press.
- *
- * @param {EventTarget~Event} event
- * The event that caused this function to get called.
- *
- * @listens keydown
- */
- ;
- _proto.handleKeyDown = function handleKeyDown(event) {
- // Ignore Space or Enter key operation, which is handled by the browser for
- // a button - though not for its super class, ClickableComponent. Also,
- // prevent the event from propagating through the DOM and triggering Player
- // hotkeys. We do not preventDefault here because we _want_ the browser to
- // handle it.
- if (keycode.isEventKey(event, 'Space') || keycode.isEventKey(event, 'Enter')) {
- event.stopPropagation();
- return;
- } // Pass keypress handling up for unsupported keys
- _ClickableComponent.prototype.handleKeyDown.call(this, event);
- };
- return Button;
- }(ClickableComponent);
- Component$1.registerComponent('Button', Button);
- /**
- * The initial play button that shows before the video has played. The hiding of the
- * `BigPlayButton` get done via CSS and `Player` states.
- *
- * @extends Button
- */
- var BigPlayButton = /*#__PURE__*/function (_Button) {
- _inheritsLoose(BigPlayButton, _Button);
- function BigPlayButton(player, options) {
- var _this;
- _this = _Button.call(this, player, options) || this;
- _this.mouseused_ = false;
- _this.on('mousedown', function (e) {
- return _this.handleMouseDown(e);
- });
- return _this;
- }
- /**
- * Builds the default DOM `className`.
- *
- * @return {string}
- * The DOM `className` for this object. Always returns 'vjs-big-play-button'.
- */
- var _proto = BigPlayButton.prototype;
- _proto.buildCSSClass = function buildCSSClass() {
- return 'vjs-big-play-button';
- }
- /**
- * This gets called when a `BigPlayButton` "clicked". See {@link ClickableComponent}
- * for more detailed information on what a click can be.
- *
- * @param {EventTarget~Event} event
- * The `keydown`, `tap`, or `click` event that caused this function to be
- * called.
- *
- * @listens tap
- * @listens click
- */
- ;
- _proto.handleClick = function handleClick(event) {
- var playPromise = this.player_.play(); // exit early if clicked via the mouse
- if (this.mouseused_ && event.clientX && event.clientY) {
- var sourceIsEncrypted = this.player_.usingPlugin('eme') && this.player_.eme.sessions && this.player_.eme.sessions.length > 0;
- silencePromise(playPromise);
- if (this.player_.tech(true) && // We've observed a bug in IE and Edge when playing back DRM content where
- // calling .focus() on the video element causes the video to go black,
- // so we avoid it in that specific case
- !((IE_VERSION || IS_EDGE) && sourceIsEncrypted)) {
- this.player_.tech(true).focus();
- }
- return;
- }
- var cb = this.player_.getChild('controlBar');
- var playToggle = cb && cb.getChild('playToggle');
- if (!playToggle) {
- this.player_.tech(true).focus();
- return;
- }
- var playFocus = function playFocus() {
- return playToggle.focus();
- };
- if (isPromise(playPromise)) {
- playPromise.then(playFocus, function () {});
- } else {
- this.setTimeout(playFocus, 1);
- }
- };
- _proto.handleKeyDown = function handleKeyDown(event) {
- this.mouseused_ = false;
- _Button.prototype.handleKeyDown.call(this, event);
- };
- _proto.handleMouseDown = function handleMouseDown(event) {
- this.mouseused_ = true;
- };
- return BigPlayButton;
- }(Button);
- /**
- * The text that should display over the `BigPlayButton`s controls. Added to for localization.
- *
- * @type {string}
- * @private
- */
- BigPlayButton.prototype.controlText_ = 'Play Video';
- Component$1.registerComponent('BigPlayButton', BigPlayButton);
- /**
- * The `CloseButton` is a `{@link Button}` that fires a `close` event when
- * it gets clicked.
- *
- * @extends Button
- */
- var CloseButton = /*#__PURE__*/function (_Button) {
- _inheritsLoose(CloseButton, _Button);
- /**
- * Creates an instance of the this class.
- *
- * @param {Player} player
- * The `Player` that this class should be attached to.
- *
- * @param {Object} [options]
- * The key/value store of player options.
- */
- function CloseButton(player, options) {
- var _this;
- _this = _Button.call(this, player, options) || this;
- _this.controlText(options && options.controlText || _this.localize('Close'));
- return _this;
- }
- /**
- * Builds the default DOM `className`.
- *
- * @return {string}
- * The DOM `className` for this object.
- */
- var _proto = CloseButton.prototype;
- _proto.buildCSSClass = function buildCSSClass() {
- return "vjs-close-button " + _Button.prototype.buildCSSClass.call(this);
- }
- /**
- * This gets called when a `CloseButton` gets clicked. See
- * {@link ClickableComponent#handleClick} for more information on when
- * this will be triggered
- *
- * @param {EventTarget~Event} event
- * The `keydown`, `tap`, or `click` event that caused this function to be
- * called.
- *
- * @listens tap
- * @listens click
- * @fires CloseButton#close
- */
- ;
- _proto.handleClick = function handleClick(event) {
- /**
- * Triggered when the a `CloseButton` is clicked.
- *
- * @event CloseButton#close
- * @type {EventTarget~Event}
- *
- * @property {boolean} [bubbles=false]
- * set to false so that the close event does not
- * bubble up to parents if there is no listener
- */
- this.trigger({
- type: 'close',
- bubbles: false
- });
- }
- /**
- * Event handler that is called when a `CloseButton` receives a
- * `keydown` event.
- *
- * By default, if the key is Esc, it will trigger a `click` event.
- *
- * @param {EventTarget~Event} event
- * The `keydown` event that caused this function to be called.
- *
- * @listens keydown
- */
- ;
- _proto.handleKeyDown = function handleKeyDown(event) {
- // Esc button will trigger `click` event
- if (keycode.isEventKey(event, 'Esc')) {
- event.preventDefault();
- event.stopPropagation();
- this.trigger('click');
- } else {
- // Pass keypress handling up for unsupported keys
- _Button.prototype.handleKeyDown.call(this, event);
- }
- };
- return CloseButton;
- }(Button);
- Component$1.registerComponent('CloseButton', CloseButton);
- /**
- * Button to toggle between play and pause.
- *
- * @extends Button
- */
- var PlayToggle = /*#__PURE__*/function (_Button) {
- _inheritsLoose(PlayToggle, _Button);
- /**
- * Creates an instance of this class.
- *
- * @param {Player} player
- * The `Player` that this class should be attached to.
- *
- * @param {Object} [options={}]
- * The key/value store of player options.
- */
- function PlayToggle(player, options) {
- var _this;
- if (options === void 0) {
- options = {};
- }
- _this = _Button.call(this, player, options) || this; // show or hide replay icon
- options.replay = options.replay === undefined || options.replay;
- _this.on(player, 'play', function (e) {
- return _this.handlePlay(e);
- });
- _this.on(player, 'pause', function (e) {
- return _this.handlePause(e);
- });
- if (options.replay) {
- _this.on(player, 'ended', function (e) {
- return _this.handleEnded(e);
- });
- }
- return _this;
- }
- /**
- * Builds the default DOM `className`.
- *
- * @return {string}
- * The DOM `className` for this object.
- */
- var _proto = PlayToggle.prototype;
- _proto.buildCSSClass = function buildCSSClass() {
- return "vjs-play-control " + _Button.prototype.buildCSSClass.call(this);
- }
- /**
- * This gets called when an `PlayToggle` is "clicked". See
- * {@link ClickableComponent} for more detailed information on what a click can be.
- *
- * @param {EventTarget~Event} [event]
- * The `keydown`, `tap`, or `click` event that caused this function to be
- * called.
- *
- * @listens tap
- * @listens click
- */
- ;
- _proto.handleClick = function handleClick(event) {
- if (this.player_.paused()) {
- silencePromise(this.player_.play());
- } else {
- this.player_.pause();
- }
- }
- /**
- * This gets called once after the video has ended and the user seeks so that
- * we can change the replay button back to a play button.
- *
- * @param {EventTarget~Event} [event]
- * The event that caused this function to run.
- *
- * @listens Player#seeked
- */
- ;
- _proto.handleSeeked = function handleSeeked(event) {
- this.removeClass('vjs-ended');
- if (this.player_.paused()) {
- this.handlePause(event);
- } else {
- this.handlePlay(event);
- }
- }
- /**
- * Add the vjs-playing class to the element so it can change appearance.
- *
- * @param {EventTarget~Event} [event]
- * The event that caused this function to run.
- *
- * @listens Player#play
- */
- ;
- _proto.handlePlay = function handlePlay(event) {
- this.removeClass('vjs-ended');
- this.removeClass('vjs-paused');
- this.addClass('vjs-playing'); // change the button text to "Pause"
- this.controlText('Pause');
- }
- /**
- * Add the vjs-paused class to the element so it can change appearance.
- *
- * @param {EventTarget~Event} [event]
- * The event that caused this function to run.
- *
- * @listens Player#pause
- */
- ;
- _proto.handlePause = function handlePause(event) {
- this.removeClass('vjs-playing');
- this.addClass('vjs-paused'); // change the button text to "Play"
- this.controlText('Play');
- }
- /**
- * Add the vjs-ended class to the element so it can change appearance
- *
- * @param {EventTarget~Event} [event]
- * The event that caused this function to run.
- *
- * @listens Player#ended
- */
- ;
- _proto.handleEnded = function handleEnded(event) {
- var _this2 = this;
- this.removeClass('vjs-playing');
- this.addClass('vjs-ended'); // change the button text to "Replay"
- this.controlText('Replay'); // on the next seek remove the replay button
- this.one(this.player_, 'seeked', function (e) {
- return _this2.handleSeeked(e);
- });
- };
- return PlayToggle;
- }(Button);
- /**
- * The text that should display over the `PlayToggle`s controls. Added for localization.
- *
- * @type {string}
- * @private
- */
- PlayToggle.prototype.controlText_ = 'Play';
- Component$1.registerComponent('PlayToggle', PlayToggle);
- /**
- * @file format-time.js
- * @module format-time
- */
- /**
- * Format seconds as a time string, H:MM:SS or M:SS. Supplying a guide (in
- * seconds) will force a number of leading zeros to cover the length of the
- * guide.
- *
- * @private
- * @param {number} seconds
- * Number of seconds to be turned into a string
- *
- * @param {number} guide
- * Number (in seconds) to model the string after
- *
- * @return {string}
- * Time formatted as H:MM:SS or M:SS
- */
- var defaultImplementation = function defaultImplementation(seconds, guide) {
- seconds = seconds < 0 ? 0 : seconds;
- var s = Math.floor(seconds % 60);
- var m = Math.floor(seconds / 60 % 60);
- var h = Math.floor(seconds / 3600);
- var gm = Math.floor(guide / 60 % 60);
- var gh = Math.floor(guide / 3600); // handle invalid times
- if (isNaN(seconds) || seconds === Infinity) {
- // '-' is false for all relational operators (e.g. <, >=) so this setting
- // will add the minimum number of fields specified by the guide
- h = m = s = '-';
- } // Check if we need to show hours
- h = h > 0 || gh > 0 ? h + ':' : ''; // If hours are showing, we may need to add a leading zero.
- // Always show at least one digit of minutes.
- m = ((h || gm >= 10) && m < 10 ? '0' + m : m) + ':'; // Check if leading zero is need for seconds
- s = s < 10 ? '0' + s : s;
- return h + m + s;
- }; // Internal pointer to the current implementation.
- var implementation = defaultImplementation;
- /**
- * Replaces the default formatTime implementation with a custom implementation.
- *
- * @param {Function} customImplementation
- * A function which will be used in place of the default formatTime
- * implementation. Will receive the current time in seconds and the
- * guide (in seconds) as arguments.
- */
- function setFormatTime(customImplementation) {
- implementation = customImplementation;
- }
- /**
- * Resets formatTime to the default implementation.
- */
- function resetFormatTime() {
- implementation = defaultImplementation;
- }
- /**
- * Delegates to either the default time formatting function or a custom
- * function supplied via `setFormatTime`.
- *
- * Formats seconds as a time string (H:MM:SS or M:SS). Supplying a
- * guide (in seconds) will force a number of leading zeros to cover the
- * length of the guide.
- *
- * @static
- * @example formatTime(125, 600) === "02:05"
- * @param {number} seconds
- * Number of seconds to be turned into a string
- *
- * @param {number} guide
- * Number (in seconds) to model the string after
- *
- * @return {string}
- * Time formatted as H:MM:SS or M:SS
- */
- function formatTime(seconds, guide) {
- if (guide === void 0) {
- guide = seconds;
- }
- return implementation(seconds, guide);
- }
- /**
- * Displays time information about the video
- *
- * @extends Component
- */
- var TimeDisplay = /*#__PURE__*/function (_Component) {
- _inheritsLoose(TimeDisplay, _Component);
- /**
- * Creates an instance of this class.
- *
- * @param {Player} player
- * The `Player` that this class should be attached to.
- *
- * @param {Object} [options]
- * The key/value store of player options.
- */
- function TimeDisplay(player, options) {
- var _this;
- _this = _Component.call(this, player, options) || this;
- _this.on(player, ['timeupdate', 'ended'], function (e) {
- return _this.updateContent(e);
- });
- _this.updateTextNode_();
- return _this;
- }
- /**
- * Create the `Component`'s DOM element
- *
- * @return {Element}
- * The element that was created.
- */
- var _proto = TimeDisplay.prototype;
- _proto.createEl = function createEl$1() {
- var className = this.buildCSSClass();
- var el = _Component.prototype.createEl.call(this, 'div', {
- className: className + " vjs-time-control vjs-control"
- });
- var span = createEl('span', {
- className: 'vjs-control-text',
- textContent: this.localize(this.labelText_) + "\xA0"
- }, {
- role: 'presentation'
- });
- el.appendChild(span);
- this.contentEl_ = createEl('span', {
- className: className + "-display"
- }, {
- // tell screen readers not to automatically read the time as it changes
- 'aria-live': 'off',
- // span elements have no implicit role, but some screen readers (notably VoiceOver)
- // treat them as a break between items in the DOM when using arrow keys
- // (or left-to-right swipes on iOS) to read contents of a page. Using
- // role='presentation' causes VoiceOver to NOT treat this span as a break.
- 'role': 'presentation'
- });
- el.appendChild(this.contentEl_);
- return el;
- };
- _proto.dispose = function dispose() {
- this.contentEl_ = null;
- this.textNode_ = null;
- _Component.prototype.dispose.call(this);
- }
- /**
- * Updates the time display text node with a new time
- *
- * @param {number} [time=0] the time to update to
- *
- * @private
- */
- ;
- _proto.updateTextNode_ = function updateTextNode_(time) {
- var _this2 = this;
- if (time === void 0) {
- time = 0;
- }
- time = formatTime(time);
- if (this.formattedTime_ === time) {
- return;
- }
- this.formattedTime_ = time;
- this.requestNamedAnimationFrame('TimeDisplay#updateTextNode_', function () {
- if (!_this2.contentEl_) {
- return;
- }
- var oldNode = _this2.textNode_;
- if (oldNode && _this2.contentEl_.firstChild !== oldNode) {
- oldNode = null;
- log$1.warn('TimeDisplay#updateTextnode_: Prevented replacement of text node element since it was no longer a child of this node. Appending a new node instead.');
- }
- _this2.textNode_ = document.createTextNode(_this2.formattedTime_);
- if (!_this2.textNode_) {
- return;
- }
- if (oldNode) {
- _this2.contentEl_.replaceChild(_this2.textNode_, oldNode);
- } else {
- _this2.contentEl_.appendChild(_this2.textNode_);
- }
- });
- }
- /**
- * To be filled out in the child class, should update the displayed time
- * in accordance with the fact that the current time has changed.
- *
- * @param {EventTarget~Event} [event]
- * The `timeupdate` event that caused this to run.
- *
- * @listens Player#timeupdate
- */
- ;
- _proto.updateContent = function updateContent(event) {};
- return TimeDisplay;
- }(Component$1);
- /**
- * The text that is added to the `TimeDisplay` for screen reader users.
- *
- * @type {string}
- * @private
- */
- TimeDisplay.prototype.labelText_ = 'Time';
- /**
- * The text that should display over the `TimeDisplay`s controls. Added to for localization.
- *
- * @type {string}
- * @private
- *
- * @deprecated in v7; controlText_ is not used in non-active display Components
- */
- TimeDisplay.prototype.controlText_ = 'Time';
- Component$1.registerComponent('TimeDisplay', TimeDisplay);
- /**
- * Displays the current time
- *
- * @extends Component
- */
- var CurrentTimeDisplay = /*#__PURE__*/function (_TimeDisplay) {
- _inheritsLoose(CurrentTimeDisplay, _TimeDisplay);
- function CurrentTimeDisplay() {
- return _TimeDisplay.apply(this, arguments) || this;
- }
- var _proto = CurrentTimeDisplay.prototype;
- /**
- * Builds the default DOM `className`.
- *
- * @return {string}
- * The DOM `className` for this object.
- */
- _proto.buildCSSClass = function buildCSSClass() {
- return 'vjs-current-time';
- }
- /**
- * Update current time display
- *
- * @param {EventTarget~Event} [event]
- * The `timeupdate` event that caused this function to run.
- *
- * @listens Player#timeupdate
- */
- ;
- _proto.updateContent = function updateContent(event) {
- // Allows for smooth scrubbing, when player can't keep up.
- var time;
- if (this.player_.ended()) {
- time = this.player_.duration();
- } else {
- time = this.player_.scrubbing() ? this.player_.getCache().currentTime : this.player_.currentTime();
- }
- this.updateTextNode_(time);
- };
- return CurrentTimeDisplay;
- }(TimeDisplay);
- /**
- * The text that is added to the `CurrentTimeDisplay` for screen reader users.
- *
- * @type {string}
- * @private
- */
- CurrentTimeDisplay.prototype.labelText_ = 'Current Time';
- /**
- * The text that should display over the `CurrentTimeDisplay`s controls. Added to for localization.
- *
- * @type {string}
- * @private
- *
- * @deprecated in v7; controlText_ is not used in non-active display Components
- */
- CurrentTimeDisplay.prototype.controlText_ = 'Current Time';
- Component$1.registerComponent('CurrentTimeDisplay', CurrentTimeDisplay);
- /**
- * Displays the duration
- *
- * @extends Component
- */
- var DurationDisplay = /*#__PURE__*/function (_TimeDisplay) {
- _inheritsLoose(DurationDisplay, _TimeDisplay);
- /**
- * Creates an instance of this class.
- *
- * @param {Player} player
- * The `Player` that this class should be attached to.
- *
- * @param {Object} [options]
- * The key/value store of player options.
- */
- function DurationDisplay(player, options) {
- var _this;
- _this = _TimeDisplay.call(this, player, options) || this;
- var updateContent = function updateContent(e) {
- return _this.updateContent(e);
- }; // we do not want to/need to throttle duration changes,
- // as they should always display the changed duration as
- // it has changed
- _this.on(player, 'durationchange', updateContent); // Listen to loadstart because the player duration is reset when a new media element is loaded,
- // but the durationchange on the user agent will not fire.
- // @see [Spec]{@link https://www.w3.org/TR/2011/WD-html5-20110113/video.html#media-element-load-algorithm}
- _this.on(player, 'loadstart', updateContent); // Also listen for timeupdate (in the parent) and loadedmetadata because removing those
- // listeners could have broken dependent applications/libraries. These
- // can likely be removed for 7.0.
- _this.on(player, 'loadedmetadata', updateContent);
- return _this;
- }
- /**
- * Builds the default DOM `className`.
- *
- * @return {string}
- * The DOM `className` for this object.
- */
- var _proto = DurationDisplay.prototype;
- _proto.buildCSSClass = function buildCSSClass() {
- return 'vjs-duration';
- }
- /**
- * Update duration time display.
- *
- * @param {EventTarget~Event} [event]
- * The `durationchange`, `timeupdate`, or `loadedmetadata` event that caused
- * this function to be called.
- *
- * @listens Player#durationchange
- * @listens Player#timeupdate
- * @listens Player#loadedmetadata
- */
- ;
- _proto.updateContent = function updateContent(event) {
- var duration = this.player_.duration();
- this.updateTextNode_(duration);
- };
- return DurationDisplay;
- }(TimeDisplay);
- /**
- * The text that is added to the `DurationDisplay` for screen reader users.
- *
- * @type {string}
- * @private
- */
- DurationDisplay.prototype.labelText_ = 'Duration';
- /**
- * The text that should display over the `DurationDisplay`s controls. Added to for localization.
- *
- * @type {string}
- * @private
- *
- * @deprecated in v7; controlText_ is not used in non-active display Components
- */
- DurationDisplay.prototype.controlText_ = 'Duration';
- Component$1.registerComponent('DurationDisplay', DurationDisplay);
- /**
- * The separator between the current time and duration.
- * Can be hidden if it's not needed in the design.
- *
- * @extends Component
- */
- var TimeDivider = /*#__PURE__*/function (_Component) {
- _inheritsLoose(TimeDivider, _Component);
- function TimeDivider() {
- return _Component.apply(this, arguments) || this;
- }
- var _proto = TimeDivider.prototype;
- /**
- * Create the component's DOM element
- *
- * @return {Element}
- * The element that was created.
- */
- _proto.createEl = function createEl() {
- var el = _Component.prototype.createEl.call(this, 'div', {
- className: 'vjs-time-control vjs-time-divider'
- }, {
- // this element and its contents can be hidden from assistive techs since
- // it is made extraneous by the announcement of the control text
- // for the current time and duration displays
- 'aria-hidden': true
- });
- var div = _Component.prototype.createEl.call(this, 'div');
- var span = _Component.prototype.createEl.call(this, 'span', {
- textContent: '/'
- });
- div.appendChild(span);
- el.appendChild(div);
- return el;
- };
- return TimeDivider;
- }(Component$1);
- Component$1.registerComponent('TimeDivider', TimeDivider);
- /**
- * Displays the time left in the video
- *
- * @extends Component
- */
- var RemainingTimeDisplay = /*#__PURE__*/function (_TimeDisplay) {
- _inheritsLoose(RemainingTimeDisplay, _TimeDisplay);
- /**
- * Creates an instance of this class.
- *
- * @param {Player} player
- * The `Player` that this class should be attached to.
- *
- * @param {Object} [options]
- * The key/value store of player options.
- */
- function RemainingTimeDisplay(player, options) {
- var _this;
- _this = _TimeDisplay.call(this, player, options) || this;
- _this.on(player, 'durationchange', function (e) {
- return _this.updateContent(e);
- });
- return _this;
- }
- /**
- * Builds the default DOM `className`.
- *
- * @return {string}
- * The DOM `className` for this object.
- */
- var _proto = RemainingTimeDisplay.prototype;
- _proto.buildCSSClass = function buildCSSClass() {
- return 'vjs-remaining-time';
- }
- /**
- * Create the `Component`'s DOM element with the "minus" characted prepend to the time
- *
- * @return {Element}
- * The element that was created.
- */
- ;
- _proto.createEl = function createEl$1() {
- var el = _TimeDisplay.prototype.createEl.call(this);
- if (this.options_.displayNegative !== false) {
- el.insertBefore(createEl('span', {}, {
- 'aria-hidden': true
- }, '-'), this.contentEl_);
- }
- return el;
- }
- /**
- * Update remaining time display.
- *
- * @param {EventTarget~Event} [event]
- * The `timeupdate` or `durationchange` event that caused this to run.
- *
- * @listens Player#timeupdate
- * @listens Player#durationchange
- */
- ;
- _proto.updateContent = function updateContent(event) {
- if (typeof this.player_.duration() !== 'number') {
- return;
- }
- var time; // @deprecated We should only use remainingTimeDisplay
- // as of video.js 7
- if (this.player_.ended()) {
- time = 0;
- } else if (this.player_.remainingTimeDisplay) {
- time = this.player_.remainingTimeDisplay();
- } else {
- time = this.player_.remainingTime();
- }
- this.updateTextNode_(time);
- };
- return RemainingTimeDisplay;
- }(TimeDisplay);
- /**
- * The text that is added to the `RemainingTimeDisplay` for screen reader users.
- *
- * @type {string}
- * @private
- */
- RemainingTimeDisplay.prototype.labelText_ = 'Remaining Time';
- /**
- * The text that should display over the `RemainingTimeDisplay`s controls. Added to for localization.
- *
- * @type {string}
- * @private
- *
- * @deprecated in v7; controlText_ is not used in non-active display Components
- */
- RemainingTimeDisplay.prototype.controlText_ = 'Remaining Time';
- Component$1.registerComponent('RemainingTimeDisplay', RemainingTimeDisplay);
- /**
- * Displays the live indicator when duration is Infinity.
- *
- * @extends Component
- */
- var LiveDisplay = /*#__PURE__*/function (_Component) {
- _inheritsLoose(LiveDisplay, _Component);
- /**
- * Creates an instance of this class.
- *
- * @param {Player} player
- * The `Player` that this class should be attached to.
- *
- * @param {Object} [options]
- * The key/value store of player options.
- */
- function LiveDisplay(player, options) {
- var _this;
- _this = _Component.call(this, player, options) || this;
- _this.updateShowing();
- _this.on(_this.player(), 'durationchange', function (e) {
- return _this.updateShowing(e);
- });
- return _this;
- }
- /**
- * Create the `Component`'s DOM element
- *
- * @return {Element}
- * The element that was created.
- */
- var _proto = LiveDisplay.prototype;
- _proto.createEl = function createEl$1() {
- var el = _Component.prototype.createEl.call(this, 'div', {
- className: 'vjs-live-control vjs-control'
- });
- this.contentEl_ = createEl('div', {
- className: 'vjs-live-display'
- }, {
- 'aria-live': 'off'
- });
- this.contentEl_.appendChild(createEl('span', {
- className: 'vjs-control-text',
- textContent: this.localize('Stream Type') + "\xA0"
- }));
- this.contentEl_.appendChild(document.createTextNode(this.localize('LIVE')));
- el.appendChild(this.contentEl_);
- return el;
- };
- _proto.dispose = function dispose() {
- this.contentEl_ = null;
- _Component.prototype.dispose.call(this);
- }
- /**
- * Check the duration to see if the LiveDisplay should be showing or not. Then show/hide
- * it accordingly
- *
- * @param {EventTarget~Event} [event]
- * The {@link Player#durationchange} event that caused this function to run.
- *
- * @listens Player#durationchange
- */
- ;
- _proto.updateShowing = function updateShowing(event) {
- if (this.player().duration() === Infinity) {
- this.show();
- } else {
- this.hide();
- }
- };
- return LiveDisplay;
- }(Component$1);
- Component$1.registerComponent('LiveDisplay', LiveDisplay);
- /**
- * Displays the live indicator when duration is Infinity.
- *
- * @extends Component
- */
- var SeekToLive = /*#__PURE__*/function (_Button) {
- _inheritsLoose(SeekToLive, _Button);
- /**
- * Creates an instance of this class.
- *
- * @param {Player} player
- * The `Player` that this class should be attached to.
- *
- * @param {Object} [options]
- * The key/value store of player options.
- */
- function SeekToLive(player, options) {
- var _this;
- _this = _Button.call(this, player, options) || this;
- _this.updateLiveEdgeStatus();
- if (_this.player_.liveTracker) {
- _this.updateLiveEdgeStatusHandler_ = function (e) {
- return _this.updateLiveEdgeStatus(e);
- };
- _this.on(_this.player_.liveTracker, 'liveedgechange', _this.updateLiveEdgeStatusHandler_);
- }
- return _this;
- }
- /**
- * Create the `Component`'s DOM element
- *
- * @return {Element}
- * The element that was created.
- */
- var _proto = SeekToLive.prototype;
- _proto.createEl = function createEl$1() {
- var el = _Button.prototype.createEl.call(this, 'button', {
- className: 'vjs-seek-to-live-control vjs-control'
- });
- this.textEl_ = createEl('span', {
- className: 'vjs-seek-to-live-text',
- textContent: this.localize('LIVE')
- }, {
- 'aria-hidden': 'true'
- });
- el.appendChild(this.textEl_);
- return el;
- }
- /**
- * Update the state of this button if we are at the live edge
- * or not
- */
- ;
- _proto.updateLiveEdgeStatus = function updateLiveEdgeStatus() {
- // default to live edge
- if (!this.player_.liveTracker || this.player_.liveTracker.atLiveEdge()) {
- this.setAttribute('aria-disabled', true);
- this.addClass('vjs-at-live-edge');
- this.controlText('Seek to live, currently playing live');
- } else {
- this.setAttribute('aria-disabled', false);
- this.removeClass('vjs-at-live-edge');
- this.controlText('Seek to live, currently behind live');
- }
- }
- /**
- * On click bring us as near to the live point as possible.
- * This requires that we wait for the next `live-seekable-change`
- * event which will happen every segment length seconds.
- */
- ;
- _proto.handleClick = function handleClick() {
- this.player_.liveTracker.seekToLiveEdge();
- }
- /**
- * Dispose of the element and stop tracking
- */
- ;
- _proto.dispose = function dispose() {
- if (this.player_.liveTracker) {
- this.off(this.player_.liveTracker, 'liveedgechange', this.updateLiveEdgeStatusHandler_);
- }
- this.textEl_ = null;
- _Button.prototype.dispose.call(this);
- };
- return SeekToLive;
- }(Button);
- SeekToLive.prototype.controlText_ = 'Seek to live, currently playing live';
- Component$1.registerComponent('SeekToLive', SeekToLive);
- /**
- * Keep a number between a min and a max value
- *
- * @param {number} number
- * The number to clamp
- *
- * @param {number} min
- * The minimum value
- * @param {number} max
- * The maximum value
- *
- * @return {number}
- * the clamped number
- */
- var clamp = function clamp(number, min, max) {
- number = Number(number);
- return Math.min(max, Math.max(min, isNaN(number) ? min : number));
- };
- /**
- * The base functionality for a slider. Can be vertical or horizontal.
- * For instance the volume bar or the seek bar on a video is a slider.
- *
- * @extends Component
- */
- var Slider = /*#__PURE__*/function (_Component) {
- _inheritsLoose(Slider, _Component);
- /**
- * Create an instance of this class
- *
- * @param {Player} player
- * The `Player` that this class should be attached to.
- *
- * @param {Object} [options]
- * The key/value store of player options.
- */
- function Slider(player, options) {
- var _this;
- _this = _Component.call(this, player, options) || this;
- _this.handleMouseDown_ = function (e) {
- return _this.handleMouseDown(e);
- };
- _this.handleMouseUp_ = function (e) {
- return _this.handleMouseUp(e);
- };
- _this.handleKeyDown_ = function (e) {
- return _this.handleKeyDown(e);
- };
- _this.handleClick_ = function (e) {
- return _this.handleClick(e);
- };
- _this.handleMouseMove_ = function (e) {
- return _this.handleMouseMove(e);
- };
- _this.update_ = function (e) {
- return _this.update(e);
- }; // Set property names to bar to match with the child Slider class is looking for
- _this.bar = _this.getChild(_this.options_.barName); // Set a horizontal or vertical class on the slider depending on the slider type
- _this.vertical(!!_this.options_.vertical);
- _this.enable();
- return _this;
- }
- /**
- * Are controls are currently enabled for this slider or not.
- *
- * @return {boolean}
- * true if controls are enabled, false otherwise
- */
- var _proto = Slider.prototype;
- _proto.enabled = function enabled() {
- return this.enabled_;
- }
- /**
- * Enable controls for this slider if they are disabled
- */
- ;
- _proto.enable = function enable() {
- if (this.enabled()) {
- return;
- }
- this.on('mousedown', this.handleMouseDown_);
- this.on('touchstart', this.handleMouseDown_);
- this.on('keydown', this.handleKeyDown_);
- this.on('click', this.handleClick_); // TODO: deprecated, controlsvisible does not seem to be fired
- this.on(this.player_, 'controlsvisible', this.update);
- if (this.playerEvent) {
- this.on(this.player_, this.playerEvent, this.update);
- }
- this.removeClass('disabled');
- this.setAttribute('tabindex', 0);
- this.enabled_ = true;
- }
- /**
- * Disable controls for this slider if they are enabled
- */
- ;
- _proto.disable = function disable() {
- if (!this.enabled()) {
- return;
- }
- var doc = this.bar.el_.ownerDocument;
- this.off('mousedown', this.handleMouseDown_);
- this.off('touchstart', this.handleMouseDown_);
- this.off('keydown', this.handleKeyDown_);
- this.off('click', this.handleClick_);
- this.off(this.player_, 'controlsvisible', this.update_);
- this.off(doc, 'mousemove', this.handleMouseMove_);
- this.off(doc, 'mouseup', this.handleMouseUp_);
- this.off(doc, 'touchmove', this.handleMouseMove_);
- this.off(doc, 'touchend', this.handleMouseUp_);
- this.removeAttribute('tabindex');
- this.addClass('disabled');
- if (this.playerEvent) {
- this.off(this.player_, this.playerEvent, this.update);
- }
- this.enabled_ = false;
- }
- /**
- * Create the `Slider`s DOM element.
- *
- * @param {string} type
- * Type of element to create.
- *
- * @param {Object} [props={}]
- * List of properties in Object form.
- *
- * @param {Object} [attributes={}]
- * list of attributes in Object form.
- *
- * @return {Element}
- * The element that gets created.
- */
- ;
- _proto.createEl = function createEl(type, props, attributes) {
- if (props === void 0) {
- props = {};
- }
- if (attributes === void 0) {
- attributes = {};
- }
- // Add the slider element class to all sub classes
- props.className = props.className + ' vjs-slider';
- props = assign({
- tabIndex: 0
- }, props);
- attributes = assign({
- 'role': 'slider',
- 'aria-valuenow': 0,
- 'aria-valuemin': 0,
- 'aria-valuemax': 100,
- 'tabIndex': 0
- }, attributes);
- return _Component.prototype.createEl.call(this, type, props, attributes);
- }
- /**
- * Handle `mousedown` or `touchstart` events on the `Slider`.
- *
- * @param {EventTarget~Event} event
- * `mousedown` or `touchstart` event that triggered this function
- *
- * @listens mousedown
- * @listens touchstart
- * @fires Slider#slideractive
- */
- ;
- _proto.handleMouseDown = function handleMouseDown(event) {
- var doc = this.bar.el_.ownerDocument;
- if (event.type === 'mousedown') {
- event.preventDefault();
- } // Do not call preventDefault() on touchstart in Chrome
- // to avoid console warnings. Use a 'touch-action: none' style
- // instead to prevent unintented scrolling.
- // https://developers.google.com/web/updates/2017/01/scrolling-intervention
- if (event.type === 'touchstart' && !IS_CHROME) {
- event.preventDefault();
- }
- blockTextSelection();
- this.addClass('vjs-sliding');
- /**
- * Triggered when the slider is in an active state
- *
- * @event Slider#slideractive
- * @type {EventTarget~Event}
- */
- this.trigger('slideractive');
- this.on(doc, 'mousemove', this.handleMouseMove_);
- this.on(doc, 'mouseup', this.handleMouseUp_);
- this.on(doc, 'touchmove', this.handleMouseMove_);
- this.on(doc, 'touchend', this.handleMouseUp_);
- this.handleMouseMove(event, true);
- }
- /**
- * Handle the `mousemove`, `touchmove`, and `mousedown` events on this `Slider`.
- * The `mousemove` and `touchmove` events will only only trigger this function during
- * `mousedown` and `touchstart`. This is due to {@link Slider#handleMouseDown} and
- * {@link Slider#handleMouseUp}.
- *
- * @param {EventTarget~Event} event
- * `mousedown`, `mousemove`, `touchstart`, or `touchmove` event that triggered
- * this function
- * @param {boolean} mouseDown this is a flag that should be set to true if `handleMouseMove` is called directly. It allows us to skip things that should not happen if coming from mouse down but should happen on regular mouse move handler. Defaults to false.
- *
- * @listens mousemove
- * @listens touchmove
- */
- ;
- _proto.handleMouseMove = function handleMouseMove(event) {}
- /**
- * Handle `mouseup` or `touchend` events on the `Slider`.
- *
- * @param {EventTarget~Event} event
- * `mouseup` or `touchend` event that triggered this function.
- *
- * @listens touchend
- * @listens mouseup
- * @fires Slider#sliderinactive
- */
- ;
- _proto.handleMouseUp = function handleMouseUp() {
- var doc = this.bar.el_.ownerDocument;
- unblockTextSelection();
- this.removeClass('vjs-sliding');
- /**
- * Triggered when the slider is no longer in an active state.
- *
- * @event Slider#sliderinactive
- * @type {EventTarget~Event}
- */
- this.trigger('sliderinactive');
- this.off(doc, 'mousemove', this.handleMouseMove_);
- this.off(doc, 'mouseup', this.handleMouseUp_);
- this.off(doc, 'touchmove', this.handleMouseMove_);
- this.off(doc, 'touchend', this.handleMouseUp_);
- this.update();
- }
- /**
- * Update the progress bar of the `Slider`.
- *
- * @return {number}
- * The percentage of progress the progress bar represents as a
- * number from 0 to 1.
- */
- ;
- _proto.update = function update() {
- var _this2 = this;
- // In VolumeBar init we have a setTimeout for update that pops and update
- // to the end of the execution stack. The player is destroyed before then
- // update will cause an error
- // If there's no bar...
- if (!this.el_ || !this.bar) {
- return;
- } // clamp progress between 0 and 1
- // and only round to four decimal places, as we round to two below
- var progress = this.getProgress();
- if (progress === this.progress_) {
- return progress;
- }
- this.progress_ = progress;
- this.requestNamedAnimationFrame('Slider#update', function () {
- // Set the new bar width or height
- var sizeKey = _this2.vertical() ? 'height' : 'width'; // Convert to a percentage for css value
- _this2.bar.el().style[sizeKey] = (progress * 100).toFixed(2) + '%';
- });
- return progress;
- }
- /**
- * Get the percentage of the bar that should be filled
- * but clamped and rounded.
- *
- * @return {number}
- * percentage filled that the slider is
- */
- ;
- _proto.getProgress = function getProgress() {
- return Number(clamp(this.getPercent(), 0, 1).toFixed(4));
- }
- /**
- * Calculate distance for slider
- *
- * @param {EventTarget~Event} event
- * The event that caused this function to run.
- *
- * @return {number}
- * The current position of the Slider.
- * - position.x for vertical `Slider`s
- * - position.y for horizontal `Slider`s
- */
- ;
- _proto.calculateDistance = function calculateDistance(event) {
- var position = getPointerPosition(this.el_, event);
- if (this.vertical()) {
- return position.y;
- }
- return position.x;
- }
- /**
- * Handle a `keydown` event on the `Slider`. Watches for left, rigth, up, and down
- * arrow keys. This function will only be called when the slider has focus. See
- * {@link Slider#handleFocus} and {@link Slider#handleBlur}.
- *
- * @param {EventTarget~Event} event
- * the `keydown` event that caused this function to run.
- *
- * @listens keydown
- */
- ;
- _proto.handleKeyDown = function handleKeyDown(event) {
- // Left and Down Arrows
- if (keycode.isEventKey(event, 'Left') || keycode.isEventKey(event, 'Down')) {
- event.preventDefault();
- event.stopPropagation();
- this.stepBack(); // Up and Right Arrows
- } else if (keycode.isEventKey(event, 'Right') || keycode.isEventKey(event, 'Up')) {
- event.preventDefault();
- event.stopPropagation();
- this.stepForward();
- } else {
- // Pass keydown handling up for unsupported keys
- _Component.prototype.handleKeyDown.call(this, event);
- }
- }
- /**
- * Listener for click events on slider, used to prevent clicks
- * from bubbling up to parent elements like button menus.
- *
- * @param {Object} event
- * Event that caused this object to run
- */
- ;
- _proto.handleClick = function handleClick(event) {
- event.stopPropagation();
- event.preventDefault();
- }
- /**
- * Get/set if slider is horizontal for vertical
- *
- * @param {boolean} [bool]
- * - true if slider is vertical,
- * - false is horizontal
- *
- * @return {boolean}
- * - true if slider is vertical, and getting
- * - false if the slider is horizontal, and getting
- */
- ;
- _proto.vertical = function vertical(bool) {
- if (bool === undefined) {
- return this.vertical_ || false;
- }
- this.vertical_ = !!bool;
- if (this.vertical_) {
- this.addClass('vjs-slider-vertical');
- } else {
- this.addClass('vjs-slider-horizontal');
- }
- };
- return Slider;
- }(Component$1);
- Component$1.registerComponent('Slider', Slider);
- var percentify = function percentify(time, end) {
- return clamp(time / end * 100, 0, 100).toFixed(2) + '%';
- };
- /**
- * Shows loading progress
- *
- * @extends Component
- */
- var LoadProgressBar = /*#__PURE__*/function (_Component) {
- _inheritsLoose(LoadProgressBar, _Component);
- /**
- * Creates an instance of this class.
- *
- * @param {Player} player
- * The `Player` that this class should be attached to.
- *
- * @param {Object} [options]
- * The key/value store of player options.
- */
- function LoadProgressBar(player, options) {
- var _this;
- _this = _Component.call(this, player, options) || this;
- _this.partEls_ = [];
- _this.on(player, 'progress', function (e) {
- return _this.update(e);
- });
- return _this;
- }
- /**
- * Create the `Component`'s DOM element
- *
- * @return {Element}
- * The element that was created.
- */
- var _proto = LoadProgressBar.prototype;
- _proto.createEl = function createEl$1() {
- var el = _Component.prototype.createEl.call(this, 'div', {
- className: 'vjs-load-progress'
- });
- var wrapper = createEl('span', {
- className: 'vjs-control-text'
- });
- var loadedText = createEl('span', {
- textContent: this.localize('Loaded')
- });
- var separator = document.createTextNode(': ');
- this.percentageEl_ = createEl('span', {
- className: 'vjs-control-text-loaded-percentage',
- textContent: '0%'
- });
- el.appendChild(wrapper);
- wrapper.appendChild(loadedText);
- wrapper.appendChild(separator);
- wrapper.appendChild(this.percentageEl_);
- return el;
- };
- _proto.dispose = function dispose() {
- this.partEls_ = null;
- this.percentageEl_ = null;
- _Component.prototype.dispose.call(this);
- }
- /**
- * Update progress bar
- *
- * @param {EventTarget~Event} [event]
- * The `progress` event that caused this function to run.
- *
- * @listens Player#progress
- */
- ;
- _proto.update = function update(event) {
- var _this2 = this;
- this.requestNamedAnimationFrame('LoadProgressBar#update', function () {
- var liveTracker = _this2.player_.liveTracker;
- var buffered = _this2.player_.buffered();
- var duration = liveTracker && liveTracker.isLive() ? liveTracker.seekableEnd() : _this2.player_.duration();
- var bufferedEnd = _this2.player_.bufferedEnd();
- var children = _this2.partEls_;
- var percent = percentify(bufferedEnd, duration);
- if (_this2.percent_ !== percent) {
- // update the width of the progress bar
- _this2.el_.style.width = percent; // update the control-text
- textContent(_this2.percentageEl_, percent);
- _this2.percent_ = percent;
- } // add child elements to represent the individual buffered time ranges
- for (var i = 0; i < buffered.length; i++) {
- var start = buffered.start(i);
- var end = buffered.end(i);
- var part = children[i];
- if (!part) {
- part = _this2.el_.appendChild(createEl());
- children[i] = part;
- } // only update if changed
- if (part.dataset.start === start && part.dataset.end === end) {
- continue;
- }
- part.dataset.start = start;
- part.dataset.end = end; // set the percent based on the width of the progress bar (bufferedEnd)
- part.style.left = percentify(start, bufferedEnd);
- part.style.width = percentify(end - start, bufferedEnd);
- } // remove unused buffered range elements
- for (var _i = children.length; _i > buffered.length; _i--) {
- _this2.el_.removeChild(children[_i - 1]);
- }
- children.length = buffered.length;
- });
- };
- return LoadProgressBar;
- }(Component$1);
- Component$1.registerComponent('LoadProgressBar', LoadProgressBar);
- /**
- * Time tooltips display a time above the progress bar.
- *
- * @extends Component
- */
- var TimeTooltip = /*#__PURE__*/function (_Component) {
- _inheritsLoose(TimeTooltip, _Component);
- /**
- * Creates an instance of this class.
- *
- * @param {Player} player
- * The {@link Player} that this class should be attached to.
- *
- * @param {Object} [options]
- * The key/value store of player options.
- */
- function TimeTooltip(player, options) {
- var _this;
- _this = _Component.call(this, player, options) || this;
- _this.update = throttle(bind(_assertThisInitialized(_this), _this.update), UPDATE_REFRESH_INTERVAL);
- return _this;
- }
- /**
- * Create the time tooltip DOM element
- *
- * @return {Element}
- * The element that was created.
- */
- var _proto = TimeTooltip.prototype;
- _proto.createEl = function createEl() {
- return _Component.prototype.createEl.call(this, 'div', {
- className: 'vjs-time-tooltip'
- }, {
- 'aria-hidden': 'true'
- });
- }
- /**
- * Updates the position of the time tooltip relative to the `SeekBar`.
- *
- * @param {Object} seekBarRect
- * The `ClientRect` for the {@link SeekBar} element.
- *
- * @param {number} seekBarPoint
- * A number from 0 to 1, representing a horizontal reference point
- * from the left edge of the {@link SeekBar}
- */
- ;
- _proto.update = function update(seekBarRect, seekBarPoint, content) {
- var tooltipRect = findPosition(this.el_);
- var playerRect = getBoundingClientRect(this.player_.el());
- var seekBarPointPx = seekBarRect.width * seekBarPoint; // do nothing if either rect isn't available
- // for example, if the player isn't in the DOM for testing
- if (!playerRect || !tooltipRect) {
- return;
- } // This is the space left of the `seekBarPoint` available within the bounds
- // of the player. We calculate any gap between the left edge of the player
- // and the left edge of the `SeekBar` and add the number of pixels in the
- // `SeekBar` before hitting the `seekBarPoint`
- var spaceLeftOfPoint = seekBarRect.left - playerRect.left + seekBarPointPx; // This is the space right of the `seekBarPoint` available within the bounds
- // of the player. We calculate the number of pixels from the `seekBarPoint`
- // to the right edge of the `SeekBar` and add to that any gap between the
- // right edge of the `SeekBar` and the player.
- var spaceRightOfPoint = seekBarRect.width - seekBarPointPx + (playerRect.right - seekBarRect.right); // This is the number of pixels by which the tooltip will need to be pulled
- // further to the right to center it over the `seekBarPoint`.
- var pullTooltipBy = tooltipRect.width / 2; // Adjust the `pullTooltipBy` distance to the left or right depending on
- // the results of the space calculations above.
- if (spaceLeftOfPoint < pullTooltipBy) {
- pullTooltipBy += pullTooltipBy - spaceLeftOfPoint;
- } else if (spaceRightOfPoint < pullTooltipBy) {
- pullTooltipBy = spaceRightOfPoint;
- } // Due to the imprecision of decimal/ratio based calculations and varying
- // rounding behaviors, there are cases where the spacing adjustment is off
- // by a pixel or two. This adds insurance to these calculations.
- if (pullTooltipBy < 0) {
- pullTooltipBy = 0;
- } else if (pullTooltipBy > tooltipRect.width) {
- pullTooltipBy = tooltipRect.width;
- } // prevent small width fluctuations within 0.4px from
- // changing the value below.
- // This really helps for live to prevent the play
- // progress time tooltip from jittering
- pullTooltipBy = Math.round(pullTooltipBy);
- this.el_.style.right = "-" + pullTooltipBy + "px";
- this.write(content);
- }
- /**
- * Write the time to the tooltip DOM element.
- *
- * @param {string} content
- * The formatted time for the tooltip.
- */
- ;
- _proto.write = function write(content) {
- textContent(this.el_, content);
- }
- /**
- * Updates the position of the time tooltip relative to the `SeekBar`.
- *
- * @param {Object} seekBarRect
- * The `ClientRect` for the {@link SeekBar} element.
- *
- * @param {number} seekBarPoint
- * A number from 0 to 1, representing a horizontal reference point
- * from the left edge of the {@link SeekBar}
- *
- * @param {number} time
- * The time to update the tooltip to, not used during live playback
- *
- * @param {Function} cb
- * A function that will be called during the request animation frame
- * for tooltips that need to do additional animations from the default
- */
- ;
- _proto.updateTime = function updateTime(seekBarRect, seekBarPoint, time, cb) {
- var _this2 = this;
- this.requestNamedAnimationFrame('TimeTooltip#updateTime', function () {
- var content;
- var duration = _this2.player_.duration();
- if (_this2.player_.liveTracker && _this2.player_.liveTracker.isLive()) {
- var liveWindow = _this2.player_.liveTracker.liveWindow();
- var secondsBehind = liveWindow - seekBarPoint * liveWindow;
- content = (secondsBehind < 1 ? '' : '-') + formatTime(secondsBehind, liveWindow);
- } else {
- content = formatTime(time, duration);
- }
- _this2.update(seekBarRect, seekBarPoint, content);
- if (cb) {
- cb();
- }
- });
- };
- return TimeTooltip;
- }(Component$1);
- Component$1.registerComponent('TimeTooltip', TimeTooltip);
- /**
- * Used by {@link SeekBar} to display media playback progress as part of the
- * {@link ProgressControl}.
- *
- * @extends Component
- */
- var PlayProgressBar = /*#__PURE__*/function (_Component) {
- _inheritsLoose(PlayProgressBar, _Component);
- /**
- * Creates an instance of this class.
- *
- * @param {Player} player
- * The {@link Player} that this class should be attached to.
- *
- * @param {Object} [options]
- * The key/value store of player options.
- */
- function PlayProgressBar(player, options) {
- var _this;
- _this = _Component.call(this, player, options) || this;
- _this.update = throttle(bind(_assertThisInitialized(_this), _this.update), UPDATE_REFRESH_INTERVAL);
- return _this;
- }
- /**
- * Create the the DOM element for this class.
- *
- * @return {Element}
- * The element that was created.
- */
- var _proto = PlayProgressBar.prototype;
- _proto.createEl = function createEl() {
- return _Component.prototype.createEl.call(this, 'div', {
- className: 'vjs-play-progress vjs-slider-bar'
- }, {
- 'aria-hidden': 'true'
- });
- }
- /**
- * Enqueues updates to its own DOM as well as the DOM of its
- * {@link TimeTooltip} child.
- *
- * @param {Object} seekBarRect
- * The `ClientRect` for the {@link SeekBar} element.
- *
- * @param {number} seekBarPoint
- * A number from 0 to 1, representing a horizontal reference point
- * from the left edge of the {@link SeekBar}
- */
- ;
- _proto.update = function update(seekBarRect, seekBarPoint) {
- var timeTooltip = this.getChild('timeTooltip');
- if (!timeTooltip) {
- return;
- }
- var time = this.player_.scrubbing() ? this.player_.getCache().currentTime : this.player_.currentTime();
- timeTooltip.updateTime(seekBarRect, seekBarPoint, time);
- };
- return PlayProgressBar;
- }(Component$1);
- /**
- * Default options for {@link PlayProgressBar}.
- *
- * @type {Object}
- * @private
- */
- PlayProgressBar.prototype.options_ = {
- children: []
- }; // Time tooltips should not be added to a player on mobile devices
- if (!IS_IOS && !IS_ANDROID) {
- PlayProgressBar.prototype.options_.children.push('timeTooltip');
- }
- Component$1.registerComponent('PlayProgressBar', PlayProgressBar);
- /**
- * The {@link MouseTimeDisplay} component tracks mouse movement over the
- * {@link ProgressControl}. It displays an indicator and a {@link TimeTooltip}
- * indicating the time which is represented by a given point in the
- * {@link ProgressControl}.
- *
- * @extends Component
- */
- var MouseTimeDisplay = /*#__PURE__*/function (_Component) {
- _inheritsLoose(MouseTimeDisplay, _Component);
- /**
- * Creates an instance of this class.
- *
- * @param {Player} player
- * The {@link Player} that this class should be attached to.
- *
- * @param {Object} [options]
- * The key/value store of player options.
- */
- function MouseTimeDisplay(player, options) {
- var _this;
- _this = _Component.call(this, player, options) || this;
- _this.update = throttle(bind(_assertThisInitialized(_this), _this.update), UPDATE_REFRESH_INTERVAL);
- return _this;
- }
- /**
- * Create the DOM element for this class.
- *
- * @return {Element}
- * The element that was created.
- */
- var _proto = MouseTimeDisplay.prototype;
- _proto.createEl = function createEl() {
- return _Component.prototype.createEl.call(this, 'div', {
- className: 'vjs-mouse-display'
- });
- }
- /**
- * Enqueues updates to its own DOM as well as the DOM of its
- * {@link TimeTooltip} child.
- *
- * @param {Object} seekBarRect
- * The `ClientRect` for the {@link SeekBar} element.
- *
- * @param {number} seekBarPoint
- * A number from 0 to 1, representing a horizontal reference point
- * from the left edge of the {@link SeekBar}
- */
- ;
- _proto.update = function update(seekBarRect, seekBarPoint) {
- var _this2 = this;
- var time = seekBarPoint * this.player_.duration();
- this.getChild('timeTooltip').updateTime(seekBarRect, seekBarPoint, time, function () {
- _this2.el_.style.left = seekBarRect.width * seekBarPoint + "px";
- });
- };
- return MouseTimeDisplay;
- }(Component$1);
- /**
- * Default options for `MouseTimeDisplay`
- *
- * @type {Object}
- * @private
- */
- MouseTimeDisplay.prototype.options_ = {
- children: ['timeTooltip']
- };
- Component$1.registerComponent('MouseTimeDisplay', MouseTimeDisplay);
- var STEP_SECONDS = 5; // The multiplier of STEP_SECONDS that PgUp/PgDown move the timeline.
- var PAGE_KEY_MULTIPLIER = 12;
- /**
- * Seek bar and container for the progress bars. Uses {@link PlayProgressBar}
- * as its `bar`.
- *
- * @extends Slider
- */
- var SeekBar = /*#__PURE__*/function (_Slider) {
- _inheritsLoose(SeekBar, _Slider);
- /**
- * Creates an instance of this class.
- *
- * @param {Player} player
- * The `Player` that this class should be attached to.
- *
- * @param {Object} [options]
- * The key/value store of player options.
- */
- function SeekBar(player, options) {
- var _this;
- _this = _Slider.call(this, player, options) || this;
- _this.setEventHandlers_();
- return _this;
- }
- /**
- * Sets the event handlers
- *
- * @private
- */
- var _proto = SeekBar.prototype;
- _proto.setEventHandlers_ = function setEventHandlers_() {
- var _this2 = this;
- this.update_ = bind(this, this.update);
- this.update = throttle(this.update_, UPDATE_REFRESH_INTERVAL);
- this.on(this.player_, ['ended', 'durationchange', 'timeupdate'], this.update);
- if (this.player_.liveTracker) {
- this.on(this.player_.liveTracker, 'liveedgechange', this.update);
- } // when playing, let's ensure we smoothly update the play progress bar
- // via an interval
- this.updateInterval = null;
- this.enableIntervalHandler_ = function (e) {
- return _this2.enableInterval_(e);
- };
- this.disableIntervalHandler_ = function (e) {
- return _this2.disableInterval_(e);
- };
- this.on(this.player_, ['playing'], this.enableIntervalHandler_);
- this.on(this.player_, ['ended', 'pause', 'waiting'], this.disableIntervalHandler_); // we don't need to update the play progress if the document is hidden,
- // also, this causes the CPU to spike and eventually crash the page on IE11.
- if ('hidden' in document && 'visibilityState' in document) {
- this.on(document, 'visibilitychange', this.toggleVisibility_);
- }
- };
- _proto.toggleVisibility_ = function toggleVisibility_(e) {
- if (document.visibilityState === 'hidden') {
- this.cancelNamedAnimationFrame('SeekBar#update');
- this.cancelNamedAnimationFrame('Slider#update');
- this.disableInterval_(e);
- } else {
- if (!this.player_.ended() && !this.player_.paused()) {
- this.enableInterval_();
- } // we just switched back to the page and someone may be looking, so, update ASAP
- this.update();
- }
- };
- _proto.enableInterval_ = function enableInterval_() {
- if (this.updateInterval) {
- return;
- }
- this.updateInterval = this.setInterval(this.update, UPDATE_REFRESH_INTERVAL);
- };
- _proto.disableInterval_ = function disableInterval_(e) {
- if (this.player_.liveTracker && this.player_.liveTracker.isLive() && e && e.type !== 'ended') {
- return;
- }
- if (!this.updateInterval) {
- return;
- }
- this.clearInterval(this.updateInterval);
- this.updateInterval = null;
- }
- /**
- * Create the `Component`'s DOM element
- *
- * @return {Element}
- * The element that was created.
- */
- ;
- _proto.createEl = function createEl() {
- return _Slider.prototype.createEl.call(this, 'div', {
- className: 'vjs-progress-holder'
- }, {
- 'aria-label': this.localize('Progress Bar')
- });
- }
- /**
- * This function updates the play progress bar and accessibility
- * attributes to whatever is passed in.
- *
- * @param {EventTarget~Event} [event]
- * The `timeupdate` or `ended` event that caused this to run.
- *
- * @listens Player#timeupdate
- *
- * @return {number}
- * The current percent at a number from 0-1
- */
- ;
- _proto.update = function update(event) {
- var _this3 = this;
- // ignore updates while the tab is hidden
- if (document.visibilityState === 'hidden') {
- return;
- }
- var percent = _Slider.prototype.update.call(this);
- this.requestNamedAnimationFrame('SeekBar#update', function () {
- var currentTime = _this3.player_.ended() ? _this3.player_.duration() : _this3.getCurrentTime_();
- var liveTracker = _this3.player_.liveTracker;
- var duration = _this3.player_.duration();
- if (liveTracker && liveTracker.isLive()) {
- duration = _this3.player_.liveTracker.liveCurrentTime();
- }
- if (_this3.percent_ !== percent) {
- // machine readable value of progress bar (percentage complete)
- _this3.el_.setAttribute('aria-valuenow', (percent * 100).toFixed(2));
- _this3.percent_ = percent;
- }
- if (_this3.currentTime_ !== currentTime || _this3.duration_ !== duration) {
- // human readable value of progress bar (time complete)
- _this3.el_.setAttribute('aria-valuetext', _this3.localize('progress bar timing: currentTime={1} duration={2}', [formatTime(currentTime, duration), formatTime(duration, duration)], '{1} of {2}'));
- _this3.currentTime_ = currentTime;
- _this3.duration_ = duration;
- } // update the progress bar time tooltip with the current time
- if (_this3.bar) {
- _this3.bar.update(getBoundingClientRect(_this3.el()), _this3.getProgress());
- }
- });
- return percent;
- }
- /**
- * Prevent liveThreshold from causing seeks to seem like they
- * are not happening from a user perspective.
- *
- * @param {number} ct
- * current time to seek to
- */
- ;
- _proto.userSeek_ = function userSeek_(ct) {
- if (this.player_.liveTracker && this.player_.liveTracker.isLive()) {
- this.player_.liveTracker.nextSeekedFromUser();
- }
- this.player_.currentTime(ct);
- }
- /**
- * Get the value of current time but allows for smooth scrubbing,
- * when player can't keep up.
- *
- * @return {number}
- * The current time value to display
- *
- * @private
- */
- ;
- _proto.getCurrentTime_ = function getCurrentTime_() {
- return this.player_.scrubbing() ? this.player_.getCache().currentTime : this.player_.currentTime();
- }
- /**
- * Get the percentage of media played so far.
- *
- * @return {number}
- * The percentage of media played so far (0 to 1).
- */
- ;
- _proto.getPercent = function getPercent() {
- var currentTime = this.getCurrentTime_();
- var percent;
- var liveTracker = this.player_.liveTracker;
- if (liveTracker && liveTracker.isLive()) {
- percent = (currentTime - liveTracker.seekableStart()) / liveTracker.liveWindow(); // prevent the percent from changing at the live edge
- if (liveTracker.atLiveEdge()) {
- percent = 1;
- }
- } else {
- percent = currentTime / this.player_.duration();
- }
- return percent;
- }
- /**
- * Handle mouse down on seek bar
- *
- * @param {EventTarget~Event} event
- * The `mousedown` event that caused this to run.
- *
- * @listens mousedown
- */
- ;
- _proto.handleMouseDown = function handleMouseDown(event) {
- if (!isSingleLeftClick(event)) {
- return;
- } // Stop event propagation to prevent double fire in progress-control.js
- event.stopPropagation();
- this.videoWasPlaying = !this.player_.paused();
- this.player_.pause();
- _Slider.prototype.handleMouseDown.call(this, event);
- }
- /**
- * Handle mouse move on seek bar
- *
- * @param {EventTarget~Event} event
- * The `mousemove` event that caused this to run.
- * @param {boolean} mouseDown this is a flag that should be set to true if `handleMouseMove` is called directly. It allows us to skip things that should not happen if coming from mouse down but should happen on regular mouse move handler. Defaults to false
- *
- * @listens mousemove
- */
- ;
- _proto.handleMouseMove = function handleMouseMove(event, mouseDown) {
- if (mouseDown === void 0) {
- mouseDown = false;
- }
- if (!isSingleLeftClick(event)) {
- return;
- }
- if (!mouseDown && !this.player_.scrubbing()) {
- this.player_.scrubbing(true);
- }
- var newTime;
- var distance = this.calculateDistance(event);
- var liveTracker = this.player_.liveTracker;
- if (!liveTracker || !liveTracker.isLive()) {
- newTime = distance * this.player_.duration(); // Don't let video end while scrubbing.
- if (newTime === this.player_.duration()) {
- newTime = newTime - 0.1;
- }
- } else {
- if (distance >= 0.99) {
- liveTracker.seekToLiveEdge();
- return;
- }
- var seekableStart = liveTracker.seekableStart();
- var seekableEnd = liveTracker.liveCurrentTime();
- newTime = seekableStart + distance * liveTracker.liveWindow(); // Don't let video end while scrubbing.
- if (newTime >= seekableEnd) {
- newTime = seekableEnd;
- } // Compensate for precision differences so that currentTime is not less
- // than seekable start
- if (newTime <= seekableStart) {
- newTime = seekableStart + 0.1;
- } // On android seekableEnd can be Infinity sometimes,
- // this will cause newTime to be Infinity, which is
- // not a valid currentTime.
- if (newTime === Infinity) {
- return;
- }
- } // Set new time (tell player to seek to new time)
- this.userSeek_(newTime);
- };
- _proto.enable = function enable() {
- _Slider.prototype.enable.call(this);
- var mouseTimeDisplay = this.getChild('mouseTimeDisplay');
- if (!mouseTimeDisplay) {
- return;
- }
- mouseTimeDisplay.show();
- };
- _proto.disable = function disable() {
- _Slider.prototype.disable.call(this);
- var mouseTimeDisplay = this.getChild('mouseTimeDisplay');
- if (!mouseTimeDisplay) {
- return;
- }
- mouseTimeDisplay.hide();
- }
- /**
- * Handle mouse up on seek bar
- *
- * @param {EventTarget~Event} event
- * The `mouseup` event that caused this to run.
- *
- * @listens mouseup
- */
- ;
- _proto.handleMouseUp = function handleMouseUp(event) {
- _Slider.prototype.handleMouseUp.call(this, event); // Stop event propagation to prevent double fire in progress-control.js
- if (event) {
- event.stopPropagation();
- }
- this.player_.scrubbing(false);
- /**
- * Trigger timeupdate because we're done seeking and the time has changed.
- * This is particularly useful for if the player is paused to time the time displays.
- *
- * @event Tech#timeupdate
- * @type {EventTarget~Event}
- */
- this.player_.trigger({
- type: 'timeupdate',
- target: this,
- manuallyTriggered: true
- });
- if (this.videoWasPlaying) {
- silencePromise(this.player_.play());
- } else {
- // We're done seeking and the time has changed.
- // If the player is paused, make sure we display the correct time on the seek bar.
- this.update_();
- }
- }
- /**
- * Move more quickly fast forward for keyboard-only users
- */
- ;
- _proto.stepForward = function stepForward() {
- this.userSeek_(this.player_.currentTime() + STEP_SECONDS);
- }
- /**
- * Move more quickly rewind for keyboard-only users
- */
- ;
- _proto.stepBack = function stepBack() {
- this.userSeek_(this.player_.currentTime() - STEP_SECONDS);
- }
- /**
- * Toggles the playback state of the player
- * This gets called when enter or space is used on the seekbar
- *
- * @param {EventTarget~Event} event
- * The `keydown` event that caused this function to be called
- *
- */
- ;
- _proto.handleAction = function handleAction(event) {
- if (this.player_.paused()) {
- this.player_.play();
- } else {
- this.player_.pause();
- }
- }
- /**
- * Called when this SeekBar has focus and a key gets pressed down.
- * Supports the following keys:
- *
- * Space or Enter key fire a click event
- * Home key moves to start of the timeline
- * End key moves to end of the timeline
- * Digit "0" through "9" keys move to 0%, 10% ... 80%, 90% of the timeline
- * PageDown key moves back a larger step than ArrowDown
- * PageUp key moves forward a large step
- *
- * @param {EventTarget~Event} event
- * The `keydown` event that caused this function to be called.
- *
- * @listens keydown
- */
- ;
- _proto.handleKeyDown = function handleKeyDown(event) {
- var liveTracker = this.player_.liveTracker;
- if (keycode.isEventKey(event, 'Space') || keycode.isEventKey(event, 'Enter')) {
- event.preventDefault();
- event.stopPropagation();
- this.handleAction(event);
- } else if (keycode.isEventKey(event, 'Home')) {
- event.preventDefault();
- event.stopPropagation();
- this.userSeek_(0);
- } else if (keycode.isEventKey(event, 'End')) {
- event.preventDefault();
- event.stopPropagation();
- if (liveTracker && liveTracker.isLive()) {
- this.userSeek_(liveTracker.liveCurrentTime());
- } else {
- this.userSeek_(this.player_.duration());
- }
- } else if (/^[0-9]$/.test(keycode(event))) {
- event.preventDefault();
- event.stopPropagation();
- var gotoFraction = (keycode.codes[keycode(event)] - keycode.codes['0']) * 10.0 / 100.0;
- if (liveTracker && liveTracker.isLive()) {
- this.userSeek_(liveTracker.seekableStart() + liveTracker.liveWindow() * gotoFraction);
- } else {
- this.userSeek_(this.player_.duration() * gotoFraction);
- }
- } else if (keycode.isEventKey(event, 'PgDn')) {
- event.preventDefault();
- event.stopPropagation();
- this.userSeek_(this.player_.currentTime() - STEP_SECONDS * PAGE_KEY_MULTIPLIER);
- } else if (keycode.isEventKey(event, 'PgUp')) {
- event.preventDefault();
- event.stopPropagation();
- this.userSeek_(this.player_.currentTime() + STEP_SECONDS * PAGE_KEY_MULTIPLIER);
- } else {
- // Pass keydown handling up for unsupported keys
- _Slider.prototype.handleKeyDown.call(this, event);
- }
- };
- _proto.dispose = function dispose() {
- this.disableInterval_();
- this.off(this.player_, ['ended', 'durationchange', 'timeupdate'], this.update);
- if (this.player_.liveTracker) {
- this.off(this.player_.liveTracker, 'liveedgechange', this.update);
- }
- this.off(this.player_, ['playing'], this.enableIntervalHandler_);
- this.off(this.player_, ['ended', 'pause', 'waiting'], this.disableIntervalHandler_); // we don't need to update the play progress if the document is hidden,
- // also, this causes the CPU to spike and eventually crash the page on IE11.
- if ('hidden' in document && 'visibilityState' in document) {
- this.off(document, 'visibilitychange', this.toggleVisibility_);
- }
- _Slider.prototype.dispose.call(this);
- };
- return SeekBar;
- }(Slider);
- /**
- * Default options for the `SeekBar`
- *
- * @type {Object}
- * @private
- */
- SeekBar.prototype.options_ = {
- children: ['loadProgressBar', 'playProgressBar'],
- barName: 'playProgressBar'
- }; // MouseTimeDisplay tooltips should not be added to a player on mobile devices
- if (!IS_IOS && !IS_ANDROID) {
- SeekBar.prototype.options_.children.splice(1, 0, 'mouseTimeDisplay');
- }
- Component$1.registerComponent('SeekBar', SeekBar);
- /**
- * The Progress Control component contains the seek bar, load progress,
- * and play progress.
- *
- * @extends Component
- */
- var ProgressControl = /*#__PURE__*/function (_Component) {
- _inheritsLoose(ProgressControl, _Component);
- /**
- * Creates an instance of this class.
- *
- * @param {Player} player
- * The `Player` that this class should be attached to.
- *
- * @param {Object} [options]
- * The key/value store of player options.
- */
- function ProgressControl(player, options) {
- var _this;
- _this = _Component.call(this, player, options) || this;
- _this.handleMouseMove = throttle(bind(_assertThisInitialized(_this), _this.handleMouseMove), UPDATE_REFRESH_INTERVAL);
- _this.throttledHandleMouseSeek = throttle(bind(_assertThisInitialized(_this), _this.handleMouseSeek), UPDATE_REFRESH_INTERVAL);
- _this.handleMouseUpHandler_ = function (e) {
- return _this.handleMouseUp(e);
- };
- _this.handleMouseDownHandler_ = function (e) {
- return _this.handleMouseDown(e);
- };
- _this.enable();
- return _this;
- }
- /**
- * Create the `Component`'s DOM element
- *
- * @return {Element}
- * The element that was created.
- */
- var _proto = ProgressControl.prototype;
- _proto.createEl = function createEl() {
- return _Component.prototype.createEl.call(this, 'div', {
- className: 'vjs-progress-control vjs-control'
- });
- }
- /**
- * When the mouse moves over the `ProgressControl`, the pointer position
- * gets passed down to the `MouseTimeDisplay` component.
- *
- * @param {EventTarget~Event} event
- * The `mousemove` event that caused this function to run.
- *
- * @listen mousemove
- */
- ;
- _proto.handleMouseMove = function handleMouseMove(event) {
- var seekBar = this.getChild('seekBar');
- if (!seekBar) {
- return;
- }
- var playProgressBar = seekBar.getChild('playProgressBar');
- var mouseTimeDisplay = seekBar.getChild('mouseTimeDisplay');
- if (!playProgressBar && !mouseTimeDisplay) {
- return;
- }
- var seekBarEl = seekBar.el();
- var seekBarRect = findPosition(seekBarEl);
- var seekBarPoint = getPointerPosition(seekBarEl, event).x; // The default skin has a gap on either side of the `SeekBar`. This means
- // that it's possible to trigger this behavior outside the boundaries of
- // the `SeekBar`. This ensures we stay within it at all times.
- seekBarPoint = clamp(seekBarPoint, 0, 1);
- if (mouseTimeDisplay) {
- mouseTimeDisplay.update(seekBarRect, seekBarPoint);
- }
- if (playProgressBar) {
- playProgressBar.update(seekBarRect, seekBar.getProgress());
- }
- }
- /**
- * A throttled version of the {@link ProgressControl#handleMouseSeek} listener.
- *
- * @method ProgressControl#throttledHandleMouseSeek
- * @param {EventTarget~Event} event
- * The `mousemove` event that caused this function to run.
- *
- * @listen mousemove
- * @listen touchmove
- */
- /**
- * Handle `mousemove` or `touchmove` events on the `ProgressControl`.
- *
- * @param {EventTarget~Event} event
- * `mousedown` or `touchstart` event that triggered this function
- *
- * @listens mousemove
- * @listens touchmove
- */
- ;
- _proto.handleMouseSeek = function handleMouseSeek(event) {
- var seekBar = this.getChild('seekBar');
- if (seekBar) {
- seekBar.handleMouseMove(event);
- }
- }
- /**
- * Are controls are currently enabled for this progress control.
- *
- * @return {boolean}
- * true if controls are enabled, false otherwise
- */
- ;
- _proto.enabled = function enabled() {
- return this.enabled_;
- }
- /**
- * Disable all controls on the progress control and its children
- */
- ;
- _proto.disable = function disable() {
- this.children().forEach(function (child) {
- return child.disable && child.disable();
- });
- if (!this.enabled()) {
- return;
- }
- this.off(['mousedown', 'touchstart'], this.handleMouseDownHandler_);
- this.off(this.el_, 'mousemove', this.handleMouseMove);
- this.removeListenersAddedOnMousedownAndTouchstart();
- this.addClass('disabled');
- this.enabled_ = false; // Restore normal playback state if controls are disabled while scrubbing
- if (this.player_.scrubbing()) {
- var seekBar = this.getChild('seekBar');
- this.player_.scrubbing(false);
- if (seekBar.videoWasPlaying) {
- silencePromise(this.player_.play());
- }
- }
- }
- /**
- * Enable all controls on the progress control and its children
- */
- ;
- _proto.enable = function enable() {
- this.children().forEach(function (child) {
- return child.enable && child.enable();
- });
- if (this.enabled()) {
- return;
- }
- this.on(['mousedown', 'touchstart'], this.handleMouseDownHandler_);
- this.on(this.el_, 'mousemove', this.handleMouseMove);
- this.removeClass('disabled');
- this.enabled_ = true;
- }
- /**
- * Cleanup listeners after the user finishes interacting with the progress controls
- */
- ;
- _proto.removeListenersAddedOnMousedownAndTouchstart = function removeListenersAddedOnMousedownAndTouchstart() {
- var doc = this.el_.ownerDocument;
- this.off(doc, 'mousemove', this.throttledHandleMouseSeek);
- this.off(doc, 'touchmove', this.throttledHandleMouseSeek);
- this.off(doc, 'mouseup', this.handleMouseUpHandler_);
- this.off(doc, 'touchend', this.handleMouseUpHandler_);
- }
- /**
- * Handle `mousedown` or `touchstart` events on the `ProgressControl`.
- *
- * @param {EventTarget~Event} event
- * `mousedown` or `touchstart` event that triggered this function
- *
- * @listens mousedown
- * @listens touchstart
- */
- ;
- _proto.handleMouseDown = function handleMouseDown(event) {
- var doc = this.el_.ownerDocument;
- var seekBar = this.getChild('seekBar');
- if (seekBar) {
- seekBar.handleMouseDown(event);
- }
- this.on(doc, 'mousemove', this.throttledHandleMouseSeek);
- this.on(doc, 'touchmove', this.throttledHandleMouseSeek);
- this.on(doc, 'mouseup', this.handleMouseUpHandler_);
- this.on(doc, 'touchend', this.handleMouseUpHandler_);
- }
- /**
- * Handle `mouseup` or `touchend` events on the `ProgressControl`.
- *
- * @param {EventTarget~Event} event
- * `mouseup` or `touchend` event that triggered this function.
- *
- * @listens touchend
- * @listens mouseup
- */
- ;
- _proto.handleMouseUp = function handleMouseUp(event) {
- var seekBar = this.getChild('seekBar');
- if (seekBar) {
- seekBar.handleMouseUp(event);
- }
- this.removeListenersAddedOnMousedownAndTouchstart();
- };
- return ProgressControl;
- }(Component$1);
- /**
- * Default options for `ProgressControl`
- *
- * @type {Object}
- * @private
- */
- ProgressControl.prototype.options_ = {
- children: ['seekBar']
- };
- Component$1.registerComponent('ProgressControl', ProgressControl);
- /**
- * Toggle Picture-in-Picture mode
- *
- * @extends Button
- */
- var PictureInPictureToggle = /*#__PURE__*/function (_Button) {
- _inheritsLoose(PictureInPictureToggle, _Button);
- /**
- * Creates an instance of this class.
- *
- * @param {Player} player
- * The `Player` that this class should be attached to.
- *
- * @param {Object} [options]
- * The key/value store of player options.
- *
- * @listens Player#enterpictureinpicture
- * @listens Player#leavepictureinpicture
- */
- function PictureInPictureToggle(player, options) {
- var _this;
- _this = _Button.call(this, player, options) || this;
- _this.on(player, ['enterpictureinpicture', 'leavepictureinpicture'], function (e) {
- return _this.handlePictureInPictureChange(e);
- });
- _this.on(player, ['disablepictureinpicturechanged', 'loadedmetadata'], function (e) {
- return _this.handlePictureInPictureEnabledChange(e);
- });
- _this.on(player, ['loadedmetadata', 'audioonlymodechange', 'audiopostermodechange'], function () {
- // This audio detection will not detect HLS or DASH audio-only streams because there was no reliable way to detect them at the time
- var isSourceAudio = player.currentType().substring(0, 5) === 'audio';
- if (isSourceAudio || player.audioPosterMode() || player.audioOnlyMode()) {
- if (player.isInPictureInPicture()) {
- player.exitPictureInPicture();
- }
- _this.hide();
- } else {
- _this.show();
- }
- }); // TODO: Deactivate button on player emptied event.
- _this.disable();
- return _this;
- }
- /**
- * Builds the default DOM `className`.
- *
- * @return {string}
- * The DOM `className` for this object.
- */
- var _proto = PictureInPictureToggle.prototype;
- _proto.buildCSSClass = function buildCSSClass() {
- return "vjs-picture-in-picture-control " + _Button.prototype.buildCSSClass.call(this);
- }
- /**
- * Enables or disables button based on document.pictureInPictureEnabled property value
- * or on value returned by player.disablePictureInPicture() method.
- */
- ;
- _proto.handlePictureInPictureEnabledChange = function handlePictureInPictureEnabledChange() {
- if (document.pictureInPictureEnabled && this.player_.disablePictureInPicture() === false) {
- this.enable();
- } else {
- this.disable();
- }
- }
- /**
- * Handles enterpictureinpicture and leavepictureinpicture on the player and change control text accordingly.
- *
- * @param {EventTarget~Event} [event]
- * The {@link Player#enterpictureinpicture} or {@link Player#leavepictureinpicture} event that caused this function to be
- * called.
- *
- * @listens Player#enterpictureinpicture
- * @listens Player#leavepictureinpicture
- */
- ;
- _proto.handlePictureInPictureChange = function handlePictureInPictureChange(event) {
- if (this.player_.isInPictureInPicture()) {
- this.controlText('Exit Picture-in-Picture');
- } else {
- this.controlText('Picture-in-Picture');
- }
- this.handlePictureInPictureEnabledChange();
- }
- /**
- * This gets called when an `PictureInPictureToggle` is "clicked". See
- * {@link ClickableComponent} for more detailed information on what a click can be.
- *
- * @param {EventTarget~Event} [event]
- * The `keydown`, `tap`, or `click` event that caused this function to be
- * called.
- *
- * @listens tap
- * @listens click
- */
- ;
- _proto.handleClick = function handleClick(event) {
- if (!this.player_.isInPictureInPicture()) {
- this.player_.requestPictureInPicture();
- } else {
- this.player_.exitPictureInPicture();
- }
- };
- return PictureInPictureToggle;
- }(Button);
- /**
- * The text that should display over the `PictureInPictureToggle`s controls. Added for localization.
- *
- * @type {string}
- * @private
- */
- PictureInPictureToggle.prototype.controlText_ = 'Picture-in-Picture';
- Component$1.registerComponent('PictureInPictureToggle', PictureInPictureToggle);
- /**
- * Toggle fullscreen video
- *
- * @extends Button
- */
- var FullscreenToggle = /*#__PURE__*/function (_Button) {
- _inheritsLoose(FullscreenToggle, _Button);
- /**
- * Creates an instance of this class.
- *
- * @param {Player} player
- * The `Player` that this class should be attached to.
- *
- * @param {Object} [options]
- * The key/value store of player options.
- */
- function FullscreenToggle(player, options) {
- var _this;
- _this = _Button.call(this, player, options) || this;
- _this.on(player, 'fullscreenchange', function (e) {
- return _this.handleFullscreenChange(e);
- });
- if (document[player.fsApi_.fullscreenEnabled] === false) {
- _this.disable();
- }
- return _this;
- }
- /**
- * Builds the default DOM `className`.
- *
- * @return {string}
- * The DOM `className` for this object.
- */
- var _proto = FullscreenToggle.prototype;
- _proto.buildCSSClass = function buildCSSClass() {
- return "vjs-fullscreen-control " + _Button.prototype.buildCSSClass.call(this);
- }
- /**
- * Handles fullscreenchange on the player and change control text accordingly.
- *
- * @param {EventTarget~Event} [event]
- * The {@link Player#fullscreenchange} event that caused this function to be
- * called.
- *
- * @listens Player#fullscreenchange
- */
- ;
- _proto.handleFullscreenChange = function handleFullscreenChange(event) {
- if (this.player_.isFullscreen()) {
- this.controlText('Non-Fullscreen');
- } else {
- this.controlText('Fullscreen');
- }
- }
- /**
- * This gets called when an `FullscreenToggle` is "clicked". See
- * {@link ClickableComponent} for more detailed information on what a click can be.
- *
- * @param {EventTarget~Event} [event]
- * The `keydown`, `tap`, or `click` event that caused this function to be
- * called.
- *
- * @listens tap
- * @listens click
- */
- ;
- _proto.handleClick = function handleClick(event) {
- if (!this.player_.isFullscreen()) {
- this.player_.requestFullscreen();
- } else {
- this.player_.exitFullscreen();
- }
- };
- return FullscreenToggle;
- }(Button);
- /**
- * The text that should display over the `FullscreenToggle`s controls. Added for localization.
- *
- * @type {string}
- * @private
- */
- FullscreenToggle.prototype.controlText_ = 'Fullscreen';
- Component$1.registerComponent('FullscreenToggle', FullscreenToggle);
- /**
- * Check if volume control is supported and if it isn't hide the
- * `Component` that was passed using the `vjs-hidden` class.
- *
- * @param {Component} self
- * The component that should be hidden if volume is unsupported
- *
- * @param {Player} player
- * A reference to the player
- *
- * @private
- */
- var checkVolumeSupport = function checkVolumeSupport(self, player) {
- // hide volume controls when they're not supported by the current tech
- if (player.tech_ && !player.tech_.featuresVolumeControl) {
- self.addClass('vjs-hidden');
- }
- self.on(player, 'loadstart', function () {
- if (!player.tech_.featuresVolumeControl) {
- self.addClass('vjs-hidden');
- } else {
- self.removeClass('vjs-hidden');
- }
- });
- };
- /**
- * Shows volume level
- *
- * @extends Component
- */
- var VolumeLevel = /*#__PURE__*/function (_Component) {
- _inheritsLoose(VolumeLevel, _Component);
- function VolumeLevel() {
- return _Component.apply(this, arguments) || this;
- }
- var _proto = VolumeLevel.prototype;
- /**
- * Create the `Component`'s DOM element
- *
- * @return {Element}
- * The element that was created.
- */
- _proto.createEl = function createEl() {
- var el = _Component.prototype.createEl.call(this, 'div', {
- className: 'vjs-volume-level'
- });
- el.appendChild(_Component.prototype.createEl.call(this, 'span', {
- className: 'vjs-control-text'
- }));
- return el;
- };
- return VolumeLevel;
- }(Component$1);
- Component$1.registerComponent('VolumeLevel', VolumeLevel);
- /**
- * Volume level tooltips display a volume above or side by side the volume bar.
- *
- * @extends Component
- */
- var VolumeLevelTooltip = /*#__PURE__*/function (_Component) {
- _inheritsLoose(VolumeLevelTooltip, _Component);
- /**
- * Creates an instance of this class.
- *
- * @param {Player} player
- * The {@link Player} that this class should be attached to.
- *
- * @param {Object} [options]
- * The key/value store of player options.
- */
- function VolumeLevelTooltip(player, options) {
- var _this;
- _this = _Component.call(this, player, options) || this;
- _this.update = throttle(bind(_assertThisInitialized(_this), _this.update), UPDATE_REFRESH_INTERVAL);
- return _this;
- }
- /**
- * Create the volume tooltip DOM element
- *
- * @return {Element}
- * The element that was created.
- */
- var _proto = VolumeLevelTooltip.prototype;
- _proto.createEl = function createEl() {
- return _Component.prototype.createEl.call(this, 'div', {
- className: 'vjs-volume-tooltip'
- }, {
- 'aria-hidden': 'true'
- });
- }
- /**
- * Updates the position of the tooltip relative to the `VolumeBar` and
- * its content text.
- *
- * @param {Object} rangeBarRect
- * The `ClientRect` for the {@link VolumeBar} element.
- *
- * @param {number} rangeBarPoint
- * A number from 0 to 1, representing a horizontal/vertical reference point
- * from the left edge of the {@link VolumeBar}
- *
- * @param {boolean} vertical
- * Referees to the Volume control position
- * in the control bar{@link VolumeControl}
- *
- */
- ;
- _proto.update = function update(rangeBarRect, rangeBarPoint, vertical, content) {
- if (!vertical) {
- var tooltipRect = getBoundingClientRect(this.el_);
- var playerRect = getBoundingClientRect(this.player_.el());
- var volumeBarPointPx = rangeBarRect.width * rangeBarPoint;
- if (!playerRect || !tooltipRect) {
- return;
- }
- var spaceLeftOfPoint = rangeBarRect.left - playerRect.left + volumeBarPointPx;
- var spaceRightOfPoint = rangeBarRect.width - volumeBarPointPx + (playerRect.right - rangeBarRect.right);
- var pullTooltipBy = tooltipRect.width / 2;
- if (spaceLeftOfPoint < pullTooltipBy) {
- pullTooltipBy += pullTooltipBy - spaceLeftOfPoint;
- } else if (spaceRightOfPoint < pullTooltipBy) {
- pullTooltipBy = spaceRightOfPoint;
- }
- if (pullTooltipBy < 0) {
- pullTooltipBy = 0;
- } else if (pullTooltipBy > tooltipRect.width) {
- pullTooltipBy = tooltipRect.width;
- }
- this.el_.style.right = "-" + pullTooltipBy + "px";
- }
- this.write(content + "%");
- }
- /**
- * Write the volume to the tooltip DOM element.
- *
- * @param {string} content
- * The formatted volume for the tooltip.
- */
- ;
- _proto.write = function write(content) {
- textContent(this.el_, content);
- }
- /**
- * Updates the position of the volume tooltip relative to the `VolumeBar`.
- *
- * @param {Object} rangeBarRect
- * The `ClientRect` for the {@link VolumeBar} element.
- *
- * @param {number} rangeBarPoint
- * A number from 0 to 1, representing a horizontal/vertical reference point
- * from the left edge of the {@link VolumeBar}
- *
- * @param {boolean} vertical
- * Referees to the Volume control position
- * in the control bar{@link VolumeControl}
- *
- * @param {number} volume
- * The volume level to update the tooltip to
- *
- * @param {Function} cb
- * A function that will be called during the request animation frame
- * for tooltips that need to do additional animations from the default
- */
- ;
- _proto.updateVolume = function updateVolume(rangeBarRect, rangeBarPoint, vertical, volume, cb) {
- var _this2 = this;
- this.requestNamedAnimationFrame('VolumeLevelTooltip#updateVolume', function () {
- _this2.update(rangeBarRect, rangeBarPoint, vertical, volume.toFixed(0));
- if (cb) {
- cb();
- }
- });
- };
- return VolumeLevelTooltip;
- }(Component$1);
- Component$1.registerComponent('VolumeLevelTooltip', VolumeLevelTooltip);
- /**
- * The {@link MouseVolumeLevelDisplay} component tracks mouse movement over the
- * {@link VolumeControl}. It displays an indicator and a {@link VolumeLevelTooltip}
- * indicating the volume level which is represented by a given point in the
- * {@link VolumeBar}.
- *
- * @extends Component
- */
- var MouseVolumeLevelDisplay = /*#__PURE__*/function (_Component) {
- _inheritsLoose(MouseVolumeLevelDisplay, _Component);
- /**
- * Creates an instance of this class.
- *
- * @param {Player} player
- * The {@link Player} that this class should be attached to.
- *
- * @param {Object} [options]
- * The key/value store of player options.
- */
- function MouseVolumeLevelDisplay(player, options) {
- var _this;
- _this = _Component.call(this, player, options) || this;
- _this.update = throttle(bind(_assertThisInitialized(_this), _this.update), UPDATE_REFRESH_INTERVAL);
- return _this;
- }
- /**
- * Create the DOM element for this class.
- *
- * @return {Element}
- * The element that was created.
- */
- var _proto = MouseVolumeLevelDisplay.prototype;
- _proto.createEl = function createEl() {
- return _Component.prototype.createEl.call(this, 'div', {
- className: 'vjs-mouse-display'
- });
- }
- /**
- * Enquires updates to its own DOM as well as the DOM of its
- * {@link VolumeLevelTooltip} child.
- *
- * @param {Object} rangeBarRect
- * The `ClientRect` for the {@link VolumeBar} element.
- *
- * @param {number} rangeBarPoint
- * A number from 0 to 1, representing a horizontal/vertical reference point
- * from the left edge of the {@link VolumeBar}
- *
- * @param {boolean} vertical
- * Referees to the Volume control position
- * in the control bar{@link VolumeControl}
- *
- */
- ;
- _proto.update = function update(rangeBarRect, rangeBarPoint, vertical) {
- var _this2 = this;
- var volume = 100 * rangeBarPoint;
- this.getChild('volumeLevelTooltip').updateVolume(rangeBarRect, rangeBarPoint, vertical, volume, function () {
- if (vertical) {
- _this2.el_.style.bottom = rangeBarRect.height * rangeBarPoint + "px";
- } else {
- _this2.el_.style.left = rangeBarRect.width * rangeBarPoint + "px";
- }
- });
- };
- return MouseVolumeLevelDisplay;
- }(Component$1);
- /**
- * Default options for `MouseVolumeLevelDisplay`
- *
- * @type {Object}
- * @private
- */
- MouseVolumeLevelDisplay.prototype.options_ = {
- children: ['volumeLevelTooltip']
- };
- Component$1.registerComponent('MouseVolumeLevelDisplay', MouseVolumeLevelDisplay);
- /**
- * The bar that contains the volume level and can be clicked on to adjust the level
- *
- * @extends Slider
- */
- var VolumeBar = /*#__PURE__*/function (_Slider) {
- _inheritsLoose(VolumeBar, _Slider);
- /**
- * Creates an instance of this class.
- *
- * @param {Player} player
- * The `Player` that this class should be attached to.
- *
- * @param {Object} [options]
- * The key/value store of player options.
- */
- function VolumeBar(player, options) {
- var _this;
- _this = _Slider.call(this, player, options) || this;
- _this.on('slideractive', function (e) {
- return _this.updateLastVolume_(e);
- });
- _this.on(player, 'volumechange', function (e) {
- return _this.updateARIAAttributes(e);
- });
- player.ready(function () {
- return _this.updateARIAAttributes();
- });
- return _this;
- }
- /**
- * Create the `Component`'s DOM element
- *
- * @return {Element}
- * The element that was created.
- */
- var _proto = VolumeBar.prototype;
- _proto.createEl = function createEl() {
- return _Slider.prototype.createEl.call(this, 'div', {
- className: 'vjs-volume-bar vjs-slider-bar'
- }, {
- 'aria-label': this.localize('Volume Level'),
- 'aria-live': 'polite'
- });
- }
- /**
- * Handle mouse down on volume bar
- *
- * @param {EventTarget~Event} event
- * The `mousedown` event that caused this to run.
- *
- * @listens mousedown
- */
- ;
- _proto.handleMouseDown = function handleMouseDown(event) {
- if (!isSingleLeftClick(event)) {
- return;
- }
- _Slider.prototype.handleMouseDown.call(this, event);
- }
- /**
- * Handle movement events on the {@link VolumeMenuButton}.
- *
- * @param {EventTarget~Event} event
- * The event that caused this function to run.
- *
- * @listens mousemove
- */
- ;
- _proto.handleMouseMove = function handleMouseMove(event) {
- var mouseVolumeLevelDisplay = this.getChild('mouseVolumeLevelDisplay');
- if (mouseVolumeLevelDisplay) {
- var volumeBarEl = this.el();
- var volumeBarRect = getBoundingClientRect(volumeBarEl);
- var vertical = this.vertical();
- var volumeBarPoint = getPointerPosition(volumeBarEl, event);
- volumeBarPoint = vertical ? volumeBarPoint.y : volumeBarPoint.x; // The default skin has a gap on either side of the `VolumeBar`. This means
- // that it's possible to trigger this behavior outside the boundaries of
- // the `VolumeBar`. This ensures we stay within it at all times.
- volumeBarPoint = clamp(volumeBarPoint, 0, 1);
- mouseVolumeLevelDisplay.update(volumeBarRect, volumeBarPoint, vertical);
- }
- if (!isSingleLeftClick(event)) {
- return;
- }
- this.checkMuted();
- this.player_.volume(this.calculateDistance(event));
- }
- /**
- * If the player is muted unmute it.
- */
- ;
- _proto.checkMuted = function checkMuted() {
- if (this.player_.muted()) {
- this.player_.muted(false);
- }
- }
- /**
- * Get percent of volume level
- *
- * @return {number}
- * Volume level percent as a decimal number.
- */
- ;
- _proto.getPercent = function getPercent() {
- if (this.player_.muted()) {
- return 0;
- }
- return this.player_.volume();
- }
- /**
- * Increase volume level for keyboard users
- */
- ;
- _proto.stepForward = function stepForward() {
- this.checkMuted();
- this.player_.volume(this.player_.volume() + 0.1);
- }
- /**
- * Decrease volume level for keyboard users
- */
- ;
- _proto.stepBack = function stepBack() {
- this.checkMuted();
- this.player_.volume(this.player_.volume() - 0.1);
- }
- /**
- * Update ARIA accessibility attributes
- *
- * @param {EventTarget~Event} [event]
- * The `volumechange` event that caused this function to run.
- *
- * @listens Player#volumechange
- */
- ;
- _proto.updateARIAAttributes = function updateARIAAttributes(event) {
- var ariaValue = this.player_.muted() ? 0 : this.volumeAsPercentage_();
- this.el_.setAttribute('aria-valuenow', ariaValue);
- this.el_.setAttribute('aria-valuetext', ariaValue + '%');
- }
- /**
- * Returns the current value of the player volume as a percentage
- *
- * @private
- */
- ;
- _proto.volumeAsPercentage_ = function volumeAsPercentage_() {
- return Math.round(this.player_.volume() * 100);
- }
- /**
- * When user starts dragging the VolumeBar, store the volume and listen for
- * the end of the drag. When the drag ends, if the volume was set to zero,
- * set lastVolume to the stored volume.
- *
- * @listens slideractive
- * @private
- */
- ;
- _proto.updateLastVolume_ = function updateLastVolume_() {
- var _this2 = this;
- var volumeBeforeDrag = this.player_.volume();
- this.one('sliderinactive', function () {
- if (_this2.player_.volume() === 0) {
- _this2.player_.lastVolume_(volumeBeforeDrag);
- }
- });
- };
- return VolumeBar;
- }(Slider);
- /**
- * Default options for the `VolumeBar`
- *
- * @type {Object}
- * @private
- */
- VolumeBar.prototype.options_ = {
- children: ['volumeLevel'],
- barName: 'volumeLevel'
- }; // MouseVolumeLevelDisplay tooltip should not be added to a player on mobile devices
- if (!IS_IOS && !IS_ANDROID) {
- VolumeBar.prototype.options_.children.splice(0, 0, 'mouseVolumeLevelDisplay');
- }
- /**
- * Call the update event for this Slider when this event happens on the player.
- *
- * @type {string}
- */
- VolumeBar.prototype.playerEvent = 'volumechange';
- Component$1.registerComponent('VolumeBar', VolumeBar);
- /**
- * The component for controlling the volume level
- *
- * @extends Component
- */
- var VolumeControl = /*#__PURE__*/function (_Component) {
- _inheritsLoose(VolumeControl, _Component);
- /**
- * Creates an instance of this class.
- *
- * @param {Player} player
- * The `Player` that this class should be attached to.
- *
- * @param {Object} [options={}]
- * The key/value store of player options.
- */
- function VolumeControl(player, options) {
- var _this;
- if (options === void 0) {
- options = {};
- }
- options.vertical = options.vertical || false; // Pass the vertical option down to the VolumeBar if
- // the VolumeBar is turned on.
- if (typeof options.volumeBar === 'undefined' || isPlain(options.volumeBar)) {
- options.volumeBar = options.volumeBar || {};
- options.volumeBar.vertical = options.vertical;
- }
- _this = _Component.call(this, player, options) || this; // hide this control if volume support is missing
- checkVolumeSupport(_assertThisInitialized(_this), player);
- _this.throttledHandleMouseMove = throttle(bind(_assertThisInitialized(_this), _this.handleMouseMove), UPDATE_REFRESH_INTERVAL);
- _this.handleMouseUpHandler_ = function (e) {
- return _this.handleMouseUp(e);
- };
- _this.on('mousedown', function (e) {
- return _this.handleMouseDown(e);
- });
- _this.on('touchstart', function (e) {
- return _this.handleMouseDown(e);
- });
- _this.on('mousemove', function (e) {
- return _this.handleMouseMove(e);
- }); // while the slider is active (the mouse has been pressed down and
- // is dragging) or in focus we do not want to hide the VolumeBar
- _this.on(_this.volumeBar, ['focus', 'slideractive'], function () {
- _this.volumeBar.addClass('vjs-slider-active');
- _this.addClass('vjs-slider-active');
- _this.trigger('slideractive');
- });
- _this.on(_this.volumeBar, ['blur', 'sliderinactive'], function () {
- _this.volumeBar.removeClass('vjs-slider-active');
- _this.removeClass('vjs-slider-active');
- _this.trigger('sliderinactive');
- });
- return _this;
- }
- /**
- * Create the `Component`'s DOM element
- *
- * @return {Element}
- * The element that was created.
- */
- var _proto = VolumeControl.prototype;
- _proto.createEl = function createEl() {
- var orientationClass = 'vjs-volume-horizontal';
- if (this.options_.vertical) {
- orientationClass = 'vjs-volume-vertical';
- }
- return _Component.prototype.createEl.call(this, 'div', {
- className: "vjs-volume-control vjs-control " + orientationClass
- });
- }
- /**
- * Handle `mousedown` or `touchstart` events on the `VolumeControl`.
- *
- * @param {EventTarget~Event} event
- * `mousedown` or `touchstart` event that triggered this function
- *
- * @listens mousedown
- * @listens touchstart
- */
- ;
- _proto.handleMouseDown = function handleMouseDown(event) {
- var doc = this.el_.ownerDocument;
- this.on(doc, 'mousemove', this.throttledHandleMouseMove);
- this.on(doc, 'touchmove', this.throttledHandleMouseMove);
- this.on(doc, 'mouseup', this.handleMouseUpHandler_);
- this.on(doc, 'touchend', this.handleMouseUpHandler_);
- }
- /**
- * Handle `mouseup` or `touchend` events on the `VolumeControl`.
- *
- * @param {EventTarget~Event} event
- * `mouseup` or `touchend` event that triggered this function.
- *
- * @listens touchend
- * @listens mouseup
- */
- ;
- _proto.handleMouseUp = function handleMouseUp(event) {
- var doc = this.el_.ownerDocument;
- this.off(doc, 'mousemove', this.throttledHandleMouseMove);
- this.off(doc, 'touchmove', this.throttledHandleMouseMove);
- this.off(doc, 'mouseup', this.handleMouseUpHandler_);
- this.off(doc, 'touchend', this.handleMouseUpHandler_);
- }
- /**
- * Handle `mousedown` or `touchstart` events on the `VolumeControl`.
- *
- * @param {EventTarget~Event} event
- * `mousedown` or `touchstart` event that triggered this function
- *
- * @listens mousedown
- * @listens touchstart
- */
- ;
- _proto.handleMouseMove = function handleMouseMove(event) {
- this.volumeBar.handleMouseMove(event);
- };
- return VolumeControl;
- }(Component$1);
- /**
- * Default options for the `VolumeControl`
- *
- * @type {Object}
- * @private
- */
- VolumeControl.prototype.options_ = {
- children: ['volumeBar']
- };
- Component$1.registerComponent('VolumeControl', VolumeControl);
- /**
- * Check if muting volume is supported and if it isn't hide the mute toggle
- * button.
- *
- * @param {Component} self
- * A reference to the mute toggle button
- *
- * @param {Player} player
- * A reference to the player
- *
- * @private
- */
- var checkMuteSupport = function checkMuteSupport(self, player) {
- // hide mute toggle button if it's not supported by the current tech
- if (player.tech_ && !player.tech_.featuresMuteControl) {
- self.addClass('vjs-hidden');
- }
- self.on(player, 'loadstart', function () {
- if (!player.tech_.featuresMuteControl) {
- self.addClass('vjs-hidden');
- } else {
- self.removeClass('vjs-hidden');
- }
- });
- };
- /**
- * A button component for muting the audio.
- *
- * @extends Button
- */
- var MuteToggle = /*#__PURE__*/function (_Button) {
- _inheritsLoose(MuteToggle, _Button);
- /**
- * Creates an instance of this class.
- *
- * @param {Player} player
- * The `Player` that this class should be attached to.
- *
- * @param {Object} [options]
- * The key/value store of player options.
- */
- function MuteToggle(player, options) {
- var _this;
- _this = _Button.call(this, player, options) || this; // hide this control if volume support is missing
- checkMuteSupport(_assertThisInitialized(_this), player);
- _this.on(player, ['loadstart', 'volumechange'], function (e) {
- return _this.update(e);
- });
- return _this;
- }
- /**
- * Builds the default DOM `className`.
- *
- * @return {string}
- * The DOM `className` for this object.
- */
- var _proto = MuteToggle.prototype;
- _proto.buildCSSClass = function buildCSSClass() {
- return "vjs-mute-control " + _Button.prototype.buildCSSClass.call(this);
- }
- /**
- * This gets called when an `MuteToggle` is "clicked". See
- * {@link ClickableComponent} for more detailed information on what a click can be.
- *
- * @param {EventTarget~Event} [event]
- * The `keydown`, `tap`, or `click` event that caused this function to be
- * called.
- *
- * @listens tap
- * @listens click
- */
- ;
- _proto.handleClick = function handleClick(event) {
- var vol = this.player_.volume();
- var lastVolume = this.player_.lastVolume_();
- if (vol === 0) {
- var volumeToSet = lastVolume < 0.1 ? 0.1 : lastVolume;
- this.player_.volume(volumeToSet);
- this.player_.muted(false);
- } else {
- this.player_.muted(this.player_.muted() ? false : true);
- }
- }
- /**
- * Update the `MuteToggle` button based on the state of `volume` and `muted`
- * on the player.
- *
- * @param {EventTarget~Event} [event]
- * The {@link Player#loadstart} event if this function was called
- * through an event.
- *
- * @listens Player#loadstart
- * @listens Player#volumechange
- */
- ;
- _proto.update = function update(event) {
- this.updateIcon_();
- this.updateControlText_();
- }
- /**
- * Update the appearance of the `MuteToggle` icon.
- *
- * Possible states (given `level` variable below):
- * - 0: crossed out
- * - 1: zero bars of volume
- * - 2: one bar of volume
- * - 3: two bars of volume
- *
- * @private
- */
- ;
- _proto.updateIcon_ = function updateIcon_() {
- var vol = this.player_.volume();
- var level = 3; // in iOS when a player is loaded with muted attribute
- // and volume is changed with a native mute button
- // we want to make sure muted state is updated
- if (IS_IOS && this.player_.tech_ && this.player_.tech_.el_) {
- this.player_.muted(this.player_.tech_.el_.muted);
- }
- if (vol === 0 || this.player_.muted()) {
- level = 0;
- } else if (vol < 0.33) {
- level = 1;
- } else if (vol < 0.67) {
- level = 2;
- } // TODO improve muted icon classes
- for (var i = 0; i < 4; i++) {
- removeClass(this.el_, "vjs-vol-" + i);
- }
- addClass(this.el_, "vjs-vol-" + level);
- }
- /**
- * If `muted` has changed on the player, update the control text
- * (`title` attribute on `vjs-mute-control` element and content of
- * `vjs-control-text` element).
- *
- * @private
- */
- ;
- _proto.updateControlText_ = function updateControlText_() {
- var soundOff = this.player_.muted() || this.player_.volume() === 0;
- var text = soundOff ? 'Unmute' : 'Mute';
- if (this.controlText() !== text) {
- this.controlText(text);
- }
- };
- return MuteToggle;
- }(Button);
- /**
- * The text that should display over the `MuteToggle`s controls. Added for localization.
- *
- * @type {string}
- * @private
- */
- MuteToggle.prototype.controlText_ = 'Mute';
- Component$1.registerComponent('MuteToggle', MuteToggle);
- /**
- * A Component to contain the MuteToggle and VolumeControl so that
- * they can work together.
- *
- * @extends Component
- */
- var VolumePanel = /*#__PURE__*/function (_Component) {
- _inheritsLoose(VolumePanel, _Component);
- /**
- * Creates an instance of this class.
- *
- * @param {Player} player
- * The `Player` that this class should be attached to.
- *
- * @param {Object} [options={}]
- * The key/value store of player options.
- */
- function VolumePanel(player, options) {
- var _this;
- if (options === void 0) {
- options = {};
- }
- if (typeof options.inline !== 'undefined') {
- options.inline = options.inline;
- } else {
- options.inline = true;
- } // pass the inline option down to the VolumeControl as vertical if
- // the VolumeControl is on.
- if (typeof options.volumeControl === 'undefined' || isPlain(options.volumeControl)) {
- options.volumeControl = options.volumeControl || {};
- options.volumeControl.vertical = !options.inline;
- }
- _this = _Component.call(this, player, options) || this; // this handler is used by mouse handler methods below
- _this.handleKeyPressHandler_ = function (e) {
- return _this.handleKeyPress(e);
- };
- _this.on(player, ['loadstart'], function (e) {
- return _this.volumePanelState_(e);
- });
- _this.on(_this.muteToggle, 'keyup', function (e) {
- return _this.handleKeyPress(e);
- });
- _this.on(_this.volumeControl, 'keyup', function (e) {
- return _this.handleVolumeControlKeyUp(e);
- });
- _this.on('keydown', function (e) {
- return _this.handleKeyPress(e);
- });
- _this.on('mouseover', function (e) {
- return _this.handleMouseOver(e);
- });
- _this.on('mouseout', function (e) {
- return _this.handleMouseOut(e);
- }); // while the slider is active (the mouse has been pressed down and
- // is dragging) we do not want to hide the VolumeBar
- _this.on(_this.volumeControl, ['slideractive'], _this.sliderActive_);
- _this.on(_this.volumeControl, ['sliderinactive'], _this.sliderInactive_);
- return _this;
- }
- /**
- * Add vjs-slider-active class to the VolumePanel
- *
- * @listens VolumeControl#slideractive
- * @private
- */
- var _proto = VolumePanel.prototype;
- _proto.sliderActive_ = function sliderActive_() {
- this.addClass('vjs-slider-active');
- }
- /**
- * Removes vjs-slider-active class to the VolumePanel
- *
- * @listens VolumeControl#sliderinactive
- * @private
- */
- ;
- _proto.sliderInactive_ = function sliderInactive_() {
- this.removeClass('vjs-slider-active');
- }
- /**
- * Adds vjs-hidden or vjs-mute-toggle-only to the VolumePanel
- * depending on MuteToggle and VolumeControl state
- *
- * @listens Player#loadstart
- * @private
- */
- ;
- _proto.volumePanelState_ = function volumePanelState_() {
- // hide volume panel if neither volume control or mute toggle
- // are displayed
- if (this.volumeControl.hasClass('vjs-hidden') && this.muteToggle.hasClass('vjs-hidden')) {
- this.addClass('vjs-hidden');
- } // if only mute toggle is visible we don't want
- // volume panel expanding when hovered or active
- if (this.volumeControl.hasClass('vjs-hidden') && !this.muteToggle.hasClass('vjs-hidden')) {
- this.addClass('vjs-mute-toggle-only');
- }
- }
- /**
- * Create the `Component`'s DOM element
- *
- * @return {Element}
- * The element that was created.
- */
- ;
- _proto.createEl = function createEl() {
- var orientationClass = 'vjs-volume-panel-horizontal';
- if (!this.options_.inline) {
- orientationClass = 'vjs-volume-panel-vertical';
- }
- return _Component.prototype.createEl.call(this, 'div', {
- className: "vjs-volume-panel vjs-control " + orientationClass
- });
- }
- /**
- * Dispose of the `volume-panel` and all child components.
- */
- ;
- _proto.dispose = function dispose() {
- this.handleMouseOut();
- _Component.prototype.dispose.call(this);
- }
- /**
- * Handles `keyup` events on the `VolumeControl`, looking for ESC, which closes
- * the volume panel and sets focus on `MuteToggle`.
- *
- * @param {EventTarget~Event} event
- * The `keyup` event that caused this function to be called.
- *
- * @listens keyup
- */
- ;
- _proto.handleVolumeControlKeyUp = function handleVolumeControlKeyUp(event) {
- if (keycode.isEventKey(event, 'Esc')) {
- this.muteToggle.focus();
- }
- }
- /**
- * This gets called when a `VolumePanel` gains hover via a `mouseover` event.
- * Turns on listening for `mouseover` event. When they happen it
- * calls `this.handleMouseOver`.
- *
- * @param {EventTarget~Event} event
- * The `mouseover` event that caused this function to be called.
- *
- * @listens mouseover
- */
- ;
- _proto.handleMouseOver = function handleMouseOver(event) {
- this.addClass('vjs-hover');
- on(document, 'keyup', this.handleKeyPressHandler_);
- }
- /**
- * This gets called when a `VolumePanel` gains hover via a `mouseout` event.
- * Turns on listening for `mouseout` event. When they happen it
- * calls `this.handleMouseOut`.
- *
- * @param {EventTarget~Event} event
- * The `mouseout` event that caused this function to be called.
- *
- * @listens mouseout
- */
- ;
- _proto.handleMouseOut = function handleMouseOut(event) {
- this.removeClass('vjs-hover');
- off(document, 'keyup', this.handleKeyPressHandler_);
- }
- /**
- * Handles `keyup` event on the document or `keydown` event on the `VolumePanel`,
- * looking for ESC, which hides the `VolumeControl`.
- *
- * @param {EventTarget~Event} event
- * The keypress that triggered this event.
- *
- * @listens keydown | keyup
- */
- ;
- _proto.handleKeyPress = function handleKeyPress(event) {
- if (keycode.isEventKey(event, 'Esc')) {
- this.handleMouseOut();
- }
- };
- return VolumePanel;
- }(Component$1);
- /**
- * Default options for the `VolumeControl`
- *
- * @type {Object}
- * @private
- */
- VolumePanel.prototype.options_ = {
- children: ['muteToggle', 'volumeControl']
- };
- Component$1.registerComponent('VolumePanel', VolumePanel);
- /**
- * The Menu component is used to build popup menus, including subtitle and
- * captions selection menus.
- *
- * @extends Component
- */
- var Menu = /*#__PURE__*/function (_Component) {
- _inheritsLoose(Menu, _Component);
- /**
- * Create an instance of this class.
- *
- * @param {Player} player
- * the player that this component should attach to
- *
- * @param {Object} [options]
- * Object of option names and values
- *
- */
- function Menu(player, options) {
- var _this;
- _this = _Component.call(this, player, options) || this;
- if (options) {
- _this.menuButton_ = options.menuButton;
- }
- _this.focusedChild_ = -1;
- _this.on('keydown', function (e) {
- return _this.handleKeyDown(e);
- }); // All the menu item instances share the same blur handler provided by the menu container.
- _this.boundHandleBlur_ = function (e) {
- return _this.handleBlur(e);
- };
- _this.boundHandleTapClick_ = function (e) {
- return _this.handleTapClick(e);
- };
- return _this;
- }
- /**
- * Add event listeners to the {@link MenuItem}.
- *
- * @param {Object} component
- * The instance of the `MenuItem` to add listeners to.
- *
- */
- var _proto = Menu.prototype;
- _proto.addEventListenerForItem = function addEventListenerForItem(component) {
- if (!(component instanceof Component$1)) {
- return;
- }
- this.on(component, 'blur', this.boundHandleBlur_);
- this.on(component, ['tap', 'click'], this.boundHandleTapClick_);
- }
- /**
- * Remove event listeners from the {@link MenuItem}.
- *
- * @param {Object} component
- * The instance of the `MenuItem` to remove listeners.
- *
- */
- ;
- _proto.removeEventListenerForItem = function removeEventListenerForItem(component) {
- if (!(component instanceof Component$1)) {
- return;
- }
- this.off(component, 'blur', this.boundHandleBlur_);
- this.off(component, ['tap', 'click'], this.boundHandleTapClick_);
- }
- /**
- * This method will be called indirectly when the component has been added
- * before the component adds to the new menu instance by `addItem`.
- * In this case, the original menu instance will remove the component
- * by calling `removeChild`.
- *
- * @param {Object} component
- * The instance of the `MenuItem`
- */
- ;
- _proto.removeChild = function removeChild(component) {
- if (typeof component === 'string') {
- component = this.getChild(component);
- }
- this.removeEventListenerForItem(component);
- _Component.prototype.removeChild.call(this, component);
- }
- /**
- * Add a {@link MenuItem} to the menu.
- *
- * @param {Object|string} component
- * The name or instance of the `MenuItem` to add.
- *
- */
- ;
- _proto.addItem = function addItem(component) {
- var childComponent = this.addChild(component);
- if (childComponent) {
- this.addEventListenerForItem(childComponent);
- }
- }
- /**
- * Create the `Menu`s DOM element.
- *
- * @return {Element}
- * the element that was created
- */
- ;
- _proto.createEl = function createEl$1() {
- var contentElType = this.options_.contentElType || 'ul';
- this.contentEl_ = createEl(contentElType, {
- className: 'vjs-menu-content'
- });
- this.contentEl_.setAttribute('role', 'menu');
- var el = _Component.prototype.createEl.call(this, 'div', {
- append: this.contentEl_,
- className: 'vjs-menu'
- });
- el.appendChild(this.contentEl_); // Prevent clicks from bubbling up. Needed for Menu Buttons,
- // where a click on the parent is significant
- on(el, 'click', function (event) {
- event.preventDefault();
- event.stopImmediatePropagation();
- });
- return el;
- };
- _proto.dispose = function dispose() {
- this.contentEl_ = null;
- this.boundHandleBlur_ = null;
- this.boundHandleTapClick_ = null;
- _Component.prototype.dispose.call(this);
- }
- /**
- * Called when a `MenuItem` loses focus.
- *
- * @param {EventTarget~Event} event
- * The `blur` event that caused this function to be called.
- *
- * @listens blur
- */
- ;
- _proto.handleBlur = function handleBlur(event) {
- var relatedTarget = event.relatedTarget || document.activeElement; // Close menu popup when a user clicks outside the menu
- if (!this.children().some(function (element) {
- return element.el() === relatedTarget;
- })) {
- var btn = this.menuButton_;
- if (btn && btn.buttonPressed_ && relatedTarget !== btn.el().firstChild) {
- btn.unpressButton();
- }
- }
- }
- /**
- * Called when a `MenuItem` gets clicked or tapped.
- *
- * @param {EventTarget~Event} event
- * The `click` or `tap` event that caused this function to be called.
- *
- * @listens click,tap
- */
- ;
- _proto.handleTapClick = function handleTapClick(event) {
- // Unpress the associated MenuButton, and move focus back to it
- if (this.menuButton_) {
- this.menuButton_.unpressButton();
- var childComponents = this.children();
- if (!Array.isArray(childComponents)) {
- return;
- }
- var foundComponent = childComponents.filter(function (component) {
- return component.el() === event.target;
- })[0];
- if (!foundComponent) {
- return;
- } // don't focus menu button if item is a caption settings item
- // because focus will move elsewhere
- if (foundComponent.name() !== 'CaptionSettingsMenuItem') {
- this.menuButton_.focus();
- }
- }
- }
- /**
- * Handle a `keydown` event on this menu. This listener is added in the constructor.
- *
- * @param {EventTarget~Event} event
- * A `keydown` event that happened on the menu.
- *
- * @listens keydown
- */
- ;
- _proto.handleKeyDown = function handleKeyDown(event) {
- // Left and Down Arrows
- if (keycode.isEventKey(event, 'Left') || keycode.isEventKey(event, 'Down')) {
- event.preventDefault();
- event.stopPropagation();
- this.stepForward(); // Up and Right Arrows
- } else if (keycode.isEventKey(event, 'Right') || keycode.isEventKey(event, 'Up')) {
- event.preventDefault();
- event.stopPropagation();
- this.stepBack();
- }
- }
- /**
- * Move to next (lower) menu item for keyboard users.
- */
- ;
- _proto.stepForward = function stepForward() {
- var stepChild = 0;
- if (this.focusedChild_ !== undefined) {
- stepChild = this.focusedChild_ + 1;
- }
- this.focus(stepChild);
- }
- /**
- * Move to previous (higher) menu item for keyboard users.
- */
- ;
- _proto.stepBack = function stepBack() {
- var stepChild = 0;
- if (this.focusedChild_ !== undefined) {
- stepChild = this.focusedChild_ - 1;
- }
- this.focus(stepChild);
- }
- /**
- * Set focus on a {@link MenuItem} in the `Menu`.
- *
- * @param {Object|string} [item=0]
- * Index of child item set focus on.
- */
- ;
- _proto.focus = function focus(item) {
- if (item === void 0) {
- item = 0;
- }
- var children = this.children().slice();
- var haveTitle = children.length && children[0].hasClass('vjs-menu-title');
- if (haveTitle) {
- children.shift();
- }
- if (children.length > 0) {
- if (item < 0) {
- item = 0;
- } else if (item >= children.length) {
- item = children.length - 1;
- }
- this.focusedChild_ = item;
- children[item].el_.focus();
- }
- };
- return Menu;
- }(Component$1);
- Component$1.registerComponent('Menu', Menu);
- /**
- * A `MenuButton` class for any popup {@link Menu}.
- *
- * @extends Component
- */
- var MenuButton = /*#__PURE__*/function (_Component) {
- _inheritsLoose(MenuButton, _Component);
- /**
- * Creates an instance of this class.
- *
- * @param {Player} player
- * The `Player` that this class should be attached to.
- *
- * @param {Object} [options={}]
- * The key/value store of player options.
- */
- function MenuButton(player, options) {
- var _this;
- if (options === void 0) {
- options = {};
- }
- _this = _Component.call(this, player, options) || this;
- _this.menuButton_ = new Button(player, options);
- _this.menuButton_.controlText(_this.controlText_);
- _this.menuButton_.el_.setAttribute('aria-haspopup', 'true'); // Add buildCSSClass values to the button, not the wrapper
- var buttonClass = Button.prototype.buildCSSClass();
- _this.menuButton_.el_.className = _this.buildCSSClass() + ' ' + buttonClass;
- _this.menuButton_.removeClass('vjs-control');
- _this.addChild(_this.menuButton_);
- _this.update();
- _this.enabled_ = true;
- var handleClick = function handleClick(e) {
- return _this.handleClick(e);
- };
- _this.handleMenuKeyUp_ = function (e) {
- return _this.handleMenuKeyUp(e);
- };
- _this.on(_this.menuButton_, 'tap', handleClick);
- _this.on(_this.menuButton_, 'click', handleClick);
- _this.on(_this.menuButton_, 'keydown', function (e) {
- return _this.handleKeyDown(e);
- });
- _this.on(_this.menuButton_, 'mouseenter', function () {
- _this.addClass('vjs-hover');
- _this.menu.show();
- on(document, 'keyup', _this.handleMenuKeyUp_);
- });
- _this.on('mouseleave', function (e) {
- return _this.handleMouseLeave(e);
- });
- _this.on('keydown', function (e) {
- return _this.handleSubmenuKeyDown(e);
- });
- return _this;
- }
- /**
- * Update the menu based on the current state of its items.
- */
- var _proto = MenuButton.prototype;
- _proto.update = function update() {
- var menu = this.createMenu();
- if (this.menu) {
- this.menu.dispose();
- this.removeChild(this.menu);
- }
- this.menu = menu;
- this.addChild(menu);
- /**
- * Track the state of the menu button
- *
- * @type {Boolean}
- * @private
- */
- this.buttonPressed_ = false;
- this.menuButton_.el_.setAttribute('aria-expanded', 'false');
- if (this.items && this.items.length <= this.hideThreshold_) {
- this.hide();
- this.menu.contentEl_.removeAttribute('role');
- } else {
- this.show();
- this.menu.contentEl_.setAttribute('role', 'menu');
- }
- }
- /**
- * Create the menu and add all items to it.
- *
- * @return {Menu}
- * The constructed menu
- */
- ;
- _proto.createMenu = function createMenu() {
- var menu = new Menu(this.player_, {
- menuButton: this
- });
- /**
- * Hide the menu if the number of items is less than or equal to this threshold. This defaults
- * to 0 and whenever we add items which can be hidden to the menu we'll increment it. We list
- * it here because every time we run `createMenu` we need to reset the value.
- *
- * @protected
- * @type {Number}
- */
- this.hideThreshold_ = 0; // Add a title list item to the top
- if (this.options_.title) {
- var titleEl = createEl('li', {
- className: 'vjs-menu-title',
- textContent: toTitleCase$1(this.options_.title),
- tabIndex: -1
- });
- var titleComponent = new Component$1(this.player_, {
- el: titleEl
- });
- menu.addItem(titleComponent);
- }
- this.items = this.createItems();
- if (this.items) {
- // Add menu items to the menu
- for (var i = 0; i < this.items.length; i++) {
- menu.addItem(this.items[i]);
- }
- }
- return menu;
- }
- /**
- * Create the list of menu items. Specific to each subclass.
- *
- * @abstract
- */
- ;
- _proto.createItems = function createItems() {}
- /**
- * Create the `MenuButtons`s DOM element.
- *
- * @return {Element}
- * The element that gets created.
- */
- ;
- _proto.createEl = function createEl() {
- return _Component.prototype.createEl.call(this, 'div', {
- className: this.buildWrapperCSSClass()
- }, {});
- }
- /**
- * Allow sub components to stack CSS class names for the wrapper element
- *
- * @return {string}
- * The constructed wrapper DOM `className`
- */
- ;
- _proto.buildWrapperCSSClass = function buildWrapperCSSClass() {
- var menuButtonClass = 'vjs-menu-button'; // If the inline option is passed, we want to use different styles altogether.
- if (this.options_.inline === true) {
- menuButtonClass += '-inline';
- } else {
- menuButtonClass += '-popup';
- } // TODO: Fix the CSS so that this isn't necessary
- var buttonClass = Button.prototype.buildCSSClass();
- return "vjs-menu-button " + menuButtonClass + " " + buttonClass + " " + _Component.prototype.buildCSSClass.call(this);
- }
- /**
- * Builds the default DOM `className`.
- *
- * @return {string}
- * The DOM `className` for this object.
- */
- ;
- _proto.buildCSSClass = function buildCSSClass() {
- var menuButtonClass = 'vjs-menu-button'; // If the inline option is passed, we want to use different styles altogether.
- if (this.options_.inline === true) {
- menuButtonClass += '-inline';
- } else {
- menuButtonClass += '-popup';
- }
- return "vjs-menu-button " + menuButtonClass + " " + _Component.prototype.buildCSSClass.call(this);
- }
- /**
- * Get or set the localized control text that will be used for accessibility.
- *
- * > NOTE: This will come from the internal `menuButton_` element.
- *
- * @param {string} [text]
- * Control text for element.
- *
- * @param {Element} [el=this.menuButton_.el()]
- * Element to set the title on.
- *
- * @return {string}
- * - The control text when getting
- */
- ;
- _proto.controlText = function controlText(text, el) {
- if (el === void 0) {
- el = this.menuButton_.el();
- }
- return this.menuButton_.controlText(text, el);
- }
- /**
- * Dispose of the `menu-button` and all child components.
- */
- ;
- _proto.dispose = function dispose() {
- this.handleMouseLeave();
- _Component.prototype.dispose.call(this);
- }
- /**
- * Handle a click on a `MenuButton`.
- * See {@link ClickableComponent#handleClick} for instances where this is called.
- *
- * @param {EventTarget~Event} event
- * The `keydown`, `tap`, or `click` event that caused this function to be
- * called.
- *
- * @listens tap
- * @listens click
- */
- ;
- _proto.handleClick = function handleClick(event) {
- if (this.buttonPressed_) {
- this.unpressButton();
- } else {
- this.pressButton();
- }
- }
- /**
- * Handle `mouseleave` for `MenuButton`.
- *
- * @param {EventTarget~Event} event
- * The `mouseleave` event that caused this function to be called.
- *
- * @listens mouseleave
- */
- ;
- _proto.handleMouseLeave = function handleMouseLeave(event) {
- this.removeClass('vjs-hover');
- off(document, 'keyup', this.handleMenuKeyUp_);
- }
- /**
- * Set the focus to the actual button, not to this element
- */
- ;
- _proto.focus = function focus() {
- this.menuButton_.focus();
- }
- /**
- * Remove the focus from the actual button, not this element
- */
- ;
- _proto.blur = function blur() {
- this.menuButton_.blur();
- }
- /**
- * Handle tab, escape, down arrow, and up arrow keys for `MenuButton`. See
- * {@link ClickableComponent#handleKeyDown} for instances where this is called.
- *
- * @param {EventTarget~Event} event
- * The `keydown` event that caused this function to be called.
- *
- * @listens keydown
- */
- ;
- _proto.handleKeyDown = function handleKeyDown(event) {
- // Escape or Tab unpress the 'button'
- if (keycode.isEventKey(event, 'Esc') || keycode.isEventKey(event, 'Tab')) {
- if (this.buttonPressed_) {
- this.unpressButton();
- } // Don't preventDefault for Tab key - we still want to lose focus
- if (!keycode.isEventKey(event, 'Tab')) {
- event.preventDefault(); // Set focus back to the menu button's button
- this.menuButton_.focus();
- } // Up Arrow or Down Arrow also 'press' the button to open the menu
- } else if (keycode.isEventKey(event, 'Up') || keycode.isEventKey(event, 'Down')) {
- if (!this.buttonPressed_) {
- event.preventDefault();
- this.pressButton();
- }
- }
- }
- /**
- * Handle a `keyup` event on a `MenuButton`. The listener for this is added in
- * the constructor.
- *
- * @param {EventTarget~Event} event
- * Key press event
- *
- * @listens keyup
- */
- ;
- _proto.handleMenuKeyUp = function handleMenuKeyUp(event) {
- // Escape hides popup menu
- if (keycode.isEventKey(event, 'Esc') || keycode.isEventKey(event, 'Tab')) {
- this.removeClass('vjs-hover');
- }
- }
- /**
- * This method name now delegates to `handleSubmenuKeyDown`. This means
- * anyone calling `handleSubmenuKeyPress` will not see their method calls
- * stop working.
- *
- * @param {EventTarget~Event} event
- * The event that caused this function to be called.
- */
- ;
- _proto.handleSubmenuKeyPress = function handleSubmenuKeyPress(event) {
- this.handleSubmenuKeyDown(event);
- }
- /**
- * Handle a `keydown` event on a sub-menu. The listener for this is added in
- * the constructor.
- *
- * @param {EventTarget~Event} event
- * Key press event
- *
- * @listens keydown
- */
- ;
- _proto.handleSubmenuKeyDown = function handleSubmenuKeyDown(event) {
- // Escape or Tab unpress the 'button'
- if (keycode.isEventKey(event, 'Esc') || keycode.isEventKey(event, 'Tab')) {
- if (this.buttonPressed_) {
- this.unpressButton();
- } // Don't preventDefault for Tab key - we still want to lose focus
- if (!keycode.isEventKey(event, 'Tab')) {
- event.preventDefault(); // Set focus back to the menu button's button
- this.menuButton_.focus();
- }
- }
- }
- /**
- * Put the current `MenuButton` into a pressed state.
- */
- ;
- _proto.pressButton = function pressButton() {
- if (this.enabled_) {
- this.buttonPressed_ = true;
- this.menu.show();
- this.menu.lockShowing();
- this.menuButton_.el_.setAttribute('aria-expanded', 'true'); // set the focus into the submenu, except on iOS where it is resulting in
- // undesired scrolling behavior when the player is in an iframe
- if (IS_IOS && isInFrame()) {
- // Return early so that the menu isn't focused
- return;
- }
- this.menu.focus();
- }
- }
- /**
- * Take the current `MenuButton` out of a pressed state.
- */
- ;
- _proto.unpressButton = function unpressButton() {
- if (this.enabled_) {
- this.buttonPressed_ = false;
- this.menu.unlockShowing();
- this.menu.hide();
- this.menuButton_.el_.setAttribute('aria-expanded', 'false');
- }
- }
- /**
- * Disable the `MenuButton`. Don't allow it to be clicked.
- */
- ;
- _proto.disable = function disable() {
- this.unpressButton();
- this.enabled_ = false;
- this.addClass('vjs-disabled');
- this.menuButton_.disable();
- }
- /**
- * Enable the `MenuButton`. Allow it to be clicked.
- */
- ;
- _proto.enable = function enable() {
- this.enabled_ = true;
- this.removeClass('vjs-disabled');
- this.menuButton_.enable();
- };
- return MenuButton;
- }(Component$1);
- Component$1.registerComponent('MenuButton', MenuButton);
- /**
- * The base class for buttons that toggle specific track types (e.g. subtitles).
- *
- * @extends MenuButton
- */
- var TrackButton = /*#__PURE__*/function (_MenuButton) {
- _inheritsLoose(TrackButton, _MenuButton);
- /**
- * Creates an instance of this class.
- *
- * @param {Player} player
- * The `Player` that this class should be attached to.
- *
- * @param {Object} [options]
- * The key/value store of player options.
- */
- function TrackButton(player, options) {
- var _this;
- var tracks = options.tracks;
- _this = _MenuButton.call(this, player, options) || this;
- if (_this.items.length <= 1) {
- _this.hide();
- }
- if (!tracks) {
- return _assertThisInitialized(_this);
- }
- var updateHandler = bind(_assertThisInitialized(_this), _this.update);
- tracks.addEventListener('removetrack', updateHandler);
- tracks.addEventListener('addtrack', updateHandler);
- tracks.addEventListener('labelchange', updateHandler);
- _this.player_.on('ready', updateHandler);
- _this.player_.on('dispose', function () {
- tracks.removeEventListener('removetrack', updateHandler);
- tracks.removeEventListener('addtrack', updateHandler);
- tracks.removeEventListener('labelchange', updateHandler);
- });
- return _this;
- }
- return TrackButton;
- }(MenuButton);
- Component$1.registerComponent('TrackButton', TrackButton);
- /**
- * @file menu-keys.js
- */
- /**
- * All keys used for operation of a menu (`MenuButton`, `Menu`, and `MenuItem`)
- * Note that 'Enter' and 'Space' are not included here (otherwise they would
- * prevent the `MenuButton` and `MenuItem` from being keyboard-clickable)
- * @typedef MenuKeys
- * @array
- */
- var MenuKeys = ['Tab', 'Esc', 'Up', 'Down', 'Right', 'Left'];
- /**
- * The component for a menu item. `<li>`
- *
- * @extends ClickableComponent
- */
- var MenuItem = /*#__PURE__*/function (_ClickableComponent) {
- _inheritsLoose(MenuItem, _ClickableComponent);
- /**
- * Creates an instance of the this class.
- *
- * @param {Player} player
- * The `Player` that this class should be attached to.
- *
- * @param {Object} [options={}]
- * The key/value store of player options.
- *
- */
- function MenuItem(player, options) {
- var _this;
- _this = _ClickableComponent.call(this, player, options) || this;
- _this.selectable = options.selectable;
- _this.isSelected_ = options.selected || false;
- _this.multiSelectable = options.multiSelectable;
- _this.selected(_this.isSelected_);
- if (_this.selectable) {
- if (_this.multiSelectable) {
- _this.el_.setAttribute('role', 'menuitemcheckbox');
- } else {
- _this.el_.setAttribute('role', 'menuitemradio');
- }
- } else {
- _this.el_.setAttribute('role', 'menuitem');
- }
- return _this;
- }
- /**
- * Create the `MenuItem's DOM element
- *
- * @param {string} [type=li]
- * Element's node type, not actually used, always set to `li`.
- *
- * @param {Object} [props={}]
- * An object of properties that should be set on the element
- *
- * @param {Object} [attrs={}]
- * An object of attributes that should be set on the element
- *
- * @return {Element}
- * The element that gets created.
- */
- var _proto = MenuItem.prototype;
- _proto.createEl = function createEl$1(type, props, attrs) {
- // The control is textual, not just an icon
- this.nonIconControl = true;
- var el = _ClickableComponent.prototype.createEl.call(this, 'li', assign({
- className: 'vjs-menu-item',
- tabIndex: -1
- }, props), attrs); // swap icon with menu item text.
- el.replaceChild(createEl('span', {
- className: 'vjs-menu-item-text',
- textContent: this.localize(this.options_.label)
- }), el.querySelector('.vjs-icon-placeholder'));
- return el;
- }
- /**
- * Ignore keys which are used by the menu, but pass any other ones up. See
- * {@link ClickableComponent#handleKeyDown} for instances where this is called.
- *
- * @param {EventTarget~Event} event
- * The `keydown` event that caused this function to be called.
- *
- * @listens keydown
- */
- ;
- _proto.handleKeyDown = function handleKeyDown(event) {
- if (!MenuKeys.some(function (key) {
- return keycode.isEventKey(event, key);
- })) {
- // Pass keydown handling up for unused keys
- _ClickableComponent.prototype.handleKeyDown.call(this, event);
- }
- }
- /**
- * Any click on a `MenuItem` puts it into the selected state.
- * See {@link ClickableComponent#handleClick} for instances where this is called.
- *
- * @param {EventTarget~Event} event
- * The `keydown`, `tap`, or `click` event that caused this function to be
- * called.
- *
- * @listens tap
- * @listens click
- */
- ;
- _proto.handleClick = function handleClick(event) {
- this.selected(true);
- }
- /**
- * Set the state for this menu item as selected or not.
- *
- * @param {boolean} selected
- * if the menu item is selected or not
- */
- ;
- _proto.selected = function selected(_selected) {
- if (this.selectable) {
- if (_selected) {
- this.addClass('vjs-selected');
- this.el_.setAttribute('aria-checked', 'true'); // aria-checked isn't fully supported by browsers/screen readers,
- // so indicate selected state to screen reader in the control text.
- this.controlText(', selected');
- this.isSelected_ = true;
- } else {
- this.removeClass('vjs-selected');
- this.el_.setAttribute('aria-checked', 'false'); // Indicate un-selected state to screen reader
- this.controlText('');
- this.isSelected_ = false;
- }
- }
- };
- return MenuItem;
- }(ClickableComponent);
- Component$1.registerComponent('MenuItem', MenuItem);
- /**
- * The specific menu item type for selecting a language within a text track kind
- *
- * @extends MenuItem
- */
- var TextTrackMenuItem = /*#__PURE__*/function (_MenuItem) {
- _inheritsLoose(TextTrackMenuItem, _MenuItem);
- /**
- * Creates an instance of this class.
- *
- * @param {Player} player
- * The `Player` that this class should be attached to.
- *
- * @param {Object} [options]
- * The key/value store of player options.
- */
- function TextTrackMenuItem(player, options) {
- var _this;
- var track = options.track;
- var tracks = player.textTracks(); // Modify options for parent MenuItem class's init.
- options.label = track.label || track.language || 'Unknown';
- options.selected = track.mode === 'showing';
- _this = _MenuItem.call(this, player, options) || this;
- _this.track = track; // Determine the relevant kind(s) of tracks for this component and filter
- // out empty kinds.
- _this.kinds = (options.kinds || [options.kind || _this.track.kind]).filter(Boolean);
- var changeHandler = function changeHandler() {
- for (var _len = arguments.length, args = new Array(_len), _key = 0; _key < _len; _key++) {
- args[_key] = arguments[_key];
- }
- _this.handleTracksChange.apply(_assertThisInitialized(_this), args);
- };
- var selectedLanguageChangeHandler = function selectedLanguageChangeHandler() {
- for (var _len2 = arguments.length, args = new Array(_len2), _key2 = 0; _key2 < _len2; _key2++) {
- args[_key2] = arguments[_key2];
- }
- _this.handleSelectedLanguageChange.apply(_assertThisInitialized(_this), args);
- };
- player.on(['loadstart', 'texttrackchange'], changeHandler);
- tracks.addEventListener('change', changeHandler);
- tracks.addEventListener('selectedlanguagechange', selectedLanguageChangeHandler);
- _this.on('dispose', function () {
- player.off(['loadstart', 'texttrackchange'], changeHandler);
- tracks.removeEventListener('change', changeHandler);
- tracks.removeEventListener('selectedlanguagechange', selectedLanguageChangeHandler);
- }); // iOS7 doesn't dispatch change events to TextTrackLists when an
- // associated track's mode changes. Without something like
- // Object.observe() (also not present on iOS7), it's not
- // possible to detect changes to the mode attribute and polyfill
- // the change event. As a poor substitute, we manually dispatch
- // change events whenever the controls modify the mode.
- if (tracks.onchange === undefined) {
- var event;
- _this.on(['tap', 'click'], function () {
- if (typeof window$1.Event !== 'object') {
- // Android 2.3 throws an Illegal Constructor error for window.Event
- try {
- event = new window$1.Event('change');
- } catch (err) {// continue regardless of error
- }
- }
- if (!event) {
- event = document.createEvent('Event');
- event.initEvent('change', true, true);
- }
- tracks.dispatchEvent(event);
- });
- } // set the default state based on current tracks
- _this.handleTracksChange();
- return _this;
- }
- /**
- * This gets called when an `TextTrackMenuItem` is "clicked". See
- * {@link ClickableComponent} for more detailed information on what a click can be.
- *
- * @param {EventTarget~Event} event
- * The `keydown`, `tap`, or `click` event that caused this function to be
- * called.
- *
- * @listens tap
- * @listens click
- */
- var _proto = TextTrackMenuItem.prototype;
- _proto.handleClick = function handleClick(event) {
- var referenceTrack = this.track;
- var tracks = this.player_.textTracks();
- _MenuItem.prototype.handleClick.call(this, event);
- if (!tracks) {
- return;
- }
- for (var i = 0; i < tracks.length; i++) {
- var track = tracks[i]; // If the track from the text tracks list is not of the right kind,
- // skip it. We do not want to affect tracks of incompatible kind(s).
- if (this.kinds.indexOf(track.kind) === -1) {
- continue;
- } // If this text track is the component's track and it is not showing,
- // set it to showing.
- if (track === referenceTrack) {
- if (track.mode !== 'showing') {
- track.mode = 'showing';
- } // If this text track is not the component's track and it is not
- // disabled, set it to disabled.
- } else if (track.mode !== 'disabled') {
- track.mode = 'disabled';
- }
- }
- }
- /**
- * Handle text track list change
- *
- * @param {EventTarget~Event} event
- * The `change` event that caused this function to be called.
- *
- * @listens TextTrackList#change
- */
- ;
- _proto.handleTracksChange = function handleTracksChange(event) {
- var shouldBeSelected = this.track.mode === 'showing'; // Prevent redundant selected() calls because they may cause
- // screen readers to read the appended control text unnecessarily
- if (shouldBeSelected !== this.isSelected_) {
- this.selected(shouldBeSelected);
- }
- };
- _proto.handleSelectedLanguageChange = function handleSelectedLanguageChange(event) {
- if (this.track.mode === 'showing') {
- var selectedLanguage = this.player_.cache_.selectedLanguage; // Don't replace the kind of track across the same language
- if (selectedLanguage && selectedLanguage.enabled && selectedLanguage.language === this.track.language && selectedLanguage.kind !== this.track.kind) {
- return;
- }
- this.player_.cache_.selectedLanguage = {
- enabled: true,
- language: this.track.language,
- kind: this.track.kind
- };
- }
- };
- _proto.dispose = function dispose() {
- // remove reference to track object on dispose
- this.track = null;
- _MenuItem.prototype.dispose.call(this);
- };
- return TextTrackMenuItem;
- }(MenuItem);
- Component$1.registerComponent('TextTrackMenuItem', TextTrackMenuItem);
- /**
- * A special menu item for turning of a specific type of text track
- *
- * @extends TextTrackMenuItem
- */
- var OffTextTrackMenuItem = /*#__PURE__*/function (_TextTrackMenuItem) {
- _inheritsLoose(OffTextTrackMenuItem, _TextTrackMenuItem);
- /**
- * Creates an instance of this class.
- *
- * @param {Player} player
- * The `Player` that this class should be attached to.
- *
- * @param {Object} [options]
- * The key/value store of player options.
- */
- function OffTextTrackMenuItem(player, options) {
- // Create pseudo track info
- // Requires options['kind']
- options.track = {
- player: player,
- // it is no longer necessary to store `kind` or `kinds` on the track itself
- // since they are now stored in the `kinds` property of all instances of
- // TextTrackMenuItem, but this will remain for backwards compatibility
- kind: options.kind,
- kinds: options.kinds,
- "default": false,
- mode: 'disabled'
- };
- if (!options.kinds) {
- options.kinds = [options.kind];
- }
- if (options.label) {
- options.track.label = options.label;
- } else {
- options.track.label = options.kinds.join(' and ') + ' off';
- } // MenuItem is selectable
- options.selectable = true; // MenuItem is NOT multiSelectable (i.e. only one can be marked "selected" at a time)
- options.multiSelectable = false;
- return _TextTrackMenuItem.call(this, player, options) || this;
- }
- /**
- * Handle text track change
- *
- * @param {EventTarget~Event} event
- * The event that caused this function to run
- */
- var _proto = OffTextTrackMenuItem.prototype;
- _proto.handleTracksChange = function handleTracksChange(event) {
- var tracks = this.player().textTracks();
- var shouldBeSelected = true;
- for (var i = 0, l = tracks.length; i < l; i++) {
- var track = tracks[i];
- if (this.options_.kinds.indexOf(track.kind) > -1 && track.mode === 'showing') {
- shouldBeSelected = false;
- break;
- }
- } // Prevent redundant selected() calls because they may cause
- // screen readers to read the appended control text unnecessarily
- if (shouldBeSelected !== this.isSelected_) {
- this.selected(shouldBeSelected);
- }
- };
- _proto.handleSelectedLanguageChange = function handleSelectedLanguageChange(event) {
- var tracks = this.player().textTracks();
- var allHidden = true;
- for (var i = 0, l = tracks.length; i < l; i++) {
- var track = tracks[i];
- if (['captions', 'descriptions', 'subtitles'].indexOf(track.kind) > -1 && track.mode === 'showing') {
- allHidden = false;
- break;
- }
- }
- if (allHidden) {
- this.player_.cache_.selectedLanguage = {
- enabled: false
- };
- }
- };
- return OffTextTrackMenuItem;
- }(TextTrackMenuItem);
- Component$1.registerComponent('OffTextTrackMenuItem', OffTextTrackMenuItem);
- /**
- * The base class for buttons that toggle specific text track types (e.g. subtitles)
- *
- * @extends MenuButton
- */
- var TextTrackButton = /*#__PURE__*/function (_TrackButton) {
- _inheritsLoose(TextTrackButton, _TrackButton);
- /**
- * Creates an instance of this class.
- *
- * @param {Player} player
- * The `Player` that this class should be attached to.
- *
- * @param {Object} [options={}]
- * The key/value store of player options.
- */
- function TextTrackButton(player, options) {
- if (options === void 0) {
- options = {};
- }
- options.tracks = player.textTracks();
- return _TrackButton.call(this, player, options) || this;
- }
- /**
- * Create a menu item for each text track
- *
- * @param {TextTrackMenuItem[]} [items=[]]
- * Existing array of items to use during creation
- *
- * @return {TextTrackMenuItem[]}
- * Array of menu items that were created
- */
- var _proto = TextTrackButton.prototype;
- _proto.createItems = function createItems(items, TrackMenuItem) {
- if (items === void 0) {
- items = [];
- }
- if (TrackMenuItem === void 0) {
- TrackMenuItem = TextTrackMenuItem;
- }
- // Label is an override for the [track] off label
- // USed to localise captions/subtitles
- var label;
- if (this.label_) {
- label = this.label_ + " off";
- } // Add an OFF menu item to turn all tracks off
- items.push(new OffTextTrackMenuItem(this.player_, {
- kinds: this.kinds_,
- kind: this.kind_,
- label: label
- }));
- this.hideThreshold_ += 1;
- var tracks = this.player_.textTracks();
- if (!Array.isArray(this.kinds_)) {
- this.kinds_ = [this.kind_];
- }
- for (var i = 0; i < tracks.length; i++) {
- var track = tracks[i]; // only add tracks that are of an appropriate kind and have a label
- if (this.kinds_.indexOf(track.kind) > -1) {
- var item = new TrackMenuItem(this.player_, {
- track: track,
- kinds: this.kinds_,
- kind: this.kind_,
- // MenuItem is selectable
- selectable: true,
- // MenuItem is NOT multiSelectable (i.e. only one can be marked "selected" at a time)
- multiSelectable: false
- });
- item.addClass("vjs-" + track.kind + "-menu-item");
- items.push(item);
- }
- }
- return items;
- };
- return TextTrackButton;
- }(TrackButton);
- Component$1.registerComponent('TextTrackButton', TextTrackButton);
- /**
- * The chapter track menu item
- *
- * @extends MenuItem
- */
- var ChaptersTrackMenuItem = /*#__PURE__*/function (_MenuItem) {
- _inheritsLoose(ChaptersTrackMenuItem, _MenuItem);
- /**
- * Creates an instance of this class.
- *
- * @param {Player} player
- * The `Player` that this class should be attached to.
- *
- * @param {Object} [options]
- * The key/value store of player options.
- */
- function ChaptersTrackMenuItem(player, options) {
- var _this;
- var track = options.track;
- var cue = options.cue;
- var currentTime = player.currentTime(); // Modify options for parent MenuItem class's init.
- options.selectable = true;
- options.multiSelectable = false;
- options.label = cue.text;
- options.selected = cue.startTime <= currentTime && currentTime < cue.endTime;
- _this = _MenuItem.call(this, player, options) || this;
- _this.track = track;
- _this.cue = cue;
- return _this;
- }
- /**
- * This gets called when an `ChaptersTrackMenuItem` is "clicked". See
- * {@link ClickableComponent} for more detailed information on what a click can be.
- *
- * @param {EventTarget~Event} [event]
- * The `keydown`, `tap`, or `click` event that caused this function to be
- * called.
- *
- * @listens tap
- * @listens click
- */
- var _proto = ChaptersTrackMenuItem.prototype;
- _proto.handleClick = function handleClick(event) {
- _MenuItem.prototype.handleClick.call(this);
- this.player_.currentTime(this.cue.startTime);
- };
- return ChaptersTrackMenuItem;
- }(MenuItem);
- Component$1.registerComponent('ChaptersTrackMenuItem', ChaptersTrackMenuItem);
- /**
- * The button component for toggling and selecting chapters
- * Chapters act much differently than other text tracks
- * Cues are navigation vs. other tracks of alternative languages
- *
- * @extends TextTrackButton
- */
- var ChaptersButton = /*#__PURE__*/function (_TextTrackButton) {
- _inheritsLoose(ChaptersButton, _TextTrackButton);
- /**
- * Creates an instance of this class.
- *
- * @param {Player} player
- * The `Player` that this class should be attached to.
- *
- * @param {Object} [options]
- * The key/value store of player options.
- *
- * @param {Component~ReadyCallback} [ready]
- * The function to call when this function is ready.
- */
- function ChaptersButton(player, options, ready) {
- var _this;
- _this = _TextTrackButton.call(this, player, options, ready) || this;
- _this.selectCurrentItem_ = function () {
- _this.items.forEach(function (item) {
- item.selected(_this.track_.activeCues[0] === item.cue);
- });
- };
- return _this;
- }
- /**
- * Builds the default DOM `className`.
- *
- * @return {string}
- * The DOM `className` for this object.
- */
- var _proto = ChaptersButton.prototype;
- _proto.buildCSSClass = function buildCSSClass() {
- return "vjs-chapters-button " + _TextTrackButton.prototype.buildCSSClass.call(this);
- };
- _proto.buildWrapperCSSClass = function buildWrapperCSSClass() {
- return "vjs-chapters-button " + _TextTrackButton.prototype.buildWrapperCSSClass.call(this);
- }
- /**
- * Update the menu based on the current state of its items.
- *
- * @param {EventTarget~Event} [event]
- * An event that triggered this function to run.
- *
- * @listens TextTrackList#addtrack
- * @listens TextTrackList#removetrack
- * @listens TextTrackList#change
- */
- ;
- _proto.update = function update(event) {
- if (event && event.track && event.track.kind !== 'chapters') {
- return;
- }
- var track = this.findChaptersTrack();
- if (track !== this.track_) {
- this.setTrack(track);
- _TextTrackButton.prototype.update.call(this);
- } else if (!this.items || track && track.cues && track.cues.length !== this.items.length) {
- // Update the menu initially or if the number of cues has changed since set
- _TextTrackButton.prototype.update.call(this);
- }
- }
- /**
- * Set the currently selected track for the chapters button.
- *
- * @param {TextTrack} track
- * The new track to select. Nothing will change if this is the currently selected
- * track.
- */
- ;
- _proto.setTrack = function setTrack(track) {
- if (this.track_ === track) {
- return;
- }
- if (!this.updateHandler_) {
- this.updateHandler_ = this.update.bind(this);
- } // here this.track_ refers to the old track instance
- if (this.track_) {
- var remoteTextTrackEl = this.player_.remoteTextTrackEls().getTrackElementByTrack_(this.track_);
- if (remoteTextTrackEl) {
- remoteTextTrackEl.removeEventListener('load', this.updateHandler_);
- }
- this.track_.removeEventListener('cuechange', this.selectCurrentItem_);
- this.track_ = null;
- }
- this.track_ = track; // here this.track_ refers to the new track instance
- if (this.track_) {
- this.track_.mode = 'hidden';
- var _remoteTextTrackEl = this.player_.remoteTextTrackEls().getTrackElementByTrack_(this.track_);
- if (_remoteTextTrackEl) {
- _remoteTextTrackEl.addEventListener('load', this.updateHandler_);
- }
- this.track_.addEventListener('cuechange', this.selectCurrentItem_);
- }
- }
- /**
- * Find the track object that is currently in use by this ChaptersButton
- *
- * @return {TextTrack|undefined}
- * The current track or undefined if none was found.
- */
- ;
- _proto.findChaptersTrack = function findChaptersTrack() {
- var tracks = this.player_.textTracks() || [];
- for (var i = tracks.length - 1; i >= 0; i--) {
- // We will always choose the last track as our chaptersTrack
- var track = tracks[i];
- if (track.kind === this.kind_) {
- return track;
- }
- }
- }
- /**
- * Get the caption for the ChaptersButton based on the track label. This will also
- * use the current tracks localized kind as a fallback if a label does not exist.
- *
- * @return {string}
- * The tracks current label or the localized track kind.
- */
- ;
- _proto.getMenuCaption = function getMenuCaption() {
- if (this.track_ && this.track_.label) {
- return this.track_.label;
- }
- return this.localize(toTitleCase$1(this.kind_));
- }
- /**
- * Create menu from chapter track
- *
- * @return {Menu}
- * New menu for the chapter buttons
- */
- ;
- _proto.createMenu = function createMenu() {
- this.options_.title = this.getMenuCaption();
- return _TextTrackButton.prototype.createMenu.call(this);
- }
- /**
- * Create a menu item for each text track
- *
- * @return {TextTrackMenuItem[]}
- * Array of menu items
- */
- ;
- _proto.createItems = function createItems() {
- var items = [];
- if (!this.track_) {
- return items;
- }
- var cues = this.track_.cues;
- if (!cues) {
- return items;
- }
- for (var i = 0, l = cues.length; i < l; i++) {
- var cue = cues[i];
- var mi = new ChaptersTrackMenuItem(this.player_, {
- track: this.track_,
- cue: cue
- });
- items.push(mi);
- }
- return items;
- };
- return ChaptersButton;
- }(TextTrackButton);
- /**
- * `kind` of TextTrack to look for to associate it with this menu.
- *
- * @type {string}
- * @private
- */
- ChaptersButton.prototype.kind_ = 'chapters';
- /**
- * The text that should display over the `ChaptersButton`s controls. Added for localization.
- *
- * @type {string}
- * @private
- */
- ChaptersButton.prototype.controlText_ = 'Chapters';
- Component$1.registerComponent('ChaptersButton', ChaptersButton);
- /**
- * The button component for toggling and selecting descriptions
- *
- * @extends TextTrackButton
- */
- var DescriptionsButton = /*#__PURE__*/function (_TextTrackButton) {
- _inheritsLoose(DescriptionsButton, _TextTrackButton);
- /**
- * Creates an instance of this class.
- *
- * @param {Player} player
- * The `Player` that this class should be attached to.
- *
- * @param {Object} [options]
- * The key/value store of player options.
- *
- * @param {Component~ReadyCallback} [ready]
- * The function to call when this component is ready.
- */
- function DescriptionsButton(player, options, ready) {
- var _this;
- _this = _TextTrackButton.call(this, player, options, ready) || this;
- var tracks = player.textTracks();
- var changeHandler = bind(_assertThisInitialized(_this), _this.handleTracksChange);
- tracks.addEventListener('change', changeHandler);
- _this.on('dispose', function () {
- tracks.removeEventListener('change', changeHandler);
- });
- return _this;
- }
- /**
- * Handle text track change
- *
- * @param {EventTarget~Event} event
- * The event that caused this function to run
- *
- * @listens TextTrackList#change
- */
- var _proto = DescriptionsButton.prototype;
- _proto.handleTracksChange = function handleTracksChange(event) {
- var tracks = this.player().textTracks();
- var disabled = false; // Check whether a track of a different kind is showing
- for (var i = 0, l = tracks.length; i < l; i++) {
- var track = tracks[i];
- if (track.kind !== this.kind_ && track.mode === 'showing') {
- disabled = true;
- break;
- }
- } // If another track is showing, disable this menu button
- if (disabled) {
- this.disable();
- } else {
- this.enable();
- }
- }
- /**
- * Builds the default DOM `className`.
- *
- * @return {string}
- * The DOM `className` for this object.
- */
- ;
- _proto.buildCSSClass = function buildCSSClass() {
- return "vjs-descriptions-button " + _TextTrackButton.prototype.buildCSSClass.call(this);
- };
- _proto.buildWrapperCSSClass = function buildWrapperCSSClass() {
- return "vjs-descriptions-button " + _TextTrackButton.prototype.buildWrapperCSSClass.call(this);
- };
- return DescriptionsButton;
- }(TextTrackButton);
- /**
- * `kind` of TextTrack to look for to associate it with this menu.
- *
- * @type {string}
- * @private
- */
- DescriptionsButton.prototype.kind_ = 'descriptions';
- /**
- * The text that should display over the `DescriptionsButton`s controls. Added for localization.
- *
- * @type {string}
- * @private
- */
- DescriptionsButton.prototype.controlText_ = 'Descriptions';
- Component$1.registerComponent('DescriptionsButton', DescriptionsButton);
- /**
- * The button component for toggling and selecting subtitles
- *
- * @extends TextTrackButton
- */
- var SubtitlesButton = /*#__PURE__*/function (_TextTrackButton) {
- _inheritsLoose(SubtitlesButton, _TextTrackButton);
- /**
- * Creates an instance of this class.
- *
- * @param {Player} player
- * The `Player` that this class should be attached to.
- *
- * @param {Object} [options]
- * The key/value store of player options.
- *
- * @param {Component~ReadyCallback} [ready]
- * The function to call when this component is ready.
- */
- function SubtitlesButton(player, options, ready) {
- return _TextTrackButton.call(this, player, options, ready) || this;
- }
- /**
- * Builds the default DOM `className`.
- *
- * @return {string}
- * The DOM `className` for this object.
- */
- var _proto = SubtitlesButton.prototype;
- _proto.buildCSSClass = function buildCSSClass() {
- return "vjs-subtitles-button " + _TextTrackButton.prototype.buildCSSClass.call(this);
- };
- _proto.buildWrapperCSSClass = function buildWrapperCSSClass() {
- return "vjs-subtitles-button " + _TextTrackButton.prototype.buildWrapperCSSClass.call(this);
- };
- return SubtitlesButton;
- }(TextTrackButton);
- /**
- * `kind` of TextTrack to look for to associate it with this menu.
- *
- * @type {string}
- * @private
- */
- SubtitlesButton.prototype.kind_ = 'subtitles';
- /**
- * The text that should display over the `SubtitlesButton`s controls. Added for localization.
- *
- * @type {string}
- * @private
- */
- SubtitlesButton.prototype.controlText_ = 'Subtitles';
- Component$1.registerComponent('SubtitlesButton', SubtitlesButton);
- /**
- * The menu item for caption track settings menu
- *
- * @extends TextTrackMenuItem
- */
- var CaptionSettingsMenuItem = /*#__PURE__*/function (_TextTrackMenuItem) {
- _inheritsLoose(CaptionSettingsMenuItem, _TextTrackMenuItem);
- /**
- * Creates an instance of this class.
- *
- * @param {Player} player
- * The `Player` that this class should be attached to.
- *
- * @param {Object} [options]
- * The key/value store of player options.
- */
- function CaptionSettingsMenuItem(player, options) {
- var _this;
- options.track = {
- player: player,
- kind: options.kind,
- label: options.kind + ' settings',
- selectable: false,
- "default": false,
- mode: 'disabled'
- }; // CaptionSettingsMenuItem has no concept of 'selected'
- options.selectable = false;
- options.name = 'CaptionSettingsMenuItem';
- _this = _TextTrackMenuItem.call(this, player, options) || this;
- _this.addClass('vjs-texttrack-settings');
- _this.controlText(', opens ' + options.kind + ' settings dialog');
- return _this;
- }
- /**
- * This gets called when an `CaptionSettingsMenuItem` is "clicked". See
- * {@link ClickableComponent} for more detailed information on what a click can be.
- *
- * @param {EventTarget~Event} [event]
- * The `keydown`, `tap`, or `click` event that caused this function to be
- * called.
- *
- * @listens tap
- * @listens click
- */
- var _proto = CaptionSettingsMenuItem.prototype;
- _proto.handleClick = function handleClick(event) {
- this.player().getChild('textTrackSettings').open();
- };
- return CaptionSettingsMenuItem;
- }(TextTrackMenuItem);
- Component$1.registerComponent('CaptionSettingsMenuItem', CaptionSettingsMenuItem);
- /**
- * The button component for toggling and selecting captions
- *
- * @extends TextTrackButton
- */
- var CaptionsButton = /*#__PURE__*/function (_TextTrackButton) {
- _inheritsLoose(CaptionsButton, _TextTrackButton);
- /**
- * Creates an instance of this class.
- *
- * @param {Player} player
- * The `Player` that this class should be attached to.
- *
- * @param {Object} [options]
- * The key/value store of player options.
- *
- * @param {Component~ReadyCallback} [ready]
- * The function to call when this component is ready.
- */
- function CaptionsButton(player, options, ready) {
- return _TextTrackButton.call(this, player, options, ready) || this;
- }
- /**
- * Builds the default DOM `className`.
- *
- * @return {string}
- * The DOM `className` for this object.
- */
- var _proto = CaptionsButton.prototype;
- _proto.buildCSSClass = function buildCSSClass() {
- return "vjs-captions-button " + _TextTrackButton.prototype.buildCSSClass.call(this);
- };
- _proto.buildWrapperCSSClass = function buildWrapperCSSClass() {
- return "vjs-captions-button " + _TextTrackButton.prototype.buildWrapperCSSClass.call(this);
- }
- /**
- * Create caption menu items
- *
- * @return {CaptionSettingsMenuItem[]}
- * The array of current menu items.
- */
- ;
- _proto.createItems = function createItems() {
- var items = [];
- if (!(this.player().tech_ && this.player().tech_.featuresNativeTextTracks) && this.player().getChild('textTrackSettings')) {
- items.push(new CaptionSettingsMenuItem(this.player_, {
- kind: this.kind_
- }));
- this.hideThreshold_ += 1;
- }
- return _TextTrackButton.prototype.createItems.call(this, items);
- };
- return CaptionsButton;
- }(TextTrackButton);
- /**
- * `kind` of TextTrack to look for to associate it with this menu.
- *
- * @type {string}
- * @private
- */
- CaptionsButton.prototype.kind_ = 'captions';
- /**
- * The text that should display over the `CaptionsButton`s controls. Added for localization.
- *
- * @type {string}
- * @private
- */
- CaptionsButton.prototype.controlText_ = 'Captions';
- Component$1.registerComponent('CaptionsButton', CaptionsButton);
- /**
- * SubsCapsMenuItem has an [cc] icon to distinguish captions from subtitles
- * in the SubsCapsMenu.
- *
- * @extends TextTrackMenuItem
- */
- var SubsCapsMenuItem = /*#__PURE__*/function (_TextTrackMenuItem) {
- _inheritsLoose(SubsCapsMenuItem, _TextTrackMenuItem);
- function SubsCapsMenuItem() {
- return _TextTrackMenuItem.apply(this, arguments) || this;
- }
- var _proto = SubsCapsMenuItem.prototype;
- _proto.createEl = function createEl$1(type, props, attrs) {
- var el = _TextTrackMenuItem.prototype.createEl.call(this, type, props, attrs);
- var parentSpan = el.querySelector('.vjs-menu-item-text');
- if (this.options_.track.kind === 'captions') {
- parentSpan.appendChild(createEl('span', {
- className: 'vjs-icon-placeholder'
- }, {
- 'aria-hidden': true
- }));
- parentSpan.appendChild(createEl('span', {
- className: 'vjs-control-text',
- // space added as the text will visually flow with the
- // label
- textContent: " " + this.localize('Captions')
- }));
- }
- return el;
- };
- return SubsCapsMenuItem;
- }(TextTrackMenuItem);
- Component$1.registerComponent('SubsCapsMenuItem', SubsCapsMenuItem);
- /**
- * The button component for toggling and selecting captions and/or subtitles
- *
- * @extends TextTrackButton
- */
- var SubsCapsButton = /*#__PURE__*/function (_TextTrackButton) {
- _inheritsLoose(SubsCapsButton, _TextTrackButton);
- function SubsCapsButton(player, options) {
- var _this;
- if (options === void 0) {
- options = {};
- }
- _this = _TextTrackButton.call(this, player, options) || this; // Although North America uses "captions" in most cases for
- // "captions and subtitles" other locales use "subtitles"
- _this.label_ = 'subtitles';
- if (['en', 'en-us', 'en-ca', 'fr-ca'].indexOf(_this.player_.language_) > -1) {
- _this.label_ = 'captions';
- }
- _this.menuButton_.controlText(toTitleCase$1(_this.label_));
- return _this;
- }
- /**
- * Builds the default DOM `className`.
- *
- * @return {string}
- * The DOM `className` for this object.
- */
- var _proto = SubsCapsButton.prototype;
- _proto.buildCSSClass = function buildCSSClass() {
- return "vjs-subs-caps-button " + _TextTrackButton.prototype.buildCSSClass.call(this);
- };
- _proto.buildWrapperCSSClass = function buildWrapperCSSClass() {
- return "vjs-subs-caps-button " + _TextTrackButton.prototype.buildWrapperCSSClass.call(this);
- }
- /**
- * Create caption/subtitles menu items
- *
- * @return {CaptionSettingsMenuItem[]}
- * The array of current menu items.
- */
- ;
- _proto.createItems = function createItems() {
- var items = [];
- if (!(this.player().tech_ && this.player().tech_.featuresNativeTextTracks) && this.player().getChild('textTrackSettings')) {
- items.push(new CaptionSettingsMenuItem(this.player_, {
- kind: this.label_
- }));
- this.hideThreshold_ += 1;
- }
- items = _TextTrackButton.prototype.createItems.call(this, items, SubsCapsMenuItem);
- return items;
- };
- return SubsCapsButton;
- }(TextTrackButton);
- /**
- * `kind`s of TextTrack to look for to associate it with this menu.
- *
- * @type {array}
- * @private
- */
- SubsCapsButton.prototype.kinds_ = ['captions', 'subtitles'];
- /**
- * The text that should display over the `SubsCapsButton`s controls.
- *
- *
- * @type {string}
- * @private
- */
- SubsCapsButton.prototype.controlText_ = 'Subtitles';
- Component$1.registerComponent('SubsCapsButton', SubsCapsButton);
- /**
- * An {@link AudioTrack} {@link MenuItem}
- *
- * @extends MenuItem
- */
- var AudioTrackMenuItem = /*#__PURE__*/function (_MenuItem) {
- _inheritsLoose(AudioTrackMenuItem, _MenuItem);
- /**
- * Creates an instance of this class.
- *
- * @param {Player} player
- * The `Player` that this class should be attached to.
- *
- * @param {Object} [options]
- * The key/value store of player options.
- */
- function AudioTrackMenuItem(player, options) {
- var _this;
- var track = options.track;
- var tracks = player.audioTracks(); // Modify options for parent MenuItem class's init.
- options.label = track.label || track.language || 'Unknown';
- options.selected = track.enabled;
- _this = _MenuItem.call(this, player, options) || this;
- _this.track = track;
- _this.addClass("vjs-" + track.kind + "-menu-item");
- var changeHandler = function changeHandler() {
- for (var _len = arguments.length, args = new Array(_len), _key = 0; _key < _len; _key++) {
- args[_key] = arguments[_key];
- }
- _this.handleTracksChange.apply(_assertThisInitialized(_this), args);
- };
- tracks.addEventListener('change', changeHandler);
- _this.on('dispose', function () {
- tracks.removeEventListener('change', changeHandler);
- });
- return _this;
- }
- var _proto = AudioTrackMenuItem.prototype;
- _proto.createEl = function createEl$1(type, props, attrs) {
- var el = _MenuItem.prototype.createEl.call(this, type, props, attrs);
- var parentSpan = el.querySelector('.vjs-menu-item-text');
- if (this.options_.track.kind === 'main-desc') {
- parentSpan.appendChild(createEl('span', {
- className: 'vjs-icon-placeholder'
- }, {
- 'aria-hidden': true
- }));
- parentSpan.appendChild(createEl('span', {
- className: 'vjs-control-text',
- textContent: ' ' + this.localize('Descriptions')
- }));
- }
- return el;
- }
- /**
- * This gets called when an `AudioTrackMenuItem is "clicked". See {@link ClickableComponent}
- * for more detailed information on what a click can be.
- *
- * @param {EventTarget~Event} [event]
- * The `keydown`, `tap`, or `click` event that caused this function to be
- * called.
- *
- * @listens tap
- * @listens click
- */
- ;
- _proto.handleClick = function handleClick(event) {
- _MenuItem.prototype.handleClick.call(this, event); // the audio track list will automatically toggle other tracks
- // off for us.
- this.track.enabled = true; // when native audio tracks are used, we want to make sure that other tracks are turned off
- if (this.player_.tech_.featuresNativeAudioTracks) {
- var tracks = this.player_.audioTracks();
- for (var i = 0; i < tracks.length; i++) {
- var track = tracks[i]; // skip the current track since we enabled it above
- if (track === this.track) {
- continue;
- }
- track.enabled = track === this.track;
- }
- }
- }
- /**
- * Handle any {@link AudioTrack} change.
- *
- * @param {EventTarget~Event} [event]
- * The {@link AudioTrackList#change} event that caused this to run.
- *
- * @listens AudioTrackList#change
- */
- ;
- _proto.handleTracksChange = function handleTracksChange(event) {
- this.selected(this.track.enabled);
- };
- return AudioTrackMenuItem;
- }(MenuItem);
- Component$1.registerComponent('AudioTrackMenuItem', AudioTrackMenuItem);
- /**
- * The base class for buttons that toggle specific {@link AudioTrack} types.
- *
- * @extends TrackButton
- */
- var AudioTrackButton = /*#__PURE__*/function (_TrackButton) {
- _inheritsLoose(AudioTrackButton, _TrackButton);
- /**
- * Creates an instance of this class.
- *
- * @param {Player} player
- * The `Player` that this class should be attached to.
- *
- * @param {Object} [options={}]
- * The key/value store of player options.
- */
- function AudioTrackButton(player, options) {
- if (options === void 0) {
- options = {};
- }
- options.tracks = player.audioTracks();
- return _TrackButton.call(this, player, options) || this;
- }
- /**
- * Builds the default DOM `className`.
- *
- * @return {string}
- * The DOM `className` for this object.
- */
- var _proto = AudioTrackButton.prototype;
- _proto.buildCSSClass = function buildCSSClass() {
- return "vjs-audio-button " + _TrackButton.prototype.buildCSSClass.call(this);
- };
- _proto.buildWrapperCSSClass = function buildWrapperCSSClass() {
- return "vjs-audio-button " + _TrackButton.prototype.buildWrapperCSSClass.call(this);
- }
- /**
- * Create a menu item for each audio track
- *
- * @param {AudioTrackMenuItem[]} [items=[]]
- * An array of existing menu items to use.
- *
- * @return {AudioTrackMenuItem[]}
- * An array of menu items
- */
- ;
- _proto.createItems = function createItems(items) {
- if (items === void 0) {
- items = [];
- }
- // if there's only one audio track, there no point in showing it
- this.hideThreshold_ = 1;
- var tracks = this.player_.audioTracks();
- for (var i = 0; i < tracks.length; i++) {
- var track = tracks[i];
- items.push(new AudioTrackMenuItem(this.player_, {
- track: track,
- // MenuItem is selectable
- selectable: true,
- // MenuItem is NOT multiSelectable (i.e. only one can be marked "selected" at a time)
- multiSelectable: false
- }));
- }
- return items;
- };
- return AudioTrackButton;
- }(TrackButton);
- /**
- * The text that should display over the `AudioTrackButton`s controls. Added for localization.
- *
- * @type {string}
- * @private
- */
- AudioTrackButton.prototype.controlText_ = 'Audio Track';
- Component$1.registerComponent('AudioTrackButton', AudioTrackButton);
- /**
- * The specific menu item type for selecting a playback rate.
- *
- * @extends MenuItem
- */
- var PlaybackRateMenuItem = /*#__PURE__*/function (_MenuItem) {
- _inheritsLoose(PlaybackRateMenuItem, _MenuItem);
- /**
- * Creates an instance of this class.
- *
- * @param {Player} player
- * The `Player` that this class should be attached to.
- *
- * @param {Object} [options]
- * The key/value store of player options.
- */
- function PlaybackRateMenuItem(player, options) {
- var _this;
- var label = options.rate;
- var rate = parseFloat(label, 10); // Modify options for parent MenuItem class's init.
- options.label = label;
- options.selected = rate === player.playbackRate();
- options.selectable = true;
- options.multiSelectable = false;
- _this = _MenuItem.call(this, player, options) || this;
- _this.label = label;
- _this.rate = rate;
- _this.on(player, 'ratechange', function (e) {
- return _this.update(e);
- });
- return _this;
- }
- /**
- * This gets called when an `PlaybackRateMenuItem` is "clicked". See
- * {@link ClickableComponent} for more detailed information on what a click can be.
- *
- * @param {EventTarget~Event} [event]
- * The `keydown`, `tap`, or `click` event that caused this function to be
- * called.
- *
- * @listens tap
- * @listens click
- */
- var _proto = PlaybackRateMenuItem.prototype;
- _proto.handleClick = function handleClick(event) {
- _MenuItem.prototype.handleClick.call(this);
- this.player().playbackRate(this.rate);
- }
- /**
- * Update the PlaybackRateMenuItem when the playbackrate changes.
- *
- * @param {EventTarget~Event} [event]
- * The `ratechange` event that caused this function to run.
- *
- * @listens Player#ratechange
- */
- ;
- _proto.update = function update(event) {
- this.selected(this.player().playbackRate() === this.rate);
- };
- return PlaybackRateMenuItem;
- }(MenuItem);
- /**
- * The text that should display over the `PlaybackRateMenuItem`s controls. Added for localization.
- *
- * @type {string}
- * @private
- */
- PlaybackRateMenuItem.prototype.contentElType = 'button';
- Component$1.registerComponent('PlaybackRateMenuItem', PlaybackRateMenuItem);
- /**
- * The component for controlling the playback rate.
- *
- * @extends MenuButton
- */
- var PlaybackRateMenuButton = /*#__PURE__*/function (_MenuButton) {
- _inheritsLoose(PlaybackRateMenuButton, _MenuButton);
- /**
- * Creates an instance of this class.
- *
- * @param {Player} player
- * The `Player` that this class should be attached to.
- *
- * @param {Object} [options]
- * The key/value store of player options.
- */
- function PlaybackRateMenuButton(player, options) {
- var _this;
- _this = _MenuButton.call(this, player, options) || this;
- _this.menuButton_.el_.setAttribute('aria-describedby', _this.labelElId_);
- _this.updateVisibility();
- _this.updateLabel();
- _this.on(player, 'loadstart', function (e) {
- return _this.updateVisibility(e);
- });
- _this.on(player, 'ratechange', function (e) {
- return _this.updateLabel(e);
- });
- _this.on(player, 'playbackrateschange', function (e) {
- return _this.handlePlaybackRateschange(e);
- });
- return _this;
- }
- /**
- * Create the `Component`'s DOM element
- *
- * @return {Element}
- * The element that was created.
- */
- var _proto = PlaybackRateMenuButton.prototype;
- _proto.createEl = function createEl$1() {
- var el = _MenuButton.prototype.createEl.call(this);
- this.labelElId_ = 'vjs-playback-rate-value-label-' + this.id_;
- this.labelEl_ = createEl('div', {
- className: 'vjs-playback-rate-value',
- id: this.labelElId_,
- textContent: '1x'
- });
- el.appendChild(this.labelEl_);
- return el;
- };
- _proto.dispose = function dispose() {
- this.labelEl_ = null;
- _MenuButton.prototype.dispose.call(this);
- }
- /**
- * Builds the default DOM `className`.
- *
- * @return {string}
- * The DOM `className` for this object.
- */
- ;
- _proto.buildCSSClass = function buildCSSClass() {
- return "vjs-playback-rate " + _MenuButton.prototype.buildCSSClass.call(this);
- };
- _proto.buildWrapperCSSClass = function buildWrapperCSSClass() {
- return "vjs-playback-rate " + _MenuButton.prototype.buildWrapperCSSClass.call(this);
- }
- /**
- * Create the list of menu items. Specific to each subclass.
- *
- */
- ;
- _proto.createItems = function createItems() {
- var rates = this.playbackRates();
- var items = [];
- for (var i = rates.length - 1; i >= 0; i--) {
- items.push(new PlaybackRateMenuItem(this.player(), {
- rate: rates[i] + 'x'
- }));
- }
- return items;
- }
- /**
- * Updates ARIA accessibility attributes
- */
- ;
- _proto.updateARIAAttributes = function updateARIAAttributes() {
- // Current playback rate
- this.el().setAttribute('aria-valuenow', this.player().playbackRate());
- }
- /**
- * This gets called when an `PlaybackRateMenuButton` is "clicked". See
- * {@link ClickableComponent} for more detailed information on what a click can be.
- *
- * @param {EventTarget~Event} [event]
- * The `keydown`, `tap`, or `click` event that caused this function to be
- * called.
- *
- * @listens tap
- * @listens click
- */
- ;
- _proto.handleClick = function handleClick(event) {
- // select next rate option
- var currentRate = this.player().playbackRate();
- var rates = this.playbackRates();
- var currentIndex = rates.indexOf(currentRate); // this get the next rate and it will select first one if the last one currently selected
- var newIndex = (currentIndex + 1) % rates.length;
- this.player().playbackRate(rates[newIndex]);
- }
- /**
- * On playbackrateschange, update the menu to account for the new items.
- *
- * @listens Player#playbackrateschange
- */
- ;
- _proto.handlePlaybackRateschange = function handlePlaybackRateschange(event) {
- this.update();
- }
- /**
- * Get possible playback rates
- *
- * @return {Array}
- * All possible playback rates
- */
- ;
- _proto.playbackRates = function playbackRates() {
- var player = this.player();
- return player.playbackRates && player.playbackRates() || [];
- }
- /**
- * Get whether playback rates is supported by the tech
- * and an array of playback rates exists
- *
- * @return {boolean}
- * Whether changing playback rate is supported
- */
- ;
- _proto.playbackRateSupported = function playbackRateSupported() {
- return this.player().tech_ && this.player().tech_.featuresPlaybackRate && this.playbackRates() && this.playbackRates().length > 0;
- }
- /**
- * Hide playback rate controls when they're no playback rate options to select
- *
- * @param {EventTarget~Event} [event]
- * The event that caused this function to run.
- *
- * @listens Player#loadstart
- */
- ;
- _proto.updateVisibility = function updateVisibility(event) {
- if (this.playbackRateSupported()) {
- this.removeClass('vjs-hidden');
- } else {
- this.addClass('vjs-hidden');
- }
- }
- /**
- * Update button label when rate changed
- *
- * @param {EventTarget~Event} [event]
- * The event that caused this function to run.
- *
- * @listens Player#ratechange
- */
- ;
- _proto.updateLabel = function updateLabel(event) {
- if (this.playbackRateSupported()) {
- this.labelEl_.textContent = this.player().playbackRate() + 'x';
- }
- };
- return PlaybackRateMenuButton;
- }(MenuButton);
- /**
- * The text that should display over the `FullscreenToggle`s controls. Added for localization.
- *
- * @type {string}
- * @private
- */
- PlaybackRateMenuButton.prototype.controlText_ = 'Playback Rate';
- Component$1.registerComponent('PlaybackRateMenuButton', PlaybackRateMenuButton);
- /**
- * Just an empty spacer element that can be used as an append point for plugins, etc.
- * Also can be used to create space between elements when necessary.
- *
- * @extends Component
- */
- var Spacer = /*#__PURE__*/function (_Component) {
- _inheritsLoose(Spacer, _Component);
- function Spacer() {
- return _Component.apply(this, arguments) || this;
- }
- var _proto = Spacer.prototype;
- /**
- * Builds the default DOM `className`.
- *
- * @return {string}
- * The DOM `className` for this object.
- */
- _proto.buildCSSClass = function buildCSSClass() {
- return "vjs-spacer " + _Component.prototype.buildCSSClass.call(this);
- }
- /**
- * Create the `Component`'s DOM element
- *
- * @return {Element}
- * The element that was created.
- */
- ;
- _proto.createEl = function createEl(tag, props, attributes) {
- if (tag === void 0) {
- tag = 'div';
- }
- if (props === void 0) {
- props = {};
- }
- if (attributes === void 0) {
- attributes = {};
- }
- if (!props.className) {
- props.className = this.buildCSSClass();
- }
- return _Component.prototype.createEl.call(this, tag, props, attributes);
- };
- return Spacer;
- }(Component$1);
- Component$1.registerComponent('Spacer', Spacer);
- /**
- * Spacer specifically meant to be used as an insertion point for new plugins, etc.
- *
- * @extends Spacer
- */
- var CustomControlSpacer = /*#__PURE__*/function (_Spacer) {
- _inheritsLoose(CustomControlSpacer, _Spacer);
- function CustomControlSpacer() {
- return _Spacer.apply(this, arguments) || this;
- }
- var _proto = CustomControlSpacer.prototype;
- /**
- * Builds the default DOM `className`.
- *
- * @return {string}
- * The DOM `className` for this object.
- */
- _proto.buildCSSClass = function buildCSSClass() {
- return "vjs-custom-control-spacer " + _Spacer.prototype.buildCSSClass.call(this);
- }
- /**
- * Create the `Component`'s DOM element
- *
- * @return {Element}
- * The element that was created.
- */
- ;
- _proto.createEl = function createEl() {
- return _Spacer.prototype.createEl.call(this, 'div', {
- className: this.buildCSSClass(),
- // No-flex/table-cell mode requires there be some content
- // in the cell to fill the remaining space of the table.
- textContent: "\xA0"
- });
- };
- return CustomControlSpacer;
- }(Spacer);
- Component$1.registerComponent('CustomControlSpacer', CustomControlSpacer);
- /**
- * Container of main controls.
- *
- * @extends Component
- */
- var ControlBar = /*#__PURE__*/function (_Component) {
- _inheritsLoose(ControlBar, _Component);
- function ControlBar() {
- return _Component.apply(this, arguments) || this;
- }
- var _proto = ControlBar.prototype;
- /**
- * Create the `Component`'s DOM element
- *
- * @return {Element}
- * The element that was created.
- */
- _proto.createEl = function createEl() {
- return _Component.prototype.createEl.call(this, 'div', {
- className: 'vjs-control-bar',
- dir: 'ltr'
- });
- };
- return ControlBar;
- }(Component$1);
- /**
- * Default options for `ControlBar`
- *
- * @type {Object}
- * @private
- */
- ControlBar.prototype.options_ = {
- children: ['playToggle', 'volumePanel', 'currentTimeDisplay', 'timeDivider', 'durationDisplay', 'progressControl', 'liveDisplay', 'seekToLive', 'remainingTimeDisplay', 'customControlSpacer', 'playbackRateMenuButton', 'chaptersButton', 'descriptionsButton', 'subsCapsButton', 'audioTrackButton', 'fullscreenToggle']
- };
- if ('exitPictureInPicture' in document) {
- ControlBar.prototype.options_.children.splice(ControlBar.prototype.options_.children.length - 1, 0, 'pictureInPictureToggle');
- }
- Component$1.registerComponent('ControlBar', ControlBar);
- /**
- * A display that indicates an error has occurred. This means that the video
- * is unplayable.
- *
- * @extends ModalDialog
- */
- var ErrorDisplay = /*#__PURE__*/function (_ModalDialog) {
- _inheritsLoose(ErrorDisplay, _ModalDialog);
- /**
- * Creates an instance of this class.
- *
- * @param {Player} player
- * The `Player` that this class should be attached to.
- *
- * @param {Object} [options]
- * The key/value store of player options.
- */
- function ErrorDisplay(player, options) {
- var _this;
- _this = _ModalDialog.call(this, player, options) || this;
- _this.on(player, 'error', function (e) {
- return _this.open(e);
- });
- return _this;
- }
- /**
- * Builds the default DOM `className`.
- *
- * @return {string}
- * The DOM `className` for this object.
- *
- * @deprecated Since version 5.
- */
- var _proto = ErrorDisplay.prototype;
- _proto.buildCSSClass = function buildCSSClass() {
- return "vjs-error-display " + _ModalDialog.prototype.buildCSSClass.call(this);
- }
- /**
- * Gets the localized error message based on the `Player`s error.
- *
- * @return {string}
- * The `Player`s error message localized or an empty string.
- */
- ;
- _proto.content = function content() {
- var error = this.player().error();
- return error ? this.localize(error.message) : '';
- };
- return ErrorDisplay;
- }(ModalDialog);
- /**
- * The default options for an `ErrorDisplay`.
- *
- * @private
- */
- ErrorDisplay.prototype.options_ = _extends({}, ModalDialog.prototype.options_, {
- pauseOnOpen: false,
- fillAlways: true,
- temporary: false,
- uncloseable: true
- });
- Component$1.registerComponent('ErrorDisplay', ErrorDisplay);
- var LOCAL_STORAGE_KEY$1 = 'vjs-text-track-settings';
- var COLOR_BLACK = ['#000', 'Black'];
- var COLOR_BLUE = ['#00F', 'Blue'];
- var COLOR_CYAN = ['#0FF', 'Cyan'];
- var COLOR_GREEN = ['#0F0', 'Green'];
- var COLOR_MAGENTA = ['#F0F', 'Magenta'];
- var COLOR_RED = ['#F00', 'Red'];
- var COLOR_WHITE = ['#FFF', 'White'];
- var COLOR_YELLOW = ['#FF0', 'Yellow'];
- var OPACITY_OPAQUE = ['1', 'Opaque'];
- var OPACITY_SEMI = ['0.5', 'Semi-Transparent'];
- var OPACITY_TRANS = ['0', 'Transparent']; // Configuration for the various <select> elements in the DOM of this component.
- //
- // Possible keys include:
- //
- // `default`:
- // The default option index. Only needs to be provided if not zero.
- // `parser`:
- // A function which is used to parse the value from the selected option in
- // a customized way.
- // `selector`:
- // The selector used to find the associated <select> element.
- var selectConfigs = {
- backgroundColor: {
- selector: '.vjs-bg-color > select',
- id: 'captions-background-color-%s',
- label: 'Color',
- options: [COLOR_BLACK, COLOR_WHITE, COLOR_RED, COLOR_GREEN, COLOR_BLUE, COLOR_YELLOW, COLOR_MAGENTA, COLOR_CYAN]
- },
- backgroundOpacity: {
- selector: '.vjs-bg-opacity > select',
- id: 'captions-background-opacity-%s',
- label: 'Transparency',
- options: [OPACITY_OPAQUE, OPACITY_SEMI, OPACITY_TRANS]
- },
- color: {
- selector: '.vjs-fg-color > select',
- id: 'captions-foreground-color-%s',
- label: 'Color',
- options: [COLOR_WHITE, COLOR_BLACK, COLOR_RED, COLOR_GREEN, COLOR_BLUE, COLOR_YELLOW, COLOR_MAGENTA, COLOR_CYAN]
- },
- edgeStyle: {
- selector: '.vjs-edge-style > select',
- id: '%s',
- label: 'Text Edge Style',
- options: [['none', 'None'], ['raised', 'Raised'], ['depressed', 'Depressed'], ['uniform', 'Uniform'], ['dropshadow', 'Dropshadow']]
- },
- fontFamily: {
- selector: '.vjs-font-family > select',
- id: 'captions-font-family-%s',
- label: 'Font Family',
- options: [['proportionalSansSerif', 'Proportional Sans-Serif'], ['monospaceSansSerif', 'Monospace Sans-Serif'], ['proportionalSerif', 'Proportional Serif'], ['monospaceSerif', 'Monospace Serif'], ['casual', 'Casual'], ['script', 'Script'], ['small-caps', 'Small Caps']]
- },
- fontPercent: {
- selector: '.vjs-font-percent > select',
- id: 'captions-font-size-%s',
- label: 'Font Size',
- options: [['0.50', '50%'], ['0.75', '75%'], ['1.00', '100%'], ['1.25', '125%'], ['1.50', '150%'], ['1.75', '175%'], ['2.00', '200%'], ['3.00', '300%'], ['4.00', '400%']],
- "default": 2,
- parser: function parser(v) {
- return v === '1.00' ? null : Number(v);
- }
- },
- textOpacity: {
- selector: '.vjs-text-opacity > select',
- id: 'captions-foreground-opacity-%s',
- label: 'Transparency',
- options: [OPACITY_OPAQUE, OPACITY_SEMI]
- },
- // Options for this object are defined below.
- windowColor: {
- selector: '.vjs-window-color > select',
- id: 'captions-window-color-%s',
- label: 'Color'
- },
- // Options for this object are defined below.
- windowOpacity: {
- selector: '.vjs-window-opacity > select',
- id: 'captions-window-opacity-%s',
- label: 'Transparency',
- options: [OPACITY_TRANS, OPACITY_SEMI, OPACITY_OPAQUE]
- }
- };
- selectConfigs.windowColor.options = selectConfigs.backgroundColor.options;
- /**
- * Get the actual value of an option.
- *
- * @param {string} value
- * The value to get
- *
- * @param {Function} [parser]
- * Optional function to adjust the value.
- *
- * @return {Mixed}
- * - Will be `undefined` if no value exists
- * - Will be `undefined` if the given value is "none".
- * - Will be the actual value otherwise.
- *
- * @private
- */
- function parseOptionValue(value, parser) {
- if (parser) {
- value = parser(value);
- }
- if (value && value !== 'none') {
- return value;
- }
- }
- /**
- * Gets the value of the selected <option> element within a <select> element.
- *
- * @param {Element} el
- * the element to look in
- *
- * @param {Function} [parser]
- * Optional function to adjust the value.
- *
- * @return {Mixed}
- * - Will be `undefined` if no value exists
- * - Will be `undefined` if the given value is "none".
- * - Will be the actual value otherwise.
- *
- * @private
- */
- function getSelectedOptionValue(el, parser) {
- var value = el.options[el.options.selectedIndex].value;
- return parseOptionValue(value, parser);
- }
- /**
- * Sets the selected <option> element within a <select> element based on a
- * given value.
- *
- * @param {Element} el
- * The element to look in.
- *
- * @param {string} value
- * the property to look on.
- *
- * @param {Function} [parser]
- * Optional function to adjust the value before comparing.
- *
- * @private
- */
- function setSelectedOption(el, value, parser) {
- if (!value) {
- return;
- }
- for (var i = 0; i < el.options.length; i++) {
- if (parseOptionValue(el.options[i].value, parser) === value) {
- el.selectedIndex = i;
- break;
- }
- }
- }
- /**
- * Manipulate Text Tracks settings.
- *
- * @extends ModalDialog
- */
- var TextTrackSettings = /*#__PURE__*/function (_ModalDialog) {
- _inheritsLoose(TextTrackSettings, _ModalDialog);
- /**
- * Creates an instance of this class.
- *
- * @param {Player} player
- * The `Player` that this class should be attached to.
- *
- * @param {Object} [options]
- * The key/value store of player options.
- */
- function TextTrackSettings(player, options) {
- var _this;
- options.temporary = false;
- _this = _ModalDialog.call(this, player, options) || this;
- _this.updateDisplay = _this.updateDisplay.bind(_assertThisInitialized(_this)); // fill the modal and pretend we have opened it
- _this.fill();
- _this.hasBeenOpened_ = _this.hasBeenFilled_ = true;
- _this.endDialog = createEl('p', {
- className: 'vjs-control-text',
- textContent: _this.localize('End of dialog window.')
- });
- _this.el().appendChild(_this.endDialog);
- _this.setDefaults(); // Grab `persistTextTrackSettings` from the player options if not passed in child options
- if (options.persistTextTrackSettings === undefined) {
- _this.options_.persistTextTrackSettings = _this.options_.playerOptions.persistTextTrackSettings;
- }
- _this.on(_this.$('.vjs-done-button'), 'click', function () {
- _this.saveSettings();
- _this.close();
- });
- _this.on(_this.$('.vjs-default-button'), 'click', function () {
- _this.setDefaults();
- _this.updateDisplay();
- });
- each(selectConfigs, function (config) {
- _this.on(_this.$(config.selector), 'change', _this.updateDisplay);
- });
- if (_this.options_.persistTextTrackSettings) {
- _this.restoreSettings();
- }
- return _this;
- }
- var _proto = TextTrackSettings.prototype;
- _proto.dispose = function dispose() {
- this.endDialog = null;
- _ModalDialog.prototype.dispose.call(this);
- }
- /**
- * Create a <select> element with configured options.
- *
- * @param {string} key
- * Configuration key to use during creation.
- *
- * @return {string}
- * An HTML string.
- *
- * @private
- */
- ;
- _proto.createElSelect_ = function createElSelect_(key, legendId, type) {
- var _this2 = this;
- if (legendId === void 0) {
- legendId = '';
- }
- if (type === void 0) {
- type = 'label';
- }
- var config = selectConfigs[key];
- var id = config.id.replace('%s', this.id_);
- var selectLabelledbyIds = [legendId, id].join(' ').trim();
- return ["<" + type + " id=\"" + id + "\" class=\"" + (type === 'label' ? 'vjs-label' : '') + "\">", this.localize(config.label), "</" + type + ">", "<select aria-labelledby=\"" + selectLabelledbyIds + "\">"].concat(config.options.map(function (o) {
- var optionId = id + '-' + o[1].replace(/\W+/g, '');
- return ["<option id=\"" + optionId + "\" value=\"" + o[0] + "\" ", "aria-labelledby=\"" + selectLabelledbyIds + " " + optionId + "\">", _this2.localize(o[1]), '</option>'].join('');
- })).concat('</select>').join('');
- }
- /**
- * Create foreground color element for the component
- *
- * @return {string}
- * An HTML string.
- *
- * @private
- */
- ;
- _proto.createElFgColor_ = function createElFgColor_() {
- var legendId = "captions-text-legend-" + this.id_;
- return ['<fieldset class="vjs-fg-color vjs-track-setting">', "<legend id=\"" + legendId + "\">", this.localize('Text'), '</legend>', this.createElSelect_('color', legendId), '<span class="vjs-text-opacity vjs-opacity">', this.createElSelect_('textOpacity', legendId), '</span>', '</fieldset>'].join('');
- }
- /**
- * Create background color element for the component
- *
- * @return {string}
- * An HTML string.
- *
- * @private
- */
- ;
- _proto.createElBgColor_ = function createElBgColor_() {
- var legendId = "captions-background-" + this.id_;
- return ['<fieldset class="vjs-bg-color vjs-track-setting">', "<legend id=\"" + legendId + "\">", this.localize('Background'), '</legend>', this.createElSelect_('backgroundColor', legendId), '<span class="vjs-bg-opacity vjs-opacity">', this.createElSelect_('backgroundOpacity', legendId), '</span>', '</fieldset>'].join('');
- }
- /**
- * Create window color element for the component
- *
- * @return {string}
- * An HTML string.
- *
- * @private
- */
- ;
- _proto.createElWinColor_ = function createElWinColor_() {
- var legendId = "captions-window-" + this.id_;
- return ['<fieldset class="vjs-window-color vjs-track-setting">', "<legend id=\"" + legendId + "\">", this.localize('Window'), '</legend>', this.createElSelect_('windowColor', legendId), '<span class="vjs-window-opacity vjs-opacity">', this.createElSelect_('windowOpacity', legendId), '</span>', '</fieldset>'].join('');
- }
- /**
- * Create color elements for the component
- *
- * @return {Element}
- * The element that was created
- *
- * @private
- */
- ;
- _proto.createElColors_ = function createElColors_() {
- return createEl('div', {
- className: 'vjs-track-settings-colors',
- innerHTML: [this.createElFgColor_(), this.createElBgColor_(), this.createElWinColor_()].join('')
- });
- }
- /**
- * Create font elements for the component
- *
- * @return {Element}
- * The element that was created.
- *
- * @private
- */
- ;
- _proto.createElFont_ = function createElFont_() {
- return createEl('div', {
- className: 'vjs-track-settings-font',
- innerHTML: ['<fieldset class="vjs-font-percent vjs-track-setting">', this.createElSelect_('fontPercent', '', 'legend'), '</fieldset>', '<fieldset class="vjs-edge-style vjs-track-setting">', this.createElSelect_('edgeStyle', '', 'legend'), '</fieldset>', '<fieldset class="vjs-font-family vjs-track-setting">', this.createElSelect_('fontFamily', '', 'legend'), '</fieldset>'].join('')
- });
- }
- /**
- * Create controls for the component
- *
- * @return {Element}
- * The element that was created.
- *
- * @private
- */
- ;
- _proto.createElControls_ = function createElControls_() {
- var defaultsDescription = this.localize('restore all settings to the default values');
- return createEl('div', {
- className: 'vjs-track-settings-controls',
- innerHTML: ["<button type=\"button\" class=\"vjs-default-button\" title=\"" + defaultsDescription + "\">", this.localize('Reset'), "<span class=\"vjs-control-text\"> " + defaultsDescription + "</span>", '</button>', "<button type=\"button\" class=\"vjs-done-button\">" + this.localize('Done') + "</button>"].join('')
- });
- };
- _proto.content = function content() {
- return [this.createElColors_(), this.createElFont_(), this.createElControls_()];
- };
- _proto.label = function label() {
- return this.localize('Caption Settings Dialog');
- };
- _proto.description = function description() {
- return this.localize('Beginning of dialog window. Escape will cancel and close the window.');
- };
- _proto.buildCSSClass = function buildCSSClass() {
- return _ModalDialog.prototype.buildCSSClass.call(this) + ' vjs-text-track-settings';
- }
- /**
- * Gets an object of text track settings (or null).
- *
- * @return {Object}
- * An object with config values parsed from the DOM or localStorage.
- */
- ;
- _proto.getValues = function getValues() {
- var _this3 = this;
- return reduce(selectConfigs, function (accum, config, key) {
- var value = getSelectedOptionValue(_this3.$(config.selector), config.parser);
- if (value !== undefined) {
- accum[key] = value;
- }
- return accum;
- }, {});
- }
- /**
- * Sets text track settings from an object of values.
- *
- * @param {Object} values
- * An object with config values parsed from the DOM or localStorage.
- */
- ;
- _proto.setValues = function setValues(values) {
- var _this4 = this;
- each(selectConfigs, function (config, key) {
- setSelectedOption(_this4.$(config.selector), values[key], config.parser);
- });
- }
- /**
- * Sets all `<select>` elements to their default values.
- */
- ;
- _proto.setDefaults = function setDefaults() {
- var _this5 = this;
- each(selectConfigs, function (config) {
- var index = config.hasOwnProperty('default') ? config["default"] : 0;
- _this5.$(config.selector).selectedIndex = index;
- });
- }
- /**
- * Restore texttrack settings from localStorage
- */
- ;
- _proto.restoreSettings = function restoreSettings() {
- var values;
- try {
- values = JSON.parse(window$1.localStorage.getItem(LOCAL_STORAGE_KEY$1));
- } catch (err) {
- log$1.warn(err);
- }
- if (values) {
- this.setValues(values);
- }
- }
- /**
- * Save text track settings to localStorage
- */
- ;
- _proto.saveSettings = function saveSettings() {
- if (!this.options_.persistTextTrackSettings) {
- return;
- }
- var values = this.getValues();
- try {
- if (Object.keys(values).length) {
- window$1.localStorage.setItem(LOCAL_STORAGE_KEY$1, JSON.stringify(values));
- } else {
- window$1.localStorage.removeItem(LOCAL_STORAGE_KEY$1);
- }
- } catch (err) {
- log$1.warn(err);
- }
- }
- /**
- * Update display of text track settings
- */
- ;
- _proto.updateDisplay = function updateDisplay() {
- var ttDisplay = this.player_.getChild('textTrackDisplay');
- if (ttDisplay) {
- ttDisplay.updateDisplay();
- }
- }
- /**
- * conditionally blur the element and refocus the captions button
- *
- * @private
- */
- ;
- _proto.conditionalBlur_ = function conditionalBlur_() {
- this.previouslyActiveEl_ = null;
- var cb = this.player_.controlBar;
- var subsCapsBtn = cb && cb.subsCapsButton;
- var ccBtn = cb && cb.captionsButton;
- if (subsCapsBtn) {
- subsCapsBtn.focus();
- } else if (ccBtn) {
- ccBtn.focus();
- }
- };
- return TextTrackSettings;
- }(ModalDialog);
- Component$1.registerComponent('TextTrackSettings', TextTrackSettings);
- /**
- * A Resize Manager. It is in charge of triggering `playerresize` on the player in the right conditions.
- *
- * It'll either create an iframe and use a debounced resize handler on it or use the new {@link https://wicg.github.io/ResizeObserver/|ResizeObserver}.
- *
- * If the ResizeObserver is available natively, it will be used. A polyfill can be passed in as an option.
- * If a `playerresize` event is not needed, the ResizeManager component can be removed from the player, see the example below.
- * @example <caption>How to disable the resize manager</caption>
- * const player = videojs('#vid', {
- * resizeManager: false
- * });
- *
- * @see {@link https://wicg.github.io/ResizeObserver/|ResizeObserver specification}
- *
- * @extends Component
- */
- var ResizeManager = /*#__PURE__*/function (_Component) {
- _inheritsLoose(ResizeManager, _Component);
- /**
- * Create the ResizeManager.
- *
- * @param {Object} player
- * The `Player` that this class should be attached to.
- *
- * @param {Object} [options]
- * The key/value store of ResizeManager options.
- *
- * @param {Object} [options.ResizeObserver]
- * A polyfill for ResizeObserver can be passed in here.
- * If this is set to null it will ignore the native ResizeObserver and fall back to the iframe fallback.
- */
- function ResizeManager(player, options) {
- var _this;
- var RESIZE_OBSERVER_AVAILABLE = options.ResizeObserver || window$1.ResizeObserver; // if `null` was passed, we want to disable the ResizeObserver
- if (options.ResizeObserver === null) {
- RESIZE_OBSERVER_AVAILABLE = false;
- } // Only create an element when ResizeObserver isn't available
- var options_ = mergeOptions$3({
- createEl: !RESIZE_OBSERVER_AVAILABLE,
- reportTouchActivity: false
- }, options);
- _this = _Component.call(this, player, options_) || this;
- _this.ResizeObserver = options.ResizeObserver || window$1.ResizeObserver;
- _this.loadListener_ = null;
- _this.resizeObserver_ = null;
- _this.debouncedHandler_ = debounce(function () {
- _this.resizeHandler();
- }, 100, false, _assertThisInitialized(_this));
- if (RESIZE_OBSERVER_AVAILABLE) {
- _this.resizeObserver_ = new _this.ResizeObserver(_this.debouncedHandler_);
- _this.resizeObserver_.observe(player.el());
- } else {
- _this.loadListener_ = function () {
- if (!_this.el_ || !_this.el_.contentWindow) {
- return;
- }
- var debouncedHandler_ = _this.debouncedHandler_;
- var unloadListener_ = _this.unloadListener_ = function () {
- off(this, 'resize', debouncedHandler_);
- off(this, 'unload', unloadListener_);
- unloadListener_ = null;
- }; // safari and edge can unload the iframe before resizemanager dispose
- // we have to dispose of event handlers correctly before that happens
- on(_this.el_.contentWindow, 'unload', unloadListener_);
- on(_this.el_.contentWindow, 'resize', debouncedHandler_);
- };
- _this.one('load', _this.loadListener_);
- }
- return _this;
- }
- var _proto = ResizeManager.prototype;
- _proto.createEl = function createEl() {
- return _Component.prototype.createEl.call(this, 'iframe', {
- className: 'vjs-resize-manager',
- tabIndex: -1,
- title: this.localize('No content')
- }, {
- 'aria-hidden': 'true'
- });
- }
- /**
- * Called when a resize is triggered on the iframe or a resize is observed via the ResizeObserver
- *
- * @fires Player#playerresize
- */
- ;
- _proto.resizeHandler = function resizeHandler() {
- /**
- * Called when the player size has changed
- *
- * @event Player#playerresize
- * @type {EventTarget~Event}
- */
- // make sure player is still around to trigger
- // prevents this from causing an error after dispose
- if (!this.player_ || !this.player_.trigger) {
- return;
- }
- this.player_.trigger('playerresize');
- };
- _proto.dispose = function dispose() {
- if (this.debouncedHandler_) {
- this.debouncedHandler_.cancel();
- }
- if (this.resizeObserver_) {
- if (this.player_.el()) {
- this.resizeObserver_.unobserve(this.player_.el());
- }
- this.resizeObserver_.disconnect();
- }
- if (this.loadListener_) {
- this.off('load', this.loadListener_);
- }
- if (this.el_ && this.el_.contentWindow && this.unloadListener_) {
- this.unloadListener_.call(this.el_.contentWindow);
- }
- this.ResizeObserver = null;
- this.resizeObserver = null;
- this.debouncedHandler_ = null;
- this.loadListener_ = null;
- _Component.prototype.dispose.call(this);
- };
- return ResizeManager;
- }(Component$1);
- Component$1.registerComponent('ResizeManager', ResizeManager);
- var defaults = {
- trackingThreshold: 20,
- liveTolerance: 15
- };
- /*
- track when we are at the live edge, and other helpers for live playback */
- /**
- * A class for checking live current time and determining when the player
- * is at or behind the live edge.
- */
- var LiveTracker = /*#__PURE__*/function (_Component) {
- _inheritsLoose(LiveTracker, _Component);
- /**
- * Creates an instance of this class.
- *
- * @param {Player} player
- * The `Player` that this class should be attached to.
- *
- * @param {Object} [options]
- * The key/value store of player options.
- *
- * @param {number} [options.trackingThreshold=20]
- * Number of seconds of live window (seekableEnd - seekableStart) that
- * media needs to have before the liveui will be shown.
- *
- * @param {number} [options.liveTolerance=15]
- * Number of seconds behind live that we have to be
- * before we will be considered non-live. Note that this will only
- * be used when playing at the live edge. This allows large seekable end
- * changes to not effect wether we are live or not.
- */
- function LiveTracker(player, options) {
- var _this;
- // LiveTracker does not need an element
- var options_ = mergeOptions$3(defaults, options, {
- createEl: false
- });
- _this = _Component.call(this, player, options_) || this;
- _this.handleVisibilityChange_ = function (e) {
- return _this.handleVisibilityChange(e);
- };
- _this.trackLiveHandler_ = function () {
- return _this.trackLive_();
- };
- _this.handlePlay_ = function (e) {
- return _this.handlePlay(e);
- };
- _this.handleFirstTimeupdate_ = function (e) {
- return _this.handleFirstTimeupdate(e);
- };
- _this.handleSeeked_ = function (e) {
- return _this.handleSeeked(e);
- };
- _this.seekToLiveEdge_ = function (e) {
- return _this.seekToLiveEdge(e);
- };
- _this.reset_();
- _this.on(_this.player_, 'durationchange', function (e) {
- return _this.handleDurationchange(e);
- }); // we should try to toggle tracking on canplay as native playback engines, like Safari
- // may not have the proper values for things like seekableEnd until then
- _this.on(_this.player_, 'canplay', function () {
- return _this.toggleTracking();
- }); // we don't need to track live playback if the document is hidden,
- // also, tracking when the document is hidden can
- // cause the CPU to spike and eventually crash the page on IE11.
- if (IE_VERSION && 'hidden' in document && 'visibilityState' in document) {
- _this.on(document, 'visibilitychange', _this.handleVisibilityChange_);
- }
- return _this;
- }
- /**
- * toggle tracking based on document visiblility
- */
- var _proto = LiveTracker.prototype;
- _proto.handleVisibilityChange = function handleVisibilityChange() {
- if (this.player_.duration() !== Infinity) {
- return;
- }
- if (document.hidden) {
- this.stopTracking();
- } else {
- this.startTracking();
- }
- }
- /**
- * all the functionality for tracking when seek end changes
- * and for tracking how far past seek end we should be
- */
- ;
- _proto.trackLive_ = function trackLive_() {
- var seekable = this.player_.seekable(); // skip undefined seekable
- if (!seekable || !seekable.length) {
- return;
- }
- var newTime = Number(window$1.performance.now().toFixed(4));
- var deltaTime = this.lastTime_ === -1 ? 0 : (newTime - this.lastTime_) / 1000;
- this.lastTime_ = newTime;
- this.pastSeekEnd_ = this.pastSeekEnd() + deltaTime;
- var liveCurrentTime = this.liveCurrentTime();
- var currentTime = this.player_.currentTime(); // we are behind live if any are true
- // 1. the player is paused
- // 2. the user seeked to a location 2 seconds away from live
- // 3. the difference between live and current time is greater
- // liveTolerance which defaults to 15s
- var isBehind = this.player_.paused() || this.seekedBehindLive_ || Math.abs(liveCurrentTime - currentTime) > this.options_.liveTolerance; // we cannot be behind if
- // 1. until we have not seen a timeupdate yet
- // 2. liveCurrentTime is Infinity, which happens on Android and Native Safari
- if (!this.timeupdateSeen_ || liveCurrentTime === Infinity) {
- isBehind = false;
- }
- if (isBehind !== this.behindLiveEdge_) {
- this.behindLiveEdge_ = isBehind;
- this.trigger('liveedgechange');
- }
- }
- /**
- * handle a durationchange event on the player
- * and start/stop tracking accordingly.
- */
- ;
- _proto.handleDurationchange = function handleDurationchange() {
- this.toggleTracking();
- }
- /**
- * start/stop tracking
- */
- ;
- _proto.toggleTracking = function toggleTracking() {
- if (this.player_.duration() === Infinity && this.liveWindow() >= this.options_.trackingThreshold) {
- if (this.player_.options_.liveui) {
- this.player_.addClass('vjs-liveui');
- }
- this.startTracking();
- } else {
- this.player_.removeClass('vjs-liveui');
- this.stopTracking();
- }
- }
- /**
- * start tracking live playback
- */
- ;
- _proto.startTracking = function startTracking() {
- if (this.isTracking()) {
- return;
- } // If we haven't seen a timeupdate, we need to check whether playback
- // began before this component started tracking. This can happen commonly
- // when using autoplay.
- if (!this.timeupdateSeen_) {
- this.timeupdateSeen_ = this.player_.hasStarted();
- }
- this.trackingInterval_ = this.setInterval(this.trackLiveHandler_, UPDATE_REFRESH_INTERVAL);
- this.trackLive_();
- this.on(this.player_, ['play', 'pause'], this.trackLiveHandler_);
- if (!this.timeupdateSeen_) {
- this.one(this.player_, 'play', this.handlePlay_);
- this.one(this.player_, 'timeupdate', this.handleFirstTimeupdate_);
- } else {
- this.on(this.player_, 'seeked', this.handleSeeked_);
- }
- }
- /**
- * handle the first timeupdate on the player if it wasn't already playing
- * when live tracker started tracking.
- */
- ;
- _proto.handleFirstTimeupdate = function handleFirstTimeupdate() {
- this.timeupdateSeen_ = true;
- this.on(this.player_, 'seeked', this.handleSeeked_);
- }
- /**
- * Keep track of what time a seek starts, and listen for seeked
- * to find where a seek ends.
- */
- ;
- _proto.handleSeeked = function handleSeeked() {
- var timeDiff = Math.abs(this.liveCurrentTime() - this.player_.currentTime());
- this.seekedBehindLive_ = this.nextSeekedFromUser_ && timeDiff > 2;
- this.nextSeekedFromUser_ = false;
- this.trackLive_();
- }
- /**
- * handle the first play on the player, and make sure that we seek
- * right to the live edge.
- */
- ;
- _proto.handlePlay = function handlePlay() {
- this.one(this.player_, 'timeupdate', this.seekToLiveEdge_);
- }
- /**
- * Stop tracking, and set all internal variables to
- * their initial value.
- */
- ;
- _proto.reset_ = function reset_() {
- this.lastTime_ = -1;
- this.pastSeekEnd_ = 0;
- this.lastSeekEnd_ = -1;
- this.behindLiveEdge_ = true;
- this.timeupdateSeen_ = false;
- this.seekedBehindLive_ = false;
- this.nextSeekedFromUser_ = false;
- this.clearInterval(this.trackingInterval_);
- this.trackingInterval_ = null;
- this.off(this.player_, ['play', 'pause'], this.trackLiveHandler_);
- this.off(this.player_, 'seeked', this.handleSeeked_);
- this.off(this.player_, 'play', this.handlePlay_);
- this.off(this.player_, 'timeupdate', this.handleFirstTimeupdate_);
- this.off(this.player_, 'timeupdate', this.seekToLiveEdge_);
- }
- /**
- * The next seeked event is from the user. Meaning that any seek
- * > 2s behind live will be considered behind live for real and
- * liveTolerance will be ignored.
- */
- ;
- _proto.nextSeekedFromUser = function nextSeekedFromUser() {
- this.nextSeekedFromUser_ = true;
- }
- /**
- * stop tracking live playback
- */
- ;
- _proto.stopTracking = function stopTracking() {
- if (!this.isTracking()) {
- return;
- }
- this.reset_();
- this.trigger('liveedgechange');
- }
- /**
- * A helper to get the player seekable end
- * so that we don't have to null check everywhere
- *
- * @return {number}
- * The furthest seekable end or Infinity.
- */
- ;
- _proto.seekableEnd = function seekableEnd() {
- var seekable = this.player_.seekable();
- var seekableEnds = [];
- var i = seekable ? seekable.length : 0;
- while (i--) {
- seekableEnds.push(seekable.end(i));
- } // grab the furthest seekable end after sorting, or if there are none
- // default to Infinity
- return seekableEnds.length ? seekableEnds.sort()[seekableEnds.length - 1] : Infinity;
- }
- /**
- * A helper to get the player seekable start
- * so that we don't have to null check everywhere
- *
- * @return {number}
- * The earliest seekable start or 0.
- */
- ;
- _proto.seekableStart = function seekableStart() {
- var seekable = this.player_.seekable();
- var seekableStarts = [];
- var i = seekable ? seekable.length : 0;
- while (i--) {
- seekableStarts.push(seekable.start(i));
- } // grab the first seekable start after sorting, or if there are none
- // default to 0
- return seekableStarts.length ? seekableStarts.sort()[0] : 0;
- }
- /**
- * Get the live time window aka
- * the amount of time between seekable start and
- * live current time.
- *
- * @return {number}
- * The amount of seconds that are seekable in
- * the live video.
- */
- ;
- _proto.liveWindow = function liveWindow() {
- var liveCurrentTime = this.liveCurrentTime(); // if liveCurrenTime is Infinity then we don't have a liveWindow at all
- if (liveCurrentTime === Infinity) {
- return 0;
- }
- return liveCurrentTime - this.seekableStart();
- }
- /**
- * Determines if the player is live, only checks if this component
- * is tracking live playback or not
- *
- * @return {boolean}
- * Wether liveTracker is tracking
- */
- ;
- _proto.isLive = function isLive() {
- return this.isTracking();
- }
- /**
- * Determines if currentTime is at the live edge and won't fall behind
- * on each seekableendchange
- *
- * @return {boolean}
- * Wether playback is at the live edge
- */
- ;
- _proto.atLiveEdge = function atLiveEdge() {
- return !this.behindLiveEdge();
- }
- /**
- * get what we expect the live current time to be
- *
- * @return {number}
- * The expected live current time
- */
- ;
- _proto.liveCurrentTime = function liveCurrentTime() {
- return this.pastSeekEnd() + this.seekableEnd();
- }
- /**
- * The number of seconds that have occured after seekable end
- * changed. This will be reset to 0 once seekable end changes.
- *
- * @return {number}
- * Seconds past the current seekable end
- */
- ;
- _proto.pastSeekEnd = function pastSeekEnd() {
- var seekableEnd = this.seekableEnd();
- if (this.lastSeekEnd_ !== -1 && seekableEnd !== this.lastSeekEnd_) {
- this.pastSeekEnd_ = 0;
- }
- this.lastSeekEnd_ = seekableEnd;
- return this.pastSeekEnd_;
- }
- /**
- * If we are currently behind the live edge, aka currentTime will be
- * behind on a seekableendchange
- *
- * @return {boolean}
- * If we are behind the live edge
- */
- ;
- _proto.behindLiveEdge = function behindLiveEdge() {
- return this.behindLiveEdge_;
- }
- /**
- * Wether live tracker is currently tracking or not.
- */
- ;
- _proto.isTracking = function isTracking() {
- return typeof this.trackingInterval_ === 'number';
- }
- /**
- * Seek to the live edge if we are behind the live edge
- */
- ;
- _proto.seekToLiveEdge = function seekToLiveEdge() {
- this.seekedBehindLive_ = false;
- if (this.atLiveEdge()) {
- return;
- }
- this.nextSeekedFromUser_ = false;
- this.player_.currentTime(this.liveCurrentTime());
- }
- /**
- * Dispose of liveTracker
- */
- ;
- _proto.dispose = function dispose() {
- this.off(document, 'visibilitychange', this.handleVisibilityChange_);
- this.stopTracking();
- _Component.prototype.dispose.call(this);
- };
- return LiveTracker;
- }(Component$1);
- Component$1.registerComponent('LiveTracker', LiveTracker);
- /**
- * This function is used to fire a sourceset when there is something
- * similar to `mediaEl.load()` being called. It will try to find the source via
- * the `src` attribute and then the `<source>` elements. It will then fire `sourceset`
- * with the source that was found or empty string if we cannot know. If it cannot
- * find a source then `sourceset` will not be fired.
- *
- * @param {Html5} tech
- * The tech object that sourceset was setup on
- *
- * @return {boolean}
- * returns false if the sourceset was not fired and true otherwise.
- */
- var sourcesetLoad = function sourcesetLoad(tech) {
- var el = tech.el(); // if `el.src` is set, that source will be loaded.
- if (el.hasAttribute('src')) {
- tech.triggerSourceset(el.src);
- return true;
- }
- /**
- * Since there isn't a src property on the media element, source elements will be used for
- * implementing the source selection algorithm. This happens asynchronously and
- * for most cases were there is more than one source we cannot tell what source will
- * be loaded, without re-implementing the source selection algorithm. At this time we are not
- * going to do that. There are three special cases that we do handle here though:
- *
- * 1. If there are no sources, do not fire `sourceset`.
- * 2. If there is only one `<source>` with a `src` property/attribute that is our `src`
- * 3. If there is more than one `<source>` but all of them have the same `src` url.
- * That will be our src.
- */
- var sources = tech.$$('source');
- var srcUrls = [];
- var src = ''; // if there are no sources, do not fire sourceset
- if (!sources.length) {
- return false;
- } // only count valid/non-duplicate source elements
- for (var i = 0; i < sources.length; i++) {
- var url = sources[i].src;
- if (url && srcUrls.indexOf(url) === -1) {
- srcUrls.push(url);
- }
- } // there were no valid sources
- if (!srcUrls.length) {
- return false;
- } // there is only one valid source element url
- // use that
- if (srcUrls.length === 1) {
- src = srcUrls[0];
- }
- tech.triggerSourceset(src);
- return true;
- };
- /**
- * our implementation of an `innerHTML` descriptor for browsers
- * that do not have one.
- */
- var innerHTMLDescriptorPolyfill = Object.defineProperty({}, 'innerHTML', {
- get: function get() {
- return this.cloneNode(true).innerHTML;
- },
- set: function set(v) {
- // make a dummy node to use innerHTML on
- var dummy = document.createElement(this.nodeName.toLowerCase()); // set innerHTML to the value provided
- dummy.innerHTML = v; // make a document fragment to hold the nodes from dummy
- var docFrag = document.createDocumentFragment(); // copy all of the nodes created by the innerHTML on dummy
- // to the document fragment
- while (dummy.childNodes.length) {
- docFrag.appendChild(dummy.childNodes[0]);
- } // remove content
- this.innerText = ''; // now we add all of that html in one by appending the
- // document fragment. This is how innerHTML does it.
- window$1.Element.prototype.appendChild.call(this, docFrag); // then return the result that innerHTML's setter would
- return this.innerHTML;
- }
- });
- /**
- * Get a property descriptor given a list of priorities and the
- * property to get.
- */
- var getDescriptor = function getDescriptor(priority, prop) {
- var descriptor = {};
- for (var i = 0; i < priority.length; i++) {
- descriptor = Object.getOwnPropertyDescriptor(priority[i], prop);
- if (descriptor && descriptor.set && descriptor.get) {
- break;
- }
- }
- descriptor.enumerable = true;
- descriptor.configurable = true;
- return descriptor;
- };
- var getInnerHTMLDescriptor = function getInnerHTMLDescriptor(tech) {
- return getDescriptor([tech.el(), window$1.HTMLMediaElement.prototype, window$1.Element.prototype, innerHTMLDescriptorPolyfill], 'innerHTML');
- };
- /**
- * Patches browser internal functions so that we can tell synchronously
- * if a `<source>` was appended to the media element. For some reason this
- * causes a `sourceset` if the the media element is ready and has no source.
- * This happens when:
- * - The page has just loaded and the media element does not have a source.
- * - The media element was emptied of all sources, then `load()` was called.
- *
- * It does this by patching the following functions/properties when they are supported:
- *
- * - `append()` - can be used to add a `<source>` element to the media element
- * - `appendChild()` - can be used to add a `<source>` element to the media element
- * - `insertAdjacentHTML()` - can be used to add a `<source>` element to the media element
- * - `innerHTML` - can be used to add a `<source>` element to the media element
- *
- * @param {Html5} tech
- * The tech object that sourceset is being setup on.
- */
- var firstSourceWatch = function firstSourceWatch(tech) {
- var el = tech.el(); // make sure firstSourceWatch isn't setup twice.
- if (el.resetSourceWatch_) {
- return;
- }
- var old = {};
- var innerDescriptor = getInnerHTMLDescriptor(tech);
- var appendWrapper = function appendWrapper(appendFn) {
- return function () {
- for (var _len = arguments.length, args = new Array(_len), _key = 0; _key < _len; _key++) {
- args[_key] = arguments[_key];
- }
- var retval = appendFn.apply(el, args);
- sourcesetLoad(tech);
- return retval;
- };
- };
- ['append', 'appendChild', 'insertAdjacentHTML'].forEach(function (k) {
- if (!el[k]) {
- return;
- } // store the old function
- old[k] = el[k]; // call the old function with a sourceset if a source
- // was loaded
- el[k] = appendWrapper(old[k]);
- });
- Object.defineProperty(el, 'innerHTML', mergeOptions$3(innerDescriptor, {
- set: appendWrapper(innerDescriptor.set)
- }));
- el.resetSourceWatch_ = function () {
- el.resetSourceWatch_ = null;
- Object.keys(old).forEach(function (k) {
- el[k] = old[k];
- });
- Object.defineProperty(el, 'innerHTML', innerDescriptor);
- }; // on the first sourceset, we need to revert our changes
- tech.one('sourceset', el.resetSourceWatch_);
- };
- /**
- * our implementation of a `src` descriptor for browsers
- * that do not have one.
- */
- var srcDescriptorPolyfill = Object.defineProperty({}, 'src', {
- get: function get() {
- if (this.hasAttribute('src')) {
- return getAbsoluteURL(window$1.Element.prototype.getAttribute.call(this, 'src'));
- }
- return '';
- },
- set: function set(v) {
- window$1.Element.prototype.setAttribute.call(this, 'src', v);
- return v;
- }
- });
- var getSrcDescriptor = function getSrcDescriptor(tech) {
- return getDescriptor([tech.el(), window$1.HTMLMediaElement.prototype, srcDescriptorPolyfill], 'src');
- };
- /**
- * setup `sourceset` handling on the `Html5` tech. This function
- * patches the following element properties/functions:
- *
- * - `src` - to determine when `src` is set
- * - `setAttribute()` - to determine when `src` is set
- * - `load()` - this re-triggers the source selection algorithm, and can
- * cause a sourceset.
- *
- * If there is no source when we are adding `sourceset` support or during a `load()`
- * we also patch the functions listed in `firstSourceWatch`.
- *
- * @param {Html5} tech
- * The tech to patch
- */
- var setupSourceset = function setupSourceset(tech) {
- if (!tech.featuresSourceset) {
- return;
- }
- var el = tech.el(); // make sure sourceset isn't setup twice.
- if (el.resetSourceset_) {
- return;
- }
- var srcDescriptor = getSrcDescriptor(tech);
- var oldSetAttribute = el.setAttribute;
- var oldLoad = el.load;
- Object.defineProperty(el, 'src', mergeOptions$3(srcDescriptor, {
- set: function set(v) {
- var retval = srcDescriptor.set.call(el, v); // we use the getter here to get the actual value set on src
- tech.triggerSourceset(el.src);
- return retval;
- }
- }));
- el.setAttribute = function (n, v) {
- var retval = oldSetAttribute.call(el, n, v);
- if (/src/i.test(n)) {
- tech.triggerSourceset(el.src);
- }
- return retval;
- };
- el.load = function () {
- var retval = oldLoad.call(el); // if load was called, but there was no source to fire
- // sourceset on. We have to watch for a source append
- // as that can trigger a `sourceset` when the media element
- // has no source
- if (!sourcesetLoad(tech)) {
- tech.triggerSourceset('');
- firstSourceWatch(tech);
- }
- return retval;
- };
- if (el.currentSrc) {
- tech.triggerSourceset(el.currentSrc);
- } else if (!sourcesetLoad(tech)) {
- firstSourceWatch(tech);
- }
- el.resetSourceset_ = function () {
- el.resetSourceset_ = null;
- el.load = oldLoad;
- el.setAttribute = oldSetAttribute;
- Object.defineProperty(el, 'src', srcDescriptor);
- if (el.resetSourceWatch_) {
- el.resetSourceWatch_();
- }
- };
- };
- /**
- * Object.defineProperty but "lazy", which means that the value is only set after
- * it retrieved the first time, rather than being set right away.
- *
- * @param {Object} obj the object to set the property on
- * @param {string} key the key for the property to set
- * @param {Function} getValue the function used to get the value when it is needed.
- * @param {boolean} setter wether a setter shoould be allowed or not
- */
- var defineLazyProperty = function defineLazyProperty(obj, key, getValue, setter) {
- if (setter === void 0) {
- setter = true;
- }
- var set = function set(value) {
- return Object.defineProperty(obj, key, {
- value: value,
- enumerable: true,
- writable: true
- });
- };
- var options = {
- configurable: true,
- enumerable: true,
- get: function get() {
- var value = getValue();
- set(value);
- return value;
- }
- };
- if (setter) {
- options.set = set;
- }
- return Object.defineProperty(obj, key, options);
- };
- /**
- * HTML5 Media Controller - Wrapper for HTML5 Media API
- *
- * @mixes Tech~SourceHandlerAdditions
- * @extends Tech
- */
- var Html5 = /*#__PURE__*/function (_Tech) {
- _inheritsLoose(Html5, _Tech);
- /**
- * Create an instance of this Tech.
- *
- * @param {Object} [options]
- * The key/value store of player options.
- *
- * @param {Component~ReadyCallback} ready
- * Callback function to call when the `HTML5` Tech is ready.
- */
- function Html5(options, ready) {
- var _this;
- _this = _Tech.call(this, options, ready) || this;
- var source = options.source;
- var crossoriginTracks = false;
- _this.featuresVideoFrameCallback = _this.featuresVideoFrameCallback && _this.el_.tagName === 'VIDEO'; // Set the source if one is provided
- // 1) Check if the source is new (if not, we want to keep the original so playback isn't interrupted)
- // 2) Check to see if the network state of the tag was failed at init, and if so, reset the source
- // anyway so the error gets fired.
- if (source && (_this.el_.currentSrc !== source.src || options.tag && options.tag.initNetworkState_ === 3)) {
- _this.setSource(source);
- } else {
- _this.handleLateInit_(_this.el_);
- } // setup sourceset after late sourceset/init
- if (options.enableSourceset) {
- _this.setupSourcesetHandling_();
- }
- _this.isScrubbing_ = false;
- if (_this.el_.hasChildNodes()) {
- var nodes = _this.el_.childNodes;
- var nodesLength = nodes.length;
- var removeNodes = [];
- while (nodesLength--) {
- var node = nodes[nodesLength];
- var nodeName = node.nodeName.toLowerCase();
- if (nodeName === 'track') {
- if (!_this.featuresNativeTextTracks) {
- // Empty video tag tracks so the built-in player doesn't use them also.
- // This may not be fast enough to stop HTML5 browsers from reading the tags
- // so we'll need to turn off any default tracks if we're manually doing
- // captions and subtitles. videoElement.textTracks
- removeNodes.push(node);
- } else {
- // store HTMLTrackElement and TextTrack to remote list
- _this.remoteTextTrackEls().addTrackElement_(node);
- _this.remoteTextTracks().addTrack(node.track);
- _this.textTracks().addTrack(node.track);
- if (!crossoriginTracks && !_this.el_.hasAttribute('crossorigin') && isCrossOrigin(node.src)) {
- crossoriginTracks = true;
- }
- }
- }
- }
- for (var i = 0; i < removeNodes.length; i++) {
- _this.el_.removeChild(removeNodes[i]);
- }
- }
- _this.proxyNativeTracks_();
- if (_this.featuresNativeTextTracks && crossoriginTracks) {
- log$1.warn('Text Tracks are being loaded from another origin but the crossorigin attribute isn\'t used.\n' + 'This may prevent text tracks from loading.');
- } // prevent iOS Safari from disabling metadata text tracks during native playback
- _this.restoreMetadataTracksInIOSNativePlayer_(); // Determine if native controls should be used
- // Our goal should be to get the custom controls on mobile solid everywhere
- // so we can remove this all together. Right now this will block custom
- // controls on touch enabled laptops like the Chrome Pixel
- if ((TOUCH_ENABLED || IS_IPHONE || IS_NATIVE_ANDROID) && options.nativeControlsForTouch === true) {
- _this.setControls(true);
- } // on iOS, we want to proxy `webkitbeginfullscreen` and `webkitendfullscreen`
- // into a `fullscreenchange` event
- _this.proxyWebkitFullscreen_();
- _this.triggerReady();
- return _this;
- }
- /**
- * Dispose of `HTML5` media element and remove all tracks.
- */
- var _proto = Html5.prototype;
- _proto.dispose = function dispose() {
- if (this.el_ && this.el_.resetSourceset_) {
- this.el_.resetSourceset_();
- }
- Html5.disposeMediaElement(this.el_);
- this.options_ = null; // tech will handle clearing of the emulated track list
- _Tech.prototype.dispose.call(this);
- }
- /**
- * Modify the media element so that we can detect when
- * the source is changed. Fires `sourceset` just after the source has changed
- */
- ;
- _proto.setupSourcesetHandling_ = function setupSourcesetHandling_() {
- setupSourceset(this);
- }
- /**
- * When a captions track is enabled in the iOS Safari native player, all other
- * tracks are disabled (including metadata tracks), which nulls all of their
- * associated cue points. This will restore metadata tracks to their pre-fullscreen
- * state in those cases so that cue points are not needlessly lost.
- *
- * @private
- */
- ;
- _proto.restoreMetadataTracksInIOSNativePlayer_ = function restoreMetadataTracksInIOSNativePlayer_() {
- var textTracks = this.textTracks();
- var metadataTracksPreFullscreenState; // captures a snapshot of every metadata track's current state
- var takeMetadataTrackSnapshot = function takeMetadataTrackSnapshot() {
- metadataTracksPreFullscreenState = [];
- for (var i = 0; i < textTracks.length; i++) {
- var track = textTracks[i];
- if (track.kind === 'metadata') {
- metadataTracksPreFullscreenState.push({
- track: track,
- storedMode: track.mode
- });
- }
- }
- }; // snapshot each metadata track's initial state, and update the snapshot
- // each time there is a track 'change' event
- takeMetadataTrackSnapshot();
- textTracks.addEventListener('change', takeMetadataTrackSnapshot);
- this.on('dispose', function () {
- return textTracks.removeEventListener('change', takeMetadataTrackSnapshot);
- });
- var restoreTrackMode = function restoreTrackMode() {
- for (var i = 0; i < metadataTracksPreFullscreenState.length; i++) {
- var storedTrack = metadataTracksPreFullscreenState[i];
- if (storedTrack.track.mode === 'disabled' && storedTrack.track.mode !== storedTrack.storedMode) {
- storedTrack.track.mode = storedTrack.storedMode;
- }
- } // we only want this handler to be executed on the first 'change' event
- textTracks.removeEventListener('change', restoreTrackMode);
- }; // when we enter fullscreen playback, stop updating the snapshot and
- // restore all track modes to their pre-fullscreen state
- this.on('webkitbeginfullscreen', function () {
- textTracks.removeEventListener('change', takeMetadataTrackSnapshot); // remove the listener before adding it just in case it wasn't previously removed
- textTracks.removeEventListener('change', restoreTrackMode);
- textTracks.addEventListener('change', restoreTrackMode);
- }); // start updating the snapshot again after leaving fullscreen
- this.on('webkitendfullscreen', function () {
- // remove the listener before adding it just in case it wasn't previously removed
- textTracks.removeEventListener('change', takeMetadataTrackSnapshot);
- textTracks.addEventListener('change', takeMetadataTrackSnapshot); // remove the restoreTrackMode handler in case it wasn't triggered during fullscreen playback
- textTracks.removeEventListener('change', restoreTrackMode);
- });
- }
- /**
- * Attempt to force override of tracks for the given type
- *
- * @param {string} type - Track type to override, possible values include 'Audio',
- * 'Video', and 'Text'.
- * @param {boolean} override - If set to true native audio/video will be overridden,
- * otherwise native audio/video will potentially be used.
- * @private
- */
- ;
- _proto.overrideNative_ = function overrideNative_(type, override) {
- var _this2 = this;
- // If there is no behavioral change don't add/remove listeners
- if (override !== this["featuresNative" + type + "Tracks"]) {
- return;
- }
- var lowerCaseType = type.toLowerCase();
- if (this[lowerCaseType + "TracksListeners_"]) {
- Object.keys(this[lowerCaseType + "TracksListeners_"]).forEach(function (eventName) {
- var elTracks = _this2.el()[lowerCaseType + "Tracks"];
- elTracks.removeEventListener(eventName, _this2[lowerCaseType + "TracksListeners_"][eventName]);
- });
- }
- this["featuresNative" + type + "Tracks"] = !override;
- this[lowerCaseType + "TracksListeners_"] = null;
- this.proxyNativeTracksForType_(lowerCaseType);
- }
- /**
- * Attempt to force override of native audio tracks.
- *
- * @param {boolean} override - If set to true native audio will be overridden,
- * otherwise native audio will potentially be used.
- */
- ;
- _proto.overrideNativeAudioTracks = function overrideNativeAudioTracks(override) {
- this.overrideNative_('Audio', override);
- }
- /**
- * Attempt to force override of native video tracks.
- *
- * @param {boolean} override - If set to true native video will be overridden,
- * otherwise native video will potentially be used.
- */
- ;
- _proto.overrideNativeVideoTracks = function overrideNativeVideoTracks(override) {
- this.overrideNative_('Video', override);
- }
- /**
- * Proxy native track list events for the given type to our track
- * lists if the browser we are playing in supports that type of track list.
- *
- * @param {string} name - Track type; values include 'audio', 'video', and 'text'
- * @private
- */
- ;
- _proto.proxyNativeTracksForType_ = function proxyNativeTracksForType_(name) {
- var _this3 = this;
- var props = NORMAL[name];
- var elTracks = this.el()[props.getterName];
- var techTracks = this[props.getterName]();
- if (!this["featuresNative" + props.capitalName + "Tracks"] || !elTracks || !elTracks.addEventListener) {
- return;
- }
- var listeners = {
- change: function change(e) {
- var event = {
- type: 'change',
- target: techTracks,
- currentTarget: techTracks,
- srcElement: techTracks
- };
- techTracks.trigger(event); // if we are a text track change event, we should also notify the
- // remote text track list. This can potentially cause a false positive
- // if we were to get a change event on a non-remote track and
- // we triggered the event on the remote text track list which doesn't
- // contain that track. However, best practices mean looping through the
- // list of tracks and searching for the appropriate mode value, so,
- // this shouldn't pose an issue
- if (name === 'text') {
- _this3[REMOTE.remoteText.getterName]().trigger(event);
- }
- },
- addtrack: function addtrack(e) {
- techTracks.addTrack(e.track);
- },
- removetrack: function removetrack(e) {
- techTracks.removeTrack(e.track);
- }
- };
- var removeOldTracks = function removeOldTracks() {
- var removeTracks = [];
- for (var i = 0; i < techTracks.length; i++) {
- var found = false;
- for (var j = 0; j < elTracks.length; j++) {
- if (elTracks[j] === techTracks[i]) {
- found = true;
- break;
- }
- }
- if (!found) {
- removeTracks.push(techTracks[i]);
- }
- }
- while (removeTracks.length) {
- techTracks.removeTrack(removeTracks.shift());
- }
- };
- this[props.getterName + 'Listeners_'] = listeners;
- Object.keys(listeners).forEach(function (eventName) {
- var listener = listeners[eventName];
- elTracks.addEventListener(eventName, listener);
- _this3.on('dispose', function (e) {
- return elTracks.removeEventListener(eventName, listener);
- });
- }); // Remove (native) tracks that are not used anymore
- this.on('loadstart', removeOldTracks);
- this.on('dispose', function (e) {
- return _this3.off('loadstart', removeOldTracks);
- });
- }
- /**
- * Proxy all native track list events to our track lists if the browser we are playing
- * in supports that type of track list.
- *
- * @private
- */
- ;
- _proto.proxyNativeTracks_ = function proxyNativeTracks_() {
- var _this4 = this;
- NORMAL.names.forEach(function (name) {
- _this4.proxyNativeTracksForType_(name);
- });
- }
- /**
- * Create the `Html5` Tech's DOM element.
- *
- * @return {Element}
- * The element that gets created.
- */
- ;
- _proto.createEl = function createEl() {
- var el = this.options_.tag; // Check if this browser supports moving the element into the box.
- // On the iPhone video will break if you move the element,
- // So we have to create a brand new element.
- // If we ingested the player div, we do not need to move the media element.
- if (!el || !(this.options_.playerElIngest || this.movingMediaElementInDOM)) {
- // If the original tag is still there, clone and remove it.
- if (el) {
- var clone = el.cloneNode(true);
- if (el.parentNode) {
- el.parentNode.insertBefore(clone, el);
- }
- Html5.disposeMediaElement(el);
- el = clone;
- } else {
- el = document.createElement('video'); // determine if native controls should be used
- var tagAttributes = this.options_.tag && getAttributes(this.options_.tag);
- var attributes = mergeOptions$3({}, tagAttributes);
- if (!TOUCH_ENABLED || this.options_.nativeControlsForTouch !== true) {
- delete attributes.controls;
- }
- setAttributes(el, assign(attributes, {
- id: this.options_.techId,
- "class": 'vjs-tech'
- }));
- }
- el.playerId = this.options_.playerId;
- }
- if (typeof this.options_.preload !== 'undefined') {
- setAttribute(el, 'preload', this.options_.preload);
- }
- if (this.options_.disablePictureInPicture !== undefined) {
- el.disablePictureInPicture = this.options_.disablePictureInPicture;
- } // Update specific tag settings, in case they were overridden
- // `autoplay` has to be *last* so that `muted` and `playsinline` are present
- // when iOS/Safari or other browsers attempt to autoplay.
- var settingsAttrs = ['loop', 'muted', 'playsinline', 'autoplay'];
- for (var i = 0; i < settingsAttrs.length; i++) {
- var attr = settingsAttrs[i];
- var value = this.options_[attr];
- if (typeof value !== 'undefined') {
- if (value) {
- setAttribute(el, attr, attr);
- } else {
- removeAttribute(el, attr);
- }
- el[attr] = value;
- }
- }
- return el;
- }
- /**
- * This will be triggered if the loadstart event has already fired, before videojs was
- * ready. Two known examples of when this can happen are:
- * 1. If we're loading the playback object after it has started loading
- * 2. The media is already playing the (often with autoplay on) then
- *
- * This function will fire another loadstart so that videojs can catchup.
- *
- * @fires Tech#loadstart
- *
- * @return {undefined}
- * returns nothing.
- */
- ;
- _proto.handleLateInit_ = function handleLateInit_(el) {
- if (el.networkState === 0 || el.networkState === 3) {
- // The video element hasn't started loading the source yet
- // or didn't find a source
- return;
- }
- if (el.readyState === 0) {
- // NetworkState is set synchronously BUT loadstart is fired at the
- // end of the current stack, usually before setInterval(fn, 0).
- // So at this point we know loadstart may have already fired or is
- // about to fire, and either way the player hasn't seen it yet.
- // We don't want to fire loadstart prematurely here and cause a
- // double loadstart so we'll wait and see if it happens between now
- // and the next loop, and fire it if not.
- // HOWEVER, we also want to make sure it fires before loadedmetadata
- // which could also happen between now and the next loop, so we'll
- // watch for that also.
- var loadstartFired = false;
- var setLoadstartFired = function setLoadstartFired() {
- loadstartFired = true;
- };
- this.on('loadstart', setLoadstartFired);
- var triggerLoadstart = function triggerLoadstart() {
- // We did miss the original loadstart. Make sure the player
- // sees loadstart before loadedmetadata
- if (!loadstartFired) {
- this.trigger('loadstart');
- }
- };
- this.on('loadedmetadata', triggerLoadstart);
- this.ready(function () {
- this.off('loadstart', setLoadstartFired);
- this.off('loadedmetadata', triggerLoadstart);
- if (!loadstartFired) {
- // We did miss the original native loadstart. Fire it now.
- this.trigger('loadstart');
- }
- });
- return;
- } // From here on we know that loadstart already fired and we missed it.
- // The other readyState events aren't as much of a problem if we double
- // them, so not going to go to as much trouble as loadstart to prevent
- // that unless we find reason to.
- var eventsToTrigger = ['loadstart']; // loadedmetadata: newly equal to HAVE_METADATA (1) or greater
- eventsToTrigger.push('loadedmetadata'); // loadeddata: newly increased to HAVE_CURRENT_DATA (2) or greater
- if (el.readyState >= 2) {
- eventsToTrigger.push('loadeddata');
- } // canplay: newly increased to HAVE_FUTURE_DATA (3) or greater
- if (el.readyState >= 3) {
- eventsToTrigger.push('canplay');
- } // canplaythrough: newly equal to HAVE_ENOUGH_DATA (4)
- if (el.readyState >= 4) {
- eventsToTrigger.push('canplaythrough');
- } // We still need to give the player time to add event listeners
- this.ready(function () {
- eventsToTrigger.forEach(function (type) {
- this.trigger(type);
- }, this);
- });
- }
- /**
- * Set whether we are scrubbing or not.
- * This is used to decide whether we should use `fastSeek` or not.
- * `fastSeek` is used to provide trick play on Safari browsers.
- *
- * @param {boolean} isScrubbing
- * - true for we are currently scrubbing
- * - false for we are no longer scrubbing
- */
- ;
- _proto.setScrubbing = function setScrubbing(isScrubbing) {
- this.isScrubbing_ = isScrubbing;
- }
- /**
- * Get whether we are scrubbing or not.
- *
- * @return {boolean} isScrubbing
- * - true for we are currently scrubbing
- * - false for we are no longer scrubbing
- */
- ;
- _proto.scrubbing = function scrubbing() {
- return this.isScrubbing_;
- }
- /**
- * Set current time for the `HTML5` tech.
- *
- * @param {number} seconds
- * Set the current time of the media to this.
- */
- ;
- _proto.setCurrentTime = function setCurrentTime(seconds) {
- try {
- if (this.isScrubbing_ && this.el_.fastSeek && IS_ANY_SAFARI) {
- this.el_.fastSeek(seconds);
- } else {
- this.el_.currentTime = seconds;
- }
- } catch (e) {
- log$1(e, 'Video is not ready. (Video.js)'); // this.warning(VideoJS.warnings.videoNotReady);
- }
- }
- /**
- * Get the current duration of the HTML5 media element.
- *
- * @return {number}
- * The duration of the media or 0 if there is no duration.
- */
- ;
- _proto.duration = function duration() {
- var _this5 = this;
- // Android Chrome will report duration as Infinity for VOD HLS until after
- // playback has started, which triggers the live display erroneously.
- // Return NaN if playback has not started and trigger a durationupdate once
- // the duration can be reliably known.
- if (this.el_.duration === Infinity && IS_ANDROID && IS_CHROME && this.el_.currentTime === 0) {
- // Wait for the first `timeupdate` with currentTime > 0 - there may be
- // several with 0
- var checkProgress = function checkProgress() {
- if (_this5.el_.currentTime > 0) {
- // Trigger durationchange for genuinely live video
- if (_this5.el_.duration === Infinity) {
- _this5.trigger('durationchange');
- }
- _this5.off('timeupdate', checkProgress);
- }
- };
- this.on('timeupdate', checkProgress);
- return NaN;
- }
- return this.el_.duration || NaN;
- }
- /**
- * Get the current width of the HTML5 media element.
- *
- * @return {number}
- * The width of the HTML5 media element.
- */
- ;
- _proto.width = function width() {
- return this.el_.offsetWidth;
- }
- /**
- * Get the current height of the HTML5 media element.
- *
- * @return {number}
- * The height of the HTML5 media element.
- */
- ;
- _proto.height = function height() {
- return this.el_.offsetHeight;
- }
- /**
- * Proxy iOS `webkitbeginfullscreen` and `webkitendfullscreen` into
- * `fullscreenchange` event.
- *
- * @private
- * @fires fullscreenchange
- * @listens webkitendfullscreen
- * @listens webkitbeginfullscreen
- * @listens webkitbeginfullscreen
- */
- ;
- _proto.proxyWebkitFullscreen_ = function proxyWebkitFullscreen_() {
- var _this6 = this;
- if (!('webkitDisplayingFullscreen' in this.el_)) {
- return;
- }
- var endFn = function endFn() {
- this.trigger('fullscreenchange', {
- isFullscreen: false
- }); // Safari will sometimes set contols on the videoelement when existing fullscreen.
- if (this.el_.controls && !this.options_.nativeControlsForTouch && this.controls()) {
- this.el_.controls = false;
- }
- };
- var beginFn = function beginFn() {
- if ('webkitPresentationMode' in this.el_ && this.el_.webkitPresentationMode !== 'picture-in-picture') {
- this.one('webkitendfullscreen', endFn);
- this.trigger('fullscreenchange', {
- isFullscreen: true,
- // set a flag in case another tech triggers fullscreenchange
- nativeIOSFullscreen: true
- });
- }
- };
- this.on('webkitbeginfullscreen', beginFn);
- this.on('dispose', function () {
- _this6.off('webkitbeginfullscreen', beginFn);
- _this6.off('webkitendfullscreen', endFn);
- });
- }
- /**
- * Check if fullscreen is supported on the current playback device.
- *
- * @return {boolean}
- * - True if fullscreen is supported.
- * - False if fullscreen is not supported.
- */
- ;
- _proto.supportsFullScreen = function supportsFullScreen() {
- if (typeof this.el_.webkitEnterFullScreen === 'function') {
- var userAgent = window$1.navigator && window$1.navigator.userAgent || ''; // Seems to be broken in Chromium/Chrome && Safari in Leopard
- if (/Android/.test(userAgent) || !/Chrome|Mac OS X 10.5/.test(userAgent)) {
- return true;
- }
- }
- return false;
- }
- /**
- * Request that the `HTML5` Tech enter fullscreen.
- */
- ;
- _proto.enterFullScreen = function enterFullScreen() {
- var video = this.el_;
- if (video.paused && video.networkState <= video.HAVE_METADATA) {
- // attempt to prime the video element for programmatic access
- // this isn't necessary on the desktop but shouldn't hurt
- silencePromise(this.el_.play()); // playing and pausing synchronously during the transition to fullscreen
- // can get iOS ~6.1 devices into a play/pause loop
- this.setTimeout(function () {
- video.pause();
- try {
- video.webkitEnterFullScreen();
- } catch (e) {
- this.trigger('fullscreenerror', e);
- }
- }, 0);
- } else {
- try {
- video.webkitEnterFullScreen();
- } catch (e) {
- this.trigger('fullscreenerror', e);
- }
- }
- }
- /**
- * Request that the `HTML5` Tech exit fullscreen.
- */
- ;
- _proto.exitFullScreen = function exitFullScreen() {
- if (!this.el_.webkitDisplayingFullscreen) {
- this.trigger('fullscreenerror', new Error('The video is not fullscreen'));
- return;
- }
- this.el_.webkitExitFullScreen();
- }
- /**
- * Create a floating video window always on top of other windows so that users may
- * continue consuming media while they interact with other content sites, or
- * applications on their device.
- *
- * @see [Spec]{@link https://wicg.github.io/picture-in-picture}
- *
- * @return {Promise}
- * A promise with a Picture-in-Picture window.
- */
- ;
- _proto.requestPictureInPicture = function requestPictureInPicture() {
- return this.el_.requestPictureInPicture();
- }
- /**
- * Native requestVideoFrameCallback if supported by browser/tech, or fallback
- * Don't use rVCF on Safari when DRM is playing, as it doesn't fire
- * Needs to be checked later than the constructor
- * This will be a false positive for clear sources loaded after a Fairplay source
- *
- * @param {function} cb function to call
- * @return {number} id of request
- */
- ;
- _proto.requestVideoFrameCallback = function requestVideoFrameCallback(cb) {
- if (this.featuresVideoFrameCallback && !this.el_.webkitKeys) {
- return this.el_.requestVideoFrameCallback(cb);
- }
- return _Tech.prototype.requestVideoFrameCallback.call(this, cb);
- }
- /**
- * Native or fallback requestVideoFrameCallback
- *
- * @param {number} id request id to cancel
- */
- ;
- _proto.cancelVideoFrameCallback = function cancelVideoFrameCallback(id) {
- if (this.featuresVideoFrameCallback && !this.el_.webkitKeys) {
- this.el_.cancelVideoFrameCallback(id);
- } else {
- _Tech.prototype.cancelVideoFrameCallback.call(this, id);
- }
- }
- /**
- * A getter/setter for the `Html5` Tech's source object.
- * > Note: Please use {@link Html5#setSource}
- *
- * @param {Tech~SourceObject} [src]
- * The source object you want to set on the `HTML5` techs element.
- *
- * @return {Tech~SourceObject|undefined}
- * - The current source object when a source is not passed in.
- * - undefined when setting
- *
- * @deprecated Since version 5.
- */
- ;
- _proto.src = function src(_src) {
- if (_src === undefined) {
- return this.el_.src;
- } // Setting src through `src` instead of `setSrc` will be deprecated
- this.setSrc(_src);
- }
- /**
- * Reset the tech by removing all sources and then calling
- * {@link Html5.resetMediaElement}.
- */
- ;
- _proto.reset = function reset() {
- Html5.resetMediaElement(this.el_);
- }
- /**
- * Get the current source on the `HTML5` Tech. Falls back to returning the source from
- * the HTML5 media element.
- *
- * @return {Tech~SourceObject}
- * The current source object from the HTML5 tech. With a fallback to the
- * elements source.
- */
- ;
- _proto.currentSrc = function currentSrc() {
- if (this.currentSource_) {
- return this.currentSource_.src;
- }
- return this.el_.currentSrc;
- }
- /**
- * Set controls attribute for the HTML5 media Element.
- *
- * @param {string} val
- * Value to set the controls attribute to
- */
- ;
- _proto.setControls = function setControls(val) {
- this.el_.controls = !!val;
- }
- /**
- * Create and returns a remote {@link TextTrack} object.
- *
- * @param {string} kind
- * `TextTrack` kind (subtitles, captions, descriptions, chapters, or metadata)
- *
- * @param {string} [label]
- * Label to identify the text track
- *
- * @param {string} [language]
- * Two letter language abbreviation
- *
- * @return {TextTrack}
- * The TextTrack that gets created.
- */
- ;
- _proto.addTextTrack = function addTextTrack(kind, label, language) {
- if (!this.featuresNativeTextTracks) {
- return _Tech.prototype.addTextTrack.call(this, kind, label, language);
- }
- return this.el_.addTextTrack(kind, label, language);
- }
- /**
- * Creates either native TextTrack or an emulated TextTrack depending
- * on the value of `featuresNativeTextTracks`
- *
- * @param {Object} options
- * The object should contain the options to initialize the TextTrack with.
- *
- * @param {string} [options.kind]
- * `TextTrack` kind (subtitles, captions, descriptions, chapters, or metadata).
- *
- * @param {string} [options.label]
- * Label to identify the text track
- *
- * @param {string} [options.language]
- * Two letter language abbreviation.
- *
- * @param {boolean} [options.default]
- * Default this track to on.
- *
- * @param {string} [options.id]
- * The internal id to assign this track.
- *
- * @param {string} [options.src]
- * A source url for the track.
- *
- * @return {HTMLTrackElement}
- * The track element that gets created.
- */
- ;
- _proto.createRemoteTextTrack = function createRemoteTextTrack(options) {
- if (!this.featuresNativeTextTracks) {
- return _Tech.prototype.createRemoteTextTrack.call(this, options);
- }
- var htmlTrackElement = document.createElement('track');
- if (options.kind) {
- htmlTrackElement.kind = options.kind;
- }
- if (options.label) {
- htmlTrackElement.label = options.label;
- }
- if (options.language || options.srclang) {
- htmlTrackElement.srclang = options.language || options.srclang;
- }
- if (options["default"]) {
- htmlTrackElement["default"] = options["default"];
- }
- if (options.id) {
- htmlTrackElement.id = options.id;
- }
- if (options.src) {
- htmlTrackElement.src = options.src;
- }
- return htmlTrackElement;
- }
- /**
- * Creates a remote text track object and returns an html track element.
- *
- * @param {Object} options The object should contain values for
- * kind, language, label, and src (location of the WebVTT file)
- * @param {boolean} [manualCleanup=true] if set to false, the TextTrack will be
- * automatically removed from the video element whenever the source changes
- * @return {HTMLTrackElement} An Html Track Element.
- * This can be an emulated {@link HTMLTrackElement} or a native one.
- * @deprecated The default value of the "manualCleanup" parameter will default
- * to "false" in upcoming versions of Video.js
- */
- ;
- _proto.addRemoteTextTrack = function addRemoteTextTrack(options, manualCleanup) {
- var htmlTrackElement = _Tech.prototype.addRemoteTextTrack.call(this, options, manualCleanup);
- if (this.featuresNativeTextTracks) {
- this.el().appendChild(htmlTrackElement);
- }
- return htmlTrackElement;
- }
- /**
- * Remove remote `TextTrack` from `TextTrackList` object
- *
- * @param {TextTrack} track
- * `TextTrack` object to remove
- */
- ;
- _proto.removeRemoteTextTrack = function removeRemoteTextTrack(track) {
- _Tech.prototype.removeRemoteTextTrack.call(this, track);
- if (this.featuresNativeTextTracks) {
- var tracks = this.$$('track');
- var i = tracks.length;
- while (i--) {
- if (track === tracks[i] || track === tracks[i].track) {
- this.el().removeChild(tracks[i]);
- }
- }
- }
- }
- /**
- * Gets available media playback quality metrics as specified by the W3C's Media
- * Playback Quality API.
- *
- * @see [Spec]{@link https://wicg.github.io/media-playback-quality}
- *
- * @return {Object}
- * An object with supported media playback quality metrics
- */
- ;
- _proto.getVideoPlaybackQuality = function getVideoPlaybackQuality() {
- if (typeof this.el().getVideoPlaybackQuality === 'function') {
- return this.el().getVideoPlaybackQuality();
- }
- var videoPlaybackQuality = {};
- if (typeof this.el().webkitDroppedFrameCount !== 'undefined' && typeof this.el().webkitDecodedFrameCount !== 'undefined') {
- videoPlaybackQuality.droppedVideoFrames = this.el().webkitDroppedFrameCount;
- videoPlaybackQuality.totalVideoFrames = this.el().webkitDecodedFrameCount;
- }
- if (window$1.performance && typeof window$1.performance.now === 'function') {
- videoPlaybackQuality.creationTime = window$1.performance.now();
- } else if (window$1.performance && window$1.performance.timing && typeof window$1.performance.timing.navigationStart === 'number') {
- videoPlaybackQuality.creationTime = window$1.Date.now() - window$1.performance.timing.navigationStart;
- }
- return videoPlaybackQuality;
- };
- return Html5;
- }(Tech);
- /* HTML5 Support Testing ---------------------------------------------------- */
- /**
- * Element for testing browser HTML5 media capabilities
- *
- * @type {Element}
- * @constant
- * @private
- */
- defineLazyProperty(Html5, 'TEST_VID', function () {
- if (!isReal()) {
- return;
- }
- var video = document.createElement('video');
- var track = document.createElement('track');
- track.kind = 'captions';
- track.srclang = 'en';
- track.label = 'English';
- video.appendChild(track);
- return video;
- });
- /**
- * Check if HTML5 media is supported by this browser/device.
- *
- * @return {boolean}
- * - True if HTML5 media is supported.
- * - False if HTML5 media is not supported.
- */
- Html5.isSupported = function () {
- // IE with no Media Player is a LIAR! (#984)
- try {
- Html5.TEST_VID.volume = 0.5;
- } catch (e) {
- return false;
- }
- return !!(Html5.TEST_VID && Html5.TEST_VID.canPlayType);
- };
- /**
- * Check if the tech can support the given type
- *
- * @param {string} type
- * The mimetype to check
- * @return {string} 'probably', 'maybe', or '' (empty string)
- */
- Html5.canPlayType = function (type) {
- return Html5.TEST_VID.canPlayType(type);
- };
- /**
- * Check if the tech can support the given source
- *
- * @param {Object} srcObj
- * The source object
- * @param {Object} options
- * The options passed to the tech
- * @return {string} 'probably', 'maybe', or '' (empty string)
- */
- Html5.canPlaySource = function (srcObj, options) {
- return Html5.canPlayType(srcObj.type);
- };
- /**
- * Check if the volume can be changed in this browser/device.
- * Volume cannot be changed in a lot of mobile devices.
- * Specifically, it can't be changed from 1 on iOS.
- *
- * @return {boolean}
- * - True if volume can be controlled
- * - False otherwise
- */
- Html5.canControlVolume = function () {
- // IE will error if Windows Media Player not installed #3315
- try {
- var volume = Html5.TEST_VID.volume;
- Html5.TEST_VID.volume = volume / 2 + 0.1;
- var canControl = volume !== Html5.TEST_VID.volume; // With the introduction of iOS 15, there are cases where the volume is read as
- // changed but reverts back to its original state at the start of the next tick.
- // To determine whether volume can be controlled on iOS,
- // a timeout is set and the volume is checked asynchronously.
- // Since `features` doesn't currently work asynchronously, the value is manually set.
- if (canControl && IS_IOS) {
- window$1.setTimeout(function () {
- if (Html5 && Html5.prototype) {
- Html5.prototype.featuresVolumeControl = volume !== Html5.TEST_VID.volume;
- }
- }); // default iOS to false, which will be updated in the timeout above.
- return false;
- }
- return canControl;
- } catch (e) {
- return false;
- }
- };
- /**
- * Check if the volume can be muted in this browser/device.
- * Some devices, e.g. iOS, don't allow changing volume
- * but permits muting/unmuting.
- *
- * @return {bolean}
- * - True if volume can be muted
- * - False otherwise
- */
- Html5.canMuteVolume = function () {
- try {
- var muted = Html5.TEST_VID.muted; // in some versions of iOS muted property doesn't always
- // work, so we want to set both property and attribute
- Html5.TEST_VID.muted = !muted;
- if (Html5.TEST_VID.muted) {
- setAttribute(Html5.TEST_VID, 'muted', 'muted');
- } else {
- removeAttribute(Html5.TEST_VID, 'muted', 'muted');
- }
- return muted !== Html5.TEST_VID.muted;
- } catch (e) {
- return false;
- }
- };
- /**
- * Check if the playback rate can be changed in this browser/device.
- *
- * @return {boolean}
- * - True if playback rate can be controlled
- * - False otherwise
- */
- Html5.canControlPlaybackRate = function () {
- // Playback rate API is implemented in Android Chrome, but doesn't do anything
- // https://github.com/videojs/video.js/issues/3180
- if (IS_ANDROID && IS_CHROME && CHROME_VERSION < 58) {
- return false;
- } // IE will error if Windows Media Player not installed #3315
- try {
- var playbackRate = Html5.TEST_VID.playbackRate;
- Html5.TEST_VID.playbackRate = playbackRate / 2 + 0.1;
- return playbackRate !== Html5.TEST_VID.playbackRate;
- } catch (e) {
- return false;
- }
- };
- /**
- * Check if we can override a video/audio elements attributes, with
- * Object.defineProperty.
- *
- * @return {boolean}
- * - True if builtin attributes can be overridden
- * - False otherwise
- */
- Html5.canOverrideAttributes = function () {
- // if we cannot overwrite the src/innerHTML property, there is no support
- // iOS 7 safari for instance cannot do this.
- try {
- var noop = function noop() {};
- Object.defineProperty(document.createElement('video'), 'src', {
- get: noop,
- set: noop
- });
- Object.defineProperty(document.createElement('audio'), 'src', {
- get: noop,
- set: noop
- });
- Object.defineProperty(document.createElement('video'), 'innerHTML', {
- get: noop,
- set: noop
- });
- Object.defineProperty(document.createElement('audio'), 'innerHTML', {
- get: noop,
- set: noop
- });
- } catch (e) {
- return false;
- }
- return true;
- };
- /**
- * Check to see if native `TextTrack`s are supported by this browser/device.
- *
- * @return {boolean}
- * - True if native `TextTrack`s are supported.
- * - False otherwise
- */
- Html5.supportsNativeTextTracks = function () {
- return IS_ANY_SAFARI || IS_IOS && IS_CHROME;
- };
- /**
- * Check to see if native `VideoTrack`s are supported by this browser/device
- *
- * @return {boolean}
- * - True if native `VideoTrack`s are supported.
- * - False otherwise
- */
- Html5.supportsNativeVideoTracks = function () {
- return !!(Html5.TEST_VID && Html5.TEST_VID.videoTracks);
- };
- /**
- * Check to see if native `AudioTrack`s are supported by this browser/device
- *
- * @return {boolean}
- * - True if native `AudioTrack`s are supported.
- * - False otherwise
- */
- Html5.supportsNativeAudioTracks = function () {
- return !!(Html5.TEST_VID && Html5.TEST_VID.audioTracks);
- };
- /**
- * An array of events available on the Html5 tech.
- *
- * @private
- * @type {Array}
- */
- Html5.Events = ['loadstart', 'suspend', 'abort', 'error', 'emptied', 'stalled', 'loadedmetadata', 'loadeddata', 'canplay', 'canplaythrough', 'playing', 'waiting', 'seeking', 'seeked', 'ended', 'durationchange', 'timeupdate', 'progress', 'play', 'pause', 'ratechange', 'resize', 'volumechange'];
- /**
- * Boolean indicating whether the `Tech` supports volume control.
- *
- * @type {boolean}
- * @default {@link Html5.canControlVolume}
- */
- /**
- * Boolean indicating whether the `Tech` supports muting volume.
- *
- * @type {bolean}
- * @default {@link Html5.canMuteVolume}
- */
- /**
- * Boolean indicating whether the `Tech` supports changing the speed at which the media
- * plays. Examples:
- * - Set player to play 2x (twice) as fast
- * - Set player to play 0.5x (half) as fast
- *
- * @type {boolean}
- * @default {@link Html5.canControlPlaybackRate}
- */
- /**
- * Boolean indicating whether the `Tech` supports the `sourceset` event.
- *
- * @type {boolean}
- * @default
- */
- /**
- * Boolean indicating whether the `HTML5` tech currently supports native `TextTrack`s.
- *
- * @type {boolean}
- * @default {@link Html5.supportsNativeTextTracks}
- */
- /**
- * Boolean indicating whether the `HTML5` tech currently supports native `VideoTrack`s.
- *
- * @type {boolean}
- * @default {@link Html5.supportsNativeVideoTracks}
- */
- /**
- * Boolean indicating whether the `HTML5` tech currently supports native `AudioTrack`s.
- *
- * @type {boolean}
- * @default {@link Html5.supportsNativeAudioTracks}
- */
- [['featuresMuteControl', 'canMuteVolume'], ['featuresPlaybackRate', 'canControlPlaybackRate'], ['featuresSourceset', 'canOverrideAttributes'], ['featuresNativeTextTracks', 'supportsNativeTextTracks'], ['featuresNativeVideoTracks', 'supportsNativeVideoTracks'], ['featuresNativeAudioTracks', 'supportsNativeAudioTracks']].forEach(function (_ref) {
- var key = _ref[0],
- fn = _ref[1];
- defineLazyProperty(Html5.prototype, key, function () {
- return Html5[fn]();
- }, true);
- });
- Html5.prototype.featuresVolumeControl = Html5.canControlVolume();
- /**
- * Boolean indicating whether the `HTML5` tech currently supports the media element
- * moving in the DOM. iOS breaks if you move the media element, so this is set this to
- * false there. Everywhere else this should be true.
- *
- * @type {boolean}
- * @default
- */
- Html5.prototype.movingMediaElementInDOM = !IS_IOS; // TODO: Previous comment: No longer appears to be used. Can probably be removed.
- // Is this true?
- /**
- * Boolean indicating whether the `HTML5` tech currently supports automatic media resize
- * when going into fullscreen.
- *
- * @type {boolean}
- * @default
- */
- Html5.prototype.featuresFullscreenResize = true;
- /**
- * Boolean indicating whether the `HTML5` tech currently supports the progress event.
- * If this is false, manual `progress` events will be triggered instead.
- *
- * @type {boolean}
- * @default
- */
- Html5.prototype.featuresProgressEvents = true;
- /**
- * Boolean indicating whether the `HTML5` tech currently supports the timeupdate event.
- * If this is false, manual `timeupdate` events will be triggered instead.
- *
- * @default
- */
- Html5.prototype.featuresTimeupdateEvents = true;
- /**
- * Whether the HTML5 el supports `requestVideoFrameCallback`
- *
- * @type {boolean}
- */
- Html5.prototype.featuresVideoFrameCallback = !!(Html5.TEST_VID && Html5.TEST_VID.requestVideoFrameCallback); // HTML5 Feature detection and Device Fixes --------------------------------- //
- var canPlayType;
- Html5.patchCanPlayType = function () {
- // Android 4.0 and above can play HLS to some extent but it reports being unable to do so
- // Firefox and Chrome report correctly
- if (ANDROID_VERSION >= 4.0 && !IS_FIREFOX && !IS_CHROME) {
- canPlayType = Html5.TEST_VID && Html5.TEST_VID.constructor.prototype.canPlayType;
- Html5.TEST_VID.constructor.prototype.canPlayType = function (type) {
- var mpegurlRE = /^application\/(?:x-|vnd\.apple\.)mpegurl/i;
- if (type && mpegurlRE.test(type)) {
- return 'maybe';
- }
- return canPlayType.call(this, type);
- };
- }
- };
- Html5.unpatchCanPlayType = function () {
- var r = Html5.TEST_VID.constructor.prototype.canPlayType;
- if (canPlayType) {
- Html5.TEST_VID.constructor.prototype.canPlayType = canPlayType;
- }
- return r;
- }; // by default, patch the media element
- Html5.patchCanPlayType();
- Html5.disposeMediaElement = function (el) {
- if (!el) {
- return;
- }
- if (el.parentNode) {
- el.parentNode.removeChild(el);
- } // remove any child track or source nodes to prevent their loading
- while (el.hasChildNodes()) {
- el.removeChild(el.firstChild);
- } // remove any src reference. not setting `src=''` because that causes a warning
- // in firefox
- el.removeAttribute('src'); // force the media element to update its loading state by calling load()
- // however IE on Windows 7N has a bug that throws an error so need a try/catch (#793)
- if (typeof el.load === 'function') {
- // wrapping in an iife so it's not deoptimized (#1060#discussion_r10324473)
- (function () {
- try {
- el.load();
- } catch (e) {// not supported
- }
- })();
- }
- };
- Html5.resetMediaElement = function (el) {
- if (!el) {
- return;
- }
- var sources = el.querySelectorAll('source');
- var i = sources.length;
- while (i--) {
- el.removeChild(sources[i]);
- } // remove any src reference.
- // not setting `src=''` because that throws an error
- el.removeAttribute('src');
- if (typeof el.load === 'function') {
- // wrapping in an iife so it's not deoptimized (#1060#discussion_r10324473)
- (function () {
- try {
- el.load();
- } catch (e) {// satisfy linter
- }
- })();
- }
- };
- /* Native HTML5 element property wrapping ----------------------------------- */
- // Wrap native boolean attributes with getters that check both property and attribute
- // The list is as followed:
- // muted, defaultMuted, autoplay, controls, loop, playsinline
- [
- /**
- * Get the value of `muted` from the media element. `muted` indicates
- * that the volume for the media should be set to silent. This does not actually change
- * the `volume` attribute.
- *
- * @method Html5#muted
- * @return {boolean}
- * - True if the value of `volume` should be ignored and the audio set to silent.
- * - False if the value of `volume` should be used.
- *
- * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-media-muted}
- */
- 'muted',
- /**
- * Get the value of `defaultMuted` from the media element. `defaultMuted` indicates
- * whether the media should start muted or not. Only changes the default state of the
- * media. `muted` and `defaultMuted` can have different values. {@link Html5#muted} indicates the
- * current state.
- *
- * @method Html5#defaultMuted
- * @return {boolean}
- * - The value of `defaultMuted` from the media element.
- * - True indicates that the media should start muted.
- * - False indicates that the media should not start muted
- *
- * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-media-defaultmuted}
- */
- 'defaultMuted',
- /**
- * Get the value of `autoplay` from the media element. `autoplay` indicates
- * that the media should start to play as soon as the page is ready.
- *
- * @method Html5#autoplay
- * @return {boolean}
- * - The value of `autoplay` from the media element.
- * - True indicates that the media should start as soon as the page loads.
- * - False indicates that the media should not start as soon as the page loads.
- *
- * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#attr-media-autoplay}
- */
- 'autoplay',
- /**
- * Get the value of `controls` from the media element. `controls` indicates
- * whether the native media controls should be shown or hidden.
- *
- * @method Html5#controls
- * @return {boolean}
- * - The value of `controls` from the media element.
- * - True indicates that native controls should be showing.
- * - False indicates that native controls should be hidden.
- *
- * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#attr-media-controls}
- */
- 'controls',
- /**
- * Get the value of `loop` from the media element. `loop` indicates
- * that the media should return to the start of the media and continue playing once
- * it reaches the end.
- *
- * @method Html5#loop
- * @return {boolean}
- * - The value of `loop` from the media element.
- * - True indicates that playback should seek back to start once
- * the end of a media is reached.
- * - False indicates that playback should not loop back to the start when the
- * end of the media is reached.
- *
- * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#attr-media-loop}
- */
- 'loop',
- /**
- * Get the value of `playsinline` from the media element. `playsinline` indicates
- * to the browser that non-fullscreen playback is preferred when fullscreen
- * playback is the native default, such as in iOS Safari.
- *
- * @method Html5#playsinline
- * @return {boolean}
- * - The value of `playsinline` from the media element.
- * - True indicates that the media should play inline.
- * - False indicates that the media should not play inline.
- *
- * @see [Spec]{@link https://html.spec.whatwg.org/#attr-video-playsinline}
- */
- 'playsinline'].forEach(function (prop) {
- Html5.prototype[prop] = function () {
- return this.el_[prop] || this.el_.hasAttribute(prop);
- };
- }); // Wrap native boolean attributes with setters that set both property and attribute
- // The list is as followed:
- // setMuted, setDefaultMuted, setAutoplay, setLoop, setPlaysinline
- // setControls is special-cased above
- [
- /**
- * Set the value of `muted` on the media element. `muted` indicates that the current
- * audio level should be silent.
- *
- * @method Html5#setMuted
- * @param {boolean} muted
- * - True if the audio should be set to silent
- * - False otherwise
- *
- * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-media-muted}
- */
- 'muted',
- /**
- * Set the value of `defaultMuted` on the media element. `defaultMuted` indicates that the current
- * audio level should be silent, but will only effect the muted level on initial playback..
- *
- * @method Html5.prototype.setDefaultMuted
- * @param {boolean} defaultMuted
- * - True if the audio should be set to silent
- * - False otherwise
- *
- * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-media-defaultmuted}
- */
- 'defaultMuted',
- /**
- * Set the value of `autoplay` on the media element. `autoplay` indicates
- * that the media should start to play as soon as the page is ready.
- *
- * @method Html5#setAutoplay
- * @param {boolean} autoplay
- * - True indicates that the media should start as soon as the page loads.
- * - False indicates that the media should not start as soon as the page loads.
- *
- * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#attr-media-autoplay}
- */
- 'autoplay',
- /**
- * Set the value of `loop` on the media element. `loop` indicates
- * that the media should return to the start of the media and continue playing once
- * it reaches the end.
- *
- * @method Html5#setLoop
- * @param {boolean} loop
- * - True indicates that playback should seek back to start once
- * the end of a media is reached.
- * - False indicates that playback should not loop back to the start when the
- * end of the media is reached.
- *
- * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#attr-media-loop}
- */
- 'loop',
- /**
- * Set the value of `playsinline` from the media element. `playsinline` indicates
- * to the browser that non-fullscreen playback is preferred when fullscreen
- * playback is the native default, such as in iOS Safari.
- *
- * @method Html5#setPlaysinline
- * @param {boolean} playsinline
- * - True indicates that the media should play inline.
- * - False indicates that the media should not play inline.
- *
- * @see [Spec]{@link https://html.spec.whatwg.org/#attr-video-playsinline}
- */
- 'playsinline'].forEach(function (prop) {
- Html5.prototype['set' + toTitleCase$1(prop)] = function (v) {
- this.el_[prop] = v;
- if (v) {
- this.el_.setAttribute(prop, prop);
- } else {
- this.el_.removeAttribute(prop);
- }
- };
- }); // Wrap native properties with a getter
- // The list is as followed
- // paused, currentTime, buffered, volume, poster, preload, error, seeking
- // seekable, ended, playbackRate, defaultPlaybackRate, disablePictureInPicture
- // played, networkState, readyState, videoWidth, videoHeight, crossOrigin
- [
- /**
- * Get the value of `paused` from the media element. `paused` indicates whether the media element
- * is currently paused or not.
- *
- * @method Html5#paused
- * @return {boolean}
- * The value of `paused` from the media element.
- *
- * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-media-paused}
- */
- 'paused',
- /**
- * Get the value of `currentTime` from the media element. `currentTime` indicates
- * the current second that the media is at in playback.
- *
- * @method Html5#currentTime
- * @return {number}
- * The value of `currentTime` from the media element.
- *
- * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-media-currenttime}
- */
- 'currentTime',
- /**
- * Get the value of `buffered` from the media element. `buffered` is a `TimeRange`
- * object that represents the parts of the media that are already downloaded and
- * available for playback.
- *
- * @method Html5#buffered
- * @return {TimeRange}
- * The value of `buffered` from the media element.
- *
- * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-media-buffered}
- */
- 'buffered',
- /**
- * Get the value of `volume` from the media element. `volume` indicates
- * the current playback volume of audio for a media. `volume` will be a value from 0
- * (silent) to 1 (loudest and default).
- *
- * @method Html5#volume
- * @return {number}
- * The value of `volume` from the media element. Value will be between 0-1.
- *
- * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-a-volume}
- */
- 'volume',
- /**
- * Get the value of `poster` from the media element. `poster` indicates
- * that the url of an image file that can/will be shown when no media data is available.
- *
- * @method Html5#poster
- * @return {string}
- * The value of `poster` from the media element. Value will be a url to an
- * image.
- *
- * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#attr-video-poster}
- */
- 'poster',
- /**
- * Get the value of `preload` from the media element. `preload` indicates
- * what should download before the media is interacted with. It can have the following
- * values:
- * - none: nothing should be downloaded
- * - metadata: poster and the first few frames of the media may be downloaded to get
- * media dimensions and other metadata
- * - auto: allow the media and metadata for the media to be downloaded before
- * interaction
- *
- * @method Html5#preload
- * @return {string}
- * The value of `preload` from the media element. Will be 'none', 'metadata',
- * or 'auto'.
- *
- * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#attr-media-preload}
- */
- 'preload',
- /**
- * Get the value of the `error` from the media element. `error` indicates any
- * MediaError that may have occurred during playback. If error returns null there is no
- * current error.
- *
- * @method Html5#error
- * @return {MediaError|null}
- * The value of `error` from the media element. Will be `MediaError` if there
- * is a current error and null otherwise.
- *
- * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-media-error}
- */
- 'error',
- /**
- * Get the value of `seeking` from the media element. `seeking` indicates whether the
- * media is currently seeking to a new position or not.
- *
- * @method Html5#seeking
- * @return {boolean}
- * - The value of `seeking` from the media element.
- * - True indicates that the media is currently seeking to a new position.
- * - False indicates that the media is not seeking to a new position at this time.
- *
- * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-media-seeking}
- */
- 'seeking',
- /**
- * Get the value of `seekable` from the media element. `seekable` returns a
- * `TimeRange` object indicating ranges of time that can currently be `seeked` to.
- *
- * @method Html5#seekable
- * @return {TimeRange}
- * The value of `seekable` from the media element. A `TimeRange` object
- * indicating the current ranges of time that can be seeked to.
- *
- * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-media-seekable}
- */
- 'seekable',
- /**
- * Get the value of `ended` from the media element. `ended` indicates whether
- * the media has reached the end or not.
- *
- * @method Html5#ended
- * @return {boolean}
- * - The value of `ended` from the media element.
- * - True indicates that the media has ended.
- * - False indicates that the media has not ended.
- *
- * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-media-ended}
- */
- 'ended',
- /**
- * Get the value of `playbackRate` from the media element. `playbackRate` indicates
- * the rate at which the media is currently playing back. Examples:
- * - if playbackRate is set to 2, media will play twice as fast.
- * - if playbackRate is set to 0.5, media will play half as fast.
- *
- * @method Html5#playbackRate
- * @return {number}
- * The value of `playbackRate` from the media element. A number indicating
- * the current playback speed of the media, where 1 is normal speed.
- *
- * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-media-playbackrate}
- */
- 'playbackRate',
- /**
- * Get the value of `defaultPlaybackRate` from the media element. `defaultPlaybackRate` indicates
- * the rate at which the media is currently playing back. This value will not indicate the current
- * `playbackRate` after playback has started, use {@link Html5#playbackRate} for that.
- *
- * Examples:
- * - if defaultPlaybackRate is set to 2, media will play twice as fast.
- * - if defaultPlaybackRate is set to 0.5, media will play half as fast.
- *
- * @method Html5.prototype.defaultPlaybackRate
- * @return {number}
- * The value of `defaultPlaybackRate` from the media element. A number indicating
- * the current playback speed of the media, where 1 is normal speed.
- *
- * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-media-playbackrate}
- */
- 'defaultPlaybackRate',
- /**
- * Get the value of 'disablePictureInPicture' from the video element.
- *
- * @method Html5#disablePictureInPicture
- * @return {boolean} value
- * - The value of `disablePictureInPicture` from the video element.
- * - True indicates that the video can't be played in Picture-In-Picture mode
- * - False indicates that the video can be played in Picture-In-Picture mode
- *
- * @see [Spec]{@link https://w3c.github.io/picture-in-picture/#disable-pip}
- */
- 'disablePictureInPicture',
- /**
- * Get the value of `played` from the media element. `played` returns a `TimeRange`
- * object representing points in the media timeline that have been played.
- *
- * @method Html5#played
- * @return {TimeRange}
- * The value of `played` from the media element. A `TimeRange` object indicating
- * the ranges of time that have been played.
- *
- * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-media-played}
- */
- 'played',
- /**
- * Get the value of `networkState` from the media element. `networkState` indicates
- * the current network state. It returns an enumeration from the following list:
- * - 0: NETWORK_EMPTY
- * - 1: NETWORK_IDLE
- * - 2: NETWORK_LOADING
- * - 3: NETWORK_NO_SOURCE
- *
- * @method Html5#networkState
- * @return {number}
- * The value of `networkState` from the media element. This will be a number
- * from the list in the description.
- *
- * @see [Spec] {@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-media-networkstate}
- */
- 'networkState',
- /**
- * Get the value of `readyState` from the media element. `readyState` indicates
- * the current state of the media element. It returns an enumeration from the
- * following list:
- * - 0: HAVE_NOTHING
- * - 1: HAVE_METADATA
- * - 2: HAVE_CURRENT_DATA
- * - 3: HAVE_FUTURE_DATA
- * - 4: HAVE_ENOUGH_DATA
- *
- * @method Html5#readyState
- * @return {number}
- * The value of `readyState` from the media element. This will be a number
- * from the list in the description.
- *
- * @see [Spec] {@link https://www.w3.org/TR/html5/embedded-content-0.html#ready-states}
- */
- 'readyState',
- /**
- * Get the value of `videoWidth` from the video element. `videoWidth` indicates
- * the current width of the video in css pixels.
- *
- * @method Html5#videoWidth
- * @return {number}
- * The value of `videoWidth` from the video element. This will be a number
- * in css pixels.
- *
- * @see [Spec] {@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-video-videowidth}
- */
- 'videoWidth',
- /**
- * Get the value of `videoHeight` from the video element. `videoHeight` indicates
- * the current height of the video in css pixels.
- *
- * @method Html5#videoHeight
- * @return {number}
- * The value of `videoHeight` from the video element. This will be a number
- * in css pixels.
- *
- * @see [Spec] {@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-video-videowidth}
- */
- 'videoHeight',
- /**
- * Get the value of `crossOrigin` from the media element. `crossOrigin` indicates
- * to the browser that should sent the cookies along with the requests for the
- * different assets/playlists
- *
- * @method Html5#crossOrigin
- * @return {string}
- * - anonymous indicates that the media should not sent cookies.
- * - use-credentials indicates that the media should sent cookies along the requests.
- *
- * @see [Spec]{@link https://html.spec.whatwg.org/#attr-media-crossorigin}
- */
- 'crossOrigin'].forEach(function (prop) {
- Html5.prototype[prop] = function () {
- return this.el_[prop];
- };
- }); // Wrap native properties with a setter in this format:
- // set + toTitleCase(name)
- // The list is as follows:
- // setVolume, setSrc, setPoster, setPreload, setPlaybackRate, setDefaultPlaybackRate,
- // setDisablePictureInPicture, setCrossOrigin
- [
- /**
- * Set the value of `volume` on the media element. `volume` indicates the current
- * audio level as a percentage in decimal form. This means that 1 is 100%, 0.5 is 50%, and
- * so on.
- *
- * @method Html5#setVolume
- * @param {number} percentAsDecimal
- * The volume percent as a decimal. Valid range is from 0-1.
- *
- * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-a-volume}
- */
- 'volume',
- /**
- * Set the value of `src` on the media element. `src` indicates the current
- * {@link Tech~SourceObject} for the media.
- *
- * @method Html5#setSrc
- * @param {Tech~SourceObject} src
- * The source object to set as the current source.
- *
- * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-media-src}
- */
- 'src',
- /**
- * Set the value of `poster` on the media element. `poster` is the url to
- * an image file that can/will be shown when no media data is available.
- *
- * @method Html5#setPoster
- * @param {string} poster
- * The url to an image that should be used as the `poster` for the media
- * element.
- *
- * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#attr-media-poster}
- */
- 'poster',
- /**
- * Set the value of `preload` on the media element. `preload` indicates
- * what should download before the media is interacted with. It can have the following
- * values:
- * - none: nothing should be downloaded
- * - metadata: poster and the first few frames of the media may be downloaded to get
- * media dimensions and other metadata
- * - auto: allow the media and metadata for the media to be downloaded before
- * interaction
- *
- * @method Html5#setPreload
- * @param {string} preload
- * The value of `preload` to set on the media element. Must be 'none', 'metadata',
- * or 'auto'.
- *
- * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#attr-media-preload}
- */
- 'preload',
- /**
- * Set the value of `playbackRate` on the media element. `playbackRate` indicates
- * the rate at which the media should play back. Examples:
- * - if playbackRate is set to 2, media will play twice as fast.
- * - if playbackRate is set to 0.5, media will play half as fast.
- *
- * @method Html5#setPlaybackRate
- * @return {number}
- * The value of `playbackRate` from the media element. A number indicating
- * the current playback speed of the media, where 1 is normal speed.
- *
- * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-media-playbackrate}
- */
- 'playbackRate',
- /**
- * Set the value of `defaultPlaybackRate` on the media element. `defaultPlaybackRate` indicates
- * the rate at which the media should play back upon initial startup. Changing this value
- * after a video has started will do nothing. Instead you should used {@link Html5#setPlaybackRate}.
- *
- * Example Values:
- * - if playbackRate is set to 2, media will play twice as fast.
- * - if playbackRate is set to 0.5, media will play half as fast.
- *
- * @method Html5.prototype.setDefaultPlaybackRate
- * @return {number}
- * The value of `defaultPlaybackRate` from the media element. A number indicating
- * the current playback speed of the media, where 1 is normal speed.
- *
- * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-media-defaultplaybackrate}
- */
- 'defaultPlaybackRate',
- /**
- * Prevents the browser from suggesting a Picture-in-Picture context menu
- * or to request Picture-in-Picture automatically in some cases.
- *
- * @method Html5#setDisablePictureInPicture
- * @param {boolean} value
- * The true value will disable Picture-in-Picture mode.
- *
- * @see [Spec]{@link https://w3c.github.io/picture-in-picture/#disable-pip}
- */
- 'disablePictureInPicture',
- /**
- * Set the value of `crossOrigin` from the media element. `crossOrigin` indicates
- * to the browser that should sent the cookies along with the requests for the
- * different assets/playlists
- *
- * @method Html5#setCrossOrigin
- * @param {string} crossOrigin
- * - anonymous indicates that the media should not sent cookies.
- * - use-credentials indicates that the media should sent cookies along the requests.
- *
- * @see [Spec]{@link https://html.spec.whatwg.org/#attr-media-crossorigin}
- */
- 'crossOrigin'].forEach(function (prop) {
- Html5.prototype['set' + toTitleCase$1(prop)] = function (v) {
- this.el_[prop] = v;
- };
- }); // wrap native functions with a function
- // The list is as follows:
- // pause, load, play
- [
- /**
- * A wrapper around the media elements `pause` function. This will call the `HTML5`
- * media elements `pause` function.
- *
- * @method Html5#pause
- * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-media-pause}
- */
- 'pause',
- /**
- * A wrapper around the media elements `load` function. This will call the `HTML5`s
- * media element `load` function.
- *
- * @method Html5#load
- * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-media-load}
- */
- 'load',
- /**
- * A wrapper around the media elements `play` function. This will call the `HTML5`s
- * media element `play` function.
- *
- * @method Html5#play
- * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-media-play}
- */
- 'play'].forEach(function (prop) {
- Html5.prototype[prop] = function () {
- return this.el_[prop]();
- };
- });
- Tech.withSourceHandlers(Html5);
- /**
- * Native source handler for Html5, simply passes the source to the media element.
- *
- * @property {Tech~SourceObject} source
- * The source object
- *
- * @property {Html5} tech
- * The instance of the HTML5 tech.
- */
- Html5.nativeSourceHandler = {};
- /**
- * Check if the media element can play the given mime type.
- *
- * @param {string} type
- * The mimetype to check
- *
- * @return {string}
- * 'probably', 'maybe', or '' (empty string)
- */
- Html5.nativeSourceHandler.canPlayType = function (type) {
- // IE without MediaPlayer throws an error (#519)
- try {
- return Html5.TEST_VID.canPlayType(type);
- } catch (e) {
- return '';
- }
- };
- /**
- * Check if the media element can handle a source natively.
- *
- * @param {Tech~SourceObject} source
- * The source object
- *
- * @param {Object} [options]
- * Options to be passed to the tech.
- *
- * @return {string}
- * 'probably', 'maybe', or '' (empty string).
- */
- Html5.nativeSourceHandler.canHandleSource = function (source, options) {
- // If a type was provided we should rely on that
- if (source.type) {
- return Html5.nativeSourceHandler.canPlayType(source.type); // If no type, fall back to checking 'video/[EXTENSION]'
- } else if (source.src) {
- var ext = getFileExtension(source.src);
- return Html5.nativeSourceHandler.canPlayType("video/" + ext);
- }
- return '';
- };
- /**
- * Pass the source to the native media element.
- *
- * @param {Tech~SourceObject} source
- * The source object
- *
- * @param {Html5} tech
- * The instance of the Html5 tech
- *
- * @param {Object} [options]
- * The options to pass to the source
- */
- Html5.nativeSourceHandler.handleSource = function (source, tech, options) {
- tech.setSrc(source.src);
- };
- /**
- * A noop for the native dispose function, as cleanup is not needed.
- */
- Html5.nativeSourceHandler.dispose = function () {}; // Register the native source handler
- Html5.registerSourceHandler(Html5.nativeSourceHandler);
- Tech.registerTech('Html5', Html5);
- // on the player when they happen
- var TECH_EVENTS_RETRIGGER = [
- /**
- * Fired while the user agent is downloading media data.
- *
- * @event Player#progress
- * @type {EventTarget~Event}
- */
- /**
- * Retrigger the `progress` event that was triggered by the {@link Tech}.
- *
- * @private
- * @method Player#handleTechProgress_
- * @fires Player#progress
- * @listens Tech#progress
- */
- 'progress',
- /**
- * Fires when the loading of an audio/video is aborted.
- *
- * @event Player#abort
- * @type {EventTarget~Event}
- */
- /**
- * Retrigger the `abort` event that was triggered by the {@link Tech}.
- *
- * @private
- * @method Player#handleTechAbort_
- * @fires Player#abort
- * @listens Tech#abort
- */
- 'abort',
- /**
- * Fires when the browser is intentionally not getting media data.
- *
- * @event Player#suspend
- * @type {EventTarget~Event}
- */
- /**
- * Retrigger the `suspend` event that was triggered by the {@link Tech}.
- *
- * @private
- * @method Player#handleTechSuspend_
- * @fires Player#suspend
- * @listens Tech#suspend
- */
- 'suspend',
- /**
- * Fires when the current playlist is empty.
- *
- * @event Player#emptied
- * @type {EventTarget~Event}
- */
- /**
- * Retrigger the `emptied` event that was triggered by the {@link Tech}.
- *
- * @private
- * @method Player#handleTechEmptied_
- * @fires Player#emptied
- * @listens Tech#emptied
- */
- 'emptied',
- /**
- * Fires when the browser is trying to get media data, but data is not available.
- *
- * @event Player#stalled
- * @type {EventTarget~Event}
- */
- /**
- * Retrigger the `stalled` event that was triggered by the {@link Tech}.
- *
- * @private
- * @method Player#handleTechStalled_
- * @fires Player#stalled
- * @listens Tech#stalled
- */
- 'stalled',
- /**
- * Fires when the browser has loaded meta data for the audio/video.
- *
- * @event Player#loadedmetadata
- * @type {EventTarget~Event}
- */
- /**
- * Retrigger the `loadedmetadata` event that was triggered by the {@link Tech}.
- *
- * @private
- * @method Player#handleTechLoadedmetadata_
- * @fires Player#loadedmetadata
- * @listens Tech#loadedmetadata
- */
- 'loadedmetadata',
- /**
- * Fires when the browser has loaded the current frame of the audio/video.
- *
- * @event Player#loadeddata
- * @type {event}
- */
- /**
- * Retrigger the `loadeddata` event that was triggered by the {@link Tech}.
- *
- * @private
- * @method Player#handleTechLoaddeddata_
- * @fires Player#loadeddata
- * @listens Tech#loadeddata
- */
- 'loadeddata',
- /**
- * Fires when the current playback position has changed.
- *
- * @event Player#timeupdate
- * @type {event}
- */
- /**
- * Retrigger the `timeupdate` event that was triggered by the {@link Tech}.
- *
- * @private
- * @method Player#handleTechTimeUpdate_
- * @fires Player#timeupdate
- * @listens Tech#timeupdate
- */
- 'timeupdate',
- /**
- * Fires when the video's intrinsic dimensions change
- *
- * @event Player#resize
- * @type {event}
- */
- /**
- * Retrigger the `resize` event that was triggered by the {@link Tech}.
- *
- * @private
- * @method Player#handleTechResize_
- * @fires Player#resize
- * @listens Tech#resize
- */
- 'resize',
- /**
- * Fires when the volume has been changed
- *
- * @event Player#volumechange
- * @type {event}
- */
- /**
- * Retrigger the `volumechange` event that was triggered by the {@link Tech}.
- *
- * @private
- * @method Player#handleTechVolumechange_
- * @fires Player#volumechange
- * @listens Tech#volumechange
- */
- 'volumechange',
- /**
- * Fires when the text track has been changed
- *
- * @event Player#texttrackchange
- * @type {event}
- */
- /**
- * Retrigger the `texttrackchange` event that was triggered by the {@link Tech}.
- *
- * @private
- * @method Player#handleTechTexttrackchange_
- * @fires Player#texttrackchange
- * @listens Tech#texttrackchange
- */
- 'texttrackchange']; // events to queue when playback rate is zero
- // this is a hash for the sole purpose of mapping non-camel-cased event names
- // to camel-cased function names
- var TECH_EVENTS_QUEUE = {
- canplay: 'CanPlay',
- canplaythrough: 'CanPlayThrough',
- playing: 'Playing',
- seeked: 'Seeked'
- };
- var BREAKPOINT_ORDER = ['tiny', 'xsmall', 'small', 'medium', 'large', 'xlarge', 'huge'];
- var BREAKPOINT_CLASSES = {}; // grep: vjs-layout-tiny
- // grep: vjs-layout-x-small
- // grep: vjs-layout-small
- // grep: vjs-layout-medium
- // grep: vjs-layout-large
- // grep: vjs-layout-x-large
- // grep: vjs-layout-huge
- BREAKPOINT_ORDER.forEach(function (k) {
- var v = k.charAt(0) === 'x' ? "x-" + k.substring(1) : k;
- BREAKPOINT_CLASSES[k] = "vjs-layout-" + v;
- });
- var DEFAULT_BREAKPOINTS = {
- tiny: 210,
- xsmall: 320,
- small: 425,
- medium: 768,
- large: 1440,
- xlarge: 2560,
- huge: Infinity
- };
- /**
- * An instance of the `Player` class is created when any of the Video.js setup methods
- * are used to initialize a video.
- *
- * After an instance has been created it can be accessed globally in two ways:
- * 1. By calling `videojs('example_video_1');`
- * 2. By using it directly via `videojs.players.example_video_1;`
- *
- * @extends Component
- */
- var Player = /*#__PURE__*/function (_Component) {
- _inheritsLoose(Player, _Component);
- /**
- * Create an instance of this class.
- *
- * @param {Element} tag
- * The original video DOM element used for configuring options.
- *
- * @param {Object} [options]
- * Object of option names and values.
- *
- * @param {Component~ReadyCallback} [ready]
- * Ready callback function.
- */
- function Player(tag, options, ready) {
- var _this;
- // Make sure tag ID exists
- tag.id = tag.id || options.id || "vjs_video_" + newGUID(); // Set Options
- // The options argument overrides options set in the video tag
- // which overrides globally set options.
- // This latter part coincides with the load order
- // (tag must exist before Player)
- options = assign(Player.getTagSettings(tag), options); // Delay the initialization of children because we need to set up
- // player properties first, and can't use `this` before `super()`
- options.initChildren = false; // Same with creating the element
- options.createEl = false; // don't auto mixin the evented mixin
- options.evented = false; // we don't want the player to report touch activity on itself
- // see enableTouchActivity in Component
- options.reportTouchActivity = false; // If language is not set, get the closest lang attribute
- if (!options.language) {
- if (typeof tag.closest === 'function') {
- var closest = tag.closest('[lang]');
- if (closest && closest.getAttribute) {
- options.language = closest.getAttribute('lang');
- }
- } else {
- var element = tag;
- while (element && element.nodeType === 1) {
- if (getAttributes(element).hasOwnProperty('lang')) {
- options.language = element.getAttribute('lang');
- break;
- }
- element = element.parentNode;
- }
- }
- } // Run base component initializing with new options
- _this = _Component.call(this, null, options, ready) || this; // Create bound methods for document listeners.
- _this.boundDocumentFullscreenChange_ = function (e) {
- return _this.documentFullscreenChange_(e);
- };
- _this.boundFullWindowOnEscKey_ = function (e) {
- return _this.fullWindowOnEscKey(e);
- };
- _this.boundUpdateStyleEl_ = function (e) {
- return _this.updateStyleEl_(e);
- };
- _this.boundApplyInitTime_ = function (e) {
- return _this.applyInitTime_(e);
- };
- _this.boundUpdateCurrentBreakpoint_ = function (e) {
- return _this.updateCurrentBreakpoint_(e);
- };
- _this.boundHandleTechClick_ = function (e) {
- return _this.handleTechClick_(e);
- };
- _this.boundHandleTechDoubleClick_ = function (e) {
- return _this.handleTechDoubleClick_(e);
- };
- _this.boundHandleTechTouchStart_ = function (e) {
- return _this.handleTechTouchStart_(e);
- };
- _this.boundHandleTechTouchMove_ = function (e) {
- return _this.handleTechTouchMove_(e);
- };
- _this.boundHandleTechTouchEnd_ = function (e) {
- return _this.handleTechTouchEnd_(e);
- };
- _this.boundHandleTechTap_ = function (e) {
- return _this.handleTechTap_(e);
- }; // default isFullscreen_ to false
- _this.isFullscreen_ = false; // create logger
- _this.log = createLogger(_this.id_); // Hold our own reference to fullscreen api so it can be mocked in tests
- _this.fsApi_ = FullscreenApi; // Tracks when a tech changes the poster
- _this.isPosterFromTech_ = false; // Holds callback info that gets queued when playback rate is zero
- // and a seek is happening
- _this.queuedCallbacks_ = []; // Turn off API access because we're loading a new tech that might load asynchronously
- _this.isReady_ = false; // Init state hasStarted_
- _this.hasStarted_ = false; // Init state userActive_
- _this.userActive_ = false; // Init debugEnabled_
- _this.debugEnabled_ = false; // Init state audioOnlyMode_
- _this.audioOnlyMode_ = false; // Init state audioPosterMode_
- _this.audioPosterMode_ = false; // Init state audioOnlyCache_
- _this.audioOnlyCache_ = {
- playerHeight: null,
- hiddenChildren: []
- }; // if the global option object was accidentally blown away by
- // someone, bail early with an informative error
- if (!_this.options_ || !_this.options_.techOrder || !_this.options_.techOrder.length) {
- throw new Error('No techOrder specified. Did you overwrite ' + 'videojs.options instead of just changing the ' + 'properties you want to override?');
- } // Store the original tag used to set options
- _this.tag = tag; // Store the tag attributes used to restore html5 element
- _this.tagAttributes = tag && getAttributes(tag); // Update current language
- _this.language(_this.options_.language); // Update Supported Languages
- if (options.languages) {
- // Normalise player option languages to lowercase
- var languagesToLower = {};
- Object.getOwnPropertyNames(options.languages).forEach(function (name) {
- languagesToLower[name.toLowerCase()] = options.languages[name];
- });
- _this.languages_ = languagesToLower;
- } else {
- _this.languages_ = Player.prototype.options_.languages;
- }
- _this.resetCache_(); // Set poster
- _this.poster_ = options.poster || ''; // Set controls
- _this.controls_ = !!options.controls; // Original tag settings stored in options
- // now remove immediately so native controls don't flash.
- // May be turned back on by HTML5 tech if nativeControlsForTouch is true
- tag.controls = false;
- tag.removeAttribute('controls');
- _this.changingSrc_ = false;
- _this.playCallbacks_ = [];
- _this.playTerminatedQueue_ = []; // the attribute overrides the option
- if (tag.hasAttribute('autoplay')) {
- _this.autoplay(true);
- } else {
- // otherwise use the setter to validate and
- // set the correct value.
- _this.autoplay(_this.options_.autoplay);
- } // check plugins
- if (options.plugins) {
- Object.keys(options.plugins).forEach(function (name) {
- if (typeof _this[name] !== 'function') {
- throw new Error("plugin \"" + name + "\" does not exist");
- }
- });
- }
- /*
- * Store the internal state of scrubbing
- *
- * @private
- * @return {Boolean} True if the user is scrubbing
- */
- _this.scrubbing_ = false;
- _this.el_ = _this.createEl(); // Make this an evented object and use `el_` as its event bus.
- evented(_assertThisInitialized(_this), {
- eventBusKey: 'el_'
- }); // listen to document and player fullscreenchange handlers so we receive those events
- // before a user can receive them so we can update isFullscreen appropriately.
- // make sure that we listen to fullscreenchange events before everything else to make sure that
- // our isFullscreen method is updated properly for internal components as well as external.
- if (_this.fsApi_.requestFullscreen) {
- on(document, _this.fsApi_.fullscreenchange, _this.boundDocumentFullscreenChange_);
- _this.on(_this.fsApi_.fullscreenchange, _this.boundDocumentFullscreenChange_);
- }
- if (_this.fluid_) {
- _this.on(['playerreset', 'resize'], _this.boundUpdateStyleEl_);
- } // We also want to pass the original player options to each component and plugin
- // as well so they don't need to reach back into the player for options later.
- // We also need to do another copy of this.options_ so we don't end up with
- // an infinite loop.
- var playerOptionsCopy = mergeOptions$3(_this.options_); // Load plugins
- if (options.plugins) {
- Object.keys(options.plugins).forEach(function (name) {
- _this[name](options.plugins[name]);
- });
- } // Enable debug mode to fire debugon event for all plugins.
- if (options.debug) {
- _this.debug(true);
- }
- _this.options_.playerOptions = playerOptionsCopy;
- _this.middleware_ = [];
- _this.playbackRates(options.playbackRates);
- _this.initChildren(); // Set isAudio based on whether or not an audio tag was used
- _this.isAudio(tag.nodeName.toLowerCase() === 'audio'); // Update controls className. Can't do this when the controls are initially
- // set because the element doesn't exist yet.
- if (_this.controls()) {
- _this.addClass('vjs-controls-enabled');
- } else {
- _this.addClass('vjs-controls-disabled');
- } // Set ARIA label and region role depending on player type
- _this.el_.setAttribute('role', 'region');
- if (_this.isAudio()) {
- _this.el_.setAttribute('aria-label', _this.localize('Audio Player'));
- } else {
- _this.el_.setAttribute('aria-label', _this.localize('Video Player'));
- }
- if (_this.isAudio()) {
- _this.addClass('vjs-audio');
- }
- if (_this.flexNotSupported_()) {
- _this.addClass('vjs-no-flex');
- } // TODO: Make this smarter. Toggle user state between touching/mousing
- // using events, since devices can have both touch and mouse events.
- // TODO: Make this check be performed again when the window switches between monitors
- // (See https://github.com/videojs/video.js/issues/5683)
- if (TOUCH_ENABLED) {
- _this.addClass('vjs-touch-enabled');
- } // iOS Safari has broken hover handling
- if (!IS_IOS) {
- _this.addClass('vjs-workinghover');
- } // Make player easily findable by ID
- Player.players[_this.id_] = _assertThisInitialized(_this); // Add a major version class to aid css in plugins
- var majorVersion = version$5.split('.')[0];
- _this.addClass("vjs-v" + majorVersion); // When the player is first initialized, trigger activity so components
- // like the control bar show themselves if needed
- _this.userActive(true);
- _this.reportUserActivity();
- _this.one('play', function (e) {
- return _this.listenForUserActivity_(e);
- });
- _this.on('stageclick', function (e) {
- return _this.handleStageClick_(e);
- });
- _this.on('keydown', function (e) {
- return _this.handleKeyDown(e);
- });
- _this.on('languagechange', function (e) {
- return _this.handleLanguagechange(e);
- });
- _this.breakpoints(_this.options_.breakpoints);
- _this.responsive(_this.options_.responsive); // Calling both the audio mode methods after the player is fully
- // setup to be able to listen to the events triggered by them
- _this.on('ready', function () {
- // Calling the audioPosterMode method first so that
- // the audioOnlyMode can take precedence when both options are set to true
- _this.audioPosterMode(_this.options_.audioPosterMode);
- _this.audioOnlyMode(_this.options_.audioOnlyMode);
- });
- return _this;
- }
- /**
- * Destroys the video player and does any necessary cleanup.
- *
- * This is especially helpful if you are dynamically adding and removing videos
- * to/from the DOM.
- *
- * @fires Player#dispose
- */
- var _proto = Player.prototype;
- _proto.dispose = function dispose() {
- var _this2 = this;
- /**
- * Called when the player is being disposed of.
- *
- * @event Player#dispose
- * @type {EventTarget~Event}
- */
- this.trigger('dispose'); // prevent dispose from being called twice
- this.off('dispose'); // Make sure all player-specific document listeners are unbound. This is
- off(document, this.fsApi_.fullscreenchange, this.boundDocumentFullscreenChange_);
- off(document, 'keydown', this.boundFullWindowOnEscKey_);
- if (this.styleEl_ && this.styleEl_.parentNode) {
- this.styleEl_.parentNode.removeChild(this.styleEl_);
- this.styleEl_ = null;
- } // Kill reference to this player
- Player.players[this.id_] = null;
- if (this.tag && this.tag.player) {
- this.tag.player = null;
- }
- if (this.el_ && this.el_.player) {
- this.el_.player = null;
- }
- if (this.tech_) {
- this.tech_.dispose();
- this.isPosterFromTech_ = false;
- this.poster_ = '';
- }
- if (this.playerElIngest_) {
- this.playerElIngest_ = null;
- }
- if (this.tag) {
- this.tag = null;
- }
- clearCacheForPlayer(this); // remove all event handlers for track lists
- // all tracks and track listeners are removed on
- // tech dispose
- ALL.names.forEach(function (name) {
- var props = ALL[name];
- var list = _this2[props.getterName](); // if it is not a native list
- // we have to manually remove event listeners
- if (list && list.off) {
- list.off();
- }
- }); // the actual .el_ is removed here, or replaced if
- _Component.prototype.dispose.call(this, {
- restoreEl: this.options_.restoreEl
- });
- }
- /**
- * Create the `Player`'s DOM element.
- *
- * @return {Element}
- * The DOM element that gets created.
- */
- ;
- _proto.createEl = function createEl() {
- var tag = this.tag;
- var el;
- var playerElIngest = this.playerElIngest_ = tag.parentNode && tag.parentNode.hasAttribute && tag.parentNode.hasAttribute('data-vjs-player');
- var divEmbed = this.tag.tagName.toLowerCase() === 'video-js';
- if (playerElIngest) {
- el = this.el_ = tag.parentNode;
- } else if (!divEmbed) {
- el = this.el_ = _Component.prototype.createEl.call(this, 'div');
- } // Copy over all the attributes from the tag, including ID and class
- // ID will now reference player box, not the video tag
- var attrs = getAttributes(tag);
- if (divEmbed) {
- el = this.el_ = tag;
- tag = this.tag = document.createElement('video');
- while (el.children.length) {
- tag.appendChild(el.firstChild);
- }
- if (!hasClass(el, 'video-js')) {
- addClass(el, 'video-js');
- }
- el.appendChild(tag);
- playerElIngest = this.playerElIngest_ = el; // move properties over from our custom `video-js` element
- // to our new `video` element. This will move things like
- // `src` or `controls` that were set via js before the player
- // was initialized.
- Object.keys(el).forEach(function (k) {
- try {
- tag[k] = el[k];
- } catch (e) {// we got a a property like outerHTML which we can't actually copy, ignore it
- }
- });
- } // set tabindex to -1 to remove the video element from the focus order
- tag.setAttribute('tabindex', '-1');
- attrs.tabindex = '-1'; // Workaround for #4583 (JAWS+IE doesn't announce BPB or play button), and
- // for the same issue with Chrome (on Windows) with JAWS.
- // See https://github.com/FreedomScientific/VFO-standards-support/issues/78
- // Note that we can't detect if JAWS is being used, but this ARIA attribute
- // doesn't change behavior of IE11 or Chrome if JAWS is not being used
- if (IE_VERSION || IS_CHROME && IS_WINDOWS) {
- tag.setAttribute('role', 'application');
- attrs.role = 'application';
- } // Remove width/height attrs from tag so CSS can make it 100% width/height
- tag.removeAttribute('width');
- tag.removeAttribute('height');
- if ('width' in attrs) {
- delete attrs.width;
- }
- if ('height' in attrs) {
- delete attrs.height;
- }
- Object.getOwnPropertyNames(attrs).forEach(function (attr) {
- // don't copy over the class attribute to the player element when we're in a div embed
- // the class is already set up properly in the divEmbed case
- // and we want to make sure that the `video-js` class doesn't get lost
- if (!(divEmbed && attr === 'class')) {
- el.setAttribute(attr, attrs[attr]);
- }
- if (divEmbed) {
- tag.setAttribute(attr, attrs[attr]);
- }
- }); // Update tag id/class for use as HTML5 playback tech
- // Might think we should do this after embedding in container so .vjs-tech class
- // doesn't flash 100% width/height, but class only applies with .video-js parent
- tag.playerId = tag.id;
- tag.id += '_html5_api';
- tag.className = 'vjs-tech'; // Make player findable on elements
- tag.player = el.player = this; // Default state of video is paused
- this.addClass('vjs-paused'); // Add a style element in the player that we'll use to set the width/height
- // of the player in a way that's still overrideable by CSS, just like the
- // video element
- if (window$1.VIDEOJS_NO_DYNAMIC_STYLE !== true) {
- this.styleEl_ = createStyleElement('vjs-styles-dimensions');
- var defaultsStyleEl = $('.vjs-styles-defaults');
- var head = $('head');
- head.insertBefore(this.styleEl_, defaultsStyleEl ? defaultsStyleEl.nextSibling : head.firstChild);
- }
- this.fill_ = false;
- this.fluid_ = false; // Pass in the width/height/aspectRatio options which will update the style el
- this.width(this.options_.width);
- this.height(this.options_.height);
- this.fill(this.options_.fill);
- this.fluid(this.options_.fluid);
- this.aspectRatio(this.options_.aspectRatio); // support both crossOrigin and crossorigin to reduce confusion and issues around the name
- this.crossOrigin(this.options_.crossOrigin || this.options_.crossorigin); // Hide any links within the video/audio tag,
- // because IE doesn't hide them completely from screen readers.
- var links = tag.getElementsByTagName('a');
- for (var i = 0; i < links.length; i++) {
- var linkEl = links.item(i);
- addClass(linkEl, 'vjs-hidden');
- linkEl.setAttribute('hidden', 'hidden');
- } // insertElFirst seems to cause the networkState to flicker from 3 to 2, so
- // keep track of the original for later so we can know if the source originally failed
- tag.initNetworkState_ = tag.networkState; // Wrap video tag in div (el/box) container
- if (tag.parentNode && !playerElIngest) {
- tag.parentNode.insertBefore(el, tag);
- } // insert the tag as the first child of the player element
- // then manually add it to the children array so that this.addChild
- // will work properly for other components
- //
- // Breaks iPhone, fixed in HTML5 setup.
- prependTo(tag, el);
- this.children_.unshift(tag); // Set lang attr on player to ensure CSS :lang() in consistent with player
- // if it's been set to something different to the doc
- this.el_.setAttribute('lang', this.language_);
- this.el_.setAttribute('translate', 'no');
- this.el_ = el;
- return el;
- }
- /**
- * Get or set the `Player`'s crossOrigin option. For the HTML5 player, this
- * sets the `crossOrigin` property on the `<video>` tag to control the CORS
- * behavior.
- *
- * @see [Video Element Attributes]{@link https://developer.mozilla.org/en-US/docs/Web/HTML/Element/video#attr-crossorigin}
- *
- * @param {string} [value]
- * The value to set the `Player`'s crossOrigin to. If an argument is
- * given, must be one of `anonymous` or `use-credentials`.
- *
- * @return {string|undefined}
- * - The current crossOrigin value of the `Player` when getting.
- * - undefined when setting
- */
- ;
- _proto.crossOrigin = function crossOrigin(value) {
- if (!value) {
- return this.techGet_('crossOrigin');
- }
- if (value !== 'anonymous' && value !== 'use-credentials') {
- log$1.warn("crossOrigin must be \"anonymous\" or \"use-credentials\", given \"" + value + "\"");
- return;
- }
- this.techCall_('setCrossOrigin', value);
- return;
- }
- /**
- * A getter/setter for the `Player`'s width. Returns the player's configured value.
- * To get the current width use `currentWidth()`.
- *
- * @param {number} [value]
- * The value to set the `Player`'s width to.
- *
- * @return {number}
- * The current width of the `Player` when getting.
- */
- ;
- _proto.width = function width(value) {
- return this.dimension('width', value);
- }
- /**
- * A getter/setter for the `Player`'s height. Returns the player's configured value.
- * To get the current height use `currentheight()`.
- *
- * @param {number} [value]
- * The value to set the `Player`'s heigth to.
- *
- * @return {number}
- * The current height of the `Player` when getting.
- */
- ;
- _proto.height = function height(value) {
- return this.dimension('height', value);
- }
- /**
- * A getter/setter for the `Player`'s width & height.
- *
- * @param {string} dimension
- * This string can be:
- * - 'width'
- * - 'height'
- *
- * @param {number} [value]
- * Value for dimension specified in the first argument.
- *
- * @return {number}
- * The dimension arguments value when getting (width/height).
- */
- ;
- _proto.dimension = function dimension(_dimension, value) {
- var privDimension = _dimension + '_';
- if (value === undefined) {
- return this[privDimension] || 0;
- }
- if (value === '' || value === 'auto') {
- // If an empty string is given, reset the dimension to be automatic
- this[privDimension] = undefined;
- this.updateStyleEl_();
- return;
- }
- var parsedVal = parseFloat(value);
- if (isNaN(parsedVal)) {
- log$1.error("Improper value \"" + value + "\" supplied for for " + _dimension);
- return;
- }
- this[privDimension] = parsedVal;
- this.updateStyleEl_();
- }
- /**
- * A getter/setter/toggler for the vjs-fluid `className` on the `Player`.
- *
- * Turning this on will turn off fill mode.
- *
- * @param {boolean} [bool]
- * - A value of true adds the class.
- * - A value of false removes the class.
- * - No value will be a getter.
- *
- * @return {boolean|undefined}
- * - The value of fluid when getting.
- * - `undefined` when setting.
- */
- ;
- _proto.fluid = function fluid(bool) {
- var _this3 = this;
- if (bool === undefined) {
- return !!this.fluid_;
- }
- this.fluid_ = !!bool;
- if (isEvented(this)) {
- this.off(['playerreset', 'resize'], this.boundUpdateStyleEl_);
- }
- if (bool) {
- this.addClass('vjs-fluid');
- this.fill(false);
- addEventedCallback(this, function () {
- _this3.on(['playerreset', 'resize'], _this3.boundUpdateStyleEl_);
- });
- } else {
- this.removeClass('vjs-fluid');
- }
- this.updateStyleEl_();
- }
- /**
- * A getter/setter/toggler for the vjs-fill `className` on the `Player`.
- *
- * Turning this on will turn off fluid mode.
- *
- * @param {boolean} [bool]
- * - A value of true adds the class.
- * - A value of false removes the class.
- * - No value will be a getter.
- *
- * @return {boolean|undefined}
- * - The value of fluid when getting.
- * - `undefined` when setting.
- */
- ;
- _proto.fill = function fill(bool) {
- if (bool === undefined) {
- return !!this.fill_;
- }
- this.fill_ = !!bool;
- if (bool) {
- this.addClass('vjs-fill');
- this.fluid(false);
- } else {
- this.removeClass('vjs-fill');
- }
- }
- /**
- * Get/Set the aspect ratio
- *
- * @param {string} [ratio]
- * Aspect ratio for player
- *
- * @return {string|undefined}
- * returns the current aspect ratio when getting
- */
- /**
- * A getter/setter for the `Player`'s aspect ratio.
- *
- * @param {string} [ratio]
- * The value to set the `Player`'s aspect ratio to.
- *
- * @return {string|undefined}
- * - The current aspect ratio of the `Player` when getting.
- * - undefined when setting
- */
- ;
- _proto.aspectRatio = function aspectRatio(ratio) {
- if (ratio === undefined) {
- return this.aspectRatio_;
- } // Check for width:height format
- if (!/^\d+\:\d+$/.test(ratio)) {
- throw new Error('Improper value supplied for aspect ratio. The format should be width:height, for example 16:9.');
- }
- this.aspectRatio_ = ratio; // We're assuming if you set an aspect ratio you want fluid mode,
- // because in fixed mode you could calculate width and height yourself.
- this.fluid(true);
- this.updateStyleEl_();
- }
- /**
- * Update styles of the `Player` element (height, width and aspect ratio).
- *
- * @private
- * @listens Tech#loadedmetadata
- */
- ;
- _proto.updateStyleEl_ = function updateStyleEl_() {
- if (window$1.VIDEOJS_NO_DYNAMIC_STYLE === true) {
- var _width = typeof this.width_ === 'number' ? this.width_ : this.options_.width;
- var _height = typeof this.height_ === 'number' ? this.height_ : this.options_.height;
- var techEl = this.tech_ && this.tech_.el();
- if (techEl) {
- if (_width >= 0) {
- techEl.width = _width;
- }
- if (_height >= 0) {
- techEl.height = _height;
- }
- }
- return;
- }
- var width;
- var height;
- var aspectRatio;
- var idClass; // The aspect ratio is either used directly or to calculate width and height.
- if (this.aspectRatio_ !== undefined && this.aspectRatio_ !== 'auto') {
- // Use any aspectRatio that's been specifically set
- aspectRatio = this.aspectRatio_;
- } else if (this.videoWidth() > 0) {
- // Otherwise try to get the aspect ratio from the video metadata
- aspectRatio = this.videoWidth() + ':' + this.videoHeight();
- } else {
- // Or use a default. The video element's is 2:1, but 16:9 is more common.
- aspectRatio = '16:9';
- } // Get the ratio as a decimal we can use to calculate dimensions
- var ratioParts = aspectRatio.split(':');
- var ratioMultiplier = ratioParts[1] / ratioParts[0];
- if (this.width_ !== undefined) {
- // Use any width that's been specifically set
- width = this.width_;
- } else if (this.height_ !== undefined) {
- // Or calulate the width from the aspect ratio if a height has been set
- width = this.height_ / ratioMultiplier;
- } else {
- // Or use the video's metadata, or use the video el's default of 300
- width = this.videoWidth() || 300;
- }
- if (this.height_ !== undefined) {
- // Use any height that's been specifically set
- height = this.height_;
- } else {
- // Otherwise calculate the height from the ratio and the width
- height = width * ratioMultiplier;
- } // Ensure the CSS class is valid by starting with an alpha character
- if (/^[^a-zA-Z]/.test(this.id())) {
- idClass = 'dimensions-' + this.id();
- } else {
- idClass = this.id() + '-dimensions';
- } // Ensure the right class is still on the player for the style element
- this.addClass(idClass);
- setTextContent(this.styleEl_, "\n ." + idClass + " {\n width: " + width + "px;\n height: " + height + "px;\n }\n\n ." + idClass + ".vjs-fluid:not(.vjs-audio-only-mode) {\n padding-top: " + ratioMultiplier * 100 + "%;\n }\n ");
- }
- /**
- * Load/Create an instance of playback {@link Tech} including element
- * and API methods. Then append the `Tech` element in `Player` as a child.
- *
- * @param {string} techName
- * name of the playback technology
- *
- * @param {string} source
- * video source
- *
- * @private
- */
- ;
- _proto.loadTech_ = function loadTech_(techName, source) {
- var _this4 = this;
- // Pause and remove current playback technology
- if (this.tech_) {
- this.unloadTech_();
- }
- var titleTechName = toTitleCase$1(techName);
- var camelTechName = techName.charAt(0).toLowerCase() + techName.slice(1); // get rid of the HTML5 video tag as soon as we are using another tech
- if (titleTechName !== 'Html5' && this.tag) {
- Tech.getTech('Html5').disposeMediaElement(this.tag);
- this.tag.player = null;
- this.tag = null;
- }
- this.techName_ = titleTechName; // Turn off API access because we're loading a new tech that might load asynchronously
- this.isReady_ = false;
- var autoplay = this.autoplay(); // if autoplay is a string (or `true` with normalizeAutoplay: true) we pass false to the tech
- // because the player is going to handle autoplay on `loadstart`
- if (typeof this.autoplay() === 'string' || this.autoplay() === true && this.options_.normalizeAutoplay) {
- autoplay = false;
- } // Grab tech-specific options from player options and add source and parent element to use.
- var techOptions = {
- source: source,
- autoplay: autoplay,
- 'nativeControlsForTouch': this.options_.nativeControlsForTouch,
- 'playerId': this.id(),
- 'techId': this.id() + "_" + camelTechName + "_api",
- 'playsinline': this.options_.playsinline,
- 'preload': this.options_.preload,
- 'loop': this.options_.loop,
- 'disablePictureInPicture': this.options_.disablePictureInPicture,
- 'muted': this.options_.muted,
- 'poster': this.poster(),
- 'language': this.language(),
- 'playerElIngest': this.playerElIngest_ || false,
- 'vtt.js': this.options_['vtt.js'],
- 'canOverridePoster': !!this.options_.techCanOverridePoster,
- 'enableSourceset': this.options_.enableSourceset,
- 'Promise': this.options_.Promise
- };
- ALL.names.forEach(function (name) {
- var props = ALL[name];
- techOptions[props.getterName] = _this4[props.privateName];
- });
- assign(techOptions, this.options_[titleTechName]);
- assign(techOptions, this.options_[camelTechName]);
- assign(techOptions, this.options_[techName.toLowerCase()]);
- if (this.tag) {
- techOptions.tag = this.tag;
- }
- if (source && source.src === this.cache_.src && this.cache_.currentTime > 0) {
- techOptions.startTime = this.cache_.currentTime;
- } // Initialize tech instance
- var TechClass = Tech.getTech(techName);
- if (!TechClass) {
- throw new Error("No Tech named '" + titleTechName + "' exists! '" + titleTechName + "' should be registered using videojs.registerTech()'");
- }
- this.tech_ = new TechClass(techOptions); // player.triggerReady is always async, so don't need this to be async
- this.tech_.ready(bind(this, this.handleTechReady_), true);
- textTrackConverter.jsonToTextTracks(this.textTracksJson_ || [], this.tech_); // Listen to all HTML5-defined events and trigger them on the player
- TECH_EVENTS_RETRIGGER.forEach(function (event) {
- _this4.on(_this4.tech_, event, function (e) {
- return _this4["handleTech" + toTitleCase$1(event) + "_"](e);
- });
- });
- Object.keys(TECH_EVENTS_QUEUE).forEach(function (event) {
- _this4.on(_this4.tech_, event, function (eventObj) {
- if (_this4.tech_.playbackRate() === 0 && _this4.tech_.seeking()) {
- _this4.queuedCallbacks_.push({
- callback: _this4["handleTech" + TECH_EVENTS_QUEUE[event] + "_"].bind(_this4),
- event: eventObj
- });
- return;
- }
- _this4["handleTech" + TECH_EVENTS_QUEUE[event] + "_"](eventObj);
- });
- });
- this.on(this.tech_, 'loadstart', function (e) {
- return _this4.handleTechLoadStart_(e);
- });
- this.on(this.tech_, 'sourceset', function (e) {
- return _this4.handleTechSourceset_(e);
- });
- this.on(this.tech_, 'waiting', function (e) {
- return _this4.handleTechWaiting_(e);
- });
- this.on(this.tech_, 'ended', function (e) {
- return _this4.handleTechEnded_(e);
- });
- this.on(this.tech_, 'seeking', function (e) {
- return _this4.handleTechSeeking_(e);
- });
- this.on(this.tech_, 'play', function (e) {
- return _this4.handleTechPlay_(e);
- });
- this.on(this.tech_, 'firstplay', function (e) {
- return _this4.handleTechFirstPlay_(e);
- });
- this.on(this.tech_, 'pause', function (e) {
- return _this4.handleTechPause_(e);
- });
- this.on(this.tech_, 'durationchange', function (e) {
- return _this4.handleTechDurationChange_(e);
- });
- this.on(this.tech_, 'fullscreenchange', function (e, data) {
- return _this4.handleTechFullscreenChange_(e, data);
- });
- this.on(this.tech_, 'fullscreenerror', function (e, err) {
- return _this4.handleTechFullscreenError_(e, err);
- });
- this.on(this.tech_, 'enterpictureinpicture', function (e) {
- return _this4.handleTechEnterPictureInPicture_(e);
- });
- this.on(this.tech_, 'leavepictureinpicture', function (e) {
- return _this4.handleTechLeavePictureInPicture_(e);
- });
- this.on(this.tech_, 'error', function (e) {
- return _this4.handleTechError_(e);
- });
- this.on(this.tech_, 'posterchange', function (e) {
- return _this4.handleTechPosterChange_(e);
- });
- this.on(this.tech_, 'textdata', function (e) {
- return _this4.handleTechTextData_(e);
- });
- this.on(this.tech_, 'ratechange', function (e) {
- return _this4.handleTechRateChange_(e);
- });
- this.on(this.tech_, 'loadedmetadata', this.boundUpdateStyleEl_);
- this.usingNativeControls(this.techGet_('controls'));
- if (this.controls() && !this.usingNativeControls()) {
- this.addTechControlsListeners_();
- } // Add the tech element in the DOM if it was not already there
- // Make sure to not insert the original video element if using Html5
- if (this.tech_.el().parentNode !== this.el() && (titleTechName !== 'Html5' || !this.tag)) {
- prependTo(this.tech_.el(), this.el());
- } // Get rid of the original video tag reference after the first tech is loaded
- if (this.tag) {
- this.tag.player = null;
- this.tag = null;
- }
- }
- /**
- * Unload and dispose of the current playback {@link Tech}.
- *
- * @private
- */
- ;
- _proto.unloadTech_ = function unloadTech_() {
- var _this5 = this;
- // Save the current text tracks so that we can reuse the same text tracks with the next tech
- ALL.names.forEach(function (name) {
- var props = ALL[name];
- _this5[props.privateName] = _this5[props.getterName]();
- });
- this.textTracksJson_ = textTrackConverter.textTracksToJson(this.tech_);
- this.isReady_ = false;
- this.tech_.dispose();
- this.tech_ = false;
- if (this.isPosterFromTech_) {
- this.poster_ = '';
- this.trigger('posterchange');
- }
- this.isPosterFromTech_ = false;
- }
- /**
- * Return a reference to the current {@link Tech}.
- * It will print a warning by default about the danger of using the tech directly
- * but any argument that is passed in will silence the warning.
- *
- * @param {*} [safety]
- * Anything passed in to silence the warning
- *
- * @return {Tech}
- * The Tech
- */
- ;
- _proto.tech = function tech(safety) {
- if (safety === undefined) {
- log$1.warn('Using the tech directly can be dangerous. I hope you know what you\'re doing.\n' + 'See https://github.com/videojs/video.js/issues/2617 for more info.\n');
- }
- return this.tech_;
- }
- /**
- * Set up click and touch listeners for the playback element
- *
- * - On desktops: a click on the video itself will toggle playback
- * - On mobile devices: a click on the video toggles controls
- * which is done by toggling the user state between active and
- * inactive
- * - A tap can signal that a user has become active or has become inactive
- * e.g. a quick tap on an iPhone movie should reveal the controls. Another
- * quick tap should hide them again (signaling the user is in an inactive
- * viewing state)
- * - In addition to this, we still want the user to be considered inactive after
- * a few seconds of inactivity.
- *
- * > Note: the only part of iOS interaction we can't mimic with this setup
- * is a touch and hold on the video element counting as activity in order to
- * keep the controls showing, but that shouldn't be an issue. A touch and hold
- * on any controls will still keep the user active
- *
- * @private
- */
- ;
- _proto.addTechControlsListeners_ = function addTechControlsListeners_() {
- // Make sure to remove all the previous listeners in case we are called multiple times.
- this.removeTechControlsListeners_();
- this.on(this.tech_, 'click', this.boundHandleTechClick_);
- this.on(this.tech_, 'dblclick', this.boundHandleTechDoubleClick_); // If the controls were hidden we don't want that to change without a tap event
- // so we'll check if the controls were already showing before reporting user
- // activity
- this.on(this.tech_, 'touchstart', this.boundHandleTechTouchStart_);
- this.on(this.tech_, 'touchmove', this.boundHandleTechTouchMove_);
- this.on(this.tech_, 'touchend', this.boundHandleTechTouchEnd_); // The tap listener needs to come after the touchend listener because the tap
- // listener cancels out any reportedUserActivity when setting userActive(false)
- this.on(this.tech_, 'tap', this.boundHandleTechTap_);
- }
- /**
- * Remove the listeners used for click and tap controls. This is needed for
- * toggling to controls disabled, where a tap/touch should do nothing.
- *
- * @private
- */
- ;
- _proto.removeTechControlsListeners_ = function removeTechControlsListeners_() {
- // We don't want to just use `this.off()` because there might be other needed
- // listeners added by techs that extend this.
- this.off(this.tech_, 'tap', this.boundHandleTechTap_);
- this.off(this.tech_, 'touchstart', this.boundHandleTechTouchStart_);
- this.off(this.tech_, 'touchmove', this.boundHandleTechTouchMove_);
- this.off(this.tech_, 'touchend', this.boundHandleTechTouchEnd_);
- this.off(this.tech_, 'click', this.boundHandleTechClick_);
- this.off(this.tech_, 'dblclick', this.boundHandleTechDoubleClick_);
- }
- /**
- * Player waits for the tech to be ready
- *
- * @private
- */
- ;
- _proto.handleTechReady_ = function handleTechReady_() {
- this.triggerReady(); // Keep the same volume as before
- if (this.cache_.volume) {
- this.techCall_('setVolume', this.cache_.volume);
- } // Look if the tech found a higher resolution poster while loading
- this.handleTechPosterChange_(); // Update the duration if available
- this.handleTechDurationChange_();
- }
- /**
- * Retrigger the `loadstart` event that was triggered by the {@link Tech}. This
- * function will also trigger {@link Player#firstplay} if it is the first loadstart
- * for a video.
- *
- * @fires Player#loadstart
- * @fires Player#firstplay
- * @listens Tech#loadstart
- * @private
- */
- ;
- _proto.handleTechLoadStart_ = function handleTechLoadStart_() {
- // TODO: Update to use `emptied` event instead. See #1277.
- this.removeClass('vjs-ended');
- this.removeClass('vjs-seeking'); // reset the error state
- this.error(null); // Update the duration
- this.handleTechDurationChange_(); // If it's already playing we want to trigger a firstplay event now.
- // The firstplay event relies on both the play and loadstart events
- // which can happen in any order for a new source
- if (!this.paused()) {
- /**
- * Fired when the user agent begins looking for media data
- *
- * @event Player#loadstart
- * @type {EventTarget~Event}
- */
- this.trigger('loadstart');
- this.trigger('firstplay');
- } else {
- // reset the hasStarted state
- this.hasStarted(false);
- this.trigger('loadstart');
- } // autoplay happens after loadstart for the browser,
- // so we mimic that behavior
- this.manualAutoplay_(this.autoplay() === true && this.options_.normalizeAutoplay ? 'play' : this.autoplay());
- }
- /**
- * Handle autoplay string values, rather than the typical boolean
- * values that should be handled by the tech. Note that this is not
- * part of any specification. Valid values and what they do can be
- * found on the autoplay getter at Player#autoplay()
- */
- ;
- _proto.manualAutoplay_ = function manualAutoplay_(type) {
- var _this6 = this;
- if (!this.tech_ || typeof type !== 'string') {
- return;
- } // Save original muted() value, set muted to true, and attempt to play().
- // On promise rejection, restore muted from saved value
- var resolveMuted = function resolveMuted() {
- var previouslyMuted = _this6.muted();
- _this6.muted(true);
- var restoreMuted = function restoreMuted() {
- _this6.muted(previouslyMuted);
- }; // restore muted on play terminatation
- _this6.playTerminatedQueue_.push(restoreMuted);
- var mutedPromise = _this6.play();
- if (!isPromise(mutedPromise)) {
- return;
- }
- return mutedPromise["catch"](function (err) {
- restoreMuted();
- throw new Error("Rejection at manualAutoplay. Restoring muted value. " + (err ? err : ''));
- });
- };
- var promise; // if muted defaults to true
- // the only thing we can do is call play
- if (type === 'any' && !this.muted()) {
- promise = this.play();
- if (isPromise(promise)) {
- promise = promise["catch"](resolveMuted);
- }
- } else if (type === 'muted' && !this.muted()) {
- promise = resolveMuted();
- } else {
- promise = this.play();
- }
- if (!isPromise(promise)) {
- return;
- }
- return promise.then(function () {
- _this6.trigger({
- type: 'autoplay-success',
- autoplay: type
- });
- })["catch"](function () {
- _this6.trigger({
- type: 'autoplay-failure',
- autoplay: type
- });
- });
- }
- /**
- * Update the internal source caches so that we return the correct source from
- * `src()`, `currentSource()`, and `currentSources()`.
- *
- * > Note: `currentSources` will not be updated if the source that is passed in exists
- * in the current `currentSources` cache.
- *
- *
- * @param {Tech~SourceObject} srcObj
- * A string or object source to update our caches to.
- */
- ;
- _proto.updateSourceCaches_ = function updateSourceCaches_(srcObj) {
- if (srcObj === void 0) {
- srcObj = '';
- }
- var src = srcObj;
- var type = '';
- if (typeof src !== 'string') {
- src = srcObj.src;
- type = srcObj.type;
- } // make sure all the caches are set to default values
- // to prevent null checking
- this.cache_.source = this.cache_.source || {};
- this.cache_.sources = this.cache_.sources || []; // try to get the type of the src that was passed in
- if (src && !type) {
- type = findMimetype(this, src);
- } // update `currentSource` cache always
- this.cache_.source = mergeOptions$3({}, srcObj, {
- src: src,
- type: type
- });
- var matchingSources = this.cache_.sources.filter(function (s) {
- return s.src && s.src === src;
- });
- var sourceElSources = [];
- var sourceEls = this.$$('source');
- var matchingSourceEls = [];
- for (var i = 0; i < sourceEls.length; i++) {
- var sourceObj = getAttributes(sourceEls[i]);
- sourceElSources.push(sourceObj);
- if (sourceObj.src && sourceObj.src === src) {
- matchingSourceEls.push(sourceObj.src);
- }
- } // if we have matching source els but not matching sources
- // the current source cache is not up to date
- if (matchingSourceEls.length && !matchingSources.length) {
- this.cache_.sources = sourceElSources; // if we don't have matching source or source els set the
- // sources cache to the `currentSource` cache
- } else if (!matchingSources.length) {
- this.cache_.sources = [this.cache_.source];
- } // update the tech `src` cache
- this.cache_.src = src;
- }
- /**
- * *EXPERIMENTAL* Fired when the source is set or changed on the {@link Tech}
- * causing the media element to reload.
- *
- * It will fire for the initial source and each subsequent source.
- * This event is a custom event from Video.js and is triggered by the {@link Tech}.
- *
- * The event object for this event contains a `src` property that will contain the source
- * that was available when the event was triggered. This is generally only necessary if Video.js
- * is switching techs while the source was being changed.
- *
- * It is also fired when `load` is called on the player (or media element)
- * because the {@link https://html.spec.whatwg.org/multipage/media.html#dom-media-load|specification for `load`}
- * says that the resource selection algorithm needs to be aborted and restarted.
- * In this case, it is very likely that the `src` property will be set to the
- * empty string `""` to indicate we do not know what the source will be but
- * that it is changing.
- *
- * *This event is currently still experimental and may change in minor releases.*
- * __To use this, pass `enableSourceset` option to the player.__
- *
- * @event Player#sourceset
- * @type {EventTarget~Event}
- * @prop {string} src
- * The source url available when the `sourceset` was triggered.
- * It will be an empty string if we cannot know what the source is
- * but know that the source will change.
- */
- /**
- * Retrigger the `sourceset` event that was triggered by the {@link Tech}.
- *
- * @fires Player#sourceset
- * @listens Tech#sourceset
- * @private
- */
- ;
- _proto.handleTechSourceset_ = function handleTechSourceset_(event) {
- var _this7 = this;
- // only update the source cache when the source
- // was not updated using the player api
- if (!this.changingSrc_) {
- var updateSourceCaches = function updateSourceCaches(src) {
- return _this7.updateSourceCaches_(src);
- };
- var playerSrc = this.currentSource().src;
- var eventSrc = event.src; // if we have a playerSrc that is not a blob, and a tech src that is a blob
- if (playerSrc && !/^blob:/.test(playerSrc) && /^blob:/.test(eventSrc)) {
- // if both the tech source and the player source were updated we assume
- // something like @videojs/http-streaming did the sourceset and skip updating the source cache.
- if (!this.lastSource_ || this.lastSource_.tech !== eventSrc && this.lastSource_.player !== playerSrc) {
- updateSourceCaches = function updateSourceCaches() {};
- }
- } // update the source to the initial source right away
- // in some cases this will be empty string
- updateSourceCaches(eventSrc); // if the `sourceset` `src` was an empty string
- // wait for a `loadstart` to update the cache to `currentSrc`.
- // If a sourceset happens before a `loadstart`, we reset the state
- if (!event.src) {
- this.tech_.any(['sourceset', 'loadstart'], function (e) {
- // if a sourceset happens before a `loadstart` there
- // is nothing to do as this `handleTechSourceset_`
- // will be called again and this will be handled there.
- if (e.type === 'sourceset') {
- return;
- }
- var techSrc = _this7.techGet('currentSrc');
- _this7.lastSource_.tech = techSrc;
- _this7.updateSourceCaches_(techSrc);
- });
- }
- }
- this.lastSource_ = {
- player: this.currentSource().src,
- tech: event.src
- };
- this.trigger({
- src: event.src,
- type: 'sourceset'
- });
- }
- /**
- * Add/remove the vjs-has-started class
- *
- * @fires Player#firstplay
- *
- * @param {boolean} request
- * - true: adds the class
- * - false: remove the class
- *
- * @return {boolean}
- * the boolean value of hasStarted_
- */
- ;
- _proto.hasStarted = function hasStarted(request) {
- if (request === undefined) {
- // act as getter, if we have no request to change
- return this.hasStarted_;
- }
- if (request === this.hasStarted_) {
- return;
- }
- this.hasStarted_ = request;
- if (this.hasStarted_) {
- this.addClass('vjs-has-started');
- this.trigger('firstplay');
- } else {
- this.removeClass('vjs-has-started');
- }
- }
- /**
- * Fired whenever the media begins or resumes playback
- *
- * @see [Spec]{@link https://html.spec.whatwg.org/multipage/embedded-content.html#dom-media-play}
- * @fires Player#play
- * @listens Tech#play
- * @private
- */
- ;
- _proto.handleTechPlay_ = function handleTechPlay_() {
- this.removeClass('vjs-ended');
- this.removeClass('vjs-paused');
- this.addClass('vjs-playing'); // hide the poster when the user hits play
- this.hasStarted(true);
- /**
- * Triggered whenever an {@link Tech#play} event happens. Indicates that
- * playback has started or resumed.
- *
- * @event Player#play
- * @type {EventTarget~Event}
- */
- this.trigger('play');
- }
- /**
- * Retrigger the `ratechange` event that was triggered by the {@link Tech}.
- *
- * If there were any events queued while the playback rate was zero, fire
- * those events now.
- *
- * @private
- * @method Player#handleTechRateChange_
- * @fires Player#ratechange
- * @listens Tech#ratechange
- */
- ;
- _proto.handleTechRateChange_ = function handleTechRateChange_() {
- if (this.tech_.playbackRate() > 0 && this.cache_.lastPlaybackRate === 0) {
- this.queuedCallbacks_.forEach(function (queued) {
- return queued.callback(queued.event);
- });
- this.queuedCallbacks_ = [];
- }
- this.cache_.lastPlaybackRate = this.tech_.playbackRate();
- /**
- * Fires when the playing speed of the audio/video is changed
- *
- * @event Player#ratechange
- * @type {event}
- */
- this.trigger('ratechange');
- }
- /**
- * Retrigger the `waiting` event that was triggered by the {@link Tech}.
- *
- * @fires Player#waiting
- * @listens Tech#waiting
- * @private
- */
- ;
- _proto.handleTechWaiting_ = function handleTechWaiting_() {
- var _this8 = this;
- this.addClass('vjs-waiting');
- /**
- * A readyState change on the DOM element has caused playback to stop.
- *
- * @event Player#waiting
- * @type {EventTarget~Event}
- */
- this.trigger('waiting'); // Browsers may emit a timeupdate event after a waiting event. In order to prevent
- // premature removal of the waiting class, wait for the time to change.
- var timeWhenWaiting = this.currentTime();
- var timeUpdateListener = function timeUpdateListener() {
- if (timeWhenWaiting !== _this8.currentTime()) {
- _this8.removeClass('vjs-waiting');
- _this8.off('timeupdate', timeUpdateListener);
- }
- };
- this.on('timeupdate', timeUpdateListener);
- }
- /**
- * Retrigger the `canplay` event that was triggered by the {@link Tech}.
- * > Note: This is not consistent between browsers. See #1351
- *
- * @fires Player#canplay
- * @listens Tech#canplay
- * @private
- */
- ;
- _proto.handleTechCanPlay_ = function handleTechCanPlay_() {
- this.removeClass('vjs-waiting');
- /**
- * The media has a readyState of HAVE_FUTURE_DATA or greater.
- *
- * @event Player#canplay
- * @type {EventTarget~Event}
- */
- this.trigger('canplay');
- }
- /**
- * Retrigger the `canplaythrough` event that was triggered by the {@link Tech}.
- *
- * @fires Player#canplaythrough
- * @listens Tech#canplaythrough
- * @private
- */
- ;
- _proto.handleTechCanPlayThrough_ = function handleTechCanPlayThrough_() {
- this.removeClass('vjs-waiting');
- /**
- * The media has a readyState of HAVE_ENOUGH_DATA or greater. This means that the
- * entire media file can be played without buffering.
- *
- * @event Player#canplaythrough
- * @type {EventTarget~Event}
- */
- this.trigger('canplaythrough');
- }
- /**
- * Retrigger the `playing` event that was triggered by the {@link Tech}.
- *
- * @fires Player#playing
- * @listens Tech#playing
- * @private
- */
- ;
- _proto.handleTechPlaying_ = function handleTechPlaying_() {
- this.removeClass('vjs-waiting');
- /**
- * The media is no longer blocked from playback, and has started playing.
- *
- * @event Player#playing
- * @type {EventTarget~Event}
- */
- this.trigger('playing');
- }
- /**
- * Retrigger the `seeking` event that was triggered by the {@link Tech}.
- *
- * @fires Player#seeking
- * @listens Tech#seeking
- * @private
- */
- ;
- _proto.handleTechSeeking_ = function handleTechSeeking_() {
- this.addClass('vjs-seeking');
- /**
- * Fired whenever the player is jumping to a new time
- *
- * @event Player#seeking
- * @type {EventTarget~Event}
- */
- this.trigger('seeking');
- }
- /**
- * Retrigger the `seeked` event that was triggered by the {@link Tech}.
- *
- * @fires Player#seeked
- * @listens Tech#seeked
- * @private
- */
- ;
- _proto.handleTechSeeked_ = function handleTechSeeked_() {
- this.removeClass('vjs-seeking');
- this.removeClass('vjs-ended');
- /**
- * Fired when the player has finished jumping to a new time
- *
- * @event Player#seeked
- * @type {EventTarget~Event}
- */
- this.trigger('seeked');
- }
- /**
- * Retrigger the `firstplay` event that was triggered by the {@link Tech}.
- *
- * @fires Player#firstplay
- * @listens Tech#firstplay
- * @deprecated As of 6.0 firstplay event is deprecated.
- * As of 6.0 passing the `starttime` option to the player and the firstplay event are deprecated.
- * @private
- */
- ;
- _proto.handleTechFirstPlay_ = function handleTechFirstPlay_() {
- // If the first starttime attribute is specified
- // then we will start at the given offset in seconds
- if (this.options_.starttime) {
- log$1.warn('Passing the `starttime` option to the player will be deprecated in 6.0');
- this.currentTime(this.options_.starttime);
- }
- this.addClass('vjs-has-started');
- /**
- * Fired the first time a video is played. Not part of the HLS spec, and this is
- * probably not the best implementation yet, so use sparingly. If you don't have a
- * reason to prevent playback, use `myPlayer.one('play');` instead.
- *
- * @event Player#firstplay
- * @deprecated As of 6.0 firstplay event is deprecated.
- * @type {EventTarget~Event}
- */
- this.trigger('firstplay');
- }
- /**
- * Retrigger the `pause` event that was triggered by the {@link Tech}.
- *
- * @fires Player#pause
- * @listens Tech#pause
- * @private
- */
- ;
- _proto.handleTechPause_ = function handleTechPause_() {
- this.removeClass('vjs-playing');
- this.addClass('vjs-paused');
- /**
- * Fired whenever the media has been paused
- *
- * @event Player#pause
- * @type {EventTarget~Event}
- */
- this.trigger('pause');
- }
- /**
- * Retrigger the `ended` event that was triggered by the {@link Tech}.
- *
- * @fires Player#ended
- * @listens Tech#ended
- * @private
- */
- ;
- _proto.handleTechEnded_ = function handleTechEnded_() {
- this.addClass('vjs-ended');
- this.removeClass('vjs-waiting');
- if (this.options_.loop) {
- this.currentTime(0);
- this.play();
- } else if (!this.paused()) {
- this.pause();
- }
- /**
- * Fired when the end of the media resource is reached (currentTime == duration)
- *
- * @event Player#ended
- * @type {EventTarget~Event}
- */
- this.trigger('ended');
- }
- /**
- * Fired when the duration of the media resource is first known or changed
- *
- * @listens Tech#durationchange
- * @private
- */
- ;
- _proto.handleTechDurationChange_ = function handleTechDurationChange_() {
- this.duration(this.techGet_('duration'));
- }
- /**
- * Handle a click on the media element to play/pause
- *
- * @param {EventTarget~Event} event
- * the event that caused this function to trigger
- *
- * @listens Tech#click
- * @private
- */
- ;
- _proto.handleTechClick_ = function handleTechClick_(event) {
- // When controls are disabled a click should not toggle playback because
- // the click is considered a control
- if (!this.controls_) {
- return;
- }
- if (this.options_ === undefined || this.options_.userActions === undefined || this.options_.userActions.click === undefined || this.options_.userActions.click !== false) {
- if (this.options_ !== undefined && this.options_.userActions !== undefined && typeof this.options_.userActions.click === 'function') {
- this.options_.userActions.click.call(this, event);
- } else if (this.paused()) {
- silencePromise(this.play());
- } else {
- this.pause();
- }
- }
- }
- /**
- * Handle a double-click on the media element to enter/exit fullscreen
- *
- * @param {EventTarget~Event} event
- * the event that caused this function to trigger
- *
- * @listens Tech#dblclick
- * @private
- */
- ;
- _proto.handleTechDoubleClick_ = function handleTechDoubleClick_(event) {
- if (!this.controls_) {
- return;
- } // we do not want to toggle fullscreen state
- // when double-clicking inside a control bar or a modal
- var inAllowedEls = Array.prototype.some.call(this.$$('.vjs-control-bar, .vjs-modal-dialog'), function (el) {
- return el.contains(event.target);
- });
- if (!inAllowedEls) {
- /*
- * options.userActions.doubleClick
- *
- * If `undefined` or `true`, double-click toggles fullscreen if controls are present
- * Set to `false` to disable double-click handling
- * Set to a function to substitute an external double-click handler
- */
- if (this.options_ === undefined || this.options_.userActions === undefined || this.options_.userActions.doubleClick === undefined || this.options_.userActions.doubleClick !== false) {
- if (this.options_ !== undefined && this.options_.userActions !== undefined && typeof this.options_.userActions.doubleClick === 'function') {
- this.options_.userActions.doubleClick.call(this, event);
- } else if (this.isFullscreen()) {
- this.exitFullscreen();
- } else {
- this.requestFullscreen();
- }
- }
- }
- }
- /**
- * Handle a tap on the media element. It will toggle the user
- * activity state, which hides and shows the controls.
- *
- * @listens Tech#tap
- * @private
- */
- ;
- _proto.handleTechTap_ = function handleTechTap_() {
- this.userActive(!this.userActive());
- }
- /**
- * Handle touch to start
- *
- * @listens Tech#touchstart
- * @private
- */
- ;
- _proto.handleTechTouchStart_ = function handleTechTouchStart_() {
- this.userWasActive = this.userActive();
- }
- /**
- * Handle touch to move
- *
- * @listens Tech#touchmove
- * @private
- */
- ;
- _proto.handleTechTouchMove_ = function handleTechTouchMove_() {
- if (this.userWasActive) {
- this.reportUserActivity();
- }
- }
- /**
- * Handle touch to end
- *
- * @param {EventTarget~Event} event
- * the touchend event that triggered
- * this function
- *
- * @listens Tech#touchend
- * @private
- */
- ;
- _proto.handleTechTouchEnd_ = function handleTechTouchEnd_(event) {
- // Stop the mouse events from also happening
- if (event.cancelable) {
- event.preventDefault();
- }
- }
- /**
- * native click events on the SWF aren't triggered on IE11, Win8.1RT
- * use stageclick events triggered from inside the SWF instead
- *
- * @private
- * @listens stageclick
- */
- ;
- _proto.handleStageClick_ = function handleStageClick_() {
- this.reportUserActivity();
- }
- /**
- * @private
- */
- ;
- _proto.toggleFullscreenClass_ = function toggleFullscreenClass_() {
- if (this.isFullscreen()) {
- this.addClass('vjs-fullscreen');
- } else {
- this.removeClass('vjs-fullscreen');
- }
- }
- /**
- * when the document fschange event triggers it calls this
- */
- ;
- _proto.documentFullscreenChange_ = function documentFullscreenChange_(e) {
- var targetPlayer = e.target.player; // if another player was fullscreen
- // do a null check for targetPlayer because older firefox's would put document as e.target
- if (targetPlayer && targetPlayer !== this) {
- return;
- }
- var el = this.el();
- var isFs = document[this.fsApi_.fullscreenElement] === el;
- if (!isFs && el.matches) {
- isFs = el.matches(':' + this.fsApi_.fullscreen);
- } else if (!isFs && el.msMatchesSelector) {
- isFs = el.msMatchesSelector(':' + this.fsApi_.fullscreen);
- }
- this.isFullscreen(isFs);
- }
- /**
- * Handle Tech Fullscreen Change
- *
- * @param {EventTarget~Event} event
- * the fullscreenchange event that triggered this function
- *
- * @param {Object} data
- * the data that was sent with the event
- *
- * @private
- * @listens Tech#fullscreenchange
- * @fires Player#fullscreenchange
- */
- ;
- _proto.handleTechFullscreenChange_ = function handleTechFullscreenChange_(event, data) {
- var _this9 = this;
- if (data) {
- if (data.nativeIOSFullscreen) {
- this.addClass('vjs-ios-native-fs');
- this.tech_.one('webkitendfullscreen', function () {
- _this9.removeClass('vjs-ios-native-fs');
- });
- }
- this.isFullscreen(data.isFullscreen);
- }
- };
- _proto.handleTechFullscreenError_ = function handleTechFullscreenError_(event, err) {
- this.trigger('fullscreenerror', err);
- }
- /**
- * @private
- */
- ;
- _proto.togglePictureInPictureClass_ = function togglePictureInPictureClass_() {
- if (this.isInPictureInPicture()) {
- this.addClass('vjs-picture-in-picture');
- } else {
- this.removeClass('vjs-picture-in-picture');
- }
- }
- /**
- * Handle Tech Enter Picture-in-Picture.
- *
- * @param {EventTarget~Event} event
- * the enterpictureinpicture event that triggered this function
- *
- * @private
- * @listens Tech#enterpictureinpicture
- */
- ;
- _proto.handleTechEnterPictureInPicture_ = function handleTechEnterPictureInPicture_(event) {
- this.isInPictureInPicture(true);
- }
- /**
- * Handle Tech Leave Picture-in-Picture.
- *
- * @param {EventTarget~Event} event
- * the leavepictureinpicture event that triggered this function
- *
- * @private
- * @listens Tech#leavepictureinpicture
- */
- ;
- _proto.handleTechLeavePictureInPicture_ = function handleTechLeavePictureInPicture_(event) {
- this.isInPictureInPicture(false);
- }
- /**
- * Fires when an error occurred during the loading of an audio/video.
- *
- * @private
- * @listens Tech#error
- */
- ;
- _proto.handleTechError_ = function handleTechError_() {
- var error = this.tech_.error();
- this.error(error);
- }
- /**
- * Retrigger the `textdata` event that was triggered by the {@link Tech}.
- *
- * @fires Player#textdata
- * @listens Tech#textdata
- * @private
- */
- ;
- _proto.handleTechTextData_ = function handleTechTextData_() {
- var data = null;
- if (arguments.length > 1) {
- data = arguments[1];
- }
- /**
- * Fires when we get a textdata event from tech
- *
- * @event Player#textdata
- * @type {EventTarget~Event}
- */
- this.trigger('textdata', data);
- }
- /**
- * Get object for cached values.
- *
- * @return {Object}
- * get the current object cache
- */
- ;
- _proto.getCache = function getCache() {
- return this.cache_;
- }
- /**
- * Resets the internal cache object.
- *
- * Using this function outside the player constructor or reset method may
- * have unintended side-effects.
- *
- * @private
- */
- ;
- _proto.resetCache_ = function resetCache_() {
- this.cache_ = {
- // Right now, the currentTime is not _really_ cached because it is always
- // retrieved from the tech (see: currentTime). However, for completeness,
- // we set it to zero here to ensure that if we do start actually caching
- // it, we reset it along with everything else.
- currentTime: 0,
- initTime: 0,
- inactivityTimeout: this.options_.inactivityTimeout,
- duration: NaN,
- lastVolume: 1,
- lastPlaybackRate: this.defaultPlaybackRate(),
- media: null,
- src: '',
- source: {},
- sources: [],
- playbackRates: [],
- volume: 1
- };
- }
- /**
- * Pass values to the playback tech
- *
- * @param {string} [method]
- * the method to call
- *
- * @param {Object} arg
- * the argument to pass
- *
- * @private
- */
- ;
- _proto.techCall_ = function techCall_(method, arg) {
- // If it's not ready yet, call method when it is
- this.ready(function () {
- if (method in allowedSetters) {
- return set(this.middleware_, this.tech_, method, arg);
- } else if (method in allowedMediators) {
- return mediate(this.middleware_, this.tech_, method, arg);
- }
- try {
- if (this.tech_) {
- this.tech_[method](arg);
- }
- } catch (e) {
- log$1(e);
- throw e;
- }
- }, true);
- }
- /**
- * Get calls can't wait for the tech, and sometimes don't need to.
- *
- * @param {string} method
- * Tech method
- *
- * @return {Function|undefined}
- * the method or undefined
- *
- * @private
- */
- ;
- _proto.techGet_ = function techGet_(method) {
- if (!this.tech_ || !this.tech_.isReady_) {
- return;
- }
- if (method in allowedGetters) {
- return get(this.middleware_, this.tech_, method);
- } else if (method in allowedMediators) {
- return mediate(this.middleware_, this.tech_, method);
- } // Flash likes to die and reload when you hide or reposition it.
- // In these cases the object methods go away and we get errors.
- // TODO: Is this needed for techs other than Flash?
- // When that happens we'll catch the errors and inform tech that it's not ready any more.
- try {
- return this.tech_[method]();
- } catch (e) {
- // When building additional tech libs, an expected method may not be defined yet
- if (this.tech_[method] === undefined) {
- log$1("Video.js: " + method + " method not defined for " + this.techName_ + " playback technology.", e);
- throw e;
- } // When a method isn't available on the object it throws a TypeError
- if (e.name === 'TypeError') {
- log$1("Video.js: " + method + " unavailable on " + this.techName_ + " playback technology element.", e);
- this.tech_.isReady_ = false;
- throw e;
- } // If error unknown, just log and throw
- log$1(e);
- throw e;
- }
- }
- /**
- * Attempt to begin playback at the first opportunity.
- *
- * @return {Promise|undefined}
- * Returns a promise if the browser supports Promises (or one
- * was passed in as an option). This promise will be resolved on
- * the return value of play. If this is undefined it will fulfill the
- * promise chain otherwise the promise chain will be fulfilled when
- * the promise from play is fulfilled.
- */
- ;
- _proto.play = function play() {
- var _this10 = this;
- var PromiseClass = this.options_.Promise || window$1.Promise;
- if (PromiseClass) {
- return new PromiseClass(function (resolve) {
- _this10.play_(resolve);
- });
- }
- return this.play_();
- }
- /**
- * The actual logic for play, takes a callback that will be resolved on the
- * return value of play. This allows us to resolve to the play promise if there
- * is one on modern browsers.
- *
- * @private
- * @param {Function} [callback]
- * The callback that should be called when the techs play is actually called
- */
- ;
- _proto.play_ = function play_(callback) {
- var _this11 = this;
- if (callback === void 0) {
- callback = silencePromise;
- }
- this.playCallbacks_.push(callback);
- var isSrcReady = Boolean(!this.changingSrc_ && (this.src() || this.currentSrc()));
- var isSafariOrIOS = Boolean(IS_ANY_SAFARI || IS_IOS); // treat calls to play_ somewhat like the `one` event function
- if (this.waitToPlay_) {
- this.off(['ready', 'loadstart'], this.waitToPlay_);
- this.waitToPlay_ = null;
- } // if the player/tech is not ready or the src itself is not ready
- // queue up a call to play on `ready` or `loadstart`
- if (!this.isReady_ || !isSrcReady) {
- this.waitToPlay_ = function (e) {
- _this11.play_();
- };
- this.one(['ready', 'loadstart'], this.waitToPlay_); // if we are in Safari, there is a high chance that loadstart will trigger after the gesture timeperiod
- // in that case, we need to prime the video element by calling load so it'll be ready in time
- if (!isSrcReady && isSafariOrIOS) {
- this.load();
- }
- return;
- } // If the player/tech is ready and we have a source, we can attempt playback.
- var val = this.techGet_('play'); // For native playback, reset the progress bar if we get a play call from a replay.
- var isNativeReplay = isSafariOrIOS && this.hasClass('vjs-ended');
- if (isNativeReplay) {
- this.resetProgressBar_();
- } // play was terminated if the returned value is null
- if (val === null) {
- this.runPlayTerminatedQueue_();
- } else {
- this.runPlayCallbacks_(val);
- }
- }
- /**
- * These functions will be run when if play is terminated. If play
- * runPlayCallbacks_ is run these function will not be run. This allows us
- * to differenciate between a terminated play and an actual call to play.
- */
- ;
- _proto.runPlayTerminatedQueue_ = function runPlayTerminatedQueue_() {
- var queue = this.playTerminatedQueue_.slice(0);
- this.playTerminatedQueue_ = [];
- queue.forEach(function (q) {
- q();
- });
- }
- /**
- * When a callback to play is delayed we have to run these
- * callbacks when play is actually called on the tech. This function
- * runs the callbacks that were delayed and accepts the return value
- * from the tech.
- *
- * @param {undefined|Promise} val
- * The return value from the tech.
- */
- ;
- _proto.runPlayCallbacks_ = function runPlayCallbacks_(val) {
- var callbacks = this.playCallbacks_.slice(0);
- this.playCallbacks_ = []; // clear play terminatedQueue since we finished a real play
- this.playTerminatedQueue_ = [];
- callbacks.forEach(function (cb) {
- cb(val);
- });
- }
- /**
- * Pause the video playback
- *
- * @return {Player}
- * A reference to the player object this function was called on
- */
- ;
- _proto.pause = function pause() {
- this.techCall_('pause');
- }
- /**
- * Check if the player is paused or has yet to play
- *
- * @return {boolean}
- * - false: if the media is currently playing
- * - true: if media is not currently playing
- */
- ;
- _proto.paused = function paused() {
- // The initial state of paused should be true (in Safari it's actually false)
- return this.techGet_('paused') === false ? false : true;
- }
- /**
- * Get a TimeRange object representing the current ranges of time that the user
- * has played.
- *
- * @return {TimeRange}
- * A time range object that represents all the increments of time that have
- * been played.
- */
- ;
- _proto.played = function played() {
- return this.techGet_('played') || createTimeRanges(0, 0);
- }
- /**
- * Returns whether or not the user is "scrubbing". Scrubbing is
- * when the user has clicked the progress bar handle and is
- * dragging it along the progress bar.
- *
- * @param {boolean} [isScrubbing]
- * whether the user is or is not scrubbing
- *
- * @return {boolean}
- * The value of scrubbing when getting
- */
- ;
- _proto.scrubbing = function scrubbing(isScrubbing) {
- if (typeof isScrubbing === 'undefined') {
- return this.scrubbing_;
- }
- this.scrubbing_ = !!isScrubbing;
- this.techCall_('setScrubbing', this.scrubbing_);
- if (isScrubbing) {
- this.addClass('vjs-scrubbing');
- } else {
- this.removeClass('vjs-scrubbing');
- }
- }
- /**
- * Get or set the current time (in seconds)
- *
- * @param {number|string} [seconds]
- * The time to seek to in seconds
- *
- * @return {number}
- * - the current time in seconds when getting
- */
- ;
- _proto.currentTime = function currentTime(seconds) {
- if (typeof seconds !== 'undefined') {
- if (seconds < 0) {
- seconds = 0;
- }
- if (!this.isReady_ || this.changingSrc_ || !this.tech_ || !this.tech_.isReady_) {
- this.cache_.initTime = seconds;
- this.off('canplay', this.boundApplyInitTime_);
- this.one('canplay', this.boundApplyInitTime_);
- return;
- }
- this.techCall_('setCurrentTime', seconds);
- this.cache_.initTime = 0;
- return;
- } // cache last currentTime and return. default to 0 seconds
- //
- // Caching the currentTime is meant to prevent a massive amount of reads on the tech's
- // currentTime when scrubbing, but may not provide much performance benefit afterall.
- // Should be tested. Also something has to read the actual current time or the cache will
- // never get updated.
- this.cache_.currentTime = this.techGet_('currentTime') || 0;
- return this.cache_.currentTime;
- }
- /**
- * Apply the value of initTime stored in cache as currentTime.
- *
- * @private
- */
- ;
- _proto.applyInitTime_ = function applyInitTime_() {
- this.currentTime(this.cache_.initTime);
- }
- /**
- * Normally gets the length in time of the video in seconds;
- * in all but the rarest use cases an argument will NOT be passed to the method
- *
- * > **NOTE**: The video must have started loading before the duration can be
- * known, and depending on preload behaviour may not be known until the video starts
- * playing.
- *
- * @fires Player#durationchange
- *
- * @param {number} [seconds]
- * The duration of the video to set in seconds
- *
- * @return {number}
- * - The duration of the video in seconds when getting
- */
- ;
- _proto.duration = function duration(seconds) {
- if (seconds === undefined) {
- // return NaN if the duration is not known
- return this.cache_.duration !== undefined ? this.cache_.duration : NaN;
- }
- seconds = parseFloat(seconds); // Standardize on Infinity for signaling video is live
- if (seconds < 0) {
- seconds = Infinity;
- }
- if (seconds !== this.cache_.duration) {
- // Cache the last set value for optimized scrubbing (esp. Flash)
- // TODO: Required for techs other than Flash?
- this.cache_.duration = seconds;
- if (seconds === Infinity) {
- this.addClass('vjs-live');
- } else {
- this.removeClass('vjs-live');
- }
- if (!isNaN(seconds)) {
- // Do not fire durationchange unless the duration value is known.
- // @see [Spec]{@link https://www.w3.org/TR/2011/WD-html5-20110113/video.html#media-element-load-algorithm}
- /**
- * @event Player#durationchange
- * @type {EventTarget~Event}
- */
- this.trigger('durationchange');
- }
- }
- }
- /**
- * Calculates how much time is left in the video. Not part
- * of the native video API.
- *
- * @return {number}
- * The time remaining in seconds
- */
- ;
- _proto.remainingTime = function remainingTime() {
- return this.duration() - this.currentTime();
- }
- /**
- * A remaining time function that is intented to be used when
- * the time is to be displayed directly to the user.
- *
- * @return {number}
- * The rounded time remaining in seconds
- */
- ;
- _proto.remainingTimeDisplay = function remainingTimeDisplay() {
- return Math.floor(this.duration()) - Math.floor(this.currentTime());
- } //
- // Kind of like an array of portions of the video that have been downloaded.
- /**
- * Get a TimeRange object with an array of the times of the video
- * that have been downloaded. If you just want the percent of the
- * video that's been downloaded, use bufferedPercent.
- *
- * @see [Buffered Spec]{@link http://dev.w3.org/html5/spec/video.html#dom-media-buffered}
- *
- * @return {TimeRange}
- * A mock TimeRange object (following HTML spec)
- */
- ;
- _proto.buffered = function buffered() {
- var buffered = this.techGet_('buffered');
- if (!buffered || !buffered.length) {
- buffered = createTimeRanges(0, 0);
- }
- return buffered;
- }
- /**
- * Get the percent (as a decimal) of the video that's been downloaded.
- * This method is not a part of the native HTML video API.
- *
- * @return {number}
- * A decimal between 0 and 1 representing the percent
- * that is buffered 0 being 0% and 1 being 100%
- */
- ;
- _proto.bufferedPercent = function bufferedPercent$1() {
- return bufferedPercent(this.buffered(), this.duration());
- }
- /**
- * Get the ending time of the last buffered time range
- * This is used in the progress bar to encapsulate all time ranges.
- *
- * @return {number}
- * The end of the last buffered time range
- */
- ;
- _proto.bufferedEnd = function bufferedEnd() {
- var buffered = this.buffered();
- var duration = this.duration();
- var end = buffered.end(buffered.length - 1);
- if (end > duration) {
- end = duration;
- }
- return end;
- }
- /**
- * Get or set the current volume of the media
- *
- * @param {number} [percentAsDecimal]
- * The new volume as a decimal percent:
- * - 0 is muted/0%/off
- * - 1.0 is 100%/full
- * - 0.5 is half volume or 50%
- *
- * @return {number}
- * The current volume as a percent when getting
- */
- ;
- _proto.volume = function volume(percentAsDecimal) {
- var vol;
- if (percentAsDecimal !== undefined) {
- // Force value to between 0 and 1
- vol = Math.max(0, Math.min(1, parseFloat(percentAsDecimal)));
- this.cache_.volume = vol;
- this.techCall_('setVolume', vol);
- if (vol > 0) {
- this.lastVolume_(vol);
- }
- return;
- } // Default to 1 when returning current volume.
- vol = parseFloat(this.techGet_('volume'));
- return isNaN(vol) ? 1 : vol;
- }
- /**
- * Get the current muted state, or turn mute on or off
- *
- * @param {boolean} [muted]
- * - true to mute
- * - false to unmute
- *
- * @return {boolean}
- * - true if mute is on and getting
- * - false if mute is off and getting
- */
- ;
- _proto.muted = function muted(_muted) {
- if (_muted !== undefined) {
- this.techCall_('setMuted', _muted);
- return;
- }
- return this.techGet_('muted') || false;
- }
- /**
- * Get the current defaultMuted state, or turn defaultMuted on or off. defaultMuted
- * indicates the state of muted on initial playback.
- *
- * ```js
- * var myPlayer = videojs('some-player-id');
- *
- * myPlayer.src("http://www.example.com/path/to/video.mp4");
- *
- * // get, should be false
- * console.log(myPlayer.defaultMuted());
- * // set to true
- * myPlayer.defaultMuted(true);
- * // get should be true
- * console.log(myPlayer.defaultMuted());
- * ```
- *
- * @param {boolean} [defaultMuted]
- * - true to mute
- * - false to unmute
- *
- * @return {boolean|Player}
- * - true if defaultMuted is on and getting
- * - false if defaultMuted is off and getting
- * - A reference to the current player when setting
- */
- ;
- _proto.defaultMuted = function defaultMuted(_defaultMuted) {
- if (_defaultMuted !== undefined) {
- return this.techCall_('setDefaultMuted', _defaultMuted);
- }
- return this.techGet_('defaultMuted') || false;
- }
- /**
- * Get the last volume, or set it
- *
- * @param {number} [percentAsDecimal]
- * The new last volume as a decimal percent:
- * - 0 is muted/0%/off
- * - 1.0 is 100%/full
- * - 0.5 is half volume or 50%
- *
- * @return {number}
- * the current value of lastVolume as a percent when getting
- *
- * @private
- */
- ;
- _proto.lastVolume_ = function lastVolume_(percentAsDecimal) {
- if (percentAsDecimal !== undefined && percentAsDecimal !== 0) {
- this.cache_.lastVolume = percentAsDecimal;
- return;
- }
- return this.cache_.lastVolume;
- }
- /**
- * Check if current tech can support native fullscreen
- * (e.g. with built in controls like iOS)
- *
- * @return {boolean}
- * if native fullscreen is supported
- */
- ;
- _proto.supportsFullScreen = function supportsFullScreen() {
- return this.techGet_('supportsFullScreen') || false;
- }
- /**
- * Check if the player is in fullscreen mode or tell the player that it
- * is or is not in fullscreen mode.
- *
- * > NOTE: As of the latest HTML5 spec, isFullscreen is no longer an official
- * property and instead document.fullscreenElement is used. But isFullscreen is
- * still a valuable property for internal player workings.
- *
- * @param {boolean} [isFS]
- * Set the players current fullscreen state
- *
- * @return {boolean}
- * - true if fullscreen is on and getting
- * - false if fullscreen is off and getting
- */
- ;
- _proto.isFullscreen = function isFullscreen(isFS) {
- if (isFS !== undefined) {
- var oldValue = this.isFullscreen_;
- this.isFullscreen_ = Boolean(isFS); // if we changed fullscreen state and we're in prefixed mode, trigger fullscreenchange
- // this is the only place where we trigger fullscreenchange events for older browsers
- // fullWindow mode is treated as a prefixed event and will get a fullscreenchange event as well
- if (this.isFullscreen_ !== oldValue && this.fsApi_.prefixed) {
- /**
- * @event Player#fullscreenchange
- * @type {EventTarget~Event}
- */
- this.trigger('fullscreenchange');
- }
- this.toggleFullscreenClass_();
- return;
- }
- return this.isFullscreen_;
- }
- /**
- * Increase the size of the video to full screen
- * In some browsers, full screen is not supported natively, so it enters
- * "full window mode", where the video fills the browser window.
- * In browsers and devices that support native full screen, sometimes the
- * browser's default controls will be shown, and not the Video.js custom skin.
- * This includes most mobile devices (iOS, Android) and older versions of
- * Safari.
- *
- * @param {Object} [fullscreenOptions]
- * Override the player fullscreen options
- *
- * @fires Player#fullscreenchange
- */
- ;
- _proto.requestFullscreen = function requestFullscreen(fullscreenOptions) {
- var PromiseClass = this.options_.Promise || window$1.Promise;
- if (PromiseClass) {
- var self = this;
- return new PromiseClass(function (resolve, reject) {
- function offHandler() {
- self.off('fullscreenerror', errorHandler);
- self.off('fullscreenchange', changeHandler);
- }
- function changeHandler() {
- offHandler();
- resolve();
- }
- function errorHandler(e, err) {
- offHandler();
- reject(err);
- }
- self.one('fullscreenchange', changeHandler);
- self.one('fullscreenerror', errorHandler);
- var promise = self.requestFullscreenHelper_(fullscreenOptions);
- if (promise) {
- promise.then(offHandler, offHandler);
- promise.then(resolve, reject);
- }
- });
- }
- return this.requestFullscreenHelper_();
- };
- _proto.requestFullscreenHelper_ = function requestFullscreenHelper_(fullscreenOptions) {
- var _this12 = this;
- var fsOptions; // Only pass fullscreen options to requestFullscreen in spec-compliant browsers.
- // Use defaults or player configured option unless passed directly to this method.
- if (!this.fsApi_.prefixed) {
- fsOptions = this.options_.fullscreen && this.options_.fullscreen.options || {};
- if (fullscreenOptions !== undefined) {
- fsOptions = fullscreenOptions;
- }
- } // This method works as follows:
- // 1. if a fullscreen api is available, use it
- // 1. call requestFullscreen with potential options
- // 2. if we got a promise from above, use it to update isFullscreen()
- // 2. otherwise, if the tech supports fullscreen, call `enterFullScreen` on it.
- // This is particularly used for iPhone, older iPads, and non-safari browser on iOS.
- // 3. otherwise, use "fullWindow" mode
- if (this.fsApi_.requestFullscreen) {
- var promise = this.el_[this.fsApi_.requestFullscreen](fsOptions);
- if (promise) {
- promise.then(function () {
- return _this12.isFullscreen(true);
- }, function () {
- return _this12.isFullscreen(false);
- });
- }
- return promise;
- } else if (this.tech_.supportsFullScreen() && !this.options_.preferFullWindow === true) {
- // we can't take the video.js controls fullscreen but we can go fullscreen
- // with native controls
- this.techCall_('enterFullScreen');
- } else {
- // fullscreen isn't supported so we'll just stretch the video element to
- // fill the viewport
- this.enterFullWindow();
- }
- }
- /**
- * Return the video to its normal size after having been in full screen mode
- *
- * @fires Player#fullscreenchange
- */
- ;
- _proto.exitFullscreen = function exitFullscreen() {
- var PromiseClass = this.options_.Promise || window$1.Promise;
- if (PromiseClass) {
- var self = this;
- return new PromiseClass(function (resolve, reject) {
- function offHandler() {
- self.off('fullscreenerror', errorHandler);
- self.off('fullscreenchange', changeHandler);
- }
- function changeHandler() {
- offHandler();
- resolve();
- }
- function errorHandler(e, err) {
- offHandler();
- reject(err);
- }
- self.one('fullscreenchange', changeHandler);
- self.one('fullscreenerror', errorHandler);
- var promise = self.exitFullscreenHelper_();
- if (promise) {
- promise.then(offHandler, offHandler); // map the promise to our resolve/reject methods
- promise.then(resolve, reject);
- }
- });
- }
- return this.exitFullscreenHelper_();
- };
- _proto.exitFullscreenHelper_ = function exitFullscreenHelper_() {
- var _this13 = this;
- if (this.fsApi_.requestFullscreen) {
- var promise = document[this.fsApi_.exitFullscreen]();
- if (promise) {
- // we're splitting the promise here, so, we want to catch the
- // potential error so that this chain doesn't have unhandled errors
- silencePromise(promise.then(function () {
- return _this13.isFullscreen(false);
- }));
- }
- return promise;
- } else if (this.tech_.supportsFullScreen() && !this.options_.preferFullWindow === true) {
- this.techCall_('exitFullScreen');
- } else {
- this.exitFullWindow();
- }
- }
- /**
- * When fullscreen isn't supported we can stretch the
- * video container to as wide as the browser will let us.
- *
- * @fires Player#enterFullWindow
- */
- ;
- _proto.enterFullWindow = function enterFullWindow() {
- this.isFullscreen(true);
- this.isFullWindow = true; // Storing original doc overflow value to return to when fullscreen is off
- this.docOrigOverflow = document.documentElement.style.overflow; // Add listener for esc key to exit fullscreen
- on(document, 'keydown', this.boundFullWindowOnEscKey_); // Hide any scroll bars
- document.documentElement.style.overflow = 'hidden'; // Apply fullscreen styles
- addClass(document.body, 'vjs-full-window');
- /**
- * @event Player#enterFullWindow
- * @type {EventTarget~Event}
- */
- this.trigger('enterFullWindow');
- }
- /**
- * Check for call to either exit full window or
- * full screen on ESC key
- *
- * @param {string} event
- * Event to check for key press
- */
- ;
- _proto.fullWindowOnEscKey = function fullWindowOnEscKey(event) {
- if (keycode.isEventKey(event, 'Esc')) {
- if (this.isFullscreen() === true) {
- if (!this.isFullWindow) {
- this.exitFullscreen();
- } else {
- this.exitFullWindow();
- }
- }
- }
- }
- /**
- * Exit full window
- *
- * @fires Player#exitFullWindow
- */
- ;
- _proto.exitFullWindow = function exitFullWindow() {
- this.isFullscreen(false);
- this.isFullWindow = false;
- off(document, 'keydown', this.boundFullWindowOnEscKey_); // Unhide scroll bars.
- document.documentElement.style.overflow = this.docOrigOverflow; // Remove fullscreen styles
- removeClass(document.body, 'vjs-full-window'); // Resize the box, controller, and poster to original sizes
- // this.positionAll();
- /**
- * @event Player#exitFullWindow
- * @type {EventTarget~Event}
- */
- this.trigger('exitFullWindow');
- }
- /**
- * Disable Picture-in-Picture mode.
- *
- * @param {boolean} value
- * - true will disable Picture-in-Picture mode
- * - false will enable Picture-in-Picture mode
- */
- ;
- _proto.disablePictureInPicture = function disablePictureInPicture(value) {
- if (value === undefined) {
- return this.techGet_('disablePictureInPicture');
- }
- this.techCall_('setDisablePictureInPicture', value);
- this.options_.disablePictureInPicture = value;
- this.trigger('disablepictureinpicturechanged');
- }
- /**
- * Check if the player is in Picture-in-Picture mode or tell the player that it
- * is or is not in Picture-in-Picture mode.
- *
- * @param {boolean} [isPiP]
- * Set the players current Picture-in-Picture state
- *
- * @return {boolean}
- * - true if Picture-in-Picture is on and getting
- * - false if Picture-in-Picture is off and getting
- */
- ;
- _proto.isInPictureInPicture = function isInPictureInPicture(isPiP) {
- if (isPiP !== undefined) {
- this.isInPictureInPicture_ = !!isPiP;
- this.togglePictureInPictureClass_();
- return;
- }
- return !!this.isInPictureInPicture_;
- }
- /**
- * Create a floating video window always on top of other windows so that users may
- * continue consuming media while they interact with other content sites, or
- * applications on their device.
- *
- * @see [Spec]{@link https://wicg.github.io/picture-in-picture}
- *
- * @fires Player#enterpictureinpicture
- *
- * @return {Promise}
- * A promise with a Picture-in-Picture window.
- */
- ;
- _proto.requestPictureInPicture = function requestPictureInPicture() {
- if ('pictureInPictureEnabled' in document && this.disablePictureInPicture() === false) {
- /**
- * This event fires when the player enters picture in picture mode
- *
- * @event Player#enterpictureinpicture
- * @type {EventTarget~Event}
- */
- return this.techGet_('requestPictureInPicture');
- }
- }
- /**
- * Exit Picture-in-Picture mode.
- *
- * @see [Spec]{@link https://wicg.github.io/picture-in-picture}
- *
- * @fires Player#leavepictureinpicture
- *
- * @return {Promise}
- * A promise.
- */
- ;
- _proto.exitPictureInPicture = function exitPictureInPicture() {
- if ('pictureInPictureEnabled' in document) {
- /**
- * This event fires when the player leaves picture in picture mode
- *
- * @event Player#leavepictureinpicture
- * @type {EventTarget~Event}
- */
- return document.exitPictureInPicture();
- }
- }
- /**
- * Called when this Player has focus and a key gets pressed down, or when
- * any Component of this player receives a key press that it doesn't handle.
- * This allows player-wide hotkeys (either as defined below, or optionally
- * by an external function).
- *
- * @param {EventTarget~Event} event
- * The `keydown` event that caused this function to be called.
- *
- * @listens keydown
- */
- ;
- _proto.handleKeyDown = function handleKeyDown(event) {
- var userActions = this.options_.userActions; // Bail out if hotkeys are not configured.
- if (!userActions || !userActions.hotkeys) {
- return;
- } // Function that determines whether or not to exclude an element from
- // hotkeys handling.
- var excludeElement = function excludeElement(el) {
- var tagName = el.tagName.toLowerCase(); // The first and easiest test is for `contenteditable` elements.
- if (el.isContentEditable) {
- return true;
- } // Inputs matching these types will still trigger hotkey handling as
- // they are not text inputs.
- var allowedInputTypes = ['button', 'checkbox', 'hidden', 'radio', 'reset', 'submit'];
- if (tagName === 'input') {
- return allowedInputTypes.indexOf(el.type) === -1;
- } // The final test is by tag name. These tags will be excluded entirely.
- var excludedTags = ['textarea'];
- return excludedTags.indexOf(tagName) !== -1;
- }; // Bail out if the user is focused on an interactive form element.
- if (excludeElement(this.el_.ownerDocument.activeElement)) {
- return;
- }
- if (typeof userActions.hotkeys === 'function') {
- userActions.hotkeys.call(this, event);
- } else {
- this.handleHotkeys(event);
- }
- }
- /**
- * Called when this Player receives a hotkey keydown event.
- * Supported player-wide hotkeys are:
- *
- * f - toggle fullscreen
- * m - toggle mute
- * k or Space - toggle play/pause
- *
- * @param {EventTarget~Event} event
- * The `keydown` event that caused this function to be called.
- */
- ;
- _proto.handleHotkeys = function handleHotkeys(event) {
- var hotkeys = this.options_.userActions ? this.options_.userActions.hotkeys : {}; // set fullscreenKey, muteKey, playPauseKey from `hotkeys`, use defaults if not set
- var _hotkeys$fullscreenKe = hotkeys.fullscreenKey,
- fullscreenKey = _hotkeys$fullscreenKe === void 0 ? function (keydownEvent) {
- return keycode.isEventKey(keydownEvent, 'f');
- } : _hotkeys$fullscreenKe,
- _hotkeys$muteKey = hotkeys.muteKey,
- muteKey = _hotkeys$muteKey === void 0 ? function (keydownEvent) {
- return keycode.isEventKey(keydownEvent, 'm');
- } : _hotkeys$muteKey,
- _hotkeys$playPauseKey = hotkeys.playPauseKey,
- playPauseKey = _hotkeys$playPauseKey === void 0 ? function (keydownEvent) {
- return keycode.isEventKey(keydownEvent, 'k') || keycode.isEventKey(keydownEvent, 'Space');
- } : _hotkeys$playPauseKey;
- if (fullscreenKey.call(this, event)) {
- event.preventDefault();
- event.stopPropagation();
- var FSToggle = Component$1.getComponent('FullscreenToggle');
- if (document[this.fsApi_.fullscreenEnabled] !== false) {
- FSToggle.prototype.handleClick.call(this, event);
- }
- } else if (muteKey.call(this, event)) {
- event.preventDefault();
- event.stopPropagation();
- var MuteToggle = Component$1.getComponent('MuteToggle');
- MuteToggle.prototype.handleClick.call(this, event);
- } else if (playPauseKey.call(this, event)) {
- event.preventDefault();
- event.stopPropagation();
- var PlayToggle = Component$1.getComponent('PlayToggle');
- PlayToggle.prototype.handleClick.call(this, event);
- }
- }
- /**
- * Check whether the player can play a given mimetype
- *
- * @see https://www.w3.org/TR/2011/WD-html5-20110113/video.html#dom-navigator-canplaytype
- *
- * @param {string} type
- * The mimetype to check
- *
- * @return {string}
- * 'probably', 'maybe', or '' (empty string)
- */
- ;
- _proto.canPlayType = function canPlayType(type) {
- var can; // Loop through each playback technology in the options order
- for (var i = 0, j = this.options_.techOrder; i < j.length; i++) {
- var techName = j[i];
- var tech = Tech.getTech(techName); // Support old behavior of techs being registered as components.
- // Remove once that deprecated behavior is removed.
- if (!tech) {
- tech = Component$1.getComponent(techName);
- } // Check if the current tech is defined before continuing
- if (!tech) {
- log$1.error("The \"" + techName + "\" tech is undefined. Skipped browser support check for that tech.");
- continue;
- } // Check if the browser supports this technology
- if (tech.isSupported()) {
- can = tech.canPlayType(type);
- if (can) {
- return can;
- }
- }
- }
- return '';
- }
- /**
- * Select source based on tech-order or source-order
- * Uses source-order selection if `options.sourceOrder` is truthy. Otherwise,
- * defaults to tech-order selection
- *
- * @param {Array} sources
- * The sources for a media asset
- *
- * @return {Object|boolean}
- * Object of source and tech order or false
- */
- ;
- _proto.selectSource = function selectSource(sources) {
- var _this14 = this;
- // Get only the techs specified in `techOrder` that exist and are supported by the
- // current platform
- var techs = this.options_.techOrder.map(function (techName) {
- return [techName, Tech.getTech(techName)];
- }).filter(function (_ref) {
- var techName = _ref[0],
- tech = _ref[1];
- // Check if the current tech is defined before continuing
- if (tech) {
- // Check if the browser supports this technology
- return tech.isSupported();
- }
- log$1.error("The \"" + techName + "\" tech is undefined. Skipped browser support check for that tech.");
- return false;
- }); // Iterate over each `innerArray` element once per `outerArray` element and execute
- // `tester` with both. If `tester` returns a non-falsy value, exit early and return
- // that value.
- var findFirstPassingTechSourcePair = function findFirstPassingTechSourcePair(outerArray, innerArray, tester) {
- var found;
- outerArray.some(function (outerChoice) {
- return innerArray.some(function (innerChoice) {
- found = tester(outerChoice, innerChoice);
- if (found) {
- return true;
- }
- });
- });
- return found;
- };
- var foundSourceAndTech;
- var flip = function flip(fn) {
- return function (a, b) {
- return fn(b, a);
- };
- };
- var finder = function finder(_ref2, source) {
- var techName = _ref2[0],
- tech = _ref2[1];
- if (tech.canPlaySource(source, _this14.options_[techName.toLowerCase()])) {
- return {
- source: source,
- tech: techName
- };
- }
- }; // Depending on the truthiness of `options.sourceOrder`, we swap the order of techs and sources
- // to select from them based on their priority.
- if (this.options_.sourceOrder) {
- // Source-first ordering
- foundSourceAndTech = findFirstPassingTechSourcePair(sources, techs, flip(finder));
- } else {
- // Tech-first ordering
- foundSourceAndTech = findFirstPassingTechSourcePair(techs, sources, finder);
- }
- return foundSourceAndTech || false;
- }
- /**
- * Executes source setting and getting logic
- *
- * @param {Tech~SourceObject|Tech~SourceObject[]|string} [source]
- * A SourceObject, an array of SourceObjects, or a string referencing
- * a URL to a media source. It is _highly recommended_ that an object
- * or array of objects is used here, so that source selection
- * algorithms can take the `type` into account.
- *
- * If not provided, this method acts as a getter.
- * @param {boolean} isRetry
- * Indicates whether this is being called internally as a result of a retry
- *
- * @return {string|undefined}
- * If the `source` argument is missing, returns the current source
- * URL. Otherwise, returns nothing/undefined.
- */
- ;
- _proto.handleSrc_ = function handleSrc_(source, isRetry) {
- var _this15 = this;
- // getter usage
- if (typeof source === 'undefined') {
- return this.cache_.src || '';
- } // Reset retry behavior for new source
- if (this.resetRetryOnError_) {
- this.resetRetryOnError_();
- } // filter out invalid sources and turn our source into
- // an array of source objects
- var sources = filterSource(source); // if a source was passed in then it is invalid because
- // it was filtered to a zero length Array. So we have to
- // show an error
- if (!sources.length) {
- this.setTimeout(function () {
- this.error({
- code: 4,
- message: this.options_.notSupportedMessage
- });
- }, 0);
- return;
- } // initial sources
- this.changingSrc_ = true; // Only update the cached source list if we are not retrying a new source after error,
- // since in that case we want to include the failed source(s) in the cache
- if (!isRetry) {
- this.cache_.sources = sources;
- }
- this.updateSourceCaches_(sources[0]); // middlewareSource is the source after it has been changed by middleware
- setSource(this, sources[0], function (middlewareSource, mws) {
- _this15.middleware_ = mws; // since sourceSet is async we have to update the cache again after we select a source since
- // the source that is selected could be out of order from the cache update above this callback.
- if (!isRetry) {
- _this15.cache_.sources = sources;
- }
- _this15.updateSourceCaches_(middlewareSource);
- var err = _this15.src_(middlewareSource);
- if (err) {
- if (sources.length > 1) {
- return _this15.handleSrc_(sources.slice(1));
- }
- _this15.changingSrc_ = false; // We need to wrap this in a timeout to give folks a chance to add error event handlers
- _this15.setTimeout(function () {
- this.error({
- code: 4,
- message: this.options_.notSupportedMessage
- });
- }, 0); // we could not find an appropriate tech, but let's still notify the delegate that this is it
- // this needs a better comment about why this is needed
- _this15.triggerReady();
- return;
- }
- setTech(mws, _this15.tech_);
- }); // Try another available source if this one fails before playback.
- if (this.options_.retryOnError && sources.length > 1) {
- var retry = function retry() {
- // Remove the error modal
- _this15.error(null);
- _this15.handleSrc_(sources.slice(1), true);
- };
- var stopListeningForErrors = function stopListeningForErrors() {
- _this15.off('error', retry);
- };
- this.one('error', retry);
- this.one('playing', stopListeningForErrors);
- this.resetRetryOnError_ = function () {
- _this15.off('error', retry);
- _this15.off('playing', stopListeningForErrors);
- };
- }
- }
- /**
- * Get or set the video source.
- *
- * @param {Tech~SourceObject|Tech~SourceObject[]|string} [source]
- * A SourceObject, an array of SourceObjects, or a string referencing
- * a URL to a media source. It is _highly recommended_ that an object
- * or array of objects is used here, so that source selection
- * algorithms can take the `type` into account.
- *
- * If not provided, this method acts as a getter.
- *
- * @return {string|undefined}
- * If the `source` argument is missing, returns the current source
- * URL. Otherwise, returns nothing/undefined.
- */
- ;
- _proto.src = function src(source) {
- return this.handleSrc_(source, false);
- }
- /**
- * Set the source object on the tech, returns a boolean that indicates whether
- * there is a tech that can play the source or not
- *
- * @param {Tech~SourceObject} source
- * The source object to set on the Tech
- *
- * @return {boolean}
- * - True if there is no Tech to playback this source
- * - False otherwise
- *
- * @private
- */
- ;
- _proto.src_ = function src_(source) {
- var _this16 = this;
- var sourceTech = this.selectSource([source]);
- if (!sourceTech) {
- return true;
- }
- if (!titleCaseEquals(sourceTech.tech, this.techName_)) {
- this.changingSrc_ = true; // load this technology with the chosen source
- this.loadTech_(sourceTech.tech, sourceTech.source);
- this.tech_.ready(function () {
- _this16.changingSrc_ = false;
- });
- return false;
- } // wait until the tech is ready to set the source
- // and set it synchronously if possible (#2326)
- this.ready(function () {
- // The setSource tech method was added with source handlers
- // so older techs won't support it
- // We need to check the direct prototype for the case where subclasses
- // of the tech do not support source handlers
- if (this.tech_.constructor.prototype.hasOwnProperty('setSource')) {
- this.techCall_('setSource', source);
- } else {
- this.techCall_('src', source.src);
- }
- this.changingSrc_ = false;
- }, true);
- return false;
- }
- /**
- * Begin loading the src data.
- */
- ;
- _proto.load = function load() {
- this.techCall_('load');
- }
- /**
- * Reset the player. Loads the first tech in the techOrder,
- * removes all the text tracks in the existing `tech`,
- * and calls `reset` on the `tech`.
- */
- ;
- _proto.reset = function reset() {
- var _this17 = this;
- var PromiseClass = this.options_.Promise || window$1.Promise;
- if (this.paused() || !PromiseClass) {
- this.doReset_();
- } else {
- var playPromise = this.play();
- silencePromise(playPromise.then(function () {
- return _this17.doReset_();
- }));
- }
- };
- _proto.doReset_ = function doReset_() {
- if (this.tech_) {
- this.tech_.clearTracks('text');
- }
- this.resetCache_();
- this.poster('');
- this.loadTech_(this.options_.techOrder[0], null);
- this.techCall_('reset');
- this.resetControlBarUI_();
- if (isEvented(this)) {
- this.trigger('playerreset');
- }
- }
- /**
- * Reset Control Bar's UI by calling sub-methods that reset
- * all of Control Bar's components
- */
- ;
- _proto.resetControlBarUI_ = function resetControlBarUI_() {
- this.resetProgressBar_();
- this.resetPlaybackRate_();
- this.resetVolumeBar_();
- }
- /**
- * Reset tech's progress so progress bar is reset in the UI
- */
- ;
- _proto.resetProgressBar_ = function resetProgressBar_() {
- this.currentTime(0);
- var _ref3 = this.controlBar || {},
- durationDisplay = _ref3.durationDisplay,
- remainingTimeDisplay = _ref3.remainingTimeDisplay;
- if (durationDisplay) {
- durationDisplay.updateContent();
- }
- if (remainingTimeDisplay) {
- remainingTimeDisplay.updateContent();
- }
- }
- /**
- * Reset Playback ratio
- */
- ;
- _proto.resetPlaybackRate_ = function resetPlaybackRate_() {
- this.playbackRate(this.defaultPlaybackRate());
- this.handleTechRateChange_();
- }
- /**
- * Reset Volume bar
- */
- ;
- _proto.resetVolumeBar_ = function resetVolumeBar_() {
- this.volume(1.0);
- this.trigger('volumechange');
- }
- /**
- * Returns all of the current source objects.
- *
- * @return {Tech~SourceObject[]}
- * The current source objects
- */
- ;
- _proto.currentSources = function currentSources() {
- var source = this.currentSource();
- var sources = []; // assume `{}` or `{ src }`
- if (Object.keys(source).length !== 0) {
- sources.push(source);
- }
- return this.cache_.sources || sources;
- }
- /**
- * Returns the current source object.
- *
- * @return {Tech~SourceObject}
- * The current source object
- */
- ;
- _proto.currentSource = function currentSource() {
- return this.cache_.source || {};
- }
- /**
- * Returns the fully qualified URL of the current source value e.g. http://mysite.com/video.mp4
- * Can be used in conjunction with `currentType` to assist in rebuilding the current source object.
- *
- * @return {string}
- * The current source
- */
- ;
- _proto.currentSrc = function currentSrc() {
- return this.currentSource() && this.currentSource().src || '';
- }
- /**
- * Get the current source type e.g. video/mp4
- * This can allow you rebuild the current source object so that you could load the same
- * source and tech later
- *
- * @return {string}
- * The source MIME type
- */
- ;
- _proto.currentType = function currentType() {
- return this.currentSource() && this.currentSource().type || '';
- }
- /**
- * Get or set the preload attribute
- *
- * @param {boolean} [value]
- * - true means that we should preload
- * - false means that we should not preload
- *
- * @return {string}
- * The preload attribute value when getting
- */
- ;
- _proto.preload = function preload(value) {
- if (value !== undefined) {
- this.techCall_('setPreload', value);
- this.options_.preload = value;
- return;
- }
- return this.techGet_('preload');
- }
- /**
- * Get or set the autoplay option. When this is a boolean it will
- * modify the attribute on the tech. When this is a string the attribute on
- * the tech will be removed and `Player` will handle autoplay on loadstarts.
- *
- * @param {boolean|string} [value]
- * - true: autoplay using the browser behavior
- * - false: do not autoplay
- * - 'play': call play() on every loadstart
- * - 'muted': call muted() then play() on every loadstart
- * - 'any': call play() on every loadstart. if that fails call muted() then play().
- * - *: values other than those listed here will be set `autoplay` to true
- *
- * @return {boolean|string}
- * The current value of autoplay when getting
- */
- ;
- _proto.autoplay = function autoplay(value) {
- // getter usage
- if (value === undefined) {
- return this.options_.autoplay || false;
- }
- var techAutoplay; // if the value is a valid string set it to that, or normalize `true` to 'play', if need be
- if (typeof value === 'string' && /(any|play|muted)/.test(value) || value === true && this.options_.normalizeAutoplay) {
- this.options_.autoplay = value;
- this.manualAutoplay_(typeof value === 'string' ? value : 'play');
- techAutoplay = false; // any falsy value sets autoplay to false in the browser,
- // lets do the same
- } else if (!value) {
- this.options_.autoplay = false; // any other value (ie truthy) sets autoplay to true
- } else {
- this.options_.autoplay = true;
- }
- techAutoplay = typeof techAutoplay === 'undefined' ? this.options_.autoplay : techAutoplay; // if we don't have a tech then we do not queue up
- // a setAutoplay call on tech ready. We do this because the
- // autoplay option will be passed in the constructor and we
- // do not need to set it twice
- if (this.tech_) {
- this.techCall_('setAutoplay', techAutoplay);
- }
- }
- /**
- * Set or unset the playsinline attribute.
- * Playsinline tells the browser that non-fullscreen playback is preferred.
- *
- * @param {boolean} [value]
- * - true means that we should try to play inline by default
- * - false means that we should use the browser's default playback mode,
- * which in most cases is inline. iOS Safari is a notable exception
- * and plays fullscreen by default.
- *
- * @return {string|Player}
- * - the current value of playsinline
- * - the player when setting
- *
- * @see [Spec]{@link https://html.spec.whatwg.org/#attr-video-playsinline}
- */
- ;
- _proto.playsinline = function playsinline(value) {
- if (value !== undefined) {
- this.techCall_('setPlaysinline', value);
- this.options_.playsinline = value;
- return this;
- }
- return this.techGet_('playsinline');
- }
- /**
- * Get or set the loop attribute on the video element.
- *
- * @param {boolean} [value]
- * - true means that we should loop the video
- * - false means that we should not loop the video
- *
- * @return {boolean}
- * The current value of loop when getting
- */
- ;
- _proto.loop = function loop(value) {
- if (value !== undefined) {
- this.techCall_('setLoop', value);
- this.options_.loop = value;
- return;
- }
- return this.techGet_('loop');
- }
- /**
- * Get or set the poster image source url
- *
- * @fires Player#posterchange
- *
- * @param {string} [src]
- * Poster image source URL
- *
- * @return {string}
- * The current value of poster when getting
- */
- ;
- _proto.poster = function poster(src) {
- if (src === undefined) {
- return this.poster_;
- } // The correct way to remove a poster is to set as an empty string
- // other falsey values will throw errors
- if (!src) {
- src = '';
- }
- if (src === this.poster_) {
- return;
- } // update the internal poster variable
- this.poster_ = src; // update the tech's poster
- this.techCall_('setPoster', src);
- this.isPosterFromTech_ = false; // alert components that the poster has been set
- /**
- * This event fires when the poster image is changed on the player.
- *
- * @event Player#posterchange
- * @type {EventTarget~Event}
- */
- this.trigger('posterchange');
- }
- /**
- * Some techs (e.g. YouTube) can provide a poster source in an
- * asynchronous way. We want the poster component to use this
- * poster source so that it covers up the tech's controls.
- * (YouTube's play button). However we only want to use this
- * source if the player user hasn't set a poster through
- * the normal APIs.
- *
- * @fires Player#posterchange
- * @listens Tech#posterchange
- * @private
- */
- ;
- _proto.handleTechPosterChange_ = function handleTechPosterChange_() {
- if ((!this.poster_ || this.options_.techCanOverridePoster) && this.tech_ && this.tech_.poster) {
- var newPoster = this.tech_.poster() || '';
- if (newPoster !== this.poster_) {
- this.poster_ = newPoster;
- this.isPosterFromTech_ = true; // Let components know the poster has changed
- this.trigger('posterchange');
- }
- }
- }
- /**
- * Get or set whether or not the controls are showing.
- *
- * @fires Player#controlsenabled
- *
- * @param {boolean} [bool]
- * - true to turn controls on
- * - false to turn controls off
- *
- * @return {boolean}
- * The current value of controls when getting
- */
- ;
- _proto.controls = function controls(bool) {
- if (bool === undefined) {
- return !!this.controls_;
- }
- bool = !!bool; // Don't trigger a change event unless it actually changed
- if (this.controls_ === bool) {
- return;
- }
- this.controls_ = bool;
- if (this.usingNativeControls()) {
- this.techCall_('setControls', bool);
- }
- if (this.controls_) {
- this.removeClass('vjs-controls-disabled');
- this.addClass('vjs-controls-enabled');
- /**
- * @event Player#controlsenabled
- * @type {EventTarget~Event}
- */
- this.trigger('controlsenabled');
- if (!this.usingNativeControls()) {
- this.addTechControlsListeners_();
- }
- } else {
- this.removeClass('vjs-controls-enabled');
- this.addClass('vjs-controls-disabled');
- /**
- * @event Player#controlsdisabled
- * @type {EventTarget~Event}
- */
- this.trigger('controlsdisabled');
- if (!this.usingNativeControls()) {
- this.removeTechControlsListeners_();
- }
- }
- }
- /**
- * Toggle native controls on/off. Native controls are the controls built into
- * devices (e.g. default iPhone controls) or other techs
- * (e.g. Vimeo Controls)
- * **This should only be set by the current tech, because only the tech knows
- * if it can support native controls**
- *
- * @fires Player#usingnativecontrols
- * @fires Player#usingcustomcontrols
- *
- * @param {boolean} [bool]
- * - true to turn native controls on
- * - false to turn native controls off
- *
- * @return {boolean}
- * The current value of native controls when getting
- */
- ;
- _proto.usingNativeControls = function usingNativeControls(bool) {
- if (bool === undefined) {
- return !!this.usingNativeControls_;
- }
- bool = !!bool; // Don't trigger a change event unless it actually changed
- if (this.usingNativeControls_ === bool) {
- return;
- }
- this.usingNativeControls_ = bool;
- if (this.usingNativeControls_) {
- this.addClass('vjs-using-native-controls');
- /**
- * player is using the native device controls
- *
- * @event Player#usingnativecontrols
- * @type {EventTarget~Event}
- */
- this.trigger('usingnativecontrols');
- } else {
- this.removeClass('vjs-using-native-controls');
- /**
- * player is using the custom HTML controls
- *
- * @event Player#usingcustomcontrols
- * @type {EventTarget~Event}
- */
- this.trigger('usingcustomcontrols');
- }
- }
- /**
- * Set or get the current MediaError
- *
- * @fires Player#error
- *
- * @param {MediaError|string|number} [err]
- * A MediaError or a string/number to be turned
- * into a MediaError
- *
- * @return {MediaError|null}
- * The current MediaError when getting (or null)
- */
- ;
- _proto.error = function error(err) {
- var _this18 = this;
- if (err === undefined) {
- return this.error_ || null;
- } // allow hooks to modify error object
- hooks('beforeerror').forEach(function (hookFunction) {
- var newErr = hookFunction(_this18, err);
- if (!(isObject(newErr) && !Array.isArray(newErr) || typeof newErr === 'string' || typeof newErr === 'number' || newErr === null)) {
- _this18.log.error('please return a value that MediaError expects in beforeerror hooks');
- return;
- }
- err = newErr;
- }); // Suppress the first error message for no compatible source until
- // user interaction
- if (this.options_.suppressNotSupportedError && err && err.code === 4) {
- var triggerSuppressedError = function triggerSuppressedError() {
- this.error(err);
- };
- this.options_.suppressNotSupportedError = false;
- this.any(['click', 'touchstart'], triggerSuppressedError);
- this.one('loadstart', function () {
- this.off(['click', 'touchstart'], triggerSuppressedError);
- });
- return;
- } // restoring to default
- if (err === null) {
- this.error_ = err;
- this.removeClass('vjs-error');
- if (this.errorDisplay) {
- this.errorDisplay.close();
- }
- return;
- }
- this.error_ = new MediaError(err); // add the vjs-error classname to the player
- this.addClass('vjs-error'); // log the name of the error type and any message
- // IE11 logs "[object object]" and required you to expand message to see error object
- log$1.error("(CODE:" + this.error_.code + " " + MediaError.errorTypes[this.error_.code] + ")", this.error_.message, this.error_);
- /**
- * @event Player#error
- * @type {EventTarget~Event}
- */
- this.trigger('error'); // notify hooks of the per player error
- hooks('error').forEach(function (hookFunction) {
- return hookFunction(_this18, _this18.error_);
- });
- return;
- }
- /**
- * Report user activity
- *
- * @param {Object} event
- * Event object
- */
- ;
- _proto.reportUserActivity = function reportUserActivity(event) {
- this.userActivity_ = true;
- }
- /**
- * Get/set if user is active
- *
- * @fires Player#useractive
- * @fires Player#userinactive
- *
- * @param {boolean} [bool]
- * - true if the user is active
- * - false if the user is inactive
- *
- * @return {boolean}
- * The current value of userActive when getting
- */
- ;
- _proto.userActive = function userActive(bool) {
- if (bool === undefined) {
- return this.userActive_;
- }
- bool = !!bool;
- if (bool === this.userActive_) {
- return;
- }
- this.userActive_ = bool;
- if (this.userActive_) {
- this.userActivity_ = true;
- this.removeClass('vjs-user-inactive');
- this.addClass('vjs-user-active');
- /**
- * @event Player#useractive
- * @type {EventTarget~Event}
- */
- this.trigger('useractive');
- return;
- } // Chrome/Safari/IE have bugs where when you change the cursor it can
- // trigger a mousemove event. This causes an issue when you're hiding
- // the cursor when the user is inactive, and a mousemove signals user
- // activity. Making it impossible to go into inactive mode. Specifically
- // this happens in fullscreen when we really need to hide the cursor.
- //
- // When this gets resolved in ALL browsers it can be removed
- // https://code.google.com/p/chromium/issues/detail?id=103041
- if (this.tech_) {
- this.tech_.one('mousemove', function (e) {
- e.stopPropagation();
- e.preventDefault();
- });
- }
- this.userActivity_ = false;
- this.removeClass('vjs-user-active');
- this.addClass('vjs-user-inactive');
- /**
- * @event Player#userinactive
- * @type {EventTarget~Event}
- */
- this.trigger('userinactive');
- }
- /**
- * Listen for user activity based on timeout value
- *
- * @private
- */
- ;
- _proto.listenForUserActivity_ = function listenForUserActivity_() {
- var mouseInProgress;
- var lastMoveX;
- var lastMoveY;
- var handleActivity = bind(this, this.reportUserActivity);
- var handleMouseMove = function handleMouseMove(e) {
- // #1068 - Prevent mousemove spamming
- // Chrome Bug: https://code.google.com/p/chromium/issues/detail?id=366970
- if (e.screenX !== lastMoveX || e.screenY !== lastMoveY) {
- lastMoveX = e.screenX;
- lastMoveY = e.screenY;
- handleActivity();
- }
- };
- var handleMouseDown = function handleMouseDown() {
- handleActivity(); // For as long as the they are touching the device or have their mouse down,
- // we consider them active even if they're not moving their finger or mouse.
- // So we want to continue to update that they are active
- this.clearInterval(mouseInProgress); // Setting userActivity=true now and setting the interval to the same time
- // as the activityCheck interval (250) should ensure we never miss the
- // next activityCheck
- mouseInProgress = this.setInterval(handleActivity, 250);
- };
- var handleMouseUpAndMouseLeave = function handleMouseUpAndMouseLeave(event) {
- handleActivity(); // Stop the interval that maintains activity if the mouse/touch is down
- this.clearInterval(mouseInProgress);
- }; // Any mouse movement will be considered user activity
- this.on('mousedown', handleMouseDown);
- this.on('mousemove', handleMouseMove);
- this.on('mouseup', handleMouseUpAndMouseLeave);
- this.on('mouseleave', handleMouseUpAndMouseLeave);
- var controlBar = this.getChild('controlBar'); // Fixes bug on Android & iOS where when tapping progressBar (when control bar is displayed)
- // controlBar would no longer be hidden by default timeout.
- if (controlBar && !IS_IOS && !IS_ANDROID) {
- controlBar.on('mouseenter', function (event) {
- if (this.player().options_.inactivityTimeout !== 0) {
- this.player().cache_.inactivityTimeout = this.player().options_.inactivityTimeout;
- }
- this.player().options_.inactivityTimeout = 0;
- });
- controlBar.on('mouseleave', function (event) {
- this.player().options_.inactivityTimeout = this.player().cache_.inactivityTimeout;
- });
- } // Listen for keyboard navigation
- // Shouldn't need to use inProgress interval because of key repeat
- this.on('keydown', handleActivity);
- this.on('keyup', handleActivity); // Run an interval every 250 milliseconds instead of stuffing everything into
- // the mousemove/touchmove function itself, to prevent performance degradation.
- // `this.reportUserActivity` simply sets this.userActivity_ to true, which
- // then gets picked up by this loop
- // http://ejohn.org/blog/learning-from-twitter/
- var inactivityTimeout;
- this.setInterval(function () {
- // Check to see if mouse/touch activity has happened
- if (!this.userActivity_) {
- return;
- } // Reset the activity tracker
- this.userActivity_ = false; // If the user state was inactive, set the state to active
- this.userActive(true); // Clear any existing inactivity timeout to start the timer over
- this.clearTimeout(inactivityTimeout);
- var timeout = this.options_.inactivityTimeout;
- if (timeout <= 0) {
- return;
- } // In <timeout> milliseconds, if no more activity has occurred the
- // user will be considered inactive
- inactivityTimeout = this.setTimeout(function () {
- // Protect against the case where the inactivityTimeout can trigger just
- // before the next user activity is picked up by the activity check loop
- // causing a flicker
- if (!this.userActivity_) {
- this.userActive(false);
- }
- }, timeout);
- }, 250);
- }
- /**
- * Gets or sets the current playback rate. A playback rate of
- * 1.0 represents normal speed and 0.5 would indicate half-speed
- * playback, for instance.
- *
- * @see https://html.spec.whatwg.org/multipage/embedded-content.html#dom-media-playbackrate
- *
- * @param {number} [rate]
- * New playback rate to set.
- *
- * @return {number}
- * The current playback rate when getting or 1.0
- */
- ;
- _proto.playbackRate = function playbackRate(rate) {
- if (rate !== undefined) {
- // NOTE: this.cache_.lastPlaybackRate is set from the tech handler
- // that is registered above
- this.techCall_('setPlaybackRate', rate);
- return;
- }
- if (this.tech_ && this.tech_.featuresPlaybackRate) {
- return this.cache_.lastPlaybackRate || this.techGet_('playbackRate');
- }
- return 1.0;
- }
- /**
- * Gets or sets the current default playback rate. A default playback rate of
- * 1.0 represents normal speed and 0.5 would indicate half-speed playback, for instance.
- * defaultPlaybackRate will only represent what the initial playbackRate of a video was, not
- * not the current playbackRate.
- *
- * @see https://html.spec.whatwg.org/multipage/embedded-content.html#dom-media-defaultplaybackrate
- *
- * @param {number} [rate]
- * New default playback rate to set.
- *
- * @return {number|Player}
- * - The default playback rate when getting or 1.0
- * - the player when setting
- */
- ;
- _proto.defaultPlaybackRate = function defaultPlaybackRate(rate) {
- if (rate !== undefined) {
- return this.techCall_('setDefaultPlaybackRate', rate);
- }
- if (this.tech_ && this.tech_.featuresPlaybackRate) {
- return this.techGet_('defaultPlaybackRate');
- }
- return 1.0;
- }
- /**
- * Gets or sets the audio flag
- *
- * @param {boolean} bool
- * - true signals that this is an audio player
- * - false signals that this is not an audio player
- *
- * @return {boolean}
- * The current value of isAudio when getting
- */
- ;
- _proto.isAudio = function isAudio(bool) {
- if (bool !== undefined) {
- this.isAudio_ = !!bool;
- return;
- }
- return !!this.isAudio_;
- };
- _proto.enableAudioOnlyUI_ = function enableAudioOnlyUI_() {
- var _this19 = this;
- // Update styling immediately to show the control bar so we can get its height
- this.addClass('vjs-audio-only-mode');
- var playerChildren = this.children();
- var controlBar = this.getChild('ControlBar');
- var controlBarHeight = controlBar && controlBar.currentHeight(); // Hide all player components except the control bar. Control bar components
- // needed only for video are hidden with CSS
- playerChildren.forEach(function (child) {
- if (child === controlBar) {
- return;
- }
- if (child.el_ && !child.hasClass('vjs-hidden')) {
- child.hide();
- _this19.audioOnlyCache_.hiddenChildren.push(child);
- }
- });
- this.audioOnlyCache_.playerHeight = this.currentHeight(); // Set the player height the same as the control bar
- this.height(controlBarHeight);
- this.trigger('audioonlymodechange');
- };
- _proto.disableAudioOnlyUI_ = function disableAudioOnlyUI_() {
- this.removeClass('vjs-audio-only-mode'); // Show player components that were previously hidden
- this.audioOnlyCache_.hiddenChildren.forEach(function (child) {
- return child.show();
- }); // Reset player height
- this.height(this.audioOnlyCache_.playerHeight);
- this.trigger('audioonlymodechange');
- }
- /**
- * Get the current audioOnlyMode state or set audioOnlyMode to true or false.
- *
- * Setting this to `true` will hide all player components except the control bar,
- * as well as control bar components needed only for video.
- *
- * @param {boolean} [value]
- * The value to set audioOnlyMode to.
- *
- * @return {Promise|boolean}
- * A Promise is returned when setting the state, and a boolean when getting
- * the present state
- */
- ;
- _proto.audioOnlyMode = function audioOnlyMode(value) {
- var _this20 = this;
- if (typeof value !== 'boolean' || value === this.audioOnlyMode_) {
- return this.audioOnlyMode_;
- }
- this.audioOnlyMode_ = value;
- var PromiseClass = this.options_.Promise || window$1.Promise;
- if (PromiseClass) {
- // Enable Audio Only Mode
- if (value) {
- var exitPromises = []; // Fullscreen and PiP are not supported in audioOnlyMode, so exit if we need to.
- if (this.isInPictureInPicture()) {
- exitPromises.push(this.exitPictureInPicture());
- }
- if (this.isFullscreen()) {
- exitPromises.push(this.exitFullscreen());
- }
- if (this.audioPosterMode()) {
- exitPromises.push(this.audioPosterMode(false));
- }
- return PromiseClass.all(exitPromises).then(function () {
- return _this20.enableAudioOnlyUI_();
- });
- } // Disable Audio Only Mode
- return PromiseClass.resolve().then(function () {
- return _this20.disableAudioOnlyUI_();
- });
- }
- if (value) {
- if (this.isInPictureInPicture()) {
- this.exitPictureInPicture();
- }
- if (this.isFullscreen()) {
- this.exitFullscreen();
- }
- this.enableAudioOnlyUI_();
- } else {
- this.disableAudioOnlyUI_();
- }
- };
- _proto.enablePosterModeUI_ = function enablePosterModeUI_() {
- // Hide the video element and show the poster image to enable posterModeUI
- var tech = this.tech_ && this.tech_;
- tech.hide();
- this.addClass('vjs-audio-poster-mode');
- this.trigger('audiopostermodechange');
- };
- _proto.disablePosterModeUI_ = function disablePosterModeUI_() {
- // Show the video element and hide the poster image to disable posterModeUI
- var tech = this.tech_ && this.tech_;
- tech.show();
- this.removeClass('vjs-audio-poster-mode');
- this.trigger('audiopostermodechange');
- }
- /**
- * Get the current audioPosterMode state or set audioPosterMode to true or false
- *
- * @param {boolean} [value]
- * The value to set audioPosterMode to.
- *
- * @return {Promise|boolean}
- * A Promise is returned when setting the state, and a boolean when getting
- * the present state
- */
- ;
- _proto.audioPosterMode = function audioPosterMode(value) {
- var _this21 = this;
- if (typeof value !== 'boolean' || value === this.audioPosterMode_) {
- return this.audioPosterMode_;
- }
- this.audioPosterMode_ = value;
- var PromiseClass = this.options_.Promise || window$1.Promise;
- if (PromiseClass) {
- if (value) {
- if (this.audioOnlyMode()) {
- var audioOnlyModePromise = this.audioOnlyMode(false);
- return audioOnlyModePromise.then(function () {
- // enable audio poster mode after audio only mode is disabled
- _this21.enablePosterModeUI_();
- });
- }
- return PromiseClass.resolve().then(function () {
- // enable audio poster mode
- _this21.enablePosterModeUI_();
- });
- }
- return PromiseClass.resolve().then(function () {
- // disable audio poster mode
- _this21.disablePosterModeUI_();
- });
- }
- if (value) {
- if (this.audioOnlyMode()) {
- this.audioOnlyMode(false);
- }
- this.enablePosterModeUI_();
- return;
- }
- this.disablePosterModeUI_();
- }
- /**
- * A helper method for adding a {@link TextTrack} to our
- * {@link TextTrackList}.
- *
- * In addition to the W3C settings we allow adding additional info through options.
- *
- * @see http://www.w3.org/html/wg/drafts/html/master/embedded-content-0.html#dom-media-addtexttrack
- *
- * @param {string} [kind]
- * the kind of TextTrack you are adding
- *
- * @param {string} [label]
- * the label to give the TextTrack label
- *
- * @param {string} [language]
- * the language to set on the TextTrack
- *
- * @return {TextTrack|undefined}
- * the TextTrack that was added or undefined
- * if there is no tech
- */
- ;
- _proto.addTextTrack = function addTextTrack(kind, label, language) {
- if (this.tech_) {
- return this.tech_.addTextTrack(kind, label, language);
- }
- }
- /**
- * Create a remote {@link TextTrack} and an {@link HTMLTrackElement}.
- * When manualCleanup is set to false, the track will be automatically removed
- * on source changes.
- *
- * @param {Object} options
- * Options to pass to {@link HTMLTrackElement} during creation. See
- * {@link HTMLTrackElement} for object properties that you should use.
- *
- * @param {boolean} [manualCleanup=true] if set to false, the TextTrack will be
- * removed on a source change
- *
- * @return {HtmlTrackElement}
- * the HTMLTrackElement that was created and added
- * to the HtmlTrackElementList and the remote
- * TextTrackList
- *
- * @deprecated The default value of the "manualCleanup" parameter will default
- * to "false" in upcoming versions of Video.js
- */
- ;
- _proto.addRemoteTextTrack = function addRemoteTextTrack(options, manualCleanup) {
- if (this.tech_) {
- return this.tech_.addRemoteTextTrack(options, manualCleanup);
- }
- }
- /**
- * Remove a remote {@link TextTrack} from the respective
- * {@link TextTrackList} and {@link HtmlTrackElementList}.
- *
- * @param {Object} track
- * Remote {@link TextTrack} to remove
- *
- * @return {undefined}
- * does not return anything
- */
- ;
- _proto.removeRemoteTextTrack = function removeRemoteTextTrack(obj) {
- if (obj === void 0) {
- obj = {};
- }
- var _obj = obj,
- track = _obj.track;
- if (!track) {
- track = obj;
- } // destructure the input into an object with a track argument, defaulting to arguments[0]
- // default the whole argument to an empty object if nothing was passed in
- if (this.tech_) {
- return this.tech_.removeRemoteTextTrack(track);
- }
- }
- /**
- * Gets available media playback quality metrics as specified by the W3C's Media
- * Playback Quality API.
- *
- * @see [Spec]{@link https://wicg.github.io/media-playback-quality}
- *
- * @return {Object|undefined}
- * An object with supported media playback quality metrics or undefined if there
- * is no tech or the tech does not support it.
- */
- ;
- _proto.getVideoPlaybackQuality = function getVideoPlaybackQuality() {
- return this.techGet_('getVideoPlaybackQuality');
- }
- /**
- * Get video width
- *
- * @return {number}
- * current video width
- */
- ;
- _proto.videoWidth = function videoWidth() {
- return this.tech_ && this.tech_.videoWidth && this.tech_.videoWidth() || 0;
- }
- /**
- * Get video height
- *
- * @return {number}
- * current video height
- */
- ;
- _proto.videoHeight = function videoHeight() {
- return this.tech_ && this.tech_.videoHeight && this.tech_.videoHeight() || 0;
- }
- /**
- * The player's language code.
- *
- * Changing the language will trigger
- * [languagechange]{@link Player#event:languagechange}
- * which Components can use to update control text.
- * ClickableComponent will update its control text by default on
- * [languagechange]{@link Player#event:languagechange}.
- *
- * @fires Player#languagechange
- *
- * @param {string} [code]
- * the language code to set the player to
- *
- * @return {string}
- * The current language code when getting
- */
- ;
- _proto.language = function language(code) {
- if (code === undefined) {
- return this.language_;
- }
- if (this.language_ !== String(code).toLowerCase()) {
- this.language_ = String(code).toLowerCase(); // during first init, it's possible some things won't be evented
- if (isEvented(this)) {
- /**
- * fires when the player language change
- *
- * @event Player#languagechange
- * @type {EventTarget~Event}
- */
- this.trigger('languagechange');
- }
- }
- }
- /**
- * Get the player's language dictionary
- * Merge every time, because a newly added plugin might call videojs.addLanguage() at any time
- * Languages specified directly in the player options have precedence
- *
- * @return {Array}
- * An array of of supported languages
- */
- ;
- _proto.languages = function languages() {
- return mergeOptions$3(Player.prototype.options_.languages, this.languages_);
- }
- /**
- * returns a JavaScript object reperesenting the current track
- * information. **DOES not return it as JSON**
- *
- * @return {Object}
- * Object representing the current of track info
- */
- ;
- _proto.toJSON = function toJSON() {
- var options = mergeOptions$3(this.options_);
- var tracks = options.tracks;
- options.tracks = [];
- for (var i = 0; i < tracks.length; i++) {
- var track = tracks[i]; // deep merge tracks and null out player so no circular references
- track = mergeOptions$3(track);
- track.player = undefined;
- options.tracks[i] = track;
- }
- return options;
- }
- /**
- * Creates a simple modal dialog (an instance of the {@link ModalDialog}
- * component) that immediately overlays the player with arbitrary
- * content and removes itself when closed.
- *
- * @param {string|Function|Element|Array|null} content
- * Same as {@link ModalDialog#content}'s param of the same name.
- * The most straight-forward usage is to provide a string or DOM
- * element.
- *
- * @param {Object} [options]
- * Extra options which will be passed on to the {@link ModalDialog}.
- *
- * @return {ModalDialog}
- * the {@link ModalDialog} that was created
- */
- ;
- _proto.createModal = function createModal(content, options) {
- var _this22 = this;
- options = options || {};
- options.content = content || '';
- var modal = new ModalDialog(this, options);
- this.addChild(modal);
- modal.on('dispose', function () {
- _this22.removeChild(modal);
- });
- modal.open();
- return modal;
- }
- /**
- * Change breakpoint classes when the player resizes.
- *
- * @private
- */
- ;
- _proto.updateCurrentBreakpoint_ = function updateCurrentBreakpoint_() {
- if (!this.responsive()) {
- return;
- }
- var currentBreakpoint = this.currentBreakpoint();
- var currentWidth = this.currentWidth();
- for (var i = 0; i < BREAKPOINT_ORDER.length; i++) {
- var candidateBreakpoint = BREAKPOINT_ORDER[i];
- var maxWidth = this.breakpoints_[candidateBreakpoint];
- if (currentWidth <= maxWidth) {
- // The current breakpoint did not change, nothing to do.
- if (currentBreakpoint === candidateBreakpoint) {
- return;
- } // Only remove a class if there is a current breakpoint.
- if (currentBreakpoint) {
- this.removeClass(BREAKPOINT_CLASSES[currentBreakpoint]);
- }
- this.addClass(BREAKPOINT_CLASSES[candidateBreakpoint]);
- this.breakpoint_ = candidateBreakpoint;
- break;
- }
- }
- }
- /**
- * Removes the current breakpoint.
- *
- * @private
- */
- ;
- _proto.removeCurrentBreakpoint_ = function removeCurrentBreakpoint_() {
- var className = this.currentBreakpointClass();
- this.breakpoint_ = '';
- if (className) {
- this.removeClass(className);
- }
- }
- /**
- * Get or set breakpoints on the player.
- *
- * Calling this method with an object or `true` will remove any previous
- * custom breakpoints and start from the defaults again.
- *
- * @param {Object|boolean} [breakpoints]
- * If an object is given, it can be used to provide custom
- * breakpoints. If `true` is given, will set default breakpoints.
- * If this argument is not given, will simply return the current
- * breakpoints.
- *
- * @param {number} [breakpoints.tiny]
- * The maximum width for the "vjs-layout-tiny" class.
- *
- * @param {number} [breakpoints.xsmall]
- * The maximum width for the "vjs-layout-x-small" class.
- *
- * @param {number} [breakpoints.small]
- * The maximum width for the "vjs-layout-small" class.
- *
- * @param {number} [breakpoints.medium]
- * The maximum width for the "vjs-layout-medium" class.
- *
- * @param {number} [breakpoints.large]
- * The maximum width for the "vjs-layout-large" class.
- *
- * @param {number} [breakpoints.xlarge]
- * The maximum width for the "vjs-layout-x-large" class.
- *
- * @param {number} [breakpoints.huge]
- * The maximum width for the "vjs-layout-huge" class.
- *
- * @return {Object}
- * An object mapping breakpoint names to maximum width values.
- */
- ;
- _proto.breakpoints = function breakpoints(_breakpoints) {
- // Used as a getter.
- if (_breakpoints === undefined) {
- return assign(this.breakpoints_);
- }
- this.breakpoint_ = '';
- this.breakpoints_ = assign({}, DEFAULT_BREAKPOINTS, _breakpoints); // When breakpoint definitions change, we need to update the currently
- // selected breakpoint.
- this.updateCurrentBreakpoint_(); // Clone the breakpoints before returning.
- return assign(this.breakpoints_);
- }
- /**
- * Get or set a flag indicating whether or not this player should adjust
- * its UI based on its dimensions.
- *
- * @param {boolean} value
- * Should be `true` if the player should adjust its UI based on its
- * dimensions; otherwise, should be `false`.
- *
- * @return {boolean}
- * Will be `true` if this player should adjust its UI based on its
- * dimensions; otherwise, will be `false`.
- */
- ;
- _proto.responsive = function responsive(value) {
- // Used as a getter.
- if (value === undefined) {
- return this.responsive_;
- }
- value = Boolean(value);
- var current = this.responsive_; // Nothing changed.
- if (value === current) {
- return;
- } // The value actually changed, set it.
- this.responsive_ = value; // Start listening for breakpoints and set the initial breakpoint if the
- // player is now responsive.
- if (value) {
- this.on('playerresize', this.boundUpdateCurrentBreakpoint_);
- this.updateCurrentBreakpoint_(); // Stop listening for breakpoints if the player is no longer responsive.
- } else {
- this.off('playerresize', this.boundUpdateCurrentBreakpoint_);
- this.removeCurrentBreakpoint_();
- }
- return value;
- }
- /**
- * Get current breakpoint name, if any.
- *
- * @return {string}
- * If there is currently a breakpoint set, returns a the key from the
- * breakpoints object matching it. Otherwise, returns an empty string.
- */
- ;
- _proto.currentBreakpoint = function currentBreakpoint() {
- return this.breakpoint_;
- }
- /**
- * Get the current breakpoint class name.
- *
- * @return {string}
- * The matching class name (e.g. `"vjs-layout-tiny"` or
- * `"vjs-layout-large"`) for the current breakpoint. Empty string if
- * there is no current breakpoint.
- */
- ;
- _proto.currentBreakpointClass = function currentBreakpointClass() {
- return BREAKPOINT_CLASSES[this.breakpoint_] || '';
- }
- /**
- * An object that describes a single piece of media.
- *
- * Properties that are not part of this type description will be retained; so,
- * this can be viewed as a generic metadata storage mechanism as well.
- *
- * @see {@link https://wicg.github.io/mediasession/#the-mediametadata-interface}
- * @typedef {Object} Player~MediaObject
- *
- * @property {string} [album]
- * Unused, except if this object is passed to the `MediaSession`
- * API.
- *
- * @property {string} [artist]
- * Unused, except if this object is passed to the `MediaSession`
- * API.
- *
- * @property {Object[]} [artwork]
- * Unused, except if this object is passed to the `MediaSession`
- * API. If not specified, will be populated via the `poster`, if
- * available.
- *
- * @property {string} [poster]
- * URL to an image that will display before playback.
- *
- * @property {Tech~SourceObject|Tech~SourceObject[]|string} [src]
- * A single source object, an array of source objects, or a string
- * referencing a URL to a media source. It is _highly recommended_
- * that an object or array of objects is used here, so that source
- * selection algorithms can take the `type` into account.
- *
- * @property {string} [title]
- * Unused, except if this object is passed to the `MediaSession`
- * API.
- *
- * @property {Object[]} [textTracks]
- * An array of objects to be used to create text tracks, following
- * the {@link https://www.w3.org/TR/html50/embedded-content-0.html#the-track-element|native track element format}.
- * For ease of removal, these will be created as "remote" text
- * tracks and set to automatically clean up on source changes.
- *
- * These objects may have properties like `src`, `kind`, `label`,
- * and `language`, see {@link Tech#createRemoteTextTrack}.
- */
- /**
- * Populate the player using a {@link Player~MediaObject|MediaObject}.
- *
- * @param {Player~MediaObject} media
- * A media object.
- *
- * @param {Function} ready
- * A callback to be called when the player is ready.
- */
- ;
- _proto.loadMedia = function loadMedia(media, ready) {
- var _this23 = this;
- if (!media || typeof media !== 'object') {
- return;
- }
- this.reset(); // Clone the media object so it cannot be mutated from outside.
- this.cache_.media = mergeOptions$3(media);
- var _this$cache_$media = this.cache_.media,
- artwork = _this$cache_$media.artwork,
- poster = _this$cache_$media.poster,
- src = _this$cache_$media.src,
- textTracks = _this$cache_$media.textTracks; // If `artwork` is not given, create it using `poster`.
- if (!artwork && poster) {
- this.cache_.media.artwork = [{
- src: poster,
- type: getMimetype(poster)
- }];
- }
- if (src) {
- this.src(src);
- }
- if (poster) {
- this.poster(poster);
- }
- if (Array.isArray(textTracks)) {
- textTracks.forEach(function (tt) {
- return _this23.addRemoteTextTrack(tt, false);
- });
- }
- this.ready(ready);
- }
- /**
- * Get a clone of the current {@link Player~MediaObject} for this player.
- *
- * If the `loadMedia` method has not been used, will attempt to return a
- * {@link Player~MediaObject} based on the current state of the player.
- *
- * @return {Player~MediaObject}
- */
- ;
- _proto.getMedia = function getMedia() {
- if (!this.cache_.media) {
- var poster = this.poster();
- var src = this.currentSources();
- var textTracks = Array.prototype.map.call(this.remoteTextTracks(), function (tt) {
- return {
- kind: tt.kind,
- label: tt.label,
- language: tt.language,
- src: tt.src
- };
- });
- var media = {
- src: src,
- textTracks: textTracks
- };
- if (poster) {
- media.poster = poster;
- media.artwork = [{
- src: media.poster,
- type: getMimetype(media.poster)
- }];
- }
- return media;
- }
- return mergeOptions$3(this.cache_.media);
- }
- /**
- * Gets tag settings
- *
- * @param {Element} tag
- * The player tag
- *
- * @return {Object}
- * An object containing all of the settings
- * for a player tag
- */
- ;
- Player.getTagSettings = function getTagSettings(tag) {
- var baseOptions = {
- sources: [],
- tracks: []
- };
- var tagOptions = getAttributes(tag);
- var dataSetup = tagOptions['data-setup'];
- if (hasClass(tag, 'vjs-fill')) {
- tagOptions.fill = true;
- }
- if (hasClass(tag, 'vjs-fluid')) {
- tagOptions.fluid = true;
- } // Check if data-setup attr exists.
- if (dataSetup !== null) {
- // Parse options JSON
- // If empty string, make it a parsable json object.
- var _safeParseTuple = safeParseTuple(dataSetup || '{}'),
- err = _safeParseTuple[0],
- data = _safeParseTuple[1];
- if (err) {
- log$1.error(err);
- }
- assign(tagOptions, data);
- }
- assign(baseOptions, tagOptions); // Get tag children settings
- if (tag.hasChildNodes()) {
- var children = tag.childNodes;
- for (var i = 0, j = children.length; i < j; i++) {
- var child = children[i]; // Change case needed: http://ejohn.org/blog/nodename-case-sensitivity/
- var childName = child.nodeName.toLowerCase();
- if (childName === 'source') {
- baseOptions.sources.push(getAttributes(child));
- } else if (childName === 'track') {
- baseOptions.tracks.push(getAttributes(child));
- }
- }
- }
- return baseOptions;
- }
- /**
- * Determine whether or not flexbox is supported
- *
- * @return {boolean}
- * - true if flexbox is supported
- * - false if flexbox is not supported
- */
- ;
- _proto.flexNotSupported_ = function flexNotSupported_() {
- var elem = document.createElement('i'); // Note: We don't actually use flexBasis (or flexOrder), but it's one of the more
- // common flex features that we can rely on when checking for flex support.
- return !('flexBasis' in elem.style || 'webkitFlexBasis' in elem.style || 'mozFlexBasis' in elem.style || 'msFlexBasis' in elem.style || // IE10-specific (2012 flex spec), available for completeness
- 'msFlexOrder' in elem.style);
- }
- /**
- * Set debug mode to enable/disable logs at info level.
- *
- * @param {boolean} enabled
- * @fires Player#debugon
- * @fires Player#debugoff
- */
- ;
- _proto.debug = function debug(enabled) {
- if (enabled === undefined) {
- return this.debugEnabled_;
- }
- if (enabled) {
- this.trigger('debugon');
- this.previousLogLevel_ = this.log.level;
- this.log.level('debug');
- this.debugEnabled_ = true;
- } else {
- this.trigger('debugoff');
- this.log.level(this.previousLogLevel_);
- this.previousLogLevel_ = undefined;
- this.debugEnabled_ = false;
- }
- }
- /**
- * Set or get current playback rates.
- * Takes an array and updates the playback rates menu with the new items.
- * Pass in an empty array to hide the menu.
- * Values other than arrays are ignored.
- *
- * @fires Player#playbackrateschange
- * @param {number[]} newRates
- * The new rates that the playback rates menu should update to.
- * An empty array will hide the menu
- * @return {number[]} When used as a getter will return the current playback rates
- */
- ;
- _proto.playbackRates = function playbackRates(newRates) {
- if (newRates === undefined) {
- return this.cache_.playbackRates;
- } // ignore any value that isn't an array
- if (!Array.isArray(newRates)) {
- return;
- } // ignore any arrays that don't only contain numbers
- if (!newRates.every(function (rate) {
- return typeof rate === 'number';
- })) {
- return;
- }
- this.cache_.playbackRates = newRates;
- /**
- * fires when the playback rates in a player are changed
- *
- * @event Player#playbackrateschange
- * @type {EventTarget~Event}
- */
- this.trigger('playbackrateschange');
- };
- return Player;
- }(Component$1);
- /**
- * Get the {@link VideoTrackList}
- * @link https://html.spec.whatwg.org/multipage/embedded-content.html#videotracklist
- *
- * @return {VideoTrackList}
- * the current video track list
- *
- * @method Player.prototype.videoTracks
- */
- /**
- * Get the {@link AudioTrackList}
- * @link https://html.spec.whatwg.org/multipage/embedded-content.html#audiotracklist
- *
- * @return {AudioTrackList}
- * the current audio track list
- *
- * @method Player.prototype.audioTracks
- */
- /**
- * Get the {@link TextTrackList}
- *
- * @link http://www.w3.org/html/wg/drafts/html/master/embedded-content-0.html#dom-media-texttracks
- *
- * @return {TextTrackList}
- * the current text track list
- *
- * @method Player.prototype.textTracks
- */
- /**
- * Get the remote {@link TextTrackList}
- *
- * @return {TextTrackList}
- * The current remote text track list
- *
- * @method Player.prototype.remoteTextTracks
- */
- /**
- * Get the remote {@link HtmlTrackElementList} tracks.
- *
- * @return {HtmlTrackElementList}
- * The current remote text track element list
- *
- * @method Player.prototype.remoteTextTrackEls
- */
- ALL.names.forEach(function (name) {
- var props = ALL[name];
- Player.prototype[props.getterName] = function () {
- if (this.tech_) {
- return this.tech_[props.getterName]();
- } // if we have not yet loadTech_, we create {video,audio,text}Tracks_
- // these will be passed to the tech during loading
- this[props.privateName] = this[props.privateName] || new props.ListClass();
- return this[props.privateName];
- };
- });
- /**
- * Get or set the `Player`'s crossorigin option. For the HTML5 player, this
- * sets the `crossOrigin` property on the `<video>` tag to control the CORS
- * behavior.
- *
- * @see [Video Element Attributes]{@link https://developer.mozilla.org/en-US/docs/Web/HTML/Element/video#attr-crossorigin}
- *
- * @param {string} [value]
- * The value to set the `Player`'s crossorigin to. If an argument is
- * given, must be one of `anonymous` or `use-credentials`.
- *
- * @return {string|undefined}
- * - The current crossorigin value of the `Player` when getting.
- * - undefined when setting
- */
- Player.prototype.crossorigin = Player.prototype.crossOrigin;
- /**
- * Global enumeration of players.
- *
- * The keys are the player IDs and the values are either the {@link Player}
- * instance or `null` for disposed players.
- *
- * @type {Object}
- */
- Player.players = {};
- var navigator = window$1.navigator;
- /*
- * Player instance options, surfaced using options
- * options = Player.prototype.options_
- * Make changes in options, not here.
- *
- * @type {Object}
- * @private
- */
- Player.prototype.options_ = {
- // Default order of fallback technology
- techOrder: Tech.defaultTechOrder_,
- html5: {},
- // default inactivity timeout
- inactivityTimeout: 2000,
- // default playback rates
- playbackRates: [],
- // Add playback rate selection by adding rates
- // 'playbackRates': [0.5, 1, 1.5, 2],
- liveui: false,
- // Included control sets
- children: ['mediaLoader', 'posterImage', 'textTrackDisplay', 'loadingSpinner', 'bigPlayButton', 'liveTracker', 'controlBar', 'errorDisplay', 'textTrackSettings', 'resizeManager'],
- language: navigator && (navigator.languages && navigator.languages[0] || navigator.userLanguage || navigator.language) || 'en',
- // locales and their language translations
- languages: {},
- // Default message to show when a video cannot be played.
- notSupportedMessage: 'No compatible source was found for this media.',
- normalizeAutoplay: false,
- fullscreen: {
- options: {
- navigationUI: 'hide'
- }
- },
- breakpoints: {},
- responsive: false,
- audioOnlyMode: false,
- audioPosterMode: false
- };
- [
- /**
- * Returns whether or not the player is in the "ended" state.
- *
- * @return {Boolean} True if the player is in the ended state, false if not.
- * @method Player#ended
- */
- 'ended',
- /**
- * Returns whether or not the player is in the "seeking" state.
- *
- * @return {Boolean} True if the player is in the seeking state, false if not.
- * @method Player#seeking
- */
- 'seeking',
- /**
- * Returns the TimeRanges of the media that are currently available
- * for seeking to.
- *
- * @return {TimeRanges} the seekable intervals of the media timeline
- * @method Player#seekable
- */
- 'seekable',
- /**
- * Returns the current state of network activity for the element, from
- * the codes in the list below.
- * - NETWORK_EMPTY (numeric value 0)
- * The element has not yet been initialised. All attributes are in
- * their initial states.
- * - NETWORK_IDLE (numeric value 1)
- * The element's resource selection algorithm is active and has
- * selected a resource, but it is not actually using the network at
- * this time.
- * - NETWORK_LOADING (numeric value 2)
- * The user agent is actively trying to download data.
- * - NETWORK_NO_SOURCE (numeric value 3)
- * The element's resource selection algorithm is active, but it has
- * not yet found a resource to use.
- *
- * @see https://html.spec.whatwg.org/multipage/embedded-content.html#network-states
- * @return {number} the current network activity state
- * @method Player#networkState
- */
- 'networkState',
- /**
- * Returns a value that expresses the current state of the element
- * with respect to rendering the current playback position, from the
- * codes in the list below.
- * - HAVE_NOTHING (numeric value 0)
- * No information regarding the media resource is available.
- * - HAVE_METADATA (numeric value 1)
- * Enough of the resource has been obtained that the duration of the
- * resource is available.
- * - HAVE_CURRENT_DATA (numeric value 2)
- * Data for the immediate current playback position is available.
- * - HAVE_FUTURE_DATA (numeric value 3)
- * Data for the immediate current playback position is available, as
- * well as enough data for the user agent to advance the current
- * playback position in the direction of playback.
- * - HAVE_ENOUGH_DATA (numeric value 4)
- * The user agent estimates that enough data is available for
- * playback to proceed uninterrupted.
- *
- * @see https://html.spec.whatwg.org/multipage/embedded-content.html#dom-media-readystate
- * @return {number} the current playback rendering state
- * @method Player#readyState
- */
- 'readyState'].forEach(function (fn) {
- Player.prototype[fn] = function () {
- return this.techGet_(fn);
- };
- });
- TECH_EVENTS_RETRIGGER.forEach(function (event) {
- Player.prototype["handleTech" + toTitleCase$1(event) + "_"] = function () {
- return this.trigger(event);
- };
- });
- /**
- * Fired when the player has initial duration and dimension information
- *
- * @event Player#loadedmetadata
- * @type {EventTarget~Event}
- */
- /**
- * Fired when the player has downloaded data at the current playback position
- *
- * @event Player#loadeddata
- * @type {EventTarget~Event}
- */
- /**
- * Fired when the current playback position has changed *
- * During playback this is fired every 15-250 milliseconds, depending on the
- * playback technology in use.
- *
- * @event Player#timeupdate
- * @type {EventTarget~Event}
- */
- /**
- * Fired when the volume changes
- *
- * @event Player#volumechange
- * @type {EventTarget~Event}
- */
- /**
- * Reports whether or not a player has a plugin available.
- *
- * This does not report whether or not the plugin has ever been initialized
- * on this player. For that, [usingPlugin]{@link Player#usingPlugin}.
- *
- * @method Player#hasPlugin
- * @param {string} name
- * The name of a plugin.
- *
- * @return {boolean}
- * Whether or not this player has the requested plugin available.
- */
- /**
- * Reports whether or not a player is using a plugin by name.
- *
- * For basic plugins, this only reports whether the plugin has _ever_ been
- * initialized on this player.
- *
- * @method Player#usingPlugin
- * @param {string} name
- * The name of a plugin.
- *
- * @return {boolean}
- * Whether or not this player is using the requested plugin.
- */
- Component$1.registerComponent('Player', Player);
- /**
- * The base plugin name.
- *
- * @private
- * @constant
- * @type {string}
- */
- var BASE_PLUGIN_NAME = 'plugin';
- /**
- * The key on which a player's active plugins cache is stored.
- *
- * @private
- * @constant
- * @type {string}
- */
- var PLUGIN_CACHE_KEY = 'activePlugins_';
- /**
- * Stores registered plugins in a private space.
- *
- * @private
- * @type {Object}
- */
- var pluginStorage = {};
- /**
- * Reports whether or not a plugin has been registered.
- *
- * @private
- * @param {string} name
- * The name of a plugin.
- *
- * @return {boolean}
- * Whether or not the plugin has been registered.
- */
- var pluginExists = function pluginExists(name) {
- return pluginStorage.hasOwnProperty(name);
- };
- /**
- * Get a single registered plugin by name.
- *
- * @private
- * @param {string} name
- * The name of a plugin.
- *
- * @return {Function|undefined}
- * The plugin (or undefined).
- */
- var getPlugin = function getPlugin(name) {
- return pluginExists(name) ? pluginStorage[name] : undefined;
- };
- /**
- * Marks a plugin as "active" on a player.
- *
- * Also, ensures that the player has an object for tracking active plugins.
- *
- * @private
- * @param {Player} player
- * A Video.js player instance.
- *
- * @param {string} name
- * The name of a plugin.
- */
- var markPluginAsActive = function markPluginAsActive(player, name) {
- player[PLUGIN_CACHE_KEY] = player[PLUGIN_CACHE_KEY] || {};
- player[PLUGIN_CACHE_KEY][name] = true;
- };
- /**
- * Triggers a pair of plugin setup events.
- *
- * @private
- * @param {Player} player
- * A Video.js player instance.
- *
- * @param {Plugin~PluginEventHash} hash
- * A plugin event hash.
- *
- * @param {boolean} [before]
- * If true, prefixes the event name with "before". In other words,
- * use this to trigger "beforepluginsetup" instead of "pluginsetup".
- */
- var triggerSetupEvent = function triggerSetupEvent(player, hash, before) {
- var eventName = (before ? 'before' : '') + 'pluginsetup';
- player.trigger(eventName, hash);
- player.trigger(eventName + ':' + hash.name, hash);
- };
- /**
- * Takes a basic plugin function and returns a wrapper function which marks
- * on the player that the plugin has been activated.
- *
- * @private
- * @param {string} name
- * The name of the plugin.
- *
- * @param {Function} plugin
- * The basic plugin.
- *
- * @return {Function}
- * A wrapper function for the given plugin.
- */
- var createBasicPlugin = function createBasicPlugin(name, plugin) {
- var basicPluginWrapper = function basicPluginWrapper() {
- // We trigger the "beforepluginsetup" and "pluginsetup" events on the player
- // regardless, but we want the hash to be consistent with the hash provided
- // for advanced plugins.
- //
- // The only potentially counter-intuitive thing here is the `instance` in
- // the "pluginsetup" event is the value returned by the `plugin` function.
- triggerSetupEvent(this, {
- name: name,
- plugin: plugin,
- instance: null
- }, true);
- var instance = plugin.apply(this, arguments);
- markPluginAsActive(this, name);
- triggerSetupEvent(this, {
- name: name,
- plugin: plugin,
- instance: instance
- });
- return instance;
- };
- Object.keys(plugin).forEach(function (prop) {
- basicPluginWrapper[prop] = plugin[prop];
- });
- return basicPluginWrapper;
- };
- /**
- * Takes a plugin sub-class and returns a factory function for generating
- * instances of it.
- *
- * This factory function will replace itself with an instance of the requested
- * sub-class of Plugin.
- *
- * @private
- * @param {string} name
- * The name of the plugin.
- *
- * @param {Plugin} PluginSubClass
- * The advanced plugin.
- *
- * @return {Function}
- */
- var createPluginFactory = function createPluginFactory(name, PluginSubClass) {
- // Add a `name` property to the plugin prototype so that each plugin can
- // refer to itself by name.
- PluginSubClass.prototype.name = name;
- return function () {
- triggerSetupEvent(this, {
- name: name,
- plugin: PluginSubClass,
- instance: null
- }, true);
- for (var _len = arguments.length, args = new Array(_len), _key = 0; _key < _len; _key++) {
- args[_key] = arguments[_key];
- }
- var instance = _construct(PluginSubClass, [this].concat(args)); // The plugin is replaced by a function that returns the current instance.
- this[name] = function () {
- return instance;
- };
- triggerSetupEvent(this, instance.getEventHash());
- return instance;
- };
- };
- /**
- * Parent class for all advanced plugins.
- *
- * @mixes module:evented~EventedMixin
- * @mixes module:stateful~StatefulMixin
- * @fires Player#beforepluginsetup
- * @fires Player#beforepluginsetup:$name
- * @fires Player#pluginsetup
- * @fires Player#pluginsetup:$name
- * @listens Player#dispose
- * @throws {Error}
- * If attempting to instantiate the base {@link Plugin} class
- * directly instead of via a sub-class.
- */
- var Plugin = /*#__PURE__*/function () {
- /**
- * Creates an instance of this class.
- *
- * Sub-classes should call `super` to ensure plugins are properly initialized.
- *
- * @param {Player} player
- * A Video.js player instance.
- */
- function Plugin(player) {
- if (this.constructor === Plugin) {
- throw new Error('Plugin must be sub-classed; not directly instantiated.');
- }
- this.player = player;
- if (!this.log) {
- this.log = this.player.log.createLogger(this.name);
- } // Make this object evented, but remove the added `trigger` method so we
- // use the prototype version instead.
- evented(this);
- delete this.trigger;
- stateful(this, this.constructor.defaultState);
- markPluginAsActive(player, this.name); // Auto-bind the dispose method so we can use it as a listener and unbind
- // it later easily.
- this.dispose = this.dispose.bind(this); // If the player is disposed, dispose the plugin.
- player.on('dispose', this.dispose);
- }
- /**
- * Get the version of the plugin that was set on <pluginName>.VERSION
- */
- var _proto = Plugin.prototype;
- _proto.version = function version() {
- return this.constructor.VERSION;
- }
- /**
- * Each event triggered by plugins includes a hash of additional data with
- * conventional properties.
- *
- * This returns that object or mutates an existing hash.
- *
- * @param {Object} [hash={}]
- * An object to be used as event an event hash.
- *
- * @return {Plugin~PluginEventHash}
- * An event hash object with provided properties mixed-in.
- */
- ;
- _proto.getEventHash = function getEventHash(hash) {
- if (hash === void 0) {
- hash = {};
- }
- hash.name = this.name;
- hash.plugin = this.constructor;
- hash.instance = this;
- return hash;
- }
- /**
- * Triggers an event on the plugin object and overrides
- * {@link module:evented~EventedMixin.trigger|EventedMixin.trigger}.
- *
- * @param {string|Object} event
- * An event type or an object with a type property.
- *
- * @param {Object} [hash={}]
- * Additional data hash to merge with a
- * {@link Plugin~PluginEventHash|PluginEventHash}.
- *
- * @return {boolean}
- * Whether or not default was prevented.
- */
- ;
- _proto.trigger = function trigger$1(event, hash) {
- if (hash === void 0) {
- hash = {};
- }
- return trigger(this.eventBusEl_, event, this.getEventHash(hash));
- }
- /**
- * Handles "statechanged" events on the plugin. No-op by default, override by
- * subclassing.
- *
- * @abstract
- * @param {Event} e
- * An event object provided by a "statechanged" event.
- *
- * @param {Object} e.changes
- * An object describing changes that occurred with the "statechanged"
- * event.
- */
- ;
- _proto.handleStateChanged = function handleStateChanged(e) {}
- /**
- * Disposes a plugin.
- *
- * Subclasses can override this if they want, but for the sake of safety,
- * it's probably best to subscribe the "dispose" event.
- *
- * @fires Plugin#dispose
- */
- ;
- _proto.dispose = function dispose() {
- var name = this.name,
- player = this.player;
- /**
- * Signals that a advanced plugin is about to be disposed.
- *
- * @event Plugin#dispose
- * @type {EventTarget~Event}
- */
- this.trigger('dispose');
- this.off();
- player.off('dispose', this.dispose); // Eliminate any possible sources of leaking memory by clearing up
- // references between the player and the plugin instance and nulling out
- // the plugin's state and replacing methods with a function that throws.
- player[PLUGIN_CACHE_KEY][name] = false;
- this.player = this.state = null; // Finally, replace the plugin name on the player with a new factory
- // function, so that the plugin is ready to be set up again.
- player[name] = createPluginFactory(name, pluginStorage[name]);
- }
- /**
- * Determines if a plugin is a basic plugin (i.e. not a sub-class of `Plugin`).
- *
- * @param {string|Function} plugin
- * If a string, matches the name of a plugin. If a function, will be
- * tested directly.
- *
- * @return {boolean}
- * Whether or not a plugin is a basic plugin.
- */
- ;
- Plugin.isBasic = function isBasic(plugin) {
- var p = typeof plugin === 'string' ? getPlugin(plugin) : plugin;
- return typeof p === 'function' && !Plugin.prototype.isPrototypeOf(p.prototype);
- }
- /**
- * Register a Video.js plugin.
- *
- * @param {string} name
- * The name of the plugin to be registered. Must be a string and
- * must not match an existing plugin or a method on the `Player`
- * prototype.
- *
- * @param {Function} plugin
- * A sub-class of `Plugin` or a function for basic plugins.
- *
- * @return {Function}
- * For advanced plugins, a factory function for that plugin. For
- * basic plugins, a wrapper function that initializes the plugin.
- */
- ;
- Plugin.registerPlugin = function registerPlugin(name, plugin) {
- if (typeof name !== 'string') {
- throw new Error("Illegal plugin name, \"" + name + "\", must be a string, was " + typeof name + ".");
- }
- if (pluginExists(name)) {
- log$1.warn("A plugin named \"" + name + "\" already exists. You may want to avoid re-registering plugins!");
- } else if (Player.prototype.hasOwnProperty(name)) {
- throw new Error("Illegal plugin name, \"" + name + "\", cannot share a name with an existing player method!");
- }
- if (typeof plugin !== 'function') {
- throw new Error("Illegal plugin for \"" + name + "\", must be a function, was " + typeof plugin + ".");
- }
- pluginStorage[name] = plugin; // Add a player prototype method for all sub-classed plugins (but not for
- // the base Plugin class).
- if (name !== BASE_PLUGIN_NAME) {
- if (Plugin.isBasic(plugin)) {
- Player.prototype[name] = createBasicPlugin(name, plugin);
- } else {
- Player.prototype[name] = createPluginFactory(name, plugin);
- }
- }
- return plugin;
- }
- /**
- * De-register a Video.js plugin.
- *
- * @param {string} name
- * The name of the plugin to be de-registered. Must be a string that
- * matches an existing plugin.
- *
- * @throws {Error}
- * If an attempt is made to de-register the base plugin.
- */
- ;
- Plugin.deregisterPlugin = function deregisterPlugin(name) {
- if (name === BASE_PLUGIN_NAME) {
- throw new Error('Cannot de-register base plugin.');
- }
- if (pluginExists(name)) {
- delete pluginStorage[name];
- delete Player.prototype[name];
- }
- }
- /**
- * Gets an object containing multiple Video.js plugins.
- *
- * @param {Array} [names]
- * If provided, should be an array of plugin names. Defaults to _all_
- * plugin names.
- *
- * @return {Object|undefined}
- * An object containing plugin(s) associated with their name(s) or
- * `undefined` if no matching plugins exist).
- */
- ;
- Plugin.getPlugins = function getPlugins(names) {
- if (names === void 0) {
- names = Object.keys(pluginStorage);
- }
- var result;
- names.forEach(function (name) {
- var plugin = getPlugin(name);
- if (plugin) {
- result = result || {};
- result[name] = plugin;
- }
- });
- return result;
- }
- /**
- * Gets a plugin's version, if available
- *
- * @param {string} name
- * The name of a plugin.
- *
- * @return {string}
- * The plugin's version or an empty string.
- */
- ;
- Plugin.getPluginVersion = function getPluginVersion(name) {
- var plugin = getPlugin(name);
- return plugin && plugin.VERSION || '';
- };
- return Plugin;
- }();
- /**
- * Gets a plugin by name if it exists.
- *
- * @static
- * @method getPlugin
- * @memberOf Plugin
- * @param {string} name
- * The name of a plugin.
- *
- * @returns {Function|undefined}
- * The plugin (or `undefined`).
- */
- Plugin.getPlugin = getPlugin;
- /**
- * The name of the base plugin class as it is registered.
- *
- * @type {string}
- */
- Plugin.BASE_PLUGIN_NAME = BASE_PLUGIN_NAME;
- Plugin.registerPlugin(BASE_PLUGIN_NAME, Plugin);
- /**
- * Documented in player.js
- *
- * @ignore
- */
- Player.prototype.usingPlugin = function (name) {
- return !!this[PLUGIN_CACHE_KEY] && this[PLUGIN_CACHE_KEY][name] === true;
- };
- /**
- * Documented in player.js
- *
- * @ignore
- */
- Player.prototype.hasPlugin = function (name) {
- return !!pluginExists(name);
- };
- /**
- * Signals that a plugin is about to be set up on a player.
- *
- * @event Player#beforepluginsetup
- * @type {Plugin~PluginEventHash}
- */
- /**
- * Signals that a plugin is about to be set up on a player - by name. The name
- * is the name of the plugin.
- *
- * @event Player#beforepluginsetup:$name
- * @type {Plugin~PluginEventHash}
- */
- /**
- * Signals that a plugin has just been set up on a player.
- *
- * @event Player#pluginsetup
- * @type {Plugin~PluginEventHash}
- */
- /**
- * Signals that a plugin has just been set up on a player - by name. The name
- * is the name of the plugin.
- *
- * @event Player#pluginsetup:$name
- * @type {Plugin~PluginEventHash}
- */
- /**
- * @typedef {Object} Plugin~PluginEventHash
- *
- * @property {string} instance
- * For basic plugins, the return value of the plugin function. For
- * advanced plugins, the plugin instance on which the event is fired.
- *
- * @property {string} name
- * The name of the plugin.
- *
- * @property {string} plugin
- * For basic plugins, the plugin function. For advanced plugins, the
- * plugin class/constructor.
- */
- /**
- * @file extend.js
- * @module extend
- */
- var hasLogged = false;
- /**
- * Used to subclass an existing class by emulating ES subclassing using the
- * `extends` keyword.
- *
- * @function
- * @deprecated
- * @example
- * var MyComponent = videojs.extend(videojs.getComponent('Component'), {
- * myCustomMethod: function() {
- * // Do things in my method.
- * }
- * });
- *
- * @param {Function} superClass
- * The class to inherit from
- *
- * @param {Object} [subClassMethods={}]
- * Methods of the new class
- *
- * @return {Function}
- * The new class with subClassMethods that inherited superClass.
- */
- var extend = function extend(superClass, subClassMethods) {
- if (subClassMethods === void 0) {
- subClassMethods = {};
- }
- // Log a warning the first time extend is called to note that it is deprecated
- // It was previously deprecated in our documentation (guides, specifically),
- // but was never formally deprecated in code.
- if (!hasLogged) {
- log$1.warn('videojs.extend is deprecated as of Video.js 7.22.0 and will be removed in Video.js 8.0.0');
- hasLogged = true;
- }
- var subClass = function subClass() {
- superClass.apply(this, arguments);
- };
- var methods = {};
- if (typeof subClassMethods === 'object') {
- if (subClassMethods.constructor !== Object.prototype.constructor) {
- subClass = subClassMethods.constructor;
- }
- methods = subClassMethods;
- } else if (typeof subClassMethods === 'function') {
- subClass = subClassMethods;
- }
- _inherits(subClass, superClass); // this is needed for backward-compatibility and node compatibility.
- if (superClass) {
- subClass.super_ = superClass;
- } // Extend subObj's prototype with functions and other properties from props
- for (var name in methods) {
- if (methods.hasOwnProperty(name)) {
- subClass.prototype[name] = methods[name];
- }
- }
- return subClass;
- };
- /**
- * @file video.js
- * @module videojs
- */
- /**
- * Normalize an `id` value by trimming off a leading `#`
- *
- * @private
- * @param {string} id
- * A string, maybe with a leading `#`.
- *
- * @return {string}
- * The string, without any leading `#`.
- */
- var normalizeId = function normalizeId(id) {
- return id.indexOf('#') === 0 ? id.slice(1) : id;
- };
- /**
- * The `videojs()` function doubles as the main function for users to create a
- * {@link Player} instance as well as the main library namespace.
- *
- * It can also be used as a getter for a pre-existing {@link Player} instance.
- * However, we _strongly_ recommend using `videojs.getPlayer()` for this
- * purpose because it avoids any potential for unintended initialization.
- *
- * Due to [limitations](https://github.com/jsdoc3/jsdoc/issues/955#issuecomment-313829149)
- * of our JSDoc template, we cannot properly document this as both a function
- * and a namespace, so its function signature is documented here.
- *
- * #### Arguments
- * ##### id
- * string|Element, **required**
- *
- * Video element or video element ID.
- *
- * ##### options
- * Object, optional
- *
- * Options object for providing settings.
- * See: [Options Guide](https://docs.videojs.com/tutorial-options.html).
- *
- * ##### ready
- * {@link Component~ReadyCallback}, optional
- *
- * A function to be called when the {@link Player} and {@link Tech} are ready.
- *
- * #### Return Value
- *
- * The `videojs()` function returns a {@link Player} instance.
- *
- * @namespace
- *
- * @borrows AudioTrack as AudioTrack
- * @borrows Component.getComponent as getComponent
- * @borrows module:computed-style~computedStyle as computedStyle
- * @borrows module:events.on as on
- * @borrows module:events.one as one
- * @borrows module:events.off as off
- * @borrows module:events.trigger as trigger
- * @borrows EventTarget as EventTarget
- * @borrows module:extend~extend as extend
- * @borrows module:fn.bind as bind
- * @borrows module:format-time.formatTime as formatTime
- * @borrows module:format-time.resetFormatTime as resetFormatTime
- * @borrows module:format-time.setFormatTime as setFormatTime
- * @borrows module:merge-options.mergeOptions as mergeOptions
- * @borrows module:middleware.use as use
- * @borrows Player.players as players
- * @borrows Plugin.registerPlugin as registerPlugin
- * @borrows Plugin.deregisterPlugin as deregisterPlugin
- * @borrows Plugin.getPlugins as getPlugins
- * @borrows Plugin.getPlugin as getPlugin
- * @borrows Plugin.getPluginVersion as getPluginVersion
- * @borrows Tech.getTech as getTech
- * @borrows Tech.registerTech as registerTech
- * @borrows TextTrack as TextTrack
- * @borrows module:time-ranges.createTimeRanges as createTimeRange
- * @borrows module:time-ranges.createTimeRanges as createTimeRanges
- * @borrows module:url.isCrossOrigin as isCrossOrigin
- * @borrows module:url.parseUrl as parseUrl
- * @borrows VideoTrack as VideoTrack
- *
- * @param {string|Element} id
- * Video element or video element ID.
- *
- * @param {Object} [options]
- * Options object for providing settings.
- * See: [Options Guide](https://docs.videojs.com/tutorial-options.html).
- *
- * @param {Component~ReadyCallback} [ready]
- * A function to be called when the {@link Player} and {@link Tech} are
- * ready.
- *
- * @return {Player}
- * The `videojs()` function returns a {@link Player|Player} instance.
- */
- function videojs(id, options, ready) {
- var player = videojs.getPlayer(id);
- if (player) {
- if (options) {
- log$1.warn("Player \"" + id + "\" is already initialised. Options will not be applied.");
- }
- if (ready) {
- player.ready(ready);
- }
- return player;
- }
- var el = typeof id === 'string' ? $('#' + normalizeId(id)) : id;
- if (!isEl(el)) {
- throw new TypeError('The element or ID supplied is not valid. (videojs)');
- } // document.body.contains(el) will only check if el is contained within that one document.
- // This causes problems for elements in iframes.
- // Instead, use the element's ownerDocument instead of the global document.
- // This will make sure that the element is indeed in the dom of that document.
- // Additionally, check that the document in question has a default view.
- // If the document is no longer attached to the dom, the defaultView of the document will be null.
- if (!el.ownerDocument.defaultView || !el.ownerDocument.body.contains(el)) {
- log$1.warn('The element supplied is not included in the DOM');
- }
- options = options || {}; // Store a copy of the el before modification, if it is to be restored in destroy()
- // If div ingest, store the parent div
- if (options.restoreEl === true) {
- options.restoreEl = (el.parentNode && el.parentNode.hasAttribute('data-vjs-player') ? el.parentNode : el).cloneNode(true);
- }
- hooks('beforesetup').forEach(function (hookFunction) {
- var opts = hookFunction(el, mergeOptions$3(options));
- if (!isObject(opts) || Array.isArray(opts)) {
- log$1.error('please return an object in beforesetup hooks');
- return;
- }
- options = mergeOptions$3(options, opts);
- }); // We get the current "Player" component here in case an integration has
- // replaced it with a custom player.
- var PlayerComponent = Component$1.getComponent('Player');
- player = new PlayerComponent(el, options, ready);
- hooks('setup').forEach(function (hookFunction) {
- return hookFunction(player);
- });
- return player;
- }
- videojs.hooks_ = hooks_;
- videojs.hooks = hooks;
- videojs.hook = hook;
- videojs.hookOnce = hookOnce;
- videojs.removeHook = removeHook; // Add default styles
- if (window$1.VIDEOJS_NO_DYNAMIC_STYLE !== true && isReal()) {
- var style = $('.vjs-styles-defaults');
- if (!style) {
- style = createStyleElement('vjs-styles-defaults');
- var head = $('head');
- if (head) {
- head.insertBefore(style, head.firstChild);
- }
- setTextContent(style, "\n .video-js {\n width: 300px;\n height: 150px;\n }\n\n .vjs-fluid:not(.vjs-audio-only-mode) {\n padding-top: 56.25%\n }\n ");
- }
- } // Run Auto-load players
- // You have to wait at least once in case this script is loaded after your
- // video in the DOM (weird behavior only with minified version)
- autoSetupTimeout(1, videojs);
- /**
- * Current Video.js version. Follows [semantic versioning](https://semver.org/).
- *
- * @type {string}
- */
- videojs.VERSION = version$5;
- /**
- * The global options object. These are the settings that take effect
- * if no overrides are specified when the player is created.
- *
- * @type {Object}
- */
- videojs.options = Player.prototype.options_;
- /**
- * Get an object with the currently created players, keyed by player ID
- *
- * @return {Object}
- * The created players
- */
- videojs.getPlayers = function () {
- return Player.players;
- };
- /**
- * Get a single player based on an ID or DOM element.
- *
- * This is useful if you want to check if an element or ID has an associated
- * Video.js player, but not create one if it doesn't.
- *
- * @param {string|Element} id
- * An HTML element - `<video>`, `<audio>`, or `<video-js>` -
- * or a string matching the `id` of such an element.
- *
- * @return {Player|undefined}
- * A player instance or `undefined` if there is no player instance
- * matching the argument.
- */
- videojs.getPlayer = function (id) {
- var players = Player.players;
- var tag;
- if (typeof id === 'string') {
- var nId = normalizeId(id);
- var player = players[nId];
- if (player) {
- return player;
- }
- tag = $('#' + nId);
- } else {
- tag = id;
- }
- if (isEl(tag)) {
- var _tag = tag,
- _player = _tag.player,
- playerId = _tag.playerId; // Element may have a `player` property referring to an already created
- // player instance. If so, return that.
- if (_player || players[playerId]) {
- return _player || players[playerId];
- }
- }
- };
- /**
- * Returns an array of all current players.
- *
- * @return {Array}
- * An array of all players. The array will be in the order that
- * `Object.keys` provides, which could potentially vary between
- * JavaScript engines.
- *
- */
- videojs.getAllPlayers = function () {
- return (// Disposed players leave a key with a `null` value, so we need to make sure
- // we filter those out.
- Object.keys(Player.players).map(function (k) {
- return Player.players[k];
- }).filter(Boolean)
- );
- };
- videojs.players = Player.players;
- videojs.getComponent = Component$1.getComponent;
- /**
- * Register a component so it can referred to by name. Used when adding to other
- * components, either through addChild `component.addChild('myComponent')` or through
- * default children options `{ children: ['myComponent'] }`.
- *
- * > NOTE: You could also just initialize the component before adding.
- * `component.addChild(new MyComponent());`
- *
- * @param {string} name
- * The class name of the component
- *
- * @param {Component} comp
- * The component class
- *
- * @return {Component}
- * The newly registered component
- */
- videojs.registerComponent = function (name, comp) {
- if (Tech.isTech(comp)) {
- log$1.warn("The " + name + " tech was registered as a component. It should instead be registered using videojs.registerTech(name, tech)");
- }
- Component$1.registerComponent.call(Component$1, name, comp);
- };
- videojs.getTech = Tech.getTech;
- videojs.registerTech = Tech.registerTech;
- videojs.use = use;
- /**
- * An object that can be returned by a middleware to signify
- * that the middleware is being terminated.
- *
- * @type {object}
- * @property {object} middleware.TERMINATOR
- */
- Object.defineProperty(videojs, 'middleware', {
- value: {},
- writeable: false,
- enumerable: true
- });
- Object.defineProperty(videojs.middleware, 'TERMINATOR', {
- value: TERMINATOR,
- writeable: false,
- enumerable: true
- });
- /**
- * A reference to the {@link module:browser|browser utility module} as an object.
- *
- * @type {Object}
- * @see {@link module:browser|browser}
- */
- videojs.browser = browser;
- /**
- * Use {@link module:browser.TOUCH_ENABLED|browser.TOUCH_ENABLED} instead; only
- * included for backward-compatibility with 4.x.
- *
- * @deprecated Since version 5.0, use {@link module:browser.TOUCH_ENABLED|browser.TOUCH_ENABLED instead.
- * @type {boolean}
- */
- videojs.TOUCH_ENABLED = TOUCH_ENABLED;
- videojs.extend = extend;
- videojs.mergeOptions = mergeOptions$3;
- videojs.bind = bind;
- videojs.registerPlugin = Plugin.registerPlugin;
- videojs.deregisterPlugin = Plugin.deregisterPlugin;
- /**
- * Deprecated method to register a plugin with Video.js
- *
- * @deprecated videojs.plugin() is deprecated; use videojs.registerPlugin() instead
- *
- * @param {string} name
- * The plugin name
- *
- * @param {Plugin|Function} plugin
- * The plugin sub-class or function
- */
- videojs.plugin = function (name, plugin) {
- log$1.warn('videojs.plugin() is deprecated; use videojs.registerPlugin() instead');
- return Plugin.registerPlugin(name, plugin);
- };
- videojs.getPlugins = Plugin.getPlugins;
- videojs.getPlugin = Plugin.getPlugin;
- videojs.getPluginVersion = Plugin.getPluginVersion;
- /**
- * Adding languages so that they're available to all players.
- * Example: `videojs.addLanguage('es', { 'Hello': 'Hola' });`
- *
- * @param {string} code
- * The language code or dictionary property
- *
- * @param {Object} data
- * The data values to be translated
- *
- * @return {Object}
- * The resulting language dictionary object
- */
- videojs.addLanguage = function (code, data) {
- var _mergeOptions;
- code = ('' + code).toLowerCase();
- videojs.options.languages = mergeOptions$3(videojs.options.languages, (_mergeOptions = {}, _mergeOptions[code] = data, _mergeOptions));
- return videojs.options.languages[code];
- };
- /**
- * A reference to the {@link module:log|log utility module} as an object.
- *
- * @type {Function}
- * @see {@link module:log|log}
- */
- videojs.log = log$1;
- videojs.createLogger = createLogger;
- videojs.createTimeRange = videojs.createTimeRanges = createTimeRanges;
- videojs.formatTime = formatTime;
- videojs.setFormatTime = setFormatTime;
- videojs.resetFormatTime = resetFormatTime;
- videojs.parseUrl = parseUrl;
- videojs.isCrossOrigin = isCrossOrigin;
- videojs.EventTarget = EventTarget$2;
- videojs.on = on;
- videojs.one = one;
- videojs.off = off;
- videojs.trigger = trigger;
- /**
- * A cross-browser XMLHttpRequest wrapper.
- *
- * @function
- * @param {Object} options
- * Settings for the request.
- *
- * @return {XMLHttpRequest|XDomainRequest}
- * The request object.
- *
- * @see https://github.com/Raynos/xhr
- */
- videojs.xhr = XHR;
- videojs.TextTrack = TextTrack;
- videojs.AudioTrack = AudioTrack;
- videojs.VideoTrack = VideoTrack;
- ['isEl', 'isTextNode', 'createEl', 'hasClass', 'addClass', 'removeClass', 'toggleClass', 'setAttributes', 'getAttributes', 'emptyEl', 'appendContent', 'insertContent'].forEach(function (k) {
- videojs[k] = function () {
- log$1.warn("videojs." + k + "() is deprecated; use videojs.dom." + k + "() instead");
- return Dom[k].apply(null, arguments);
- };
- });
- videojs.computedStyle = computedStyle;
- /**
- * A reference to the {@link module:dom|DOM utility module} as an object.
- *
- * @type {Object}
- * @see {@link module:dom|dom}
- */
- videojs.dom = Dom;
- /**
- * A reference to the {@link module:url|URL utility module} as an object.
- *
- * @type {Object}
- * @see {@link module:url|url}
- */
- videojs.url = Url;
- videojs.defineLazyProperty = defineLazyProperty; // Adding less ambiguous text for fullscreen button.
- // In a major update this could become the default text and key.
- videojs.addLanguage('en', {
- 'Non-Fullscreen': 'Exit Fullscreen'
- });
- /*! @name @videojs/http-streaming @version 2.16.2 @license Apache-2.0 */
- /**
- * @file resolve-url.js - Handling how URLs are resolved and manipulated
- */
- var resolveUrl = _resolveUrl;
- /**
- * Checks whether xhr request was redirected and returns correct url depending
- * on `handleManifestRedirects` option
- *
- * @api private
- *
- * @param {string} url - an url being requested
- * @param {XMLHttpRequest} req - xhr request result
- *
- * @return {string}
- */
- var resolveManifestRedirect = function resolveManifestRedirect(handleManifestRedirect, url, req) {
- // To understand how the responseURL below is set and generated:
- // - https://fetch.spec.whatwg.org/#concept-response-url
- // - https://fetch.spec.whatwg.org/#atomic-http-redirect-handling
- if (handleManifestRedirect && req && req.responseURL && url !== req.responseURL) {
- return req.responseURL;
- }
- return url;
- };
- var logger = function logger(source) {
- if (videojs.log.debug) {
- return videojs.log.debug.bind(videojs, 'VHS:', source + " >");
- }
- return function () {};
- };
- /**
- * ranges
- *
- * Utilities for working with TimeRanges.
- *
- */
- var TIME_FUDGE_FACTOR = 1 / 30; // Comparisons between time values such as current time and the end of the buffered range
- // can be misleading because of precision differences or when the current media has poorly
- // aligned audio and video, which can cause values to be slightly off from what you would
- // expect. This value is what we consider to be safe to use in such comparisons to account
- // for these scenarios.
- var SAFE_TIME_DELTA = TIME_FUDGE_FACTOR * 3;
- var filterRanges = function filterRanges(timeRanges, predicate) {
- var results = [];
- var i;
- if (timeRanges && timeRanges.length) {
- // Search for ranges that match the predicate
- for (i = 0; i < timeRanges.length; i++) {
- if (predicate(timeRanges.start(i), timeRanges.end(i))) {
- results.push([timeRanges.start(i), timeRanges.end(i)]);
- }
- }
- }
- return videojs.createTimeRanges(results);
- };
- /**
- * Attempts to find the buffered TimeRange that contains the specified
- * time.
- *
- * @param {TimeRanges} buffered - the TimeRanges object to query
- * @param {number} time - the time to filter on.
- * @return {TimeRanges} a new TimeRanges object
- */
- var findRange = function findRange(buffered, time) {
- return filterRanges(buffered, function (start, end) {
- return start - SAFE_TIME_DELTA <= time && end + SAFE_TIME_DELTA >= time;
- });
- };
- /**
- * Returns the TimeRanges that begin later than the specified time.
- *
- * @param {TimeRanges} timeRanges - the TimeRanges object to query
- * @param {number} time - the time to filter on.
- * @return {TimeRanges} a new TimeRanges object.
- */
- var findNextRange = function findNextRange(timeRanges, time) {
- return filterRanges(timeRanges, function (start) {
- return start - TIME_FUDGE_FACTOR >= time;
- });
- };
- /**
- * Returns gaps within a list of TimeRanges
- *
- * @param {TimeRanges} buffered - the TimeRanges object
- * @return {TimeRanges} a TimeRanges object of gaps
- */
- var findGaps = function findGaps(buffered) {
- if (buffered.length < 2) {
- return videojs.createTimeRanges();
- }
- var ranges = [];
- for (var i = 1; i < buffered.length; i++) {
- var start = buffered.end(i - 1);
- var end = buffered.start(i);
- ranges.push([start, end]);
- }
- return videojs.createTimeRanges(ranges);
- };
- /**
- * Calculate the intersection of two TimeRanges
- *
- * @param {TimeRanges} bufferA
- * @param {TimeRanges} bufferB
- * @return {TimeRanges} The interesection of `bufferA` with `bufferB`
- */
- var bufferIntersection = function bufferIntersection(bufferA, bufferB) {
- var start = null;
- var end = null;
- var arity = 0;
- var extents = [];
- var ranges = [];
- if (!bufferA || !bufferA.length || !bufferB || !bufferB.length) {
- return videojs.createTimeRange();
- } // Handle the case where we have both buffers and create an
- // intersection of the two
- var count = bufferA.length; // A) Gather up all start and end times
- while (count--) {
- extents.push({
- time: bufferA.start(count),
- type: 'start'
- });
- extents.push({
- time: bufferA.end(count),
- type: 'end'
- });
- }
- count = bufferB.length;
- while (count--) {
- extents.push({
- time: bufferB.start(count),
- type: 'start'
- });
- extents.push({
- time: bufferB.end(count),
- type: 'end'
- });
- } // B) Sort them by time
- extents.sort(function (a, b) {
- return a.time - b.time;
- }); // C) Go along one by one incrementing arity for start and decrementing
- // arity for ends
- for (count = 0; count < extents.length; count++) {
- if (extents[count].type === 'start') {
- arity++; // D) If arity is ever incremented to 2 we are entering an
- // overlapping range
- if (arity === 2) {
- start = extents[count].time;
- }
- } else if (extents[count].type === 'end') {
- arity--; // E) If arity is ever decremented to 1 we leaving an
- // overlapping range
- if (arity === 1) {
- end = extents[count].time;
- }
- } // F) Record overlapping ranges
- if (start !== null && end !== null) {
- ranges.push([start, end]);
- start = null;
- end = null;
- }
- }
- return videojs.createTimeRanges(ranges);
- };
- /**
- * Gets a human readable string for a TimeRange
- *
- * @param {TimeRange} range
- * @return {string} a human readable string
- */
- var printableRange = function printableRange(range) {
- var strArr = [];
- if (!range || !range.length) {
- return '';
- }
- for (var i = 0; i < range.length; i++) {
- strArr.push(range.start(i) + ' => ' + range.end(i));
- }
- return strArr.join(', ');
- };
- /**
- * Calculates the amount of time left in seconds until the player hits the end of the
- * buffer and causes a rebuffer
- *
- * @param {TimeRange} buffered
- * The state of the buffer
- * @param {Numnber} currentTime
- * The current time of the player
- * @param {number} playbackRate
- * The current playback rate of the player. Defaults to 1.
- * @return {number}
- * Time until the player has to start rebuffering in seconds.
- * @function timeUntilRebuffer
- */
- var timeUntilRebuffer = function timeUntilRebuffer(buffered, currentTime, playbackRate) {
- if (playbackRate === void 0) {
- playbackRate = 1;
- }
- var bufferedEnd = buffered.length ? buffered.end(buffered.length - 1) : 0;
- return (bufferedEnd - currentTime) / playbackRate;
- };
- /**
- * Converts a TimeRanges object into an array representation
- *
- * @param {TimeRanges} timeRanges
- * @return {Array}
- */
- var timeRangesToArray = function timeRangesToArray(timeRanges) {
- var timeRangesList = [];
- for (var i = 0; i < timeRanges.length; i++) {
- timeRangesList.push({
- start: timeRanges.start(i),
- end: timeRanges.end(i)
- });
- }
- return timeRangesList;
- };
- /**
- * Determines if two time range objects are different.
- *
- * @param {TimeRange} a
- * the first time range object to check
- *
- * @param {TimeRange} b
- * the second time range object to check
- *
- * @return {Boolean}
- * Whether the time range objects differ
- */
- var isRangeDifferent = function isRangeDifferent(a, b) {
- // same object
- if (a === b) {
- return false;
- } // one or the other is undefined
- if (!a && b || !b && a) {
- return true;
- } // length is different
- if (a.length !== b.length) {
- return true;
- } // see if any start/end pair is different
- for (var i = 0; i < a.length; i++) {
- if (a.start(i) !== b.start(i) || a.end(i) !== b.end(i)) {
- return true;
- }
- } // if the length and every pair is the same
- // this is the same time range
- return false;
- };
- var lastBufferedEnd = function lastBufferedEnd(a) {
- if (!a || !a.length || !a.end) {
- return;
- }
- return a.end(a.length - 1);
- };
- /**
- * A utility function to add up the amount of time in a timeRange
- * after a specified startTime.
- * ie:[[0, 10], [20, 40], [50, 60]] with a startTime 0
- * would return 40 as there are 40s seconds after 0 in the timeRange
- *
- * @param {TimeRange} range
- * The range to check against
- * @param {number} startTime
- * The time in the time range that you should start counting from
- *
- * @return {number}
- * The number of seconds in the buffer passed the specified time.
- */
- var timeAheadOf = function timeAheadOf(range, startTime) {
- var time = 0;
- if (!range || !range.length) {
- return time;
- }
- for (var i = 0; i < range.length; i++) {
- var start = range.start(i);
- var end = range.end(i); // startTime is after this range entirely
- if (startTime > end) {
- continue;
- } // startTime is within this range
- if (startTime > start && startTime <= end) {
- time += end - startTime;
- continue;
- } // startTime is before this range.
- time += end - start;
- }
- return time;
- };
- /**
- * @file playlist.js
- *
- * Playlist related utilities.
- */
- var createTimeRange = videojs.createTimeRange;
- /**
- * Get the duration of a segment, with special cases for
- * llhls segments that do not have a duration yet.
- *
- * @param {Object} playlist
- * the playlist that the segment belongs to.
- * @param {Object} segment
- * the segment to get a duration for.
- *
- * @return {number}
- * the segment duration
- */
- var segmentDurationWithParts = function segmentDurationWithParts(playlist, segment) {
- // if this isn't a preload segment
- // then we will have a segment duration that is accurate.
- if (!segment.preload) {
- return segment.duration;
- } // otherwise we have to add up parts and preload hints
- // to get an up to date duration.
- var result = 0;
- (segment.parts || []).forEach(function (p) {
- result += p.duration;
- }); // for preload hints we have to use partTargetDuration
- // as they won't even have a duration yet.
- (segment.preloadHints || []).forEach(function (p) {
- if (p.type === 'PART') {
- result += playlist.partTargetDuration;
- }
- });
- return result;
- };
- /**
- * A function to get a combined list of parts and segments with durations
- * and indexes.
- *
- * @param {Playlist} playlist the playlist to get the list for.
- *
- * @return {Array} The part/segment list.
- */
- var getPartsAndSegments = function getPartsAndSegments(playlist) {
- return (playlist.segments || []).reduce(function (acc, segment, si) {
- if (segment.parts) {
- segment.parts.forEach(function (part, pi) {
- acc.push({
- duration: part.duration,
- segmentIndex: si,
- partIndex: pi,
- part: part,
- segment: segment
- });
- });
- } else {
- acc.push({
- duration: segment.duration,
- segmentIndex: si,
- partIndex: null,
- segment: segment,
- part: null
- });
- }
- return acc;
- }, []);
- };
- var getLastParts = function getLastParts(media) {
- var lastSegment = media.segments && media.segments.length && media.segments[media.segments.length - 1];
- return lastSegment && lastSegment.parts || [];
- };
- var getKnownPartCount = function getKnownPartCount(_ref) {
- var preloadSegment = _ref.preloadSegment;
- if (!preloadSegment) {
- return;
- }
- var parts = preloadSegment.parts,
- preloadHints = preloadSegment.preloadHints;
- var partCount = (preloadHints || []).reduce(function (count, hint) {
- return count + (hint.type === 'PART' ? 1 : 0);
- }, 0);
- partCount += parts && parts.length ? parts.length : 0;
- return partCount;
- };
- /**
- * Get the number of seconds to delay from the end of a
- * live playlist.
- *
- * @param {Playlist} master the master playlist
- * @param {Playlist} media the media playlist
- * @return {number} the hold back in seconds.
- */
- var liveEdgeDelay = function liveEdgeDelay(master, media) {
- if (media.endList) {
- return 0;
- } // dash suggestedPresentationDelay trumps everything
- if (master && master.suggestedPresentationDelay) {
- return master.suggestedPresentationDelay;
- }
- var hasParts = getLastParts(media).length > 0; // look for "part" delays from ll-hls first
- if (hasParts && media.serverControl && media.serverControl.partHoldBack) {
- return media.serverControl.partHoldBack;
- } else if (hasParts && media.partTargetDuration) {
- return media.partTargetDuration * 3; // finally look for full segment delays
- } else if (media.serverControl && media.serverControl.holdBack) {
- return media.serverControl.holdBack;
- } else if (media.targetDuration) {
- return media.targetDuration * 3;
- }
- return 0;
- };
- /**
- * walk backward until we find a duration we can use
- * or return a failure
- *
- * @param {Playlist} playlist the playlist to walk through
- * @param {Number} endSequence the mediaSequence to stop walking on
- */
- var backwardDuration = function backwardDuration(playlist, endSequence) {
- var result = 0;
- var i = endSequence - playlist.mediaSequence; // if a start time is available for segment immediately following
- // the interval, use it
- var segment = playlist.segments[i]; // Walk backward until we find the latest segment with timeline
- // information that is earlier than endSequence
- if (segment) {
- if (typeof segment.start !== 'undefined') {
- return {
- result: segment.start,
- precise: true
- };
- }
- if (typeof segment.end !== 'undefined') {
- return {
- result: segment.end - segment.duration,
- precise: true
- };
- }
- }
- while (i--) {
- segment = playlist.segments[i];
- if (typeof segment.end !== 'undefined') {
- return {
- result: result + segment.end,
- precise: true
- };
- }
- result += segmentDurationWithParts(playlist, segment);
- if (typeof segment.start !== 'undefined') {
- return {
- result: result + segment.start,
- precise: true
- };
- }
- }
- return {
- result: result,
- precise: false
- };
- };
- /**
- * walk forward until we find a duration we can use
- * or return a failure
- *
- * @param {Playlist} playlist the playlist to walk through
- * @param {number} endSequence the mediaSequence to stop walking on
- */
- var forwardDuration = function forwardDuration(playlist, endSequence) {
- var result = 0;
- var segment;
- var i = endSequence - playlist.mediaSequence; // Walk forward until we find the earliest segment with timeline
- // information
- for (; i < playlist.segments.length; i++) {
- segment = playlist.segments[i];
- if (typeof segment.start !== 'undefined') {
- return {
- result: segment.start - result,
- precise: true
- };
- }
- result += segmentDurationWithParts(playlist, segment);
- if (typeof segment.end !== 'undefined') {
- return {
- result: segment.end - result,
- precise: true
- };
- }
- } // indicate we didn't find a useful duration estimate
- return {
- result: -1,
- precise: false
- };
- };
- /**
- * Calculate the media duration from the segments associated with a
- * playlist. The duration of a subinterval of the available segments
- * may be calculated by specifying an end index.
- *
- * @param {Object} playlist a media playlist object
- * @param {number=} endSequence an exclusive upper boundary
- * for the playlist. Defaults to playlist length.
- * @param {number} expired the amount of time that has dropped
- * off the front of the playlist in a live scenario
- * @return {number} the duration between the first available segment
- * and end index.
- */
- var intervalDuration = function intervalDuration(playlist, endSequence, expired) {
- if (typeof endSequence === 'undefined') {
- endSequence = playlist.mediaSequence + playlist.segments.length;
- }
- if (endSequence < playlist.mediaSequence) {
- return 0;
- } // do a backward walk to estimate the duration
- var backward = backwardDuration(playlist, endSequence);
- if (backward.precise) {
- // if we were able to base our duration estimate on timing
- // information provided directly from the Media Source, return
- // it
- return backward.result;
- } // walk forward to see if a precise duration estimate can be made
- // that way
- var forward = forwardDuration(playlist, endSequence);
- if (forward.precise) {
- // we found a segment that has been buffered and so it's
- // position is known precisely
- return forward.result;
- } // return the less-precise, playlist-based duration estimate
- return backward.result + expired;
- };
- /**
- * Calculates the duration of a playlist. If a start and end index
- * are specified, the duration will be for the subset of the media
- * timeline between those two indices. The total duration for live
- * playlists is always Infinity.
- *
- * @param {Object} playlist a media playlist object
- * @param {number=} endSequence an exclusive upper
- * boundary for the playlist. Defaults to the playlist media
- * sequence number plus its length.
- * @param {number=} expired the amount of time that has
- * dropped off the front of the playlist in a live scenario
- * @return {number} the duration between the start index and end
- * index.
- */
- var duration = function duration(playlist, endSequence, expired) {
- if (!playlist) {
- return 0;
- }
- if (typeof expired !== 'number') {
- expired = 0;
- } // if a slice of the total duration is not requested, use
- // playlist-level duration indicators when they're present
- if (typeof endSequence === 'undefined') {
- // if present, use the duration specified in the playlist
- if (playlist.totalDuration) {
- return playlist.totalDuration;
- } // duration should be Infinity for live playlists
- if (!playlist.endList) {
- return window$1.Infinity;
- }
- } // calculate the total duration based on the segment durations
- return intervalDuration(playlist, endSequence, expired);
- };
- /**
- * Calculate the time between two indexes in the current playlist
- * neight the start- nor the end-index need to be within the current
- * playlist in which case, the targetDuration of the playlist is used
- * to approximate the durations of the segments
- *
- * @param {Array} options.durationList list to iterate over for durations.
- * @param {number} options.defaultDuration duration to use for elements before or after the durationList
- * @param {number} options.startIndex partsAndSegments index to start
- * @param {number} options.endIndex partsAndSegments index to end.
- * @return {number} the number of seconds between startIndex and endIndex
- */
- var sumDurations = function sumDurations(_ref2) {
- var defaultDuration = _ref2.defaultDuration,
- durationList = _ref2.durationList,
- startIndex = _ref2.startIndex,
- endIndex = _ref2.endIndex;
- var durations = 0;
- if (startIndex > endIndex) {
- var _ref3 = [endIndex, startIndex];
- startIndex = _ref3[0];
- endIndex = _ref3[1];
- }
- if (startIndex < 0) {
- for (var i = startIndex; i < Math.min(0, endIndex); i++) {
- durations += defaultDuration;
- }
- startIndex = 0;
- }
- for (var _i = startIndex; _i < endIndex; _i++) {
- durations += durationList[_i].duration;
- }
- return durations;
- };
- /**
- * Calculates the playlist end time
- *
- * @param {Object} playlist a media playlist object
- * @param {number=} expired the amount of time that has
- * dropped off the front of the playlist in a live scenario
- * @param {boolean|false} useSafeLiveEnd a boolean value indicating whether or not the
- * playlist end calculation should consider the safe live end
- * (truncate the playlist end by three segments). This is normally
- * used for calculating the end of the playlist's seekable range.
- * This takes into account the value of liveEdgePadding.
- * Setting liveEdgePadding to 0 is equivalent to setting this to false.
- * @param {number} liveEdgePadding a number indicating how far from the end of the playlist we should be in seconds.
- * If this is provided, it is used in the safe live end calculation.
- * Setting useSafeLiveEnd=false or liveEdgePadding=0 are equivalent.
- * Corresponds to suggestedPresentationDelay in DASH manifests.
- * @return {number} the end time of playlist
- * @function playlistEnd
- */
- var playlistEnd = function playlistEnd(playlist, expired, useSafeLiveEnd, liveEdgePadding) {
- if (!playlist || !playlist.segments) {
- return null;
- }
- if (playlist.endList) {
- return duration(playlist);
- }
- if (expired === null) {
- return null;
- }
- expired = expired || 0;
- var lastSegmentEndTime = intervalDuration(playlist, playlist.mediaSequence + playlist.segments.length, expired);
- if (useSafeLiveEnd) {
- liveEdgePadding = typeof liveEdgePadding === 'number' ? liveEdgePadding : liveEdgeDelay(null, playlist);
- lastSegmentEndTime -= liveEdgePadding;
- } // don't return a time less than zero
- return Math.max(0, lastSegmentEndTime);
- };
- /**
- * Calculates the interval of time that is currently seekable in a
- * playlist. The returned time ranges are relative to the earliest
- * moment in the specified playlist that is still available. A full
- * seekable implementation for live streams would need to offset
- * these values by the duration of content that has expired from the
- * stream.
- *
- * @param {Object} playlist a media playlist object
- * dropped off the front of the playlist in a live scenario
- * @param {number=} expired the amount of time that has
- * dropped off the front of the playlist in a live scenario
- * @param {number} liveEdgePadding how far from the end of the playlist we should be in seconds.
- * Corresponds to suggestedPresentationDelay in DASH manifests.
- * @return {TimeRanges} the periods of time that are valid targets
- * for seeking
- */
- var seekable = function seekable(playlist, expired, liveEdgePadding) {
- var useSafeLiveEnd = true;
- var seekableStart = expired || 0;
- var seekableEnd = playlistEnd(playlist, expired, useSafeLiveEnd, liveEdgePadding);
- if (seekableEnd === null) {
- return createTimeRange();
- }
- return createTimeRange(seekableStart, seekableEnd);
- };
- /**
- * Determine the index and estimated starting time of the segment that
- * contains a specified playback position in a media playlist.
- *
- * @param {Object} options.playlist the media playlist to query
- * @param {number} options.currentTime The number of seconds since the earliest
- * possible position to determine the containing segment for
- * @param {number} options.startTime the time when the segment/part starts
- * @param {number} options.startingSegmentIndex the segment index to start looking at.
- * @param {number?} [options.startingPartIndex] the part index to look at within the segment.
- *
- * @return {Object} an object with partIndex, segmentIndex, and startTime.
- */
- var getMediaInfoForTime = function getMediaInfoForTime(_ref4) {
- var playlist = _ref4.playlist,
- currentTime = _ref4.currentTime,
- startingSegmentIndex = _ref4.startingSegmentIndex,
- startingPartIndex = _ref4.startingPartIndex,
- startTime = _ref4.startTime,
- experimentalExactManifestTimings = _ref4.experimentalExactManifestTimings;
- var time = currentTime - startTime;
- var partsAndSegments = getPartsAndSegments(playlist);
- var startIndex = 0;
- for (var i = 0; i < partsAndSegments.length; i++) {
- var partAndSegment = partsAndSegments[i];
- if (startingSegmentIndex !== partAndSegment.segmentIndex) {
- continue;
- } // skip this if part index does not match.
- if (typeof startingPartIndex === 'number' && typeof partAndSegment.partIndex === 'number' && startingPartIndex !== partAndSegment.partIndex) {
- continue;
- }
- startIndex = i;
- break;
- }
- if (time < 0) {
- // Walk backward from startIndex in the playlist, adding durations
- // until we find a segment that contains `time` and return it
- if (startIndex > 0) {
- for (var _i2 = startIndex - 1; _i2 >= 0; _i2--) {
- var _partAndSegment = partsAndSegments[_i2];
- time += _partAndSegment.duration;
- if (experimentalExactManifestTimings) {
- if (time < 0) {
- continue;
- }
- } else if (time + TIME_FUDGE_FACTOR <= 0) {
- continue;
- }
- return {
- partIndex: _partAndSegment.partIndex,
- segmentIndex: _partAndSegment.segmentIndex,
- startTime: startTime - sumDurations({
- defaultDuration: playlist.targetDuration,
- durationList: partsAndSegments,
- startIndex: startIndex,
- endIndex: _i2
- })
- };
- }
- } // We were unable to find a good segment within the playlist
- // so select the first segment
- return {
- partIndex: partsAndSegments[0] && partsAndSegments[0].partIndex || null,
- segmentIndex: partsAndSegments[0] && partsAndSegments[0].segmentIndex || 0,
- startTime: currentTime
- };
- } // When startIndex is negative, we first walk forward to first segment
- // adding target durations. If we "run out of time" before getting to
- // the first segment, return the first segment
- if (startIndex < 0) {
- for (var _i3 = startIndex; _i3 < 0; _i3++) {
- time -= playlist.targetDuration;
- if (time < 0) {
- return {
- partIndex: partsAndSegments[0] && partsAndSegments[0].partIndex || null,
- segmentIndex: partsAndSegments[0] && partsAndSegments[0].segmentIndex || 0,
- startTime: currentTime
- };
- }
- }
- startIndex = 0;
- } // Walk forward from startIndex in the playlist, subtracting durations
- // until we find a segment that contains `time` and return it
- for (var _i4 = startIndex; _i4 < partsAndSegments.length; _i4++) {
- var _partAndSegment2 = partsAndSegments[_i4];
- time -= _partAndSegment2.duration;
- if (experimentalExactManifestTimings) {
- if (time > 0) {
- continue;
- }
- } else if (time - TIME_FUDGE_FACTOR >= 0) {
- continue;
- }
- return {
- partIndex: _partAndSegment2.partIndex,
- segmentIndex: _partAndSegment2.segmentIndex,
- startTime: startTime + sumDurations({
- defaultDuration: playlist.targetDuration,
- durationList: partsAndSegments,
- startIndex: startIndex,
- endIndex: _i4
- })
- };
- } // We are out of possible candidates so load the last one...
- return {
- segmentIndex: partsAndSegments[partsAndSegments.length - 1].segmentIndex,
- partIndex: partsAndSegments[partsAndSegments.length - 1].partIndex,
- startTime: currentTime
- };
- };
- /**
- * Check whether the playlist is blacklisted or not.
- *
- * @param {Object} playlist the media playlist object
- * @return {boolean} whether the playlist is blacklisted or not
- * @function isBlacklisted
- */
- var isBlacklisted = function isBlacklisted(playlist) {
- return playlist.excludeUntil && playlist.excludeUntil > Date.now();
- };
- /**
- * Check whether the playlist is compatible with current playback configuration or has
- * been blacklisted permanently for being incompatible.
- *
- * @param {Object} playlist the media playlist object
- * @return {boolean} whether the playlist is incompatible or not
- * @function isIncompatible
- */
- var isIncompatible = function isIncompatible(playlist) {
- return playlist.excludeUntil && playlist.excludeUntil === Infinity;
- };
- /**
- * Check whether the playlist is enabled or not.
- *
- * @param {Object} playlist the media playlist object
- * @return {boolean} whether the playlist is enabled or not
- * @function isEnabled
- */
- var isEnabled = function isEnabled(playlist) {
- var blacklisted = isBlacklisted(playlist);
- return !playlist.disabled && !blacklisted;
- };
- /**
- * Check whether the playlist has been manually disabled through the representations api.
- *
- * @param {Object} playlist the media playlist object
- * @return {boolean} whether the playlist is disabled manually or not
- * @function isDisabled
- */
- var isDisabled = function isDisabled(playlist) {
- return playlist.disabled;
- };
- /**
- * Returns whether the current playlist is an AES encrypted HLS stream
- *
- * @return {boolean} true if it's an AES encrypted HLS stream
- */
- var isAes = function isAes(media) {
- for (var i = 0; i < media.segments.length; i++) {
- if (media.segments[i].key) {
- return true;
- }
- }
- return false;
- };
- /**
- * Checks if the playlist has a value for the specified attribute
- *
- * @param {string} attr
- * Attribute to check for
- * @param {Object} playlist
- * The media playlist object
- * @return {boolean}
- * Whether the playlist contains a value for the attribute or not
- * @function hasAttribute
- */
- var hasAttribute = function hasAttribute(attr, playlist) {
- return playlist.attributes && playlist.attributes[attr];
- };
- /**
- * Estimates the time required to complete a segment download from the specified playlist
- *
- * @param {number} segmentDuration
- * Duration of requested segment
- * @param {number} bandwidth
- * Current measured bandwidth of the player
- * @param {Object} playlist
- * The media playlist object
- * @param {number=} bytesReceived
- * Number of bytes already received for the request. Defaults to 0
- * @return {number|NaN}
- * The estimated time to request the segment. NaN if bandwidth information for
- * the given playlist is unavailable
- * @function estimateSegmentRequestTime
- */
- var estimateSegmentRequestTime = function estimateSegmentRequestTime(segmentDuration, bandwidth, playlist, bytesReceived) {
- if (bytesReceived === void 0) {
- bytesReceived = 0;
- }
- if (!hasAttribute('BANDWIDTH', playlist)) {
- return NaN;
- }
- var size = segmentDuration * playlist.attributes.BANDWIDTH;
- return (size - bytesReceived * 8) / bandwidth;
- };
- /*
- * Returns whether the current playlist is the lowest rendition
- *
- * @return {Boolean} true if on lowest rendition
- */
- var isLowestEnabledRendition = function isLowestEnabledRendition(master, media) {
- if (master.playlists.length === 1) {
- return true;
- }
- var currentBandwidth = media.attributes.BANDWIDTH || Number.MAX_VALUE;
- return master.playlists.filter(function (playlist) {
- if (!isEnabled(playlist)) {
- return false;
- }
- return (playlist.attributes.BANDWIDTH || 0) < currentBandwidth;
- }).length === 0;
- };
- var playlistMatch = function playlistMatch(a, b) {
- // both playlits are null
- // or only one playlist is non-null
- // no match
- if (!a && !b || !a && b || a && !b) {
- return false;
- } // playlist objects are the same, match
- if (a === b) {
- return true;
- } // first try to use id as it should be the most
- // accurate
- if (a.id && b.id && a.id === b.id) {
- return true;
- } // next try to use reslovedUri as it should be the
- // second most accurate.
- if (a.resolvedUri && b.resolvedUri && a.resolvedUri === b.resolvedUri) {
- return true;
- } // finally try to use uri as it should be accurate
- // but might miss a few cases for relative uris
- if (a.uri && b.uri && a.uri === b.uri) {
- return true;
- }
- return false;
- };
- var someAudioVariant = function someAudioVariant(master, callback) {
- var AUDIO = master && master.mediaGroups && master.mediaGroups.AUDIO || {};
- var found = false;
- for (var groupName in AUDIO) {
- for (var label in AUDIO[groupName]) {
- found = callback(AUDIO[groupName][label]);
- if (found) {
- break;
- }
- }
- if (found) {
- break;
- }
- }
- return !!found;
- };
- var isAudioOnly = function isAudioOnly(master) {
- // we are audio only if we have no main playlists but do
- // have media group playlists.
- if (!master || !master.playlists || !master.playlists.length) {
- // without audio variants or playlists this
- // is not an audio only master.
- var found = someAudioVariant(master, function (variant) {
- return variant.playlists && variant.playlists.length || variant.uri;
- });
- return found;
- } // if every playlist has only an audio codec it is audio only
- var _loop = function _loop(i) {
- var playlist = master.playlists[i];
- var CODECS = playlist.attributes && playlist.attributes.CODECS; // all codecs are audio, this is an audio playlist.
- if (CODECS && CODECS.split(',').every(function (c) {
- return isAudioCodec(c);
- })) {
- return "continue";
- } // playlist is in an audio group it is audio only
- var found = someAudioVariant(master, function (variant) {
- return playlistMatch(playlist, variant);
- });
- if (found) {
- return "continue";
- } // if we make it here this playlist isn't audio and we
- // are not audio only
- return {
- v: false
- };
- };
- for (var i = 0; i < master.playlists.length; i++) {
- var _ret = _loop(i);
- if (_ret === "continue") continue;
- if (typeof _ret === "object") return _ret.v;
- } // if we make it past every playlist without returning, then
- // this is an audio only playlist.
- return true;
- }; // exports
- var Playlist = {
- liveEdgeDelay: liveEdgeDelay,
- duration: duration,
- seekable: seekable,
- getMediaInfoForTime: getMediaInfoForTime,
- isEnabled: isEnabled,
- isDisabled: isDisabled,
- isBlacklisted: isBlacklisted,
- isIncompatible: isIncompatible,
- playlistEnd: playlistEnd,
- isAes: isAes,
- hasAttribute: hasAttribute,
- estimateSegmentRequestTime: estimateSegmentRequestTime,
- isLowestEnabledRendition: isLowestEnabledRendition,
- isAudioOnly: isAudioOnly,
- playlistMatch: playlistMatch,
- segmentDurationWithParts: segmentDurationWithParts
- };
- var log = videojs.log;
- var createPlaylistID = function createPlaylistID(index, uri) {
- return index + "-" + uri;
- }; // default function for creating a group id
- var groupID = function groupID(type, group, label) {
- return "placeholder-uri-" + type + "-" + group + "-" + label;
- };
- /**
- * Parses a given m3u8 playlist
- *
- * @param {Function} [onwarn]
- * a function to call when the parser triggers a warning event.
- * @param {Function} [oninfo]
- * a function to call when the parser triggers an info event.
- * @param {string} manifestString
- * The downloaded manifest string
- * @param {Object[]} [customTagParsers]
- * An array of custom tag parsers for the m3u8-parser instance
- * @param {Object[]} [customTagMappers]
- * An array of custom tag mappers for the m3u8-parser instance
- * @param {boolean} [experimentalLLHLS=false]
- * Whether to keep ll-hls features in the manifest after parsing.
- * @return {Object}
- * The manifest object
- */
- var parseManifest = function parseManifest(_ref) {
- var onwarn = _ref.onwarn,
- oninfo = _ref.oninfo,
- manifestString = _ref.manifestString,
- _ref$customTagParsers = _ref.customTagParsers,
- customTagParsers = _ref$customTagParsers === void 0 ? [] : _ref$customTagParsers,
- _ref$customTagMappers = _ref.customTagMappers,
- customTagMappers = _ref$customTagMappers === void 0 ? [] : _ref$customTagMappers,
- experimentalLLHLS = _ref.experimentalLLHLS;
- var parser = new Parser();
- if (onwarn) {
- parser.on('warn', onwarn);
- }
- if (oninfo) {
- parser.on('info', oninfo);
- }
- customTagParsers.forEach(function (customParser) {
- return parser.addParser(customParser);
- });
- customTagMappers.forEach(function (mapper) {
- return parser.addTagMapper(mapper);
- });
- parser.push(manifestString);
- parser.end();
- var manifest = parser.manifest; // remove llhls features from the parsed manifest
- // if we don't want llhls support.
- if (!experimentalLLHLS) {
- ['preloadSegment', 'skip', 'serverControl', 'renditionReports', 'partInf', 'partTargetDuration'].forEach(function (k) {
- if (manifest.hasOwnProperty(k)) {
- delete manifest[k];
- }
- });
- if (manifest.segments) {
- manifest.segments.forEach(function (segment) {
- ['parts', 'preloadHints'].forEach(function (k) {
- if (segment.hasOwnProperty(k)) {
- delete segment[k];
- }
- });
- });
- }
- }
- if (!manifest.targetDuration) {
- var targetDuration = 10;
- if (manifest.segments && manifest.segments.length) {
- targetDuration = manifest.segments.reduce(function (acc, s) {
- return Math.max(acc, s.duration);
- }, 0);
- }
- if (onwarn) {
- onwarn("manifest has no targetDuration defaulting to " + targetDuration);
- }
- manifest.targetDuration = targetDuration;
- }
- var parts = getLastParts(manifest);
- if (parts.length && !manifest.partTargetDuration) {
- var partTargetDuration = parts.reduce(function (acc, p) {
- return Math.max(acc, p.duration);
- }, 0);
- if (onwarn) {
- onwarn("manifest has no partTargetDuration defaulting to " + partTargetDuration);
- log.error('LL-HLS manifest has parts but lacks required #EXT-X-PART-INF:PART-TARGET value. See https://datatracker.ietf.org/doc/html/draft-pantos-hls-rfc8216bis-09#section-4.4.3.7. Playback is not guaranteed.');
- }
- manifest.partTargetDuration = partTargetDuration;
- }
- return manifest;
- };
- /**
- * Loops through all supported media groups in master and calls the provided
- * callback for each group
- *
- * @param {Object} master
- * The parsed master manifest object
- * @param {Function} callback
- * Callback to call for each media group
- */
- var forEachMediaGroup = function forEachMediaGroup(master, callback) {
- if (!master.mediaGroups) {
- return;
- }
- ['AUDIO', 'SUBTITLES'].forEach(function (mediaType) {
- if (!master.mediaGroups[mediaType]) {
- return;
- }
- for (var groupKey in master.mediaGroups[mediaType]) {
- for (var labelKey in master.mediaGroups[mediaType][groupKey]) {
- var mediaProperties = master.mediaGroups[mediaType][groupKey][labelKey];
- callback(mediaProperties, mediaType, groupKey, labelKey);
- }
- }
- });
- };
- /**
- * Adds properties and attributes to the playlist to keep consistent functionality for
- * playlists throughout VHS.
- *
- * @param {Object} config
- * Arguments object
- * @param {Object} config.playlist
- * The media playlist
- * @param {string} [config.uri]
- * The uri to the media playlist (if media playlist is not from within a master
- * playlist)
- * @param {string} id
- * ID to use for the playlist
- */
- var setupMediaPlaylist = function setupMediaPlaylist(_ref2) {
- var playlist = _ref2.playlist,
- uri = _ref2.uri,
- id = _ref2.id;
- playlist.id = id;
- playlist.playlistErrors_ = 0;
- if (uri) {
- // For media playlists, m3u8-parser does not have access to a URI, as HLS media
- // playlists do not contain their own source URI, but one is needed for consistency in
- // VHS.
- playlist.uri = uri;
- } // For HLS master playlists, even though certain attributes MUST be defined, the
- // stream may still be played without them.
- // For HLS media playlists, m3u8-parser does not attach an attributes object to the
- // manifest.
- //
- // To avoid undefined reference errors through the project, and make the code easier
- // to write/read, add an empty attributes object for these cases.
- playlist.attributes = playlist.attributes || {};
- };
- /**
- * Adds ID, resolvedUri, and attributes properties to each playlist of the master, where
- * necessary. In addition, creates playlist IDs for each playlist and adds playlist ID to
- * playlist references to the playlists array.
- *
- * @param {Object} master
- * The master playlist
- */
- var setupMediaPlaylists = function setupMediaPlaylists(master) {
- var i = master.playlists.length;
- while (i--) {
- var playlist = master.playlists[i];
- setupMediaPlaylist({
- playlist: playlist,
- id: createPlaylistID(i, playlist.uri)
- });
- playlist.resolvedUri = resolveUrl(master.uri, playlist.uri);
- master.playlists[playlist.id] = playlist; // URI reference added for backwards compatibility
- master.playlists[playlist.uri] = playlist; // Although the spec states an #EXT-X-STREAM-INF tag MUST have a BANDWIDTH attribute,
- // the stream can be played without it. Although an attributes property may have been
- // added to the playlist to prevent undefined references, issue a warning to fix the
- // manifest.
- if (!playlist.attributes.BANDWIDTH) {
- log.warn('Invalid playlist STREAM-INF detected. Missing BANDWIDTH attribute.');
- }
- }
- };
- /**
- * Adds resolvedUri properties to each media group.
- *
- * @param {Object} master
- * The master playlist
- */
- var resolveMediaGroupUris = function resolveMediaGroupUris(master) {
- forEachMediaGroup(master, function (properties) {
- if (properties.uri) {
- properties.resolvedUri = resolveUrl(master.uri, properties.uri);
- }
- });
- };
- /**
- * Creates a master playlist wrapper to insert a sole media playlist into.
- *
- * @param {Object} media
- * Media playlist
- * @param {string} uri
- * The media URI
- *
- * @return {Object}
- * Master playlist
- */
- var masterForMedia = function masterForMedia(media, uri) {
- var id = createPlaylistID(0, uri);
- var master = {
- mediaGroups: {
- 'AUDIO': {},
- 'VIDEO': {},
- 'CLOSED-CAPTIONS': {},
- 'SUBTITLES': {}
- },
- uri: window$1.location.href,
- resolvedUri: window$1.location.href,
- playlists: [{
- uri: uri,
- id: id,
- resolvedUri: uri,
- // m3u8-parser does not attach an attributes property to media playlists so make
- // sure that the property is attached to avoid undefined reference errors
- attributes: {}
- }]
- }; // set up ID reference
- master.playlists[id] = master.playlists[0]; // URI reference added for backwards compatibility
- master.playlists[uri] = master.playlists[0];
- return master;
- };
- /**
- * Does an in-place update of the master manifest to add updated playlist URI references
- * as well as other properties needed by VHS that aren't included by the parser.
- *
- * @param {Object} master
- * Master manifest object
- * @param {string} uri
- * The source URI
- * @param {function} createGroupID
- * A function to determine how to create the groupID for mediaGroups
- */
- var addPropertiesToMaster = function addPropertiesToMaster(master, uri, createGroupID) {
- if (createGroupID === void 0) {
- createGroupID = groupID;
- }
- master.uri = uri;
- for (var i = 0; i < master.playlists.length; i++) {
- if (!master.playlists[i].uri) {
- // Set up phony URIs for the playlists since playlists are referenced by their URIs
- // throughout VHS, but some formats (e.g., DASH) don't have external URIs
- // TODO: consider adding dummy URIs in mpd-parser
- var phonyUri = "placeholder-uri-" + i;
- master.playlists[i].uri = phonyUri;
- }
- }
- var audioOnlyMaster = isAudioOnly(master);
- forEachMediaGroup(master, function (properties, mediaType, groupKey, labelKey) {
- // add a playlist array under properties
- if (!properties.playlists || !properties.playlists.length) {
- // If the manifest is audio only and this media group does not have a uri, check
- // if the media group is located in the main list of playlists. If it is, don't add
- // placeholder properties as it shouldn't be considered an alternate audio track.
- if (audioOnlyMaster && mediaType === 'AUDIO' && !properties.uri) {
- for (var _i = 0; _i < master.playlists.length; _i++) {
- var p = master.playlists[_i];
- if (p.attributes && p.attributes.AUDIO && p.attributes.AUDIO === groupKey) {
- return;
- }
- }
- }
- properties.playlists = [_extends({}, properties)];
- }
- properties.playlists.forEach(function (p, i) {
- var groupId = createGroupID(mediaType, groupKey, labelKey, p);
- var id = createPlaylistID(i, groupId);
- if (p.uri) {
- p.resolvedUri = p.resolvedUri || resolveUrl(master.uri, p.uri);
- } else {
- // DEPRECATED, this has been added to prevent a breaking change.
- // previously we only ever had a single media group playlist, so
- // we mark the first playlist uri without prepending the index as we used to
- // ideally we would do all of the playlists the same way.
- p.uri = i === 0 ? groupId : id; // don't resolve a placeholder uri to an absolute url, just use
- // the placeholder again
- p.resolvedUri = p.uri;
- }
- p.id = p.id || id; // add an empty attributes object, all playlists are
- // expected to have this.
- p.attributes = p.attributes || {}; // setup ID and URI references (URI for backwards compatibility)
- master.playlists[p.id] = p;
- master.playlists[p.uri] = p;
- });
- });
- setupMediaPlaylists(master);
- resolveMediaGroupUris(master);
- };
- var mergeOptions$2 = videojs.mergeOptions,
- EventTarget$1 = videojs.EventTarget;
- var addLLHLSQueryDirectives = function addLLHLSQueryDirectives(uri, media) {
- if (media.endList || !media.serverControl) {
- return uri;
- }
- var parameters = {};
- if (media.serverControl.canBlockReload) {
- var preloadSegment = media.preloadSegment; // next msn is a zero based value, length is not.
- var nextMSN = media.mediaSequence + media.segments.length; // If preload segment has parts then it is likely
- // that we are going to request a part of that preload segment.
- // the logic below is used to determine that.
- if (preloadSegment) {
- var parts = preloadSegment.parts || []; // _HLS_part is a zero based index
- var nextPart = getKnownPartCount(media) - 1; // if nextPart is > -1 and not equal to just the
- // length of parts, then we know we had part preload hints
- // and we need to add the _HLS_part= query
- if (nextPart > -1 && nextPart !== parts.length - 1) {
- // add existing parts to our preload hints
- // eslint-disable-next-line
- parameters._HLS_part = nextPart;
- } // this if statement makes sure that we request the msn
- // of the preload segment if:
- // 1. the preload segment had parts (and was not yet a full segment)
- // but was added to our segments array
- // 2. the preload segment had preload hints for parts that are not in
- // the manifest yet.
- // in all other cases we want the segment after the preload segment
- // which will be given by using media.segments.length because it is 1 based
- // rather than 0 based.
- if (nextPart > -1 || parts.length) {
- nextMSN--;
- }
- } // add _HLS_msn= in front of any _HLS_part query
- // eslint-disable-next-line
- parameters._HLS_msn = nextMSN;
- }
- if (media.serverControl && media.serverControl.canSkipUntil) {
- // add _HLS_skip= infront of all other queries.
- // eslint-disable-next-line
- parameters._HLS_skip = media.serverControl.canSkipDateranges ? 'v2' : 'YES';
- }
- if (Object.keys(parameters).length) {
- var parsedUri = new window$1.URL(uri);
- ['_HLS_skip', '_HLS_msn', '_HLS_part'].forEach(function (name) {
- if (!parameters.hasOwnProperty(name)) {
- return;
- }
- parsedUri.searchParams.set(name, parameters[name]);
- });
- uri = parsedUri.toString();
- }
- return uri;
- };
- /**
- * Returns a new segment object with properties and
- * the parts array merged.
- *
- * @param {Object} a the old segment
- * @param {Object} b the new segment
- *
- * @return {Object} the merged segment
- */
- var updateSegment = function updateSegment(a, b) {
- if (!a) {
- return b;
- }
- var result = mergeOptions$2(a, b); // if only the old segment has preload hints
- // and the new one does not, remove preload hints.
- if (a.preloadHints && !b.preloadHints) {
- delete result.preloadHints;
- } // if only the old segment has parts
- // then the parts are no longer valid
- if (a.parts && !b.parts) {
- delete result.parts; // if both segments have parts
- // copy part propeties from the old segment
- // to the new one.
- } else if (a.parts && b.parts) {
- for (var i = 0; i < b.parts.length; i++) {
- if (a.parts && a.parts[i]) {
- result.parts[i] = mergeOptions$2(a.parts[i], b.parts[i]);
- }
- }
- } // set skipped to false for segments that have
- // have had information merged from the old segment.
- if (!a.skipped && b.skipped) {
- result.skipped = false;
- } // set preload to false for segments that have
- // had information added in the new segment.
- if (a.preload && !b.preload) {
- result.preload = false;
- }
- return result;
- };
- /**
- * Returns a new array of segments that is the result of merging
- * properties from an older list of segments onto an updated
- * list. No properties on the updated playlist will be ovewritten.
- *
- * @param {Array} original the outdated list of segments
- * @param {Array} update the updated list of segments
- * @param {number=} offset the index of the first update
- * segment in the original segment list. For non-live playlists,
- * this should always be zero and does not need to be
- * specified. For live playlists, it should be the difference
- * between the media sequence numbers in the original and updated
- * playlists.
- * @return {Array} a list of merged segment objects
- */
- var updateSegments = function updateSegments(original, update, offset) {
- var oldSegments = original.slice();
- var newSegments = update.slice();
- offset = offset || 0;
- var result = [];
- var currentMap;
- for (var newIndex = 0; newIndex < newSegments.length; newIndex++) {
- var oldSegment = oldSegments[newIndex + offset];
- var newSegment = newSegments[newIndex];
- if (oldSegment) {
- currentMap = oldSegment.map || currentMap;
- result.push(updateSegment(oldSegment, newSegment));
- } else {
- // carry over map to new segment if it is missing
- if (currentMap && !newSegment.map) {
- newSegment.map = currentMap;
- }
- result.push(newSegment);
- }
- }
- return result;
- };
- var resolveSegmentUris = function resolveSegmentUris(segment, baseUri) {
- // preloadSegment will not have a uri at all
- // as the segment isn't actually in the manifest yet, only parts
- if (!segment.resolvedUri && segment.uri) {
- segment.resolvedUri = resolveUrl(baseUri, segment.uri);
- }
- if (segment.key && !segment.key.resolvedUri) {
- segment.key.resolvedUri = resolveUrl(baseUri, segment.key.uri);
- }
- if (segment.map && !segment.map.resolvedUri) {
- segment.map.resolvedUri = resolveUrl(baseUri, segment.map.uri);
- }
- if (segment.map && segment.map.key && !segment.map.key.resolvedUri) {
- segment.map.key.resolvedUri = resolveUrl(baseUri, segment.map.key.uri);
- }
- if (segment.parts && segment.parts.length) {
- segment.parts.forEach(function (p) {
- if (p.resolvedUri) {
- return;
- }
- p.resolvedUri = resolveUrl(baseUri, p.uri);
- });
- }
- if (segment.preloadHints && segment.preloadHints.length) {
- segment.preloadHints.forEach(function (p) {
- if (p.resolvedUri) {
- return;
- }
- p.resolvedUri = resolveUrl(baseUri, p.uri);
- });
- }
- };
- var getAllSegments = function getAllSegments(media) {
- var segments = media.segments || [];
- var preloadSegment = media.preloadSegment; // a preloadSegment with only preloadHints is not currently
- // a usable segment, only include a preloadSegment that has
- // parts.
- if (preloadSegment && preloadSegment.parts && preloadSegment.parts.length) {
- // if preloadHints has a MAP that means that the
- // init segment is going to change. We cannot use any of the parts
- // from this preload segment.
- if (preloadSegment.preloadHints) {
- for (var i = 0; i < preloadSegment.preloadHints.length; i++) {
- if (preloadSegment.preloadHints[i].type === 'MAP') {
- return segments;
- }
- }
- } // set the duration for our preload segment to target duration.
- preloadSegment.duration = media.targetDuration;
- preloadSegment.preload = true;
- segments.push(preloadSegment);
- }
- return segments;
- }; // consider the playlist unchanged if the playlist object is the same or
- // the number of segments is equal, the media sequence number is unchanged,
- // and this playlist hasn't become the end of the playlist
- var isPlaylistUnchanged = function isPlaylistUnchanged(a, b) {
- return a === b || a.segments && b.segments && a.segments.length === b.segments.length && a.endList === b.endList && a.mediaSequence === b.mediaSequence && a.preloadSegment === b.preloadSegment;
- };
- /**
- * Returns a new master playlist that is the result of merging an
- * updated media playlist into the original version. If the
- * updated media playlist does not match any of the playlist
- * entries in the original master playlist, null is returned.
- *
- * @param {Object} master a parsed master M3U8 object
- * @param {Object} media a parsed media M3U8 object
- * @return {Object} a new object that represents the original
- * master playlist with the updated media playlist merged in, or
- * null if the merge produced no change.
- */
- var updateMaster$1 = function updateMaster(master, newMedia, unchangedCheck) {
- if (unchangedCheck === void 0) {
- unchangedCheck = isPlaylistUnchanged;
- }
- var result = mergeOptions$2(master, {});
- var oldMedia = result.playlists[newMedia.id];
- if (!oldMedia) {
- return null;
- }
- if (unchangedCheck(oldMedia, newMedia)) {
- return null;
- }
- newMedia.segments = getAllSegments(newMedia);
- var mergedPlaylist = mergeOptions$2(oldMedia, newMedia); // always use the new media's preload segment
- if (mergedPlaylist.preloadSegment && !newMedia.preloadSegment) {
- delete mergedPlaylist.preloadSegment;
- } // if the update could overlap existing segment information, merge the two segment lists
- if (oldMedia.segments) {
- if (newMedia.skip) {
- newMedia.segments = newMedia.segments || []; // add back in objects for skipped segments, so that we merge
- // old properties into the new segments
- for (var i = 0; i < newMedia.skip.skippedSegments; i++) {
- newMedia.segments.unshift({
- skipped: true
- });
- }
- }
- mergedPlaylist.segments = updateSegments(oldMedia.segments, newMedia.segments, newMedia.mediaSequence - oldMedia.mediaSequence);
- } // resolve any segment URIs to prevent us from having to do it later
- mergedPlaylist.segments.forEach(function (segment) {
- resolveSegmentUris(segment, mergedPlaylist.resolvedUri);
- }); // TODO Right now in the playlists array there are two references to each playlist, one
- // that is referenced by index, and one by URI. The index reference may no longer be
- // necessary.
- for (var _i = 0; _i < result.playlists.length; _i++) {
- if (result.playlists[_i].id === newMedia.id) {
- result.playlists[_i] = mergedPlaylist;
- }
- }
- result.playlists[newMedia.id] = mergedPlaylist; // URI reference added for backwards compatibility
- result.playlists[newMedia.uri] = mergedPlaylist; // update media group playlist references.
- forEachMediaGroup(master, function (properties, mediaType, groupKey, labelKey) {
- if (!properties.playlists) {
- return;
- }
- for (var _i2 = 0; _i2 < properties.playlists.length; _i2++) {
- if (newMedia.id === properties.playlists[_i2].id) {
- properties.playlists[_i2] = mergedPlaylist;
- }
- }
- });
- return result;
- };
- /**
- * Calculates the time to wait before refreshing a live playlist
- *
- * @param {Object} media
- * The current media
- * @param {boolean} update
- * True if there were any updates from the last refresh, false otherwise
- * @return {number}
- * The time in ms to wait before refreshing the live playlist
- */
- var refreshDelay = function refreshDelay(media, update) {
- var segments = media.segments || [];
- var lastSegment = segments[segments.length - 1];
- var lastPart = lastSegment && lastSegment.parts && lastSegment.parts[lastSegment.parts.length - 1];
- var lastDuration = lastPart && lastPart.duration || lastSegment && lastSegment.duration;
- if (update && lastDuration) {
- return lastDuration * 1000;
- } // if the playlist is unchanged since the last reload or last segment duration
- // cannot be determined, try again after half the target duration
- return (media.partTargetDuration || media.targetDuration || 10) * 500;
- };
- /**
- * Load a playlist from a remote location
- *
- * @class PlaylistLoader
- * @extends Stream
- * @param {string|Object} src url or object of manifest
- * @param {boolean} withCredentials the withCredentials xhr option
- * @class
- */
- var PlaylistLoader = /*#__PURE__*/function (_EventTarget) {
- _inheritsLoose(PlaylistLoader, _EventTarget);
- function PlaylistLoader(src, vhs, options) {
- var _this;
- if (options === void 0) {
- options = {};
- }
- _this = _EventTarget.call(this) || this;
- if (!src) {
- throw new Error('A non-empty playlist URL or object is required');
- }
- _this.logger_ = logger('PlaylistLoader');
- var _options = options,
- _options$withCredenti = _options.withCredentials,
- withCredentials = _options$withCredenti === void 0 ? false : _options$withCredenti,
- _options$handleManife = _options.handleManifestRedirects,
- handleManifestRedirects = _options$handleManife === void 0 ? false : _options$handleManife;
- _this.src = src;
- _this.vhs_ = vhs;
- _this.withCredentials = withCredentials;
- _this.handleManifestRedirects = handleManifestRedirects;
- var vhsOptions = vhs.options_;
- _this.customTagParsers = vhsOptions && vhsOptions.customTagParsers || [];
- _this.customTagMappers = vhsOptions && vhsOptions.customTagMappers || [];
- _this.experimentalLLHLS = vhsOptions && vhsOptions.experimentalLLHLS || false; // force experimentalLLHLS for IE 11
- if (videojs.browser.IE_VERSION) {
- _this.experimentalLLHLS = false;
- } // initialize the loader state
- _this.state = 'HAVE_NOTHING'; // live playlist staleness timeout
- _this.handleMediaupdatetimeout_ = _this.handleMediaupdatetimeout_.bind(_assertThisInitialized(_this));
- _this.on('mediaupdatetimeout', _this.handleMediaupdatetimeout_);
- return _this;
- }
- var _proto = PlaylistLoader.prototype;
- _proto.handleMediaupdatetimeout_ = function handleMediaupdatetimeout_() {
- var _this2 = this;
- if (this.state !== 'HAVE_METADATA') {
- // only refresh the media playlist if no other activity is going on
- return;
- }
- var media = this.media();
- var uri = resolveUrl(this.master.uri, media.uri);
- if (this.experimentalLLHLS) {
- uri = addLLHLSQueryDirectives(uri, media);
- }
- this.state = 'HAVE_CURRENT_METADATA';
- this.request = this.vhs_.xhr({
- uri: uri,
- withCredentials: this.withCredentials
- }, function (error, req) {
- // disposed
- if (!_this2.request) {
- return;
- }
- if (error) {
- return _this2.playlistRequestError(_this2.request, _this2.media(), 'HAVE_METADATA');
- }
- _this2.haveMetadata({
- playlistString: _this2.request.responseText,
- url: _this2.media().uri,
- id: _this2.media().id
- });
- });
- };
- _proto.playlistRequestError = function playlistRequestError(xhr, playlist, startingState) {
- var uri = playlist.uri,
- id = playlist.id; // any in-flight request is now finished
- this.request = null;
- if (startingState) {
- this.state = startingState;
- }
- this.error = {
- playlist: this.master.playlists[id],
- status: xhr.status,
- message: "HLS playlist request error at URL: " + uri + ".",
- responseText: xhr.responseText,
- code: xhr.status >= 500 ? 4 : 2
- };
- this.trigger('error');
- };
- _proto.parseManifest_ = function parseManifest_(_ref) {
- var _this3 = this;
- var url = _ref.url,
- manifestString = _ref.manifestString;
- return parseManifest({
- onwarn: function onwarn(_ref2) {
- var message = _ref2.message;
- return _this3.logger_("m3u8-parser warn for " + url + ": " + message);
- },
- oninfo: function oninfo(_ref3) {
- var message = _ref3.message;
- return _this3.logger_("m3u8-parser info for " + url + ": " + message);
- },
- manifestString: manifestString,
- customTagParsers: this.customTagParsers,
- customTagMappers: this.customTagMappers,
- experimentalLLHLS: this.experimentalLLHLS
- });
- }
- /**
- * Update the playlist loader's state in response to a new or updated playlist.
- *
- * @param {string} [playlistString]
- * Playlist string (if playlistObject is not provided)
- * @param {Object} [playlistObject]
- * Playlist object (if playlistString is not provided)
- * @param {string} url
- * URL of playlist
- * @param {string} id
- * ID to use for playlist
- */
- ;
- _proto.haveMetadata = function haveMetadata(_ref4) {
- var playlistString = _ref4.playlistString,
- playlistObject = _ref4.playlistObject,
- url = _ref4.url,
- id = _ref4.id; // any in-flight request is now finished
- this.request = null;
- this.state = 'HAVE_METADATA';
- var playlist = playlistObject || this.parseManifest_({
- url: url,
- manifestString: playlistString
- });
- playlist.lastRequest = Date.now();
- setupMediaPlaylist({
- playlist: playlist,
- uri: url,
- id: id
- }); // merge this playlist into the master
- var update = updateMaster$1(this.master, playlist);
- this.targetDuration = playlist.partTargetDuration || playlist.targetDuration;
- this.pendingMedia_ = null;
- if (update) {
- this.master = update;
- this.media_ = this.master.playlists[id];
- } else {
- this.trigger('playlistunchanged');
- }
- this.updateMediaUpdateTimeout_(refreshDelay(this.media(), !!update));
- this.trigger('loadedplaylist');
- }
- /**
- * Abort any outstanding work and clean up.
- */
- ;
- _proto.dispose = function dispose() {
- this.trigger('dispose');
- this.stopRequest();
- window$1.clearTimeout(this.mediaUpdateTimeout);
- window$1.clearTimeout(this.finalRenditionTimeout);
- this.off();
- };
- _proto.stopRequest = function stopRequest() {
- if (this.request) {
- var oldRequest = this.request;
- this.request = null;
- oldRequest.onreadystatechange = null;
- oldRequest.abort();
- }
- }
- /**
- * When called without any arguments, returns the currently
- * active media playlist. When called with a single argument,
- * triggers the playlist loader to asynchronously switch to the
- * specified media playlist. Calling this method while the
- * loader is in the HAVE_NOTHING causes an error to be emitted
- * but otherwise has no effect.
- *
- * @param {Object=} playlist the parsed media playlist
- * object to switch to
- * @param {boolean=} shouldDelay whether we should delay the request by half target duration
- *
- * @return {Playlist} the current loaded media
- */
- ;
- _proto.media = function media(playlist, shouldDelay) {
- var _this4 = this; // getter
- if (!playlist) {
- return this.media_;
- } // setter
- if (this.state === 'HAVE_NOTHING') {
- throw new Error('Cannot switch media playlist from ' + this.state);
- } // find the playlist object if the target playlist has been
- // specified by URI
- if (typeof playlist === 'string') {
- if (!this.master.playlists[playlist]) {
- throw new Error('Unknown playlist URI: ' + playlist);
- }
- playlist = this.master.playlists[playlist];
- }
- window$1.clearTimeout(this.finalRenditionTimeout);
- if (shouldDelay) {
- var delay = (playlist.partTargetDuration || playlist.targetDuration) / 2 * 1000 || 5 * 1000;
- this.finalRenditionTimeout = window$1.setTimeout(this.media.bind(this, playlist, false), delay);
- return;
- }
- var startingState = this.state;
- var mediaChange = !this.media_ || playlist.id !== this.media_.id;
- var masterPlaylistRef = this.master.playlists[playlist.id]; // switch to fully loaded playlists immediately
- if (masterPlaylistRef && masterPlaylistRef.endList || // handle the case of a playlist object (e.g., if using vhs-json with a resolved
- // media playlist or, for the case of demuxed audio, a resolved audio media group)
- playlist.endList && playlist.segments.length) {
- // abort outstanding playlist requests
- if (this.request) {
- this.request.onreadystatechange = null;
- this.request.abort();
- this.request = null;
- }
- this.state = 'HAVE_METADATA';
- this.media_ = playlist; // trigger media change if the active media has been updated
- if (mediaChange) {
- this.trigger('mediachanging');
- if (startingState === 'HAVE_MASTER') {
- // The initial playlist was a master manifest, and the first media selected was
- // also provided (in the form of a resolved playlist object) as part of the
- // source object (rather than just a URL). Therefore, since the media playlist
- // doesn't need to be requested, loadedmetadata won't trigger as part of the
- // normal flow, and needs an explicit trigger here.
- this.trigger('loadedmetadata');
- } else {
- this.trigger('mediachange');
- }
- }
- return;
- } // We update/set the timeout here so that live playlists
- // that are not a media change will "start" the loader as expected.
- // We expect that this function will start the media update timeout
- // cycle again. This also prevents a playlist switch failure from
- // causing us to stall during live.
- this.updateMediaUpdateTimeout_(refreshDelay(playlist, true)); // switching to the active playlist is a no-op
- if (!mediaChange) {
- return;
- }
- this.state = 'SWITCHING_MEDIA'; // there is already an outstanding playlist request
- if (this.request) {
- if (playlist.resolvedUri === this.request.url) {
- // requesting to switch to the same playlist multiple times
- // has no effect after the first
- return;
- }
- this.request.onreadystatechange = null;
- this.request.abort();
- this.request = null;
- } // request the new playlist
- if (this.media_) {
- this.trigger('mediachanging');
- }
- this.pendingMedia_ = playlist;
- this.request = this.vhs_.xhr({
- uri: playlist.resolvedUri,
- withCredentials: this.withCredentials
- }, function (error, req) {
- // disposed
- if (!_this4.request) {
- return;
- }
- playlist.lastRequest = Date.now();
- playlist.resolvedUri = resolveManifestRedirect(_this4.handleManifestRedirects, playlist.resolvedUri, req);
- if (error) {
- return _this4.playlistRequestError(_this4.request, playlist, startingState);
- }
- _this4.haveMetadata({
- playlistString: req.responseText,
- url: playlist.uri,
- id: playlist.id
- }); // fire loadedmetadata the first time a media playlist is loaded
- if (startingState === 'HAVE_MASTER') {
- _this4.trigger('loadedmetadata');
- } else {
- _this4.trigger('mediachange');
- }
- });
- }
- /**
- * pause loading of the playlist
- */
- ;
- _proto.pause = function pause() {
- if (this.mediaUpdateTimeout) {
- window$1.clearTimeout(this.mediaUpdateTimeout);
- this.mediaUpdateTimeout = null;
- }
- this.stopRequest();
- if (this.state === 'HAVE_NOTHING') {
- // If we pause the loader before any data has been retrieved, its as if we never
- // started, so reset to an unstarted state.
- this.started = false;
- } // Need to restore state now that no activity is happening
- if (this.state === 'SWITCHING_MEDIA') {
- // if the loader was in the process of switching media, it should either return to
- // HAVE_MASTER or HAVE_METADATA depending on if the loader has loaded a media
- // playlist yet. This is determined by the existence of loader.media_
- if (this.media_) {
- this.state = 'HAVE_METADATA';
- } else {
- this.state = 'HAVE_MASTER';
- }
- } else if (this.state === 'HAVE_CURRENT_METADATA') {
- this.state = 'HAVE_METADATA';
- }
- }
- /**
- * start loading of the playlist
- */
- ;
- _proto.load = function load(shouldDelay) {
- var _this5 = this;
- if (this.mediaUpdateTimeout) {
- window$1.clearTimeout(this.mediaUpdateTimeout);
- this.mediaUpdateTimeout = null;
- }
- var media = this.media();
- if (shouldDelay) {
- var delay = media ? (media.partTargetDuration || media.targetDuration) / 2 * 1000 : 5 * 1000;
- this.mediaUpdateTimeout = window$1.setTimeout(function () {
- _this5.mediaUpdateTimeout = null;
- _this5.load();
- }, delay);
- return;
- }
- if (!this.started) {
- this.start();
- return;
- }
- if (media && !media.endList) {
- this.trigger('mediaupdatetimeout');
- } else {
- this.trigger('loadedplaylist');
- }
- };
- _proto.updateMediaUpdateTimeout_ = function updateMediaUpdateTimeout_(delay) {
- var _this6 = this;
- if (this.mediaUpdateTimeout) {
- window$1.clearTimeout(this.mediaUpdateTimeout);
- this.mediaUpdateTimeout = null;
- } // we only have use mediaupdatetimeout for live playlists.
- if (!this.media() || this.media().endList) {
- return;
- }
- this.mediaUpdateTimeout = window$1.setTimeout(function () {
- _this6.mediaUpdateTimeout = null;
- _this6.trigger('mediaupdatetimeout');
- _this6.updateMediaUpdateTimeout_(delay);
- }, delay);
- }
- /**
- * start loading of the playlist
- */
- ;
- _proto.start = function start() {
- var _this7 = this;
- this.started = true;
- if (typeof this.src === 'object') {
- // in the case of an entirely constructed manifest object (meaning there's no actual
- // manifest on a server), default the uri to the page's href
- if (!this.src.uri) {
- this.src.uri = window$1.location.href;
- } // resolvedUri is added on internally after the initial request. Since there's no
- // request for pre-resolved manifests, add on resolvedUri here.
- this.src.resolvedUri = this.src.uri; // Since a manifest object was passed in as the source (instead of a URL), the first
- // request can be skipped (since the top level of the manifest, at a minimum, is
- // already available as a parsed manifest object). However, if the manifest object
- // represents a master playlist, some media playlists may need to be resolved before
- // the starting segment list is available. Therefore, go directly to setup of the
- // initial playlist, and let the normal flow continue from there.
- //
- // Note that the call to setup is asynchronous, as other sections of VHS may assume
- // that the first request is asynchronous.
- setTimeout(function () {
- _this7.setupInitialPlaylist(_this7.src);
- }, 0);
- return;
- } // request the specified URL
- this.request = this.vhs_.xhr({
- uri: this.src,
- withCredentials: this.withCredentials
- }, function (error, req) {
- // disposed
- if (!_this7.request) {
- return;
- } // clear the loader's request reference
- _this7.request = null;
- if (error) {
- _this7.error = {
- status: req.status,
- message: "HLS playlist request error at URL: " + _this7.src + ".",
- responseText: req.responseText,
- // MEDIA_ERR_NETWORK
- code: 2
- };
- if (_this7.state === 'HAVE_NOTHING') {
- _this7.started = false;
- }
- return _this7.trigger('error');
- }
- _this7.src = resolveManifestRedirect(_this7.handleManifestRedirects, _this7.src, req);
- var manifest = _this7.parseManifest_({
- manifestString: req.responseText,
- url: _this7.src
- });
- _this7.setupInitialPlaylist(manifest);
- });
- };
- _proto.srcUri = function srcUri() {
- return typeof this.src === 'string' ? this.src : this.src.uri;
- }
- /**
- * Given a manifest object that's either a master or media playlist, trigger the proper
- * events and set the state of the playlist loader.
- *
- * If the manifest object represents a master playlist, `loadedplaylist` will be
- * triggered to allow listeners to select a playlist. If none is selected, the loader
- * will default to the first one in the playlists array.
- *
- * If the manifest object represents a media playlist, `loadedplaylist` will be
- * triggered followed by `loadedmetadata`, as the only available playlist is loaded.
- *
- * In the case of a media playlist, a master playlist object wrapper with one playlist
- * will be created so that all logic can handle playlists in the same fashion (as an
- * assumed manifest object schema).
- *
- * @param {Object} manifest
- * The parsed manifest object
- */
- ;
- _proto.setupInitialPlaylist = function setupInitialPlaylist(manifest) {
- this.state = 'HAVE_MASTER';
- if (manifest.playlists) {
- this.master = manifest;
- addPropertiesToMaster(this.master, this.srcUri()); // If the initial master playlist has playlists wtih segments already resolved,
- // then resolve URIs in advance, as they are usually done after a playlist request,
- // which may not happen if the playlist is resolved.
- manifest.playlists.forEach(function (playlist) {
- playlist.segments = getAllSegments(playlist);
- playlist.segments.forEach(function (segment) {
- resolveSegmentUris(segment, playlist.resolvedUri);
- });
- });
- this.trigger('loadedplaylist');
- if (!this.request) {
- // no media playlist was specifically selected so start
- // from the first listed one
- this.media(this.master.playlists[0]);
- }
- return;
- } // In order to support media playlists passed in as vhs-json, the case where the uri
- // is not provided as part of the manifest should be considered, and an appropriate
- // default used.
- var uri = this.srcUri() || window$1.location.href;
- this.master = masterForMedia(manifest, uri);
- this.haveMetadata({
- playlistObject: manifest,
- url: uri,
- id: this.master.playlists[0].id
- });
- this.trigger('loadedmetadata');
- };
- return PlaylistLoader;
- }(EventTarget$1);
- /**
- * @file xhr.js
- */
- var videojsXHR = videojs.xhr,
- mergeOptions$1 = videojs.mergeOptions;
- var callbackWrapper = function callbackWrapper(request, error, response, callback) {
- var reqResponse = request.responseType === 'arraybuffer' ? request.response : request.responseText;
- if (!error && reqResponse) {
- request.responseTime = Date.now();
- request.roundTripTime = request.responseTime - request.requestTime;
- request.bytesReceived = reqResponse.byteLength || reqResponse.length;
- if (!request.bandwidth) {
- request.bandwidth = Math.floor(request.bytesReceived / request.roundTripTime * 8 * 1000);
- }
- }
- if (response.headers) {
- request.responseHeaders = response.headers;
- } // videojs.xhr now uses a specific code on the error
- // object to signal that a request has timed out instead
- // of setting a boolean on the request object
- if (error && error.code === 'ETIMEDOUT') {
- request.timedout = true;
- } // videojs.xhr no longer considers status codes outside of 200 and 0
- // (for file uris) to be errors, but the old XHR did, so emulate that
- // behavior. Status 206 may be used in response to byterange requests.
- if (!error && !request.aborted && response.statusCode !== 200 && response.statusCode !== 206 && response.statusCode !== 0) {
- error = new Error('XHR Failed with a response of: ' + (request && (reqResponse || request.responseText)));
- }
- callback(error, request);
- };
- var xhrFactory = function xhrFactory() {
- var xhr = function XhrFunction(options, callback) {
- // Add a default timeout
- options = mergeOptions$1({
- timeout: 45e3
- }, options); // Allow an optional user-specified function to modify the option
- // object before we construct the xhr request
- var beforeRequest = XhrFunction.beforeRequest || videojs.Vhs.xhr.beforeRequest;
- if (beforeRequest && typeof beforeRequest === 'function') {
- var newOptions = beforeRequest(options);
- if (newOptions) {
- options = newOptions;
- }
- } // Use the standard videojs.xhr() method unless `videojs.Vhs.xhr` has been overriden
- // TODO: switch back to videojs.Vhs.xhr.name === 'XhrFunction' when we drop IE11
- var xhrMethod = videojs.Vhs.xhr.original === true ? videojsXHR : videojs.Vhs.xhr;
- var request = xhrMethod(options, function (error, response) {
- return callbackWrapper(request, error, response, callback);
- });
- var originalAbort = request.abort;
- request.abort = function () {
- request.aborted = true;
- return originalAbort.apply(request, arguments);
- };
- request.uri = options.uri;
- request.requestTime = Date.now();
- return request;
- };
- xhr.original = true;
- return xhr;
- };
- /**
- * Turns segment byterange into a string suitable for use in
- * HTTP Range requests
- *
- * @param {Object} byterange - an object with two values defining the start and end
- * of a byte-range
- */
- var byterangeStr = function byterangeStr(byterange) {
- // `byterangeEnd` is one less than `offset + length` because the HTTP range
- // header uses inclusive ranges
- var byterangeEnd;
- var byterangeStart = byterange.offset;
- if (typeof byterange.offset === 'bigint' || typeof byterange.length === 'bigint') {
- byterangeEnd = window$1.BigInt(byterange.offset) + window$1.BigInt(byterange.length) - window$1.BigInt(1);
- } else {
- byterangeEnd = byterange.offset + byterange.length - 1;
- }
- return 'bytes=' + byterangeStart + '-' + byterangeEnd;
- };
- /**
- * Defines headers for use in the xhr request for a particular segment.
- *
- * @param {Object} segment - a simplified copy of the segmentInfo object
- * from SegmentLoader
- */
- var segmentXhrHeaders = function segmentXhrHeaders(segment) {
- var headers = {};
- if (segment.byterange) {
- headers.Range = byterangeStr(segment.byterange);
- }
- return headers;
- };
- /**
- * @file bin-utils.js
- */
- /**
- * convert a TimeRange to text
- *
- * @param {TimeRange} range the timerange to use for conversion
- * @param {number} i the iterator on the range to convert
- * @return {string} the range in string format
- */
- var textRange = function textRange(range, i) {
- return range.start(i) + '-' + range.end(i);
- };
- /**
- * format a number as hex string
- *
- * @param {number} e The number
- * @param {number} i the iterator
- * @return {string} the hex formatted number as a string
- */
- var formatHexString = function formatHexString(e, i) {
- var value = e.toString(16);
- return '00'.substring(0, 2 - value.length) + value + (i % 2 ? ' ' : '');
- };
- var formatAsciiString = function formatAsciiString(e) {
- if (e >= 0x20 && e < 0x7e) {
- return String.fromCharCode(e);
- }
- return '.';
- };
- /**
- * Creates an object for sending to a web worker modifying properties that are TypedArrays
- * into a new object with seperated properties for the buffer, byteOffset, and byteLength.
- *
- * @param {Object} message
- * Object of properties and values to send to the web worker
- * @return {Object}
- * Modified message with TypedArray values expanded
- * @function createTransferableMessage
- */
- var createTransferableMessage = function createTransferableMessage(message) {
- var transferable = {};
- Object.keys(message).forEach(function (key) {
- var value = message[key];
- if (isArrayBufferView(value)) {
- transferable[key] = {
- bytes: value.buffer,
- byteOffset: value.byteOffset,
- byteLength: value.byteLength
- };
- } else {
- transferable[key] = value;
- }
- });
- return transferable;
- };
- /**
- * Returns a unique string identifier for a media initialization
- * segment.
- *
- * @param {Object} initSegment
- * the init segment object.
- *
- * @return {string} the generated init segment id
- */
- var initSegmentId = function initSegmentId(initSegment) {
- var byterange = initSegment.byterange || {
- length: Infinity,
- offset: 0
- };
- return [byterange.length, byterange.offset, initSegment.resolvedUri].join(',');
- };
- /**
- * Returns a unique string identifier for a media segment key.
- *
- * @param {Object} key the encryption key
- * @return {string} the unique id for the media segment key.
- */
- var segmentKeyId = function segmentKeyId(key) {
- return key.resolvedUri;
- };
- /**
- * utils to help dump binary data to the console
- *
- * @param {Array|TypedArray} data
- * data to dump to a string
- *
- * @return {string} the data as a hex string.
- */
- var hexDump = function hexDump(data) {
- var bytes = Array.prototype.slice.call(data);
- var step = 16;
- var result = '';
- var hex;
- var ascii;
- for (var j = 0; j < bytes.length / step; j++) {
- hex = bytes.slice(j * step, j * step + step).map(formatHexString).join('');
- ascii = bytes.slice(j * step, j * step + step).map(formatAsciiString).join('');
- result += hex + ' ' + ascii + '\n';
- }
- return result;
- };
- var tagDump = function tagDump(_ref) {
- var bytes = _ref.bytes;
- return hexDump(bytes);
- };
- var textRanges = function textRanges(ranges) {
- var result = '';
- var i;
- for (i = 0; i < ranges.length; i++) {
- result += textRange(ranges, i) + ' ';
- }
- return result;
- };
- var utils = /*#__PURE__*/Object.freeze({
- __proto__: null,
- createTransferableMessage: createTransferableMessage,
- initSegmentId: initSegmentId,
- segmentKeyId: segmentKeyId,
- hexDump: hexDump,
- tagDump: tagDump,
- textRanges: textRanges
- }); // TODO handle fmp4 case where the timing info is accurate and doesn't involve transmux
- // 25% was arbitrarily chosen, and may need to be refined over time.
- var SEGMENT_END_FUDGE_PERCENT = 0.25;
- /**
- * Converts a player time (any time that can be gotten/set from player.currentTime(),
- * e.g., any time within player.seekable().start(0) to player.seekable().end(0)) to a
- * program time (any time referencing the real world (e.g., EXT-X-PROGRAM-DATE-TIME)).
- *
- * The containing segment is required as the EXT-X-PROGRAM-DATE-TIME serves as an "anchor
- * point" (a point where we have a mapping from program time to player time, with player
- * time being the post transmux start of the segment).
- *
- * For more details, see [this doc](../../docs/program-time-from-player-time.md).
- *
- * @param {number} playerTime the player time
- * @param {Object} segment the segment which contains the player time
- * @return {Date} program time
- */
- var playerTimeToProgramTime = function playerTimeToProgramTime(playerTime, segment) {
- if (!segment.dateTimeObject) {
- // Can't convert without an "anchor point" for the program time (i.e., a time that can
- // be used to map the start of a segment with a real world time).
- return null;
- }
- var transmuxerPrependedSeconds = segment.videoTimingInfo.transmuxerPrependedSeconds;
- var transmuxedStart = segment.videoTimingInfo.transmuxedPresentationStart; // get the start of the content from before old content is prepended
- var startOfSegment = transmuxedStart + transmuxerPrependedSeconds;
- var offsetFromSegmentStart = playerTime - startOfSegment;
- return new Date(segment.dateTimeObject.getTime() + offsetFromSegmentStart * 1000);
- };
- var originalSegmentVideoDuration = function originalSegmentVideoDuration(videoTimingInfo) {
- return videoTimingInfo.transmuxedPresentationEnd - videoTimingInfo.transmuxedPresentationStart - videoTimingInfo.transmuxerPrependedSeconds;
- };
- /**
- * Finds a segment that contains the time requested given as an ISO-8601 string. The
- * returned segment might be an estimate or an accurate match.
- *
- * @param {string} programTime The ISO-8601 programTime to find a match for
- * @param {Object} playlist A playlist object to search within
- */
- var findSegmentForProgramTime = function findSegmentForProgramTime(programTime, playlist) {
- // Assumptions:
- // - verifyProgramDateTimeTags has already been run
- // - live streams have been started
- var dateTimeObject;
- try {
- dateTimeObject = new Date(programTime);
- } catch (e) {
- return null;
- }
- if (!playlist || !playlist.segments || playlist.segments.length === 0) {
- return null;
- }
- var segment = playlist.segments[0];
- if (dateTimeObject < segment.dateTimeObject) {
- // Requested time is before stream start.
- return null;
- }
- for (var i = 0; i < playlist.segments.length - 1; i++) {
- segment = playlist.segments[i];
- var nextSegmentStart = playlist.segments[i + 1].dateTimeObject;
- if (dateTimeObject < nextSegmentStart) {
- break;
- }
- }
- var lastSegment = playlist.segments[playlist.segments.length - 1];
- var lastSegmentStart = lastSegment.dateTimeObject;
- var lastSegmentDuration = lastSegment.videoTimingInfo ? originalSegmentVideoDuration(lastSegment.videoTimingInfo) : lastSegment.duration + lastSegment.duration * SEGMENT_END_FUDGE_PERCENT;
- var lastSegmentEnd = new Date(lastSegmentStart.getTime() + lastSegmentDuration * 1000);
- if (dateTimeObject > lastSegmentEnd) {
- // Beyond the end of the stream, or our best guess of the end of the stream.
- return null;
- }
- if (dateTimeObject > lastSegmentStart) {
- segment = lastSegment;
- }
- return {
- segment: segment,
- estimatedStart: segment.videoTimingInfo ? segment.videoTimingInfo.transmuxedPresentationStart : Playlist.duration(playlist, playlist.mediaSequence + playlist.segments.indexOf(segment)),
- // Although, given that all segments have accurate date time objects, the segment
- // selected should be accurate, unless the video has been transmuxed at some point
- // (determined by the presence of the videoTimingInfo object), the segment's "player
- // time" (the start time in the player) can't be considered accurate.
- type: segment.videoTimingInfo ? 'accurate' : 'estimate'
- };
- };
- /**
- * Finds a segment that contains the given player time(in seconds).
- *
- * @param {number} time The player time to find a match for
- * @param {Object} playlist A playlist object to search within
- */
- var findSegmentForPlayerTime = function findSegmentForPlayerTime(time, playlist) {
- // Assumptions:
- // - there will always be a segment.duration
- // - we can start from zero
- // - segments are in time order
- if (!playlist || !playlist.segments || playlist.segments.length === 0) {
- return null;
- }
- var segmentEnd = 0;
- var segment;
- for (var i = 0; i < playlist.segments.length; i++) {
- segment = playlist.segments[i]; // videoTimingInfo is set after the segment is downloaded and transmuxed, and
- // should contain the most accurate values we have for the segment's player times.
- //
- // Use the accurate transmuxedPresentationEnd value if it is available, otherwise fall
- // back to an estimate based on the manifest derived (inaccurate) segment.duration, to
- // calculate an end value.
- segmentEnd = segment.videoTimingInfo ? segment.videoTimingInfo.transmuxedPresentationEnd : segmentEnd + segment.duration;
- if (time <= segmentEnd) {
- break;
- }
- }
- var lastSegment = playlist.segments[playlist.segments.length - 1];
- if (lastSegment.videoTimingInfo && lastSegment.videoTimingInfo.transmuxedPresentationEnd < time) {
- // The time requested is beyond the stream end.
- return null;
- }
- if (time > segmentEnd) {
- // The time is within or beyond the last segment.
- //
- // Check to see if the time is beyond a reasonable guess of the end of the stream.
- if (time > segmentEnd + lastSegment.duration * SEGMENT_END_FUDGE_PERCENT) {
- // Technically, because the duration value is only an estimate, the time may still
- // exist in the last segment, however, there isn't enough information to make even
- // a reasonable estimate.
- return null;
- }
- segment = lastSegment;
- }
- return {
- segment: segment,
- estimatedStart: segment.videoTimingInfo ? segment.videoTimingInfo.transmuxedPresentationStart : segmentEnd - segment.duration,
- // Because videoTimingInfo is only set after transmux, it is the only way to get
- // accurate timing values.
- type: segment.videoTimingInfo ? 'accurate' : 'estimate'
- };
- };
- /**
- * Gives the offset of the comparisonTimestamp from the programTime timestamp in seconds.
- * If the offset returned is positive, the programTime occurs after the
- * comparisonTimestamp.
- * If the offset is negative, the programTime occurs before the comparisonTimestamp.
- *
- * @param {string} comparisonTimeStamp An ISO-8601 timestamp to compare against
- * @param {string} programTime The programTime as an ISO-8601 string
- * @return {number} offset
- */
- var getOffsetFromTimestamp = function getOffsetFromTimestamp(comparisonTimeStamp, programTime) {
- var segmentDateTime;
- var programDateTime;
- try {
- segmentDateTime = new Date(comparisonTimeStamp);
- programDateTime = new Date(programTime);
- } catch (e) {// TODO handle error
- }
- var segmentTimeEpoch = segmentDateTime.getTime();
- var programTimeEpoch = programDateTime.getTime();
- return (programTimeEpoch - segmentTimeEpoch) / 1000;
- };
- /**
- * Checks that all segments in this playlist have programDateTime tags.
- *
- * @param {Object} playlist A playlist object
- */
- var verifyProgramDateTimeTags = function verifyProgramDateTimeTags(playlist) {
- if (!playlist.segments || playlist.segments.length === 0) {
- return false;
- }
- for (var i = 0; i < playlist.segments.length; i++) {
- var segment = playlist.segments[i];
- if (!segment.dateTimeObject) {
- return false;
- }
- }
- return true;
- };
- /**
- * Returns the programTime of the media given a playlist and a playerTime.
- * The playlist must have programDateTime tags for a programDateTime tag to be returned.
- * If the segments containing the time requested have not been buffered yet, an estimate
- * may be returned to the callback.
- *
- * @param {Object} args
- * @param {Object} args.playlist A playlist object to search within
- * @param {number} time A playerTime in seconds
- * @param {Function} callback(err, programTime)
- * @return {string} err.message A detailed error message
- * @return {Object} programTime
- * @return {number} programTime.mediaSeconds The streamTime in seconds
- * @return {string} programTime.programDateTime The programTime as an ISO-8601 String
- */
- var getProgramTime = function getProgramTime(_ref) {
- var playlist = _ref.playlist,
- _ref$time = _ref.time,
- time = _ref$time === void 0 ? undefined : _ref$time,
- callback = _ref.callback;
- if (!callback) {
- throw new Error('getProgramTime: callback must be provided');
- }
- if (!playlist || time === undefined) {
- return callback({
- message: 'getProgramTime: playlist and time must be provided'
- });
- }
- var matchedSegment = findSegmentForPlayerTime(time, playlist);
- if (!matchedSegment) {
- return callback({
- message: 'valid programTime was not found'
- });
- }
- if (matchedSegment.type === 'estimate') {
- return callback({
- message: 'Accurate programTime could not be determined.' + ' Please seek to e.seekTime and try again',
- seekTime: matchedSegment.estimatedStart
- });
- }
- var programTimeObject = {
- mediaSeconds: time
- };
- var programTime = playerTimeToProgramTime(time, matchedSegment.segment);
- if (programTime) {
- programTimeObject.programDateTime = programTime.toISOString();
- }
- return callback(null, programTimeObject);
- };
- /**
- * Seeks in the player to a time that matches the given programTime ISO-8601 string.
- *
- * @param {Object} args
- * @param {string} args.programTime A programTime to seek to as an ISO-8601 String
- * @param {Object} args.playlist A playlist to look within
- * @param {number} args.retryCount The number of times to try for an accurate seek. Default is 2.
- * @param {Function} args.seekTo A method to perform a seek
- * @param {boolean} args.pauseAfterSeek Whether to end in a paused state after seeking. Default is true.
- * @param {Object} args.tech The tech to seek on
- * @param {Function} args.callback(err, newTime) A callback to return the new time to
- * @return {string} err.message A detailed error message
- * @return {number} newTime The exact time that was seeked to in seconds
- */
- var seekToProgramTime = function seekToProgramTime(_ref2) {
- var programTime = _ref2.programTime,
- playlist = _ref2.playlist,
- _ref2$retryCount = _ref2.retryCount,
- retryCount = _ref2$retryCount === void 0 ? 2 : _ref2$retryCount,
- seekTo = _ref2.seekTo,
- _ref2$pauseAfterSeek = _ref2.pauseAfterSeek,
- pauseAfterSeek = _ref2$pauseAfterSeek === void 0 ? true : _ref2$pauseAfterSeek,
- tech = _ref2.tech,
- callback = _ref2.callback;
- if (!callback) {
- throw new Error('seekToProgramTime: callback must be provided');
- }
- if (typeof programTime === 'undefined' || !playlist || !seekTo) {
- return callback({
- message: 'seekToProgramTime: programTime, seekTo and playlist must be provided'
- });
- }
- if (!playlist.endList && !tech.hasStarted_) {
- return callback({
- message: 'player must be playing a live stream to start buffering'
- });
- }
- if (!verifyProgramDateTimeTags(playlist)) {
- return callback({
- message: 'programDateTime tags must be provided in the manifest ' + playlist.resolvedUri
- });
- }
- var matchedSegment = findSegmentForProgramTime(programTime, playlist); // no match
- if (!matchedSegment) {
- return callback({
- message: programTime + " was not found in the stream"
- });
- }
- var segment = matchedSegment.segment;
- var mediaOffset = getOffsetFromTimestamp(segment.dateTimeObject, programTime);
- if (matchedSegment.type === 'estimate') {
- // we've run out of retries
- if (retryCount === 0) {
- return callback({
- message: programTime + " is not buffered yet. Try again"
- });
- }
- seekTo(matchedSegment.estimatedStart + mediaOffset);
- tech.one('seeked', function () {
- seekToProgramTime({
- programTime: programTime,
- playlist: playlist,
- retryCount: retryCount - 1,
- seekTo: seekTo,
- pauseAfterSeek: pauseAfterSeek,
- tech: tech,
- callback: callback
- });
- });
- return;
- } // Since the segment.start value is determined from the buffered end or ending time
- // of the prior segment, the seekToTime doesn't need to account for any transmuxer
- // modifications.
- var seekToTime = segment.start + mediaOffset;
- var seekedCallback = function seekedCallback() {
- return callback(null, tech.currentTime());
- }; // listen for seeked event
- tech.one('seeked', seekedCallback); // pause before seeking as video.js will restore this state
- if (pauseAfterSeek) {
- tech.pause();
- }
- seekTo(seekToTime);
- }; // which will only happen if the request is complete.
- var callbackOnCompleted = function callbackOnCompleted(request, cb) {
- if (request.readyState === 4) {
- return cb();
- }
- return;
- };
- var containerRequest = function containerRequest(uri, xhr, cb) {
- var bytes = [];
- var id3Offset;
- var finished = false;
- var endRequestAndCallback = function endRequestAndCallback(err, req, type, _bytes) {
- req.abort();
- finished = true;
- return cb(err, req, type, _bytes);
- };
- var progressListener = function progressListener(error, request) {
- if (finished) {
- return;
- }
- if (error) {
- return endRequestAndCallback(error, request, '', bytes);
- } // grap the new part of content that was just downloaded
- var newPart = request.responseText.substring(bytes && bytes.byteLength || 0, request.responseText.length); // add that onto bytes
- bytes = concatTypedArrays(bytes, stringToBytes(newPart, true));
- id3Offset = id3Offset || getId3Offset(bytes); // we need at least 10 bytes to determine a type
- // or we need at least two bytes after an id3Offset
- if (bytes.length < 10 || id3Offset && bytes.length < id3Offset + 2) {
- return callbackOnCompleted(request, function () {
- return endRequestAndCallback(error, request, '', bytes);
- });
- }
- var type = detectContainerForBytes(bytes); // if this looks like a ts segment but we don't have enough data
- // to see the second sync byte, wait until we have enough data
- // before declaring it ts
- if (type === 'ts' && bytes.length < 188) {
- return callbackOnCompleted(request, function () {
- return endRequestAndCallback(error, request, '', bytes);
- });
- } // this may be an unsynced ts segment
- // wait for 376 bytes before detecting no container
- if (!type && bytes.length < 376) {
- return callbackOnCompleted(request, function () {
- return endRequestAndCallback(error, request, '', bytes);
- });
- }
- return endRequestAndCallback(null, request, type, bytes);
- };
- var options = {
- uri: uri,
- beforeSend: function beforeSend(request) {
- // this forces the browser to pass the bytes to us unprocessed
- request.overrideMimeType('text/plain; charset=x-user-defined');
- request.addEventListener('progress', function (_ref) {
- _ref.total;
- _ref.loaded;
- return callbackWrapper(request, null, {
- statusCode: request.status
- }, progressListener);
- });
- }
- };
- var request = xhr(options, function (error, response) {
- return callbackWrapper(request, error, response, progressListener);
- });
- return request;
- };
- var EventTarget = videojs.EventTarget,
- mergeOptions = videojs.mergeOptions;
- var dashPlaylistUnchanged = function dashPlaylistUnchanged(a, b) {
- if (!isPlaylistUnchanged(a, b)) {
- return false;
- } // for dash the above check will often return true in scenarios where
- // the playlist actually has changed because mediaSequence isn't a
- // dash thing, and we often set it to 1. So if the playlists have the same amount
- // of segments we return true.
- // So for dash we need to make sure that the underlying segments are different.
- // if sidx changed then the playlists are different.
- if (a.sidx && b.sidx && (a.sidx.offset !== b.sidx.offset || a.sidx.length !== b.sidx.length)) {
- return false;
- } else if (!a.sidx && b.sidx || a.sidx && !b.sidx) {
- return false;
- } // one or the other does not have segments
- // there was a change.
- if (a.segments && !b.segments || !a.segments && b.segments) {
- return false;
- } // neither has segments nothing changed
- if (!a.segments && !b.segments) {
- return true;
- } // check segments themselves
- for (var i = 0; i < a.segments.length; i++) {
- var aSegment = a.segments[i];
- var bSegment = b.segments[i]; // if uris are different between segments there was a change
- if (aSegment.uri !== bSegment.uri) {
- return false;
- } // neither segment has a byterange, there will be no byterange change.
- if (!aSegment.byterange && !bSegment.byterange) {
- continue;
- }
- var aByterange = aSegment.byterange;
- var bByterange = bSegment.byterange; // if byterange only exists on one of the segments, there was a change.
- if (aByterange && !bByterange || !aByterange && bByterange) {
- return false;
- } // if both segments have byterange with different offsets, there was a change.
- if (aByterange.offset !== bByterange.offset || aByterange.length !== bByterange.length) {
- return false;
- }
- } // if everything was the same with segments, this is the same playlist.
- return true;
- };
- /**
- * Use the representation IDs from the mpd object to create groupIDs, the NAME is set to mandatory representation
- * ID in the parser. This allows for continuous playout across periods with the same representation IDs
- * (continuous periods as defined in DASH-IF 3.2.12). This is assumed in the mpd-parser as well. If we want to support
- * periods without continuous playback this function may need modification as well as the parser.
- */
- var dashGroupId = function dashGroupId(type, group, label, playlist) {
- // If the manifest somehow does not have an ID (non-dash compliant), use the label.
- var playlistId = playlist.attributes.NAME || label;
- return "placeholder-uri-" + type + "-" + group + "-" + playlistId;
- };
- /**
- * Parses the master XML string and updates playlist URI references.
- *
- * @param {Object} config
- * Object of arguments
- * @param {string} config.masterXml
- * The mpd XML
- * @param {string} config.srcUrl
- * The mpd URL
- * @param {Date} config.clientOffset
- * A time difference between server and client
- * @param {Object} config.sidxMapping
- * SIDX mappings for moof/mdat URIs and byte ranges
- * @return {Object}
- * The parsed mpd manifest object
- */
- var parseMasterXml = function parseMasterXml(_ref) {
- var masterXml = _ref.masterXml,
- srcUrl = _ref.srcUrl,
- clientOffset = _ref.clientOffset,
- sidxMapping = _ref.sidxMapping,
- previousManifest = _ref.previousManifest;
- var manifest = parse(masterXml, {
- manifestUri: srcUrl,
- clientOffset: clientOffset,
- sidxMapping: sidxMapping,
- previousManifest: previousManifest
- });
- addPropertiesToMaster(manifest, srcUrl, dashGroupId);
- return manifest;
- };
- /**
- * Removes any mediaGroup labels that no longer exist in the newMaster
- *
- * @param {Object} update
- * The previous mpd object being updated
- * @param {Object} newMaster
- * The new mpd object
- */
- var removeOldMediaGroupLabels = function removeOldMediaGroupLabels(update, newMaster) {
- forEachMediaGroup(update, function (properties, type, group, label) {
- if (!(label in newMaster.mediaGroups[type][group])) {
- delete update.mediaGroups[type][group][label];
- }
- });
- };
- /**
- * Returns a new master manifest that is the result of merging an updated master manifest
- * into the original version.
- *
- * @param {Object} oldMaster
- * The old parsed mpd object
- * @param {Object} newMaster
- * The updated parsed mpd object
- * @return {Object}
- * A new object representing the original master manifest with the updated media
- * playlists merged in
- */
- var updateMaster = function updateMaster(oldMaster, newMaster, sidxMapping) {
- var noChanges = true;
- var update = mergeOptions(oldMaster, {
- // These are top level properties that can be updated
- duration: newMaster.duration,
- minimumUpdatePeriod: newMaster.minimumUpdatePeriod,
- timelineStarts: newMaster.timelineStarts
- }); // First update the playlists in playlist list
- for (var i = 0; i < newMaster.playlists.length; i++) {
- var playlist = newMaster.playlists[i];
- if (playlist.sidx) {
- var sidxKey = generateSidxKey(playlist.sidx); // add sidx segments to the playlist if we have all the sidx info already
- if (sidxMapping && sidxMapping[sidxKey] && sidxMapping[sidxKey].sidx) {
- addSidxSegmentsToPlaylist(playlist, sidxMapping[sidxKey].sidx, playlist.sidx.resolvedUri);
- }
- }
- var playlistUpdate = updateMaster$1(update, playlist, dashPlaylistUnchanged);
- if (playlistUpdate) {
- update = playlistUpdate;
- noChanges = false;
- }
- } // Then update media group playlists
- forEachMediaGroup(newMaster, function (properties, type, group, label) {
- if (properties.playlists && properties.playlists.length) {
- var id = properties.playlists[0].id;
- var _playlistUpdate = updateMaster$1(update, properties.playlists[0], dashPlaylistUnchanged);
- if (_playlistUpdate) {
- update = _playlistUpdate; // add new mediaGroup label if it doesn't exist and assign the new mediaGroup.
- if (!(label in update.mediaGroups[type][group])) {
- update.mediaGroups[type][group][label] = properties;
- } // update the playlist reference within media groups
- update.mediaGroups[type][group][label].playlists[0] = update.playlists[id];
- noChanges = false;
- }
- }
- }); // remove mediaGroup labels and references that no longer exist in the newMaster
- removeOldMediaGroupLabels(update, newMaster);
- if (newMaster.minimumUpdatePeriod !== oldMaster.minimumUpdatePeriod) {
- noChanges = false;
- }
- if (noChanges) {
- return null;
- }
- return update;
- }; // SIDX should be equivalent if the URI and byteranges of the SIDX match.
- // If the SIDXs have maps, the two maps should match,
- // both `a` and `b` missing SIDXs is considered matching.
- // If `a` or `b` but not both have a map, they aren't matching.
- var equivalentSidx = function equivalentSidx(a, b) {
- var neitherMap = Boolean(!a.map && !b.map);
- var equivalentMap = neitherMap || Boolean(a.map && b.map && a.map.byterange.offset === b.map.byterange.offset && a.map.byterange.length === b.map.byterange.length);
- return equivalentMap && a.uri === b.uri && a.byterange.offset === b.byterange.offset && a.byterange.length === b.byterange.length;
- }; // exported for testing
- var compareSidxEntry = function compareSidxEntry(playlists, oldSidxMapping) {
- var newSidxMapping = {};
- for (var id in playlists) {
- var playlist = playlists[id];
- var currentSidxInfo = playlist.sidx;
- if (currentSidxInfo) {
- var key = generateSidxKey(currentSidxInfo);
- if (!oldSidxMapping[key]) {
- break;
- }
- var savedSidxInfo = oldSidxMapping[key].sidxInfo;
- if (equivalentSidx(savedSidxInfo, currentSidxInfo)) {
- newSidxMapping[key] = oldSidxMapping[key];
- }
- }
- }
- return newSidxMapping;
- };
- /**
- * A function that filters out changed items as they need to be requested separately.
- *
- * The method is exported for testing
- *
- * @param {Object} master the parsed mpd XML returned via mpd-parser
- * @param {Object} oldSidxMapping the SIDX to compare against
- */
- var filterChangedSidxMappings = function filterChangedSidxMappings(master, oldSidxMapping) {
- var videoSidx = compareSidxEntry(master.playlists, oldSidxMapping);
- var mediaGroupSidx = videoSidx;
- forEachMediaGroup(master, function (properties, mediaType, groupKey, labelKey) {
- if (properties.playlists && properties.playlists.length) {
- var playlists = properties.playlists;
- mediaGroupSidx = mergeOptions(mediaGroupSidx, compareSidxEntry(playlists, oldSidxMapping));
- }
- });
- return mediaGroupSidx;
- };
- var DashPlaylistLoader = /*#__PURE__*/function (_EventTarget) {
- _inheritsLoose(DashPlaylistLoader, _EventTarget); // DashPlaylistLoader must accept either a src url or a playlist because subsequent
- // playlist loader setups from media groups will expect to be able to pass a playlist
- // (since there aren't external URLs to media playlists with DASH)
- function DashPlaylistLoader(srcUrlOrPlaylist, vhs, options, masterPlaylistLoader) {
- var _this;
- if (options === void 0) {
- options = {};
- }
- _this = _EventTarget.call(this) || this;
- _this.masterPlaylistLoader_ = masterPlaylistLoader || _assertThisInitialized(_this);
- if (!masterPlaylistLoader) {
- _this.isMaster_ = true;
- }
- var _options = options,
- _options$withCredenti = _options.withCredentials,
- withCredentials = _options$withCredenti === void 0 ? false : _options$withCredenti,
- _options$handleManife = _options.handleManifestRedirects,
- handleManifestRedirects = _options$handleManife === void 0 ? false : _options$handleManife;
- _this.vhs_ = vhs;
- _this.withCredentials = withCredentials;
- _this.handleManifestRedirects = handleManifestRedirects;
- if (!srcUrlOrPlaylist) {
- throw new Error('A non-empty playlist URL or object is required');
- } // event naming?
- _this.on('minimumUpdatePeriod', function () {
- _this.refreshXml_();
- }); // live playlist staleness timeout
- _this.on('mediaupdatetimeout', function () {
- _this.refreshMedia_(_this.media().id);
- });
- _this.state = 'HAVE_NOTHING';
- _this.loadedPlaylists_ = {};
- _this.logger_ = logger('DashPlaylistLoader'); // initialize the loader state
- // The masterPlaylistLoader will be created with a string
- if (_this.isMaster_) {
- _this.masterPlaylistLoader_.srcUrl = srcUrlOrPlaylist; // TODO: reset sidxMapping between period changes
- // once multi-period is refactored
- _this.masterPlaylistLoader_.sidxMapping_ = {};
- } else {
- _this.childPlaylist_ = srcUrlOrPlaylist;
- }
- return _this;
- }
- var _proto = DashPlaylistLoader.prototype;
- _proto.requestErrored_ = function requestErrored_(err, request, startingState) {
- // disposed
- if (!this.request) {
- return true;
- } // pending request is cleared
- this.request = null;
- if (err) {
- // use the provided error object or create one
- // based on the request/response
- this.error = typeof err === 'object' && !(err instanceof Error) ? err : {
- status: request.status,
- message: 'DASH request error at URL: ' + request.uri,
- response: request.response,
- // MEDIA_ERR_NETWORK
- code: 2
- };
- if (startingState) {
- this.state = startingState;
- }
- this.trigger('error');
- return true;
- }
- }
- /**
- * Verify that the container of the sidx segment can be parsed
- * and if it can, get and parse that segment.
- */
- ;
- _proto.addSidxSegments_ = function addSidxSegments_(playlist, startingState, cb) {
- var _this2 = this;
- var sidxKey = playlist.sidx && generateSidxKey(playlist.sidx); // playlist lacks sidx or sidx segments were added to this playlist already.
- if (!playlist.sidx || !sidxKey || this.masterPlaylistLoader_.sidxMapping_[sidxKey]) {
- // keep this function async
- this.mediaRequest_ = window$1.setTimeout(function () {
- return cb(false);
- }, 0);
- return;
- } // resolve the segment URL relative to the playlist
- var uri = resolveManifestRedirect(this.handleManifestRedirects, playlist.sidx.resolvedUri);
- var fin = function fin(err, request) {
- if (_this2.requestErrored_(err, request, startingState)) {
- return;
- }
- var sidxMapping = _this2.masterPlaylistLoader_.sidxMapping_;
- var sidx;
- try {
- sidx = parseSidx(toUint8(request.response).subarray(8));
- } catch (e) {
- // sidx parsing failed.
- _this2.requestErrored_(e, request, startingState);
- return;
- }
- sidxMapping[sidxKey] = {
- sidxInfo: playlist.sidx,
- sidx: sidx
- };
- addSidxSegmentsToPlaylist(playlist, sidx, playlist.sidx.resolvedUri);
- return cb(true);
- };
- this.request = containerRequest(uri, this.vhs_.xhr, function (err, request, container, bytes) {
- if (err) {
- return fin(err, request);
- }
- if (!container || container !== 'mp4') {
- return fin({
- status: request.status,
- message: "Unsupported " + (container || 'unknown') + " container type for sidx segment at URL: " + uri,
- // response is just bytes in this case
- // but we really don't want to return that.
- response: '',
- playlist: playlist,
- internal: true,
- blacklistDuration: Infinity,
- // MEDIA_ERR_NETWORK
- code: 2
- }, request);
- } // if we already downloaded the sidx bytes in the container request, use them
- var _playlist$sidx$bytera = playlist.sidx.byterange,
- offset = _playlist$sidx$bytera.offset,
- length = _playlist$sidx$bytera.length;
- if (bytes.length >= length + offset) {
- return fin(err, {
- response: bytes.subarray(offset, offset + length),
- status: request.status,
- uri: request.uri
- });
- } // otherwise request sidx bytes
- _this2.request = _this2.vhs_.xhr({
- uri: uri,
- responseType: 'arraybuffer',
- headers: segmentXhrHeaders({
- byterange: playlist.sidx.byterange
- })
- }, fin);
- });
- };
- _proto.dispose = function dispose() {
- this.trigger('dispose');
- this.stopRequest();
- this.loadedPlaylists_ = {};
- window$1.clearTimeout(this.minimumUpdatePeriodTimeout_);
- window$1.clearTimeout(this.mediaRequest_);
- window$1.clearTimeout(this.mediaUpdateTimeout);
- this.mediaUpdateTimeout = null;
- this.mediaRequest_ = null;
- this.minimumUpdatePeriodTimeout_ = null;
- if (this.masterPlaylistLoader_.createMupOnMedia_) {
- this.off('loadedmetadata', this.masterPlaylistLoader_.createMupOnMedia_);
- this.masterPlaylistLoader_.createMupOnMedia_ = null;
- }
- this.off();
- };
- _proto.hasPendingRequest = function hasPendingRequest() {
- return this.request || this.mediaRequest_;
- };
- _proto.stopRequest = function stopRequest() {
- if (this.request) {
- var oldRequest = this.request;
- this.request = null;
- oldRequest.onreadystatechange = null;
- oldRequest.abort();
- }
- };
- _proto.media = function media(playlist) {
- var _this3 = this; // getter
- if (!playlist) {
- return this.media_;
- } // setter
- if (this.state === 'HAVE_NOTHING') {
- throw new Error('Cannot switch media playlist from ' + this.state);
- }
- var startingState = this.state; // find the playlist object if the target playlist has been specified by URI
- if (typeof playlist === 'string') {
- if (!this.masterPlaylistLoader_.master.playlists[playlist]) {
- throw new Error('Unknown playlist URI: ' + playlist);
- }
- playlist = this.masterPlaylistLoader_.master.playlists[playlist];
- }
- var mediaChange = !this.media_ || playlist.id !== this.media_.id; // switch to previously loaded playlists immediately
- if (mediaChange && this.loadedPlaylists_[playlist.id] && this.loadedPlaylists_[playlist.id].endList) {
- this.state = 'HAVE_METADATA';
- this.media_ = playlist; // trigger media change if the active media has been updated
- if (mediaChange) {
- this.trigger('mediachanging');
- this.trigger('mediachange');
- }
- return;
- } // switching to the active playlist is a no-op
- if (!mediaChange) {
- return;
- } // switching from an already loaded playlist
- if (this.media_) {
- this.trigger('mediachanging');
- }
- this.addSidxSegments_(playlist, startingState, function (sidxChanged) {
- // everything is ready just continue to haveMetadata
- _this3.haveMetadata({
- startingState: startingState,
- playlist: playlist
- });
- });
- };
- _proto.haveMetadata = function haveMetadata(_ref2) {
- var startingState = _ref2.startingState,
- playlist = _ref2.playlist;
- this.state = 'HAVE_METADATA';
- this.loadedPlaylists_[playlist.id] = playlist;
- this.mediaRequest_ = null; // This will trigger loadedplaylist
- this.refreshMedia_(playlist.id); // fire loadedmetadata the first time a media playlist is loaded
- // to resolve setup of media groups
- if (startingState === 'HAVE_MASTER') {
- this.trigger('loadedmetadata');
- } else {
- // trigger media change if the active media has been updated
- this.trigger('mediachange');
- }
- };
- _proto.pause = function pause() {
- if (this.masterPlaylistLoader_.createMupOnMedia_) {
- this.off('loadedmetadata', this.masterPlaylistLoader_.createMupOnMedia_);
- this.masterPlaylistLoader_.createMupOnMedia_ = null;
- }
- this.stopRequest();
- window$1.clearTimeout(this.mediaUpdateTimeout);
- this.mediaUpdateTimeout = null;
- if (this.isMaster_) {
- window$1.clearTimeout(this.masterPlaylistLoader_.minimumUpdatePeriodTimeout_);
- this.masterPlaylistLoader_.minimumUpdatePeriodTimeout_ = null;
- }
- if (this.state === 'HAVE_NOTHING') {
- // If we pause the loader before any data has been retrieved, its as if we never
- // started, so reset to an unstarted state.
- this.started = false;
- }
- };
- _proto.load = function load(isFinalRendition) {
- var _this4 = this;
- window$1.clearTimeout(this.mediaUpdateTimeout);
- this.mediaUpdateTimeout = null;
- var media = this.media();
- if (isFinalRendition) {
- var delay = media ? media.targetDuration / 2 * 1000 : 5 * 1000;
- this.mediaUpdateTimeout = window$1.setTimeout(function () {
- return _this4.load();
- }, delay);
- return;
- } // because the playlists are internal to the manifest, load should either load the
- // main manifest, or do nothing but trigger an event
- if (!this.started) {
- this.start();
- return;
- }
- if (media && !media.endList) {
- // Check to see if this is the master loader and the MUP was cleared (this happens
- // when the loader was paused). `media` should be set at this point since one is always
- // set during `start()`.
- if (this.isMaster_ && !this.minimumUpdatePeriodTimeout_) {
- // Trigger minimumUpdatePeriod to refresh the master manifest
- this.trigger('minimumUpdatePeriod'); // Since there was no prior minimumUpdatePeriodTimeout it should be recreated
- this.updateMinimumUpdatePeriodTimeout_();
- }
- this.trigger('mediaupdatetimeout');
- } else {
- this.trigger('loadedplaylist');
- }
- };
- _proto.start = function start() {
- var _this5 = this;
- this.started = true; // We don't need to request the master manifest again
- // Call this asynchronously to match the xhr request behavior below
- if (!this.isMaster_) {
- this.mediaRequest_ = window$1.setTimeout(function () {
- return _this5.haveMaster_();
- }, 0);
- return;
- }
- this.requestMaster_(function (req, masterChanged) {
- _this5.haveMaster_();
- if (!_this5.hasPendingRequest() && !_this5.media_) {
- _this5.media(_this5.masterPlaylistLoader_.master.playlists[0]);
- }
- });
- };
- _proto.requestMaster_ = function requestMaster_(cb) {
- var _this6 = this;
- this.request = this.vhs_.xhr({
- uri: this.masterPlaylistLoader_.srcUrl,
- withCredentials: this.withCredentials
- }, function (error, req) {
- if (_this6.requestErrored_(error, req)) {
- if (_this6.state === 'HAVE_NOTHING') {
- _this6.started = false;
- }
- return;
- }
- var masterChanged = req.responseText !== _this6.masterPlaylistLoader_.masterXml_;
- _this6.masterPlaylistLoader_.masterXml_ = req.responseText;
- if (req.responseHeaders && req.responseHeaders.date) {
- _this6.masterLoaded_ = Date.parse(req.responseHeaders.date);
- } else {
- _this6.masterLoaded_ = Date.now();
- }
- _this6.masterPlaylistLoader_.srcUrl = resolveManifestRedirect(_this6.handleManifestRedirects, _this6.masterPlaylistLoader_.srcUrl, req);
- if (masterChanged) {
- _this6.handleMaster_();
- _this6.syncClientServerClock_(function () {
- return cb(req, masterChanged);
- });
- return;
- }
- return cb(req, masterChanged);
- });
- }
- /**
- * Parses the master xml for UTCTiming node to sync the client clock to the server
- * clock. If the UTCTiming node requires a HEAD or GET request, that request is made.
- *
- * @param {Function} done
- * Function to call when clock sync has completed
- */
- ;
- _proto.syncClientServerClock_ = function syncClientServerClock_(done) {
- var _this7 = this;
- var utcTiming = parseUTCTiming(this.masterPlaylistLoader_.masterXml_); // No UTCTiming element found in the mpd. Use Date header from mpd request as the
- // server clock
- if (utcTiming === null) {
- this.masterPlaylistLoader_.clientOffset_ = this.masterLoaded_ - Date.now();
- return done();
- }
- if (utcTiming.method === 'DIRECT') {
- this.masterPlaylistLoader_.clientOffset_ = utcTiming.value - Date.now();
- return done();
- }
- this.request = this.vhs_.xhr({
- uri: resolveUrl(this.masterPlaylistLoader_.srcUrl, utcTiming.value),
- method: utcTiming.method,
- withCredentials: this.withCredentials
- }, function (error, req) {
- // disposed
- if (!_this7.request) {
- return;
- }
- if (error) {
- // sync request failed, fall back to using date header from mpd
- // TODO: log warning
- _this7.masterPlaylistLoader_.clientOffset_ = _this7.masterLoaded_ - Date.now();
- return done();
- }
- var serverTime;
- if (utcTiming.method === 'HEAD') {
- if (!req.responseHeaders || !req.responseHeaders.date) {
- // expected date header not preset, fall back to using date header from mpd
- // TODO: log warning
- serverTime = _this7.masterLoaded_;
- } else {
- serverTime = Date.parse(req.responseHeaders.date);
- }
- } else {
- serverTime = Date.parse(req.responseText);
- }
- _this7.masterPlaylistLoader_.clientOffset_ = serverTime - Date.now();
- done();
- });
- };
- _proto.haveMaster_ = function haveMaster_() {
- this.state = 'HAVE_MASTER';
- if (this.isMaster_) {
- // We have the master playlist at this point, so
- // trigger this to allow MasterPlaylistController
- // to make an initial playlist selection
- this.trigger('loadedplaylist');
- } else if (!this.media_) {
- // no media playlist was specifically selected so select
- // the one the child playlist loader was created with
- this.media(this.childPlaylist_);
- }
- };
- _proto.handleMaster_ = function handleMaster_() {
- // clear media request
- this.mediaRequest_ = null;
- var oldMaster = this.masterPlaylistLoader_.master;
- var newMaster = parseMasterXml({
- masterXml: this.masterPlaylistLoader_.masterXml_,
- srcUrl: this.masterPlaylistLoader_.srcUrl,
- clientOffset: this.masterPlaylistLoader_.clientOffset_,
- sidxMapping: this.masterPlaylistLoader_.sidxMapping_,
- previousManifest: oldMaster
- }); // if we have an old master to compare the new master against
- if (oldMaster) {
- newMaster = updateMaster(oldMaster, newMaster, this.masterPlaylistLoader_.sidxMapping_);
- } // only update master if we have a new master
- this.masterPlaylistLoader_.master = newMaster ? newMaster : oldMaster;
- var location = this.masterPlaylistLoader_.master.locations && this.masterPlaylistLoader_.master.locations[0];
- if (location && location !== this.masterPlaylistLoader_.srcUrl) {
- this.masterPlaylistLoader_.srcUrl = location;
- }
- if (!oldMaster || newMaster && newMaster.minimumUpdatePeriod !== oldMaster.minimumUpdatePeriod) {
- this.updateMinimumUpdatePeriodTimeout_();
- }
- return Boolean(newMaster);
- };
- _proto.updateMinimumUpdatePeriodTimeout_ = function updateMinimumUpdatePeriodTimeout_() {
- var mpl = this.masterPlaylistLoader_; // cancel any pending creation of mup on media
- // a new one will be added if needed.
- if (mpl.createMupOnMedia_) {
- mpl.off('loadedmetadata', mpl.createMupOnMedia_);
- mpl.createMupOnMedia_ = null;
- } // clear any pending timeouts
- if (mpl.minimumUpdatePeriodTimeout_) {
- window$1.clearTimeout(mpl.minimumUpdatePeriodTimeout_);
- mpl.minimumUpdatePeriodTimeout_ = null;
- }
- var mup = mpl.master && mpl.master.minimumUpdatePeriod; // If the minimumUpdatePeriod has a value of 0, that indicates that the current
- // MPD has no future validity, so a new one will need to be acquired when new
- // media segments are to be made available. Thus, we use the target duration
- // in this case
- if (mup === 0) {
- if (mpl.media()) {
- mup = mpl.media().targetDuration * 1000;
- } else {
- mpl.createMupOnMedia_ = mpl.updateMinimumUpdatePeriodTimeout_;
- mpl.one('loadedmetadata', mpl.createMupOnMedia_);
- }
- } // if minimumUpdatePeriod is invalid or <= zero, which
- // can happen when a live video becomes VOD. skip timeout
- // creation.
- if (typeof mup !== 'number' || mup <= 0) {
- if (mup < 0) {
- this.logger_("found invalid minimumUpdatePeriod of " + mup + ", not setting a timeout");
- }
- return;
- }
- this.createMUPTimeout_(mup);
- };
- _proto.createMUPTimeout_ = function createMUPTimeout_(mup) {
- var mpl = this.masterPlaylistLoader_;
- mpl.minimumUpdatePeriodTimeout_ = window$1.setTimeout(function () {
- mpl.minimumUpdatePeriodTimeout_ = null;
- mpl.trigger('minimumUpdatePeriod');
- mpl.createMUPTimeout_(mup);
- }, mup);
- }
- /**
- * Sends request to refresh the master xml and updates the parsed master manifest
- */
- ;
- _proto.refreshXml_ = function refreshXml_() {
- var _this8 = this;
- this.requestMaster_(function (req, masterChanged) {
- if (!masterChanged) {
- return;
- }
- if (_this8.media_) {
- _this8.media_ = _this8.masterPlaylistLoader_.master.playlists[_this8.media_.id];
- } // This will filter out updated sidx info from the mapping
- _this8.masterPlaylistLoader_.sidxMapping_ = filterChangedSidxMappings(_this8.masterPlaylistLoader_.master, _this8.masterPlaylistLoader_.sidxMapping_);
- _this8.addSidxSegments_(_this8.media(), _this8.state, function (sidxChanged) {
- // TODO: do we need to reload the current playlist?
- _this8.refreshMedia_(_this8.media().id);
- });
- });
- }
- /**
- * Refreshes the media playlist by re-parsing the master xml and updating playlist
- * references. If this is an alternate loader, the updated parsed manifest is retrieved
- * from the master loader.
- */
- ;
- _proto.refreshMedia_ = function refreshMedia_(mediaID) {
- var _this9 = this;
- if (!mediaID) {
- throw new Error('refreshMedia_ must take a media id');
- } // for master we have to reparse the master xml
- // to re-create segments based on current timing values
- // which may change media. We only skip updating master
- // if this is the first time this.media_ is being set.
- // as master was just parsed in that case.
- if (this.media_ && this.isMaster_) {
- this.handleMaster_();
- }
- var playlists = this.masterPlaylistLoader_.master.playlists;
- var mediaChanged = !this.media_ || this.media_ !== playlists[mediaID];
- if (mediaChanged) {
- this.media_ = playlists[mediaID];
- } else {
- this.trigger('playlistunchanged');
- }
- if (!this.mediaUpdateTimeout) {
- var createMediaUpdateTimeout = function createMediaUpdateTimeout() {
- if (_this9.media().endList) {
- return;
- }
- _this9.mediaUpdateTimeout = window$1.setTimeout(function () {
- _this9.trigger('mediaupdatetimeout');
- createMediaUpdateTimeout();
- }, refreshDelay(_this9.media(), Boolean(mediaChanged)));
- };
- createMediaUpdateTimeout();
- }
- this.trigger('loadedplaylist');
- };
- return DashPlaylistLoader;
- }(EventTarget);
- var Config = {
- GOAL_BUFFER_LENGTH: 30,
- MAX_GOAL_BUFFER_LENGTH: 60,
- BACK_BUFFER_LENGTH: 30,
- GOAL_BUFFER_LENGTH_RATE: 1,
- // 0.5 MB/s
- INITIAL_BANDWIDTH: 4194304,
- // A fudge factor to apply to advertised playlist bitrates to account for
- // temporary flucations in client bandwidth
- BANDWIDTH_VARIANCE: 1.2,
- // How much of the buffer must be filled before we consider upswitching
- BUFFER_LOW_WATER_LINE: 0,
- MAX_BUFFER_LOW_WATER_LINE: 30,
- // TODO: Remove this when experimentalBufferBasedABR is removed
- EXPERIMENTAL_MAX_BUFFER_LOW_WATER_LINE: 16,
- BUFFER_LOW_WATER_LINE_RATE: 1,
- // If the buffer is greater than the high water line, we won't switch down
- BUFFER_HIGH_WATER_LINE: 30
- };
- var stringToArrayBuffer = function stringToArrayBuffer(string) {
- var view = new Uint8Array(new ArrayBuffer(string.length));
- for (var i = 0; i < string.length; i++) {
- view[i] = string.charCodeAt(i);
- }
- return view.buffer;
- };
- /* global Blob, BlobBuilder, Worker */
- // unify worker interface
- var browserWorkerPolyFill = function browserWorkerPolyFill(workerObj) {
- // node only supports on/off
- workerObj.on = workerObj.addEventListener;
- workerObj.off = workerObj.removeEventListener;
- return workerObj;
- };
- var createObjectURL = function createObjectURL(str) {
- try {
- return URL.createObjectURL(new Blob([str], {
- type: 'application/javascript'
- }));
- } catch (e) {
- var blob = new BlobBuilder();
- blob.append(str);
- return URL.createObjectURL(blob.getBlob());
- }
- };
- var factory = function factory(code) {
- return function () {
- var objectUrl = createObjectURL(code);
- var worker = browserWorkerPolyFill(new Worker(objectUrl));
- worker.objURL = objectUrl;
- var terminate = worker.terminate;
- worker.on = worker.addEventListener;
- worker.off = worker.removeEventListener;
- worker.terminate = function () {
- URL.revokeObjectURL(objectUrl);
- return terminate.call(this);
- };
- return worker;
- };
- };
- var transform = function transform(code) {
- return "var browserWorkerPolyFill = " + browserWorkerPolyFill.toString() + ";\n" + 'browserWorkerPolyFill(self);\n' + code;
- };
- var getWorkerString = function getWorkerString(fn) {
- return fn.toString().replace(/^function.+?{/, '').slice(0, -1);
- };
- /* rollup-plugin-worker-factory start for worker!/Users/ddashkevich/projects/http-streaming/src/transmuxer-worker.js */
- var workerCode$1 = transform(getWorkerString(function () {
- /**
- * mux.js
- *
- * Copyright (c) Brightcove
- * Licensed Apache-2.0 https://github.com/videojs/mux.js/blob/master/LICENSE
- *
- * A lightweight readable stream implemention that handles event dispatching.
- * Objects that inherit from streams should call init in their constructors.
- */
- var Stream = function Stream() {
- this.init = function () {
- var listeners = {};
- /**
- * Add a listener for a specified event type.
- * @param type {string} the event name
- * @param listener {function} the callback to be invoked when an event of
- * the specified type occurs
- */
- this.on = function (type, listener) {
- if (!listeners[type]) {
- listeners[type] = [];
- }
- listeners[type] = listeners[type].concat(listener);
- };
- /**
- * Remove a listener for a specified event type.
- * @param type {string} the event name
- * @param listener {function} a function previously registered for this
- * type of event through `on`
- */
- this.off = function (type, listener) {
- var index;
- if (!listeners[type]) {
- return false;
- }
- index = listeners[type].indexOf(listener);
- listeners[type] = listeners[type].slice();
- listeners[type].splice(index, 1);
- return index > -1;
- };
- /**
- * Trigger an event of the specified type on this stream. Any additional
- * arguments to this function are passed as parameters to event listeners.
- * @param type {string} the event name
- */
- this.trigger = function (type) {
- var callbacks, i, length, args;
- callbacks = listeners[type];
- if (!callbacks) {
- return;
- } // Slicing the arguments on every invocation of this method
- // can add a significant amount of overhead. Avoid the
- // intermediate object creation for the common case of a
- // single callback argument
- if (arguments.length === 2) {
- length = callbacks.length;
- for (i = 0; i < length; ++i) {
- callbacks[i].call(this, arguments[1]);
- }
- } else {
- args = [];
- i = arguments.length;
- for (i = 1; i < arguments.length; ++i) {
- args.push(arguments[i]);
- }
- length = callbacks.length;
- for (i = 0; i < length; ++i) {
- callbacks[i].apply(this, args);
- }
- }
- };
- /**
- * Destroys the stream and cleans up.
- */
- this.dispose = function () {
- listeners = {};
- };
- };
- };
- /**
- * Forwards all `data` events on this stream to the destination stream. The
- * destination stream should provide a method `push` to receive the data
- * events as they arrive.
- * @param destination {stream} the stream that will receive all `data` events
- * @param autoFlush {boolean} if false, we will not call `flush` on the destination
- * when the current stream emits a 'done' event
- * @see http://nodejs.org/api/stream.html#stream_readable_pipe_destination_options
- */
- Stream.prototype.pipe = function (destination) {
- this.on('data', function (data) {
- destination.push(data);
- });
- this.on('done', function (flushSource) {
- destination.flush(flushSource);
- });
- this.on('partialdone', function (flushSource) {
- destination.partialFlush(flushSource);
- });
- this.on('endedtimeline', function (flushSource) {
- destination.endTimeline(flushSource);
- });
- this.on('reset', function (flushSource) {
- destination.reset(flushSource);
- });
- return destination;
- }; // Default stream functions that are expected to be overridden to perform
- // actual work. These are provided by the prototype as a sort of no-op
- // implementation so that we don't have to check for their existence in the
- // `pipe` function above.
- Stream.prototype.push = function (data) {
- this.trigger('data', data);
- };
- Stream.prototype.flush = function (flushSource) {
- this.trigger('done', flushSource);
- };
- Stream.prototype.partialFlush = function (flushSource) {
- this.trigger('partialdone', flushSource);
- };
- Stream.prototype.endTimeline = function (flushSource) {
- this.trigger('endedtimeline', flushSource);
- };
- Stream.prototype.reset = function (flushSource) {
- this.trigger('reset', flushSource);
- };
- var stream = Stream;
- var MAX_UINT32$1 = Math.pow(2, 32);
- var getUint64$2 = function getUint64(uint8) {
- var dv = new DataView(uint8.buffer, uint8.byteOffset, uint8.byteLength);
- var value;
- if (dv.getBigUint64) {
- value = dv.getBigUint64(0);
- if (value < Number.MAX_SAFE_INTEGER) {
- return Number(value);
- }
- return value;
- }
- return dv.getUint32(0) * MAX_UINT32$1 + dv.getUint32(4);
- };
- var numbers = {
- getUint64: getUint64$2,
- MAX_UINT32: MAX_UINT32$1
- };
- var MAX_UINT32 = numbers.MAX_UINT32;
- var box, dinf, esds, ftyp, mdat, mfhd, minf, moof, moov, mvex, mvhd, trak, tkhd, mdia, mdhd, hdlr, sdtp, stbl, stsd, traf, trex, trun$1, types, MAJOR_BRAND, MINOR_VERSION, AVC1_BRAND, VIDEO_HDLR, AUDIO_HDLR, HDLR_TYPES, VMHD, SMHD, DREF, STCO, STSC, STSZ, STTS; // pre-calculate constants
- (function () {
- var i;
- types = {
- avc1: [],
- // codingname
- avcC: [],
- btrt: [],
- dinf: [],
- dref: [],
- esds: [],
- ftyp: [],
- hdlr: [],
- mdat: [],
- mdhd: [],
- mdia: [],
- mfhd: [],
- minf: [],
- moof: [],
- moov: [],
- mp4a: [],
- // codingname
- mvex: [],
- mvhd: [],
- pasp: [],
- sdtp: [],
- smhd: [],
- stbl: [],
- stco: [],
- stsc: [],
- stsd: [],
- stsz: [],
- stts: [],
- styp: [],
- tfdt: [],
- tfhd: [],
- traf: [],
- trak: [],
- trun: [],
- trex: [],
- tkhd: [],
- vmhd: []
- }; // In environments where Uint8Array is undefined (e.g., IE8), skip set up so that we
- // don't throw an error
- if (typeof Uint8Array === 'undefined') {
- return;
- }
- for (i in types) {
- if (types.hasOwnProperty(i)) {
- types[i] = [i.charCodeAt(0), i.charCodeAt(1), i.charCodeAt(2), i.charCodeAt(3)];
- }
- }
- MAJOR_BRAND = new Uint8Array(['i'.charCodeAt(0), 's'.charCodeAt(0), 'o'.charCodeAt(0), 'm'.charCodeAt(0)]);
- AVC1_BRAND = new Uint8Array(['a'.charCodeAt(0), 'v'.charCodeAt(0), 'c'.charCodeAt(0), '1'.charCodeAt(0)]);
- MINOR_VERSION = new Uint8Array([0, 0, 0, 1]);
- VIDEO_HDLR = new Uint8Array([0x00, // version 0
- 0x00, 0x00, 0x00, // flags
- 0x00, 0x00, 0x00, 0x00, // pre_defined
- 0x76, 0x69, 0x64, 0x65, // handler_type: 'vide'
- 0x00, 0x00, 0x00, 0x00, // reserved
- 0x00, 0x00, 0x00, 0x00, // reserved
- 0x00, 0x00, 0x00, 0x00, // reserved
- 0x56, 0x69, 0x64, 0x65, 0x6f, 0x48, 0x61, 0x6e, 0x64, 0x6c, 0x65, 0x72, 0x00 // name: 'VideoHandler'
- ]);
- AUDIO_HDLR = new Uint8Array([0x00, // version 0
- 0x00, 0x00, 0x00, // flags
- 0x00, 0x00, 0x00, 0x00, // pre_defined
- 0x73, 0x6f, 0x75, 0x6e, // handler_type: 'soun'
- 0x00, 0x00, 0x00, 0x00, // reserved
- 0x00, 0x00, 0x00, 0x00, // reserved
- 0x00, 0x00, 0x00, 0x00, // reserved
- 0x53, 0x6f, 0x75, 0x6e, 0x64, 0x48, 0x61, 0x6e, 0x64, 0x6c, 0x65, 0x72, 0x00 // name: 'SoundHandler'
- ]);
- HDLR_TYPES = {
- video: VIDEO_HDLR,
- audio: AUDIO_HDLR
- };
- DREF = new Uint8Array([0x00, // version 0
- 0x00, 0x00, 0x00, // flags
- 0x00, 0x00, 0x00, 0x01, // entry_count
- 0x00, 0x00, 0x00, 0x0c, // entry_size
- 0x75, 0x72, 0x6c, 0x20, // 'url' type
- 0x00, // version 0
- 0x00, 0x00, 0x01 // entry_flags
- ]);
- SMHD = new Uint8Array([0x00, // version
- 0x00, 0x00, 0x00, // flags
- 0x00, 0x00, // balance, 0 means centered
- 0x00, 0x00 // reserved
- ]);
- STCO = new Uint8Array([0x00, // version
- 0x00, 0x00, 0x00, // flags
- 0x00, 0x00, 0x00, 0x00 // entry_count
- ]);
- STSC = STCO;
- STSZ = new Uint8Array([0x00, // version
- 0x00, 0x00, 0x00, // flags
- 0x00, 0x00, 0x00, 0x00, // sample_size
- 0x00, 0x00, 0x00, 0x00 // sample_count
- ]);
- STTS = STCO;
- VMHD = new Uint8Array([0x00, // version
- 0x00, 0x00, 0x01, // flags
- 0x00, 0x00, // graphicsmode
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 // opcolor
- ]);
- })();
- box = function box(type) {
- var payload = [],
- size = 0,
- i,
- result,
- view;
- for (i = 1; i < arguments.length; i++) {
- payload.push(arguments[i]);
- }
- i = payload.length; // calculate the total size we need to allocate
- while (i--) {
- size += payload[i].byteLength;
- }
- result = new Uint8Array(size + 8);
- view = new DataView(result.buffer, result.byteOffset, result.byteLength);
- view.setUint32(0, result.byteLength);
- result.set(type, 4); // copy the payload into the result
- for (i = 0, size = 8; i < payload.length; i++) {
- result.set(payload[i], size);
- size += payload[i].byteLength;
- }
- return result;
- };
- dinf = function dinf() {
- return box(types.dinf, box(types.dref, DREF));
- };
- esds = function esds(track) {
- return box(types.esds, new Uint8Array([0x00, // version
- 0x00, 0x00, 0x00, // flags
- // ES_Descriptor
- 0x03, // tag, ES_DescrTag
- 0x19, // length
- 0x00, 0x00, // ES_ID
- 0x00, // streamDependenceFlag, URL_flag, reserved, streamPriority
- // DecoderConfigDescriptor
- 0x04, // tag, DecoderConfigDescrTag
- 0x11, // length
- 0x40, // object type
- 0x15, // streamType
- 0x00, 0x06, 0x00, // bufferSizeDB
- 0x00, 0x00, 0xda, 0xc0, // maxBitrate
- 0x00, 0x00, 0xda, 0xc0, // avgBitrate
- // DecoderSpecificInfo
- 0x05, // tag, DecoderSpecificInfoTag
- 0x02, // length
- // ISO/IEC 14496-3, AudioSpecificConfig
- // for samplingFrequencyIndex see ISO/IEC 13818-7:2006, 8.1.3.2.2, Table 35
- track.audioobjecttype << 3 | track.samplingfrequencyindex >>> 1, track.samplingfrequencyindex << 7 | track.channelcount << 3, 0x06, 0x01, 0x02 // GASpecificConfig
- ]));
- };
- ftyp = function ftyp() {
- return box(types.ftyp, MAJOR_BRAND, MINOR_VERSION, MAJOR_BRAND, AVC1_BRAND);
- };
- hdlr = function hdlr(type) {
- return box(types.hdlr, HDLR_TYPES[type]);
- };
- mdat = function mdat(data) {
- return box(types.mdat, data);
- };
- mdhd = function mdhd(track) {
- var result = new Uint8Array([0x00, // version 0
- 0x00, 0x00, 0x00, // flags
- 0x00, 0x00, 0x00, 0x02, // creation_time
- 0x00, 0x00, 0x00, 0x03, // modification_time
- 0x00, 0x01, 0x5f, 0x90, // timescale, 90,000 "ticks" per second
- track.duration >>> 24 & 0xFF, track.duration >>> 16 & 0xFF, track.duration >>> 8 & 0xFF, track.duration & 0xFF, // duration
- 0x55, 0xc4, // 'und' language (undetermined)
- 0x00, 0x00]); // Use the sample rate from the track metadata, when it is
- // defined. The sample rate can be parsed out of an ADTS header, for
- // instance.
- if (track.samplerate) {
- result[12] = track.samplerate >>> 24 & 0xFF;
- result[13] = track.samplerate >>> 16 & 0xFF;
- result[14] = track.samplerate >>> 8 & 0xFF;
- result[15] = track.samplerate & 0xFF;
- }
- return box(types.mdhd, result);
- };
- mdia = function mdia(track) {
- return box(types.mdia, mdhd(track), hdlr(track.type), minf(track));
- };
- mfhd = function mfhd(sequenceNumber) {
- return box(types.mfhd, new Uint8Array([0x00, 0x00, 0x00, 0x00, // flags
- (sequenceNumber & 0xFF000000) >> 24, (sequenceNumber & 0xFF0000) >> 16, (sequenceNumber & 0xFF00) >> 8, sequenceNumber & 0xFF // sequence_number
- ]));
- };
- minf = function minf(track) {
- return box(types.minf, track.type === 'video' ? box(types.vmhd, VMHD) : box(types.smhd, SMHD), dinf(), stbl(track));
- };
- moof = function moof(sequenceNumber, tracks) {
- var trackFragments = [],
- i = tracks.length; // build traf boxes for each track fragment
- while (i--) {
- trackFragments[i] = traf(tracks[i]);
- }
- return box.apply(null, [types.moof, mfhd(sequenceNumber)].concat(trackFragments));
- };
- /**
- * Returns a movie box.
- * @param tracks {array} the tracks associated with this movie
- * @see ISO/IEC 14496-12:2012(E), section 8.2.1
- */
- moov = function moov(tracks) {
- var i = tracks.length,
- boxes = [];
- while (i--) {
- boxes[i] = trak(tracks[i]);
- }
- return box.apply(null, [types.moov, mvhd(0xffffffff)].concat(boxes).concat(mvex(tracks)));
- };
- mvex = function mvex(tracks) {
- var i = tracks.length,
- boxes = [];
- while (i--) {
- boxes[i] = trex(tracks[i]);
- }
- return box.apply(null, [types.mvex].concat(boxes));
- };
- mvhd = function mvhd(duration) {
- var bytes = new Uint8Array([0x00, // version 0
- 0x00, 0x00, 0x00, // flags
- 0x00, 0x00, 0x00, 0x01, // creation_time
- 0x00, 0x00, 0x00, 0x02, // modification_time
- 0x00, 0x01, 0x5f, 0x90, // timescale, 90,000 "ticks" per second
- (duration & 0xFF000000) >> 24, (duration & 0xFF0000) >> 16, (duration & 0xFF00) >> 8, duration & 0xFF, // duration
- 0x00, 0x01, 0x00, 0x00, // 1.0 rate
- 0x01, 0x00, // 1.0 volume
- 0x00, 0x00, // reserved
- 0x00, 0x00, 0x00, 0x00, // reserved
- 0x00, 0x00, 0x00, 0x00, // reserved
- 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00, // transformation: unity matrix
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // pre_defined
- 0xff, 0xff, 0xff, 0xff // next_track_ID
- ]);
- return box(types.mvhd, bytes);
- };
- sdtp = function sdtp(track) {
- var samples = track.samples || [],
- bytes = new Uint8Array(4 + samples.length),
- flags,
- i; // leave the full box header (4 bytes) all zero
- // write the sample table
- for (i = 0; i < samples.length; i++) {
- flags = samples[i].flags;
- bytes[i + 4] = flags.dependsOn << 4 | flags.isDependedOn << 2 | flags.hasRedundancy;
- }
- return box(types.sdtp, bytes);
- };
- stbl = function stbl(track) {
- return box(types.stbl, stsd(track), box(types.stts, STTS), box(types.stsc, STSC), box(types.stsz, STSZ), box(types.stco, STCO));
- };
- (function () {
- var videoSample, audioSample;
- stsd = function stsd(track) {
- return box(types.stsd, new Uint8Array([0x00, // version 0
- 0x00, 0x00, 0x00, // flags
- 0x00, 0x00, 0x00, 0x01]), track.type === 'video' ? videoSample(track) : audioSample(track));
- };
- videoSample = function videoSample(track) {
- var sps = track.sps || [],
- pps = track.pps || [],
- sequenceParameterSets = [],
- pictureParameterSets = [],
- i,
- avc1Box; // assemble the SPSs
- for (i = 0; i < sps.length; i++) {
- sequenceParameterSets.push((sps[i].byteLength & 0xFF00) >>> 8);
- sequenceParameterSets.push(sps[i].byteLength & 0xFF); // sequenceParameterSetLength
- sequenceParameterSets = sequenceParameterSets.concat(Array.prototype.slice.call(sps[i])); // SPS
- } // assemble the PPSs
- for (i = 0; i < pps.length; i++) {
- pictureParameterSets.push((pps[i].byteLength & 0xFF00) >>> 8);
- pictureParameterSets.push(pps[i].byteLength & 0xFF);
- pictureParameterSets = pictureParameterSets.concat(Array.prototype.slice.call(pps[i]));
- }
- avc1Box = [types.avc1, new Uint8Array([0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // reserved
- 0x00, 0x01, // data_reference_index
- 0x00, 0x00, // pre_defined
- 0x00, 0x00, // reserved
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // pre_defined
- (track.width & 0xff00) >> 8, track.width & 0xff, // width
- (track.height & 0xff00) >> 8, track.height & 0xff, // height
- 0x00, 0x48, 0x00, 0x00, // horizresolution
- 0x00, 0x48, 0x00, 0x00, // vertresolution
- 0x00, 0x00, 0x00, 0x00, // reserved
- 0x00, 0x01, // frame_count
- 0x13, 0x76, 0x69, 0x64, 0x65, 0x6f, 0x6a, 0x73, 0x2d, 0x63, 0x6f, 0x6e, 0x74, 0x72, 0x69, 0x62, 0x2d, 0x68, 0x6c, 0x73, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // compressorname
- 0x00, 0x18, // depth = 24
- 0x11, 0x11 // pre_defined = -1
- ]), box(types.avcC, new Uint8Array([0x01, // configurationVersion
- track.profileIdc, // AVCProfileIndication
- track.profileCompatibility, // profile_compatibility
- track.levelIdc, // AVCLevelIndication
- 0xff // lengthSizeMinusOne, hard-coded to 4 bytes
- ].concat([sps.length], // numOfSequenceParameterSets
- sequenceParameterSets, // "SPS"
- [pps.length], // numOfPictureParameterSets
- pictureParameterSets // "PPS"
- ))), box(types.btrt, new Uint8Array([0x00, 0x1c, 0x9c, 0x80, // bufferSizeDB
- 0x00, 0x2d, 0xc6, 0xc0, // maxBitrate
- 0x00, 0x2d, 0xc6, 0xc0 // avgBitrate
- ]))];
- if (track.sarRatio) {
- var hSpacing = track.sarRatio[0],
- vSpacing = track.sarRatio[1];
- avc1Box.push(box(types.pasp, new Uint8Array([(hSpacing & 0xFF000000) >> 24, (hSpacing & 0xFF0000) >> 16, (hSpacing & 0xFF00) >> 8, hSpacing & 0xFF, (vSpacing & 0xFF000000) >> 24, (vSpacing & 0xFF0000) >> 16, (vSpacing & 0xFF00) >> 8, vSpacing & 0xFF])));
- }
- return box.apply(null, avc1Box);
- };
- audioSample = function audioSample(track) {
- return box(types.mp4a, new Uint8Array([// SampleEntry, ISO/IEC 14496-12
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // reserved
- 0x00, 0x01, // data_reference_index
- // AudioSampleEntry, ISO/IEC 14496-12
- 0x00, 0x00, 0x00, 0x00, // reserved
- 0x00, 0x00, 0x00, 0x00, // reserved
- (track.channelcount & 0xff00) >> 8, track.channelcount & 0xff, // channelcount
- (track.samplesize & 0xff00) >> 8, track.samplesize & 0xff, // samplesize
- 0x00, 0x00, // pre_defined
- 0x00, 0x00, // reserved
- (track.samplerate & 0xff00) >> 8, track.samplerate & 0xff, 0x00, 0x00 // samplerate, 16.16
- // MP4AudioSampleEntry, ISO/IEC 14496-14
- ]), esds(track));
- };
- })();
- tkhd = function tkhd(track) {
- var result = new Uint8Array([0x00, // version 0
- 0x00, 0x00, 0x07, // flags
- 0x00, 0x00, 0x00, 0x00, // creation_time
- 0x00, 0x00, 0x00, 0x00, // modification_time
- (track.id & 0xFF000000) >> 24, (track.id & 0xFF0000) >> 16, (track.id & 0xFF00) >> 8, track.id & 0xFF, // track_ID
- 0x00, 0x00, 0x00, 0x00, // reserved
- (track.duration & 0xFF000000) >> 24, (track.duration & 0xFF0000) >> 16, (track.duration & 0xFF00) >> 8, track.duration & 0xFF, // duration
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // reserved
- 0x00, 0x00, // layer
- 0x00, 0x00, // alternate_group
- 0x01, 0x00, // non-audio track volume
- 0x00, 0x00, // reserved
- 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00, // transformation: unity matrix
- (track.width & 0xFF00) >> 8, track.width & 0xFF, 0x00, 0x00, // width
- (track.height & 0xFF00) >> 8, track.height & 0xFF, 0x00, 0x00 // height
- ]);
- return box(types.tkhd, result);
- };
- /**
- * Generate a track fragment (traf) box. A traf box collects metadata
- * about tracks in a movie fragment (moof) box.
- */
- traf = function traf(track) {
- var trackFragmentHeader, trackFragmentDecodeTime, trackFragmentRun, sampleDependencyTable, dataOffset, upperWordBaseMediaDecodeTime, lowerWordBaseMediaDecodeTime;
- trackFragmentHeader = box(types.tfhd, new Uint8Array([0x00, // version 0
- 0x00, 0x00, 0x3a, // flags
- (track.id & 0xFF000000) >> 24, (track.id & 0xFF0000) >> 16, (track.id & 0xFF00) >> 8, track.id & 0xFF, // track_ID
- 0x00, 0x00, 0x00, 0x01, // sample_description_index
- 0x00, 0x00, 0x00, 0x00, // default_sample_duration
- 0x00, 0x00, 0x00, 0x00, // default_sample_size
- 0x00, 0x00, 0x00, 0x00 // default_sample_flags
- ]));
- upperWordBaseMediaDecodeTime = Math.floor(track.baseMediaDecodeTime / MAX_UINT32);
- lowerWordBaseMediaDecodeTime = Math.floor(track.baseMediaDecodeTime % MAX_UINT32);
- trackFragmentDecodeTime = box(types.tfdt, new Uint8Array([0x01, // version 1
- 0x00, 0x00, 0x00, // flags
- // baseMediaDecodeTime
- upperWordBaseMediaDecodeTime >>> 24 & 0xFF, upperWordBaseMediaDecodeTime >>> 16 & 0xFF, upperWordBaseMediaDecodeTime >>> 8 & 0xFF, upperWordBaseMediaDecodeTime & 0xFF, lowerWordBaseMediaDecodeTime >>> 24 & 0xFF, lowerWordBaseMediaDecodeTime >>> 16 & 0xFF, lowerWordBaseMediaDecodeTime >>> 8 & 0xFF, lowerWordBaseMediaDecodeTime & 0xFF])); // the data offset specifies the number of bytes from the start of
- // the containing moof to the first payload byte of the associated
- // mdat
- dataOffset = 32 + // tfhd
- 20 + // tfdt
- 8 + // traf header
- 16 + // mfhd
- 8 + // moof header
- 8; // mdat header
- // audio tracks require less metadata
- if (track.type === 'audio') {
- trackFragmentRun = trun$1(track, dataOffset);
- return box(types.traf, trackFragmentHeader, trackFragmentDecodeTime, trackFragmentRun);
- } // video tracks should contain an independent and disposable samples
- // box (sdtp)
- // generate one and adjust offsets to match
- sampleDependencyTable = sdtp(track);
- trackFragmentRun = trun$1(track, sampleDependencyTable.length + dataOffset);
- return box(types.traf, trackFragmentHeader, trackFragmentDecodeTime, trackFragmentRun, sampleDependencyTable);
- };
- /**
- * Generate a track box.
- * @param track {object} a track definition
- * @return {Uint8Array} the track box
- */
- trak = function trak(track) {
- track.duration = track.duration || 0xffffffff;
- return box(types.trak, tkhd(track), mdia(track));
- };
- trex = function trex(track) {
- var result = new Uint8Array([0x00, // version 0
- 0x00, 0x00, 0x00, // flags
- (track.id & 0xFF000000) >> 24, (track.id & 0xFF0000) >> 16, (track.id & 0xFF00) >> 8, track.id & 0xFF, // track_ID
- 0x00, 0x00, 0x00, 0x01, // default_sample_description_index
- 0x00, 0x00, 0x00, 0x00, // default_sample_duration
- 0x00, 0x00, 0x00, 0x00, // default_sample_size
- 0x00, 0x01, 0x00, 0x01 // default_sample_flags
- ]); // the last two bytes of default_sample_flags is the sample
- // degradation priority, a hint about the importance of this sample
- // relative to others. Lower the degradation priority for all sample
- // types other than video.
- if (track.type !== 'video') {
- result[result.length - 1] = 0x00;
- }
- return box(types.trex, result);
- };
- (function () {
- var audioTrun, videoTrun, trunHeader; // This method assumes all samples are uniform. That is, if a
- // duration is present for the first sample, it will be present for
- // all subsequent samples.
- // see ISO/IEC 14496-12:2012, Section 8.8.8.1
- trunHeader = function trunHeader(samples, offset) {
- var durationPresent = 0,
- sizePresent = 0,
- flagsPresent = 0,
- compositionTimeOffset = 0; // trun flag constants
- if (samples.length) {
- if (samples[0].duration !== undefined) {
- durationPresent = 0x1;
- }
- if (samples[0].size !== undefined) {
- sizePresent = 0x2;
- }
- if (samples[0].flags !== undefined) {
- flagsPresent = 0x4;
- }
- if (samples[0].compositionTimeOffset !== undefined) {
- compositionTimeOffset = 0x8;
- }
- }
- return [0x00, // version 0
- 0x00, durationPresent | sizePresent | flagsPresent | compositionTimeOffset, 0x01, // flags
- (samples.length & 0xFF000000) >>> 24, (samples.length & 0xFF0000) >>> 16, (samples.length & 0xFF00) >>> 8, samples.length & 0xFF, // sample_count
- (offset & 0xFF000000) >>> 24, (offset & 0xFF0000) >>> 16, (offset & 0xFF00) >>> 8, offset & 0xFF // data_offset
- ];
- };
- videoTrun = function videoTrun(track, offset) {
- var bytesOffest, bytes, header, samples, sample, i;
- samples = track.samples || [];
- offset += 8 + 12 + 16 * samples.length;
- header = trunHeader(samples, offset);
- bytes = new Uint8Array(header.length + samples.length * 16);
- bytes.set(header);
- bytesOffest = header.length;
- for (i = 0; i < samples.length; i++) {
- sample = samples[i];
- bytes[bytesOffest++] = (sample.duration & 0xFF000000) >>> 24;
- bytes[bytesOffest++] = (sample.duration & 0xFF0000) >>> 16;
- bytes[bytesOffest++] = (sample.duration & 0xFF00) >>> 8;
- bytes[bytesOffest++] = sample.duration & 0xFF; // sample_duration
- bytes[bytesOffest++] = (sample.size & 0xFF000000) >>> 24;
- bytes[bytesOffest++] = (sample.size & 0xFF0000) >>> 16;
- bytes[bytesOffest++] = (sample.size & 0xFF00) >>> 8;
- bytes[bytesOffest++] = sample.size & 0xFF; // sample_size
- bytes[bytesOffest++] = sample.flags.isLeading << 2 | sample.flags.dependsOn;
- bytes[bytesOffest++] = sample.flags.isDependedOn << 6 | sample.flags.hasRedundancy << 4 | sample.flags.paddingValue << 1 | sample.flags.isNonSyncSample;
- bytes[bytesOffest++] = sample.flags.degradationPriority & 0xF0 << 8;
- bytes[bytesOffest++] = sample.flags.degradationPriority & 0x0F; // sample_flags
- bytes[bytesOffest++] = (sample.compositionTimeOffset & 0xFF000000) >>> 24;
- bytes[bytesOffest++] = (sample.compositionTimeOffset & 0xFF0000) >>> 16;
- bytes[bytesOffest++] = (sample.compositionTimeOffset & 0xFF00) >>> 8;
- bytes[bytesOffest++] = sample.compositionTimeOffset & 0xFF; // sample_composition_time_offset
- }
- return box(types.trun, bytes);
- };
- audioTrun = function audioTrun(track, offset) {
- var bytes, bytesOffest, header, samples, sample, i;
- samples = track.samples || [];
- offset += 8 + 12 + 8 * samples.length;
- header = trunHeader(samples, offset);
- bytes = new Uint8Array(header.length + samples.length * 8);
- bytes.set(header);
- bytesOffest = header.length;
- for (i = 0; i < samples.length; i++) {
- sample = samples[i];
- bytes[bytesOffest++] = (sample.duration & 0xFF000000) >>> 24;
- bytes[bytesOffest++] = (sample.duration & 0xFF0000) >>> 16;
- bytes[bytesOffest++] = (sample.duration & 0xFF00) >>> 8;
- bytes[bytesOffest++] = sample.duration & 0xFF; // sample_duration
- bytes[bytesOffest++] = (sample.size & 0xFF000000) >>> 24;
- bytes[bytesOffest++] = (sample.size & 0xFF0000) >>> 16;
- bytes[bytesOffest++] = (sample.size & 0xFF00) >>> 8;
- bytes[bytesOffest++] = sample.size & 0xFF; // sample_size
- }
- return box(types.trun, bytes);
- };
- trun$1 = function trun(track, offset) {
- if (track.type === 'audio') {
- return audioTrun(track, offset);
- }
- return videoTrun(track, offset);
- };
- })();
- var mp4Generator = {
- ftyp: ftyp,
- mdat: mdat,
- moof: moof,
- moov: moov,
- initSegment: function initSegment(tracks) {
- var fileType = ftyp(),
- movie = moov(tracks),
- result;
- result = new Uint8Array(fileType.byteLength + movie.byteLength);
- result.set(fileType);
- result.set(movie, fileType.byteLength);
- return result;
- }
- };
- /**
- * mux.js
- *
- * Copyright (c) Brightcove
- * Licensed Apache-2.0 https://github.com/videojs/mux.js/blob/master/LICENSE
- */
- // Convert an array of nal units into an array of frames with each frame being
- // composed of the nal units that make up that frame
- // Also keep track of cummulative data about the frame from the nal units such
- // as the frame duration, starting pts, etc.
- var groupNalsIntoFrames = function groupNalsIntoFrames(nalUnits) {
- var i,
- currentNal,
- currentFrame = [],
- frames = []; // TODO added for LHLS, make sure this is OK
- frames.byteLength = 0;
- frames.nalCount = 0;
- frames.duration = 0;
- currentFrame.byteLength = 0;
- for (i = 0; i < nalUnits.length; i++) {
- currentNal = nalUnits[i]; // Split on 'aud'-type nal units
- if (currentNal.nalUnitType === 'access_unit_delimiter_rbsp') {
- // Since the very first nal unit is expected to be an AUD
- // only push to the frames array when currentFrame is not empty
- if (currentFrame.length) {
- currentFrame.duration = currentNal.dts - currentFrame.dts; // TODO added for LHLS, make sure this is OK
- frames.byteLength += currentFrame.byteLength;
- frames.nalCount += currentFrame.length;
- frames.duration += currentFrame.duration;
- frames.push(currentFrame);
- }
- currentFrame = [currentNal];
- currentFrame.byteLength = currentNal.data.byteLength;
- currentFrame.pts = currentNal.pts;
- currentFrame.dts = currentNal.dts;
- } else {
- // Specifically flag key frames for ease of use later
- if (currentNal.nalUnitType === 'slice_layer_without_partitioning_rbsp_idr') {
- currentFrame.keyFrame = true;
- }
- currentFrame.duration = currentNal.dts - currentFrame.dts;
- currentFrame.byteLength += currentNal.data.byteLength;
- currentFrame.push(currentNal);
- }
- } // For the last frame, use the duration of the previous frame if we
- // have nothing better to go on
- if (frames.length && (!currentFrame.duration || currentFrame.duration <= 0)) {
- currentFrame.duration = frames[frames.length - 1].duration;
- } // Push the final frame
- // TODO added for LHLS, make sure this is OK
- frames.byteLength += currentFrame.byteLength;
- frames.nalCount += currentFrame.length;
- frames.duration += currentFrame.duration;
- frames.push(currentFrame);
- return frames;
- }; // Convert an array of frames into an array of Gop with each Gop being composed
- // of the frames that make up that Gop
- // Also keep track of cummulative data about the Gop from the frames such as the
- // Gop duration, starting pts, etc.
- var groupFramesIntoGops = function groupFramesIntoGops(frames) {
- var i,
- currentFrame,
- currentGop = [],
- gops = []; // We must pre-set some of the values on the Gop since we
- // keep running totals of these values
- currentGop.byteLength = 0;
- currentGop.nalCount = 0;
- currentGop.duration = 0;
- currentGop.pts = frames[0].pts;
- currentGop.dts = frames[0].dts; // store some metadata about all the Gops
- gops.byteLength = 0;
- gops.nalCount = 0;
- gops.duration = 0;
- gops.pts = frames[0].pts;
- gops.dts = frames[0].dts;
- for (i = 0; i < frames.length; i++) {
- currentFrame = frames[i];
- if (currentFrame.keyFrame) {
- // Since the very first frame is expected to be an keyframe
- // only push to the gops array when currentGop is not empty
- if (currentGop.length) {
- gops.push(currentGop);
- gops.byteLength += currentGop.byteLength;
- gops.nalCount += currentGop.nalCount;
- gops.duration += currentGop.duration;
- }
- currentGop = [currentFrame];
- currentGop.nalCount = currentFrame.length;
- currentGop.byteLength = currentFrame.byteLength;
- currentGop.pts = currentFrame.pts;
- currentGop.dts = currentFrame.dts;
- currentGop.duration = currentFrame.duration;
- } else {
- currentGop.duration += currentFrame.duration;
- currentGop.nalCount += currentFrame.length;
- currentGop.byteLength += currentFrame.byteLength;
- currentGop.push(currentFrame);
- }
- }
- if (gops.length && currentGop.duration <= 0) {
- currentGop.duration = gops[gops.length - 1].duration;
- }
- gops.byteLength += currentGop.byteLength;
- gops.nalCount += currentGop.nalCount;
- gops.duration += currentGop.duration; // push the final Gop
- gops.push(currentGop);
- return gops;
- };
- /*
- * Search for the first keyframe in the GOPs and throw away all frames
- * until that keyframe. Then extend the duration of the pulled keyframe
- * and pull the PTS and DTS of the keyframe so that it covers the time
- * range of the frames that were disposed.
- *
- * @param {Array} gops video GOPs
- * @returns {Array} modified video GOPs
- */
- var extendFirstKeyFrame = function extendFirstKeyFrame(gops) {
- var currentGop;
- if (!gops[0][0].keyFrame && gops.length > 1) {
- // Remove the first GOP
- currentGop = gops.shift();
- gops.byteLength -= currentGop.byteLength;
- gops.nalCount -= currentGop.nalCount; // Extend the first frame of what is now the
- // first gop to cover the time period of the
- // frames we just removed
- gops[0][0].dts = currentGop.dts;
- gops[0][0].pts = currentGop.pts;
- gops[0][0].duration += currentGop.duration;
- }
- return gops;
- };
- /**
- * Default sample object
- * see ISO/IEC 14496-12:2012, section 8.6.4.3
- */
- var createDefaultSample = function createDefaultSample() {
- return {
- size: 0,
- flags: {
- isLeading: 0,
- dependsOn: 1,
- isDependedOn: 0,
- hasRedundancy: 0,
- degradationPriority: 0,
- isNonSyncSample: 1
- }
- };
- };
- /*
- * Collates information from a video frame into an object for eventual
- * entry into an MP4 sample table.
- *
- * @param {Object} frame the video frame
- * @param {Number} dataOffset the byte offset to position the sample
- * @return {Object} object containing sample table info for a frame
- */
- var sampleForFrame = function sampleForFrame(frame, dataOffset) {
- var sample = createDefaultSample();
- sample.dataOffset = dataOffset;
- sample.compositionTimeOffset = frame.pts - frame.dts;
- sample.duration = frame.duration;
- sample.size = 4 * frame.length; // Space for nal unit size
- sample.size += frame.byteLength;
- if (frame.keyFrame) {
- sample.flags.dependsOn = 2;
- sample.flags.isNonSyncSample = 0;
- }
- return sample;
- }; // generate the track's sample table from an array of gops
- var generateSampleTable$1 = function generateSampleTable(gops, baseDataOffset) {
- var h,
- i,
- sample,
- currentGop,
- currentFrame,
- dataOffset = baseDataOffset || 0,
- samples = [];
- for (h = 0; h < gops.length; h++) {
- currentGop = gops[h];
- for (i = 0; i < currentGop.length; i++) {
- currentFrame = currentGop[i];
- sample = sampleForFrame(currentFrame, dataOffset);
- dataOffset += sample.size;
- samples.push(sample);
- }
- }
- return samples;
- }; // generate the track's raw mdat data from an array of gops
- var concatenateNalData = function concatenateNalData(gops) {
- var h,
- i,
- j,
- currentGop,
- currentFrame,
- currentNal,
- dataOffset = 0,
- nalsByteLength = gops.byteLength,
- numberOfNals = gops.nalCount,
- totalByteLength = nalsByteLength + 4 * numberOfNals,
- data = new Uint8Array(totalByteLength),
- view = new DataView(data.buffer); // For each Gop..
- for (h = 0; h < gops.length; h++) {
- currentGop = gops[h]; // For each Frame..
- for (i = 0; i < currentGop.length; i++) {
- currentFrame = currentGop[i]; // For each NAL..
- for (j = 0; j < currentFrame.length; j++) {
- currentNal = currentFrame[j];
- view.setUint32(dataOffset, currentNal.data.byteLength);
- dataOffset += 4;
- data.set(currentNal.data, dataOffset);
- dataOffset += currentNal.data.byteLength;
- }
- }
- }
- return data;
- }; // generate the track's sample table from a frame
- var generateSampleTableForFrame = function generateSampleTableForFrame(frame, baseDataOffset) {
- var sample,
- dataOffset = baseDataOffset || 0,
- samples = [];
- sample = sampleForFrame(frame, dataOffset);
- samples.push(sample);
- return samples;
- }; // generate the track's raw mdat data from a frame
- var concatenateNalDataForFrame = function concatenateNalDataForFrame(frame) {
- var i,
- currentNal,
- dataOffset = 0,
- nalsByteLength = frame.byteLength,
- numberOfNals = frame.length,
- totalByteLength = nalsByteLength + 4 * numberOfNals,
- data = new Uint8Array(totalByteLength),
- view = new DataView(data.buffer); // For each NAL..
- for (i = 0; i < frame.length; i++) {
- currentNal = frame[i];
- view.setUint32(dataOffset, currentNal.data.byteLength);
- dataOffset += 4;
- data.set(currentNal.data, dataOffset);
- dataOffset += currentNal.data.byteLength;
- }
- return data;
- };
- var frameUtils = {
- groupNalsIntoFrames: groupNalsIntoFrames,
- groupFramesIntoGops: groupFramesIntoGops,
- extendFirstKeyFrame: extendFirstKeyFrame,
- generateSampleTable: generateSampleTable$1,
- concatenateNalData: concatenateNalData,
- generateSampleTableForFrame: generateSampleTableForFrame,
- concatenateNalDataForFrame: concatenateNalDataForFrame
- };
- /**
- * mux.js
- *
- * Copyright (c) Brightcove
- * Licensed Apache-2.0 https://github.com/videojs/mux.js/blob/master/LICENSE
- */
- var highPrefix = [33, 16, 5, 32, 164, 27];
- var lowPrefix = [33, 65, 108, 84, 1, 2, 4, 8, 168, 2, 4, 8, 17, 191, 252];
- var zeroFill = function zeroFill(count) {
- var a = [];
- while (count--) {
- a.push(0);
- }
- return a;
- };
- var makeTable = function makeTable(metaTable) {
- return Object.keys(metaTable).reduce(function (obj, key) {
- obj[key] = new Uint8Array(metaTable[key].reduce(function (arr, part) {
- return arr.concat(part);
- }, []));
- return obj;
- }, {});
- };
- var silence;
- var silence_1 = function silence_1() {
- if (!silence) {
- // Frames-of-silence to use for filling in missing AAC frames
- var coneOfSilence = {
- 96000: [highPrefix, [227, 64], zeroFill(154), [56]],
- 88200: [highPrefix, [231], zeroFill(170), [56]],
- 64000: [highPrefix, [248, 192], zeroFill(240), [56]],
- 48000: [highPrefix, [255, 192], zeroFill(268), [55, 148, 128], zeroFill(54), [112]],
- 44100: [highPrefix, [255, 192], zeroFill(268), [55, 163, 128], zeroFill(84), [112]],
- 32000: [highPrefix, [255, 192], zeroFill(268), [55, 234], zeroFill(226), [112]],
- 24000: [highPrefix, [255, 192], zeroFill(268), [55, 255, 128], zeroFill(268), [111, 112], zeroFill(126), [224]],
- 16000: [highPrefix, [255, 192], zeroFill(268), [55, 255, 128], zeroFill(268), [111, 255], zeroFill(269), [223, 108], zeroFill(195), [1, 192]],
- 12000: [lowPrefix, zeroFill(268), [3, 127, 248], zeroFill(268), [6, 255, 240], zeroFill(268), [13, 255, 224], zeroFill(268), [27, 253, 128], zeroFill(259), [56]],
- 11025: [lowPrefix, zeroFill(268), [3, 127, 248], zeroFill(268), [6, 255, 240], zeroFill(268), [13, 255, 224], zeroFill(268), [27, 255, 192], zeroFill(268), [55, 175, 128], zeroFill(108), [112]],
- 8000: [lowPrefix, zeroFill(268), [3, 121, 16], zeroFill(47), [7]]
- };
- silence = makeTable(coneOfSilence);
- }
- return silence;
- };
- /**
- * mux.js
- *
- * Copyright (c) Brightcove
- * Licensed Apache-2.0 https://github.com/videojs/mux.js/blob/master/LICENSE
- */
- var ONE_SECOND_IN_TS$4 = 90000,
- // 90kHz clock
- secondsToVideoTs,
- secondsToAudioTs,
- videoTsToSeconds,
- audioTsToSeconds,
- audioTsToVideoTs,
- videoTsToAudioTs,
- metadataTsToSeconds;
- secondsToVideoTs = function secondsToVideoTs(seconds) {
- return seconds * ONE_SECOND_IN_TS$4;
- };
- secondsToAudioTs = function secondsToAudioTs(seconds, sampleRate) {
- return seconds * sampleRate;
- };
- videoTsToSeconds = function videoTsToSeconds(timestamp) {
- return timestamp / ONE_SECOND_IN_TS$4;
- };
- audioTsToSeconds = function audioTsToSeconds(timestamp, sampleRate) {
- return timestamp / sampleRate;
- };
- audioTsToVideoTs = function audioTsToVideoTs(timestamp, sampleRate) {
- return secondsToVideoTs(audioTsToSeconds(timestamp, sampleRate));
- };
- videoTsToAudioTs = function videoTsToAudioTs(timestamp, sampleRate) {
- return secondsToAudioTs(videoTsToSeconds(timestamp), sampleRate);
- };
- /**
- * Adjust ID3 tag or caption timing information by the timeline pts values
- * (if keepOriginalTimestamps is false) and convert to seconds
- */
- metadataTsToSeconds = function metadataTsToSeconds(timestamp, timelineStartPts, keepOriginalTimestamps) {
- return videoTsToSeconds(keepOriginalTimestamps ? timestamp : timestamp - timelineStartPts);
- };
- var clock = {
- ONE_SECOND_IN_TS: ONE_SECOND_IN_TS$4,
- secondsToVideoTs: secondsToVideoTs,
- secondsToAudioTs: secondsToAudioTs,
- videoTsToSeconds: videoTsToSeconds,
- audioTsToSeconds: audioTsToSeconds,
- audioTsToVideoTs: audioTsToVideoTs,
- videoTsToAudioTs: videoTsToAudioTs,
- metadataTsToSeconds: metadataTsToSeconds
- };
- /**
- * mux.js
- *
- * Copyright (c) Brightcove
- * Licensed Apache-2.0 https://github.com/videojs/mux.js/blob/master/LICENSE
- */
- /**
- * Sum the `byteLength` properties of the data in each AAC frame
- */
- var sumFrameByteLengths = function sumFrameByteLengths(array) {
- var i,
- currentObj,
- sum = 0; // sum the byteLength's all each nal unit in the frame
- for (i = 0; i < array.length; i++) {
- currentObj = array[i];
- sum += currentObj.data.byteLength;
- }
- return sum;
- }; // Possibly pad (prefix) the audio track with silence if appending this track
- // would lead to the introduction of a gap in the audio buffer
- var prefixWithSilence = function prefixWithSilence(track, frames, audioAppendStartTs, videoBaseMediaDecodeTime) {
- var baseMediaDecodeTimeTs,
- frameDuration = 0,
- audioGapDuration = 0,
- audioFillFrameCount = 0,
- audioFillDuration = 0,
- silentFrame,
- i,
- firstFrame;
- if (!frames.length) {
- return;
- }
- baseMediaDecodeTimeTs = clock.audioTsToVideoTs(track.baseMediaDecodeTime, track.samplerate); // determine frame clock duration based on sample rate, round up to avoid overfills
- frameDuration = Math.ceil(clock.ONE_SECOND_IN_TS / (track.samplerate / 1024));
- if (audioAppendStartTs && videoBaseMediaDecodeTime) {
- // insert the shortest possible amount (audio gap or audio to video gap)
- audioGapDuration = baseMediaDecodeTimeTs - Math.max(audioAppendStartTs, videoBaseMediaDecodeTime); // number of full frames in the audio gap
- audioFillFrameCount = Math.floor(audioGapDuration / frameDuration);
- audioFillDuration = audioFillFrameCount * frameDuration;
- } // don't attempt to fill gaps smaller than a single frame or larger
- // than a half second
- if (audioFillFrameCount < 1 || audioFillDuration > clock.ONE_SECOND_IN_TS / 2) {
- return;
- }
- silentFrame = silence_1()[track.samplerate];
- if (!silentFrame) {
- // we don't have a silent frame pregenerated for the sample rate, so use a frame
- // from the content instead
- silentFrame = frames[0].data;
- }
- for (i = 0; i < audioFillFrameCount; i++) {
- firstFrame = frames[0];
- frames.splice(0, 0, {
- data: silentFrame,
- dts: firstFrame.dts - frameDuration,
- pts: firstFrame.pts - frameDuration
- });
- }
- track.baseMediaDecodeTime -= Math.floor(clock.videoTsToAudioTs(audioFillDuration, track.samplerate));
- return audioFillDuration;
- }; // If the audio segment extends before the earliest allowed dts
- // value, remove AAC frames until starts at or after the earliest
- // allowed DTS so that we don't end up with a negative baseMedia-
- // DecodeTime for the audio track
- var trimAdtsFramesByEarliestDts = function trimAdtsFramesByEarliestDts(adtsFrames, track, earliestAllowedDts) {
- if (track.minSegmentDts >= earliestAllowedDts) {
- return adtsFrames;
- } // We will need to recalculate the earliest segment Dts
- track.minSegmentDts = Infinity;
- return adtsFrames.filter(function (currentFrame) {
- // If this is an allowed frame, keep it and record it's Dts
- if (currentFrame.dts >= earliestAllowedDts) {
- track.minSegmentDts = Math.min(track.minSegmentDts, currentFrame.dts);
- track.minSegmentPts = track.minSegmentDts;
- return true;
- } // Otherwise, discard it
- return false;
- });
- }; // generate the track's raw mdat data from an array of frames
- var generateSampleTable = function generateSampleTable(frames) {
- var i,
- currentFrame,
- samples = [];
- for (i = 0; i < frames.length; i++) {
- currentFrame = frames[i];
- samples.push({
- size: currentFrame.data.byteLength,
- duration: 1024 // For AAC audio, all samples contain 1024 samples
- });
- }
- return samples;
- }; // generate the track's sample table from an array of frames
- var concatenateFrameData = function concatenateFrameData(frames) {
- var i,
- currentFrame,
- dataOffset = 0,
- data = new Uint8Array(sumFrameByteLengths(frames));
- for (i = 0; i < frames.length; i++) {
- currentFrame = frames[i];
- data.set(currentFrame.data, dataOffset);
- dataOffset += currentFrame.data.byteLength;
- }
- return data;
- };
- var audioFrameUtils = {
- prefixWithSilence: prefixWithSilence,
- trimAdtsFramesByEarliestDts: trimAdtsFramesByEarliestDts,
- generateSampleTable: generateSampleTable,
- concatenateFrameData: concatenateFrameData
- };
- /**
- * mux.js
- *
- * Copyright (c) Brightcove
- * Licensed Apache-2.0 https://github.com/videojs/mux.js/blob/master/LICENSE
- */
- var ONE_SECOND_IN_TS$3 = clock.ONE_SECOND_IN_TS;
- /**
- * Store information about the start and end of the track and the
- * duration for each frame/sample we process in order to calculate
- * the baseMediaDecodeTime
- */
- var collectDtsInfo = function collectDtsInfo(track, data) {
- if (typeof data.pts === 'number') {
- if (track.timelineStartInfo.pts === undefined) {
- track.timelineStartInfo.pts = data.pts;
- }
- if (track.minSegmentPts === undefined) {
- track.minSegmentPts = data.pts;
- } else {
- track.minSegmentPts = Math.min(track.minSegmentPts, data.pts);
- }
- if (track.maxSegmentPts === undefined) {
- track.maxSegmentPts = data.pts;
- } else {
- track.maxSegmentPts = Math.max(track.maxSegmentPts, data.pts);
- }
- }
- if (typeof data.dts === 'number') {
- if (track.timelineStartInfo.dts === undefined) {
- track.timelineStartInfo.dts = data.dts;
- }
- if (track.minSegmentDts === undefined) {
- track.minSegmentDts = data.dts;
- } else {
- track.minSegmentDts = Math.min(track.minSegmentDts, data.dts);
- }
- if (track.maxSegmentDts === undefined) {
- track.maxSegmentDts = data.dts;
- } else {
- track.maxSegmentDts = Math.max(track.maxSegmentDts, data.dts);
- }
- }
- };
- /**
- * Clear values used to calculate the baseMediaDecodeTime between
- * tracks
- */
- var clearDtsInfo = function clearDtsInfo(track) {
- delete track.minSegmentDts;
- delete track.maxSegmentDts;
- delete track.minSegmentPts;
- delete track.maxSegmentPts;
- };
- /**
- * Calculate the track's baseMediaDecodeTime based on the earliest
- * DTS the transmuxer has ever seen and the minimum DTS for the
- * current track
- * @param track {object} track metadata configuration
- * @param keepOriginalTimestamps {boolean} If true, keep the timestamps
- * in the source; false to adjust the first segment to start at 0.
- */
- var calculateTrackBaseMediaDecodeTime = function calculateTrackBaseMediaDecodeTime(track, keepOriginalTimestamps) {
- var baseMediaDecodeTime,
- scale,
- minSegmentDts = track.minSegmentDts; // Optionally adjust the time so the first segment starts at zero.
- if (!keepOriginalTimestamps) {
- minSegmentDts -= track.timelineStartInfo.dts;
- } // track.timelineStartInfo.baseMediaDecodeTime is the location, in time, where
- // we want the start of the first segment to be placed
- baseMediaDecodeTime = track.timelineStartInfo.baseMediaDecodeTime; // Add to that the distance this segment is from the very first
- baseMediaDecodeTime += minSegmentDts; // baseMediaDecodeTime must not become negative
- baseMediaDecodeTime = Math.max(0, baseMediaDecodeTime);
- if (track.type === 'audio') {
- // Audio has a different clock equal to the sampling_rate so we need to
- // scale the PTS values into the clock rate of the track
- scale = track.samplerate / ONE_SECOND_IN_TS$3;
- baseMediaDecodeTime *= scale;
- baseMediaDecodeTime = Math.floor(baseMediaDecodeTime);
- }
- return baseMediaDecodeTime;
- };
- var trackDecodeInfo = {
- clearDtsInfo: clearDtsInfo,
- calculateTrackBaseMediaDecodeTime: calculateTrackBaseMediaDecodeTime,
- collectDtsInfo: collectDtsInfo
- };
- /**
- * mux.js
- *
- * Copyright (c) Brightcove
- * Licensed Apache-2.0 https://github.com/videojs/mux.js/blob/master/LICENSE
- *
- * Reads in-band caption information from a video elementary
- * stream. Captions must follow the CEA-708 standard for injection
- * into an MPEG-2 transport streams.
- * @see https://en.wikipedia.org/wiki/CEA-708
- * @see https://www.gpo.gov/fdsys/pkg/CFR-2007-title47-vol1/pdf/CFR-2007-title47-vol1-sec15-119.pdf
- */
- // payload type field to indicate how they are to be
- // interpreted. CEAS-708 caption content is always transmitted with
- // payload type 0x04.
- var USER_DATA_REGISTERED_ITU_T_T35 = 4,
- RBSP_TRAILING_BITS = 128;
- /**
- * Parse a supplemental enhancement information (SEI) NAL unit.
- * Stops parsing once a message of type ITU T T35 has been found.
- *
- * @param bytes {Uint8Array} the bytes of a SEI NAL unit
- * @return {object} the parsed SEI payload
- * @see Rec. ITU-T H.264, 7.3.2.3.1
- */
- var parseSei = function parseSei(bytes) {
- var i = 0,
- result = {
- payloadType: -1,
- payloadSize: 0
- },
- payloadType = 0,
- payloadSize = 0; // go through the sei_rbsp parsing each each individual sei_message
- while (i < bytes.byteLength) {
- // stop once we have hit the end of the sei_rbsp
- if (bytes[i] === RBSP_TRAILING_BITS) {
- break;
- } // Parse payload type
- while (bytes[i] === 0xFF) {
- payloadType += 255;
- i++;
- }
- payloadType += bytes[i++]; // Parse payload size
- while (bytes[i] === 0xFF) {
- payloadSize += 255;
- i++;
- }
- payloadSize += bytes[i++]; // this sei_message is a 608/708 caption so save it and break
- // there can only ever be one caption message in a frame's sei
- if (!result.payload && payloadType === USER_DATA_REGISTERED_ITU_T_T35) {
- var userIdentifier = String.fromCharCode(bytes[i + 3], bytes[i + 4], bytes[i + 5], bytes[i + 6]);
- if (userIdentifier === 'GA94') {
- result.payloadType = payloadType;
- result.payloadSize = payloadSize;
- result.payload = bytes.subarray(i, i + payloadSize);
- break;
- } else {
- result.payload = void 0;
- }
- } // skip the payload and parse the next message
- i += payloadSize;
- payloadType = 0;
- payloadSize = 0;
- }
- return result;
- }; // see ANSI/SCTE 128-1 (2013), section 8.1
- var parseUserData = function parseUserData(sei) {
- // itu_t_t35_contry_code must be 181 (United States) for
- // captions
- if (sei.payload[0] !== 181) {
- return null;
- } // itu_t_t35_provider_code should be 49 (ATSC) for captions
- if ((sei.payload[1] << 8 | sei.payload[2]) !== 49) {
- return null;
- } // the user_identifier should be "GA94" to indicate ATSC1 data
- if (String.fromCharCode(sei.payload[3], sei.payload[4], sei.payload[5], sei.payload[6]) !== 'GA94') {
- return null;
- } // finally, user_data_type_code should be 0x03 for caption data
- if (sei.payload[7] !== 0x03) {
- return null;
- } // return the user_data_type_structure and strip the trailing
- // marker bits
- return sei.payload.subarray(8, sei.payload.length - 1);
- }; // see CEA-708-D, section 4.4
- var parseCaptionPackets = function parseCaptionPackets(pts, userData) {
- var results = [],
- i,
- count,
- offset,
- data; // if this is just filler, return immediately
- if (!(userData[0] & 0x40)) {
- return results;
- } // parse out the cc_data_1 and cc_data_2 fields
- count = userData[0] & 0x1f;
- for (i = 0; i < count; i++) {
- offset = i * 3;
- data = {
- type: userData[offset + 2] & 0x03,
- pts: pts
- }; // capture cc data when cc_valid is 1
- if (userData[offset + 2] & 0x04) {
- data.ccData = userData[offset + 3] << 8 | userData[offset + 4];
- results.push(data);
- }
- }
- return results;
- };
- var discardEmulationPreventionBytes$1 = function discardEmulationPreventionBytes(data) {
- var length = data.byteLength,
- emulationPreventionBytesPositions = [],
- i = 1,
- newLength,
- newData; // Find all `Emulation Prevention Bytes`
- while (i < length - 2) {
- if (data[i] === 0 && data[i + 1] === 0 && data[i + 2] === 0x03) {
- emulationPreventionBytesPositions.push(i + 2);
- i += 2;
- } else {
- i++;
- }
- } // If no Emulation Prevention Bytes were found just return the original
- // array
- if (emulationPreventionBytesPositions.length === 0) {
- return data;
- } // Create a new array to hold the NAL unit data
- newLength = length - emulationPreventionBytesPositions.length;
- newData = new Uint8Array(newLength);
- var sourceIndex = 0;
- for (i = 0; i < newLength; sourceIndex++, i++) {
- if (sourceIndex === emulationPreventionBytesPositions[0]) {
- // Skip this byte
- sourceIndex++; // Remove this position index
- emulationPreventionBytesPositions.shift();
- }
- newData[i] = data[sourceIndex];
- }
- return newData;
- }; // exports
- var captionPacketParser = {
- parseSei: parseSei,
- parseUserData: parseUserData,
- parseCaptionPackets: parseCaptionPackets,
- discardEmulationPreventionBytes: discardEmulationPreventionBytes$1,
- USER_DATA_REGISTERED_ITU_T_T35: USER_DATA_REGISTERED_ITU_T_T35
- }; // Link To Transport
- // -----------------
- var CaptionStream$1 = function CaptionStream(options) {
- options = options || {};
- CaptionStream.prototype.init.call(this); // parse708captions flag, default to true
- this.parse708captions_ = typeof options.parse708captions === 'boolean' ? options.parse708captions : true;
- this.captionPackets_ = [];
- this.ccStreams_ = [new Cea608Stream(0, 0), // eslint-disable-line no-use-before-define
- new Cea608Stream(0, 1), // eslint-disable-line no-use-before-define
- new Cea608Stream(1, 0), // eslint-disable-line no-use-before-define
- new Cea608Stream(1, 1) // eslint-disable-line no-use-before-define
- ];
- if (this.parse708captions_) {
- this.cc708Stream_ = new Cea708Stream({
- captionServices: options.captionServices
- }); // eslint-disable-line no-use-before-define
- }
- this.reset(); // forward data and done events from CCs to this CaptionStream
- this.ccStreams_.forEach(function (cc) {
- cc.on('data', this.trigger.bind(this, 'data'));
- cc.on('partialdone', this.trigger.bind(this, 'partialdone'));
- cc.on('done', this.trigger.bind(this, 'done'));
- }, this);
- if (this.parse708captions_) {
- this.cc708Stream_.on('data', this.trigger.bind(this, 'data'));
- this.cc708Stream_.on('partialdone', this.trigger.bind(this, 'partialdone'));
- this.cc708Stream_.on('done', this.trigger.bind(this, 'done'));
- }
- };
- CaptionStream$1.prototype = new stream();
- CaptionStream$1.prototype.push = function (event) {
- var sei, userData, newCaptionPackets; // only examine SEI NALs
- if (event.nalUnitType !== 'sei_rbsp') {
- return;
- } // parse the sei
- sei = captionPacketParser.parseSei(event.escapedRBSP); // no payload data, skip
- if (!sei.payload) {
- return;
- } // ignore everything but user_data_registered_itu_t_t35
- if (sei.payloadType !== captionPacketParser.USER_DATA_REGISTERED_ITU_T_T35) {
- return;
- } // parse out the user data payload
- userData = captionPacketParser.parseUserData(sei); // ignore unrecognized userData
- if (!userData) {
- return;
- } // Sometimes, the same segment # will be downloaded twice. To stop the
- // caption data from being processed twice, we track the latest dts we've
- // received and ignore everything with a dts before that. However, since
- // data for a specific dts can be split across packets on either side of
- // a segment boundary, we need to make sure we *don't* ignore the packets
- // from the *next* segment that have dts === this.latestDts_. By constantly
- // tracking the number of packets received with dts === this.latestDts_, we
- // know how many should be ignored once we start receiving duplicates.
- if (event.dts < this.latestDts_) {
- // We've started getting older data, so set the flag.
- this.ignoreNextEqualDts_ = true;
- return;
- } else if (event.dts === this.latestDts_ && this.ignoreNextEqualDts_) {
- this.numSameDts_--;
- if (!this.numSameDts_) {
- // We've received the last duplicate packet, time to start processing again
- this.ignoreNextEqualDts_ = false;
- }
- return;
- } // parse out CC data packets and save them for later
- newCaptionPackets = captionPacketParser.parseCaptionPackets(event.pts, userData);
- this.captionPackets_ = this.captionPackets_.concat(newCaptionPackets);
- if (this.latestDts_ !== event.dts) {
- this.numSameDts_ = 0;
- }
- this.numSameDts_++;
- this.latestDts_ = event.dts;
- };
- CaptionStream$1.prototype.flushCCStreams = function (flushType) {
- this.ccStreams_.forEach(function (cc) {
- return flushType === 'flush' ? cc.flush() : cc.partialFlush();
- }, this);
- };
- CaptionStream$1.prototype.flushStream = function (flushType) {
- // make sure we actually parsed captions before proceeding
- if (!this.captionPackets_.length) {
- this.flushCCStreams(flushType);
- return;
- } // In Chrome, the Array#sort function is not stable so add a
- // presortIndex that we can use to ensure we get a stable-sort
- this.captionPackets_.forEach(function (elem, idx) {
- elem.presortIndex = idx;
- }); // sort caption byte-pairs based on their PTS values
- this.captionPackets_.sort(function (a, b) {
- if (a.pts === b.pts) {
- return a.presortIndex - b.presortIndex;
- }
- return a.pts - b.pts;
- });
- this.captionPackets_.forEach(function (packet) {
- if (packet.type < 2) {
- // Dispatch packet to the right Cea608Stream
- this.dispatchCea608Packet(packet);
- } else {
- // Dispatch packet to the Cea708Stream
- this.dispatchCea708Packet(packet);
- }
- }, this);
- this.captionPackets_.length = 0;
- this.flushCCStreams(flushType);
- };
- CaptionStream$1.prototype.flush = function () {
- return this.flushStream('flush');
- }; // Only called if handling partial data
- CaptionStream$1.prototype.partialFlush = function () {
- return this.flushStream('partialFlush');
- };
- CaptionStream$1.prototype.reset = function () {
- this.latestDts_ = null;
- this.ignoreNextEqualDts_ = false;
- this.numSameDts_ = 0;
- this.activeCea608Channel_ = [null, null];
- this.ccStreams_.forEach(function (ccStream) {
- ccStream.reset();
- });
- }; // From the CEA-608 spec:
- /*
- * When XDS sub-packets are interleaved with other services, the end of each sub-packet shall be followed
- * by a control pair to change to a different service. When any of the control codes from 0x10 to 0x1F is
- * used to begin a control code pair, it indicates the return to captioning or Text data. The control code pair
- * and subsequent data should then be processed according to the FCC rules. It may be necessary for the
- * line 21 data encoder to automatically insert a control code pair (i.e. RCL, RU2, RU3, RU4, RDC, or RTD)
- * to switch to captioning or Text.
- */
- // With that in mind, we ignore any data between an XDS control code and a
- // subsequent closed-captioning control code.
- CaptionStream$1.prototype.dispatchCea608Packet = function (packet) {
- // NOTE: packet.type is the CEA608 field
- if (this.setsTextOrXDSActive(packet)) {
- this.activeCea608Channel_[packet.type] = null;
- } else if (this.setsChannel1Active(packet)) {
- this.activeCea608Channel_[packet.type] = 0;
- } else if (this.setsChannel2Active(packet)) {
- this.activeCea608Channel_[packet.type] = 1;
- }
- if (this.activeCea608Channel_[packet.type] === null) {
- // If we haven't received anything to set the active channel, or the
- // packets are Text/XDS data, discard the data; we don't want jumbled
- // captions
- return;
- }
- this.ccStreams_[(packet.type << 1) + this.activeCea608Channel_[packet.type]].push(packet);
- };
- CaptionStream$1.prototype.setsChannel1Active = function (packet) {
- return (packet.ccData & 0x7800) === 0x1000;
- };
- CaptionStream$1.prototype.setsChannel2Active = function (packet) {
- return (packet.ccData & 0x7800) === 0x1800;
- };
- CaptionStream$1.prototype.setsTextOrXDSActive = function (packet) {
- return (packet.ccData & 0x7100) === 0x0100 || (packet.ccData & 0x78fe) === 0x102a || (packet.ccData & 0x78fe) === 0x182a;
- };
- CaptionStream$1.prototype.dispatchCea708Packet = function (packet) {
- if (this.parse708captions_) {
- this.cc708Stream_.push(packet);
- }
- }; // ----------------------
- // Session to Application
- // ----------------------
- // This hash maps special and extended character codes to their
- // proper Unicode equivalent. The first one-byte key is just a
- // non-standard character code. The two-byte keys that follow are
- // the extended CEA708 character codes, along with the preceding
- // 0x10 extended character byte to distinguish these codes from
- // non-extended character codes. Every CEA708 character code that
- // is not in this object maps directly to a standard unicode
- // character code.
- // The transparent space and non-breaking transparent space are
- // technically not fully supported since there is no code to
- // make them transparent, so they have normal non-transparent
- // stand-ins.
- // The special closed caption (CC) character isn't a standard
- // unicode character, so a fairly similar unicode character was
- // chosen in it's place.
- var CHARACTER_TRANSLATION_708 = {
- 0x7f: 0x266a,
- // ♪
- 0x1020: 0x20,
- // Transparent Space
- 0x1021: 0xa0,
- // Nob-breaking Transparent Space
- 0x1025: 0x2026,
- // …
- 0x102a: 0x0160,
- // Š
- 0x102c: 0x0152,
- // Œ
- 0x1030: 0x2588,
- // █
- 0x1031: 0x2018,
- // ‘
- 0x1032: 0x2019,
- // ’
- 0x1033: 0x201c,
- // “
- 0x1034: 0x201d,
- // ”
- 0x1035: 0x2022,
- // •
- 0x1039: 0x2122,
- // ™
- 0x103a: 0x0161,
- // š
- 0x103c: 0x0153,
- // œ
- 0x103d: 0x2120,
- // ℠
- 0x103f: 0x0178,
- // Ÿ
- 0x1076: 0x215b,
- // ⅛
- 0x1077: 0x215c,
- // ⅜
- 0x1078: 0x215d,
- // ⅝
- 0x1079: 0x215e,
- // ⅞
- 0x107a: 0x23d0,
- // ⏐
- 0x107b: 0x23a4,
- // ⎤
- 0x107c: 0x23a3,
- // ⎣
- 0x107d: 0x23af,
- // ⎯
- 0x107e: 0x23a6,
- // ⎦
- 0x107f: 0x23a1,
- // ⎡
- 0x10a0: 0x3138 // ㄸ (CC char)
- };
- var get708CharFromCode = function get708CharFromCode(code) {
- var newCode = CHARACTER_TRANSLATION_708[code] || code;
- if (code & 0x1000 && code === newCode) {
- // Invalid extended code
- return '';
- }
- return String.fromCharCode(newCode);
- };
- var within708TextBlock = function within708TextBlock(b) {
- return 0x20 <= b && b <= 0x7f || 0xa0 <= b && b <= 0xff;
- };
- var Cea708Window = function Cea708Window(windowNum) {
- this.windowNum = windowNum;
- this.reset();
- };
- Cea708Window.prototype.reset = function () {
- this.clearText();
- this.pendingNewLine = false;
- this.winAttr = {};
- this.penAttr = {};
- this.penLoc = {};
- this.penColor = {}; // These default values are arbitrary,
- // defineWindow will usually override them
- this.visible = 0;
- this.rowLock = 0;
- this.columnLock = 0;
- this.priority = 0;
- this.relativePositioning = 0;
- this.anchorVertical = 0;
- this.anchorHorizontal = 0;
- this.anchorPoint = 0;
- this.rowCount = 1;
- this.virtualRowCount = this.rowCount + 1;
- this.columnCount = 41;
- this.windowStyle = 0;
- this.penStyle = 0;
- };
- Cea708Window.prototype.getText = function () {
- return this.rows.join('\n');
- };
- Cea708Window.prototype.clearText = function () {
- this.rows = [''];
- this.rowIdx = 0;
- };
- Cea708Window.prototype.newLine = function (pts) {
- if (this.rows.length >= this.virtualRowCount && typeof this.beforeRowOverflow === 'function') {
- this.beforeRowOverflow(pts);
- }
- if (this.rows.length > 0) {
- this.rows.push('');
- this.rowIdx++;
- } // Show all virtual rows since there's no visible scrolling
- while (this.rows.length > this.virtualRowCount) {
- this.rows.shift();
- this.rowIdx--;
- }
- };
- Cea708Window.prototype.isEmpty = function () {
- if (this.rows.length === 0) {
- return true;
- } else if (this.rows.length === 1) {
- return this.rows[0] === '';
- }
- return false;
- };
- Cea708Window.prototype.addText = function (text) {
- this.rows[this.rowIdx] += text;
- };
- Cea708Window.prototype.backspace = function () {
- if (!this.isEmpty()) {
- var row = this.rows[this.rowIdx];
- this.rows[this.rowIdx] = row.substr(0, row.length - 1);
- }
- };
- var Cea708Service = function Cea708Service(serviceNum, encoding, stream) {
- this.serviceNum = serviceNum;
- this.text = '';
- this.currentWindow = new Cea708Window(-1);
- this.windows = [];
- this.stream = stream; // Try to setup a TextDecoder if an `encoding` value was provided
- if (typeof encoding === 'string') {
- this.createTextDecoder(encoding);
- }
- };
- /**
- * Initialize service windows
- * Must be run before service use
- *
- * @param {Integer} pts PTS value
- * @param {Function} beforeRowOverflow Function to execute before row overflow of a window
- */
- Cea708Service.prototype.init = function (pts, beforeRowOverflow) {
- this.startPts = pts;
- for (var win = 0; win < 8; win++) {
- this.windows[win] = new Cea708Window(win);
- if (typeof beforeRowOverflow === 'function') {
- this.windows[win].beforeRowOverflow = beforeRowOverflow;
- }
- }
- };
- /**
- * Set current window of service to be affected by commands
- *
- * @param {Integer} windowNum Window number
- */
- Cea708Service.prototype.setCurrentWindow = function (windowNum) {
- this.currentWindow = this.windows[windowNum];
- };
- /**
- * Try to create a TextDecoder if it is natively supported
- */
- Cea708Service.prototype.createTextDecoder = function (encoding) {
- if (typeof TextDecoder === 'undefined') {
- this.stream.trigger('log', {
- level: 'warn',
- message: 'The `encoding` option is unsupported without TextDecoder support'
- });
- } else {
- try {
- this.textDecoder_ = new TextDecoder(encoding);
- } catch (error) {
- this.stream.trigger('log', {
- level: 'warn',
- message: 'TextDecoder could not be created with ' + encoding + ' encoding. ' + error
- });
- }
- }
- };
- var Cea708Stream = function Cea708Stream(options) {
- options = options || {};
- Cea708Stream.prototype.init.call(this);
- var self = this;
- var captionServices = options.captionServices || {};
- var captionServiceEncodings = {};
- var serviceProps; // Get service encodings from captionServices option block
- Object.keys(captionServices).forEach(function (serviceName) {
- serviceProps = captionServices[serviceName];
- if (/^SERVICE/.test(serviceName)) {
- captionServiceEncodings[serviceName] = serviceProps.encoding;
- }
- });
- this.serviceEncodings = captionServiceEncodings;
- this.current708Packet = null;
- this.services = {};
- this.push = function (packet) {
- if (packet.type === 3) {
- // 708 packet start
- self.new708Packet();
- self.add708Bytes(packet);
- } else {
- if (self.current708Packet === null) {
- // This should only happen at the start of a file if there's no packet start.
- self.new708Packet();
- }
- self.add708Bytes(packet);
- }
- };
- };
- Cea708Stream.prototype = new stream();
- /**
- * Push current 708 packet, create new 708 packet.
- */
- Cea708Stream.prototype.new708Packet = function () {
- if (this.current708Packet !== null) {
- this.push708Packet();
- }
- this.current708Packet = {
- data: [],
- ptsVals: []
- };
- };
- /**
- * Add pts and both bytes from packet into current 708 packet.
- */
- Cea708Stream.prototype.add708Bytes = function (packet) {
- var data = packet.ccData;
- var byte0 = data >>> 8;
- var byte1 = data & 0xff; // I would just keep a list of packets instead of bytes, but it isn't clear in the spec
- // that service blocks will always line up with byte pairs.
- this.current708Packet.ptsVals.push(packet.pts);
- this.current708Packet.data.push(byte0);
- this.current708Packet.data.push(byte1);
- };
- /**
- * Parse completed 708 packet into service blocks and push each service block.
- */
- Cea708Stream.prototype.push708Packet = function () {
- var packet708 = this.current708Packet;
- var packetData = packet708.data;
- var serviceNum = null;
- var blockSize = null;
- var i = 0;
- var b = packetData[i++];
- packet708.seq = b >> 6;
- packet708.sizeCode = b & 0x3f; // 0b00111111;
- for (; i < packetData.length; i++) {
- b = packetData[i++];
- serviceNum = b >> 5;
- blockSize = b & 0x1f; // 0b00011111
- if (serviceNum === 7 && blockSize > 0) {
- // Extended service num
- b = packetData[i++];
- serviceNum = b;
- }
- this.pushServiceBlock(serviceNum, i, blockSize);
- if (blockSize > 0) {
- i += blockSize - 1;
- }
- }
- };
- /**
- * Parse service block, execute commands, read text.
- *
- * Note: While many of these commands serve important purposes,
- * many others just parse out the parameters or attributes, but
- * nothing is done with them because this is not a full and complete
- * implementation of the entire 708 spec.
- *
- * @param {Integer} serviceNum Service number
- * @param {Integer} start Start index of the 708 packet data
- * @param {Integer} size Block size
- */
- Cea708Stream.prototype.pushServiceBlock = function (serviceNum, start, size) {
- var b;
- var i = start;
- var packetData = this.current708Packet.data;
- var service = this.services[serviceNum];
- if (!service) {
- service = this.initService(serviceNum, i);
- }
- for (; i < start + size && i < packetData.length; i++) {
- b = packetData[i];
- if (within708TextBlock(b)) {
- i = this.handleText(i, service);
- } else if (b === 0x18) {
- i = this.multiByteCharacter(i, service);
- } else if (b === 0x10) {
- i = this.extendedCommands(i, service);
- } else if (0x80 <= b && b <= 0x87) {
- i = this.setCurrentWindow(i, service);
- } else if (0x98 <= b && b <= 0x9f) {
- i = this.defineWindow(i, service);
- } else if (b === 0x88) {
- i = this.clearWindows(i, service);
- } else if (b === 0x8c) {
- i = this.deleteWindows(i, service);
- } else if (b === 0x89) {
- i = this.displayWindows(i, service);
- } else if (b === 0x8a) {
- i = this.hideWindows(i, service);
- } else if (b === 0x8b) {
- i = this.toggleWindows(i, service);
- } else if (b === 0x97) {
- i = this.setWindowAttributes(i, service);
- } else if (b === 0x90) {
- i = this.setPenAttributes(i, service);
- } else if (b === 0x91) {
- i = this.setPenColor(i, service);
- } else if (b === 0x92) {
- i = this.setPenLocation(i, service);
- } else if (b === 0x8f) {
- service = this.reset(i, service);
- } else if (b === 0x08) {
- // BS: Backspace
- service.currentWindow.backspace();
- } else if (b === 0x0c) {
- // FF: Form feed
- service.currentWindow.clearText();
- } else if (b === 0x0d) {
- // CR: Carriage return
- service.currentWindow.pendingNewLine = true;
- } else if (b === 0x0e) {
- // HCR: Horizontal carriage return
- service.currentWindow.clearText();
- } else if (b === 0x8d) {
- // DLY: Delay, nothing to do
- i++;
- } else ;
- }
- };
- /**
- * Execute an extended command
- *
- * @param {Integer} i Current index in the 708 packet
- * @param {Service} service The service object to be affected
- * @return {Integer} New index after parsing
- */
- Cea708Stream.prototype.extendedCommands = function (i, service) {
- var packetData = this.current708Packet.data;
- var b = packetData[++i];
- if (within708TextBlock(b)) {
- i = this.handleText(i, service, {
- isExtended: true
- });
- }
- return i;
- };
- /**
- * Get PTS value of a given byte index
- *
- * @param {Integer} byteIndex Index of the byte
- * @return {Integer} PTS
- */
- Cea708Stream.prototype.getPts = function (byteIndex) {
- // There's 1 pts value per 2 bytes
- return this.current708Packet.ptsVals[Math.floor(byteIndex / 2)];
- };
- /**
- * Initializes a service
- *
- * @param {Integer} serviceNum Service number
- * @return {Service} Initialized service object
- */
- Cea708Stream.prototype.initService = function (serviceNum, i) {
- var serviceName = 'SERVICE' + serviceNum;
- var self = this;
- var serviceName;
- var encoding;
- if (serviceName in this.serviceEncodings) {
- encoding = this.serviceEncodings[serviceName];
- }
- this.services[serviceNum] = new Cea708Service(serviceNum, encoding, self);
- this.services[serviceNum].init(this.getPts(i), function (pts) {
- self.flushDisplayed(pts, self.services[serviceNum]);
- });
- return this.services[serviceNum];
- };
- /**
- * Execute text writing to current window
- *
- * @param {Integer} i Current index in the 708 packet
- * @param {Service} service The service object to be affected
- * @return {Integer} New index after parsing
- */
- Cea708Stream.prototype.handleText = function (i, service, options) {
- var isExtended = options && options.isExtended;
- var isMultiByte = options && options.isMultiByte;
- var packetData = this.current708Packet.data;
- var extended = isExtended ? 0x1000 : 0x0000;
- var currentByte = packetData[i];
- var nextByte = packetData[i + 1];
- var win = service.currentWindow;
- var _char;
- var charCodeArray; // Use the TextDecoder if one was created for this service
- if (service.textDecoder_ && !isExtended) {
- if (isMultiByte) {
- charCodeArray = [currentByte, nextByte];
- i++;
- } else {
- charCodeArray = [currentByte];
- }
- _char = service.textDecoder_.decode(new Uint8Array(charCodeArray));
- } else {
- _char = get708CharFromCode(extended | currentByte);
- }
- if (win.pendingNewLine && !win.isEmpty()) {
- win.newLine(this.getPts(i));
- }
- win.pendingNewLine = false;
- win.addText(_char);
- return i;
- };
- /**
- * Handle decoding of multibyte character
- *
- * @param {Integer} i Current index in the 708 packet
- * @param {Service} service The service object to be affected
- * @return {Integer} New index after parsing
- */
- Cea708Stream.prototype.multiByteCharacter = function (i, service) {
- var packetData = this.current708Packet.data;
- var firstByte = packetData[i + 1];
- var secondByte = packetData[i + 2];
- if (within708TextBlock(firstByte) && within708TextBlock(secondByte)) {
- i = this.handleText(++i, service, {
- isMultiByte: true
- });
- }
- return i;
- };
- /**
- * Parse and execute the CW# command.
- *
- * Set the current window.
- *
- * @param {Integer} i Current index in the 708 packet
- * @param {Service} service The service object to be affected
- * @return {Integer} New index after parsing
- */
- Cea708Stream.prototype.setCurrentWindow = function (i, service) {
- var packetData = this.current708Packet.data;
- var b = packetData[i];
- var windowNum = b & 0x07;
- service.setCurrentWindow(windowNum);
- return i;
- };
- /**
- * Parse and execute the DF# command.
- *
- * Define a window and set it as the current window.
- *
- * @param {Integer} i Current index in the 708 packet
- * @param {Service} service The service object to be affected
- * @return {Integer} New index after parsing
- */
- Cea708Stream.prototype.defineWindow = function (i, service) {
- var packetData = this.current708Packet.data;
- var b = packetData[i];
- var windowNum = b & 0x07;
- service.setCurrentWindow(windowNum);
- var win = service.currentWindow;
- b = packetData[++i];
- win.visible = (b & 0x20) >> 5; // v
- win.rowLock = (b & 0x10) >> 4; // rl
- win.columnLock = (b & 0x08) >> 3; // cl
- win.priority = b & 0x07; // p
- b = packetData[++i];
- win.relativePositioning = (b & 0x80) >> 7; // rp
- win.anchorVertical = b & 0x7f; // av
- b = packetData[++i];
- win.anchorHorizontal = b; // ah
- b = packetData[++i];
- win.anchorPoint = (b & 0xf0) >> 4; // ap
- win.rowCount = b & 0x0f; // rc
- b = packetData[++i];
- win.columnCount = b & 0x3f; // cc
- b = packetData[++i];
- win.windowStyle = (b & 0x38) >> 3; // ws
- win.penStyle = b & 0x07; // ps
- // The spec says there are (rowCount+1) "virtual rows"
- win.virtualRowCount = win.rowCount + 1;
- return i;
- };
- /**
- * Parse and execute the SWA command.
- *
- * Set attributes of the current window.
- *
- * @param {Integer} i Current index in the 708 packet
- * @param {Service} service The service object to be affected
- * @return {Integer} New index after parsing
- */
- Cea708Stream.prototype.setWindowAttributes = function (i, service) {
- var packetData = this.current708Packet.data;
- var b = packetData[i];
- var winAttr = service.currentWindow.winAttr;
- b = packetData[++i];
- winAttr.fillOpacity = (b & 0xc0) >> 6; // fo
- winAttr.fillRed = (b & 0x30) >> 4; // fr
- winAttr.fillGreen = (b & 0x0c) >> 2; // fg
- winAttr.fillBlue = b & 0x03; // fb
- b = packetData[++i];
- winAttr.borderType = (b & 0xc0) >> 6; // bt
- winAttr.borderRed = (b & 0x30) >> 4; // br
- winAttr.borderGreen = (b & 0x0c) >> 2; // bg
- winAttr.borderBlue = b & 0x03; // bb
- b = packetData[++i];
- winAttr.borderType += (b & 0x80) >> 5; // bt
- winAttr.wordWrap = (b & 0x40) >> 6; // ww
- winAttr.printDirection = (b & 0x30) >> 4; // pd
- winAttr.scrollDirection = (b & 0x0c) >> 2; // sd
- winAttr.justify = b & 0x03; // j
- b = packetData[++i];
- winAttr.effectSpeed = (b & 0xf0) >> 4; // es
- winAttr.effectDirection = (b & 0x0c) >> 2; // ed
- winAttr.displayEffect = b & 0x03; // de
- return i;
- };
- /**
- * Gather text from all displayed windows and push a caption to output.
- *
- * @param {Integer} i Current index in the 708 packet
- * @param {Service} service The service object to be affected
- */
- Cea708Stream.prototype.flushDisplayed = function (pts, service) {
- var displayedText = []; // TODO: Positioning not supported, displaying multiple windows will not necessarily
- // display text in the correct order, but sample files so far have not shown any issue.
- for (var winId = 0; winId < 8; winId++) {
- if (service.windows[winId].visible && !service.windows[winId].isEmpty()) {
- displayedText.push(service.windows[winId].getText());
- }
- }
- service.endPts = pts;
- service.text = displayedText.join('\n\n');
- this.pushCaption(service);
- service.startPts = pts;
- };
- /**
- * Push a caption to output if the caption contains text.
- *
- * @param {Service} service The service object to be affected
- */
- Cea708Stream.prototype.pushCaption = function (service) {
- if (service.text !== '') {
- this.trigger('data', {
- startPts: service.startPts,
- endPts: service.endPts,
- text: service.text,
- stream: 'cc708_' + service.serviceNum
- });
- service.text = '';
- service.startPts = service.endPts;
- }
- };
- /**
- * Parse and execute the DSW command.
- *
- * Set visible property of windows based on the parsed bitmask.
- *
- * @param {Integer} i Current index in the 708 packet
- * @param {Service} service The service object to be affected
- * @return {Integer} New index after parsing
- */
- Cea708Stream.prototype.displayWindows = function (i, service) {
- var packetData = this.current708Packet.data;
- var b = packetData[++i];
- var pts = this.getPts(i);
- this.flushDisplayed(pts, service);
- for (var winId = 0; winId < 8; winId++) {
- if (b & 0x01 << winId) {
- service.windows[winId].visible = 1;
- }
- }
- return i;
- };
- /**
- * Parse and execute the HDW command.
- *
- * Set visible property of windows based on the parsed bitmask.
- *
- * @param {Integer} i Current index in the 708 packet
- * @param {Service} service The service object to be affected
- * @return {Integer} New index after parsing
- */
- Cea708Stream.prototype.hideWindows = function (i, service) {
- var packetData = this.current708Packet.data;
- var b = packetData[++i];
- var pts = this.getPts(i);
- this.flushDisplayed(pts, service);
- for (var winId = 0; winId < 8; winId++) {
- if (b & 0x01 << winId) {
- service.windows[winId].visible = 0;
- }
- }
- return i;
- };
- /**
- * Parse and execute the TGW command.
- *
- * Set visible property of windows based on the parsed bitmask.
- *
- * @param {Integer} i Current index in the 708 packet
- * @param {Service} service The service object to be affected
- * @return {Integer} New index after parsing
- */
- Cea708Stream.prototype.toggleWindows = function (i, service) {
- var packetData = this.current708Packet.data;
- var b = packetData[++i];
- var pts = this.getPts(i);
- this.flushDisplayed(pts, service);
- for (var winId = 0; winId < 8; winId++) {
- if (b & 0x01 << winId) {
- service.windows[winId].visible ^= 1;
- }
- }
- return i;
- };
- /**
- * Parse and execute the CLW command.
- *
- * Clear text of windows based on the parsed bitmask.
- *
- * @param {Integer} i Current index in the 708 packet
- * @param {Service} service The service object to be affected
- * @return {Integer} New index after parsing
- */
- Cea708Stream.prototype.clearWindows = function (i, service) {
- var packetData = this.current708Packet.data;
- var b = packetData[++i];
- var pts = this.getPts(i);
- this.flushDisplayed(pts, service);
- for (var winId = 0; winId < 8; winId++) {
- if (b & 0x01 << winId) {
- service.windows[winId].clearText();
- }
- }
- return i;
- };
- /**
- * Parse and execute the DLW command.
- *
- * Re-initialize windows based on the parsed bitmask.
- *
- * @param {Integer} i Current index in the 708 packet
- * @param {Service} service The service object to be affected
- * @return {Integer} New index after parsing
- */
- Cea708Stream.prototype.deleteWindows = function (i, service) {
- var packetData = this.current708Packet.data;
- var b = packetData[++i];
- var pts = this.getPts(i);
- this.flushDisplayed(pts, service);
- for (var winId = 0; winId < 8; winId++) {
- if (b & 0x01 << winId) {
- service.windows[winId].reset();
- }
- }
- return i;
- };
- /**
- * Parse and execute the SPA command.
- *
- * Set pen attributes of the current window.
- *
- * @param {Integer} i Current index in the 708 packet
- * @param {Service} service The service object to be affected
- * @return {Integer} New index after parsing
- */
- Cea708Stream.prototype.setPenAttributes = function (i, service) {
- var packetData = this.current708Packet.data;
- var b = packetData[i];
- var penAttr = service.currentWindow.penAttr;
- b = packetData[++i];
- penAttr.textTag = (b & 0xf0) >> 4; // tt
- penAttr.offset = (b & 0x0c) >> 2; // o
- penAttr.penSize = b & 0x03; // s
- b = packetData[++i];
- penAttr.italics = (b & 0x80) >> 7; // i
- penAttr.underline = (b & 0x40) >> 6; // u
- penAttr.edgeType = (b & 0x38) >> 3; // et
- penAttr.fontStyle = b & 0x07; // fs
- return i;
- };
- /**
- * Parse and execute the SPC command.
- *
- * Set pen color of the current window.
- *
- * @param {Integer} i Current index in the 708 packet
- * @param {Service} service The service object to be affected
- * @return {Integer} New index after parsing
- */
- Cea708Stream.prototype.setPenColor = function (i, service) {
- var packetData = this.current708Packet.data;
- var b = packetData[i];
- var penColor = service.currentWindow.penColor;
- b = packetData[++i];
- penColor.fgOpacity = (b & 0xc0) >> 6; // fo
- penColor.fgRed = (b & 0x30) >> 4; // fr
- penColor.fgGreen = (b & 0x0c) >> 2; // fg
- penColor.fgBlue = b & 0x03; // fb
- b = packetData[++i];
- penColor.bgOpacity = (b & 0xc0) >> 6; // bo
- penColor.bgRed = (b & 0x30) >> 4; // br
- penColor.bgGreen = (b & 0x0c) >> 2; // bg
- penColor.bgBlue = b & 0x03; // bb
- b = packetData[++i];
- penColor.edgeRed = (b & 0x30) >> 4; // er
- penColor.edgeGreen = (b & 0x0c) >> 2; // eg
- penColor.edgeBlue = b & 0x03; // eb
- return i;
- };
- /**
- * Parse and execute the SPL command.
- *
- * Set pen location of the current window.
- *
- * @param {Integer} i Current index in the 708 packet
- * @param {Service} service The service object to be affected
- * @return {Integer} New index after parsing
- */
- Cea708Stream.prototype.setPenLocation = function (i, service) {
- var packetData = this.current708Packet.data;
- var b = packetData[i];
- var penLoc = service.currentWindow.penLoc; // Positioning isn't really supported at the moment, so this essentially just inserts a linebreak
- service.currentWindow.pendingNewLine = true;
- b = packetData[++i];
- penLoc.row = b & 0x0f; // r
- b = packetData[++i];
- penLoc.column = b & 0x3f; // c
- return i;
- };
- /**
- * Execute the RST command.
- *
- * Reset service to a clean slate. Re-initialize.
- *
- * @param {Integer} i Current index in the 708 packet
- * @param {Service} service The service object to be affected
- * @return {Service} Re-initialized service
- */
- Cea708Stream.prototype.reset = function (i, service) {
- var pts = this.getPts(i);
- this.flushDisplayed(pts, service);
- return this.initService(service.serviceNum, i);
- }; // This hash maps non-ASCII, special, and extended character codes to their
- // proper Unicode equivalent. The first keys that are only a single byte
- // are the non-standard ASCII characters, which simply map the CEA608 byte
- // to the standard ASCII/Unicode. The two-byte keys that follow are the CEA608
- // character codes, but have their MSB bitmasked with 0x03 so that a lookup
- // can be performed regardless of the field and data channel on which the
- // character code was received.
- var CHARACTER_TRANSLATION = {
- 0x2a: 0xe1,
- // á
- 0x5c: 0xe9,
- // é
- 0x5e: 0xed,
- // í
- 0x5f: 0xf3,
- // ó
- 0x60: 0xfa,
- // ú
- 0x7b: 0xe7,
- // ç
- 0x7c: 0xf7,
- // ÷
- 0x7d: 0xd1,
- // Ñ
- 0x7e: 0xf1,
- // ñ
- 0x7f: 0x2588,
- // █
- 0x0130: 0xae,
- // ®
- 0x0131: 0xb0,
- // °
- 0x0132: 0xbd,
- // ½
- 0x0133: 0xbf,
- // ¿
- 0x0134: 0x2122,
- // ™
- 0x0135: 0xa2,
- // ¢
- 0x0136: 0xa3,
- // £
- 0x0137: 0x266a,
- // ♪
- 0x0138: 0xe0,
- // à
- 0x0139: 0xa0,
- //
- 0x013a: 0xe8,
- // è
- 0x013b: 0xe2,
- // â
- 0x013c: 0xea,
- // ê
- 0x013d: 0xee,
- // î
- 0x013e: 0xf4,
- // ô
- 0x013f: 0xfb,
- // û
- 0x0220: 0xc1,
- // Á
- 0x0221: 0xc9,
- // É
- 0x0222: 0xd3,
- // Ó
- 0x0223: 0xda,
- // Ú
- 0x0224: 0xdc,
- // Ü
- 0x0225: 0xfc,
- // ü
- 0x0226: 0x2018,
- // ‘
- 0x0227: 0xa1,
- // ¡
- 0x0228: 0x2a,
- // *
- 0x0229: 0x27,
- // '
- 0x022a: 0x2014,
- // —
- 0x022b: 0xa9,
- // ©
- 0x022c: 0x2120,
- // ℠
- 0x022d: 0x2022,
- // •
- 0x022e: 0x201c,
- // “
- 0x022f: 0x201d,
- // ”
- 0x0230: 0xc0,
- // À
- 0x0231: 0xc2,
- // Â
- 0x0232: 0xc7,
- // Ç
- 0x0233: 0xc8,
- // È
- 0x0234: 0xca,
- // Ê
- 0x0235: 0xcb,
- // Ë
- 0x0236: 0xeb,
- // ë
- 0x0237: 0xce,
- // Î
- 0x0238: 0xcf,
- // Ï
- 0x0239: 0xef,
- // ï
- 0x023a: 0xd4,
- // Ô
- 0x023b: 0xd9,
- // Ù
- 0x023c: 0xf9,
- // ù
- 0x023d: 0xdb,
- // Û
- 0x023e: 0xab,
- // «
- 0x023f: 0xbb,
- // »
- 0x0320: 0xc3,
- // Ã
- 0x0321: 0xe3,
- // ã
- 0x0322: 0xcd,
- // Í
- 0x0323: 0xcc,
- // Ì
- 0x0324: 0xec,
- // ì
- 0x0325: 0xd2,
- // Ò
- 0x0326: 0xf2,
- // ò
- 0x0327: 0xd5,
- // Õ
- 0x0328: 0xf5,
- // õ
- 0x0329: 0x7b,
- // {
- 0x032a: 0x7d,
- // }
- 0x032b: 0x5c,
- // \
- 0x032c: 0x5e,
- // ^
- 0x032d: 0x5f,
- // _
- 0x032e: 0x7c,
- // |
- 0x032f: 0x7e,
- // ~
- 0x0330: 0xc4,
- // Ä
- 0x0331: 0xe4,
- // ä
- 0x0332: 0xd6,
- // Ö
- 0x0333: 0xf6,
- // ö
- 0x0334: 0xdf,
- // ß
- 0x0335: 0xa5,
- // ¥
- 0x0336: 0xa4,
- // ¤
- 0x0337: 0x2502,
- // │
- 0x0338: 0xc5,
- // Å
- 0x0339: 0xe5,
- // å
- 0x033a: 0xd8,
- // Ø
- 0x033b: 0xf8,
- // ø
- 0x033c: 0x250c,
- // ┌
- 0x033d: 0x2510,
- // ┐
- 0x033e: 0x2514,
- // └
- 0x033f: 0x2518 // ┘
- };
- var getCharFromCode = function getCharFromCode(code) {
- if (code === null) {
- return '';
- }
- code = CHARACTER_TRANSLATION[code] || code;
- return String.fromCharCode(code);
- }; // the index of the last row in a CEA-608 display buffer
- var BOTTOM_ROW = 14; // This array is used for mapping PACs -> row #, since there's no way of
- // getting it through bit logic.
- var ROWS = [0x1100, 0x1120, 0x1200, 0x1220, 0x1500, 0x1520, 0x1600, 0x1620, 0x1700, 0x1720, 0x1000, 0x1300, 0x1320, 0x1400, 0x1420]; // CEA-608 captions are rendered onto a 34x15 matrix of character
- // cells. The "bottom" row is the last element in the outer array.
- var createDisplayBuffer = function createDisplayBuffer() {
- var result = [],
- i = BOTTOM_ROW + 1;
- while (i--) {
- result.push('');
- }
- return result;
- };
- var Cea608Stream = function Cea608Stream(field, dataChannel) {
- Cea608Stream.prototype.init.call(this);
- this.field_ = field || 0;
- this.dataChannel_ = dataChannel || 0;
- this.name_ = 'CC' + ((this.field_ << 1 | this.dataChannel_) + 1);
- this.setConstants();
- this.reset();
- this.push = function (packet) {
- var data, swap, char0, char1, text; // remove the parity bits
- data = packet.ccData & 0x7f7f; // ignore duplicate control codes; the spec demands they're sent twice
- if (data === this.lastControlCode_) {
- this.lastControlCode_ = null;
- return;
- } // Store control codes
- if ((data & 0xf000) === 0x1000) {
- this.lastControlCode_ = data;
- } else if (data !== this.PADDING_) {
- this.lastControlCode_ = null;
- }
- char0 = data >>> 8;
- char1 = data & 0xff;
- if (data === this.PADDING_) {
- return;
- } else if (data === this.RESUME_CAPTION_LOADING_) {
- this.mode_ = 'popOn';
- } else if (data === this.END_OF_CAPTION_) {
- // If an EOC is received while in paint-on mode, the displayed caption
- // text should be swapped to non-displayed memory as if it was a pop-on
- // caption. Because of that, we should explicitly switch back to pop-on
- // mode
- this.mode_ = 'popOn';
- this.clearFormatting(packet.pts); // if a caption was being displayed, it's gone now
- this.flushDisplayed(packet.pts); // flip memory
- swap = this.displayed_;
- this.displayed_ = this.nonDisplayed_;
- this.nonDisplayed_ = swap; // start measuring the time to display the caption
- this.startPts_ = packet.pts;
- } else if (data === this.ROLL_UP_2_ROWS_) {
- this.rollUpRows_ = 2;
- this.setRollUp(packet.pts);
- } else if (data === this.ROLL_UP_3_ROWS_) {
- this.rollUpRows_ = 3;
- this.setRollUp(packet.pts);
- } else if (data === this.ROLL_UP_4_ROWS_) {
- this.rollUpRows_ = 4;
- this.setRollUp(packet.pts);
- } else if (data === this.CARRIAGE_RETURN_) {
- this.clearFormatting(packet.pts);
- this.flushDisplayed(packet.pts);
- this.shiftRowsUp_();
- this.startPts_ = packet.pts;
- } else if (data === this.BACKSPACE_) {
- if (this.mode_ === 'popOn') {
- this.nonDisplayed_[this.row_] = this.nonDisplayed_[this.row_].slice(0, -1);
- } else {
- this.displayed_[this.row_] = this.displayed_[this.row_].slice(0, -1);
- }
- } else if (data === this.ERASE_DISPLAYED_MEMORY_) {
- this.flushDisplayed(packet.pts);
- this.displayed_ = createDisplayBuffer();
- } else if (data === this.ERASE_NON_DISPLAYED_MEMORY_) {
- this.nonDisplayed_ = createDisplayBuffer();
- } else if (data === this.RESUME_DIRECT_CAPTIONING_) {
- if (this.mode_ !== 'paintOn') {
- // NOTE: This should be removed when proper caption positioning is
- // implemented
- this.flushDisplayed(packet.pts);
- this.displayed_ = createDisplayBuffer();
- }
- this.mode_ = 'paintOn';
- this.startPts_ = packet.pts; // Append special characters to caption text
- } else if (this.isSpecialCharacter(char0, char1)) {
- // Bitmask char0 so that we can apply character transformations
- // regardless of field and data channel.
- // Then byte-shift to the left and OR with char1 so we can pass the
- // entire character code to `getCharFromCode`.
- char0 = (char0 & 0x03) << 8;
- text = getCharFromCode(char0 | char1);
- this[this.mode_](packet.pts, text);
- this.column_++; // Append extended characters to caption text
- } else if (this.isExtCharacter(char0, char1)) {
- // Extended characters always follow their "non-extended" equivalents.
- // IE if a "è" is desired, you'll always receive "eè"; non-compliant
- // decoders are supposed to drop the "è", while compliant decoders
- // backspace the "e" and insert "è".
- // Delete the previous character
- if (this.mode_ === 'popOn') {
- this.nonDisplayed_[this.row_] = this.nonDisplayed_[this.row_].slice(0, -1);
- } else {
- this.displayed_[this.row_] = this.displayed_[this.row_].slice(0, -1);
- } // Bitmask char0 so that we can apply character transformations
- // regardless of field and data channel.
- // Then byte-shift to the left and OR with char1 so we can pass the
- // entire character code to `getCharFromCode`.
- char0 = (char0 & 0x03) << 8;
- text = getCharFromCode(char0 | char1);
- this[this.mode_](packet.pts, text);
- this.column_++; // Process mid-row codes
- } else if (this.isMidRowCode(char0, char1)) {
- // Attributes are not additive, so clear all formatting
- this.clearFormatting(packet.pts); // According to the standard, mid-row codes
- // should be replaced with spaces, so add one now
- this[this.mode_](packet.pts, ' ');
- this.column_++;
- if ((char1 & 0xe) === 0xe) {
- this.addFormatting(packet.pts, ['i']);
- }
- if ((char1 & 0x1) === 0x1) {
- this.addFormatting(packet.pts, ['u']);
- } // Detect offset control codes and adjust cursor
- } else if (this.isOffsetControlCode(char0, char1)) {
- // Cursor position is set by indent PAC (see below) in 4-column
- // increments, with an additional offset code of 1-3 to reach any
- // of the 32 columns specified by CEA-608. So all we need to do
- // here is increment the column cursor by the given offset.
- this.column_ += char1 & 0x03; // Detect PACs (Preamble Address Codes)
- } else if (this.isPAC(char0, char1)) {
- // There's no logic for PAC -> row mapping, so we have to just
- // find the row code in an array and use its index :(
- var row = ROWS.indexOf(data & 0x1f20); // Configure the caption window if we're in roll-up mode
- if (this.mode_ === 'rollUp') {
- // This implies that the base row is incorrectly set.
- // As per the recommendation in CEA-608(Base Row Implementation), defer to the number
- // of roll-up rows set.
- if (row - this.rollUpRows_ + 1 < 0) {
- row = this.rollUpRows_ - 1;
- }
- this.setRollUp(packet.pts, row);
- }
- if (row !== this.row_) {
- // formatting is only persistent for current row
- this.clearFormatting(packet.pts);
- this.row_ = row;
- } // All PACs can apply underline, so detect and apply
- // (All odd-numbered second bytes set underline)
- if (char1 & 0x1 && this.formatting_.indexOf('u') === -1) {
- this.addFormatting(packet.pts, ['u']);
- }
- if ((data & 0x10) === 0x10) {
- // We've got an indent level code. Each successive even number
- // increments the column cursor by 4, so we can get the desired
- // column position by bit-shifting to the right (to get n/2)
- // and multiplying by 4.
- this.column_ = ((data & 0xe) >> 1) * 4;
- }
- if (this.isColorPAC(char1)) {
- // it's a color code, though we only support white, which
- // can be either normal or italicized. white italics can be
- // either 0x4e or 0x6e depending on the row, so we just
- // bitwise-and with 0xe to see if italics should be turned on
- if ((char1 & 0xe) === 0xe) {
- this.addFormatting(packet.pts, ['i']);
- }
- } // We have a normal character in char0, and possibly one in char1
- } else if (this.isNormalChar(char0)) {
- if (char1 === 0x00) {
- char1 = null;
- }
- text = getCharFromCode(char0);
- text += getCharFromCode(char1);
- this[this.mode_](packet.pts, text);
- this.column_ += text.length;
- } // finish data processing
- };
- };
- Cea608Stream.prototype = new stream(); // Trigger a cue point that captures the current state of the
- // display buffer
- Cea608Stream.prototype.flushDisplayed = function (pts) {
- var content = this.displayed_ // remove spaces from the start and end of the string
- .map(function (row, index) {
- try {
- return row.trim();
- } catch (e) {
- // Ordinarily, this shouldn't happen. However, caption
- // parsing errors should not throw exceptions and
- // break playback.
- this.trigger('log', {
- level: 'warn',
- message: 'Skipping a malformed 608 caption at index ' + index + '.'
- });
- return '';
- }
- }, this) // combine all text rows to display in one cue
- .join('\n') // and remove blank rows from the start and end, but not the middle
- .replace(/^\n+|\n+$/g, '');
- if (content.length) {
- this.trigger('data', {
- startPts: this.startPts_,
- endPts: pts,
- text: content,
- stream: this.name_
- });
- }
- };
- /**
- * Zero out the data, used for startup and on seek
- */
- Cea608Stream.prototype.reset = function () {
- this.mode_ = 'popOn'; // When in roll-up mode, the index of the last row that will
- // actually display captions. If a caption is shifted to a row
- // with a lower index than this, it is cleared from the display
- // buffer
- this.topRow_ = 0;
- this.startPts_ = 0;
- this.displayed_ = createDisplayBuffer();
- this.nonDisplayed_ = createDisplayBuffer();
- this.lastControlCode_ = null; // Track row and column for proper line-breaking and spacing
- this.column_ = 0;
- this.row_ = BOTTOM_ROW;
- this.rollUpRows_ = 2; // This variable holds currently-applied formatting
- this.formatting_ = [];
- };
- /**
- * Sets up control code and related constants for this instance
- */
- Cea608Stream.prototype.setConstants = function () {
- // The following attributes have these uses:
- // ext_ : char0 for mid-row codes, and the base for extended
- // chars (ext_+0, ext_+1, and ext_+2 are char0s for
- // extended codes)
- // control_: char0 for control codes, except byte-shifted to the
- // left so that we can do this.control_ | CONTROL_CODE
- // offset_: char0 for tab offset codes
- //
- // It's also worth noting that control codes, and _only_ control codes,
- // differ between field 1 and field2. Field 2 control codes are always
- // their field 1 value plus 1. That's why there's the "| field" on the
- // control value.
- if (this.dataChannel_ === 0) {
- this.BASE_ = 0x10;
- this.EXT_ = 0x11;
- this.CONTROL_ = (0x14 | this.field_) << 8;
- this.OFFSET_ = 0x17;
- } else if (this.dataChannel_ === 1) {
- this.BASE_ = 0x18;
- this.EXT_ = 0x19;
- this.CONTROL_ = (0x1c | this.field_) << 8;
- this.OFFSET_ = 0x1f;
- } // Constants for the LSByte command codes recognized by Cea608Stream. This
- // list is not exhaustive. For a more comprehensive listing and semantics see
- // http://www.gpo.gov/fdsys/pkg/CFR-2010-title47-vol1/pdf/CFR-2010-title47-vol1-sec15-119.pdf
- // Padding
- this.PADDING_ = 0x0000; // Pop-on Mode
- this.RESUME_CAPTION_LOADING_ = this.CONTROL_ | 0x20;
- this.END_OF_CAPTION_ = this.CONTROL_ | 0x2f; // Roll-up Mode
- this.ROLL_UP_2_ROWS_ = this.CONTROL_ | 0x25;
- this.ROLL_UP_3_ROWS_ = this.CONTROL_ | 0x26;
- this.ROLL_UP_4_ROWS_ = this.CONTROL_ | 0x27;
- this.CARRIAGE_RETURN_ = this.CONTROL_ | 0x2d; // paint-on mode
- this.RESUME_DIRECT_CAPTIONING_ = this.CONTROL_ | 0x29; // Erasure
- this.BACKSPACE_ = this.CONTROL_ | 0x21;
- this.ERASE_DISPLAYED_MEMORY_ = this.CONTROL_ | 0x2c;
- this.ERASE_NON_DISPLAYED_MEMORY_ = this.CONTROL_ | 0x2e;
- };
- /**
- * Detects if the 2-byte packet data is a special character
- *
- * Special characters have a second byte in the range 0x30 to 0x3f,
- * with the first byte being 0x11 (for data channel 1) or 0x19 (for
- * data channel 2).
- *
- * @param {Integer} char0 The first byte
- * @param {Integer} char1 The second byte
- * @return {Boolean} Whether the 2 bytes are an special character
- */
- Cea608Stream.prototype.isSpecialCharacter = function (char0, char1) {
- return char0 === this.EXT_ && char1 >= 0x30 && char1 <= 0x3f;
- };
- /**
- * Detects if the 2-byte packet data is an extended character
- *
- * Extended characters have a second byte in the range 0x20 to 0x3f,
- * with the first byte being 0x12 or 0x13 (for data channel 1) or
- * 0x1a or 0x1b (for data channel 2).
- *
- * @param {Integer} char0 The first byte
- * @param {Integer} char1 The second byte
- * @return {Boolean} Whether the 2 bytes are an extended character
- */
- Cea608Stream.prototype.isExtCharacter = function (char0, char1) {
- return (char0 === this.EXT_ + 1 || char0 === this.EXT_ + 2) && char1 >= 0x20 && char1 <= 0x3f;
- };
- /**
- * Detects if the 2-byte packet is a mid-row code
- *
- * Mid-row codes have a second byte in the range 0x20 to 0x2f, with
- * the first byte being 0x11 (for data channel 1) or 0x19 (for data
- * channel 2).
- *
- * @param {Integer} char0 The first byte
- * @param {Integer} char1 The second byte
- * @return {Boolean} Whether the 2 bytes are a mid-row code
- */
- Cea608Stream.prototype.isMidRowCode = function (char0, char1) {
- return char0 === this.EXT_ && char1 >= 0x20 && char1 <= 0x2f;
- };
- /**
- * Detects if the 2-byte packet is an offset control code
- *
- * Offset control codes have a second byte in the range 0x21 to 0x23,
- * with the first byte being 0x17 (for data channel 1) or 0x1f (for
- * data channel 2).
- *
- * @param {Integer} char0 The first byte
- * @param {Integer} char1 The second byte
- * @return {Boolean} Whether the 2 bytes are an offset control code
- */
- Cea608Stream.prototype.isOffsetControlCode = function (char0, char1) {
- return char0 === this.OFFSET_ && char1 >= 0x21 && char1 <= 0x23;
- };
- /**
- * Detects if the 2-byte packet is a Preamble Address Code
- *
- * PACs have a first byte in the range 0x10 to 0x17 (for data channel 1)
- * or 0x18 to 0x1f (for data channel 2), with the second byte in the
- * range 0x40 to 0x7f.
- *
- * @param {Integer} char0 The first byte
- * @param {Integer} char1 The second byte
- * @return {Boolean} Whether the 2 bytes are a PAC
- */
- Cea608Stream.prototype.isPAC = function (char0, char1) {
- return char0 >= this.BASE_ && char0 < this.BASE_ + 8 && char1 >= 0x40 && char1 <= 0x7f;
- };
- /**
- * Detects if a packet's second byte is in the range of a PAC color code
- *
- * PAC color codes have the second byte be in the range 0x40 to 0x4f, or
- * 0x60 to 0x6f.
- *
- * @param {Integer} char1 The second byte
- * @return {Boolean} Whether the byte is a color PAC
- */
- Cea608Stream.prototype.isColorPAC = function (char1) {
- return char1 >= 0x40 && char1 <= 0x4f || char1 >= 0x60 && char1 <= 0x7f;
- };
- /**
- * Detects if a single byte is in the range of a normal character
- *
- * Normal text bytes are in the range 0x20 to 0x7f.
- *
- * @param {Integer} char The byte
- * @return {Boolean} Whether the byte is a normal character
- */
- Cea608Stream.prototype.isNormalChar = function (_char2) {
- return _char2 >= 0x20 && _char2 <= 0x7f;
- };
- /**
- * Configures roll-up
- *
- * @param {Integer} pts Current PTS
- * @param {Integer} newBaseRow Used by PACs to slide the current window to
- * a new position
- */
- Cea608Stream.prototype.setRollUp = function (pts, newBaseRow) {
- // Reset the base row to the bottom row when switching modes
- if (this.mode_ !== 'rollUp') {
- this.row_ = BOTTOM_ROW;
- this.mode_ = 'rollUp'; // Spec says to wipe memories when switching to roll-up
- this.flushDisplayed(pts);
- this.nonDisplayed_ = createDisplayBuffer();
- this.displayed_ = createDisplayBuffer();
- }
- if (newBaseRow !== undefined && newBaseRow !== this.row_) {
- // move currently displayed captions (up or down) to the new base row
- for (var i = 0; i < this.rollUpRows_; i++) {
- this.displayed_[newBaseRow - i] = this.displayed_[this.row_ - i];
- this.displayed_[this.row_ - i] = '';
- }
- }
- if (newBaseRow === undefined) {
- newBaseRow = this.row_;
- }
- this.topRow_ = newBaseRow - this.rollUpRows_ + 1;
- }; // Adds the opening HTML tag for the passed character to the caption text,
- // and keeps track of it for later closing
- Cea608Stream.prototype.addFormatting = function (pts, format) {
- this.formatting_ = this.formatting_.concat(format);
- var text = format.reduce(function (text, format) {
- return text + '<' + format + '>';
- }, '');
- this[this.mode_](pts, text);
- }; // Adds HTML closing tags for current formatting to caption text and
- // clears remembered formatting
- Cea608Stream.prototype.clearFormatting = function (pts) {
- if (!this.formatting_.length) {
- return;
- }
- var text = this.formatting_.reverse().reduce(function (text, format) {
- return text + '</' + format + '>';
- }, '');
- this.formatting_ = [];
- this[this.mode_](pts, text);
- }; // Mode Implementations
- Cea608Stream.prototype.popOn = function (pts, text) {
- var baseRow = this.nonDisplayed_[this.row_]; // buffer characters
- baseRow += text;
- this.nonDisplayed_[this.row_] = baseRow;
- };
- Cea608Stream.prototype.rollUp = function (pts, text) {
- var baseRow = this.displayed_[this.row_];
- baseRow += text;
- this.displayed_[this.row_] = baseRow;
- };
- Cea608Stream.prototype.shiftRowsUp_ = function () {
- var i; // clear out inactive rows
- for (i = 0; i < this.topRow_; i++) {
- this.displayed_[i] = '';
- }
- for (i = this.row_ + 1; i < BOTTOM_ROW + 1; i++) {
- this.displayed_[i] = '';
- } // shift displayed rows up
- for (i = this.topRow_; i < this.row_; i++) {
- this.displayed_[i] = this.displayed_[i + 1];
- } // clear out the bottom row
- this.displayed_[this.row_] = '';
- };
- Cea608Stream.prototype.paintOn = function (pts, text) {
- var baseRow = this.displayed_[this.row_];
- baseRow += text;
- this.displayed_[this.row_] = baseRow;
- }; // exports
- var captionStream = {
- CaptionStream: CaptionStream$1,
- Cea608Stream: Cea608Stream,
- Cea708Stream: Cea708Stream
- };
- /**
- * mux.js
- *
- * Copyright (c) Brightcove
- * Licensed Apache-2.0 https://github.com/videojs/mux.js/blob/master/LICENSE
- */
- var streamTypes = {
- H264_STREAM_TYPE: 0x1B,
- ADTS_STREAM_TYPE: 0x0F,
- METADATA_STREAM_TYPE: 0x15
- };
- var MAX_TS = 8589934592;
- var RO_THRESH = 4294967296;
- var TYPE_SHARED = 'shared';
- var handleRollover$1 = function handleRollover(value, reference) {
- var direction = 1;
- if (value > reference) {
- // If the current timestamp value is greater than our reference timestamp and we detect a
- // timestamp rollover, this means the roll over is happening in the opposite direction.
- // Example scenario: Enter a long stream/video just after a rollover occurred. The reference
- // point will be set to a small number, e.g. 1. The user then seeks backwards over the
- // rollover point. In loading this segment, the timestamp values will be very large,
- // e.g. 2^33 - 1. Since this comes before the data we loaded previously, we want to adjust
- // the time stamp to be `value - 2^33`.
- direction = -1;
- } // Note: A seek forwards or back that is greater than the RO_THRESH (2^32, ~13 hours) will
- // cause an incorrect adjustment.
- while (Math.abs(reference - value) > RO_THRESH) {
- value += direction * MAX_TS;
- }
- return value;
- };
- var TimestampRolloverStream$1 = function TimestampRolloverStream(type) {
- var lastDTS, referenceDTS;
- TimestampRolloverStream.prototype.init.call(this); // The "shared" type is used in cases where a stream will contain muxed
- // video and audio. We could use `undefined` here, but having a string
- // makes debugging a little clearer.
- this.type_ = type || TYPE_SHARED;
- this.push = function (data) {
- // Any "shared" rollover streams will accept _all_ data. Otherwise,
- // streams will only accept data that matches their type.
- if (this.type_ !== TYPE_SHARED && data.type !== this.type_) {
- return;
- }
- if (referenceDTS === undefined) {
- referenceDTS = data.dts;
- }
- data.dts = handleRollover$1(data.dts, referenceDTS);
- data.pts = handleRollover$1(data.pts, referenceDTS);
- lastDTS = data.dts;
- this.trigger('data', data);
- };
- this.flush = function () {
- referenceDTS = lastDTS;
- this.trigger('done');
- };
- this.endTimeline = function () {
- this.flush();
- this.trigger('endedtimeline');
- };
- this.discontinuity = function () {
- referenceDTS = void 0;
- lastDTS = void 0;
- };
- this.reset = function () {
- this.discontinuity();
- this.trigger('reset');
- };
- };
- TimestampRolloverStream$1.prototype = new stream();
- var timestampRolloverStream = {
- TimestampRolloverStream: TimestampRolloverStream$1,
- handleRollover: handleRollover$1
- };
- var percentEncode$1 = function percentEncode(bytes, start, end) {
- var i,
- result = '';
- for (i = start; i < end; i++) {
- result += '%' + ('00' + bytes[i].toString(16)).slice(-2);
- }
- return result;
- },
- // return the string representation of the specified byte range,
- // interpreted as UTf-8.
- parseUtf8 = function parseUtf8(bytes, start, end) {
- return decodeURIComponent(percentEncode$1(bytes, start, end));
- },
- // return the string representation of the specified byte range,
- // interpreted as ISO-8859-1.
- parseIso88591$1 = function parseIso88591(bytes, start, end) {
- return unescape(percentEncode$1(bytes, start, end)); // jshint ignore:line
- },
- parseSyncSafeInteger$1 = function parseSyncSafeInteger(data) {
- return data[0] << 21 | data[1] << 14 | data[2] << 7 | data[3];
- },
- tagParsers = {
- TXXX: function TXXX(tag) {
- var i;
- if (tag.data[0] !== 3) {
- // ignore frames with unrecognized character encodings
- return;
- }
- for (i = 1; i < tag.data.length; i++) {
- if (tag.data[i] === 0) {
- // parse the text fields
- tag.description = parseUtf8(tag.data, 1, i); // do not include the null terminator in the tag value
- tag.value = parseUtf8(tag.data, i + 1, tag.data.length).replace(/\0*$/, '');
- break;
- }
- }
- tag.data = tag.value;
- },
- WXXX: function WXXX(tag) {
- var i;
- if (tag.data[0] !== 3) {
- // ignore frames with unrecognized character encodings
- return;
- }
- for (i = 1; i < tag.data.length; i++) {
- if (tag.data[i] === 0) {
- // parse the description and URL fields
- tag.description = parseUtf8(tag.data, 1, i);
- tag.url = parseUtf8(tag.data, i + 1, tag.data.length);
- break;
- }
- }
- },
- PRIV: function PRIV(tag) {
- var i;
- for (i = 0; i < tag.data.length; i++) {
- if (tag.data[i] === 0) {
- // parse the description and URL fields
- tag.owner = parseIso88591$1(tag.data, 0, i);
- break;
- }
- }
- tag.privateData = tag.data.subarray(i + 1);
- tag.data = tag.privateData;
- }
- },
- _MetadataStream;
- _MetadataStream = function MetadataStream(options) {
- var settings = {
- // the bytes of the program-level descriptor field in MP2T
- // see ISO/IEC 13818-1:2013 (E), section 2.6 "Program and
- // program element descriptors"
- descriptor: options && options.descriptor
- },
- // the total size in bytes of the ID3 tag being parsed
- tagSize = 0,
- // tag data that is not complete enough to be parsed
- buffer = [],
- // the total number of bytes currently in the buffer
- bufferSize = 0,
- i;
- _MetadataStream.prototype.init.call(this); // calculate the text track in-band metadata track dispatch type
- // https://html.spec.whatwg.org/multipage/embedded-content.html#steps-to-expose-a-media-resource-specific-text-track
- this.dispatchType = streamTypes.METADATA_STREAM_TYPE.toString(16);
- if (settings.descriptor) {
- for (i = 0; i < settings.descriptor.length; i++) {
- this.dispatchType += ('00' + settings.descriptor[i].toString(16)).slice(-2);
- }
- }
- this.push = function (chunk) {
- var tag, frameStart, frameSize, frame, i, frameHeader;
- if (chunk.type !== 'timed-metadata') {
- return;
- } // if data_alignment_indicator is set in the PES header,
- // we must have the start of a new ID3 tag. Assume anything
- // remaining in the buffer was malformed and throw it out
- if (chunk.dataAlignmentIndicator) {
- bufferSize = 0;
- buffer.length = 0;
- } // ignore events that don't look like ID3 data
- if (buffer.length === 0 && (chunk.data.length < 10 || chunk.data[0] !== 'I'.charCodeAt(0) || chunk.data[1] !== 'D'.charCodeAt(0) || chunk.data[2] !== '3'.charCodeAt(0))) {
- this.trigger('log', {
- level: 'warn',
- message: 'Skipping unrecognized metadata packet'
- });
- return;
- } // add this chunk to the data we've collected so far
- buffer.push(chunk);
- bufferSize += chunk.data.byteLength; // grab the size of the entire frame from the ID3 header
- if (buffer.length === 1) {
- // the frame size is transmitted as a 28-bit integer in the
- // last four bytes of the ID3 header.
- // The most significant bit of each byte is dropped and the
- // results concatenated to recover the actual value.
- tagSize = parseSyncSafeInteger$1(chunk.data.subarray(6, 10)); // ID3 reports the tag size excluding the header but it's more
- // convenient for our comparisons to include it
- tagSize += 10;
- } // if the entire frame has not arrived, wait for more data
- if (bufferSize < tagSize) {
- return;
- } // collect the entire frame so it can be parsed
- tag = {
- data: new Uint8Array(tagSize),
- frames: [],
- pts: buffer[0].pts,
- dts: buffer[0].dts
- };
- for (i = 0; i < tagSize;) {
- tag.data.set(buffer[0].data.subarray(0, tagSize - i), i);
- i += buffer[0].data.byteLength;
- bufferSize -= buffer[0].data.byteLength;
- buffer.shift();
- } // find the start of the first frame and the end of the tag
- frameStart = 10;
- if (tag.data[5] & 0x40) {
- // advance the frame start past the extended header
- frameStart += 4; // header size field
- frameStart += parseSyncSafeInteger$1(tag.data.subarray(10, 14)); // clip any padding off the end
- tagSize -= parseSyncSafeInteger$1(tag.data.subarray(16, 20));
- } // parse one or more ID3 frames
- // http://id3.org/id3v2.3.0#ID3v2_frame_overview
- do {
- // determine the number of bytes in this frame
- frameSize = parseSyncSafeInteger$1(tag.data.subarray(frameStart + 4, frameStart + 8));
- if (frameSize < 1) {
- this.trigger('log', {
- level: 'warn',
- message: 'Malformed ID3 frame encountered. Skipping metadata parsing.'
- });
- return;
- }
- frameHeader = String.fromCharCode(tag.data[frameStart], tag.data[frameStart + 1], tag.data[frameStart + 2], tag.data[frameStart + 3]);
- frame = {
- id: frameHeader,
- data: tag.data.subarray(frameStart + 10, frameStart + frameSize + 10)
- };
- frame.key = frame.id;
- if (tagParsers[frame.id]) {
- tagParsers[frame.id](frame); // handle the special PRIV frame used to indicate the start
- // time for raw AAC data
- if (frame.owner === 'com.apple.streaming.transportStreamTimestamp') {
- var d = frame.data,
- size = (d[3] & 0x01) << 30 | d[4] << 22 | d[5] << 14 | d[6] << 6 | d[7] >>> 2;
- size *= 4;
- size += d[7] & 0x03;
- frame.timeStamp = size; // in raw AAC, all subsequent data will be timestamped based
- // on the value of this frame
- // we couldn't have known the appropriate pts and dts before
- // parsing this ID3 tag so set those values now
- if (tag.pts === undefined && tag.dts === undefined) {
- tag.pts = frame.timeStamp;
- tag.dts = frame.timeStamp;
- }
- this.trigger('timestamp', frame);
- }
- }
- tag.frames.push(frame);
- frameStart += 10; // advance past the frame header
- frameStart += frameSize; // advance past the frame body
- } while (frameStart < tagSize);
- this.trigger('data', tag);
- };
- };
- _MetadataStream.prototype = new stream();
- var metadataStream = _MetadataStream;
- var TimestampRolloverStream = timestampRolloverStream.TimestampRolloverStream; // object types
- var _TransportPacketStream, _TransportParseStream, _ElementaryStream; // constants
- var MP2T_PACKET_LENGTH$1 = 188,
- // bytes
- SYNC_BYTE$1 = 0x47;
- /**
- * Splits an incoming stream of binary data into MPEG-2 Transport
- * Stream packets.
- */
- _TransportPacketStream = function TransportPacketStream() {
- var buffer = new Uint8Array(MP2T_PACKET_LENGTH$1),
- bytesInBuffer = 0;
- _TransportPacketStream.prototype.init.call(this); // Deliver new bytes to the stream.
- /**
- * Split a stream of data into M2TS packets
- **/
- this.push = function (bytes) {
- var startIndex = 0,
- endIndex = MP2T_PACKET_LENGTH$1,
- everything; // If there are bytes remaining from the last segment, prepend them to the
- // bytes that were pushed in
- if (bytesInBuffer) {
- everything = new Uint8Array(bytes.byteLength + bytesInBuffer);
- everything.set(buffer.subarray(0, bytesInBuffer));
- everything.set(bytes, bytesInBuffer);
- bytesInBuffer = 0;
- } else {
- everything = bytes;
- } // While we have enough data for a packet
- while (endIndex < everything.byteLength) {
- // Look for a pair of start and end sync bytes in the data..
- if (everything[startIndex] === SYNC_BYTE$1 && everything[endIndex] === SYNC_BYTE$1) {
- // We found a packet so emit it and jump one whole packet forward in
- // the stream
- this.trigger('data', everything.subarray(startIndex, endIndex));
- startIndex += MP2T_PACKET_LENGTH$1;
- endIndex += MP2T_PACKET_LENGTH$1;
- continue;
- } // If we get here, we have somehow become de-synchronized and we need to step
- // forward one byte at a time until we find a pair of sync bytes that denote
- // a packet
- startIndex++;
- endIndex++;
- } // If there was some data left over at the end of the segment that couldn't
- // possibly be a whole packet, keep it because it might be the start of a packet
- // that continues in the next segment
- if (startIndex < everything.byteLength) {
- buffer.set(everything.subarray(startIndex), 0);
- bytesInBuffer = everything.byteLength - startIndex;
- }
- };
- /**
- * Passes identified M2TS packets to the TransportParseStream to be parsed
- **/
- this.flush = function () {
- // If the buffer contains a whole packet when we are being flushed, emit it
- // and empty the buffer. Otherwise hold onto the data because it may be
- // important for decoding the next segment
- if (bytesInBuffer === MP2T_PACKET_LENGTH$1 && buffer[0] === SYNC_BYTE$1) {
- this.trigger('data', buffer);
- bytesInBuffer = 0;
- }
- this.trigger('done');
- };
- this.endTimeline = function () {
- this.flush();
- this.trigger('endedtimeline');
- };
- this.reset = function () {
- bytesInBuffer = 0;
- this.trigger('reset');
- };
- };
- _TransportPacketStream.prototype = new stream();
- /**
- * Accepts an MP2T TransportPacketStream and emits data events with parsed
- * forms of the individual transport stream packets.
- */
- _TransportParseStream = function TransportParseStream() {
- var parsePsi, parsePat, parsePmt, self;
- _TransportParseStream.prototype.init.call(this);
- self = this;
- this.packetsWaitingForPmt = [];
- this.programMapTable = undefined;
- parsePsi = function parsePsi(payload, psi) {
- var offset = 0; // PSI packets may be split into multiple sections and those
- // sections may be split into multiple packets. If a PSI
- // section starts in this packet, the payload_unit_start_indicator
- // will be true and the first byte of the payload will indicate
- // the offset from the current position to the start of the
- // section.
- if (psi.payloadUnitStartIndicator) {
- offset += payload[offset] + 1;
- }
- if (psi.type === 'pat') {
- parsePat(payload.subarray(offset), psi);
- } else {
- parsePmt(payload.subarray(offset), psi);
- }
- };
- parsePat = function parsePat(payload, pat) {
- pat.section_number = payload[7]; // eslint-disable-line camelcase
- pat.last_section_number = payload[8]; // eslint-disable-line camelcase
- // skip the PSI header and parse the first PMT entry
- self.pmtPid = (payload[10] & 0x1F) << 8 | payload[11];
- pat.pmtPid = self.pmtPid;
- };
- /**
- * Parse out the relevant fields of a Program Map Table (PMT).
- * @param payload {Uint8Array} the PMT-specific portion of an MP2T
- * packet. The first byte in this array should be the table_id
- * field.
- * @param pmt {object} the object that should be decorated with
- * fields parsed from the PMT.
- */
- parsePmt = function parsePmt(payload, pmt) {
- var sectionLength, tableEnd, programInfoLength, offset; // PMTs can be sent ahead of the time when they should actually
- // take effect. We don't believe this should ever be the case
- // for HLS but we'll ignore "forward" PMT declarations if we see
- // them. Future PMT declarations have the current_next_indicator
- // set to zero.
- if (!(payload[5] & 0x01)) {
- return;
- } // overwrite any existing program map table
- self.programMapTable = {
- video: null,
- audio: null,
- 'timed-metadata': {}
- }; // the mapping table ends at the end of the current section
- sectionLength = (payload[1] & 0x0f) << 8 | payload[2];
- tableEnd = 3 + sectionLength - 4; // to determine where the table is, we have to figure out how
- // long the program info descriptors are
- programInfoLength = (payload[10] & 0x0f) << 8 | payload[11]; // advance the offset to the first entry in the mapping table
- offset = 12 + programInfoLength;
- while (offset < tableEnd) {
- var streamType = payload[offset];
- var pid = (payload[offset + 1] & 0x1F) << 8 | payload[offset + 2]; // only map a single elementary_pid for audio and video stream types
- // TODO: should this be done for metadata too? for now maintain behavior of
- // multiple metadata streams
- if (streamType === streamTypes.H264_STREAM_TYPE && self.programMapTable.video === null) {
- self.programMapTable.video = pid;
- } else if (streamType === streamTypes.ADTS_STREAM_TYPE && self.programMapTable.audio === null) {
- self.programMapTable.audio = pid;
- } else if (streamType === streamTypes.METADATA_STREAM_TYPE) {
- // map pid to stream type for metadata streams
- self.programMapTable['timed-metadata'][pid] = streamType;
- } // move to the next table entry
- // skip past the elementary stream descriptors, if present
- offset += ((payload[offset + 3] & 0x0F) << 8 | payload[offset + 4]) + 5;
- } // record the map on the packet as well
- pmt.programMapTable = self.programMapTable;
- };
- /**
- * Deliver a new MP2T packet to the next stream in the pipeline.
- */
- this.push = function (packet) {
- var result = {},
- offset = 4;
- result.payloadUnitStartIndicator = !!(packet[1] & 0x40); // pid is a 13-bit field starting at the last bit of packet[1]
- result.pid = packet[1] & 0x1f;
- result.pid <<= 8;
- result.pid |= packet[2]; // if an adaption field is present, its length is specified by the
- // fifth byte of the TS packet header. The adaptation field is
- // used to add stuffing to PES packets that don't fill a complete
- // TS packet, and to specify some forms of timing and control data
- // that we do not currently use.
- if ((packet[3] & 0x30) >>> 4 > 0x01) {
- offset += packet[offset] + 1;
- } // parse the rest of the packet based on the type
- if (result.pid === 0) {
- result.type = 'pat';
- parsePsi(packet.subarray(offset), result);
- this.trigger('data', result);
- } else if (result.pid === this.pmtPid) {
- result.type = 'pmt';
- parsePsi(packet.subarray(offset), result);
- this.trigger('data', result); // if there are any packets waiting for a PMT to be found, process them now
- while (this.packetsWaitingForPmt.length) {
- this.processPes_.apply(this, this.packetsWaitingForPmt.shift());
- }
- } else if (this.programMapTable === undefined) {
- // When we have not seen a PMT yet, defer further processing of
- // PES packets until one has been parsed
- this.packetsWaitingForPmt.push([packet, offset, result]);
- } else {
- this.processPes_(packet, offset, result);
- }
- };
- this.processPes_ = function (packet, offset, result) {
- // set the appropriate stream type
- if (result.pid === this.programMapTable.video) {
- result.streamType = streamTypes.H264_STREAM_TYPE;
- } else if (result.pid === this.programMapTable.audio) {
- result.streamType = streamTypes.ADTS_STREAM_TYPE;
- } else {
- // if not video or audio, it is timed-metadata or unknown
- // if unknown, streamType will be undefined
- result.streamType = this.programMapTable['timed-metadata'][result.pid];
- }
- result.type = 'pes';
- result.data = packet.subarray(offset);
- this.trigger('data', result);
- };
- };
- _TransportParseStream.prototype = new stream();
- _TransportParseStream.STREAM_TYPES = {
- h264: 0x1b,
- adts: 0x0f
- };
- /**
- * Reconsistutes program elementary stream (PES) packets from parsed
- * transport stream packets. That is, if you pipe an
- * mp2t.TransportParseStream into a mp2t.ElementaryStream, the output
- * events will be events which capture the bytes for individual PES
- * packets plus relevant metadata that has been extracted from the
- * container.
- */
- _ElementaryStream = function ElementaryStream() {
- var self = this,
- segmentHadPmt = false,
- // PES packet fragments
- video = {
- data: [],
- size: 0
- },
- audio = {
- data: [],
- size: 0
- },
- timedMetadata = {
- data: [],
- size: 0
- },
- programMapTable,
- parsePes = function parsePes(payload, pes) {
- var ptsDtsFlags;
- var startPrefix = payload[0] << 16 | payload[1] << 8 | payload[2]; // default to an empty array
- pes.data = new Uint8Array(); // In certain live streams, the start of a TS fragment has ts packets
- // that are frame data that is continuing from the previous fragment. This
- // is to check that the pes data is the start of a new pes payload
- if (startPrefix !== 1) {
- return;
- } // get the packet length, this will be 0 for video
- pes.packetLength = 6 + (payload[4] << 8 | payload[5]); // find out if this packets starts a new keyframe
- pes.dataAlignmentIndicator = (payload[6] & 0x04) !== 0; // PES packets may be annotated with a PTS value, or a PTS value
- // and a DTS value. Determine what combination of values is
- // available to work with.
- ptsDtsFlags = payload[7]; // PTS and DTS are normally stored as a 33-bit number. Javascript
- // performs all bitwise operations on 32-bit integers but javascript
- // supports a much greater range (52-bits) of integer using standard
- // mathematical operations.
- // We construct a 31-bit value using bitwise operators over the 31
- // most significant bits and then multiply by 4 (equal to a left-shift
- // of 2) before we add the final 2 least significant bits of the
- // timestamp (equal to an OR.)
- if (ptsDtsFlags & 0xC0) {
- // the PTS and DTS are not written out directly. For information
- // on how they are encoded, see
- // http://dvd.sourceforge.net/dvdinfo/pes-hdr.html
- pes.pts = (payload[9] & 0x0E) << 27 | (payload[10] & 0xFF) << 20 | (payload[11] & 0xFE) << 12 | (payload[12] & 0xFF) << 5 | (payload[13] & 0xFE) >>> 3;
- pes.pts *= 4; // Left shift by 2
- pes.pts += (payload[13] & 0x06) >>> 1; // OR by the two LSBs
- pes.dts = pes.pts;
- if (ptsDtsFlags & 0x40) {
- pes.dts = (payload[14] & 0x0E) << 27 | (payload[15] & 0xFF) << 20 | (payload[16] & 0xFE) << 12 | (payload[17] & 0xFF) << 5 | (payload[18] & 0xFE) >>> 3;
- pes.dts *= 4; // Left shift by 2
- pes.dts += (payload[18] & 0x06) >>> 1; // OR by the two LSBs
- }
- } // the data section starts immediately after the PES header.
- // pes_header_data_length specifies the number of header bytes
- // that follow the last byte of the field.
- pes.data = payload.subarray(9 + payload[8]);
- },
- /**
- * Pass completely parsed PES packets to the next stream in the pipeline
- **/
- flushStream = function flushStream(stream, type, forceFlush) {
- var packetData = new Uint8Array(stream.size),
- event = {
- type: type
- },
- i = 0,
- offset = 0,
- packetFlushable = false,
- fragment; // do nothing if there is not enough buffered data for a complete
- // PES header
- if (!stream.data.length || stream.size < 9) {
- return;
- }
- event.trackId = stream.data[0].pid; // reassemble the packet
- for (i = 0; i < stream.data.length; i++) {
- fragment = stream.data[i];
- packetData.set(fragment.data, offset);
- offset += fragment.data.byteLength;
- } // parse assembled packet's PES header
- parsePes(packetData, event); // non-video PES packets MUST have a non-zero PES_packet_length
- // check that there is enough stream data to fill the packet
- packetFlushable = type === 'video' || event.packetLength <= stream.size; // flush pending packets if the conditions are right
- if (forceFlush || packetFlushable) {
- stream.size = 0;
- stream.data.length = 0;
- } // only emit packets that are complete. this is to avoid assembling
- // incomplete PES packets due to poor segmentation
- if (packetFlushable) {
- self.trigger('data', event);
- }
- };
- _ElementaryStream.prototype.init.call(this);
- /**
- * Identifies M2TS packet types and parses PES packets using metadata
- * parsed from the PMT
- **/
- this.push = function (data) {
- ({
- pat: function pat() {// we have to wait for the PMT to arrive as well before we
- // have any meaningful metadata
- },
- pes: function pes() {
- var stream, streamType;
- switch (data.streamType) {
- case streamTypes.H264_STREAM_TYPE:
- stream = video;
- streamType = 'video';
- break;
- case streamTypes.ADTS_STREAM_TYPE:
- stream = audio;
- streamType = 'audio';
- break;
- case streamTypes.METADATA_STREAM_TYPE:
- stream = timedMetadata;
- streamType = 'timed-metadata';
- break;
- default:
- // ignore unknown stream types
- return;
- } // if a new packet is starting, we can flush the completed
- // packet
- if (data.payloadUnitStartIndicator) {
- flushStream(stream, streamType, true);
- } // buffer this fragment until we are sure we've received the
- // complete payload
- stream.data.push(data);
- stream.size += data.data.byteLength;
- },
- pmt: function pmt() {
- var event = {
- type: 'metadata',
- tracks: []
- };
- programMapTable = data.programMapTable; // translate audio and video streams to tracks
- if (programMapTable.video !== null) {
- event.tracks.push({
- timelineStartInfo: {
- baseMediaDecodeTime: 0
- },
- id: +programMapTable.video,
- codec: 'avc',
- type: 'video'
- });
- }
- if (programMapTable.audio !== null) {
- event.tracks.push({
- timelineStartInfo: {
- baseMediaDecodeTime: 0
- },
- id: +programMapTable.audio,
- codec: 'adts',
- type: 'audio'
- });
- }
- segmentHadPmt = true;
- self.trigger('data', event);
- }
- })[data.type]();
- };
- this.reset = function () {
- video.size = 0;
- video.data.length = 0;
- audio.size = 0;
- audio.data.length = 0;
- this.trigger('reset');
- };
- /**
- * Flush any remaining input. Video PES packets may be of variable
- * length. Normally, the start of a new video packet can trigger the
- * finalization of the previous packet. That is not possible if no
- * more video is forthcoming, however. In that case, some other
- * mechanism (like the end of the file) has to be employed. When it is
- * clear that no additional data is forthcoming, calling this method
- * will flush the buffered packets.
- */
- this.flushStreams_ = function () {
- // !!THIS ORDER IS IMPORTANT!!
- // video first then audio
- flushStream(video, 'video');
- flushStream(audio, 'audio');
- flushStream(timedMetadata, 'timed-metadata');
- };
- this.flush = function () {
- // if on flush we haven't had a pmt emitted
- // and we have a pmt to emit. emit the pmt
- // so that we trigger a trackinfo downstream.
- if (!segmentHadPmt && programMapTable) {
- var pmt = {
- type: 'metadata',
- tracks: []
- }; // translate audio and video streams to tracks
- if (programMapTable.video !== null) {
- pmt.tracks.push({
- timelineStartInfo: {
- baseMediaDecodeTime: 0
- },
- id: +programMapTable.video,
- codec: 'avc',
- type: 'video'
- });
- }
- if (programMapTable.audio !== null) {
- pmt.tracks.push({
- timelineStartInfo: {
- baseMediaDecodeTime: 0
- },
- id: +programMapTable.audio,
- codec: 'adts',
- type: 'audio'
- });
- }
- self.trigger('data', pmt);
- }
- segmentHadPmt = false;
- this.flushStreams_();
- this.trigger('done');
- };
- };
- _ElementaryStream.prototype = new stream();
- var m2ts = {
- PAT_PID: 0x0000,
- MP2T_PACKET_LENGTH: MP2T_PACKET_LENGTH$1,
- TransportPacketStream: _TransportPacketStream,
- TransportParseStream: _TransportParseStream,
- ElementaryStream: _ElementaryStream,
- TimestampRolloverStream: TimestampRolloverStream,
- CaptionStream: captionStream.CaptionStream,
- Cea608Stream: captionStream.Cea608Stream,
- Cea708Stream: captionStream.Cea708Stream,
- MetadataStream: metadataStream
- };
- for (var type in streamTypes) {
- if (streamTypes.hasOwnProperty(type)) {
- m2ts[type] = streamTypes[type];
- }
- }
- var m2ts_1 = m2ts;
- var ONE_SECOND_IN_TS$2 = clock.ONE_SECOND_IN_TS;
- var _AdtsStream;
- var ADTS_SAMPLING_FREQUENCIES$1 = [96000, 88200, 64000, 48000, 44100, 32000, 24000, 22050, 16000, 12000, 11025, 8000, 7350];
- /*
- * Accepts a ElementaryStream and emits data events with parsed
- * AAC Audio Frames of the individual packets. Input audio in ADTS
- * format is unpacked and re-emitted as AAC frames.
- *
- * @see http://wiki.multimedia.cx/index.php?title=ADTS
- * @see http://wiki.multimedia.cx/?title=Understanding_AAC
- */
- _AdtsStream = function AdtsStream(handlePartialSegments) {
- var buffer,
- frameNum = 0;
- _AdtsStream.prototype.init.call(this);
- this.skipWarn_ = function (start, end) {
- this.trigger('log', {
- level: 'warn',
- message: "adts skiping bytes " + start + " to " + end + " in frame " + frameNum + " outside syncword"
- });
- };
- this.push = function (packet) {
- var i = 0,
- frameLength,
- protectionSkipBytes,
- oldBuffer,
- sampleCount,
- adtsFrameDuration;
- if (!handlePartialSegments) {
- frameNum = 0;
- }
- if (packet.type !== 'audio') {
- // ignore non-audio data
- return;
- } // Prepend any data in the buffer to the input data so that we can parse
- // aac frames the cross a PES packet boundary
- if (buffer && buffer.length) {
- oldBuffer = buffer;
- buffer = new Uint8Array(oldBuffer.byteLength + packet.data.byteLength);
- buffer.set(oldBuffer);
- buffer.set(packet.data, oldBuffer.byteLength);
- } else {
- buffer = packet.data;
- } // unpack any ADTS frames which have been fully received
- // for details on the ADTS header, see http://wiki.multimedia.cx/index.php?title=ADTS
- var skip; // We use i + 7 here because we want to be able to parse the entire header.
- // If we don't have enough bytes to do that, then we definitely won't have a full frame.
- while (i + 7 < buffer.length) {
- // Look for the start of an ADTS header..
- if (buffer[i] !== 0xFF || (buffer[i + 1] & 0xF6) !== 0xF0) {
- if (typeof skip !== 'number') {
- skip = i;
- } // If a valid header was not found, jump one forward and attempt to
- // find a valid ADTS header starting at the next byte
- i++;
- continue;
- }
- if (typeof skip === 'number') {
- this.skipWarn_(skip, i);
- skip = null;
- } // The protection skip bit tells us if we have 2 bytes of CRC data at the
- // end of the ADTS header
- protectionSkipBytes = (~buffer[i + 1] & 0x01) * 2; // Frame length is a 13 bit integer starting 16 bits from the
- // end of the sync sequence
- // NOTE: frame length includes the size of the header
- frameLength = (buffer[i + 3] & 0x03) << 11 | buffer[i + 4] << 3 | (buffer[i + 5] & 0xe0) >> 5;
- sampleCount = ((buffer[i + 6] & 0x03) + 1) * 1024;
- adtsFrameDuration = sampleCount * ONE_SECOND_IN_TS$2 / ADTS_SAMPLING_FREQUENCIES$1[(buffer[i + 2] & 0x3c) >>> 2]; // If we don't have enough data to actually finish this ADTS frame,
- // then we have to wait for more data
- if (buffer.byteLength - i < frameLength) {
- break;
- } // Otherwise, deliver the complete AAC frame
- this.trigger('data', {
- pts: packet.pts + frameNum * adtsFrameDuration,
- dts: packet.dts + frameNum * adtsFrameDuration,
- sampleCount: sampleCount,
- audioobjecttype: (buffer[i + 2] >>> 6 & 0x03) + 1,
- channelcount: (buffer[i + 2] & 1) << 2 | (buffer[i + 3] & 0xc0) >>> 6,
- samplerate: ADTS_SAMPLING_FREQUENCIES$1[(buffer[i + 2] & 0x3c) >>> 2],
- samplingfrequencyindex: (buffer[i + 2] & 0x3c) >>> 2,
- // assume ISO/IEC 14496-12 AudioSampleEntry default of 16
- samplesize: 16,
- // data is the frame without it's header
- data: buffer.subarray(i + 7 + protectionSkipBytes, i + frameLength)
- });
- frameNum++;
- i += frameLength;
- }
- if (typeof skip === 'number') {
- this.skipWarn_(skip, i);
- skip = null;
- } // remove processed bytes from the buffer.
- buffer = buffer.subarray(i);
- };
- this.flush = function () {
- frameNum = 0;
- this.trigger('done');
- };
- this.reset = function () {
- buffer = void 0;
- this.trigger('reset');
- };
- this.endTimeline = function () {
- buffer = void 0;
- this.trigger('endedtimeline');
- };
- };
- _AdtsStream.prototype = new stream();
- var adts = _AdtsStream;
- /**
- * mux.js
- *
- * Copyright (c) Brightcove
- * Licensed Apache-2.0 https://github.com/videojs/mux.js/blob/master/LICENSE
- */
- var ExpGolomb;
- /**
- * Parser for exponential Golomb codes, a variable-bitwidth number encoding
- * scheme used by h264.
- */
- ExpGolomb = function ExpGolomb(workingData) {
- var // the number of bytes left to examine in workingData
- workingBytesAvailable = workingData.byteLength,
- // the current word being examined
- workingWord = 0,
- // :uint
- // the number of bits left to examine in the current word
- workingBitsAvailable = 0; // :uint;
- // ():uint
- this.length = function () {
- return 8 * workingBytesAvailable;
- }; // ():uint
- this.bitsAvailable = function () {
- return 8 * workingBytesAvailable + workingBitsAvailable;
- }; // ():void
- this.loadWord = function () {
- var position = workingData.byteLength - workingBytesAvailable,
- workingBytes = new Uint8Array(4),
- availableBytes = Math.min(4, workingBytesAvailable);
- if (availableBytes === 0) {
- throw new Error('no bytes available');
- }
- workingBytes.set(workingData.subarray(position, position + availableBytes));
- workingWord = new DataView(workingBytes.buffer).getUint32(0); // track the amount of workingData that has been processed
- workingBitsAvailable = availableBytes * 8;
- workingBytesAvailable -= availableBytes;
- }; // (count:int):void
- this.skipBits = function (count) {
- var skipBytes; // :int
- if (workingBitsAvailable > count) {
- workingWord <<= count;
- workingBitsAvailable -= count;
- } else {
- count -= workingBitsAvailable;
- skipBytes = Math.floor(count / 8);
- count -= skipBytes * 8;
- workingBytesAvailable -= skipBytes;
- this.loadWord();
- workingWord <<= count;
- workingBitsAvailable -= count;
- }
- }; // (size:int):uint
- this.readBits = function (size) {
- var bits = Math.min(workingBitsAvailable, size),
- // :uint
- valu = workingWord >>> 32 - bits; // :uint
- // if size > 31, handle error
- workingBitsAvailable -= bits;
- if (workingBitsAvailable > 0) {
- workingWord <<= bits;
- } else if (workingBytesAvailable > 0) {
- this.loadWord();
- }
- bits = size - bits;
- if (bits > 0) {
- return valu << bits | this.readBits(bits);
- }
- return valu;
- }; // ():uint
- this.skipLeadingZeros = function () {
- var leadingZeroCount; // :uint
- for (leadingZeroCount = 0; leadingZeroCount < workingBitsAvailable; ++leadingZeroCount) {
- if ((workingWord & 0x80000000 >>> leadingZeroCount) !== 0) {
- // the first bit of working word is 1
- workingWord <<= leadingZeroCount;
- workingBitsAvailable -= leadingZeroCount;
- return leadingZeroCount;
- }
- } // we exhausted workingWord and still have not found a 1
- this.loadWord();
- return leadingZeroCount + this.skipLeadingZeros();
- }; // ():void
- this.skipUnsignedExpGolomb = function () {
- this.skipBits(1 + this.skipLeadingZeros());
- }; // ():void
- this.skipExpGolomb = function () {
- this.skipBits(1 + this.skipLeadingZeros());
- }; // ():uint
- this.readUnsignedExpGolomb = function () {
- var clz = this.skipLeadingZeros(); // :uint
- return this.readBits(clz + 1) - 1;
- }; // ():int
- this.readExpGolomb = function () {
- var valu = this.readUnsignedExpGolomb(); // :int
- if (0x01 & valu) {
- // the number is odd if the low order bit is set
- return 1 + valu >>> 1; // add 1 to make it even, and divide by 2
- }
- return -1 * (valu >>> 1); // divide by two then make it negative
- }; // Some convenience functions
- // :Boolean
- this.readBoolean = function () {
- return this.readBits(1) === 1;
- }; // ():int
- this.readUnsignedByte = function () {
- return this.readBits(8);
- };
- this.loadWord();
- };
- var expGolomb = ExpGolomb;
- var _H264Stream, _NalByteStream;
- var PROFILES_WITH_OPTIONAL_SPS_DATA;
- /**
- * Accepts a NAL unit byte stream and unpacks the embedded NAL units.
- */
- _NalByteStream = function NalByteStream() {
- var syncPoint = 0,
- i,
- buffer;
- _NalByteStream.prototype.init.call(this);
- /*
- * Scans a byte stream and triggers a data event with the NAL units found.
- * @param {Object} data Event received from H264Stream
- * @param {Uint8Array} data.data The h264 byte stream to be scanned
- *
- * @see H264Stream.push
- */
- this.push = function (data) {
- var swapBuffer;
- if (!buffer) {
- buffer = data.data;
- } else {
- swapBuffer = new Uint8Array(buffer.byteLength + data.data.byteLength);
- swapBuffer.set(buffer);
- swapBuffer.set(data.data, buffer.byteLength);
- buffer = swapBuffer;
- }
- var len = buffer.byteLength; // Rec. ITU-T H.264, Annex B
- // scan for NAL unit boundaries
- // a match looks like this:
- // 0 0 1 .. NAL .. 0 0 1
- // ^ sync point ^ i
- // or this:
- // 0 0 1 .. NAL .. 0 0 0
- // ^ sync point ^ i
- // advance the sync point to a NAL start, if necessary
- for (; syncPoint < len - 3; syncPoint++) {
- if (buffer[syncPoint + 2] === 1) {
- // the sync point is properly aligned
- i = syncPoint + 5;
- break;
- }
- }
- while (i < len) {
- // look at the current byte to determine if we've hit the end of
- // a NAL unit boundary
- switch (buffer[i]) {
- case 0:
- // skip past non-sync sequences
- if (buffer[i - 1] !== 0) {
- i += 2;
- break;
- } else if (buffer[i - 2] !== 0) {
- i++;
- break;
- } // deliver the NAL unit if it isn't empty
- if (syncPoint + 3 !== i - 2) {
- this.trigger('data', buffer.subarray(syncPoint + 3, i - 2));
- } // drop trailing zeroes
- do {
- i++;
- } while (buffer[i] !== 1 && i < len);
- syncPoint = i - 2;
- i += 3;
- break;
- case 1:
- // skip past non-sync sequences
- if (buffer[i - 1] !== 0 || buffer[i - 2] !== 0) {
- i += 3;
- break;
- } // deliver the NAL unit
- this.trigger('data', buffer.subarray(syncPoint + 3, i - 2));
- syncPoint = i - 2;
- i += 3;
- break;
- default:
- // the current byte isn't a one or zero, so it cannot be part
- // of a sync sequence
- i += 3;
- break;
- }
- } // filter out the NAL units that were delivered
- buffer = buffer.subarray(syncPoint);
- i -= syncPoint;
- syncPoint = 0;
- };
- this.reset = function () {
- buffer = null;
- syncPoint = 0;
- this.trigger('reset');
- };
- this.flush = function () {
- // deliver the last buffered NAL unit
- if (buffer && buffer.byteLength > 3) {
- this.trigger('data', buffer.subarray(syncPoint + 3));
- } // reset the stream state
- buffer = null;
- syncPoint = 0;
- this.trigger('done');
- };
- this.endTimeline = function () {
- this.flush();
- this.trigger('endedtimeline');
- };
- };
- _NalByteStream.prototype = new stream(); // values of profile_idc that indicate additional fields are included in the SPS
- // see Recommendation ITU-T H.264 (4/2013),
- // 7.3.2.1.1 Sequence parameter set data syntax
- PROFILES_WITH_OPTIONAL_SPS_DATA = {
- 100: true,
- 110: true,
- 122: true,
- 244: true,
- 44: true,
- 83: true,
- 86: true,
- 118: true,
- 128: true,
- // TODO: the three profiles below don't
- // appear to have sps data in the specificiation anymore?
- 138: true,
- 139: true,
- 134: true
- };
- /**
- * Accepts input from a ElementaryStream and produces H.264 NAL unit data
- * events.
- */
- _H264Stream = function H264Stream() {
- var nalByteStream = new _NalByteStream(),
- self,
- trackId,
- currentPts,
- currentDts,
- discardEmulationPreventionBytes,
- readSequenceParameterSet,
- skipScalingList;
- _H264Stream.prototype.init.call(this);
- self = this;
- /*
- * Pushes a packet from a stream onto the NalByteStream
- *
- * @param {Object} packet - A packet received from a stream
- * @param {Uint8Array} packet.data - The raw bytes of the packet
- * @param {Number} packet.dts - Decode timestamp of the packet
- * @param {Number} packet.pts - Presentation timestamp of the packet
- * @param {Number} packet.trackId - The id of the h264 track this packet came from
- * @param {('video'|'audio')} packet.type - The type of packet
- *
- */
- this.push = function (packet) {
- if (packet.type !== 'video') {
- return;
- }
- trackId = packet.trackId;
- currentPts = packet.pts;
- currentDts = packet.dts;
- nalByteStream.push(packet);
- };
- /*
- * Identify NAL unit types and pass on the NALU, trackId, presentation and decode timestamps
- * for the NALUs to the next stream component.
- * Also, preprocess caption and sequence parameter NALUs.
- *
- * @param {Uint8Array} data - A NAL unit identified by `NalByteStream.push`
- * @see NalByteStream.push
- */
- nalByteStream.on('data', function (data) {
- var event = {
- trackId: trackId,
- pts: currentPts,
- dts: currentDts,
- data: data,
- nalUnitTypeCode: data[0] & 0x1f
- };
- switch (event.nalUnitTypeCode) {
- case 0x05:
- event.nalUnitType = 'slice_layer_without_partitioning_rbsp_idr';
- break;
- case 0x06:
- event.nalUnitType = 'sei_rbsp';
- event.escapedRBSP = discardEmulationPreventionBytes(data.subarray(1));
- break;
- case 0x07:
- event.nalUnitType = 'seq_parameter_set_rbsp';
- event.escapedRBSP = discardEmulationPreventionBytes(data.subarray(1));
- event.config = readSequenceParameterSet(event.escapedRBSP);
- break;
- case 0x08:
- event.nalUnitType = 'pic_parameter_set_rbsp';
- break;
- case 0x09:
- event.nalUnitType = 'access_unit_delimiter_rbsp';
- break;
- } // This triggers data on the H264Stream
- self.trigger('data', event);
- });
- nalByteStream.on('done', function () {
- self.trigger('done');
- });
- nalByteStream.on('partialdone', function () {
- self.trigger('partialdone');
- });
- nalByteStream.on('reset', function () {
- self.trigger('reset');
- });
- nalByteStream.on('endedtimeline', function () {
- self.trigger('endedtimeline');
- });
- this.flush = function () {
- nalByteStream.flush();
- };
- this.partialFlush = function () {
- nalByteStream.partialFlush();
- };
- this.reset = function () {
- nalByteStream.reset();
- };
- this.endTimeline = function () {
- nalByteStream.endTimeline();
- };
- /**
- * Advance the ExpGolomb decoder past a scaling list. The scaling
- * list is optionally transmitted as part of a sequence parameter
- * set and is not relevant to transmuxing.
- * @param count {number} the number of entries in this scaling list
- * @param expGolombDecoder {object} an ExpGolomb pointed to the
- * start of a scaling list
- * @see Recommendation ITU-T H.264, Section 7.3.2.1.1.1
- */
- skipScalingList = function skipScalingList(count, expGolombDecoder) {
- var lastScale = 8,
- nextScale = 8,
- j,
- deltaScale;
- for (j = 0; j < count; j++) {
- if (nextScale !== 0) {
- deltaScale = expGolombDecoder.readExpGolomb();
- nextScale = (lastScale + deltaScale + 256) % 256;
- }
- lastScale = nextScale === 0 ? lastScale : nextScale;
- }
- };
- /**
- * Expunge any "Emulation Prevention" bytes from a "Raw Byte
- * Sequence Payload"
- * @param data {Uint8Array} the bytes of a RBSP from a NAL
- * unit
- * @return {Uint8Array} the RBSP without any Emulation
- * Prevention Bytes
- */
- discardEmulationPreventionBytes = function discardEmulationPreventionBytes(data) {
- var length = data.byteLength,
- emulationPreventionBytesPositions = [],
- i = 1,
- newLength,
- newData; // Find all `Emulation Prevention Bytes`
- while (i < length - 2) {
- if (data[i] === 0 && data[i + 1] === 0 && data[i + 2] === 0x03) {
- emulationPreventionBytesPositions.push(i + 2);
- i += 2;
- } else {
- i++;
- }
- } // If no Emulation Prevention Bytes were found just return the original
- // array
- if (emulationPreventionBytesPositions.length === 0) {
- return data;
- } // Create a new array to hold the NAL unit data
- newLength = length - emulationPreventionBytesPositions.length;
- newData = new Uint8Array(newLength);
- var sourceIndex = 0;
- for (i = 0; i < newLength; sourceIndex++, i++) {
- if (sourceIndex === emulationPreventionBytesPositions[0]) {
- // Skip this byte
- sourceIndex++; // Remove this position index
- emulationPreventionBytesPositions.shift();
- }
- newData[i] = data[sourceIndex];
- }
- return newData;
- };
- /**
- * Read a sequence parameter set and return some interesting video
- * properties. A sequence parameter set is the H264 metadata that
- * describes the properties of upcoming video frames.
- * @param data {Uint8Array} the bytes of a sequence parameter set
- * @return {object} an object with configuration parsed from the
- * sequence parameter set, including the dimensions of the
- * associated video frames.
- */
- readSequenceParameterSet = function readSequenceParameterSet(data) {
- var frameCropLeftOffset = 0,
- frameCropRightOffset = 0,
- frameCropTopOffset = 0,
- frameCropBottomOffset = 0,
- expGolombDecoder,
- profileIdc,
- levelIdc,
- profileCompatibility,
- chromaFormatIdc,
- picOrderCntType,
- numRefFramesInPicOrderCntCycle,
- picWidthInMbsMinus1,
- picHeightInMapUnitsMinus1,
- frameMbsOnlyFlag,
- scalingListCount,
- sarRatio = [1, 1],
- aspectRatioIdc,
- i;
- expGolombDecoder = new expGolomb(data);
- profileIdc = expGolombDecoder.readUnsignedByte(); // profile_idc
- profileCompatibility = expGolombDecoder.readUnsignedByte(); // constraint_set[0-5]_flag
- levelIdc = expGolombDecoder.readUnsignedByte(); // level_idc u(8)
- expGolombDecoder.skipUnsignedExpGolomb(); // seq_parameter_set_id
- // some profiles have more optional data we don't need
- if (PROFILES_WITH_OPTIONAL_SPS_DATA[profileIdc]) {
- chromaFormatIdc = expGolombDecoder.readUnsignedExpGolomb();
- if (chromaFormatIdc === 3) {
- expGolombDecoder.skipBits(1); // separate_colour_plane_flag
- }
- expGolombDecoder.skipUnsignedExpGolomb(); // bit_depth_luma_minus8
- expGolombDecoder.skipUnsignedExpGolomb(); // bit_depth_chroma_minus8
- expGolombDecoder.skipBits(1); // qpprime_y_zero_transform_bypass_flag
- if (expGolombDecoder.readBoolean()) {
- // seq_scaling_matrix_present_flag
- scalingListCount = chromaFormatIdc !== 3 ? 8 : 12;
- for (i = 0; i < scalingListCount; i++) {
- if (expGolombDecoder.readBoolean()) {
- // seq_scaling_list_present_flag[ i ]
- if (i < 6) {
- skipScalingList(16, expGolombDecoder);
- } else {
- skipScalingList(64, expGolombDecoder);
- }
- }
- }
- }
- }
- expGolombDecoder.skipUnsignedExpGolomb(); // log2_max_frame_num_minus4
- picOrderCntType = expGolombDecoder.readUnsignedExpGolomb();
- if (picOrderCntType === 0) {
- expGolombDecoder.readUnsignedExpGolomb(); // log2_max_pic_order_cnt_lsb_minus4
- } else if (picOrderCntType === 1) {
- expGolombDecoder.skipBits(1); // delta_pic_order_always_zero_flag
- expGolombDecoder.skipExpGolomb(); // offset_for_non_ref_pic
- expGolombDecoder.skipExpGolomb(); // offset_for_top_to_bottom_field
- numRefFramesInPicOrderCntCycle = expGolombDecoder.readUnsignedExpGolomb();
- for (i = 0; i < numRefFramesInPicOrderCntCycle; i++) {
- expGolombDecoder.skipExpGolomb(); // offset_for_ref_frame[ i ]
- }
- }
- expGolombDecoder.skipUnsignedExpGolomb(); // max_num_ref_frames
- expGolombDecoder.skipBits(1); // gaps_in_frame_num_value_allowed_flag
- picWidthInMbsMinus1 = expGolombDecoder.readUnsignedExpGolomb();
- picHeightInMapUnitsMinus1 = expGolombDecoder.readUnsignedExpGolomb();
- frameMbsOnlyFlag = expGolombDecoder.readBits(1);
- if (frameMbsOnlyFlag === 0) {
- expGolombDecoder.skipBits(1); // mb_adaptive_frame_field_flag
- }
- expGolombDecoder.skipBits(1); // direct_8x8_inference_flag
- if (expGolombDecoder.readBoolean()) {
- // frame_cropping_flag
- frameCropLeftOffset = expGolombDecoder.readUnsignedExpGolomb();
- frameCropRightOffset = expGolombDecoder.readUnsignedExpGolomb();
- frameCropTopOffset = expGolombDecoder.readUnsignedExpGolomb();
- frameCropBottomOffset = expGolombDecoder.readUnsignedExpGolomb();
- }
- if (expGolombDecoder.readBoolean()) {
- // vui_parameters_present_flag
- if (expGolombDecoder.readBoolean()) {
- // aspect_ratio_info_present_flag
- aspectRatioIdc = expGolombDecoder.readUnsignedByte();
- switch (aspectRatioIdc) {
- case 1:
- sarRatio = [1, 1];
- break;
- case 2:
- sarRatio = [12, 11];
- break;
- case 3:
- sarRatio = [10, 11];
- break;
- case 4:
- sarRatio = [16, 11];
- break;
- case 5:
- sarRatio = [40, 33];
- break;
- case 6:
- sarRatio = [24, 11];
- break;
- case 7:
- sarRatio = [20, 11];
- break;
- case 8:
- sarRatio = [32, 11];
- break;
- case 9:
- sarRatio = [80, 33];
- break;
- case 10:
- sarRatio = [18, 11];
- break;
- case 11:
- sarRatio = [15, 11];
- break;
- case 12:
- sarRatio = [64, 33];
- break;
- case 13:
- sarRatio = [160, 99];
- break;
- case 14:
- sarRatio = [4, 3];
- break;
- case 15:
- sarRatio = [3, 2];
- break;
- case 16:
- sarRatio = [2, 1];
- break;
- case 255:
- {
- sarRatio = [expGolombDecoder.readUnsignedByte() << 8 | expGolombDecoder.readUnsignedByte(), expGolombDecoder.readUnsignedByte() << 8 | expGolombDecoder.readUnsignedByte()];
- break;
- }
- }
- if (sarRatio) {
- sarRatio[0] / sarRatio[1];
- }
- }
- }
- return {
- profileIdc: profileIdc,
- levelIdc: levelIdc,
- profileCompatibility: profileCompatibility,
- width: (picWidthInMbsMinus1 + 1) * 16 - frameCropLeftOffset * 2 - frameCropRightOffset * 2,
- height: (2 - frameMbsOnlyFlag) * (picHeightInMapUnitsMinus1 + 1) * 16 - frameCropTopOffset * 2 - frameCropBottomOffset * 2,
- // sar is sample aspect ratio
- sarRatio: sarRatio
- };
- };
- };
- _H264Stream.prototype = new stream();
- var h264 = {
- H264Stream: _H264Stream,
- NalByteStream: _NalByteStream
- };
- /**
- * mux.js
- *
- * Copyright (c) Brightcove
- * Licensed Apache-2.0 https://github.com/videojs/mux.js/blob/master/LICENSE
- *
- * Utilities to detect basic properties and metadata about Aac data.
- */
- var ADTS_SAMPLING_FREQUENCIES = [96000, 88200, 64000, 48000, 44100, 32000, 24000, 22050, 16000, 12000, 11025, 8000, 7350];
- var parseId3TagSize = function parseId3TagSize(header, byteIndex) {
- var returnSize = header[byteIndex + 6] << 21 | header[byteIndex + 7] << 14 | header[byteIndex + 8] << 7 | header[byteIndex + 9],
- flags = header[byteIndex + 5],
- footerPresent = (flags & 16) >> 4; // if we get a negative returnSize clamp it to 0
- returnSize = returnSize >= 0 ? returnSize : 0;
- if (footerPresent) {
- return returnSize + 20;
- }
- return returnSize + 10;
- };
- var getId3Offset = function getId3Offset(data, offset) {
- if (data.length - offset < 10 || data[offset] !== 'I'.charCodeAt(0) || data[offset + 1] !== 'D'.charCodeAt(0) || data[offset + 2] !== '3'.charCodeAt(0)) {
- return offset;
- }
- offset += parseId3TagSize(data, offset);
- return getId3Offset(data, offset);
- }; // TODO: use vhs-utils
- var isLikelyAacData$1 = function isLikelyAacData(data) {
- var offset = getId3Offset(data, 0);
- return data.length >= offset + 2 && (data[offset] & 0xFF) === 0xFF && (data[offset + 1] & 0xF0) === 0xF0 && // verify that the 2 layer bits are 0, aka this
- // is not mp3 data but aac data.
- (data[offset + 1] & 0x16) === 0x10;
- };
- var parseSyncSafeInteger = function parseSyncSafeInteger(data) {
- return data[0] << 21 | data[1] << 14 | data[2] << 7 | data[3];
- }; // return a percent-encoded representation of the specified byte range
- // @see http://en.wikipedia.org/wiki/Percent-encoding
- var percentEncode = function percentEncode(bytes, start, end) {
- var i,
- result = '';
- for (i = start; i < end; i++) {
- result += '%' + ('00' + bytes[i].toString(16)).slice(-2);
- }
- return result;
- }; // return the string representation of the specified byte range,
- // interpreted as ISO-8859-1.
- var parseIso88591 = function parseIso88591(bytes, start, end) {
- return unescape(percentEncode(bytes, start, end)); // jshint ignore:line
- };
- var parseAdtsSize = function parseAdtsSize(header, byteIndex) {
- var lowThree = (header[byteIndex + 5] & 0xE0) >> 5,
- middle = header[byteIndex + 4] << 3,
- highTwo = header[byteIndex + 3] & 0x3 << 11;
- return highTwo | middle | lowThree;
- };
- var parseType$2 = function parseType(header, byteIndex) {
- if (header[byteIndex] === 'I'.charCodeAt(0) && header[byteIndex + 1] === 'D'.charCodeAt(0) && header[byteIndex + 2] === '3'.charCodeAt(0)) {
- return 'timed-metadata';
- } else if (header[byteIndex] & 0xff === 0xff && (header[byteIndex + 1] & 0xf0) === 0xf0) {
- return 'audio';
- }
- return null;
- };
- var parseSampleRate = function parseSampleRate(packet) {
- var i = 0;
- while (i + 5 < packet.length) {
- if (packet[i] !== 0xFF || (packet[i + 1] & 0xF6) !== 0xF0) {
- // If a valid header was not found, jump one forward and attempt to
- // find a valid ADTS header starting at the next byte
- i++;
- continue;
- }
- return ADTS_SAMPLING_FREQUENCIES[(packet[i + 2] & 0x3c) >>> 2];
- }
- return null;
- };
- var parseAacTimestamp = function parseAacTimestamp(packet) {
- var frameStart, frameSize, frame, frameHeader; // find the start of the first frame and the end of the tag
- frameStart = 10;
- if (packet[5] & 0x40) {
- // advance the frame start past the extended header
- frameStart += 4; // header size field
- frameStart += parseSyncSafeInteger(packet.subarray(10, 14));
- } // parse one or more ID3 frames
- // http://id3.org/id3v2.3.0#ID3v2_frame_overview
- do {
- // determine the number of bytes in this frame
- frameSize = parseSyncSafeInteger(packet.subarray(frameStart + 4, frameStart + 8));
- if (frameSize < 1) {
- return null;
- }
- frameHeader = String.fromCharCode(packet[frameStart], packet[frameStart + 1], packet[frameStart + 2], packet[frameStart + 3]);
- if (frameHeader === 'PRIV') {
- frame = packet.subarray(frameStart + 10, frameStart + frameSize + 10);
- for (var i = 0; i < frame.byteLength; i++) {
- if (frame[i] === 0) {
- var owner = parseIso88591(frame, 0, i);
- if (owner === 'com.apple.streaming.transportStreamTimestamp') {
- var d = frame.subarray(i + 1);
- var size = (d[3] & 0x01) << 30 | d[4] << 22 | d[5] << 14 | d[6] << 6 | d[7] >>> 2;
- size *= 4;
- size += d[7] & 0x03;
- return size;
- }
- break;
- }
- }
- }
- frameStart += 10; // advance past the frame header
- frameStart += frameSize; // advance past the frame body
- } while (frameStart < packet.byteLength);
- return null;
- };
- var utils = {
- isLikelyAacData: isLikelyAacData$1,
- parseId3TagSize: parseId3TagSize,
- parseAdtsSize: parseAdtsSize,
- parseType: parseType$2,
- parseSampleRate: parseSampleRate,
- parseAacTimestamp: parseAacTimestamp
- };
- var _AacStream;
- /**
- * Splits an incoming stream of binary data into ADTS and ID3 Frames.
- */
- _AacStream = function AacStream() {
- var everything = new Uint8Array(),
- timeStamp = 0;
- _AacStream.prototype.init.call(this);
- this.setTimestamp = function (timestamp) {
- timeStamp = timestamp;
- };
- this.push = function (bytes) {
- var frameSize = 0,
- byteIndex = 0,
- bytesLeft,
- chunk,
- packet,
- tempLength; // If there are bytes remaining from the last segment, prepend them to the
- // bytes that were pushed in
- if (everything.length) {
- tempLength = everything.length;
- everything = new Uint8Array(bytes.byteLength + tempLength);
- everything.set(everything.subarray(0, tempLength));
- everything.set(bytes, tempLength);
- } else {
- everything = bytes;
- }
- while (everything.length - byteIndex >= 3) {
- if (everything[byteIndex] === 'I'.charCodeAt(0) && everything[byteIndex + 1] === 'D'.charCodeAt(0) && everything[byteIndex + 2] === '3'.charCodeAt(0)) {
- // Exit early because we don't have enough to parse
- // the ID3 tag header
- if (everything.length - byteIndex < 10) {
- break;
- } // check framesize
- frameSize = utils.parseId3TagSize(everything, byteIndex); // Exit early if we don't have enough in the buffer
- // to emit a full packet
- // Add to byteIndex to support multiple ID3 tags in sequence
- if (byteIndex + frameSize > everything.length) {
- break;
- }
- chunk = {
- type: 'timed-metadata',
- data: everything.subarray(byteIndex, byteIndex + frameSize)
- };
- this.trigger('data', chunk);
- byteIndex += frameSize;
- continue;
- } else if ((everything[byteIndex] & 0xff) === 0xff && (everything[byteIndex + 1] & 0xf0) === 0xf0) {
- // Exit early because we don't have enough to parse
- // the ADTS frame header
- if (everything.length - byteIndex < 7) {
- break;
- }
- frameSize = utils.parseAdtsSize(everything, byteIndex); // Exit early if we don't have enough in the buffer
- // to emit a full packet
- if (byteIndex + frameSize > everything.length) {
- break;
- }
- packet = {
- type: 'audio',
- data: everything.subarray(byteIndex, byteIndex + frameSize),
- pts: timeStamp,
- dts: timeStamp
- };
- this.trigger('data', packet);
- byteIndex += frameSize;
- continue;
- }
- byteIndex++;
- }
- bytesLeft = everything.length - byteIndex;
- if (bytesLeft > 0) {
- everything = everything.subarray(byteIndex);
- } else {
- everything = new Uint8Array();
- }
- };
- this.reset = function () {
- everything = new Uint8Array();
- this.trigger('reset');
- };
- this.endTimeline = function () {
- everything = new Uint8Array();
- this.trigger('endedtimeline');
- };
- };
- _AacStream.prototype = new stream();
- var aac = _AacStream; // constants
- var AUDIO_PROPERTIES = ['audioobjecttype', 'channelcount', 'samplerate', 'samplingfrequencyindex', 'samplesize'];
- var audioProperties = AUDIO_PROPERTIES;
- var VIDEO_PROPERTIES = ['width', 'height', 'profileIdc', 'levelIdc', 'profileCompatibility', 'sarRatio'];
- var videoProperties = VIDEO_PROPERTIES;
- var H264Stream = h264.H264Stream;
- var isLikelyAacData = utils.isLikelyAacData;
- var ONE_SECOND_IN_TS$1 = clock.ONE_SECOND_IN_TS; // object types
- var _VideoSegmentStream, _AudioSegmentStream, _Transmuxer, _CoalesceStream;
- var retriggerForStream = function retriggerForStream(key, event) {
- event.stream = key;
- this.trigger('log', event);
- };
- var addPipelineLogRetriggers = function addPipelineLogRetriggers(transmuxer, pipeline) {
- var keys = Object.keys(pipeline);
- for (var i = 0; i < keys.length; i++) {
- var key = keys[i]; // skip non-stream keys and headOfPipeline
- // which is just a duplicate
- if (key === 'headOfPipeline' || !pipeline[key].on) {
- continue;
- }
- pipeline[key].on('log', retriggerForStream.bind(transmuxer, key));
- }
- };
- /**
- * Compare two arrays (even typed) for same-ness
- */
- var arrayEquals = function arrayEquals(a, b) {
- var i;
- if (a.length !== b.length) {
- return false;
- } // compare the value of each element in the array
- for (i = 0; i < a.length; i++) {
- if (a[i] !== b[i]) {
- return false;
- }
- }
- return true;
- };
- var generateSegmentTimingInfo = function generateSegmentTimingInfo(baseMediaDecodeTime, startDts, startPts, endDts, endPts, prependedContentDuration) {
- var ptsOffsetFromDts = startPts - startDts,
- decodeDuration = endDts - startDts,
- presentationDuration = endPts - startPts; // The PTS and DTS values are based on the actual stream times from the segment,
- // however, the player time values will reflect a start from the baseMediaDecodeTime.
- // In order to provide relevant values for the player times, base timing info on the
- // baseMediaDecodeTime and the DTS and PTS durations of the segment.
- return {
- start: {
- dts: baseMediaDecodeTime,
- pts: baseMediaDecodeTime + ptsOffsetFromDts
- },
- end: {
- dts: baseMediaDecodeTime + decodeDuration,
- pts: baseMediaDecodeTime + presentationDuration
- },
- prependedContentDuration: prependedContentDuration,
- baseMediaDecodeTime: baseMediaDecodeTime
- };
- };
- /**
- * Constructs a single-track, ISO BMFF media segment from AAC data
- * events. The output of this stream can be fed to a SourceBuffer
- * configured with a suitable initialization segment.
- * @param track {object} track metadata configuration
- * @param options {object} transmuxer options object
- * @param options.keepOriginalTimestamps {boolean} If true, keep the timestamps
- * in the source; false to adjust the first segment to start at 0.
- */
- _AudioSegmentStream = function AudioSegmentStream(track, options) {
- var adtsFrames = [],
- sequenceNumber,
- earliestAllowedDts = 0,
- audioAppendStartTs = 0,
- videoBaseMediaDecodeTime = Infinity;
- options = options || {};
- sequenceNumber = options.firstSequenceNumber || 0;
- _AudioSegmentStream.prototype.init.call(this);
- this.push = function (data) {
- trackDecodeInfo.collectDtsInfo(track, data);
- if (track) {
- audioProperties.forEach(function (prop) {
- track[prop] = data[prop];
- });
- } // buffer audio data until end() is called
- adtsFrames.push(data);
- };
- this.setEarliestDts = function (earliestDts) {
- earliestAllowedDts = earliestDts;
- };
- this.setVideoBaseMediaDecodeTime = function (baseMediaDecodeTime) {
- videoBaseMediaDecodeTime = baseMediaDecodeTime;
- };
- this.setAudioAppendStart = function (timestamp) {
- audioAppendStartTs = timestamp;
- };
- this.flush = function () {
- var frames, moof, mdat, boxes, frameDuration, segmentDuration, videoClockCyclesOfSilencePrefixed; // return early if no audio data has been observed
- if (adtsFrames.length === 0) {
- this.trigger('done', 'AudioSegmentStream');
- return;
- }
- frames = audioFrameUtils.trimAdtsFramesByEarliestDts(adtsFrames, track, earliestAllowedDts);
- track.baseMediaDecodeTime = trackDecodeInfo.calculateTrackBaseMediaDecodeTime(track, options.keepOriginalTimestamps); // amount of audio filled but the value is in video clock rather than audio clock
- videoClockCyclesOfSilencePrefixed = audioFrameUtils.prefixWithSilence(track, frames, audioAppendStartTs, videoBaseMediaDecodeTime); // we have to build the index from byte locations to
- // samples (that is, adts frames) in the audio data
- track.samples = audioFrameUtils.generateSampleTable(frames); // concatenate the audio data to constuct the mdat
- mdat = mp4Generator.mdat(audioFrameUtils.concatenateFrameData(frames));
- adtsFrames = [];
- moof = mp4Generator.moof(sequenceNumber, [track]);
- boxes = new Uint8Array(moof.byteLength + mdat.byteLength); // bump the sequence number for next time
- sequenceNumber++;
- boxes.set(moof);
- boxes.set(mdat, moof.byteLength);
- trackDecodeInfo.clearDtsInfo(track);
- frameDuration = Math.ceil(ONE_SECOND_IN_TS$1 * 1024 / track.samplerate); // TODO this check was added to maintain backwards compatibility (particularly with
- // tests) on adding the timingInfo event. However, it seems unlikely that there's a
- // valid use-case where an init segment/data should be triggered without associated
- // frames. Leaving for now, but should be looked into.
- if (frames.length) {
- segmentDuration = frames.length * frameDuration;
- this.trigger('segmentTimingInfo', generateSegmentTimingInfo( // The audio track's baseMediaDecodeTime is in audio clock cycles, but the
- // frame info is in video clock cycles. Convert to match expectation of
- // listeners (that all timestamps will be based on video clock cycles).
- clock.audioTsToVideoTs(track.baseMediaDecodeTime, track.samplerate), // frame times are already in video clock, as is segment duration
- frames[0].dts, frames[0].pts, frames[0].dts + segmentDuration, frames[0].pts + segmentDuration, videoClockCyclesOfSilencePrefixed || 0));
- this.trigger('timingInfo', {
- start: frames[0].pts,
- end: frames[0].pts + segmentDuration
- });
- }
- this.trigger('data', {
- track: track,
- boxes: boxes
- });
- this.trigger('done', 'AudioSegmentStream');
- };
- this.reset = function () {
- trackDecodeInfo.clearDtsInfo(track);
- adtsFrames = [];
- this.trigger('reset');
- };
- };
- _AudioSegmentStream.prototype = new stream();
- /**
- * Constructs a single-track, ISO BMFF media segment from H264 data
- * events. The output of this stream can be fed to a SourceBuffer
- * configured with a suitable initialization segment.
- * @param track {object} track metadata configuration
- * @param options {object} transmuxer options object
- * @param options.alignGopsAtEnd {boolean} If true, start from the end of the
- * gopsToAlignWith list when attempting to align gop pts
- * @param options.keepOriginalTimestamps {boolean} If true, keep the timestamps
- * in the source; false to adjust the first segment to start at 0.
- */
- _VideoSegmentStream = function VideoSegmentStream(track, options) {
- var sequenceNumber,
- nalUnits = [],
- gopsToAlignWith = [],
- config,
- pps;
- options = options || {};
- sequenceNumber = options.firstSequenceNumber || 0;
- _VideoSegmentStream.prototype.init.call(this);
- delete track.minPTS;
- this.gopCache_ = [];
- /**
- * Constructs a ISO BMFF segment given H264 nalUnits
- * @param {Object} nalUnit A data event representing a nalUnit
- * @param {String} nalUnit.nalUnitType
- * @param {Object} nalUnit.config Properties for a mp4 track
- * @param {Uint8Array} nalUnit.data The nalUnit bytes
- * @see lib/codecs/h264.js
- **/
- this.push = function (nalUnit) {
- trackDecodeInfo.collectDtsInfo(track, nalUnit); // record the track config
- if (nalUnit.nalUnitType === 'seq_parameter_set_rbsp' && !config) {
- config = nalUnit.config;
- track.sps = [nalUnit.data];
- videoProperties.forEach(function (prop) {
- track[prop] = config[prop];
- }, this);
- }
- if (nalUnit.nalUnitType === 'pic_parameter_set_rbsp' && !pps) {
- pps = nalUnit.data;
- track.pps = [nalUnit.data];
- } // buffer video until flush() is called
- nalUnits.push(nalUnit);
- };
- /**
- * Pass constructed ISO BMFF track and boxes on to the
- * next stream in the pipeline
- **/
- this.flush = function () {
- var frames,
- gopForFusion,
- gops,
- moof,
- mdat,
- boxes,
- prependedContentDuration = 0,
- firstGop,
- lastGop; // Throw away nalUnits at the start of the byte stream until
- // we find the first AUD
- while (nalUnits.length) {
- if (nalUnits[0].nalUnitType === 'access_unit_delimiter_rbsp') {
- break;
- }
- nalUnits.shift();
- } // Return early if no video data has been observed
- if (nalUnits.length === 0) {
- this.resetStream_();
- this.trigger('done', 'VideoSegmentStream');
- return;
- } // Organize the raw nal-units into arrays that represent
- // higher-level constructs such as frames and gops
- // (group-of-pictures)
- frames = frameUtils.groupNalsIntoFrames(nalUnits);
- gops = frameUtils.groupFramesIntoGops(frames); // If the first frame of this fragment is not a keyframe we have
- // a problem since MSE (on Chrome) requires a leading keyframe.
- //
- // We have two approaches to repairing this situation:
- // 1) GOP-FUSION:
- // This is where we keep track of the GOPS (group-of-pictures)
- // from previous fragments and attempt to find one that we can
- // prepend to the current fragment in order to create a valid
- // fragment.
- // 2) KEYFRAME-PULLING:
- // Here we search for the first keyframe in the fragment and
- // throw away all the frames between the start of the fragment
- // and that keyframe. We then extend the duration and pull the
- // PTS of the keyframe forward so that it covers the time range
- // of the frames that were disposed of.
- //
- // #1 is far prefereable over #2 which can cause "stuttering" but
- // requires more things to be just right.
- if (!gops[0][0].keyFrame) {
- // Search for a gop for fusion from our gopCache
- gopForFusion = this.getGopForFusion_(nalUnits[0], track);
- if (gopForFusion) {
- // in order to provide more accurate timing information about the segment, save
- // the number of seconds prepended to the original segment due to GOP fusion
- prependedContentDuration = gopForFusion.duration;
- gops.unshift(gopForFusion); // Adjust Gops' metadata to account for the inclusion of the
- // new gop at the beginning
- gops.byteLength += gopForFusion.byteLength;
- gops.nalCount += gopForFusion.nalCount;
- gops.pts = gopForFusion.pts;
- gops.dts = gopForFusion.dts;
- gops.duration += gopForFusion.duration;
- } else {
- // If we didn't find a candidate gop fall back to keyframe-pulling
- gops = frameUtils.extendFirstKeyFrame(gops);
- }
- } // Trim gops to align with gopsToAlignWith
- if (gopsToAlignWith.length) {
- var alignedGops;
- if (options.alignGopsAtEnd) {
- alignedGops = this.alignGopsAtEnd_(gops);
- } else {
- alignedGops = this.alignGopsAtStart_(gops);
- }
- if (!alignedGops) {
- // save all the nals in the last GOP into the gop cache
- this.gopCache_.unshift({
- gop: gops.pop(),
- pps: track.pps,
- sps: track.sps
- }); // Keep a maximum of 6 GOPs in the cache
- this.gopCache_.length = Math.min(6, this.gopCache_.length); // Clear nalUnits
- nalUnits = []; // return early no gops can be aligned with desired gopsToAlignWith
- this.resetStream_();
- this.trigger('done', 'VideoSegmentStream');
- return;
- } // Some gops were trimmed. clear dts info so minSegmentDts and pts are correct
- // when recalculated before sending off to CoalesceStream
- trackDecodeInfo.clearDtsInfo(track);
- gops = alignedGops;
- }
- trackDecodeInfo.collectDtsInfo(track, gops); // First, we have to build the index from byte locations to
- // samples (that is, frames) in the video data
- track.samples = frameUtils.generateSampleTable(gops); // Concatenate the video data and construct the mdat
- mdat = mp4Generator.mdat(frameUtils.concatenateNalData(gops));
- track.baseMediaDecodeTime = trackDecodeInfo.calculateTrackBaseMediaDecodeTime(track, options.keepOriginalTimestamps);
- this.trigger('processedGopsInfo', gops.map(function (gop) {
- return {
- pts: gop.pts,
- dts: gop.dts,
- byteLength: gop.byteLength
- };
- }));
- firstGop = gops[0];
- lastGop = gops[gops.length - 1];
- this.trigger('segmentTimingInfo', generateSegmentTimingInfo(track.baseMediaDecodeTime, firstGop.dts, firstGop.pts, lastGop.dts + lastGop.duration, lastGop.pts + lastGop.duration, prependedContentDuration));
- this.trigger('timingInfo', {
- start: gops[0].pts,
- end: gops[gops.length - 1].pts + gops[gops.length - 1].duration
- }); // save all the nals in the last GOP into the gop cache
- this.gopCache_.unshift({
- gop: gops.pop(),
- pps: track.pps,
- sps: track.sps
- }); // Keep a maximum of 6 GOPs in the cache
- this.gopCache_.length = Math.min(6, this.gopCache_.length); // Clear nalUnits
- nalUnits = [];
- this.trigger('baseMediaDecodeTime', track.baseMediaDecodeTime);
- this.trigger('timelineStartInfo', track.timelineStartInfo);
- moof = mp4Generator.moof(sequenceNumber, [track]); // it would be great to allocate this array up front instead of
- // throwing away hundreds of media segment fragments
- boxes = new Uint8Array(moof.byteLength + mdat.byteLength); // Bump the sequence number for next time
- sequenceNumber++;
- boxes.set(moof);
- boxes.set(mdat, moof.byteLength);
- this.trigger('data', {
- track: track,
- boxes: boxes
- });
- this.resetStream_(); // Continue with the flush process now
- this.trigger('done', 'VideoSegmentStream');
- };
- this.reset = function () {
- this.resetStream_();
- nalUnits = [];
- this.gopCache_.length = 0;
- gopsToAlignWith.length = 0;
- this.trigger('reset');
- };
- this.resetStream_ = function () {
- trackDecodeInfo.clearDtsInfo(track); // reset config and pps because they may differ across segments
- // for instance, when we are rendition switching
- config = undefined;
- pps = undefined;
- }; // Search for a candidate Gop for gop-fusion from the gop cache and
- // return it or return null if no good candidate was found
- this.getGopForFusion_ = function (nalUnit) {
- var halfSecond = 45000,
- // Half-a-second in a 90khz clock
- allowableOverlap = 10000,
- // About 3 frames @ 30fps
- nearestDistance = Infinity,
- dtsDistance,
- nearestGopObj,
- currentGop,
- currentGopObj,
- i; // Search for the GOP nearest to the beginning of this nal unit
- for (i = 0; i < this.gopCache_.length; i++) {
- currentGopObj = this.gopCache_[i];
- currentGop = currentGopObj.gop; // Reject Gops with different SPS or PPS
- if (!(track.pps && arrayEquals(track.pps[0], currentGopObj.pps[0])) || !(track.sps && arrayEquals(track.sps[0], currentGopObj.sps[0]))) {
- continue;
- } // Reject Gops that would require a negative baseMediaDecodeTime
- if (currentGop.dts < track.timelineStartInfo.dts) {
- continue;
- } // The distance between the end of the gop and the start of the nalUnit
- dtsDistance = nalUnit.dts - currentGop.dts - currentGop.duration; // Only consider GOPS that start before the nal unit and end within
- // a half-second of the nal unit
- if (dtsDistance >= -allowableOverlap && dtsDistance <= halfSecond) {
- // Always use the closest GOP we found if there is more than
- // one candidate
- if (!nearestGopObj || nearestDistance > dtsDistance) {
- nearestGopObj = currentGopObj;
- nearestDistance = dtsDistance;
- }
- }
- }
- if (nearestGopObj) {
- return nearestGopObj.gop;
- }
- return null;
- }; // trim gop list to the first gop found that has a matching pts with a gop in the list
- // of gopsToAlignWith starting from the START of the list
- this.alignGopsAtStart_ = function (gops) {
- var alignIndex, gopIndex, align, gop, byteLength, nalCount, duration, alignedGops;
- byteLength = gops.byteLength;
- nalCount = gops.nalCount;
- duration = gops.duration;
- alignIndex = gopIndex = 0;
- while (alignIndex < gopsToAlignWith.length && gopIndex < gops.length) {
- align = gopsToAlignWith[alignIndex];
- gop = gops[gopIndex];
- if (align.pts === gop.pts) {
- break;
- }
- if (gop.pts > align.pts) {
- // this current gop starts after the current gop we want to align on, so increment
- // align index
- alignIndex++;
- continue;
- } // current gop starts before the current gop we want to align on. so increment gop
- // index
- gopIndex++;
- byteLength -= gop.byteLength;
- nalCount -= gop.nalCount;
- duration -= gop.duration;
- }
- if (gopIndex === 0) {
- // no gops to trim
- return gops;
- }
- if (gopIndex === gops.length) {
- // all gops trimmed, skip appending all gops
- return null;
- }
- alignedGops = gops.slice(gopIndex);
- alignedGops.byteLength = byteLength;
- alignedGops.duration = duration;
- alignedGops.nalCount = nalCount;
- alignedGops.pts = alignedGops[0].pts;
- alignedGops.dts = alignedGops[0].dts;
- return alignedGops;
- }; // trim gop list to the first gop found that has a matching pts with a gop in the list
- // of gopsToAlignWith starting from the END of the list
- this.alignGopsAtEnd_ = function (gops) {
- var alignIndex, gopIndex, align, gop, alignEndIndex, matchFound;
- alignIndex = gopsToAlignWith.length - 1;
- gopIndex = gops.length - 1;
- alignEndIndex = null;
- matchFound = false;
- while (alignIndex >= 0 && gopIndex >= 0) {
- align = gopsToAlignWith[alignIndex];
- gop = gops[gopIndex];
- if (align.pts === gop.pts) {
- matchFound = true;
- break;
- }
- if (align.pts > gop.pts) {
- alignIndex--;
- continue;
- }
- if (alignIndex === gopsToAlignWith.length - 1) {
- // gop.pts is greater than the last alignment candidate. If no match is found
- // by the end of this loop, we still want to append gops that come after this
- // point
- alignEndIndex = gopIndex;
- }
- gopIndex--;
- }
- if (!matchFound && alignEndIndex === null) {
- return null;
- }
- var trimIndex;
- if (matchFound) {
- trimIndex = gopIndex;
- } else {
- trimIndex = alignEndIndex;
- }
- if (trimIndex === 0) {
- return gops;
- }
- var alignedGops = gops.slice(trimIndex);
- var metadata = alignedGops.reduce(function (total, gop) {
- total.byteLength += gop.byteLength;
- total.duration += gop.duration;
- total.nalCount += gop.nalCount;
- return total;
- }, {
- byteLength: 0,
- duration: 0,
- nalCount: 0
- });
- alignedGops.byteLength = metadata.byteLength;
- alignedGops.duration = metadata.duration;
- alignedGops.nalCount = metadata.nalCount;
- alignedGops.pts = alignedGops[0].pts;
- alignedGops.dts = alignedGops[0].dts;
- return alignedGops;
- };
- this.alignGopsWith = function (newGopsToAlignWith) {
- gopsToAlignWith = newGopsToAlignWith;
- };
- };
- _VideoSegmentStream.prototype = new stream();
- /**
- * A Stream that can combine multiple streams (ie. audio & video)
- * into a single output segment for MSE. Also supports audio-only
- * and video-only streams.
- * @param options {object} transmuxer options object
- * @param options.keepOriginalTimestamps {boolean} If true, keep the timestamps
- * in the source; false to adjust the first segment to start at media timeline start.
- */
- _CoalesceStream = function CoalesceStream(options, metadataStream) {
- // Number of Tracks per output segment
- // If greater than 1, we combine multiple
- // tracks into a single segment
- this.numberOfTracks = 0;
- this.metadataStream = metadataStream;
- options = options || {};
- if (typeof options.remux !== 'undefined') {
- this.remuxTracks = !!options.remux;
- } else {
- this.remuxTracks = true;
- }
- if (typeof options.keepOriginalTimestamps === 'boolean') {
- this.keepOriginalTimestamps = options.keepOriginalTimestamps;
- } else {
- this.keepOriginalTimestamps = false;
- }
- this.pendingTracks = [];
- this.videoTrack = null;
- this.pendingBoxes = [];
- this.pendingCaptions = [];
- this.pendingMetadata = [];
- this.pendingBytes = 0;
- this.emittedTracks = 0;
- _CoalesceStream.prototype.init.call(this); // Take output from multiple
- this.push = function (output) {
- // buffer incoming captions until the associated video segment
- // finishes
- if (output.text) {
- return this.pendingCaptions.push(output);
- } // buffer incoming id3 tags until the final flush
- if (output.frames) {
- return this.pendingMetadata.push(output);
- } // Add this track to the list of pending tracks and store
- // important information required for the construction of
- // the final segment
- this.pendingTracks.push(output.track);
- this.pendingBytes += output.boxes.byteLength; // TODO: is there an issue for this against chrome?
- // We unshift audio and push video because
- // as of Chrome 75 when switching from
- // one init segment to another if the video
- // mdat does not appear after the audio mdat
- // only audio will play for the duration of our transmux.
- if (output.track.type === 'video') {
- this.videoTrack = output.track;
- this.pendingBoxes.push(output.boxes);
- }
- if (output.track.type === 'audio') {
- this.audioTrack = output.track;
- this.pendingBoxes.unshift(output.boxes);
- }
- };
- };
- _CoalesceStream.prototype = new stream();
- _CoalesceStream.prototype.flush = function (flushSource) {
- var offset = 0,
- event = {
- captions: [],
- captionStreams: {},
- metadata: [],
- info: {}
- },
- caption,
- id3,
- initSegment,
- timelineStartPts = 0,
- i;
- if (this.pendingTracks.length < this.numberOfTracks) {
- if (flushSource !== 'VideoSegmentStream' && flushSource !== 'AudioSegmentStream') {
- // Return because we haven't received a flush from a data-generating
- // portion of the segment (meaning that we have only recieved meta-data
- // or captions.)
- return;
- } else if (this.remuxTracks) {
- // Return until we have enough tracks from the pipeline to remux (if we
- // are remuxing audio and video into a single MP4)
- return;
- } else if (this.pendingTracks.length === 0) {
- // In the case where we receive a flush without any data having been
- // received we consider it an emitted track for the purposes of coalescing
- // `done` events.
- // We do this for the case where there is an audio and video track in the
- // segment but no audio data. (seen in several playlists with alternate
- // audio tracks and no audio present in the main TS segments.)
- this.emittedTracks++;
- if (this.emittedTracks >= this.numberOfTracks) {
- this.trigger('done');
- this.emittedTracks = 0;
- }
- return;
- }
- }
- if (this.videoTrack) {
- timelineStartPts = this.videoTrack.timelineStartInfo.pts;
- videoProperties.forEach(function (prop) {
- event.info[prop] = this.videoTrack[prop];
- }, this);
- } else if (this.audioTrack) {
- timelineStartPts = this.audioTrack.timelineStartInfo.pts;
- audioProperties.forEach(function (prop) {
- event.info[prop] = this.audioTrack[prop];
- }, this);
- }
- if (this.videoTrack || this.audioTrack) {
- if (this.pendingTracks.length === 1) {
- event.type = this.pendingTracks[0].type;
- } else {
- event.type = 'combined';
- }
- this.emittedTracks += this.pendingTracks.length;
- initSegment = mp4Generator.initSegment(this.pendingTracks); // Create a new typed array to hold the init segment
- event.initSegment = new Uint8Array(initSegment.byteLength); // Create an init segment containing a moov
- // and track definitions
- event.initSegment.set(initSegment); // Create a new typed array to hold the moof+mdats
- event.data = new Uint8Array(this.pendingBytes); // Append each moof+mdat (one per track) together
- for (i = 0; i < this.pendingBoxes.length; i++) {
- event.data.set(this.pendingBoxes[i], offset);
- offset += this.pendingBoxes[i].byteLength;
- } // Translate caption PTS times into second offsets to match the
- // video timeline for the segment, and add track info
- for (i = 0; i < this.pendingCaptions.length; i++) {
- caption = this.pendingCaptions[i];
- caption.startTime = clock.metadataTsToSeconds(caption.startPts, timelineStartPts, this.keepOriginalTimestamps);
- caption.endTime = clock.metadataTsToSeconds(caption.endPts, timelineStartPts, this.keepOriginalTimestamps);
- event.captionStreams[caption.stream] = true;
- event.captions.push(caption);
- } // Translate ID3 frame PTS times into second offsets to match the
- // video timeline for the segment
- for (i = 0; i < this.pendingMetadata.length; i++) {
- id3 = this.pendingMetadata[i];
- id3.cueTime = clock.metadataTsToSeconds(id3.pts, timelineStartPts, this.keepOriginalTimestamps);
- event.metadata.push(id3);
- } // We add this to every single emitted segment even though we only need
- // it for the first
- event.metadata.dispatchType = this.metadataStream.dispatchType; // Reset stream state
- this.pendingTracks.length = 0;
- this.videoTrack = null;
- this.pendingBoxes.length = 0;
- this.pendingCaptions.length = 0;
- this.pendingBytes = 0;
- this.pendingMetadata.length = 0; // Emit the built segment
- // We include captions and ID3 tags for backwards compatibility,
- // ideally we should send only video and audio in the data event
- this.trigger('data', event); // Emit each caption to the outside world
- // Ideally, this would happen immediately on parsing captions,
- // but we need to ensure that video data is sent back first
- // so that caption timing can be adjusted to match video timing
- for (i = 0; i < event.captions.length; i++) {
- caption = event.captions[i];
- this.trigger('caption', caption);
- } // Emit each id3 tag to the outside world
- // Ideally, this would happen immediately on parsing the tag,
- // but we need to ensure that video data is sent back first
- // so that ID3 frame timing can be adjusted to match video timing
- for (i = 0; i < event.metadata.length; i++) {
- id3 = event.metadata[i];
- this.trigger('id3Frame', id3);
- }
- } // Only emit `done` if all tracks have been flushed and emitted
- if (this.emittedTracks >= this.numberOfTracks) {
- this.trigger('done');
- this.emittedTracks = 0;
- }
- };
- _CoalesceStream.prototype.setRemux = function (val) {
- this.remuxTracks = val;
- };
- /**
- * A Stream that expects MP2T binary data as input and produces
- * corresponding media segments, suitable for use with Media Source
- * Extension (MSE) implementations that support the ISO BMFF byte
- * stream format, like Chrome.
- */
- _Transmuxer = function Transmuxer(options) {
- var self = this,
- hasFlushed = true,
- videoTrack,
- audioTrack;
- _Transmuxer.prototype.init.call(this);
- options = options || {};
- this.baseMediaDecodeTime = options.baseMediaDecodeTime || 0;
- this.transmuxPipeline_ = {};
- this.setupAacPipeline = function () {
- var pipeline = {};
- this.transmuxPipeline_ = pipeline;
- pipeline.type = 'aac';
- pipeline.metadataStream = new m2ts_1.MetadataStream(); // set up the parsing pipeline
- pipeline.aacStream = new aac();
- pipeline.audioTimestampRolloverStream = new m2ts_1.TimestampRolloverStream('audio');
- pipeline.timedMetadataTimestampRolloverStream = new m2ts_1.TimestampRolloverStream('timed-metadata');
- pipeline.adtsStream = new adts();
- pipeline.coalesceStream = new _CoalesceStream(options, pipeline.metadataStream);
- pipeline.headOfPipeline = pipeline.aacStream;
- pipeline.aacStream.pipe(pipeline.audioTimestampRolloverStream).pipe(pipeline.adtsStream);
- pipeline.aacStream.pipe(pipeline.timedMetadataTimestampRolloverStream).pipe(pipeline.metadataStream).pipe(pipeline.coalesceStream);
- pipeline.metadataStream.on('timestamp', function (frame) {
- pipeline.aacStream.setTimestamp(frame.timeStamp);
- });
- pipeline.aacStream.on('data', function (data) {
- if (data.type !== 'timed-metadata' && data.type !== 'audio' || pipeline.audioSegmentStream) {
- return;
- }
- audioTrack = audioTrack || {
- timelineStartInfo: {
- baseMediaDecodeTime: self.baseMediaDecodeTime
- },
- codec: 'adts',
- type: 'audio'
- }; // hook up the audio segment stream to the first track with aac data
- pipeline.coalesceStream.numberOfTracks++;
- pipeline.audioSegmentStream = new _AudioSegmentStream(audioTrack, options);
- pipeline.audioSegmentStream.on('log', self.getLogTrigger_('audioSegmentStream'));
- pipeline.audioSegmentStream.on('timingInfo', self.trigger.bind(self, 'audioTimingInfo')); // Set up the final part of the audio pipeline
- pipeline.adtsStream.pipe(pipeline.audioSegmentStream).pipe(pipeline.coalesceStream); // emit pmt info
- self.trigger('trackinfo', {
- hasAudio: !!audioTrack,
- hasVideo: !!videoTrack
- });
- }); // Re-emit any data coming from the coalesce stream to the outside world
- pipeline.coalesceStream.on('data', this.trigger.bind(this, 'data')); // Let the consumer know we have finished flushing the entire pipeline
- pipeline.coalesceStream.on('done', this.trigger.bind(this, 'done'));
- addPipelineLogRetriggers(this, pipeline);
- };
- this.setupTsPipeline = function () {
- var pipeline = {};
- this.transmuxPipeline_ = pipeline;
- pipeline.type = 'ts';
- pipeline.metadataStream = new m2ts_1.MetadataStream(); // set up the parsing pipeline
- pipeline.packetStream = new m2ts_1.TransportPacketStream();
- pipeline.parseStream = new m2ts_1.TransportParseStream();
- pipeline.elementaryStream = new m2ts_1.ElementaryStream();
- pipeline.timestampRolloverStream = new m2ts_1.TimestampRolloverStream();
- pipeline.adtsStream = new adts();
- pipeline.h264Stream = new H264Stream();
- pipeline.captionStream = new m2ts_1.CaptionStream(options);
- pipeline.coalesceStream = new _CoalesceStream(options, pipeline.metadataStream);
- pipeline.headOfPipeline = pipeline.packetStream; // disassemble MPEG2-TS packets into elementary streams
- pipeline.packetStream.pipe(pipeline.parseStream).pipe(pipeline.elementaryStream).pipe(pipeline.timestampRolloverStream); // !!THIS ORDER IS IMPORTANT!!
- // demux the streams
- pipeline.timestampRolloverStream.pipe(pipeline.h264Stream);
- pipeline.timestampRolloverStream.pipe(pipeline.adtsStream);
- pipeline.timestampRolloverStream.pipe(pipeline.metadataStream).pipe(pipeline.coalesceStream); // Hook up CEA-608/708 caption stream
- pipeline.h264Stream.pipe(pipeline.captionStream).pipe(pipeline.coalesceStream);
- pipeline.elementaryStream.on('data', function (data) {
- var i;
- if (data.type === 'metadata') {
- i = data.tracks.length; // scan the tracks listed in the metadata
- while (i--) {
- if (!videoTrack && data.tracks[i].type === 'video') {
- videoTrack = data.tracks[i];
- videoTrack.timelineStartInfo.baseMediaDecodeTime = self.baseMediaDecodeTime;
- } else if (!audioTrack && data.tracks[i].type === 'audio') {
- audioTrack = data.tracks[i];
- audioTrack.timelineStartInfo.baseMediaDecodeTime = self.baseMediaDecodeTime;
- }
- } // hook up the video segment stream to the first track with h264 data
- if (videoTrack && !pipeline.videoSegmentStream) {
- pipeline.coalesceStream.numberOfTracks++;
- pipeline.videoSegmentStream = new _VideoSegmentStream(videoTrack, options);
- pipeline.videoSegmentStream.on('log', self.getLogTrigger_('videoSegmentStream'));
- pipeline.videoSegmentStream.on('timelineStartInfo', function (timelineStartInfo) {
- // When video emits timelineStartInfo data after a flush, we forward that
- // info to the AudioSegmentStream, if it exists, because video timeline
- // data takes precedence. Do not do this if keepOriginalTimestamps is set,
- // because this is a particularly subtle form of timestamp alteration.
- if (audioTrack && !options.keepOriginalTimestamps) {
- audioTrack.timelineStartInfo = timelineStartInfo; // On the first segment we trim AAC frames that exist before the
- // very earliest DTS we have seen in video because Chrome will
- // interpret any video track with a baseMediaDecodeTime that is
- // non-zero as a gap.
- pipeline.audioSegmentStream.setEarliestDts(timelineStartInfo.dts - self.baseMediaDecodeTime);
- }
- });
- pipeline.videoSegmentStream.on('processedGopsInfo', self.trigger.bind(self, 'gopInfo'));
- pipeline.videoSegmentStream.on('segmentTimingInfo', self.trigger.bind(self, 'videoSegmentTimingInfo'));
- pipeline.videoSegmentStream.on('baseMediaDecodeTime', function (baseMediaDecodeTime) {
- if (audioTrack) {
- pipeline.audioSegmentStream.setVideoBaseMediaDecodeTime(baseMediaDecodeTime);
- }
- });
- pipeline.videoSegmentStream.on('timingInfo', self.trigger.bind(self, 'videoTimingInfo')); // Set up the final part of the video pipeline
- pipeline.h264Stream.pipe(pipeline.videoSegmentStream).pipe(pipeline.coalesceStream);
- }
- if (audioTrack && !pipeline.audioSegmentStream) {
- // hook up the audio segment stream to the first track with aac data
- pipeline.coalesceStream.numberOfTracks++;
- pipeline.audioSegmentStream = new _AudioSegmentStream(audioTrack, options);
- pipeline.audioSegmentStream.on('log', self.getLogTrigger_('audioSegmentStream'));
- pipeline.audioSegmentStream.on('timingInfo', self.trigger.bind(self, 'audioTimingInfo'));
- pipeline.audioSegmentStream.on('segmentTimingInfo', self.trigger.bind(self, 'audioSegmentTimingInfo')); // Set up the final part of the audio pipeline
- pipeline.adtsStream.pipe(pipeline.audioSegmentStream).pipe(pipeline.coalesceStream);
- } // emit pmt info
- self.trigger('trackinfo', {
- hasAudio: !!audioTrack,
- hasVideo: !!videoTrack
- });
- }
- }); // Re-emit any data coming from the coalesce stream to the outside world
- pipeline.coalesceStream.on('data', this.trigger.bind(this, 'data'));
- pipeline.coalesceStream.on('id3Frame', function (id3Frame) {
- id3Frame.dispatchType = pipeline.metadataStream.dispatchType;
- self.trigger('id3Frame', id3Frame);
- });
- pipeline.coalesceStream.on('caption', this.trigger.bind(this, 'caption')); // Let the consumer know we have finished flushing the entire pipeline
- pipeline.coalesceStream.on('done', this.trigger.bind(this, 'done'));
- addPipelineLogRetriggers(this, pipeline);
- }; // hook up the segment streams once track metadata is delivered
- this.setBaseMediaDecodeTime = function (baseMediaDecodeTime) {
- var pipeline = this.transmuxPipeline_;
- if (!options.keepOriginalTimestamps) {
- this.baseMediaDecodeTime = baseMediaDecodeTime;
- }
- if (audioTrack) {
- audioTrack.timelineStartInfo.dts = undefined;
- audioTrack.timelineStartInfo.pts = undefined;
- trackDecodeInfo.clearDtsInfo(audioTrack);
- if (pipeline.audioTimestampRolloverStream) {
- pipeline.audioTimestampRolloverStream.discontinuity();
- }
- }
- if (videoTrack) {
- if (pipeline.videoSegmentStream) {
- pipeline.videoSegmentStream.gopCache_ = [];
- }
- videoTrack.timelineStartInfo.dts = undefined;
- videoTrack.timelineStartInfo.pts = undefined;
- trackDecodeInfo.clearDtsInfo(videoTrack);
- pipeline.captionStream.reset();
- }
- if (pipeline.timestampRolloverStream) {
- pipeline.timestampRolloverStream.discontinuity();
- }
- };
- this.setAudioAppendStart = function (timestamp) {
- if (audioTrack) {
- this.transmuxPipeline_.audioSegmentStream.setAudioAppendStart(timestamp);
- }
- };
- this.setRemux = function (val) {
- var pipeline = this.transmuxPipeline_;
- options.remux = val;
- if (pipeline && pipeline.coalesceStream) {
- pipeline.coalesceStream.setRemux(val);
- }
- };
- this.alignGopsWith = function (gopsToAlignWith) {
- if (videoTrack && this.transmuxPipeline_.videoSegmentStream) {
- this.transmuxPipeline_.videoSegmentStream.alignGopsWith(gopsToAlignWith);
- }
- };
- this.getLogTrigger_ = function (key) {
- var self = this;
- return function (event) {
- event.stream = key;
- self.trigger('log', event);
- };
- }; // feed incoming data to the front of the parsing pipeline
- this.push = function (data) {
- if (hasFlushed) {
- var isAac = isLikelyAacData(data);
- if (isAac && this.transmuxPipeline_.type !== 'aac') {
- this.setupAacPipeline();
- } else if (!isAac && this.transmuxPipeline_.type !== 'ts') {
- this.setupTsPipeline();
- }
- hasFlushed = false;
- }
- this.transmuxPipeline_.headOfPipeline.push(data);
- }; // flush any buffered data
- this.flush = function () {
- hasFlushed = true; // Start at the top of the pipeline and flush all pending work
- this.transmuxPipeline_.headOfPipeline.flush();
- };
- this.endTimeline = function () {
- this.transmuxPipeline_.headOfPipeline.endTimeline();
- };
- this.reset = function () {
- if (this.transmuxPipeline_.headOfPipeline) {
- this.transmuxPipeline_.headOfPipeline.reset();
- }
- }; // Caption data has to be reset when seeking outside buffered range
- this.resetCaptions = function () {
- if (this.transmuxPipeline_.captionStream) {
- this.transmuxPipeline_.captionStream.reset();
- }
- };
- };
- _Transmuxer.prototype = new stream();
- var transmuxer = {
- Transmuxer: _Transmuxer,
- VideoSegmentStream: _VideoSegmentStream,
- AudioSegmentStream: _AudioSegmentStream,
- AUDIO_PROPERTIES: audioProperties,
- VIDEO_PROPERTIES: videoProperties,
- // exported for testing
- generateSegmentTimingInfo: generateSegmentTimingInfo
- };
- /**
- * mux.js
- *
- * Copyright (c) Brightcove
- * Licensed Apache-2.0 https://github.com/videojs/mux.js/blob/master/LICENSE
- */
- var toUnsigned$3 = function toUnsigned(value) {
- return value >>> 0;
- };
- var toHexString$1 = function toHexString(value) {
- return ('00' + value.toString(16)).slice(-2);
- };
- var bin = {
- toUnsigned: toUnsigned$3,
- toHexString: toHexString$1
- };
- var parseType$1 = function parseType(buffer) {
- var result = '';
- result += String.fromCharCode(buffer[0]);
- result += String.fromCharCode(buffer[1]);
- result += String.fromCharCode(buffer[2]);
- result += String.fromCharCode(buffer[3]);
- return result;
- };
- var parseType_1 = parseType$1;
- var toUnsigned$2 = bin.toUnsigned;
- var findBox = function findBox(data, path) {
- var results = [],
- i,
- size,
- type,
- end,
- subresults;
- if (!path.length) {
- // short-circuit the search for empty paths
- return null;
- }
- for (i = 0; i < data.byteLength;) {
- size = toUnsigned$2(data[i] << 24 | data[i + 1] << 16 | data[i + 2] << 8 | data[i + 3]);
- type = parseType_1(data.subarray(i + 4, i + 8));
- end = size > 1 ? i + size : data.byteLength;
- if (type === path[0]) {
- if (path.length === 1) {
- // this is the end of the path and we've found the box we were
- // looking for
- results.push(data.subarray(i + 8, end));
- } else {
- // recursively search for the next box along the path
- subresults = findBox(data.subarray(i + 8, end), path.slice(1));
- if (subresults.length) {
- results = results.concat(subresults);
- }
- }
- }
- i = end;
- } // we've finished searching all of data
- return results;
- };
- var findBox_1 = findBox;
- var toUnsigned$1 = bin.toUnsigned;
- var getUint64$1 = numbers.getUint64;
- var tfdt = function tfdt(data) {
- var result = {
- version: data[0],
- flags: new Uint8Array(data.subarray(1, 4))
- };
- if (result.version === 1) {
- result.baseMediaDecodeTime = getUint64$1(data.subarray(4));
- } else {
- result.baseMediaDecodeTime = toUnsigned$1(data[4] << 24 | data[5] << 16 | data[6] << 8 | data[7]);
- }
- return result;
- };
- var parseTfdt = tfdt;
- var parseSampleFlags = function parseSampleFlags(flags) {
- return {
- isLeading: (flags[0] & 0x0c) >>> 2,
- dependsOn: flags[0] & 0x03,
- isDependedOn: (flags[1] & 0xc0) >>> 6,
- hasRedundancy: (flags[1] & 0x30) >>> 4,
- paddingValue: (flags[1] & 0x0e) >>> 1,
- isNonSyncSample: flags[1] & 0x01,
- degradationPriority: flags[2] << 8 | flags[3]
- };
- };
- var parseSampleFlags_1 = parseSampleFlags;
- var trun = function trun(data) {
- var result = {
- version: data[0],
- flags: new Uint8Array(data.subarray(1, 4)),
- samples: []
- },
- view = new DataView(data.buffer, data.byteOffset, data.byteLength),
- // Flag interpretation
- dataOffsetPresent = result.flags[2] & 0x01,
- // compare with 2nd byte of 0x1
- firstSampleFlagsPresent = result.flags[2] & 0x04,
- // compare with 2nd byte of 0x4
- sampleDurationPresent = result.flags[1] & 0x01,
- // compare with 2nd byte of 0x100
- sampleSizePresent = result.flags[1] & 0x02,
- // compare with 2nd byte of 0x200
- sampleFlagsPresent = result.flags[1] & 0x04,
- // compare with 2nd byte of 0x400
- sampleCompositionTimeOffsetPresent = result.flags[1] & 0x08,
- // compare with 2nd byte of 0x800
- sampleCount = view.getUint32(4),
- offset = 8,
- sample;
- if (dataOffsetPresent) {
- // 32 bit signed integer
- result.dataOffset = view.getInt32(offset);
- offset += 4;
- } // Overrides the flags for the first sample only. The order of
- // optional values will be: duration, size, compositionTimeOffset
- if (firstSampleFlagsPresent && sampleCount) {
- sample = {
- flags: parseSampleFlags_1(data.subarray(offset, offset + 4))
- };
- offset += 4;
- if (sampleDurationPresent) {
- sample.duration = view.getUint32(offset);
- offset += 4;
- }
- if (sampleSizePresent) {
- sample.size = view.getUint32(offset);
- offset += 4;
- }
- if (sampleCompositionTimeOffsetPresent) {
- if (result.version === 1) {
- sample.compositionTimeOffset = view.getInt32(offset);
- } else {
- sample.compositionTimeOffset = view.getUint32(offset);
- }
- offset += 4;
- }
- result.samples.push(sample);
- sampleCount--;
- }
- while (sampleCount--) {
- sample = {};
- if (sampleDurationPresent) {
- sample.duration = view.getUint32(offset);
- offset += 4;
- }
- if (sampleSizePresent) {
- sample.size = view.getUint32(offset);
- offset += 4;
- }
- if (sampleFlagsPresent) {
- sample.flags = parseSampleFlags_1(data.subarray(offset, offset + 4));
- offset += 4;
- }
- if (sampleCompositionTimeOffsetPresent) {
- if (result.version === 1) {
- sample.compositionTimeOffset = view.getInt32(offset);
- } else {
- sample.compositionTimeOffset = view.getUint32(offset);
- }
- offset += 4;
- }
- result.samples.push(sample);
- }
- return result;
- };
- var parseTrun = trun;
- var tfhd = function tfhd(data) {
- var view = new DataView(data.buffer, data.byteOffset, data.byteLength),
- result = {
- version: data[0],
- flags: new Uint8Array(data.subarray(1, 4)),
- trackId: view.getUint32(4)
- },
- baseDataOffsetPresent = result.flags[2] & 0x01,
- sampleDescriptionIndexPresent = result.flags[2] & 0x02,
- defaultSampleDurationPresent = result.flags[2] & 0x08,
- defaultSampleSizePresent = result.flags[2] & 0x10,
- defaultSampleFlagsPresent = result.flags[2] & 0x20,
- durationIsEmpty = result.flags[0] & 0x010000,
- defaultBaseIsMoof = result.flags[0] & 0x020000,
- i;
- i = 8;
- if (baseDataOffsetPresent) {
- i += 4; // truncate top 4 bytes
- // FIXME: should we read the full 64 bits?
- result.baseDataOffset = view.getUint32(12);
- i += 4;
- }
- if (sampleDescriptionIndexPresent) {
- result.sampleDescriptionIndex = view.getUint32(i);
- i += 4;
- }
- if (defaultSampleDurationPresent) {
- result.defaultSampleDuration = view.getUint32(i);
- i += 4;
- }
- if (defaultSampleSizePresent) {
- result.defaultSampleSize = view.getUint32(i);
- i += 4;
- }
- if (defaultSampleFlagsPresent) {
- result.defaultSampleFlags = view.getUint32(i);
- }
- if (durationIsEmpty) {
- result.durationIsEmpty = true;
- }
- if (!baseDataOffsetPresent && defaultBaseIsMoof) {
- result.baseDataOffsetIsMoof = true;
- }
- return result;
- };
- var parseTfhd = tfhd;
- var commonjsGlobal = typeof globalThis !== 'undefined' ? globalThis : typeof window !== 'undefined' ? window : typeof global !== 'undefined' ? global : typeof self !== 'undefined' ? self : {};
- var win;
- if (typeof window !== "undefined") {
- win = window;
- } else if (typeof commonjsGlobal !== "undefined") {
- win = commonjsGlobal;
- } else if (typeof self !== "undefined") {
- win = self;
- } else {
- win = {};
- }
- var window_1 = win;
- var discardEmulationPreventionBytes = captionPacketParser.discardEmulationPreventionBytes;
- var CaptionStream = captionStream.CaptionStream;
- /**
- * Maps an offset in the mdat to a sample based on the the size of the samples.
- * Assumes that `parseSamples` has been called first.
- *
- * @param {Number} offset - The offset into the mdat
- * @param {Object[]} samples - An array of samples, parsed using `parseSamples`
- * @return {?Object} The matching sample, or null if no match was found.
- *
- * @see ISO-BMFF-12/2015, Section 8.8.8
- **/
- var mapToSample = function mapToSample(offset, samples) {
- var approximateOffset = offset;
- for (var i = 0; i < samples.length; i++) {
- var sample = samples[i];
- if (approximateOffset < sample.size) {
- return sample;
- }
- approximateOffset -= sample.size;
- }
- return null;
- };
- /**
- * Finds SEI nal units contained in a Media Data Box.
- * Assumes that `parseSamples` has been called first.
- *
- * @param {Uint8Array} avcStream - The bytes of the mdat
- * @param {Object[]} samples - The samples parsed out by `parseSamples`
- * @param {Number} trackId - The trackId of this video track
- * @return {Object[]} seiNals - the parsed SEI NALUs found.
- * The contents of the seiNal should match what is expected by
- * CaptionStream.push (nalUnitType, size, data, escapedRBSP, pts, dts)
- *
- * @see ISO-BMFF-12/2015, Section 8.1.1
- * @see Rec. ITU-T H.264, 7.3.2.3.1
- **/
- var findSeiNals = function findSeiNals(avcStream, samples, trackId) {
- var avcView = new DataView(avcStream.buffer, avcStream.byteOffset, avcStream.byteLength),
- result = {
- logs: [],
- seiNals: []
- },
- seiNal,
- i,
- length,
- lastMatchedSample;
- for (i = 0; i + 4 < avcStream.length; i += length) {
- length = avcView.getUint32(i);
- i += 4; // Bail if this doesn't appear to be an H264 stream
- if (length <= 0) {
- continue;
- }
- switch (avcStream[i] & 0x1F) {
- case 0x06:
- var data = avcStream.subarray(i + 1, i + 1 + length);
- var matchingSample = mapToSample(i, samples);
- seiNal = {
- nalUnitType: 'sei_rbsp',
- size: length,
- data: data,
- escapedRBSP: discardEmulationPreventionBytes(data),
- trackId: trackId
- };
- if (matchingSample) {
- seiNal.pts = matchingSample.pts;
- seiNal.dts = matchingSample.dts;
- lastMatchedSample = matchingSample;
- } else if (lastMatchedSample) {
- // If a matching sample cannot be found, use the last
- // sample's values as they should be as close as possible
- seiNal.pts = lastMatchedSample.pts;
- seiNal.dts = lastMatchedSample.dts;
- } else {
- result.logs.push({
- level: 'warn',
- message: 'We\'ve encountered a nal unit without data at ' + i + ' for trackId ' + trackId + '. See mux.js#223.'
- });
- break;
- }
- result.seiNals.push(seiNal);
- break;
- }
- }
- return result;
- };
- /**
- * Parses sample information out of Track Run Boxes and calculates
- * the absolute presentation and decode timestamps of each sample.
- *
- * @param {Array<Uint8Array>} truns - The Trun Run boxes to be parsed
- * @param {Number|BigInt} baseMediaDecodeTime - base media decode time from tfdt
- @see ISO-BMFF-12/2015, Section 8.8.12
- * @param {Object} tfhd - The parsed Track Fragment Header
- * @see inspect.parseTfhd
- * @return {Object[]} the parsed samples
- *
- * @see ISO-BMFF-12/2015, Section 8.8.8
- **/
- var parseSamples = function parseSamples(truns, baseMediaDecodeTime, tfhd) {
- var currentDts = baseMediaDecodeTime;
- var defaultSampleDuration = tfhd.defaultSampleDuration || 0;
- var defaultSampleSize = tfhd.defaultSampleSize || 0;
- var trackId = tfhd.trackId;
- var allSamples = [];
- truns.forEach(function (trun) {
- // Note: We currently do not parse the sample table as well
- // as the trun. It's possible some sources will require this.
- // moov > trak > mdia > minf > stbl
- var trackRun = parseTrun(trun);
- var samples = trackRun.samples;
- samples.forEach(function (sample) {
- if (sample.duration === undefined) {
- sample.duration = defaultSampleDuration;
- }
- if (sample.size === undefined) {
- sample.size = defaultSampleSize;
- }
- sample.trackId = trackId;
- sample.dts = currentDts;
- if (sample.compositionTimeOffset === undefined) {
- sample.compositionTimeOffset = 0;
- }
- if (typeof currentDts === 'bigint') {
- sample.pts = currentDts + window_1.BigInt(sample.compositionTimeOffset);
- currentDts += window_1.BigInt(sample.duration);
- } else {
- sample.pts = currentDts + sample.compositionTimeOffset;
- currentDts += sample.duration;
- }
- });
- allSamples = allSamples.concat(samples);
- });
- return allSamples;
- };
- /**
- * Parses out caption nals from an FMP4 segment's video tracks.
- *
- * @param {Uint8Array} segment - The bytes of a single segment
- * @param {Number} videoTrackId - The trackId of a video track in the segment
- * @return {Object.<Number, Object[]>} A mapping of video trackId to
- * a list of seiNals found in that track
- **/
- var parseCaptionNals = function parseCaptionNals(segment, videoTrackId) {
- // To get the samples
- var trafs = findBox_1(segment, ['moof', 'traf']); // To get SEI NAL units
- var mdats = findBox_1(segment, ['mdat']);
- var captionNals = {};
- var mdatTrafPairs = []; // Pair up each traf with a mdat as moofs and mdats are in pairs
- mdats.forEach(function (mdat, index) {
- var matchingTraf = trafs[index];
- mdatTrafPairs.push({
- mdat: mdat,
- traf: matchingTraf
- });
- });
- mdatTrafPairs.forEach(function (pair) {
- var mdat = pair.mdat;
- var traf = pair.traf;
- var tfhd = findBox_1(traf, ['tfhd']); // Exactly 1 tfhd per traf
- var headerInfo = parseTfhd(tfhd[0]);
- var trackId = headerInfo.trackId;
- var tfdt = findBox_1(traf, ['tfdt']); // Either 0 or 1 tfdt per traf
- var baseMediaDecodeTime = tfdt.length > 0 ? parseTfdt(tfdt[0]).baseMediaDecodeTime : 0;
- var truns = findBox_1(traf, ['trun']);
- var samples;
- var result; // Only parse video data for the chosen video track
- if (videoTrackId === trackId && truns.length > 0) {
- samples = parseSamples(truns, baseMediaDecodeTime, headerInfo);
- result = findSeiNals(mdat, samples, trackId);
- if (!captionNals[trackId]) {
- captionNals[trackId] = {
- seiNals: [],
- logs: []
- };
- }
- captionNals[trackId].seiNals = captionNals[trackId].seiNals.concat(result.seiNals);
- captionNals[trackId].logs = captionNals[trackId].logs.concat(result.logs);
- }
- });
- return captionNals;
- };
- /**
- * Parses out inband captions from an MP4 container and returns
- * caption objects that can be used by WebVTT and the TextTrack API.
- * @see https://developer.mozilla.org/en-US/docs/Web/API/VTTCue
- * @see https://developer.mozilla.org/en-US/docs/Web/API/TextTrack
- * Assumes that `probe.getVideoTrackIds` and `probe.timescale` have been called first
- *
- * @param {Uint8Array} segment - The fmp4 segment containing embedded captions
- * @param {Number} trackId - The id of the video track to parse
- * @param {Number} timescale - The timescale for the video track from the init segment
- *
- * @return {?Object[]} parsedCaptions - A list of captions or null if no video tracks
- * @return {Number} parsedCaptions[].startTime - The time to show the caption in seconds
- * @return {Number} parsedCaptions[].endTime - The time to stop showing the caption in seconds
- * @return {String} parsedCaptions[].text - The visible content of the caption
- **/
- var parseEmbeddedCaptions = function parseEmbeddedCaptions(segment, trackId, timescale) {
- var captionNals; // the ISO-BMFF spec says that trackId can't be zero, but there's some broken content out there
- if (trackId === null) {
- return null;
- }
- captionNals = parseCaptionNals(segment, trackId);
- var trackNals = captionNals[trackId] || {};
- return {
- seiNals: trackNals.seiNals,
- logs: trackNals.logs,
- timescale: timescale
- };
- };
- /**
- * Converts SEI NALUs into captions that can be used by video.js
- **/
- var CaptionParser = function CaptionParser() {
- var isInitialized = false;
- var captionStream; // Stores segments seen before trackId and timescale are set
- var segmentCache; // Stores video track ID of the track being parsed
- var trackId; // Stores the timescale of the track being parsed
- var timescale; // Stores captions parsed so far
- var parsedCaptions; // Stores whether we are receiving partial data or not
- var parsingPartial;
- /**
- * A method to indicate whether a CaptionParser has been initalized
- * @returns {Boolean}
- **/
- this.isInitialized = function () {
- return isInitialized;
- };
- /**
- * Initializes the underlying CaptionStream, SEI NAL parsing
- * and management, and caption collection
- **/
- this.init = function (options) {
- captionStream = new CaptionStream();
- isInitialized = true;
- parsingPartial = options ? options.isPartial : false; // Collect dispatched captions
- captionStream.on('data', function (event) {
- // Convert to seconds in the source's timescale
- event.startTime = event.startPts / timescale;
- event.endTime = event.endPts / timescale;
- parsedCaptions.captions.push(event);
- parsedCaptions.captionStreams[event.stream] = true;
- });
- captionStream.on('log', function (log) {
- parsedCaptions.logs.push(log);
- });
- };
- /**
- * Determines if a new video track will be selected
- * or if the timescale changed
- * @return {Boolean}
- **/
- this.isNewInit = function (videoTrackIds, timescales) {
- if (videoTrackIds && videoTrackIds.length === 0 || timescales && typeof timescales === 'object' && Object.keys(timescales).length === 0) {
- return false;
- }
- return trackId !== videoTrackIds[0] || timescale !== timescales[trackId];
- };
- /**
- * Parses out SEI captions and interacts with underlying
- * CaptionStream to return dispatched captions
- *
- * @param {Uint8Array} segment - The fmp4 segment containing embedded captions
- * @param {Number[]} videoTrackIds - A list of video tracks found in the init segment
- * @param {Object.<Number, Number>} timescales - The timescales found in the init segment
- * @see parseEmbeddedCaptions
- * @see m2ts/caption-stream.js
- **/
- this.parse = function (segment, videoTrackIds, timescales) {
- var parsedData;
- if (!this.isInitialized()) {
- return null; // This is not likely to be a video segment
- } else if (!videoTrackIds || !timescales) {
- return null;
- } else if (this.isNewInit(videoTrackIds, timescales)) {
- // Use the first video track only as there is no
- // mechanism to switch to other video tracks
- trackId = videoTrackIds[0];
- timescale = timescales[trackId]; // If an init segment has not been seen yet, hold onto segment
- // data until we have one.
- // the ISO-BMFF spec says that trackId can't be zero, but there's some broken content out there
- } else if (trackId === null || !timescale) {
- segmentCache.push(segment);
- return null;
- } // Now that a timescale and trackId is set, parse cached segments
- while (segmentCache.length > 0) {
- var cachedSegment = segmentCache.shift();
- this.parse(cachedSegment, videoTrackIds, timescales);
- }
- parsedData = parseEmbeddedCaptions(segment, trackId, timescale);
- if (parsedData && parsedData.logs) {
- parsedCaptions.logs = parsedCaptions.logs.concat(parsedData.logs);
- }
- if (parsedData === null || !parsedData.seiNals) {
- if (parsedCaptions.logs.length) {
- return {
- logs: parsedCaptions.logs,
- captions: [],
- captionStreams: []
- };
- }
- return null;
- }
- this.pushNals(parsedData.seiNals); // Force the parsed captions to be dispatched
- this.flushStream();
- return parsedCaptions;
- };
- /**
- * Pushes SEI NALUs onto CaptionStream
- * @param {Object[]} nals - A list of SEI nals parsed using `parseCaptionNals`
- * Assumes that `parseCaptionNals` has been called first
- * @see m2ts/caption-stream.js
- **/
- this.pushNals = function (nals) {
- if (!this.isInitialized() || !nals || nals.length === 0) {
- return null;
- }
- nals.forEach(function (nal) {
- captionStream.push(nal);
- });
- };
- /**
- * Flushes underlying CaptionStream to dispatch processed, displayable captions
- * @see m2ts/caption-stream.js
- **/
- this.flushStream = function () {
- if (!this.isInitialized()) {
- return null;
- }
- if (!parsingPartial) {
- captionStream.flush();
- } else {
- captionStream.partialFlush();
- }
- };
- /**
- * Reset caption buckets for new data
- **/
- this.clearParsedCaptions = function () {
- parsedCaptions.captions = [];
- parsedCaptions.captionStreams = {};
- parsedCaptions.logs = [];
- };
- /**
- * Resets underlying CaptionStream
- * @see m2ts/caption-stream.js
- **/
- this.resetCaptionStream = function () {
- if (!this.isInitialized()) {
- return null;
- }
- captionStream.reset();
- };
- /**
- * Convenience method to clear all captions flushed from the
- * CaptionStream and still being parsed
- * @see m2ts/caption-stream.js
- **/
- this.clearAllCaptions = function () {
- this.clearParsedCaptions();
- this.resetCaptionStream();
- };
- /**
- * Reset caption parser
- **/
- this.reset = function () {
- segmentCache = [];
- trackId = null;
- timescale = null;
- if (!parsedCaptions) {
- parsedCaptions = {
- captions: [],
- // CC1, CC2, CC3, CC4
- captionStreams: {},
- logs: []
- };
- } else {
- this.clearParsedCaptions();
- }
- this.resetCaptionStream();
- };
- this.reset();
- };
- var captionParser = CaptionParser;
- var toUnsigned = bin.toUnsigned;
- var toHexString = bin.toHexString;
- var getUint64 = numbers.getUint64;
- var timescale, startTime, compositionStartTime, getVideoTrackIds, getTracks, getTimescaleFromMediaHeader;
- /**
- * Parses an MP4 initialization segment and extracts the timescale
- * values for any declared tracks. Timescale values indicate the
- * number of clock ticks per second to assume for time-based values
- * elsewhere in the MP4.
- *
- * To determine the start time of an MP4, you need two pieces of
- * information: the timescale unit and the earliest base media decode
- * time. Multiple timescales can be specified within an MP4 but the
- * base media decode time is always expressed in the timescale from
- * the media header box for the track:
- * ```
- * moov > trak > mdia > mdhd.timescale
- * ```
- * @param init {Uint8Array} the bytes of the init segment
- * @return {object} a hash of track ids to timescale values or null if
- * the init segment is malformed.
- */
- timescale = function timescale(init) {
- var result = {},
- traks = findBox_1(init, ['moov', 'trak']); // mdhd timescale
- return traks.reduce(function (result, trak) {
- var tkhd, version, index, id, mdhd;
- tkhd = findBox_1(trak, ['tkhd'])[0];
- if (!tkhd) {
- return null;
- }
- version = tkhd[0];
- index = version === 0 ? 12 : 20;
- id = toUnsigned(tkhd[index] << 24 | tkhd[index + 1] << 16 | tkhd[index + 2] << 8 | tkhd[index + 3]);
- mdhd = findBox_1(trak, ['mdia', 'mdhd'])[0];
- if (!mdhd) {
- return null;
- }
- version = mdhd[0];
- index = version === 0 ? 12 : 20;
- result[id] = toUnsigned(mdhd[index] << 24 | mdhd[index + 1] << 16 | mdhd[index + 2] << 8 | mdhd[index + 3]);
- return result;
- }, result);
- };
- /**
- * Determine the base media decode start time, in seconds, for an MP4
- * fragment. If multiple fragments are specified, the earliest time is
- * returned.
- *
- * The base media decode time can be parsed from track fragment
- * metadata:
- * ```
- * moof > traf > tfdt.baseMediaDecodeTime
- * ```
- * It requires the timescale value from the mdhd to interpret.
- *
- * @param timescale {object} a hash of track ids to timescale values.
- * @return {number} the earliest base media decode start time for the
- * fragment, in seconds
- */
- startTime = function startTime(timescale, fragment) {
- var trafs; // we need info from two childrend of each track fragment box
- trafs = findBox_1(fragment, ['moof', 'traf']); // determine the start times for each track
- var lowestTime = trafs.reduce(function (acc, traf) {
- var tfhd = findBox_1(traf, ['tfhd'])[0]; // get the track id from the tfhd
- var id = toUnsigned(tfhd[4] << 24 | tfhd[5] << 16 | tfhd[6] << 8 | tfhd[7]); // assume a 90kHz clock if no timescale was specified
- var scale = timescale[id] || 90e3; // get the base media decode time from the tfdt
- var tfdt = findBox_1(traf, ['tfdt'])[0];
- var dv = new DataView(tfdt.buffer, tfdt.byteOffset, tfdt.byteLength);
- var baseTime; // version 1 is 64 bit
- if (tfdt[0] === 1) {
- baseTime = getUint64(tfdt.subarray(4, 12));
- } else {
- baseTime = dv.getUint32(4);
- } // convert base time to seconds if it is a valid number.
- var seconds;
- if (typeof baseTime === 'bigint') {
- seconds = baseTime / window_1.BigInt(scale);
- } else if (typeof baseTime === 'number' && !isNaN(baseTime)) {
- seconds = baseTime / scale;
- }
- if (seconds < Number.MAX_SAFE_INTEGER) {
- seconds = Number(seconds);
- }
- if (seconds < acc) {
- acc = seconds;
- }
- return acc;
- }, Infinity);
- return typeof lowestTime === 'bigint' || isFinite(lowestTime) ? lowestTime : 0;
- };
- /**
- * Determine the composition start, in seconds, for an MP4
- * fragment.
- *
- * The composition start time of a fragment can be calculated using the base
- * media decode time, composition time offset, and timescale, as follows:
- *
- * compositionStartTime = (baseMediaDecodeTime + compositionTimeOffset) / timescale
- *
- * All of the aforementioned information is contained within a media fragment's
- * `traf` box, except for timescale info, which comes from the initialization
- * segment, so a track id (also contained within a `traf`) is also necessary to
- * associate it with a timescale
- *
- *
- * @param timescales {object} - a hash of track ids to timescale values.
- * @param fragment {Unit8Array} - the bytes of a media segment
- * @return {number} the composition start time for the fragment, in seconds
- **/
- compositionStartTime = function compositionStartTime(timescales, fragment) {
- var trafBoxes = findBox_1(fragment, ['moof', 'traf']);
- var baseMediaDecodeTime = 0;
- var compositionTimeOffset = 0;
- var trackId;
- if (trafBoxes && trafBoxes.length) {
- // The spec states that track run samples contained within a `traf` box are contiguous, but
- // it does not explicitly state whether the `traf` boxes themselves are contiguous.
- // We will assume that they are, so we only need the first to calculate start time.
- var tfhd = findBox_1(trafBoxes[0], ['tfhd'])[0];
- var trun = findBox_1(trafBoxes[0], ['trun'])[0];
- var tfdt = findBox_1(trafBoxes[0], ['tfdt'])[0];
- if (tfhd) {
- var parsedTfhd = parseTfhd(tfhd);
- trackId = parsedTfhd.trackId;
- }
- if (tfdt) {
- var parsedTfdt = parseTfdt(tfdt);
- baseMediaDecodeTime = parsedTfdt.baseMediaDecodeTime;
- }
- if (trun) {
- var parsedTrun = parseTrun(trun);
- if (parsedTrun.samples && parsedTrun.samples.length) {
- compositionTimeOffset = parsedTrun.samples[0].compositionTimeOffset || 0;
- }
- }
- } // Get timescale for this specific track. Assume a 90kHz clock if no timescale was
- // specified.
- var timescale = timescales[trackId] || 90e3; // return the composition start time, in seconds
- if (typeof baseMediaDecodeTime === 'bigint') {
- compositionTimeOffset = window_1.BigInt(compositionTimeOffset);
- timescale = window_1.BigInt(timescale);
- }
- var result = (baseMediaDecodeTime + compositionTimeOffset) / timescale;
- if (typeof result === 'bigint' && result < Number.MAX_SAFE_INTEGER) {
- result = Number(result);
- }
- return result;
- };
- /**
- * Find the trackIds of the video tracks in this source.
- * Found by parsing the Handler Reference and Track Header Boxes:
- * moov > trak > mdia > hdlr
- * moov > trak > tkhd
- *
- * @param {Uint8Array} init - The bytes of the init segment for this source
- * @return {Number[]} A list of trackIds
- *
- * @see ISO-BMFF-12/2015, Section 8.4.3
- **/
- getVideoTrackIds = function getVideoTrackIds(init) {
- var traks = findBox_1(init, ['moov', 'trak']);
- var videoTrackIds = [];
- traks.forEach(function (trak) {
- var hdlrs = findBox_1(trak, ['mdia', 'hdlr']);
- var tkhds = findBox_1(trak, ['tkhd']);
- hdlrs.forEach(function (hdlr, index) {
- var handlerType = parseType_1(hdlr.subarray(8, 12));
- var tkhd = tkhds[index];
- var view;
- var version;
- var trackId;
- if (handlerType === 'vide') {
- view = new DataView(tkhd.buffer, tkhd.byteOffset, tkhd.byteLength);
- version = view.getUint8(0);
- trackId = version === 0 ? view.getUint32(12) : view.getUint32(20);
- videoTrackIds.push(trackId);
- }
- });
- });
- return videoTrackIds;
- };
- getTimescaleFromMediaHeader = function getTimescaleFromMediaHeader(mdhd) {
- // mdhd is a FullBox, meaning it will have its own version as the first byte
- var version = mdhd[0];
- var index = version === 0 ? 12 : 20;
- return toUnsigned(mdhd[index] << 24 | mdhd[index + 1] << 16 | mdhd[index + 2] << 8 | mdhd[index + 3]);
- };
- /**
- * Get all the video, audio, and hint tracks from a non fragmented
- * mp4 segment
- */
- getTracks = function getTracks(init) {
- var traks = findBox_1(init, ['moov', 'trak']);
- var tracks = [];
- traks.forEach(function (trak) {
- var track = {};
- var tkhd = findBox_1(trak, ['tkhd'])[0];
- var view, tkhdVersion; // id
- if (tkhd) {
- view = new DataView(tkhd.buffer, tkhd.byteOffset, tkhd.byteLength);
- tkhdVersion = view.getUint8(0);
- track.id = tkhdVersion === 0 ? view.getUint32(12) : view.getUint32(20);
- }
- var hdlr = findBox_1(trak, ['mdia', 'hdlr'])[0]; // type
- if (hdlr) {
- var type = parseType_1(hdlr.subarray(8, 12));
- if (type === 'vide') {
- track.type = 'video';
- } else if (type === 'soun') {
- track.type = 'audio';
- } else {
- track.type = type;
- }
- } // codec
- var stsd = findBox_1(trak, ['mdia', 'minf', 'stbl', 'stsd'])[0];
- if (stsd) {
- var sampleDescriptions = stsd.subarray(8); // gives the codec type string
- track.codec = parseType_1(sampleDescriptions.subarray(4, 8));
- var codecBox = findBox_1(sampleDescriptions, [track.codec])[0];
- var codecConfig, codecConfigType;
- if (codecBox) {
- // https://tools.ietf.org/html/rfc6381#section-3.3
- if (/^[asm]vc[1-9]$/i.test(track.codec)) {
- // we don't need anything but the "config" parameter of the
- // avc1 codecBox
- codecConfig = codecBox.subarray(78);
- codecConfigType = parseType_1(codecConfig.subarray(4, 8));
- if (codecConfigType === 'avcC' && codecConfig.length > 11) {
- track.codec += '.'; // left padded with zeroes for single digit hex
- // profile idc
- track.codec += toHexString(codecConfig[9]); // the byte containing the constraint_set flags
- track.codec += toHexString(codecConfig[10]); // level idc
- track.codec += toHexString(codecConfig[11]);
- } else {
- // TODO: show a warning that we couldn't parse the codec
- // and are using the default
- track.codec = 'avc1.4d400d';
- }
- } else if (/^mp4[a,v]$/i.test(track.codec)) {
- // we do not need anything but the streamDescriptor of the mp4a codecBox
- codecConfig = codecBox.subarray(28);
- codecConfigType = parseType_1(codecConfig.subarray(4, 8));
- if (codecConfigType === 'esds' && codecConfig.length > 20 && codecConfig[19] !== 0) {
- track.codec += '.' + toHexString(codecConfig[19]); // this value is only a single digit
- track.codec += '.' + toHexString(codecConfig[20] >>> 2 & 0x3f).replace(/^0/, '');
- } else {
- // TODO: show a warning that we couldn't parse the codec
- // and are using the default
- track.codec = 'mp4a.40.2';
- }
- } else {
- // flac, opus, etc
- track.codec = track.codec.toLowerCase();
- }
- }
- }
- var mdhd = findBox_1(trak, ['mdia', 'mdhd'])[0];
- if (mdhd) {
- track.timescale = getTimescaleFromMediaHeader(mdhd);
- }
- tracks.push(track);
- });
- return tracks;
- };
- var probe$2 = {
- // export mp4 inspector's findBox and parseType for backwards compatibility
- findBox: findBox_1,
- parseType: parseType_1,
- timescale: timescale,
- startTime: startTime,
- compositionStartTime: compositionStartTime,
- videoTrackIds: getVideoTrackIds,
- tracks: getTracks,
- getTimescaleFromMediaHeader: getTimescaleFromMediaHeader
- };
- var parsePid = function parsePid(packet) {
- var pid = packet[1] & 0x1f;
- pid <<= 8;
- pid |= packet[2];
- return pid;
- };
- var parsePayloadUnitStartIndicator = function parsePayloadUnitStartIndicator(packet) {
- return !!(packet[1] & 0x40);
- };
- var parseAdaptionField = function parseAdaptionField(packet) {
- var offset = 0; // if an adaption field is present, its length is specified by the
- // fifth byte of the TS packet header. The adaptation field is
- // used to add stuffing to PES packets that don't fill a complete
- // TS packet, and to specify some forms of timing and control data
- // that we do not currently use.
- if ((packet[3] & 0x30) >>> 4 > 0x01) {
- offset += packet[4] + 1;
- }
- return offset;
- };
- var parseType = function parseType(packet, pmtPid) {
- var pid = parsePid(packet);
- if (pid === 0) {
- return 'pat';
- } else if (pid === pmtPid) {
- return 'pmt';
- } else if (pmtPid) {
- return 'pes';
- }
- return null;
- };
- var parsePat = function parsePat(packet) {
- var pusi = parsePayloadUnitStartIndicator(packet);
- var offset = 4 + parseAdaptionField(packet);
- if (pusi) {
- offset += packet[offset] + 1;
- }
- return (packet[offset + 10] & 0x1f) << 8 | packet[offset + 11];
- };
- var parsePmt = function parsePmt(packet) {
- var programMapTable = {};
- var pusi = parsePayloadUnitStartIndicator(packet);
- var payloadOffset = 4 + parseAdaptionField(packet);
- if (pusi) {
- payloadOffset += packet[payloadOffset] + 1;
- } // PMTs can be sent ahead of the time when they should actually
- // take effect. We don't believe this should ever be the case
- // for HLS but we'll ignore "forward" PMT declarations if we see
- // them. Future PMT declarations have the current_next_indicator
- // set to zero.
- if (!(packet[payloadOffset + 5] & 0x01)) {
- return;
- }
- var sectionLength, tableEnd, programInfoLength; // the mapping table ends at the end of the current section
- sectionLength = (packet[payloadOffset + 1] & 0x0f) << 8 | packet[payloadOffset + 2];
- tableEnd = 3 + sectionLength - 4; // to determine where the table is, we have to figure out how
- // long the program info descriptors are
- programInfoLength = (packet[payloadOffset + 10] & 0x0f) << 8 | packet[payloadOffset + 11]; // advance the offset to the first entry in the mapping table
- var offset = 12 + programInfoLength;
- while (offset < tableEnd) {
- var i = payloadOffset + offset; // add an entry that maps the elementary_pid to the stream_type
- programMapTable[(packet[i + 1] & 0x1F) << 8 | packet[i + 2]] = packet[i]; // move to the next table entry
- // skip past the elementary stream descriptors, if present
- offset += ((packet[i + 3] & 0x0F) << 8 | packet[i + 4]) + 5;
- }
- return programMapTable;
- };
- var parsePesType = function parsePesType(packet, programMapTable) {
- var pid = parsePid(packet);
- var type = programMapTable[pid];
- switch (type) {
- case streamTypes.H264_STREAM_TYPE:
- return 'video';
- case streamTypes.ADTS_STREAM_TYPE:
- return 'audio';
- case streamTypes.METADATA_STREAM_TYPE:
- return 'timed-metadata';
- default:
- return null;
- }
- };
- var parsePesTime = function parsePesTime(packet) {
- var pusi = parsePayloadUnitStartIndicator(packet);
- if (!pusi) {
- return null;
- }
- var offset = 4 + parseAdaptionField(packet);
- if (offset >= packet.byteLength) {
- // From the H 222.0 MPEG-TS spec
- // "For transport stream packets carrying PES packets, stuffing is needed when there
- // is insufficient PES packet data to completely fill the transport stream packet
- // payload bytes. Stuffing is accomplished by defining an adaptation field longer than
- // the sum of the lengths of the data elements in it, so that the payload bytes
- // remaining after the adaptation field exactly accommodates the available PES packet
- // data."
- //
- // If the offset is >= the length of the packet, then the packet contains no data
- // and instead is just adaption field stuffing bytes
- return null;
- }
- var pes = null;
- var ptsDtsFlags; // PES packets may be annotated with a PTS value, or a PTS value
- // and a DTS value. Determine what combination of values is
- // available to work with.
- ptsDtsFlags = packet[offset + 7]; // PTS and DTS are normally stored as a 33-bit number. Javascript
- // performs all bitwise operations on 32-bit integers but javascript
- // supports a much greater range (52-bits) of integer using standard
- // mathematical operations.
- // We construct a 31-bit value using bitwise operators over the 31
- // most significant bits and then multiply by 4 (equal to a left-shift
- // of 2) before we add the final 2 least significant bits of the
- // timestamp (equal to an OR.)
- if (ptsDtsFlags & 0xC0) {
- pes = {}; // the PTS and DTS are not written out directly. For information
- // on how they are encoded, see
- // http://dvd.sourceforge.net/dvdinfo/pes-hdr.html
- pes.pts = (packet[offset + 9] & 0x0E) << 27 | (packet[offset + 10] & 0xFF) << 20 | (packet[offset + 11] & 0xFE) << 12 | (packet[offset + 12] & 0xFF) << 5 | (packet[offset + 13] & 0xFE) >>> 3;
- pes.pts *= 4; // Left shift by 2
- pes.pts += (packet[offset + 13] & 0x06) >>> 1; // OR by the two LSBs
- pes.dts = pes.pts;
- if (ptsDtsFlags & 0x40) {
- pes.dts = (packet[offset + 14] & 0x0E) << 27 | (packet[offset + 15] & 0xFF) << 20 | (packet[offset + 16] & 0xFE) << 12 | (packet[offset + 17] & 0xFF) << 5 | (packet[offset + 18] & 0xFE) >>> 3;
- pes.dts *= 4; // Left shift by 2
- pes.dts += (packet[offset + 18] & 0x06) >>> 1; // OR by the two LSBs
- }
- }
- return pes;
- };
- var parseNalUnitType = function parseNalUnitType(type) {
- switch (type) {
- case 0x05:
- return 'slice_layer_without_partitioning_rbsp_idr';
- case 0x06:
- return 'sei_rbsp';
- case 0x07:
- return 'seq_parameter_set_rbsp';
- case 0x08:
- return 'pic_parameter_set_rbsp';
- case 0x09:
- return 'access_unit_delimiter_rbsp';
- default:
- return null;
- }
- };
- var videoPacketContainsKeyFrame = function videoPacketContainsKeyFrame(packet) {
- var offset = 4 + parseAdaptionField(packet);
- var frameBuffer = packet.subarray(offset);
- var frameI = 0;
- var frameSyncPoint = 0;
- var foundKeyFrame = false;
- var nalType; // advance the sync point to a NAL start, if necessary
- for (; frameSyncPoint < frameBuffer.byteLength - 3; frameSyncPoint++) {
- if (frameBuffer[frameSyncPoint + 2] === 1) {
- // the sync point is properly aligned
- frameI = frameSyncPoint + 5;
- break;
- }
- }
- while (frameI < frameBuffer.byteLength) {
- // look at the current byte to determine if we've hit the end of
- // a NAL unit boundary
- switch (frameBuffer[frameI]) {
- case 0:
- // skip past non-sync sequences
- if (frameBuffer[frameI - 1] !== 0) {
- frameI += 2;
- break;
- } else if (frameBuffer[frameI - 2] !== 0) {
- frameI++;
- break;
- }
- if (frameSyncPoint + 3 !== frameI - 2) {
- nalType = parseNalUnitType(frameBuffer[frameSyncPoint + 3] & 0x1f);
- if (nalType === 'slice_layer_without_partitioning_rbsp_idr') {
- foundKeyFrame = true;
- }
- } // drop trailing zeroes
- do {
- frameI++;
- } while (frameBuffer[frameI] !== 1 && frameI < frameBuffer.length);
- frameSyncPoint = frameI - 2;
- frameI += 3;
- break;
- case 1:
- // skip past non-sync sequences
- if (frameBuffer[frameI - 1] !== 0 || frameBuffer[frameI - 2] !== 0) {
- frameI += 3;
- break;
- }
- nalType = parseNalUnitType(frameBuffer[frameSyncPoint + 3] & 0x1f);
- if (nalType === 'slice_layer_without_partitioning_rbsp_idr') {
- foundKeyFrame = true;
- }
- frameSyncPoint = frameI - 2;
- frameI += 3;
- break;
- default:
- // the current byte isn't a one or zero, so it cannot be part
- // of a sync sequence
- frameI += 3;
- break;
- }
- }
- frameBuffer = frameBuffer.subarray(frameSyncPoint);
- frameI -= frameSyncPoint;
- frameSyncPoint = 0; // parse the final nal
- if (frameBuffer && frameBuffer.byteLength > 3) {
- nalType = parseNalUnitType(frameBuffer[frameSyncPoint + 3] & 0x1f);
- if (nalType === 'slice_layer_without_partitioning_rbsp_idr') {
- foundKeyFrame = true;
- }
- }
- return foundKeyFrame;
- };
- var probe$1 = {
- parseType: parseType,
- parsePat: parsePat,
- parsePmt: parsePmt,
- parsePayloadUnitStartIndicator: parsePayloadUnitStartIndicator,
- parsePesType: parsePesType,
- parsePesTime: parsePesTime,
- videoPacketContainsKeyFrame: videoPacketContainsKeyFrame
- };
- var handleRollover = timestampRolloverStream.handleRollover;
- var probe = {};
- probe.ts = probe$1;
- probe.aac = utils;
- var ONE_SECOND_IN_TS = clock.ONE_SECOND_IN_TS;
- var MP2T_PACKET_LENGTH = 188,
- // bytes
- SYNC_BYTE = 0x47;
- /**
- * walks through segment data looking for pat and pmt packets to parse out
- * program map table information
- */
- var parsePsi_ = function parsePsi_(bytes, pmt) {
- var startIndex = 0,
- endIndex = MP2T_PACKET_LENGTH,
- packet,
- type;
- while (endIndex < bytes.byteLength) {
- // Look for a pair of start and end sync bytes in the data..
- if (bytes[startIndex] === SYNC_BYTE && bytes[endIndex] === SYNC_BYTE) {
- // We found a packet
- packet = bytes.subarray(startIndex, endIndex);
- type = probe.ts.parseType(packet, pmt.pid);
- switch (type) {
- case 'pat':
- pmt.pid = probe.ts.parsePat(packet);
- break;
- case 'pmt':
- var table = probe.ts.parsePmt(packet);
- pmt.table = pmt.table || {};
- Object.keys(table).forEach(function (key) {
- pmt.table[key] = table[key];
- });
- break;
- }
- startIndex += MP2T_PACKET_LENGTH;
- endIndex += MP2T_PACKET_LENGTH;
- continue;
- } // If we get here, we have somehow become de-synchronized and we need to step
- // forward one byte at a time until we find a pair of sync bytes that denote
- // a packet
- startIndex++;
- endIndex++;
- }
- };
- /**
- * walks through the segment data from the start and end to get timing information
- * for the first and last audio pes packets
- */
- var parseAudioPes_ = function parseAudioPes_(bytes, pmt, result) {
- var startIndex = 0,
- endIndex = MP2T_PACKET_LENGTH,
- packet,
- type,
- pesType,
- pusi,
- parsed;
- var endLoop = false; // Start walking from start of segment to get first audio packet
- while (endIndex <= bytes.byteLength) {
- // Look for a pair of start and end sync bytes in the data..
- if (bytes[startIndex] === SYNC_BYTE && (bytes[endIndex] === SYNC_BYTE || endIndex === bytes.byteLength)) {
- // We found a packet
- packet = bytes.subarray(startIndex, endIndex);
- type = probe.ts.parseType(packet, pmt.pid);
- switch (type) {
- case 'pes':
- pesType = probe.ts.parsePesType(packet, pmt.table);
- pusi = probe.ts.parsePayloadUnitStartIndicator(packet);
- if (pesType === 'audio' && pusi) {
- parsed = probe.ts.parsePesTime(packet);
- if (parsed) {
- parsed.type = 'audio';
- result.audio.push(parsed);
- endLoop = true;
- }
- }
- break;
- }
- if (endLoop) {
- break;
- }
- startIndex += MP2T_PACKET_LENGTH;
- endIndex += MP2T_PACKET_LENGTH;
- continue;
- } // If we get here, we have somehow become de-synchronized and we need to step
- // forward one byte at a time until we find a pair of sync bytes that denote
- // a packet
- startIndex++;
- endIndex++;
- } // Start walking from end of segment to get last audio packet
- endIndex = bytes.byteLength;
- startIndex = endIndex - MP2T_PACKET_LENGTH;
- endLoop = false;
- while (startIndex >= 0) {
- // Look for a pair of start and end sync bytes in the data..
- if (bytes[startIndex] === SYNC_BYTE && (bytes[endIndex] === SYNC_BYTE || endIndex === bytes.byteLength)) {
- // We found a packet
- packet = bytes.subarray(startIndex, endIndex);
- type = probe.ts.parseType(packet, pmt.pid);
- switch (type) {
- case 'pes':
- pesType = probe.ts.parsePesType(packet, pmt.table);
- pusi = probe.ts.parsePayloadUnitStartIndicator(packet);
- if (pesType === 'audio' && pusi) {
- parsed = probe.ts.parsePesTime(packet);
- if (parsed) {
- parsed.type = 'audio';
- result.audio.push(parsed);
- endLoop = true;
- }
- }
- break;
- }
- if (endLoop) {
- break;
- }
- startIndex -= MP2T_PACKET_LENGTH;
- endIndex -= MP2T_PACKET_LENGTH;
- continue;
- } // If we get here, we have somehow become de-synchronized and we need to step
- // forward one byte at a time until we find a pair of sync bytes that denote
- // a packet
- startIndex--;
- endIndex--;
- }
- };
- /**
- * walks through the segment data from the start and end to get timing information
- * for the first and last video pes packets as well as timing information for the first
- * key frame.
- */
- var parseVideoPes_ = function parseVideoPes_(bytes, pmt, result) {
- var startIndex = 0,
- endIndex = MP2T_PACKET_LENGTH,
- packet,
- type,
- pesType,
- pusi,
- parsed,
- frame,
- i,
- pes;
- var endLoop = false;
- var currentFrame = {
- data: [],
- size: 0
- }; // Start walking from start of segment to get first video packet
- while (endIndex < bytes.byteLength) {
- // Look for a pair of start and end sync bytes in the data..
- if (bytes[startIndex] === SYNC_BYTE && bytes[endIndex] === SYNC_BYTE) {
- // We found a packet
- packet = bytes.subarray(startIndex, endIndex);
- type = probe.ts.parseType(packet, pmt.pid);
- switch (type) {
- case 'pes':
- pesType = probe.ts.parsePesType(packet, pmt.table);
- pusi = probe.ts.parsePayloadUnitStartIndicator(packet);
- if (pesType === 'video') {
- if (pusi && !endLoop) {
- parsed = probe.ts.parsePesTime(packet);
- if (parsed) {
- parsed.type = 'video';
- result.video.push(parsed);
- endLoop = true;
- }
- }
- if (!result.firstKeyFrame) {
- if (pusi) {
- if (currentFrame.size !== 0) {
- frame = new Uint8Array(currentFrame.size);
- i = 0;
- while (currentFrame.data.length) {
- pes = currentFrame.data.shift();
- frame.set(pes, i);
- i += pes.byteLength;
- }
- if (probe.ts.videoPacketContainsKeyFrame(frame)) {
- var firstKeyFrame = probe.ts.parsePesTime(frame); // PTS/DTS may not be available. Simply *not* setting
- // the keyframe seems to work fine with HLS playback
- // and definitely preferable to a crash with TypeError...
- if (firstKeyFrame) {
- result.firstKeyFrame = firstKeyFrame;
- result.firstKeyFrame.type = 'video';
- } else {
- // eslint-disable-next-line
- console.warn('Failed to extract PTS/DTS from PES at first keyframe. ' + 'This could be an unusual TS segment, or else mux.js did not ' + 'parse your TS segment correctly. If you know your TS ' + 'segments do contain PTS/DTS on keyframes please file a bug ' + 'report! You can try ffprobe to double check for yourself.');
- }
- }
- currentFrame.size = 0;
- }
- }
- currentFrame.data.push(packet);
- currentFrame.size += packet.byteLength;
- }
- }
- break;
- }
- if (endLoop && result.firstKeyFrame) {
- break;
- }
- startIndex += MP2T_PACKET_LENGTH;
- endIndex += MP2T_PACKET_LENGTH;
- continue;
- } // If we get here, we have somehow become de-synchronized and we need to step
- // forward one byte at a time until we find a pair of sync bytes that denote
- // a packet
- startIndex++;
- endIndex++;
- } // Start walking from end of segment to get last video packet
- endIndex = bytes.byteLength;
- startIndex = endIndex - MP2T_PACKET_LENGTH;
- endLoop = false;
- while (startIndex >= 0) {
- // Look for a pair of start and end sync bytes in the data..
- if (bytes[startIndex] === SYNC_BYTE && bytes[endIndex] === SYNC_BYTE) {
- // We found a packet
- packet = bytes.subarray(startIndex, endIndex);
- type = probe.ts.parseType(packet, pmt.pid);
- switch (type) {
- case 'pes':
- pesType = probe.ts.parsePesType(packet, pmt.table);
- pusi = probe.ts.parsePayloadUnitStartIndicator(packet);
- if (pesType === 'video' && pusi) {
- parsed = probe.ts.parsePesTime(packet);
- if (parsed) {
- parsed.type = 'video';
- result.video.push(parsed);
- endLoop = true;
- }
- }
- break;
- }
- if (endLoop) {
- break;
- }
- startIndex -= MP2T_PACKET_LENGTH;
- endIndex -= MP2T_PACKET_LENGTH;
- continue;
- } // If we get here, we have somehow become de-synchronized and we need to step
- // forward one byte at a time until we find a pair of sync bytes that denote
- // a packet
- startIndex--;
- endIndex--;
- }
- };
- /**
- * Adjusts the timestamp information for the segment to account for
- * rollover and convert to seconds based on pes packet timescale (90khz clock)
- */
- var adjustTimestamp_ = function adjustTimestamp_(segmentInfo, baseTimestamp) {
- if (segmentInfo.audio && segmentInfo.audio.length) {
- var audioBaseTimestamp = baseTimestamp;
- if (typeof audioBaseTimestamp === 'undefined' || isNaN(audioBaseTimestamp)) {
- audioBaseTimestamp = segmentInfo.audio[0].dts;
- }
- segmentInfo.audio.forEach(function (info) {
- info.dts = handleRollover(info.dts, audioBaseTimestamp);
- info.pts = handleRollover(info.pts, audioBaseTimestamp); // time in seconds
- info.dtsTime = info.dts / ONE_SECOND_IN_TS;
- info.ptsTime = info.pts / ONE_SECOND_IN_TS;
- });
- }
- if (segmentInfo.video && segmentInfo.video.length) {
- var videoBaseTimestamp = baseTimestamp;
- if (typeof videoBaseTimestamp === 'undefined' || isNaN(videoBaseTimestamp)) {
- videoBaseTimestamp = segmentInfo.video[0].dts;
- }
- segmentInfo.video.forEach(function (info) {
- info.dts = handleRollover(info.dts, videoBaseTimestamp);
- info.pts = handleRollover(info.pts, videoBaseTimestamp); // time in seconds
- info.dtsTime = info.dts / ONE_SECOND_IN_TS;
- info.ptsTime = info.pts / ONE_SECOND_IN_TS;
- });
- if (segmentInfo.firstKeyFrame) {
- var frame = segmentInfo.firstKeyFrame;
- frame.dts = handleRollover(frame.dts, videoBaseTimestamp);
- frame.pts = handleRollover(frame.pts, videoBaseTimestamp); // time in seconds
- frame.dtsTime = frame.dts / ONE_SECOND_IN_TS;
- frame.ptsTime = frame.pts / ONE_SECOND_IN_TS;
- }
- }
- };
- /**
- * inspects the aac data stream for start and end time information
- */
- var inspectAac_ = function inspectAac_(bytes) {
- var endLoop = false,
- audioCount = 0,
- sampleRate = null,
- timestamp = null,
- frameSize = 0,
- byteIndex = 0,
- packet;
- while (bytes.length - byteIndex >= 3) {
- var type = probe.aac.parseType(bytes, byteIndex);
- switch (type) {
- case 'timed-metadata':
- // Exit early because we don't have enough to parse
- // the ID3 tag header
- if (bytes.length - byteIndex < 10) {
- endLoop = true;
- break;
- }
- frameSize = probe.aac.parseId3TagSize(bytes, byteIndex); // Exit early if we don't have enough in the buffer
- // to emit a full packet
- if (frameSize > bytes.length) {
- endLoop = true;
- break;
- }
- if (timestamp === null) {
- packet = bytes.subarray(byteIndex, byteIndex + frameSize);
- timestamp = probe.aac.parseAacTimestamp(packet);
- }
- byteIndex += frameSize;
- break;
- case 'audio':
- // Exit early because we don't have enough to parse
- // the ADTS frame header
- if (bytes.length - byteIndex < 7) {
- endLoop = true;
- break;
- }
- frameSize = probe.aac.parseAdtsSize(bytes, byteIndex); // Exit early if we don't have enough in the buffer
- // to emit a full packet
- if (frameSize > bytes.length) {
- endLoop = true;
- break;
- }
- if (sampleRate === null) {
- packet = bytes.subarray(byteIndex, byteIndex + frameSize);
- sampleRate = probe.aac.parseSampleRate(packet);
- }
- audioCount++;
- byteIndex += frameSize;
- break;
- default:
- byteIndex++;
- break;
- }
- if (endLoop) {
- return null;
- }
- }
- if (sampleRate === null || timestamp === null) {
- return null;
- }
- var audioTimescale = ONE_SECOND_IN_TS / sampleRate;
- var result = {
- audio: [{
- type: 'audio',
- dts: timestamp,
- pts: timestamp
- }, {
- type: 'audio',
- dts: timestamp + audioCount * 1024 * audioTimescale,
- pts: timestamp + audioCount * 1024 * audioTimescale
- }]
- };
- return result;
- };
- /**
- * inspects the transport stream segment data for start and end time information
- * of the audio and video tracks (when present) as well as the first key frame's
- * start time.
- */
- var inspectTs_ = function inspectTs_(bytes) {
- var pmt = {
- pid: null,
- table: null
- };
- var result = {};
- parsePsi_(bytes, pmt);
- for (var pid in pmt.table) {
- if (pmt.table.hasOwnProperty(pid)) {
- var type = pmt.table[pid];
- switch (type) {
- case streamTypes.H264_STREAM_TYPE:
- result.video = [];
- parseVideoPes_(bytes, pmt, result);
- if (result.video.length === 0) {
- delete result.video;
- }
- break;
- case streamTypes.ADTS_STREAM_TYPE:
- result.audio = [];
- parseAudioPes_(bytes, pmt, result);
- if (result.audio.length === 0) {
- delete result.audio;
- }
- break;
- }
- }
- }
- return result;
- };
- /**
- * Inspects segment byte data and returns an object with start and end timing information
- *
- * @param {Uint8Array} bytes The segment byte data
- * @param {Number} baseTimestamp Relative reference timestamp used when adjusting frame
- * timestamps for rollover. This value must be in 90khz clock.
- * @return {Object} Object containing start and end frame timing info of segment.
- */
- var inspect = function inspect(bytes, baseTimestamp) {
- var isAacData = probe.aac.isLikelyAacData(bytes);
- var result;
- if (isAacData) {
- result = inspectAac_(bytes);
- } else {
- result = inspectTs_(bytes);
- }
- if (!result || !result.audio && !result.video) {
- return null;
- }
- adjustTimestamp_(result, baseTimestamp);
- return result;
- };
- var tsInspector = {
- inspect: inspect,
- parseAudioPes_: parseAudioPes_
- };
- /* global self */
- /**
- * Re-emits transmuxer events by converting them into messages to the
- * world outside the worker.
- *
- * @param {Object} transmuxer the transmuxer to wire events on
- * @private
- */
- var wireTransmuxerEvents = function wireTransmuxerEvents(self, transmuxer) {
- transmuxer.on('data', function (segment) {
- // transfer ownership of the underlying ArrayBuffer
- // instead of doing a copy to save memory
- // ArrayBuffers are transferable but generic TypedArrays are not
- // @link https://developer.mozilla.org/en-US/docs/Web/API/Web_Workers_API/Using_web_workers#Passing_data_by_transferring_ownership_(transferable_objects)
- var initArray = segment.initSegment;
- segment.initSegment = {
- data: initArray.buffer,
- byteOffset: initArray.byteOffset,
- byteLength: initArray.byteLength
- };
- var typedArray = segment.data;
- segment.data = typedArray.buffer;
- self.postMessage({
- action: 'data',
- segment: segment,
- byteOffset: typedArray.byteOffset,
- byteLength: typedArray.byteLength
- }, [segment.data]);
- });
- transmuxer.on('done', function (data) {
- self.postMessage({
- action: 'done'
- });
- });
- transmuxer.on('gopInfo', function (gopInfo) {
- self.postMessage({
- action: 'gopInfo',
- gopInfo: gopInfo
- });
- });
- transmuxer.on('videoSegmentTimingInfo', function (timingInfo) {
- var videoSegmentTimingInfo = {
- start: {
- decode: clock.videoTsToSeconds(timingInfo.start.dts),
- presentation: clock.videoTsToSeconds(timingInfo.start.pts)
- },
- end: {
- decode: clock.videoTsToSeconds(timingInfo.end.dts),
- presentation: clock.videoTsToSeconds(timingInfo.end.pts)
- },
- baseMediaDecodeTime: clock.videoTsToSeconds(timingInfo.baseMediaDecodeTime)
- };
- if (timingInfo.prependedContentDuration) {
- videoSegmentTimingInfo.prependedContentDuration = clock.videoTsToSeconds(timingInfo.prependedContentDuration);
- }
- self.postMessage({
- action: 'videoSegmentTimingInfo',
- videoSegmentTimingInfo: videoSegmentTimingInfo
- });
- });
- transmuxer.on('audioSegmentTimingInfo', function (timingInfo) {
- // Note that all times for [audio/video]SegmentTimingInfo events are in video clock
- var audioSegmentTimingInfo = {
- start: {
- decode: clock.videoTsToSeconds(timingInfo.start.dts),
- presentation: clock.videoTsToSeconds(timingInfo.start.pts)
- },
- end: {
- decode: clock.videoTsToSeconds(timingInfo.end.dts),
- presentation: clock.videoTsToSeconds(timingInfo.end.pts)
- },
- baseMediaDecodeTime: clock.videoTsToSeconds(timingInfo.baseMediaDecodeTime)
- };
- if (timingInfo.prependedContentDuration) {
- audioSegmentTimingInfo.prependedContentDuration = clock.videoTsToSeconds(timingInfo.prependedContentDuration);
- }
- self.postMessage({
- action: 'audioSegmentTimingInfo',
- audioSegmentTimingInfo: audioSegmentTimingInfo
- });
- });
- transmuxer.on('id3Frame', function (id3Frame) {
- self.postMessage({
- action: 'id3Frame',
- id3Frame: id3Frame
- });
- });
- transmuxer.on('caption', function (caption) {
- self.postMessage({
- action: 'caption',
- caption: caption
- });
- });
- transmuxer.on('trackinfo', function (trackInfo) {
- self.postMessage({
- action: 'trackinfo',
- trackInfo: trackInfo
- });
- });
- transmuxer.on('audioTimingInfo', function (audioTimingInfo) {
- // convert to video TS since we prioritize video time over audio
- self.postMessage({
- action: 'audioTimingInfo',
- audioTimingInfo: {
- start: clock.videoTsToSeconds(audioTimingInfo.start),
- end: clock.videoTsToSeconds(audioTimingInfo.end)
- }
- });
- });
- transmuxer.on('videoTimingInfo', function (videoTimingInfo) {
- self.postMessage({
- action: 'videoTimingInfo',
- videoTimingInfo: {
- start: clock.videoTsToSeconds(videoTimingInfo.start),
- end: clock.videoTsToSeconds(videoTimingInfo.end)
- }
- });
- });
- transmuxer.on('log', function (log) {
- self.postMessage({
- action: 'log',
- log: log
- });
- });
- };
- /**
- * All incoming messages route through this hash. If no function exists
- * to handle an incoming message, then we ignore the message.
- *
- * @class MessageHandlers
- * @param {Object} options the options to initialize with
- */
- var MessageHandlers = /*#__PURE__*/function () {
- function MessageHandlers(self, options) {
- this.options = options || {};
- this.self = self;
- this.init();
- }
- /**
- * initialize our web worker and wire all the events.
- */
- var _proto = MessageHandlers.prototype;
- _proto.init = function init() {
- if (this.transmuxer) {
- this.transmuxer.dispose();
- }
- this.transmuxer = new transmuxer.Transmuxer(this.options);
- wireTransmuxerEvents(this.self, this.transmuxer);
- };
- _proto.pushMp4Captions = function pushMp4Captions(data) {
- if (!this.captionParser) {
- this.captionParser = new captionParser();
- this.captionParser.init();
- }
- var segment = new Uint8Array(data.data, data.byteOffset, data.byteLength);
- var parsed = this.captionParser.parse(segment, data.trackIds, data.timescales);
- this.self.postMessage({
- action: 'mp4Captions',
- captions: parsed && parsed.captions || [],
- logs: parsed && parsed.logs || [],
- data: segment.buffer
- }, [segment.buffer]);
- };
- _proto.probeMp4StartTime = function probeMp4StartTime(_ref) {
- var timescales = _ref.timescales,
- data = _ref.data;
- var startTime = probe$2.startTime(timescales, data);
- this.self.postMessage({
- action: 'probeMp4StartTime',
- startTime: startTime,
- data: data
- }, [data.buffer]);
- };
- _proto.probeMp4Tracks = function probeMp4Tracks(_ref2) {
- var data = _ref2.data;
- var tracks = probe$2.tracks(data);
- this.self.postMessage({
- action: 'probeMp4Tracks',
- tracks: tracks,
- data: data
- }, [data.buffer]);
- }
- /**
- * Probe an mpeg2-ts segment to determine the start time of the segment in it's
- * internal "media time," as well as whether it contains video and/or audio.
- *
- * @private
- * @param {Uint8Array} bytes - segment bytes
- * @param {number} baseStartTime
- * Relative reference timestamp used when adjusting frame timestamps for rollover.
- * This value should be in seconds, as it's converted to a 90khz clock within the
- * function body.
- * @return {Object} The start time of the current segment in "media time" as well as
- * whether it contains video and/or audio
- */
- ;
- _proto.probeTs = function probeTs(_ref3) {
- var data = _ref3.data,
- baseStartTime = _ref3.baseStartTime;
- var tsStartTime = typeof baseStartTime === 'number' && !isNaN(baseStartTime) ? baseStartTime * clock.ONE_SECOND_IN_TS : void 0;
- var timeInfo = tsInspector.inspect(data, tsStartTime);
- var result = null;
- if (timeInfo) {
- result = {
- // each type's time info comes back as an array of 2 times, start and end
- hasVideo: timeInfo.video && timeInfo.video.length === 2 || false,
- hasAudio: timeInfo.audio && timeInfo.audio.length === 2 || false
- };
- if (result.hasVideo) {
- result.videoStart = timeInfo.video[0].ptsTime;
- }
- if (result.hasAudio) {
- result.audioStart = timeInfo.audio[0].ptsTime;
- }
- }
- this.self.postMessage({
- action: 'probeTs',
- result: result,
- data: data
- }, [data.buffer]);
- };
- _proto.clearAllMp4Captions = function clearAllMp4Captions() {
- if (this.captionParser) {
- this.captionParser.clearAllCaptions();
- }
- };
- _proto.clearParsedMp4Captions = function clearParsedMp4Captions() {
- if (this.captionParser) {
- this.captionParser.clearParsedCaptions();
- }
- }
- /**
- * Adds data (a ts segment) to the start of the transmuxer pipeline for
- * processing.
- *
- * @param {ArrayBuffer} data data to push into the muxer
- */
- ;
- _proto.push = function push(data) {
- // Cast array buffer to correct type for transmuxer
- var segment = new Uint8Array(data.data, data.byteOffset, data.byteLength);
- this.transmuxer.push(segment);
- }
- /**
- * Recreate the transmuxer so that the next segment added via `push`
- * start with a fresh transmuxer.
- */
- ;
- _proto.reset = function reset() {
- this.transmuxer.reset();
- }
- /**
- * Set the value that will be used as the `baseMediaDecodeTime` time for the
- * next segment pushed in. Subsequent segments will have their `baseMediaDecodeTime`
- * set relative to the first based on the PTS values.
- *
- * @param {Object} data used to set the timestamp offset in the muxer
- */
- ;
- _proto.setTimestampOffset = function setTimestampOffset(data) {
- var timestampOffset = data.timestampOffset || 0;
- this.transmuxer.setBaseMediaDecodeTime(Math.round(clock.secondsToVideoTs(timestampOffset)));
- };
- _proto.setAudioAppendStart = function setAudioAppendStart(data) {
- this.transmuxer.setAudioAppendStart(Math.ceil(clock.secondsToVideoTs(data.appendStart)));
- };
- _proto.setRemux = function setRemux(data) {
- this.transmuxer.setRemux(data.remux);
- }
- /**
- * Forces the pipeline to finish processing the last segment and emit it's
- * results.
- *
- * @param {Object} data event data, not really used
- */
- ;
- _proto.flush = function flush(data) {
- this.transmuxer.flush(); // transmuxed done action is fired after both audio/video pipelines are flushed
- self.postMessage({
- action: 'done',
- type: 'transmuxed'
- });
- };
- _proto.endTimeline = function endTimeline() {
- this.transmuxer.endTimeline(); // transmuxed endedtimeline action is fired after both audio/video pipelines end their
- // timelines
- self.postMessage({
- action: 'endedtimeline',
- type: 'transmuxed'
- });
- };
- _proto.alignGopsWith = function alignGopsWith(data) {
- this.transmuxer.alignGopsWith(data.gopsToAlignWith.slice());
- };
- return MessageHandlers;
- }();
- /**
- * Our web worker interface so that things can talk to mux.js
- * that will be running in a web worker. the scope is passed to this by
- * webworkify.
- *
- * @param {Object} self the scope for the web worker
- */
- self.onmessage = function (event) {
- if (event.data.action === 'init' && event.data.options) {
- this.messageHandlers = new MessageHandlers(self, event.data.options);
- return;
- }
- if (!this.messageHandlers) {
- this.messageHandlers = new MessageHandlers(self);
- }
- if (event.data && event.data.action && event.data.action !== 'init') {
- if (this.messageHandlers[event.data.action]) {
- this.messageHandlers[event.data.action](event.data);
- }
- }
- };
- }));
- var TransmuxWorker = factory(workerCode$1);
- /* rollup-plugin-worker-factory end for worker!/Users/ddashkevich/projects/http-streaming/src/transmuxer-worker.js */
- var handleData_ = function handleData_(event, transmuxedData, callback) {
- var _event$data$segment = event.data.segment,
- type = _event$data$segment.type,
- initSegment = _event$data$segment.initSegment,
- captions = _event$data$segment.captions,
- captionStreams = _event$data$segment.captionStreams,
- metadata = _event$data$segment.metadata,
- videoFrameDtsTime = _event$data$segment.videoFrameDtsTime,
- videoFramePtsTime = _event$data$segment.videoFramePtsTime;
- transmuxedData.buffer.push({
- captions: captions,
- captionStreams: captionStreams,
- metadata: metadata
- });
- var boxes = event.data.segment.boxes || {
- data: event.data.segment.data
- };
- var result = {
- type: type,
- // cast ArrayBuffer to TypedArray
- data: new Uint8Array(boxes.data, boxes.data.byteOffset, boxes.data.byteLength),
- initSegment: new Uint8Array(initSegment.data, initSegment.byteOffset, initSegment.byteLength)
- };
- if (typeof videoFrameDtsTime !== 'undefined') {
- result.videoFrameDtsTime = videoFrameDtsTime;
- }
- if (typeof videoFramePtsTime !== 'undefined') {
- result.videoFramePtsTime = videoFramePtsTime;
- }
- callback(result);
- };
- var handleDone_ = function handleDone_(_ref) {
- var transmuxedData = _ref.transmuxedData,
- callback = _ref.callback; // Previously we only returned data on data events,
- // not on done events. Clear out the buffer to keep that consistent.
- transmuxedData.buffer = []; // all buffers should have been flushed from the muxer, so start processing anything we
- // have received
- callback(transmuxedData);
- };
- var handleGopInfo_ = function handleGopInfo_(event, transmuxedData) {
- transmuxedData.gopInfo = event.data.gopInfo;
- };
- var processTransmux = function processTransmux(options) {
- var transmuxer = options.transmuxer,
- bytes = options.bytes,
- audioAppendStart = options.audioAppendStart,
- gopsToAlignWith = options.gopsToAlignWith,
- remux = options.remux,
- onData = options.onData,
- onTrackInfo = options.onTrackInfo,
- onAudioTimingInfo = options.onAudioTimingInfo,
- onVideoTimingInfo = options.onVideoTimingInfo,
- onVideoSegmentTimingInfo = options.onVideoSegmentTimingInfo,
- onAudioSegmentTimingInfo = options.onAudioSegmentTimingInfo,
- onId3 = options.onId3,
- onCaptions = options.onCaptions,
- onDone = options.onDone,
- onEndedTimeline = options.onEndedTimeline,
- onTransmuxerLog = options.onTransmuxerLog,
- isEndOfTimeline = options.isEndOfTimeline;
- var transmuxedData = {
- buffer: []
- };
- var waitForEndedTimelineEvent = isEndOfTimeline;
- var handleMessage = function handleMessage(event) {
- if (transmuxer.currentTransmux !== options) {
- // disposed
- return;
- }
- if (event.data.action === 'data') {
- handleData_(event, transmuxedData, onData);
- }
- if (event.data.action === 'trackinfo') {
- onTrackInfo(event.data.trackInfo);
- }
- if (event.data.action === 'gopInfo') {
- handleGopInfo_(event, transmuxedData);
- }
- if (event.data.action === 'audioTimingInfo') {
- onAudioTimingInfo(event.data.audioTimingInfo);
- }
- if (event.data.action === 'videoTimingInfo') {
- onVideoTimingInfo(event.data.videoTimingInfo);
- }
- if (event.data.action === 'videoSegmentTimingInfo') {
- onVideoSegmentTimingInfo(event.data.videoSegmentTimingInfo);
- }
- if (event.data.action === 'audioSegmentTimingInfo') {
- onAudioSegmentTimingInfo(event.data.audioSegmentTimingInfo);
- }
- if (event.data.action === 'id3Frame') {
- onId3([event.data.id3Frame], event.data.id3Frame.dispatchType);
- }
- if (event.data.action === 'caption') {
- onCaptions(event.data.caption);
- }
- if (event.data.action === 'endedtimeline') {
- waitForEndedTimelineEvent = false;
- onEndedTimeline();
- }
- if (event.data.action === 'log') {
- onTransmuxerLog(event.data.log);
- } // wait for the transmuxed event since we may have audio and video
- if (event.data.type !== 'transmuxed') {
- return;
- } // If the "endedtimeline" event has not yet fired, and this segment represents the end
- // of a timeline, that means there may still be data events before the segment
- // processing can be considerred complete. In that case, the final event should be
- // an "endedtimeline" event with the type "transmuxed."
- if (waitForEndedTimelineEvent) {
- return;
- }
- transmuxer.onmessage = null;
- handleDone_({
- transmuxedData: transmuxedData,
- callback: onDone
- });
- /* eslint-disable no-use-before-define */
- dequeue(transmuxer);
- /* eslint-enable */
- };
- transmuxer.onmessage = handleMessage;
- if (audioAppendStart) {
- transmuxer.postMessage({
- action: 'setAudioAppendStart',
- appendStart: audioAppendStart
- });
- } // allow empty arrays to be passed to clear out GOPs
- if (Array.isArray(gopsToAlignWith)) {
- transmuxer.postMessage({
- action: 'alignGopsWith',
- gopsToAlignWith: gopsToAlignWith
- });
- }
- if (typeof remux !== 'undefined') {
- transmuxer.postMessage({
- action: 'setRemux',
- remux: remux
- });
- }
- if (bytes.byteLength) {
- var buffer = bytes instanceof ArrayBuffer ? bytes : bytes.buffer;
- var byteOffset = bytes instanceof ArrayBuffer ? 0 : bytes.byteOffset;
- transmuxer.postMessage({
- action: 'push',
- // Send the typed-array of data as an ArrayBuffer so that
- // it can be sent as a "Transferable" and avoid the costly
- // memory copy
- data: buffer,
- // To recreate the original typed-array, we need information
- // about what portion of the ArrayBuffer it was a view into
- byteOffset: byteOffset,
- byteLength: bytes.byteLength
- }, [buffer]);
- }
- if (isEndOfTimeline) {
- transmuxer.postMessage({
- action: 'endTimeline'
- });
- } // even if we didn't push any bytes, we have to make sure we flush in case we reached
- // the end of the segment
- transmuxer.postMessage({
- action: 'flush'
- });
- };
- var dequeue = function dequeue(transmuxer) {
- transmuxer.currentTransmux = null;
- if (transmuxer.transmuxQueue.length) {
- transmuxer.currentTransmux = transmuxer.transmuxQueue.shift();
- if (typeof transmuxer.currentTransmux === 'function') {
- transmuxer.currentTransmux();
- } else {
- processTransmux(transmuxer.currentTransmux);
- }
- }
- };
- var processAction = function processAction(transmuxer, action) {
- transmuxer.postMessage({
- action: action
- });
- dequeue(transmuxer);
- };
- var enqueueAction = function enqueueAction(action, transmuxer) {
- if (!transmuxer.currentTransmux) {
- transmuxer.currentTransmux = action;
- processAction(transmuxer, action);
- return;
- }
- transmuxer.transmuxQueue.push(processAction.bind(null, transmuxer, action));
- };
- var reset = function reset(transmuxer) {
- enqueueAction('reset', transmuxer);
- };
- var endTimeline = function endTimeline(transmuxer) {
- enqueueAction('endTimeline', transmuxer);
- };
- var transmux = function transmux(options) {
- if (!options.transmuxer.currentTransmux) {
- options.transmuxer.currentTransmux = options;
- processTransmux(options);
- return;
- }
- options.transmuxer.transmuxQueue.push(options);
- };
- var createTransmuxer = function createTransmuxer(options) {
- var transmuxer = new TransmuxWorker();
- transmuxer.currentTransmux = null;
- transmuxer.transmuxQueue = [];
- var term = transmuxer.terminate;
- transmuxer.terminate = function () {
- transmuxer.currentTransmux = null;
- transmuxer.transmuxQueue.length = 0;
- return term.call(transmuxer);
- };
- transmuxer.postMessage({
- action: 'init',
- options: options
- });
- return transmuxer;
- };
- var segmentTransmuxer = {
- reset: reset,
- endTimeline: endTimeline,
- transmux: transmux,
- createTransmuxer: createTransmuxer
- };
- var workerCallback = function workerCallback(options) {
- var transmuxer = options.transmuxer;
- var endAction = options.endAction || options.action;
- var callback = options.callback;
- var message = _extends({}, options, {
- endAction: null,
- transmuxer: null,
- callback: null
- });
- var listenForEndEvent = function listenForEndEvent(event) {
- if (event.data.action !== endAction) {
- return;
- }
- transmuxer.removeEventListener('message', listenForEndEvent); // transfer ownership of bytes back to us.
- if (event.data.data) {
- event.data.data = new Uint8Array(event.data.data, options.byteOffset || 0, options.byteLength || event.data.data.byteLength);
- if (options.data) {
- options.data = event.data.data;
- }
- }
- callback(event.data);
- };
- transmuxer.addEventListener('message', listenForEndEvent);
- if (options.data) {
- var isArrayBuffer = options.data instanceof ArrayBuffer;
- message.byteOffset = isArrayBuffer ? 0 : options.data.byteOffset;
- message.byteLength = options.data.byteLength;
- var transfers = [isArrayBuffer ? options.data : options.data.buffer];
- transmuxer.postMessage(message, transfers);
- } else {
- transmuxer.postMessage(message);
- }
- };
- var REQUEST_ERRORS = {
- FAILURE: 2,
- TIMEOUT: -101,
- ABORTED: -102
- };
- /**
- * Abort all requests
- *
- * @param {Object} activeXhrs - an object that tracks all XHR requests
- */
- var abortAll = function abortAll(activeXhrs) {
- activeXhrs.forEach(function (xhr) {
- xhr.abort();
- });
- };
- /**
- * Gather important bandwidth stats once a request has completed
- *
- * @param {Object} request - the XHR request from which to gather stats
- */
- var getRequestStats = function getRequestStats(request) {
- return {
- bandwidth: request.bandwidth,
- bytesReceived: request.bytesReceived || 0,
- roundTripTime: request.roundTripTime || 0
- };
- };
- /**
- * If possible gather bandwidth stats as a request is in
- * progress
- *
- * @param {Event} progressEvent - an event object from an XHR's progress event
- */
- var getProgressStats = function getProgressStats(progressEvent) {
- var request = progressEvent.target;
- var roundTripTime = Date.now() - request.requestTime;
- var stats = {
- bandwidth: Infinity,
- bytesReceived: 0,
- roundTripTime: roundTripTime || 0
- };
- stats.bytesReceived = progressEvent.loaded; // This can result in Infinity if stats.roundTripTime is 0 but that is ok
- // because we should only use bandwidth stats on progress to determine when
- // abort a request early due to insufficient bandwidth
- stats.bandwidth = Math.floor(stats.bytesReceived / stats.roundTripTime * 8 * 1000);
- return stats;
- };
- /**
- * Handle all error conditions in one place and return an object
- * with all the information
- *
- * @param {Error|null} error - if non-null signals an error occured with the XHR
- * @param {Object} request - the XHR request that possibly generated the error
- */
- var handleErrors = function handleErrors(error, request) {
- if (request.timedout) {
- return {
- status: request.status,
- message: 'HLS request timed-out at URL: ' + request.uri,
- code: REQUEST_ERRORS.TIMEOUT,
- xhr: request
- };
- }
- if (request.aborted) {
- return {
- status: request.status,
- message: 'HLS request aborted at URL: ' + request.uri,
- code: REQUEST_ERRORS.ABORTED,
- xhr: request
- };
- }
- if (error) {
- return {
- status: request.status,
- message: 'HLS request errored at URL: ' + request.uri,
- code: REQUEST_ERRORS.FAILURE,
- xhr: request
- };
- }
- if (request.responseType === 'arraybuffer' && request.response.byteLength === 0) {
- return {
- status: request.status,
- message: 'Empty HLS response at URL: ' + request.uri,
- code: REQUEST_ERRORS.FAILURE,
- xhr: request
- };
- }
- return null;
- };
- /**
- * Handle responses for key data and convert the key data to the correct format
- * for the decryption step later
- *
- * @param {Object} segment - a simplified copy of the segmentInfo object
- * from SegmentLoader
- * @param {Array} objects - objects to add the key bytes to.
- * @param {Function} finishProcessingFn - a callback to execute to continue processing
- * this request
- */
- var handleKeyResponse = function handleKeyResponse(segment, objects, finishProcessingFn) {
- return function (error, request) {
- var response = request.response;
- var errorObj = handleErrors(error, request);
- if (errorObj) {
- return finishProcessingFn(errorObj, segment);
- }
- if (response.byteLength !== 16) {
- return finishProcessingFn({
- status: request.status,
- message: 'Invalid HLS key at URL: ' + request.uri,
- code: REQUEST_ERRORS.FAILURE,
- xhr: request
- }, segment);
- }
- var view = new DataView(response);
- var bytes = new Uint32Array([view.getUint32(0), view.getUint32(4), view.getUint32(8), view.getUint32(12)]);
- for (var i = 0; i < objects.length; i++) {
- objects[i].bytes = bytes;
- }
- return finishProcessingFn(null, segment);
- };
- };
- var parseInitSegment = function parseInitSegment(segment, _callback) {
- var type = detectContainerForBytes(segment.map.bytes); // TODO: We should also handle ts init segments here, but we
- // only know how to parse mp4 init segments at the moment
- if (type !== 'mp4') {
- var uri = segment.map.resolvedUri || segment.map.uri;
- return _callback({
- internal: true,
- message: "Found unsupported " + (type || 'unknown') + " container for initialization segment at URL: " + uri,
- code: REQUEST_ERRORS.FAILURE
- });
- }
- workerCallback({
- action: 'probeMp4Tracks',
- data: segment.map.bytes,
- transmuxer: segment.transmuxer,
- callback: function callback(_ref) {
- var tracks = _ref.tracks,
- data = _ref.data; // transfer bytes back to us
- segment.map.bytes = data;
- tracks.forEach(function (track) {
- segment.map.tracks = segment.map.tracks || {}; // only support one track of each type for now
- if (segment.map.tracks[track.type]) {
- return;
- }
- segment.map.tracks[track.type] = track;
- if (typeof track.id === 'number' && track.timescale) {
- segment.map.timescales = segment.map.timescales || {};
- segment.map.timescales[track.id] = track.timescale;
- }
- });
- return _callback(null);
- }
- });
- };
- /**
- * Handle init-segment responses
- *
- * @param {Object} segment - a simplified copy of the segmentInfo object
- * from SegmentLoader
- * @param {Function} finishProcessingFn - a callback to execute to continue processing
- * this request
- */
- var handleInitSegmentResponse = function handleInitSegmentResponse(_ref2) {
- var segment = _ref2.segment,
- finishProcessingFn = _ref2.finishProcessingFn;
- return function (error, request) {
- var errorObj = handleErrors(error, request);
- if (errorObj) {
- return finishProcessingFn(errorObj, segment);
- }
- var bytes = new Uint8Array(request.response); // init segment is encypted, we will have to wait
- // until the key request is done to decrypt.
- if (segment.map.key) {
- segment.map.encryptedBytes = bytes;
- return finishProcessingFn(null, segment);
- }
- segment.map.bytes = bytes;
- parseInitSegment(segment, function (parseError) {
- if (parseError) {
- parseError.xhr = request;
- parseError.status = request.status;
- return finishProcessingFn(parseError, segment);
- }
- finishProcessingFn(null, segment);
- });
- };
- };
- /**
- * Response handler for segment-requests being sure to set the correct
- * property depending on whether the segment is encryped or not
- * Also records and keeps track of stats that are used for ABR purposes
- *
- * @param {Object} segment - a simplified copy of the segmentInfo object
- * from SegmentLoader
- * @param {Function} finishProcessingFn - a callback to execute to continue processing
- * this request
- */
- var handleSegmentResponse = function handleSegmentResponse(_ref3) {
- var segment = _ref3.segment,
- finishProcessingFn = _ref3.finishProcessingFn,
- responseType = _ref3.responseType;
- return function (error, request) {
- var errorObj = handleErrors(error, request);
- if (errorObj) {
- return finishProcessingFn(errorObj, segment);
- }
- var newBytes = // although responseText "should" exist, this guard serves to prevent an error being
- // thrown for two primary cases:
- // 1. the mime type override stops working, or is not implemented for a specific
- // browser
- // 2. when using mock XHR libraries like sinon that do not allow the override behavior
- responseType === 'arraybuffer' || !request.responseText ? request.response : stringToArrayBuffer(request.responseText.substring(segment.lastReachedChar || 0));
- segment.stats = getRequestStats(request);
- if (segment.key) {
- segment.encryptedBytes = new Uint8Array(newBytes);
- } else {
- segment.bytes = new Uint8Array(newBytes);
- }
- return finishProcessingFn(null, segment);
- };
- };
- var transmuxAndNotify = function transmuxAndNotify(_ref4) {
- var segment = _ref4.segment,
- bytes = _ref4.bytes,
- trackInfoFn = _ref4.trackInfoFn,
- timingInfoFn = _ref4.timingInfoFn,
- videoSegmentTimingInfoFn = _ref4.videoSegmentTimingInfoFn,
- audioSegmentTimingInfoFn = _ref4.audioSegmentTimingInfoFn,
- id3Fn = _ref4.id3Fn,
- captionsFn = _ref4.captionsFn,
- isEndOfTimeline = _ref4.isEndOfTimeline,
- endedTimelineFn = _ref4.endedTimelineFn,
- dataFn = _ref4.dataFn,
- doneFn = _ref4.doneFn,
- onTransmuxerLog = _ref4.onTransmuxerLog;
- var fmp4Tracks = segment.map && segment.map.tracks || {};
- var isMuxed = Boolean(fmp4Tracks.audio && fmp4Tracks.video); // Keep references to each function so we can null them out after we're done with them.
- // One reason for this is that in the case of full segments, we want to trust start
- // times from the probe, rather than the transmuxer.
- var audioStartFn = timingInfoFn.bind(null, segment, 'audio', 'start');
- var audioEndFn = timingInfoFn.bind(null, segment, 'audio', 'end');
- var videoStartFn = timingInfoFn.bind(null, segment, 'video', 'start');
- var videoEndFn = timingInfoFn.bind(null, segment, 'video', 'end');
- var finish = function finish() {
- return transmux({
- bytes: bytes,
- transmuxer: segment.transmuxer,
- audioAppendStart: segment.audioAppendStart,
- gopsToAlignWith: segment.gopsToAlignWith,
- remux: isMuxed,
- onData: function onData(result) {
- result.type = result.type === 'combined' ? 'video' : result.type;
- dataFn(segment, result);
- },
- onTrackInfo: function onTrackInfo(trackInfo) {
- if (trackInfoFn) {
- if (isMuxed) {
- trackInfo.isMuxed = true;
- }
- trackInfoFn(segment, trackInfo);
- }
- },
- onAudioTimingInfo: function onAudioTimingInfo(audioTimingInfo) {
- // we only want the first start value we encounter
- if (audioStartFn && typeof audioTimingInfo.start !== 'undefined') {
- audioStartFn(audioTimingInfo.start);
- audioStartFn = null;
- } // we want to continually update the end time
- if (audioEndFn && typeof audioTimingInfo.end !== 'undefined') {
- audioEndFn(audioTimingInfo.end);
- }
- },
- onVideoTimingInfo: function onVideoTimingInfo(videoTimingInfo) {
- // we only want the first start value we encounter
- if (videoStartFn && typeof videoTimingInfo.start !== 'undefined') {
- videoStartFn(videoTimingInfo.start);
- videoStartFn = null;
- } // we want to continually update the end time
- if (videoEndFn && typeof videoTimingInfo.end !== 'undefined') {
- videoEndFn(videoTimingInfo.end);
- }
- },
- onVideoSegmentTimingInfo: function onVideoSegmentTimingInfo(videoSegmentTimingInfo) {
- videoSegmentTimingInfoFn(videoSegmentTimingInfo);
- },
- onAudioSegmentTimingInfo: function onAudioSegmentTimingInfo(audioSegmentTimingInfo) {
- audioSegmentTimingInfoFn(audioSegmentTimingInfo);
- },
- onId3: function onId3(id3Frames, dispatchType) {
- id3Fn(segment, id3Frames, dispatchType);
- },
- onCaptions: function onCaptions(captions) {
- captionsFn(segment, [captions]);
- },
- isEndOfTimeline: isEndOfTimeline,
- onEndedTimeline: function onEndedTimeline() {
- endedTimelineFn();
- },
- onTransmuxerLog: onTransmuxerLog,
- onDone: function onDone(result) {
- if (!doneFn) {
- return;
- }
- result.type = result.type === 'combined' ? 'video' : result.type;
- doneFn(null, segment, result);
- }
- });
- }; // In the transmuxer, we don't yet have the ability to extract a "proper" start time.
- // Meaning cached frame data may corrupt our notion of where this segment
- // really starts. To get around this, probe for the info needed.
- workerCallback({
- action: 'probeTs',
- transmuxer: segment.transmuxer,
- data: bytes,
- baseStartTime: segment.baseStartTime,
- callback: function callback(data) {
- segment.bytes = bytes = data.data;
- var probeResult = data.result;
- if (probeResult) {
- trackInfoFn(segment, {
- hasAudio: probeResult.hasAudio,
- hasVideo: probeResult.hasVideo,
- isMuxed: isMuxed
- });
- trackInfoFn = null;
- if (probeResult.hasAudio && !isMuxed) {
- audioStartFn(probeResult.audioStart);
- }
- if (probeResult.hasVideo) {
- videoStartFn(probeResult.videoStart);
- }
- audioStartFn = null;
- videoStartFn = null;
- }
- finish();
- }
- });
- };
- var handleSegmentBytes = function handleSegmentBytes(_ref5) {
- var segment = _ref5.segment,
- bytes = _ref5.bytes,
- trackInfoFn = _ref5.trackInfoFn,
- timingInfoFn = _ref5.timingInfoFn,
- videoSegmentTimingInfoFn = _ref5.videoSegmentTimingInfoFn,
- audioSegmentTimingInfoFn = _ref5.audioSegmentTimingInfoFn,
- id3Fn = _ref5.id3Fn,
- captionsFn = _ref5.captionsFn,
- isEndOfTimeline = _ref5.isEndOfTimeline,
- endedTimelineFn = _ref5.endedTimelineFn,
- dataFn = _ref5.dataFn,
- doneFn = _ref5.doneFn,
- onTransmuxerLog = _ref5.onTransmuxerLog;
- var bytesAsUint8Array = new Uint8Array(bytes); // TODO:
- // We should have a handler that fetches the number of bytes required
- // to check if something is fmp4. This will allow us to save bandwidth
- // because we can only blacklist a playlist and abort requests
- // by codec after trackinfo triggers.
- if (isLikelyFmp4MediaSegment(bytesAsUint8Array)) {
- segment.isFmp4 = true;
- var tracks = segment.map.tracks;
- var trackInfo = {
- isFmp4: true,
- hasVideo: !!tracks.video,
- hasAudio: !!tracks.audio
- }; // if we have a audio track, with a codec that is not set to
- // encrypted audio
- if (tracks.audio && tracks.audio.codec && tracks.audio.codec !== 'enca') {
- trackInfo.audioCodec = tracks.audio.codec;
- } // if we have a video track, with a codec that is not set to
- // encrypted video
- if (tracks.video && tracks.video.codec && tracks.video.codec !== 'encv') {
- trackInfo.videoCodec = tracks.video.codec;
- }
- if (tracks.video && tracks.audio) {
- trackInfo.isMuxed = true;
- } // since we don't support appending fmp4 data on progress, we know we have the full
- // segment here
- trackInfoFn(segment, trackInfo); // The probe doesn't provide the segment end time, so only callback with the start
- // time. The end time can be roughly calculated by the receiver using the duration.
- //
- // Note that the start time returned by the probe reflects the baseMediaDecodeTime, as
- // that is the true start of the segment (where the playback engine should begin
- // decoding).
- var finishLoading = function finishLoading(captions) {
- // if the track still has audio at this point it is only possible
- // for it to be audio only. See `tracks.video && tracks.audio` if statement
- // above.
- // we make sure to use segment.bytes here as that
- dataFn(segment, {
- data: bytesAsUint8Array,
- type: trackInfo.hasAudio && !trackInfo.isMuxed ? 'audio' : 'video'
- });
- if (captions && captions.length) {
- captionsFn(segment, captions);
- }
- doneFn(null, segment, {});
- };
- workerCallback({
- action: 'probeMp4StartTime',
- timescales: segment.map.timescales,
- data: bytesAsUint8Array,
- transmuxer: segment.transmuxer,
- callback: function callback(_ref6) {
- var data = _ref6.data,
- startTime = _ref6.startTime; // transfer bytes back to us
- bytes = data.buffer;
- segment.bytes = bytesAsUint8Array = data;
- if (trackInfo.hasAudio && !trackInfo.isMuxed) {
- timingInfoFn(segment, 'audio', 'start', startTime);
- }
- if (trackInfo.hasVideo) {
- timingInfoFn(segment, 'video', 'start', startTime);
- } // Run through the CaptionParser in case there are captions.
- // Initialize CaptionParser if it hasn't been yet
- if (!tracks.video || !data.byteLength || !segment.transmuxer) {
- finishLoading();
- return;
- }
- workerCallback({
- action: 'pushMp4Captions',
- endAction: 'mp4Captions',
- transmuxer: segment.transmuxer,
- data: bytesAsUint8Array,
- timescales: segment.map.timescales,
- trackIds: [tracks.video.id],
- callback: function callback(message) {
- // transfer bytes back to us
- bytes = message.data.buffer;
- segment.bytes = bytesAsUint8Array = message.data;
- message.logs.forEach(function (log) {
- onTransmuxerLog(videojs.mergeOptions(log, {
- stream: 'mp4CaptionParser'
- }));
- });
- finishLoading(message.captions);
- }
- });
- }
- });
- return;
- } // VTT or other segments that don't need processing
- if (!segment.transmuxer) {
- doneFn(null, segment, {});
- return;
- }
- if (typeof segment.container === 'undefined') {
- segment.container = detectContainerForBytes(bytesAsUint8Array);
- }
- if (segment.container !== 'ts' && segment.container !== 'aac') {
- trackInfoFn(segment, {
- hasAudio: false,
- hasVideo: false
- });
- doneFn(null, segment, {});
- return;
- } // ts or aac
- transmuxAndNotify({
- segment: segment,
- bytes: bytes,
- trackInfoFn: trackInfoFn,
- timingInfoFn: timingInfoFn,
- videoSegmentTimingInfoFn: videoSegmentTimingInfoFn,
- audioSegmentTimingInfoFn: audioSegmentTimingInfoFn,
- id3Fn: id3Fn,
- captionsFn: captionsFn,
- isEndOfTimeline: isEndOfTimeline,
- endedTimelineFn: endedTimelineFn,
- dataFn: dataFn,
- doneFn: doneFn,
- onTransmuxerLog: onTransmuxerLog
- });
- };
- var decrypt = function decrypt(_ref7, callback) {
- var id = _ref7.id,
- key = _ref7.key,
- encryptedBytes = _ref7.encryptedBytes,
- decryptionWorker = _ref7.decryptionWorker;
- var decryptionHandler = function decryptionHandler(event) {
- if (event.data.source === id) {
- decryptionWorker.removeEventListener('message', decryptionHandler);
- var decrypted = event.data.decrypted;
- callback(new Uint8Array(decrypted.bytes, decrypted.byteOffset, decrypted.byteLength));
- }
- };
- decryptionWorker.addEventListener('message', decryptionHandler);
- var keyBytes;
- if (key.bytes.slice) {
- keyBytes = key.bytes.slice();
- } else {
- keyBytes = new Uint32Array(Array.prototype.slice.call(key.bytes));
- } // incrementally decrypt the bytes
- decryptionWorker.postMessage(createTransferableMessage({
- source: id,
- encrypted: encryptedBytes,
- key: keyBytes,
- iv: key.iv
- }), [encryptedBytes.buffer, keyBytes.buffer]);
- };
- /**
- * Decrypt the segment via the decryption web worker
- *
- * @param {WebWorker} decryptionWorker - a WebWorker interface to AES-128 decryption
- * routines
- * @param {Object} segment - a simplified copy of the segmentInfo object
- * from SegmentLoader
- * @param {Function} trackInfoFn - a callback that receives track info
- * @param {Function} timingInfoFn - a callback that receives timing info
- * @param {Function} videoSegmentTimingInfoFn
- * a callback that receives video timing info based on media times and
- * any adjustments made by the transmuxer
- * @param {Function} audioSegmentTimingInfoFn
- * a callback that receives audio timing info based on media times and
- * any adjustments made by the transmuxer
- * @param {boolean} isEndOfTimeline
- * true if this segment represents the last segment in a timeline
- * @param {Function} endedTimelineFn
- * a callback made when a timeline is ended, will only be called if
- * isEndOfTimeline is true
- * @param {Function} dataFn - a callback that is executed when segment bytes are available
- * and ready to use
- * @param {Function} doneFn - a callback that is executed after decryption has completed
- */
- var decryptSegment = function decryptSegment(_ref8) {
- var decryptionWorker = _ref8.decryptionWorker,
- segment = _ref8.segment,
- trackInfoFn = _ref8.trackInfoFn,
- timingInfoFn = _ref8.timingInfoFn,
- videoSegmentTimingInfoFn = _ref8.videoSegmentTimingInfoFn,
- audioSegmentTimingInfoFn = _ref8.audioSegmentTimingInfoFn,
- id3Fn = _ref8.id3Fn,
- captionsFn = _ref8.captionsFn,
- isEndOfTimeline = _ref8.isEndOfTimeline,
- endedTimelineFn = _ref8.endedTimelineFn,
- dataFn = _ref8.dataFn,
- doneFn = _ref8.doneFn,
- onTransmuxerLog = _ref8.onTransmuxerLog;
- decrypt({
- id: segment.requestId,
- key: segment.key,
- encryptedBytes: segment.encryptedBytes,
- decryptionWorker: decryptionWorker
- }, function (decryptedBytes) {
- segment.bytes = decryptedBytes;
- handleSegmentBytes({
- segment: segment,
- bytes: segment.bytes,
- trackInfoFn: trackInfoFn,
- timingInfoFn: timingInfoFn,
- videoSegmentTimingInfoFn: videoSegmentTimingInfoFn,
- audioSegmentTimingInfoFn: audioSegmentTimingInfoFn,
- id3Fn: id3Fn,
- captionsFn: captionsFn,
- isEndOfTimeline: isEndOfTimeline,
- endedTimelineFn: endedTimelineFn,
- dataFn: dataFn,
- doneFn: doneFn,
- onTransmuxerLog: onTransmuxerLog
- });
- });
- };
- /**
- * This function waits for all XHRs to finish (with either success or failure)
- * before continueing processing via it's callback. The function gathers errors
- * from each request into a single errors array so that the error status for
- * each request can be examined later.
- *
- * @param {Object} activeXhrs - an object that tracks all XHR requests
- * @param {WebWorker} decryptionWorker - a WebWorker interface to AES-128 decryption
- * routines
- * @param {Function} trackInfoFn - a callback that receives track info
- * @param {Function} timingInfoFn - a callback that receives timing info
- * @param {Function} videoSegmentTimingInfoFn
- * a callback that receives video timing info based on media times and
- * any adjustments made by the transmuxer
- * @param {Function} audioSegmentTimingInfoFn
- * a callback that receives audio timing info based on media times and
- * any adjustments made by the transmuxer
- * @param {Function} id3Fn - a callback that receives ID3 metadata
- * @param {Function} captionsFn - a callback that receives captions
- * @param {boolean} isEndOfTimeline
- * true if this segment represents the last segment in a timeline
- * @param {Function} endedTimelineFn
- * a callback made when a timeline is ended, will only be called if
- * isEndOfTimeline is true
- * @param {Function} dataFn - a callback that is executed when segment bytes are available
- * and ready to use
- * @param {Function} doneFn - a callback that is executed after all resources have been
- * downloaded and any decryption completed
- */
- var waitForCompletion = function waitForCompletion(_ref9) {
- var activeXhrs = _ref9.activeXhrs,
- decryptionWorker = _ref9.decryptionWorker,
- trackInfoFn = _ref9.trackInfoFn,
- timingInfoFn = _ref9.timingInfoFn,
- videoSegmentTimingInfoFn = _ref9.videoSegmentTimingInfoFn,
- audioSegmentTimingInfoFn = _ref9.audioSegmentTimingInfoFn,
- id3Fn = _ref9.id3Fn,
- captionsFn = _ref9.captionsFn,
- isEndOfTimeline = _ref9.isEndOfTimeline,
- endedTimelineFn = _ref9.endedTimelineFn,
- dataFn = _ref9.dataFn,
- doneFn = _ref9.doneFn,
- onTransmuxerLog = _ref9.onTransmuxerLog;
- var count = 0;
- var didError = false;
- return function (error, segment) {
- if (didError) {
- return;
- }
- if (error) {
- didError = true; // If there are errors, we have to abort any outstanding requests
- abortAll(activeXhrs); // Even though the requests above are aborted, and in theory we could wait until we
- // handle the aborted events from those requests, there are some cases where we may
- // never get an aborted event. For instance, if the network connection is lost and
- // there were two requests, the first may have triggered an error immediately, while
- // the second request remains unsent. In that case, the aborted algorithm will not
- // trigger an abort: see https://xhr.spec.whatwg.org/#the-abort()-method
- //
- // We also can't rely on the ready state of the XHR, since the request that
- // triggered the connection error may also show as a ready state of 0 (unsent).
- // Therefore, we have to finish this group of requests immediately after the first
- // seen error.
- return doneFn(error, segment);
- }
- count += 1;
- if (count === activeXhrs.length) {
- var segmentFinish = function segmentFinish() {
- if (segment.encryptedBytes) {
- return decryptSegment({
- decryptionWorker: decryptionWorker,
- segment: segment,
- trackInfoFn: trackInfoFn,
- timingInfoFn: timingInfoFn,
- videoSegmentTimingInfoFn: videoSegmentTimingInfoFn,
- audioSegmentTimingInfoFn: audioSegmentTimingInfoFn,
- id3Fn: id3Fn,
- captionsFn: captionsFn,
- isEndOfTimeline: isEndOfTimeline,
- endedTimelineFn: endedTimelineFn,
- dataFn: dataFn,
- doneFn: doneFn,
- onTransmuxerLog: onTransmuxerLog
- });
- } // Otherwise, everything is ready just continue
- handleSegmentBytes({
- segment: segment,
- bytes: segment.bytes,
- trackInfoFn: trackInfoFn,
- timingInfoFn: timingInfoFn,
- videoSegmentTimingInfoFn: videoSegmentTimingInfoFn,
- audioSegmentTimingInfoFn: audioSegmentTimingInfoFn,
- id3Fn: id3Fn,
- captionsFn: captionsFn,
- isEndOfTimeline: isEndOfTimeline,
- endedTimelineFn: endedTimelineFn,
- dataFn: dataFn,
- doneFn: doneFn,
- onTransmuxerLog: onTransmuxerLog
- });
- }; // Keep track of when *all* of the requests have completed
- segment.endOfAllRequests = Date.now();
- if (segment.map && segment.map.encryptedBytes && !segment.map.bytes) {
- return decrypt({
- decryptionWorker: decryptionWorker,
- // add -init to the "id" to differentiate between segment
- // and init segment decryption, just in case they happen
- // at the same time at some point in the future.
- id: segment.requestId + '-init',
- encryptedBytes: segment.map.encryptedBytes,
- key: segment.map.key
- }, function (decryptedBytes) {
- segment.map.bytes = decryptedBytes;
- parseInitSegment(segment, function (parseError) {
- if (parseError) {
- abortAll(activeXhrs);
- return doneFn(parseError, segment);
- }
- segmentFinish();
- });
- });
- }
- segmentFinish();
- }
- };
- };
- /**
- * Calls the abort callback if any request within the batch was aborted. Will only call
- * the callback once per batch of requests, even if multiple were aborted.
- *
- * @param {Object} loadendState - state to check to see if the abort function was called
- * @param {Function} abortFn - callback to call for abort
- */
- var handleLoadEnd = function handleLoadEnd(_ref10) {
- var loadendState = _ref10.loadendState,
- abortFn = _ref10.abortFn;
- return function (event) {
- var request = event.target;
- if (request.aborted && abortFn && !loadendState.calledAbortFn) {
- abortFn();
- loadendState.calledAbortFn = true;
- }
- };
- };
- /**
- * Simple progress event callback handler that gathers some stats before
- * executing a provided callback with the `segment` object
- *
- * @param {Object} segment - a simplified copy of the segmentInfo object
- * from SegmentLoader
- * @param {Function} progressFn - a callback that is executed each time a progress event
- * is received
- * @param {Function} trackInfoFn - a callback that receives track info
- * @param {Function} timingInfoFn - a callback that receives timing info
- * @param {Function} videoSegmentTimingInfoFn
- * a callback that receives video timing info based on media times and
- * any adjustments made by the transmuxer
- * @param {Function} audioSegmentTimingInfoFn
- * a callback that receives audio timing info based on media times and
- * any adjustments made by the transmuxer
- * @param {boolean} isEndOfTimeline
- * true if this segment represents the last segment in a timeline
- * @param {Function} endedTimelineFn
- * a callback made when a timeline is ended, will only be called if
- * isEndOfTimeline is true
- * @param {Function} dataFn - a callback that is executed when segment bytes are available
- * and ready to use
- * @param {Event} event - the progress event object from XMLHttpRequest
- */
- var handleProgress = function handleProgress(_ref11) {
- var segment = _ref11.segment,
- progressFn = _ref11.progressFn;
- _ref11.trackInfoFn;
- _ref11.timingInfoFn;
- _ref11.videoSegmentTimingInfoFn;
- _ref11.audioSegmentTimingInfoFn;
- _ref11.id3Fn;
- _ref11.captionsFn;
- _ref11.isEndOfTimeline;
- _ref11.endedTimelineFn;
- _ref11.dataFn;
- return function (event) {
- var request = event.target;
- if (request.aborted) {
- return;
- }
- segment.stats = videojs.mergeOptions(segment.stats, getProgressStats(event)); // record the time that we receive the first byte of data
- if (!segment.stats.firstBytesReceivedAt && segment.stats.bytesReceived) {
- segment.stats.firstBytesReceivedAt = Date.now();
- }
- return progressFn(event, segment);
- };
- };
- /**
- * Load all resources and does any processing necessary for a media-segment
- *
- * Features:
- * decrypts the media-segment if it has a key uri and an iv
- * aborts *all* requests if *any* one request fails
- *
- * The segment object, at minimum, has the following format:
- * {
- * resolvedUri: String,
- * [transmuxer]: Object,
- * [byterange]: {
- * offset: Number,
- * length: Number
- * },
- * [key]: {
- * resolvedUri: String
- * [byterange]: {
- * offset: Number,
- * length: Number
- * },
- * iv: {
- * bytes: Uint32Array
- * }
- * },
- * [map]: {
- * resolvedUri: String,
- * [byterange]: {
- * offset: Number,
- * length: Number
- * },
- * [bytes]: Uint8Array
- * }
- * }
- * ...where [name] denotes optional properties
- *
- * @param {Function} xhr - an instance of the xhr wrapper in xhr.js
- * @param {Object} xhrOptions - the base options to provide to all xhr requests
- * @param {WebWorker} decryptionWorker - a WebWorker interface to AES-128
- * decryption routines
- * @param {Object} segment - a simplified copy of the segmentInfo object
- * from SegmentLoader
- * @param {Function} abortFn - a callback called (only once) if any piece of a request was
- * aborted
- * @param {Function} progressFn - a callback that receives progress events from the main
- * segment's xhr request
- * @param {Function} trackInfoFn - a callback that receives track info
- * @param {Function} timingInfoFn - a callback that receives timing info
- * @param {Function} videoSegmentTimingInfoFn
- * a callback that receives video timing info based on media times and
- * any adjustments made by the transmuxer
- * @param {Function} audioSegmentTimingInfoFn
- * a callback that receives audio timing info based on media times and
- * any adjustments made by the transmuxer
- * @param {Function} id3Fn - a callback that receives ID3 metadata
- * @param {Function} captionsFn - a callback that receives captions
- * @param {boolean} isEndOfTimeline
- * true if this segment represents the last segment in a timeline
- * @param {Function} endedTimelineFn
- * a callback made when a timeline is ended, will only be called if
- * isEndOfTimeline is true
- * @param {Function} dataFn - a callback that receives data from the main segment's xhr
- * request, transmuxed if needed
- * @param {Function} doneFn - a callback that is executed only once all requests have
- * succeeded or failed
- * @return {Function} a function that, when invoked, immediately aborts all
- * outstanding requests
- */
- var mediaSegmentRequest = function mediaSegmentRequest(_ref12) {
- var xhr = _ref12.xhr,
- xhrOptions = _ref12.xhrOptions,
- decryptionWorker = _ref12.decryptionWorker,
- segment = _ref12.segment,
- abortFn = _ref12.abortFn,
- progressFn = _ref12.progressFn,
- trackInfoFn = _ref12.trackInfoFn,
- timingInfoFn = _ref12.timingInfoFn,
- videoSegmentTimingInfoFn = _ref12.videoSegmentTimingInfoFn,
- audioSegmentTimingInfoFn = _ref12.audioSegmentTimingInfoFn,
- id3Fn = _ref12.id3Fn,
- captionsFn = _ref12.captionsFn,
- isEndOfTimeline = _ref12.isEndOfTimeline,
- endedTimelineFn = _ref12.endedTimelineFn,
- dataFn = _ref12.dataFn,
- doneFn = _ref12.doneFn,
- onTransmuxerLog = _ref12.onTransmuxerLog;
- var activeXhrs = [];
- var finishProcessingFn = waitForCompletion({
- activeXhrs: activeXhrs,
- decryptionWorker: decryptionWorker,
- trackInfoFn: trackInfoFn,
- timingInfoFn: timingInfoFn,
- videoSegmentTimingInfoFn: videoSegmentTimingInfoFn,
- audioSegmentTimingInfoFn: audioSegmentTimingInfoFn,
- id3Fn: id3Fn,
- captionsFn: captionsFn,
- isEndOfTimeline: isEndOfTimeline,
- endedTimelineFn: endedTimelineFn,
- dataFn: dataFn,
- doneFn: doneFn,
- onTransmuxerLog: onTransmuxerLog
- }); // optionally, request the decryption key
- if (segment.key && !segment.key.bytes) {
- var objects = [segment.key];
- if (segment.map && !segment.map.bytes && segment.map.key && segment.map.key.resolvedUri === segment.key.resolvedUri) {
- objects.push(segment.map.key);
- }
- var keyRequestOptions = videojs.mergeOptions(xhrOptions, {
- uri: segment.key.resolvedUri,
- responseType: 'arraybuffer'
- });
- var keyRequestCallback = handleKeyResponse(segment, objects, finishProcessingFn);
- var keyXhr = xhr(keyRequestOptions, keyRequestCallback);
- activeXhrs.push(keyXhr);
- } // optionally, request the associated media init segment
- if (segment.map && !segment.map.bytes) {
- var differentMapKey = segment.map.key && (!segment.key || segment.key.resolvedUri !== segment.map.key.resolvedUri);
- if (differentMapKey) {
- var mapKeyRequestOptions = videojs.mergeOptions(xhrOptions, {
- uri: segment.map.key.resolvedUri,
- responseType: 'arraybuffer'
- });
- var mapKeyRequestCallback = handleKeyResponse(segment, [segment.map.key], finishProcessingFn);
- var mapKeyXhr = xhr(mapKeyRequestOptions, mapKeyRequestCallback);
- activeXhrs.push(mapKeyXhr);
- }
- var initSegmentOptions = videojs.mergeOptions(xhrOptions, {
- uri: segment.map.resolvedUri,
- responseType: 'arraybuffer',
- headers: segmentXhrHeaders(segment.map)
- });
- var initSegmentRequestCallback = handleInitSegmentResponse({
- segment: segment,
- finishProcessingFn: finishProcessingFn
- });
- var initSegmentXhr = xhr(initSegmentOptions, initSegmentRequestCallback);
- activeXhrs.push(initSegmentXhr);
- }
- var segmentRequestOptions = videojs.mergeOptions(xhrOptions, {
- uri: segment.part && segment.part.resolvedUri || segment.resolvedUri,
- responseType: 'arraybuffer',
- headers: segmentXhrHeaders(segment)
- });
- var segmentRequestCallback = handleSegmentResponse({
- segment: segment,
- finishProcessingFn: finishProcessingFn,
- responseType: segmentRequestOptions.responseType
- });
- var segmentXhr = xhr(segmentRequestOptions, segmentRequestCallback);
- segmentXhr.addEventListener('progress', handleProgress({
- segment: segment,
- progressFn: progressFn,
- trackInfoFn: trackInfoFn,
- timingInfoFn: timingInfoFn,
- videoSegmentTimingInfoFn: videoSegmentTimingInfoFn,
- audioSegmentTimingInfoFn: audioSegmentTimingInfoFn,
- id3Fn: id3Fn,
- captionsFn: captionsFn,
- isEndOfTimeline: isEndOfTimeline,
- endedTimelineFn: endedTimelineFn,
- dataFn: dataFn
- }));
- activeXhrs.push(segmentXhr); // since all parts of the request must be considered, but should not make callbacks
- // multiple times, provide a shared state object
- var loadendState = {};
- activeXhrs.forEach(function (activeXhr) {
- activeXhr.addEventListener('loadend', handleLoadEnd({
- loadendState: loadendState,
- abortFn: abortFn
- }));
- });
- return function () {
- return abortAll(activeXhrs);
- };
- };
- /**
- * @file - codecs.js - Handles tasks regarding codec strings such as translating them to
- * codec strings, or translating codec strings into objects that can be examined.
- */
- var logFn$1 = logger('CodecUtils');
- /**
- * Returns a set of codec strings parsed from the playlist or the default
- * codec strings if no codecs were specified in the playlist
- *
- * @param {Playlist} media the current media playlist
- * @return {Object} an object with the video and audio codecs
- */
- var getCodecs = function getCodecs(media) {
- // if the codecs were explicitly specified, use them instead of the
- // defaults
- var mediaAttributes = media.attributes || {};
- if (mediaAttributes.CODECS) {
- return parseCodecs(mediaAttributes.CODECS);
- }
- };
- var isMaat = function isMaat(master, media) {
- var mediaAttributes = media.attributes || {};
- return master && master.mediaGroups && master.mediaGroups.AUDIO && mediaAttributes.AUDIO && master.mediaGroups.AUDIO[mediaAttributes.AUDIO];
- };
- var isMuxed = function isMuxed(master, media) {
- if (!isMaat(master, media)) {
- return true;
- }
- var mediaAttributes = media.attributes || {};
- var audioGroup = master.mediaGroups.AUDIO[mediaAttributes.AUDIO];
- for (var groupId in audioGroup) {
- // If an audio group has a URI (the case for HLS, as HLS will use external playlists),
- // or there are listed playlists (the case for DASH, as the manifest will have already
- // provided all of the details necessary to generate the audio playlist, as opposed to
- // HLS' externally requested playlists), then the content is demuxed.
- if (!audioGroup[groupId].uri && !audioGroup[groupId].playlists) {
- return true;
- }
- }
- return false;
- };
- var unwrapCodecList = function unwrapCodecList(codecList) {
- var codecs = {};
- codecList.forEach(function (_ref) {
- var mediaType = _ref.mediaType,
- type = _ref.type,
- details = _ref.details;
- codecs[mediaType] = codecs[mediaType] || [];
- codecs[mediaType].push(translateLegacyCodec("" + type + details));
- });
- Object.keys(codecs).forEach(function (mediaType) {
- if (codecs[mediaType].length > 1) {
- logFn$1("multiple " + mediaType + " codecs found as attributes: " + codecs[mediaType].join(', ') + ". Setting playlist codecs to null so that we wait for mux.js to probe segments for real codecs.");
- codecs[mediaType] = null;
- return;
- }
- codecs[mediaType] = codecs[mediaType][0];
- });
- return codecs;
- };
- var codecCount = function codecCount(codecObj) {
- var count = 0;
- if (codecObj.audio) {
- count++;
- }
- if (codecObj.video) {
- count++;
- }
- return count;
- };
- /**
- * Calculates the codec strings for a working configuration of
- * SourceBuffers to play variant streams in a master playlist. If
- * there is no possible working configuration, an empty object will be
- * returned.
- *
- * @param master {Object} the m3u8 object for the master playlist
- * @param media {Object} the m3u8 object for the variant playlist
- * @return {Object} the codec strings.
- *
- * @private
- */
- var codecsForPlaylist = function codecsForPlaylist(master, media) {
- var mediaAttributes = media.attributes || {};
- var codecInfo = unwrapCodecList(getCodecs(media) || []); // HLS with multiple-audio tracks must always get an audio codec.
- // Put another way, there is no way to have a video-only multiple-audio HLS!
- if (isMaat(master, media) && !codecInfo.audio) {
- if (!isMuxed(master, media)) {
- // It is possible for codecs to be specified on the audio media group playlist but
- // not on the rendition playlist. This is mostly the case for DASH, where audio and
- // video are always separate (and separately specified).
- var defaultCodecs = unwrapCodecList(codecsFromDefault(master, mediaAttributes.AUDIO) || []);
- if (defaultCodecs.audio) {
- codecInfo.audio = defaultCodecs.audio;
- }
- }
- }
- return codecInfo;
- };
- var logFn = logger('PlaylistSelector');
- var representationToString = function representationToString(representation) {
- if (!representation || !representation.playlist) {
- return;
- }
- var playlist = representation.playlist;
- return JSON.stringify({
- id: playlist.id,
- bandwidth: representation.bandwidth,
- width: representation.width,
- height: representation.height,
- codecs: playlist.attributes && playlist.attributes.CODECS || ''
- });
- }; // Utilities
- /**
- * Returns the CSS value for the specified property on an element
- * using `getComputedStyle`. Firefox has a long-standing issue where
- * getComputedStyle() may return null when running in an iframe with
- * `display: none`.
- *
- * @see https://bugzilla.mozilla.org/show_bug.cgi?id=548397
- * @param {HTMLElement} el the htmlelement to work on
- * @param {string} the proprety to get the style for
- */
- var safeGetComputedStyle = function safeGetComputedStyle(el, property) {
- if (!el) {
- return '';
- }
- var result = window$1.getComputedStyle(el);
- if (!result) {
- return '';
- }
- return result[property];
- };
- /**
- * Resuable stable sort function
- *
- * @param {Playlists} array
- * @param {Function} sortFn Different comparators
- * @function stableSort
- */
- var stableSort = function stableSort(array, sortFn) {
- var newArray = array.slice();
- array.sort(function (left, right) {
- var cmp = sortFn(left, right);
- if (cmp === 0) {
- return newArray.indexOf(left) - newArray.indexOf(right);
- }
- return cmp;
- });
- };
- /**
- * A comparator function to sort two playlist object by bandwidth.
- *
- * @param {Object} left a media playlist object
- * @param {Object} right a media playlist object
- * @return {number} Greater than zero if the bandwidth attribute of
- * left is greater than the corresponding attribute of right. Less
- * than zero if the bandwidth of right is greater than left and
- * exactly zero if the two are equal.
- */
- var comparePlaylistBandwidth = function comparePlaylistBandwidth(left, right) {
- var leftBandwidth;
- var rightBandwidth;
- if (left.attributes.BANDWIDTH) {
- leftBandwidth = left.attributes.BANDWIDTH;
- }
- leftBandwidth = leftBandwidth || window$1.Number.MAX_VALUE;
- if (right.attributes.BANDWIDTH) {
- rightBandwidth = right.attributes.BANDWIDTH;
- }
- rightBandwidth = rightBandwidth || window$1.Number.MAX_VALUE;
- return leftBandwidth - rightBandwidth;
- };
- /**
- * A comparator function to sort two playlist object by resolution (width).
- *
- * @param {Object} left a media playlist object
- * @param {Object} right a media playlist object
- * @return {number} Greater than zero if the resolution.width attribute of
- * left is greater than the corresponding attribute of right. Less
- * than zero if the resolution.width of right is greater than left and
- * exactly zero if the two are equal.
- */
- var comparePlaylistResolution = function comparePlaylistResolution(left, right) {
- var leftWidth;
- var rightWidth;
- if (left.attributes.RESOLUTION && left.attributes.RESOLUTION.width) {
- leftWidth = left.attributes.RESOLUTION.width;
- }
- leftWidth = leftWidth || window$1.Number.MAX_VALUE;
- if (right.attributes.RESOLUTION && right.attributes.RESOLUTION.width) {
- rightWidth = right.attributes.RESOLUTION.width;
- }
- rightWidth = rightWidth || window$1.Number.MAX_VALUE; // NOTE - Fallback to bandwidth sort as appropriate in cases where multiple renditions
- // have the same media dimensions/ resolution
- if (leftWidth === rightWidth && left.attributes.BANDWIDTH && right.attributes.BANDWIDTH) {
- return left.attributes.BANDWIDTH - right.attributes.BANDWIDTH;
- }
- return leftWidth - rightWidth;
- };
- /**
- * Chooses the appropriate media playlist based on bandwidth and player size
- *
- * @param {Object} master
- * Object representation of the master manifest
- * @param {number} playerBandwidth
- * Current calculated bandwidth of the player
- * @param {number} playerWidth
- * Current width of the player element (should account for the device pixel ratio)
- * @param {number} playerHeight
- * Current height of the player element (should account for the device pixel ratio)
- * @param {boolean} limitRenditionByPlayerDimensions
- * True if the player width and height should be used during the selection, false otherwise
- * @param {Object} masterPlaylistController
- * the current masterPlaylistController object
- * @return {Playlist} the highest bitrate playlist less than the
- * currently detected bandwidth, accounting for some amount of
- * bandwidth variance
- */
- var simpleSelector = function simpleSelector(master, playerBandwidth, playerWidth, playerHeight, limitRenditionByPlayerDimensions, masterPlaylistController) {
- // If we end up getting called before `master` is available, exit early
- if (!master) {
- return;
- }
- var options = {
- bandwidth: playerBandwidth,
- width: playerWidth,
- height: playerHeight,
- limitRenditionByPlayerDimensions: limitRenditionByPlayerDimensions
- };
- var playlists = master.playlists; // if playlist is audio only, select between currently active audio group playlists.
- if (Playlist.isAudioOnly(master)) {
- playlists = masterPlaylistController.getAudioTrackPlaylists_(); // add audioOnly to options so that we log audioOnly: true
- // at the buttom of this function for debugging.
- options.audioOnly = true;
- } // convert the playlists to an intermediary representation to make comparisons easier
- var sortedPlaylistReps = playlists.map(function (playlist) {
- var bandwidth;
- var width = playlist.attributes && playlist.attributes.RESOLUTION && playlist.attributes.RESOLUTION.width;
- var height = playlist.attributes && playlist.attributes.RESOLUTION && playlist.attributes.RESOLUTION.height;
- bandwidth = playlist.attributes && playlist.attributes.BANDWIDTH;
- bandwidth = bandwidth || window$1.Number.MAX_VALUE;
- return {
- bandwidth: bandwidth,
- width: width,
- height: height,
- playlist: playlist
- };
- });
- stableSort(sortedPlaylistReps, function (left, right) {
- return left.bandwidth - right.bandwidth;
- }); // filter out any playlists that have been excluded due to
- // incompatible configurations
- sortedPlaylistReps = sortedPlaylistReps.filter(function (rep) {
- return !Playlist.isIncompatible(rep.playlist);
- }); // filter out any playlists that have been disabled manually through the representations
- // api or blacklisted temporarily due to playback errors.
- var enabledPlaylistReps = sortedPlaylistReps.filter(function (rep) {
- return Playlist.isEnabled(rep.playlist);
- });
- if (!enabledPlaylistReps.length) {
- // if there are no enabled playlists, then they have all been blacklisted or disabled
- // by the user through the representations api. In this case, ignore blacklisting and
- // fallback to what the user wants by using playlists the user has not disabled.
- enabledPlaylistReps = sortedPlaylistReps.filter(function (rep) {
- return !Playlist.isDisabled(rep.playlist);
- });
- } // filter out any variant that has greater effective bitrate
- // than the current estimated bandwidth
- var bandwidthPlaylistReps = enabledPlaylistReps.filter(function (rep) {
- return rep.bandwidth * Config.BANDWIDTH_VARIANCE < playerBandwidth;
- });
- var highestRemainingBandwidthRep = bandwidthPlaylistReps[bandwidthPlaylistReps.length - 1]; // get all of the renditions with the same (highest) bandwidth
- // and then taking the very first element
- var bandwidthBestRep = bandwidthPlaylistReps.filter(function (rep) {
- return rep.bandwidth === highestRemainingBandwidthRep.bandwidth;
- })[0]; // if we're not going to limit renditions by player size, make an early decision.
- if (limitRenditionByPlayerDimensions === false) {
- var _chosenRep = bandwidthBestRep || enabledPlaylistReps[0] || sortedPlaylistReps[0];
- if (_chosenRep && _chosenRep.playlist) {
- var type = 'sortedPlaylistReps';
- if (bandwidthBestRep) {
- type = 'bandwidthBestRep';
- }
- if (enabledPlaylistReps[0]) {
- type = 'enabledPlaylistReps';
- }
- logFn("choosing " + representationToString(_chosenRep) + " using " + type + " with options", options);
- return _chosenRep.playlist;
- }
- logFn('could not choose a playlist with options', options);
- return null;
- } // filter out playlists without resolution information
- var haveResolution = bandwidthPlaylistReps.filter(function (rep) {
- return rep.width && rep.height;
- }); // sort variants by resolution
- stableSort(haveResolution, function (left, right) {
- return left.width - right.width;
- }); // if we have the exact resolution as the player use it
- var resolutionBestRepList = haveResolution.filter(function (rep) {
- return rep.width === playerWidth && rep.height === playerHeight;
- });
- highestRemainingBandwidthRep = resolutionBestRepList[resolutionBestRepList.length - 1]; // ensure that we pick the highest bandwidth variant that have exact resolution
- var resolutionBestRep = resolutionBestRepList.filter(function (rep) {
- return rep.bandwidth === highestRemainingBandwidthRep.bandwidth;
- })[0];
- var resolutionPlusOneList;
- var resolutionPlusOneSmallest;
- var resolutionPlusOneRep; // find the smallest variant that is larger than the player
- // if there is no match of exact resolution
- if (!resolutionBestRep) {
- resolutionPlusOneList = haveResolution.filter(function (rep) {
- return rep.width > playerWidth || rep.height > playerHeight;
- }); // find all the variants have the same smallest resolution
- resolutionPlusOneSmallest = resolutionPlusOneList.filter(function (rep) {
- return rep.width === resolutionPlusOneList[0].width && rep.height === resolutionPlusOneList[0].height;
- }); // ensure that we also pick the highest bandwidth variant that
- // is just-larger-than the video player
- highestRemainingBandwidthRep = resolutionPlusOneSmallest[resolutionPlusOneSmallest.length - 1];
- resolutionPlusOneRep = resolutionPlusOneSmallest.filter(function (rep) {
- return rep.bandwidth === highestRemainingBandwidthRep.bandwidth;
- })[0];
- }
- var leastPixelDiffRep; // If this selector proves to be better than others,
- // resolutionPlusOneRep and resolutionBestRep and all
- // the code involving them should be removed.
- if (masterPlaylistController.experimentalLeastPixelDiffSelector) {
- // find the variant that is closest to the player's pixel size
- var leastPixelDiffList = haveResolution.map(function (rep) {
- rep.pixelDiff = Math.abs(rep.width - playerWidth) + Math.abs(rep.height - playerHeight);
- return rep;
- }); // get the highest bandwidth, closest resolution playlist
- stableSort(leastPixelDiffList, function (left, right) {
- // sort by highest bandwidth if pixelDiff is the same
- if (left.pixelDiff === right.pixelDiff) {
- return right.bandwidth - left.bandwidth;
- }
- return left.pixelDiff - right.pixelDiff;
- });
- leastPixelDiffRep = leastPixelDiffList[0];
- } // fallback chain of variants
- var chosenRep = leastPixelDiffRep || resolutionPlusOneRep || resolutionBestRep || bandwidthBestRep || enabledPlaylistReps[0] || sortedPlaylistReps[0];
- if (chosenRep && chosenRep.playlist) {
- var _type = 'sortedPlaylistReps';
- if (leastPixelDiffRep) {
- _type = 'leastPixelDiffRep';
- } else if (resolutionPlusOneRep) {
- _type = 'resolutionPlusOneRep';
- } else if (resolutionBestRep) {
- _type = 'resolutionBestRep';
- } else if (bandwidthBestRep) {
- _type = 'bandwidthBestRep';
- } else if (enabledPlaylistReps[0]) {
- _type = 'enabledPlaylistReps';
- }
- logFn("choosing " + representationToString(chosenRep) + " using " + _type + " with options", options);
- return chosenRep.playlist;
- }
- logFn('could not choose a playlist with options', options);
- return null;
- };
- /**
- * Chooses the appropriate media playlist based on the most recent
- * bandwidth estimate and the player size.
- *
- * Expects to be called within the context of an instance of VhsHandler
- *
- * @return {Playlist} the highest bitrate playlist less than the
- * currently detected bandwidth, accounting for some amount of
- * bandwidth variance
- */
- var lastBandwidthSelector = function lastBandwidthSelector() {
- var pixelRatio = this.useDevicePixelRatio ? window$1.devicePixelRatio || 1 : 1;
- return simpleSelector(this.playlists.master, this.systemBandwidth, parseInt(safeGetComputedStyle(this.tech_.el(), 'width'), 10) * pixelRatio, parseInt(safeGetComputedStyle(this.tech_.el(), 'height'), 10) * pixelRatio, this.limitRenditionByPlayerDimensions, this.masterPlaylistController_);
- };
- /**
- * Chooses the appropriate media playlist based on an
- * exponential-weighted moving average of the bandwidth after
- * filtering for player size.
- *
- * Expects to be called within the context of an instance of VhsHandler
- *
- * @param {number} decay - a number between 0 and 1. Higher values of
- * this parameter will cause previous bandwidth estimates to lose
- * significance more quickly.
- * @return {Function} a function which can be invoked to create a new
- * playlist selector function.
- * @see https://en.wikipedia.org/wiki/Moving_average#Exponential_moving_average
- */
- var movingAverageBandwidthSelector = function movingAverageBandwidthSelector(decay) {
- var average = -1;
- var lastSystemBandwidth = -1;
- if (decay < 0 || decay > 1) {
- throw new Error('Moving average bandwidth decay must be between 0 and 1.');
- }
- return function () {
- var pixelRatio = this.useDevicePixelRatio ? window$1.devicePixelRatio || 1 : 1;
- if (average < 0) {
- average = this.systemBandwidth;
- lastSystemBandwidth = this.systemBandwidth;
- } // stop the average value from decaying for every 250ms
- // when the systemBandwidth is constant
- // and
- // stop average from setting to a very low value when the
- // systemBandwidth becomes 0 in case of chunk cancellation
- if (this.systemBandwidth > 0 && this.systemBandwidth !== lastSystemBandwidth) {
- average = decay * this.systemBandwidth + (1 - decay) * average;
- lastSystemBandwidth = this.systemBandwidth;
- }
- return simpleSelector(this.playlists.master, average, parseInt(safeGetComputedStyle(this.tech_.el(), 'width'), 10) * pixelRatio, parseInt(safeGetComputedStyle(this.tech_.el(), 'height'), 10) * pixelRatio, this.limitRenditionByPlayerDimensions, this.masterPlaylistController_);
- };
- };
- /**
- * Chooses the appropriate media playlist based on the potential to rebuffer
- *
- * @param {Object} settings
- * Object of information required to use this selector
- * @param {Object} settings.master
- * Object representation of the master manifest
- * @param {number} settings.currentTime
- * The current time of the player
- * @param {number} settings.bandwidth
- * Current measured bandwidth
- * @param {number} settings.duration
- * Duration of the media
- * @param {number} settings.segmentDuration
- * Segment duration to be used in round trip time calculations
- * @param {number} settings.timeUntilRebuffer
- * Time left in seconds until the player has to rebuffer
- * @param {number} settings.currentTimeline
- * The current timeline segments are being loaded from
- * @param {SyncController} settings.syncController
- * SyncController for determining if we have a sync point for a given playlist
- * @return {Object|null}
- * {Object} return.playlist
- * The highest bandwidth playlist with the least amount of rebuffering
- * {Number} return.rebufferingImpact
- * The amount of time in seconds switching to this playlist will rebuffer. A
- * negative value means that switching will cause zero rebuffering.
- */
- var minRebufferMaxBandwidthSelector = function minRebufferMaxBandwidthSelector(settings) {
- var master = settings.master,
- currentTime = settings.currentTime,
- bandwidth = settings.bandwidth,
- duration = settings.duration,
- segmentDuration = settings.segmentDuration,
- timeUntilRebuffer = settings.timeUntilRebuffer,
- currentTimeline = settings.currentTimeline,
- syncController = settings.syncController; // filter out any playlists that have been excluded due to
- // incompatible configurations
- var compatiblePlaylists = master.playlists.filter(function (playlist) {
- return !Playlist.isIncompatible(playlist);
- }); // filter out any playlists that have been disabled manually through the representations
- // api or blacklisted temporarily due to playback errors.
- var enabledPlaylists = compatiblePlaylists.filter(Playlist.isEnabled);
- if (!enabledPlaylists.length) {
- // if there are no enabled playlists, then they have all been blacklisted or disabled
- // by the user through the representations api. In this case, ignore blacklisting and
- // fallback to what the user wants by using playlists the user has not disabled.
- enabledPlaylists = compatiblePlaylists.filter(function (playlist) {
- return !Playlist.isDisabled(playlist);
- });
- }
- var bandwidthPlaylists = enabledPlaylists.filter(Playlist.hasAttribute.bind(null, 'BANDWIDTH'));
- var rebufferingEstimates = bandwidthPlaylists.map(function (playlist) {
- var syncPoint = syncController.getSyncPoint(playlist, duration, currentTimeline, currentTime); // If there is no sync point for this playlist, switching to it will require a
- // sync request first. This will double the request time
- var numRequests = syncPoint ? 1 : 2;
- var requestTimeEstimate = Playlist.estimateSegmentRequestTime(segmentDuration, bandwidth, playlist);
- var rebufferingImpact = requestTimeEstimate * numRequests - timeUntilRebuffer;
- return {
- playlist: playlist,
- rebufferingImpact: rebufferingImpact
- };
- });
- var noRebufferingPlaylists = rebufferingEstimates.filter(function (estimate) {
- return estimate.rebufferingImpact <= 0;
- }); // Sort by bandwidth DESC
- stableSort(noRebufferingPlaylists, function (a, b) {
- return comparePlaylistBandwidth(b.playlist, a.playlist);
- });
- if (noRebufferingPlaylists.length) {
- return noRebufferingPlaylists[0];
- }
- stableSort(rebufferingEstimates, function (a, b) {
- return a.rebufferingImpact - b.rebufferingImpact;
- });
- return rebufferingEstimates[0] || null;
- };
- /**
- * Chooses the appropriate media playlist, which in this case is the lowest bitrate
- * one with video. If no renditions with video exist, return the lowest audio rendition.
- *
- * Expects to be called within the context of an instance of VhsHandler
- *
- * @return {Object|null}
- * {Object} return.playlist
- * The lowest bitrate playlist that contains a video codec. If no such rendition
- * exists pick the lowest audio rendition.
- */
- var lowestBitrateCompatibleVariantSelector = function lowestBitrateCompatibleVariantSelector() {
- var _this = this; // filter out any playlists that have been excluded due to
- // incompatible configurations or playback errors
- var playlists = this.playlists.master.playlists.filter(Playlist.isEnabled); // Sort ascending by bitrate
- stableSort(playlists, function (a, b) {
- return comparePlaylistBandwidth(a, b);
- }); // Parse and assume that playlists with no video codec have no video
- // (this is not necessarily true, although it is generally true).
- //
- // If an entire manifest has no valid videos everything will get filtered
- // out.
- var playlistsWithVideo = playlists.filter(function (playlist) {
- return !!codecsForPlaylist(_this.playlists.master, playlist).video;
- });
- return playlistsWithVideo[0] || null;
- };
- /**
- * Combine all segments into a single Uint8Array
- *
- * @param {Object} segmentObj
- * @return {Uint8Array} concatenated bytes
- * @private
- */
- var concatSegments = function concatSegments(segmentObj) {
- var offset = 0;
- var tempBuffer;
- if (segmentObj.bytes) {
- tempBuffer = new Uint8Array(segmentObj.bytes); // combine the individual segments into one large typed-array
- segmentObj.segments.forEach(function (segment) {
- tempBuffer.set(segment, offset);
- offset += segment.byteLength;
- });
- }
- return tempBuffer;
- };
- /**
- * @file text-tracks.js
- */
- /**
- * Create captions text tracks on video.js if they do not exist
- *
- * @param {Object} inbandTextTracks a reference to current inbandTextTracks
- * @param {Object} tech the video.js tech
- * @param {Object} captionStream the caption stream to create
- * @private
- */
- var createCaptionsTrackIfNotExists = function createCaptionsTrackIfNotExists(inbandTextTracks, tech, captionStream) {
- if (!inbandTextTracks[captionStream]) {
- tech.trigger({
- type: 'usage',
- name: 'vhs-608'
- });
- tech.trigger({
- type: 'usage',
- name: 'hls-608'
- });
- var instreamId = captionStream; // we need to translate SERVICEn for 708 to how mux.js currently labels them
- if (/^cc708_/.test(captionStream)) {
- instreamId = 'SERVICE' + captionStream.split('_')[1];
- }
- var track = tech.textTracks().getTrackById(instreamId);
- if (track) {
- // Resuse an existing track with a CC# id because this was
- // very likely created by videojs-contrib-hls from information
- // in the m3u8 for us to use
- inbandTextTracks[captionStream] = track;
- } else {
- // This section gets called when we have caption services that aren't specified in the manifest.
- // Manifest level caption services are handled in media-groups.js under CLOSED-CAPTIONS.
- var captionServices = tech.options_.vhs && tech.options_.vhs.captionServices || {};
- var label = captionStream;
- var language = captionStream;
- var def = false;
- var captionService = captionServices[instreamId];
- if (captionService) {
- label = captionService.label;
- language = captionService.language;
- def = captionService["default"];
- } // Otherwise, create a track with the default `CC#` label and
- // without a language
- inbandTextTracks[captionStream] = tech.addRemoteTextTrack({
- kind: 'captions',
- id: instreamId,
- // TODO: investigate why this doesn't seem to turn the caption on by default
- "default": def,
- label: label,
- language: language
- }, false).track;
- }
- }
- };
- /**
- * Add caption text track data to a source handler given an array of captions
- *
- * @param {Object}
- * @param {Object} inbandTextTracks the inband text tracks
- * @param {number} timestampOffset the timestamp offset of the source buffer
- * @param {Array} captionArray an array of caption data
- * @private
- */
- var addCaptionData = function addCaptionData(_ref) {
- var inbandTextTracks = _ref.inbandTextTracks,
- captionArray = _ref.captionArray,
- timestampOffset = _ref.timestampOffset;
- if (!captionArray) {
- return;
- }
- var Cue = window$1.WebKitDataCue || window$1.VTTCue;
- captionArray.forEach(function (caption) {
- var track = caption.stream;
- inbandTextTracks[track].addCue(new Cue(caption.startTime + timestampOffset, caption.endTime + timestampOffset, caption.text));
- });
- };
- /**
- * Define properties on a cue for backwards compatability,
- * but warn the user that the way that they are using it
- * is depricated and will be removed at a later date.
- *
- * @param {Cue} cue the cue to add the properties on
- * @private
- */
- var deprecateOldCue = function deprecateOldCue(cue) {
- Object.defineProperties(cue.frame, {
- id: {
- get: function get() {
- videojs.log.warn('cue.frame.id is deprecated. Use cue.value.key instead.');
- return cue.value.key;
- }
- },
- value: {
- get: function get() {
- videojs.log.warn('cue.frame.value is deprecated. Use cue.value.data instead.');
- return cue.value.data;
- }
- },
- privateData: {
- get: function get() {
- videojs.log.warn('cue.frame.privateData is deprecated. Use cue.value.data instead.');
- return cue.value.data;
- }
- }
- });
- };
- /**
- * Add metadata text track data to a source handler given an array of metadata
- *
- * @param {Object}
- * @param {Object} inbandTextTracks the inband text tracks
- * @param {Array} metadataArray an array of meta data
- * @param {number} timestampOffset the timestamp offset of the source buffer
- * @param {number} videoDuration the duration of the video
- * @private
- */
- var addMetadata = function addMetadata(_ref2) {
- var inbandTextTracks = _ref2.inbandTextTracks,
- metadataArray = _ref2.metadataArray,
- timestampOffset = _ref2.timestampOffset,
- videoDuration = _ref2.videoDuration;
- if (!metadataArray) {
- return;
- }
- var Cue = window$1.WebKitDataCue || window$1.VTTCue;
- var metadataTrack = inbandTextTracks.metadataTrack_;
- if (!metadataTrack) {
- return;
- }
- metadataArray.forEach(function (metadata) {
- var time = metadata.cueTime + timestampOffset; // if time isn't a finite number between 0 and Infinity, like NaN,
- // ignore this bit of metadata.
- // This likely occurs when you have an non-timed ID3 tag like TIT2,
- // which is the "Title/Songname/Content description" frame
- if (typeof time !== 'number' || window$1.isNaN(time) || time < 0 || !(time < Infinity)) {
- return;
- }
- metadata.frames.forEach(function (frame) {
- var cue = new Cue(time, time, frame.value || frame.url || frame.data || '');
- cue.frame = frame;
- cue.value = frame;
- deprecateOldCue(cue);
- metadataTrack.addCue(cue);
- });
- });
- if (!metadataTrack.cues || !metadataTrack.cues.length) {
- return;
- } // Updating the metadeta cues so that
- // the endTime of each cue is the startTime of the next cue
- // the endTime of last cue is the duration of the video
- var cues = metadataTrack.cues;
- var cuesArray = []; // Create a copy of the TextTrackCueList...
- // ...disregarding cues with a falsey value
- for (var i = 0; i < cues.length; i++) {
- if (cues[i]) {
- cuesArray.push(cues[i]);
- }
- } // Group cues by their startTime value
- var cuesGroupedByStartTime = cuesArray.reduce(function (obj, cue) {
- var timeSlot = obj[cue.startTime] || [];
- timeSlot.push(cue);
- obj[cue.startTime] = timeSlot;
- return obj;
- }, {}); // Sort startTimes by ascending order
- var sortedStartTimes = Object.keys(cuesGroupedByStartTime).sort(function (a, b) {
- return Number(a) - Number(b);
- }); // Map each cue group's endTime to the next group's startTime
- sortedStartTimes.forEach(function (startTime, idx) {
- var cueGroup = cuesGroupedByStartTime[startTime];
- var nextTime = Number(sortedStartTimes[idx + 1]) || videoDuration; // Map each cue's endTime the next group's startTime
- cueGroup.forEach(function (cue) {
- cue.endTime = nextTime;
- });
- });
- };
- /**
- * Create metadata text track on video.js if it does not exist
- *
- * @param {Object} inbandTextTracks a reference to current inbandTextTracks
- * @param {string} dispatchType the inband metadata track dispatch type
- * @param {Object} tech the video.js tech
- * @private
- */
- var createMetadataTrackIfNotExists = function createMetadataTrackIfNotExists(inbandTextTracks, dispatchType, tech) {
- if (inbandTextTracks.metadataTrack_) {
- return;
- }
- inbandTextTracks.metadataTrack_ = tech.addRemoteTextTrack({
- kind: 'metadata',
- label: 'Timed Metadata'
- }, false).track;
- inbandTextTracks.metadataTrack_.inBandMetadataTrackDispatchType = dispatchType;
- };
- /**
- * Remove cues from a track on video.js.
- *
- * @param {Double} start start of where we should remove the cue
- * @param {Double} end end of where the we should remove the cue
- * @param {Object} track the text track to remove the cues from
- * @private
- */
- var removeCuesFromTrack = function removeCuesFromTrack(start, end, track) {
- var i;
- var cue;
- if (!track) {
- return;
- }
- if (!track.cues) {
- return;
- }
- i = track.cues.length;
- while (i--) {
- cue = track.cues[i]; // Remove any cue within the provided start and end time
- if (cue.startTime >= start && cue.endTime <= end) {
- track.removeCue(cue);
- }
- }
- };
- /**
- * Remove duplicate cues from a track on video.js (a cue is considered a
- * duplicate if it has the same time interval and text as another)
- *
- * @param {Object} track the text track to remove the duplicate cues from
- * @private
- */
- var removeDuplicateCuesFromTrack = function removeDuplicateCuesFromTrack(track) {
- var cues = track.cues;
- if (!cues) {
- return;
- }
- for (var i = 0; i < cues.length; i++) {
- var duplicates = [];
- var occurrences = 0;
- for (var j = 0; j < cues.length; j++) {
- if (cues[i].startTime === cues[j].startTime && cues[i].endTime === cues[j].endTime && cues[i].text === cues[j].text) {
- occurrences++;
- if (occurrences > 1) {
- duplicates.push(cues[j]);
- }
- }
- }
- if (duplicates.length) {
- duplicates.forEach(function (dupe) {
- return track.removeCue(dupe);
- });
- }
- }
- };
- /**
- * Returns a list of gops in the buffer that have a pts value of 3 seconds or more in
- * front of current time.
- *
- * @param {Array} buffer
- * The current buffer of gop information
- * @param {number} currentTime
- * The current time
- * @param {Double} mapping
- * Offset to map display time to stream presentation time
- * @return {Array}
- * List of gops considered safe to append over
- */
- var gopsSafeToAlignWith = function gopsSafeToAlignWith(buffer, currentTime, mapping) {
- if (typeof currentTime === 'undefined' || currentTime === null || !buffer.length) {
- return [];
- } // pts value for current time + 3 seconds to give a bit more wiggle room
- var currentTimePts = Math.ceil((currentTime - mapping + 3) * ONE_SECOND_IN_TS);
- var i;
- for (i = 0; i < buffer.length; i++) {
- if (buffer[i].pts > currentTimePts) {
- break;
- }
- }
- return buffer.slice(i);
- };
- /**
- * Appends gop information (timing and byteLength) received by the transmuxer for the
- * gops appended in the last call to appendBuffer
- *
- * @param {Array} buffer
- * The current buffer of gop information
- * @param {Array} gops
- * List of new gop information
- * @param {boolean} replace
- * If true, replace the buffer with the new gop information. If false, append the
- * new gop information to the buffer in the right location of time.
- * @return {Array}
- * Updated list of gop information
- */
- var updateGopBuffer = function updateGopBuffer(buffer, gops, replace) {
- if (!gops.length) {
- return buffer;
- }
- if (replace) {
- // If we are in safe append mode, then completely overwrite the gop buffer
- // with the most recent appeneded data. This will make sure that when appending
- // future segments, we only try to align with gops that are both ahead of current
- // time and in the last segment appended.
- return gops.slice();
- }
- var start = gops[0].pts;
- var i = 0;
- for (i; i < buffer.length; i++) {
- if (buffer[i].pts >= start) {
- break;
- }
- }
- return buffer.slice(0, i).concat(gops);
- };
- /**
- * Removes gop information in buffer that overlaps with provided start and end
- *
- * @param {Array} buffer
- * The current buffer of gop information
- * @param {Double} start
- * position to start the remove at
- * @param {Double} end
- * position to end the remove at
- * @param {Double} mapping
- * Offset to map display time to stream presentation time
- */
- var removeGopBuffer = function removeGopBuffer(buffer, start, end, mapping) {
- var startPts = Math.ceil((start - mapping) * ONE_SECOND_IN_TS);
- var endPts = Math.ceil((end - mapping) * ONE_SECOND_IN_TS);
- var updatedBuffer = buffer.slice();
- var i = buffer.length;
- while (i--) {
- if (buffer[i].pts <= endPts) {
- break;
- }
- }
- if (i === -1) {
- // no removal because end of remove range is before start of buffer
- return updatedBuffer;
- }
- var j = i + 1;
- while (j--) {
- if (buffer[j].pts <= startPts) {
- break;
- }
- } // clamp remove range start to 0 index
- j = Math.max(j, 0);
- updatedBuffer.splice(j, i - j + 1);
- return updatedBuffer;
- };
- var shallowEqual = function shallowEqual(a, b) {
- // if both are undefined
- // or one or the other is undefined
- // they are not equal
- if (!a && !b || !a && b || a && !b) {
- return false;
- } // they are the same object and thus, equal
- if (a === b) {
- return true;
- } // sort keys so we can make sure they have
- // all the same keys later.
- var akeys = Object.keys(a).sort();
- var bkeys = Object.keys(b).sort(); // different number of keys, not equal
- if (akeys.length !== bkeys.length) {
- return false;
- }
- for (var i = 0; i < akeys.length; i++) {
- var key = akeys[i]; // different sorted keys, not equal
- if (key !== bkeys[i]) {
- return false;
- } // different values, not equal
- if (a[key] !== b[key]) {
- return false;
- }
- }
- return true;
- }; // https://www.w3.org/TR/WebIDL-1/#quotaexceedederror
- var QUOTA_EXCEEDED_ERR = 22;
- /**
- * The segment loader has no recourse except to fetch a segment in the
- * current playlist and use the internal timestamps in that segment to
- * generate a syncPoint. This function returns a good candidate index
- * for that process.
- *
- * @param {Array} segments - the segments array from a playlist.
- * @return {number} An index of a segment from the playlist to load
- */
- var getSyncSegmentCandidate = function getSyncSegmentCandidate(currentTimeline, segments, targetTime) {
- segments = segments || [];
- var timelineSegments = [];
- var time = 0;
- for (var i = 0; i < segments.length; i++) {
- var segment = segments[i];
- if (currentTimeline === segment.timeline) {
- timelineSegments.push(i);
- time += segment.duration;
- if (time > targetTime) {
- return i;
- }
- }
- }
- if (timelineSegments.length === 0) {
- return 0;
- } // default to the last timeline segment
- return timelineSegments[timelineSegments.length - 1];
- }; // In the event of a quota exceeded error, keep at least one second of back buffer. This
- // number was arbitrarily chosen and may be updated in the future, but seemed reasonable
- // as a start to prevent any potential issues with removing content too close to the
- // playhead.
- var MIN_BACK_BUFFER = 1; // in ms
- var CHECK_BUFFER_DELAY = 500;
- var finite = function finite(num) {
- return typeof num === 'number' && isFinite(num);
- }; // With most content hovering around 30fps, if a segment has a duration less than a half
- // frame at 30fps or one frame at 60fps, the bandwidth and throughput calculations will
- // not accurately reflect the rest of the content.
- var MIN_SEGMENT_DURATION_TO_SAVE_STATS = 1 / 60;
- var illegalMediaSwitch = function illegalMediaSwitch(loaderType, startingMedia, trackInfo) {
- // Although these checks should most likely cover non 'main' types, for now it narrows
- // the scope of our checks.
- if (loaderType !== 'main' || !startingMedia || !trackInfo) {
- return null;
- }
- if (!trackInfo.hasAudio && !trackInfo.hasVideo) {
- return 'Neither audio nor video found in segment.';
- }
- if (startingMedia.hasVideo && !trackInfo.hasVideo) {
- return 'Only audio found in segment when we expected video.' + ' We can\'t switch to audio only from a stream that had video.' + ' To get rid of this message, please add codec information to the manifest.';
- }
- if (!startingMedia.hasVideo && trackInfo.hasVideo) {
- return 'Video found in segment when we expected only audio.' + ' We can\'t switch to a stream with video from an audio only stream.' + ' To get rid of this message, please add codec information to the manifest.';
- }
- return null;
- };
- /**
- * Calculates a time value that is safe to remove from the back buffer without interrupting
- * playback.
- *
- * @param {TimeRange} seekable
- * The current seekable range
- * @param {number} currentTime
- * The current time of the player
- * @param {number} targetDuration
- * The target duration of the current playlist
- * @return {number}
- * Time that is safe to remove from the back buffer without interrupting playback
- */
- var safeBackBufferTrimTime = function safeBackBufferTrimTime(seekable, currentTime, targetDuration) {
- // 30 seconds before the playhead provides a safe default for trimming.
- //
- // Choosing a reasonable default is particularly important for high bitrate content and
- // VOD videos/live streams with large windows, as the buffer may end up overfilled and
- // throw an APPEND_BUFFER_ERR.
- var trimTime = currentTime - Config.BACK_BUFFER_LENGTH;
- if (seekable.length) {
- // Some live playlists may have a shorter window of content than the full allowed back
- // buffer. For these playlists, don't save content that's no longer within the window.
- trimTime = Math.max(trimTime, seekable.start(0));
- } // Don't remove within target duration of the current time to avoid the possibility of
- // removing the GOP currently being played, as removing it can cause playback stalls.
- var maxTrimTime = currentTime - targetDuration;
- return Math.min(maxTrimTime, trimTime);
- };
- var segmentInfoString = function segmentInfoString(segmentInfo) {
- var startOfSegment = segmentInfo.startOfSegment,
- duration = segmentInfo.duration,
- segment = segmentInfo.segment,
- part = segmentInfo.part,
- _segmentInfo$playlist = segmentInfo.playlist,
- seq = _segmentInfo$playlist.mediaSequence,
- id = _segmentInfo$playlist.id,
- _segmentInfo$playlist2 = _segmentInfo$playlist.segments,
- segments = _segmentInfo$playlist2 === void 0 ? [] : _segmentInfo$playlist2,
- index = segmentInfo.mediaIndex,
- partIndex = segmentInfo.partIndex,
- timeline = segmentInfo.timeline;
- var segmentLen = segments.length - 1;
- var selection = 'mediaIndex/partIndex increment';
- if (segmentInfo.getMediaInfoForTime) {
- selection = "getMediaInfoForTime (" + segmentInfo.getMediaInfoForTime + ")";
- } else if (segmentInfo.isSyncRequest) {
- selection = 'getSyncSegmentCandidate (isSyncRequest)';
- }
- if (segmentInfo.independent) {
- selection += " with independent " + segmentInfo.independent;
- }
- var hasPartIndex = typeof partIndex === 'number';
- var name = segmentInfo.segment.uri ? 'segment' : 'pre-segment';
- var zeroBasedPartCount = hasPartIndex ? getKnownPartCount({
- preloadSegment: segment
- }) - 1 : 0;
- return name + " [" + (seq + index) + "/" + (seq + segmentLen) + "]" + (hasPartIndex ? " part [" + partIndex + "/" + zeroBasedPartCount + "]" : '') + (" segment start/end [" + segment.start + " => " + segment.end + "]") + (hasPartIndex ? " part start/end [" + part.start + " => " + part.end + "]" : '') + (" startOfSegment [" + startOfSegment + "]") + (" duration [" + duration + "]") + (" timeline [" + timeline + "]") + (" selected by [" + selection + "]") + (" playlist [" + id + "]");
- };
- var timingInfoPropertyForMedia = function timingInfoPropertyForMedia(mediaType) {
- return mediaType + "TimingInfo";
- };
- /**
- * Returns the timestamp offset to use for the segment.
- *
- * @param {number} segmentTimeline
- * The timeline of the segment
- * @param {number} currentTimeline
- * The timeline currently being followed by the loader
- * @param {number} startOfSegment
- * The estimated segment start
- * @param {TimeRange[]} buffered
- * The loader's buffer
- * @param {boolean} overrideCheck
- * If true, no checks are made to see if the timestamp offset value should be set,
- * but sets it directly to a value.
- *
- * @return {number|null}
- * Either a number representing a new timestamp offset, or null if the segment is
- * part of the same timeline
- */
- var timestampOffsetForSegment = function timestampOffsetForSegment(_ref) {
- var segmentTimeline = _ref.segmentTimeline,
- currentTimeline = _ref.currentTimeline,
- startOfSegment = _ref.startOfSegment,
- buffered = _ref.buffered,
- overrideCheck = _ref.overrideCheck; // Check to see if we are crossing a discontinuity to see if we need to set the
- // timestamp offset on the transmuxer and source buffer.
- //
- // Previously, we changed the timestampOffset if the start of this segment was less than
- // the currently set timestampOffset, but this isn't desirable as it can produce bad
- // behavior, especially around long running live streams.
- if (!overrideCheck && segmentTimeline === currentTimeline) {
- return null;
- } // When changing renditions, it's possible to request a segment on an older timeline. For
- // instance, given two renditions with the following:
- //
- // #EXTINF:10
- // segment1
- // #EXT-X-DISCONTINUITY
- // #EXTINF:10
- // segment2
- // #EXTINF:10
- // segment3
- //
- // And the current player state:
- //
- // current time: 8
- // buffer: 0 => 20
- //
- // The next segment on the current rendition would be segment3, filling the buffer from
- // 20s onwards. However, if a rendition switch happens after segment2 was requested,
- // then the next segment to be requested will be segment1 from the new rendition in
- // order to fill time 8 and onwards. Using the buffered end would result in repeated
- // content (since it would position segment1 of the new rendition starting at 20s). This
- // case can be identified when the new segment's timeline is a prior value. Instead of
- // using the buffered end, the startOfSegment can be used, which, hopefully, will be
- // more accurate to the actual start time of the segment.
- if (segmentTimeline < currentTimeline) {
- return startOfSegment;
- } // segmentInfo.startOfSegment used to be used as the timestamp offset, however, that
- // value uses the end of the last segment if it is available. While this value
- // should often be correct, it's better to rely on the buffered end, as the new
- // content post discontinuity should line up with the buffered end as if it were
- // time 0 for the new content.
- return buffered.length ? buffered.end(buffered.length - 1) : startOfSegment;
- };
- /**
- * Returns whether or not the loader should wait for a timeline change from the timeline
- * change controller before processing the segment.
- *
- * Primary timing in VHS goes by video. This is different from most media players, as
- * audio is more often used as the primary timing source. For the foreseeable future, VHS
- * will continue to use video as the primary timing source, due to the current logic and
- * expectations built around it.
- * Since the timing follows video, in order to maintain sync, the video loader is
- * responsible for setting both audio and video source buffer timestamp offsets.
- *
- * Setting different values for audio and video source buffers could lead to
- * desyncing. The following examples demonstrate some of the situations where this
- * distinction is important. Note that all of these cases involve demuxed content. When
- * content is muxed, the audio and video are packaged together, therefore syncing
- * separate media playlists is not an issue.
- *
- * CASE 1: Audio prepares to load a new timeline before video:
- *
- * Timeline: 0 1
- * Audio Segments: 0 1 2 3 4 5 DISCO 6 7 8 9
- * Audio Loader: ^
- * Video Segments: 0 1 2 3 4 5 DISCO 6 7 8 9
- * Video Loader ^
- *
- * In the above example, the audio loader is preparing to load the 6th segment, the first
- * after a discontinuity, while the video loader is still loading the 5th segment, before
- * the discontinuity.
- *
- * If the audio loader goes ahead and loads and appends the 6th segment before the video
- * loader crosses the discontinuity, then when appended, the 6th audio segment will use
- * the timestamp offset from timeline 0. This will likely lead to desyncing. In addition,
- * the audio loader must provide the audioAppendStart value to trim the content in the
- * transmuxer, and that value relies on the audio timestamp offset. Since the audio
- * timestamp offset is set by the video (main) loader, the audio loader shouldn't load the
- * segment until that value is provided.
- *
- * CASE 2: Video prepares to load a new timeline before audio:
- *
- * Timeline: 0 1
- * Audio Segments: 0 1 2 3 4 5 DISCO 6 7 8 9
- * Audio Loader: ^
- * Video Segments: 0 1 2 3 4 5 DISCO 6 7 8 9
- * Video Loader ^
- *
- * In the above example, the video loader is preparing to load the 6th segment, the first
- * after a discontinuity, while the audio loader is still loading the 5th segment, before
- * the discontinuity.
- *
- * If the video loader goes ahead and loads and appends the 6th segment, then once the
- * segment is loaded and processed, both the video and audio timestamp offsets will be
- * set, since video is used as the primary timing source. This is to ensure content lines
- * up appropriately, as any modifications to the video timing are reflected by audio when
- * the video loader sets the audio and video timestamp offsets to the same value. However,
- * setting the timestamp offset for audio before audio has had a chance to change
- * timelines will likely lead to desyncing, as the audio loader will append segment 5 with
- * a timestamp intended to apply to segments from timeline 1 rather than timeline 0.
- *
- * CASE 3: When seeking, audio prepares to load a new timeline before video
- *
- * Timeline: 0 1
- * Audio Segments: 0 1 2 3 4 5 DISCO 6 7 8 9
- * Audio Loader: ^
- * Video Segments: 0 1 2 3 4 5 DISCO 6 7 8 9
- * Video Loader ^
- *
- * In the above example, both audio and video loaders are loading segments from timeline
- * 0, but imagine that the seek originated from timeline 1.
- *
- * When seeking to a new timeline, the timestamp offset will be set based on the expected
- * segment start of the loaded video segment. In order to maintain sync, the audio loader
- * must wait for the video loader to load its segment and update both the audio and video
- * timestamp offsets before it may load and append its own segment. This is the case
- * whether the seek results in a mismatched segment request (e.g., the audio loader
- * chooses to load segment 3 and the video loader chooses to load segment 4) or the
- * loaders choose to load the same segment index from each playlist, as the segments may
- * not be aligned perfectly, even for matching segment indexes.
- *
- * @param {Object} timelinechangeController
- * @param {number} currentTimeline
- * The timeline currently being followed by the loader
- * @param {number} segmentTimeline
- * The timeline of the segment being loaded
- * @param {('main'|'audio')} loaderType
- * The loader type
- * @param {boolean} audioDisabled
- * Whether the audio is disabled for the loader. This should only be true when the
- * loader may have muxed audio in its segment, but should not append it, e.g., for
- * the main loader when an alternate audio playlist is active.
- *
- * @return {boolean}
- * Whether the loader should wait for a timeline change from the timeline change
- * controller before processing the segment
- */
- var shouldWaitForTimelineChange = function shouldWaitForTimelineChange(_ref2) {
- var timelineChangeController = _ref2.timelineChangeController,
- currentTimeline = _ref2.currentTimeline,
- segmentTimeline = _ref2.segmentTimeline,
- loaderType = _ref2.loaderType,
- audioDisabled = _ref2.audioDisabled;
- if (currentTimeline === segmentTimeline) {
- return false;
- }
- if (loaderType === 'audio') {
- var lastMainTimelineChange = timelineChangeController.lastTimelineChange({
- type: 'main'
- }); // Audio loader should wait if:
- //
- // * main hasn't had a timeline change yet (thus has not loaded its first segment)
- // * main hasn't yet changed to the timeline audio is looking to load
- return !lastMainTimelineChange || lastMainTimelineChange.to !== segmentTimeline;
- } // The main loader only needs to wait for timeline changes if there's demuxed audio.
- // Otherwise, there's nothing to wait for, since audio would be muxed into the main
- // loader's segments (or the content is audio/video only and handled by the main
- // loader).
- if (loaderType === 'main' && audioDisabled) {
- var pendingAudioTimelineChange = timelineChangeController.pendingTimelineChange({
- type: 'audio'
- }); // Main loader should wait for the audio loader if audio is not pending a timeline
- // change to the current timeline.
- //
- // Since the main loader is responsible for setting the timestamp offset for both
- // audio and video, the main loader must wait for audio to be about to change to its
- // timeline before setting the offset, otherwise, if audio is behind in loading,
- // segments from the previous timeline would be adjusted by the new timestamp offset.
- //
- // This requirement means that video will not cross a timeline until the audio is
- // about to cross to it, so that way audio and video will always cross the timeline
- // together.
- //
- // In addition to normal timeline changes, these rules also apply to the start of a
- // stream (going from a non-existent timeline, -1, to timeline 0). It's important
- // that these rules apply to the first timeline change because if they did not, it's
- // possible that the main loader will cross two timelines before the audio loader has
- // crossed one. Logic may be implemented to handle the startup as a special case, but
- // it's easier to simply treat all timeline changes the same.
- if (pendingAudioTimelineChange && pendingAudioTimelineChange.to === segmentTimeline) {
- return false;
- }
- return true;
- }
- return false;
- };
- var mediaDuration = function mediaDuration(timingInfos) {
- var maxDuration = 0;
- ['video', 'audio'].forEach(function (type) {
- var typeTimingInfo = timingInfos[type + "TimingInfo"];
- if (!typeTimingInfo) {
- return;
- }
- var start = typeTimingInfo.start,
- end = typeTimingInfo.end;
- var duration;
- if (typeof start === 'bigint' || typeof end === 'bigint') {
- duration = window$1.BigInt(end) - window$1.BigInt(start);
- } else if (typeof start === 'number' && typeof end === 'number') {
- duration = end - start;
- }
- if (typeof duration !== 'undefined' && duration > maxDuration) {
- maxDuration = duration;
- }
- }); // convert back to a number if it is lower than MAX_SAFE_INTEGER
- // as we only need BigInt when we are above that.
- if (typeof maxDuration === 'bigint' && maxDuration < Number.MAX_SAFE_INTEGER) {
- maxDuration = Number(maxDuration);
- }
- return maxDuration;
- };
- var segmentTooLong = function segmentTooLong(_ref3) {
- var segmentDuration = _ref3.segmentDuration,
- maxDuration = _ref3.maxDuration; // 0 duration segments are most likely due to metadata only segments or a lack of
- // information.
- if (!segmentDuration) {
- return false;
- } // For HLS:
- //
- // https://tools.ietf.org/html/draft-pantos-http-live-streaming-23#section-4.3.3.1
- // The EXTINF duration of each Media Segment in the Playlist
- // file, when rounded to the nearest integer, MUST be less than or equal
- // to the target duration; longer segments can trigger playback stalls
- // or other errors.
- //
- // For DASH, the mpd-parser uses the largest reported segment duration as the target
- // duration. Although that reported duration is occasionally approximate (i.e., not
- // exact), a strict check may report that a segment is too long more often in DASH.
- return Math.round(segmentDuration) > maxDuration + TIME_FUDGE_FACTOR;
- };
- var getTroublesomeSegmentDurationMessage = function getTroublesomeSegmentDurationMessage(segmentInfo, sourceType) {
- // Right now we aren't following DASH's timing model exactly, so only perform
- // this check for HLS content.
- if (sourceType !== 'hls') {
- return null;
- }
- var segmentDuration = mediaDuration({
- audioTimingInfo: segmentInfo.audioTimingInfo,
- videoTimingInfo: segmentInfo.videoTimingInfo
- }); // Don't report if we lack information.
- //
- // If the segment has a duration of 0 it is either a lack of information or a
- // metadata only segment and shouldn't be reported here.
- if (!segmentDuration) {
- return null;
- }
- var targetDuration = segmentInfo.playlist.targetDuration;
- var isSegmentWayTooLong = segmentTooLong({
- segmentDuration: segmentDuration,
- maxDuration: targetDuration * 2
- });
- var isSegmentSlightlyTooLong = segmentTooLong({
- segmentDuration: segmentDuration,
- maxDuration: targetDuration
- });
- var segmentTooLongMessage = "Segment with index " + segmentInfo.mediaIndex + " " + ("from playlist " + segmentInfo.playlist.id + " ") + ("has a duration of " + segmentDuration + " ") + ("when the reported duration is " + segmentInfo.duration + " ") + ("and the target duration is " + targetDuration + ". ") + 'For HLS content, a duration in excess of the target duration may result in ' + 'playback issues. See the HLS specification section on EXT-X-TARGETDURATION for ' + 'more details: ' + 'https://tools.ietf.org/html/draft-pantos-http-live-streaming-23#section-4.3.3.1';
- if (isSegmentWayTooLong || isSegmentSlightlyTooLong) {
- return {
- severity: isSegmentWayTooLong ? 'warn' : 'info',
- message: segmentTooLongMessage
- };
- }
- return null;
- };
- /**
- * An object that manages segment loading and appending.
- *
- * @class SegmentLoader
- * @param {Object} options required and optional options
- * @extends videojs.EventTarget
- */
- var SegmentLoader = /*#__PURE__*/function (_videojs$EventTarget) {
- _inheritsLoose(SegmentLoader, _videojs$EventTarget);
- function SegmentLoader(settings, options) {
- var _this;
- _this = _videojs$EventTarget.call(this) || this; // check pre-conditions
- if (!settings) {
- throw new TypeError('Initialization settings are required');
- }
- if (typeof settings.currentTime !== 'function') {
- throw new TypeError('No currentTime getter specified');
- }
- if (!settings.mediaSource) {
- throw new TypeError('No MediaSource specified');
- } // public properties
- _this.bandwidth = settings.bandwidth;
- _this.throughput = {
- rate: 0,
- count: 0
- };
- _this.roundTrip = NaN;
- _this.resetStats_();
- _this.mediaIndex = null;
- _this.partIndex = null; // private settings
- _this.hasPlayed_ = settings.hasPlayed;
- _this.currentTime_ = settings.currentTime;
- _this.seekable_ = settings.seekable;
- _this.seeking_ = settings.seeking;
- _this.duration_ = settings.duration;
- _this.mediaSource_ = settings.mediaSource;
- _this.vhs_ = settings.vhs;
- _this.loaderType_ = settings.loaderType;
- _this.currentMediaInfo_ = void 0;
- _this.startingMediaInfo_ = void 0;
- _this.segmentMetadataTrack_ = settings.segmentMetadataTrack;
- _this.goalBufferLength_ = settings.goalBufferLength;
- _this.sourceType_ = settings.sourceType;
- _this.sourceUpdater_ = settings.sourceUpdater;
- _this.inbandTextTracks_ = settings.inbandTextTracks;
- _this.state_ = 'INIT';
- _this.timelineChangeController_ = settings.timelineChangeController;
- _this.shouldSaveSegmentTimingInfo_ = true;
- _this.parse708captions_ = settings.parse708captions;
- _this.useDtsForTimestampOffset_ = settings.useDtsForTimestampOffset;
- _this.captionServices_ = settings.captionServices;
- _this.experimentalExactManifestTimings = settings.experimentalExactManifestTimings; // private instance variables
- _this.checkBufferTimeout_ = null;
- _this.error_ = void 0;
- _this.currentTimeline_ = -1;
- _this.pendingSegment_ = null;
- _this.xhrOptions_ = null;
- _this.pendingSegments_ = [];
- _this.audioDisabled_ = false;
- _this.isPendingTimestampOffset_ = false; // TODO possibly move gopBuffer and timeMapping info to a separate controller
- _this.gopBuffer_ = [];
- _this.timeMapping_ = 0;
- _this.safeAppend_ = videojs.browser.IE_VERSION >= 11;
- _this.appendInitSegment_ = {
- audio: true,
- video: true
- };
- _this.playlistOfLastInitSegment_ = {
- audio: null,
- video: null
- };
- _this.callQueue_ = []; // If the segment loader prepares to load a segment, but does not have enough
- // information yet to start the loading process (e.g., if the audio loader wants to
- // load a segment from the next timeline but the main loader hasn't yet crossed that
- // timeline), then the load call will be added to the queue until it is ready to be
- // processed.
- _this.loadQueue_ = [];
- _this.metadataQueue_ = {
- id3: [],
- caption: []
- };
- _this.waitingOnRemove_ = false;
- _this.quotaExceededErrorRetryTimeout_ = null; // Fragmented mp4 playback
- _this.activeInitSegmentId_ = null;
- _this.initSegments_ = {}; // HLSe playback
- _this.cacheEncryptionKeys_ = settings.cacheEncryptionKeys;
- _this.keyCache_ = {};
- _this.decrypter_ = settings.decrypter; // Manages the tracking and generation of sync-points, mappings
- // between a time in the display time and a segment index within
- // a playlist
- _this.syncController_ = settings.syncController;
- _this.syncPoint_ = {
- segmentIndex: 0,
- time: 0
- };
- _this.transmuxer_ = _this.createTransmuxer_();
- _this.triggerSyncInfoUpdate_ = function () {
- return _this.trigger('syncinfoupdate');
- };
- _this.syncController_.on('syncinfoupdate', _this.triggerSyncInfoUpdate_);
- _this.mediaSource_.addEventListener('sourceopen', function () {
- if (!_this.isEndOfStream_()) {
- _this.ended_ = false;
- }
- }); // ...for determining the fetch location
- _this.fetchAtBuffer_ = false;
- _this.logger_ = logger("SegmentLoader[" + _this.loaderType_ + "]");
- Object.defineProperty(_assertThisInitialized(_this), 'state', {
- get: function get() {
- return this.state_;
- },
- set: function set(newState) {
- if (newState !== this.state_) {
- this.logger_(this.state_ + " -> " + newState);
- this.state_ = newState;
- this.trigger('statechange');
- }
- }
- });
- _this.sourceUpdater_.on('ready', function () {
- if (_this.hasEnoughInfoToAppend_()) {
- _this.processCallQueue_();
- }
- }); // Only the main loader needs to listen for pending timeline changes, as the main
- // loader should wait for audio to be ready to change its timeline so that both main
- // and audio timelines change together. For more details, see the
- // shouldWaitForTimelineChange function.
- if (_this.loaderType_ === 'main') {
- _this.timelineChangeController_.on('pendingtimelinechange', function () {
- if (_this.hasEnoughInfoToAppend_()) {
- _this.processCallQueue_();
- }
- });
- } // The main loader only listens on pending timeline changes, but the audio loader,
- // since its loads follow main, needs to listen on timeline changes. For more details,
- // see the shouldWaitForTimelineChange function.
- if (_this.loaderType_ === 'audio') {
- _this.timelineChangeController_.on('timelinechange', function () {
- if (_this.hasEnoughInfoToLoad_()) {
- _this.processLoadQueue_();
- }
- if (_this.hasEnoughInfoToAppend_()) {
- _this.processCallQueue_();
- }
- });
- }
- return _this;
- }
- var _proto = SegmentLoader.prototype;
- _proto.createTransmuxer_ = function createTransmuxer_() {
- return segmentTransmuxer.createTransmuxer({
- remux: false,
- alignGopsAtEnd: this.safeAppend_,
- keepOriginalTimestamps: true,
- parse708captions: this.parse708captions_,
- captionServices: this.captionServices_
- });
- }
- /**
- * reset all of our media stats
- *
- * @private
- */
- ;
- _proto.resetStats_ = function resetStats_() {
- this.mediaBytesTransferred = 0;
- this.mediaRequests = 0;
- this.mediaRequestsAborted = 0;
- this.mediaRequestsTimedout = 0;
- this.mediaRequestsErrored = 0;
- this.mediaTransferDuration = 0;
- this.mediaSecondsLoaded = 0;
- this.mediaAppends = 0;
- }
- /**
- * dispose of the SegmentLoader and reset to the default state
- */
- ;
- _proto.dispose = function dispose() {
- this.trigger('dispose');
- this.state = 'DISPOSED';
- this.pause();
- this.abort_();
- if (this.transmuxer_) {
- this.transmuxer_.terminate();
- }
- this.resetStats_();
- if (this.checkBufferTimeout_) {
- window$1.clearTimeout(this.checkBufferTimeout_);
- }
- if (this.syncController_ && this.triggerSyncInfoUpdate_) {
- this.syncController_.off('syncinfoupdate', this.triggerSyncInfoUpdate_);
- }
- this.off();
- };
- _proto.setAudio = function setAudio(enable) {
- this.audioDisabled_ = !enable;
- if (enable) {
- this.appendInitSegment_.audio = true;
- } else {
- // remove current track audio if it gets disabled
- this.sourceUpdater_.removeAudio(0, this.duration_());
- }
- }
- /**
- * abort anything that is currently doing on with the SegmentLoader
- * and reset to a default state
- */
- ;
- _proto.abort = function abort() {
- if (this.state !== 'WAITING') {
- if (this.pendingSegment_) {
- this.pendingSegment_ = null;
- }
- return;
- }
- this.abort_(); // We aborted the requests we were waiting on, so reset the loader's state to READY
- // since we are no longer "waiting" on any requests. XHR callback is not always run
- // when the request is aborted. This will prevent the loader from being stuck in the
- // WAITING state indefinitely.
- this.state = 'READY'; // don't wait for buffer check timeouts to begin fetching the
- // next segment
- if (!this.paused()) {
- this.monitorBuffer_();
- }
- }
- /**
- * abort all pending xhr requests and null any pending segements
- *
- * @private
- */
- ;
- _proto.abort_ = function abort_() {
- if (this.pendingSegment_ && this.pendingSegment_.abortRequests) {
- this.pendingSegment_.abortRequests();
- } // clear out the segment being processed
- this.pendingSegment_ = null;
- this.callQueue_ = [];
- this.loadQueue_ = [];
- this.metadataQueue_.id3 = [];
- this.metadataQueue_.caption = [];
- this.timelineChangeController_.clearPendingTimelineChange(this.loaderType_);
- this.waitingOnRemove_ = false;
- window$1.clearTimeout(this.quotaExceededErrorRetryTimeout_);
- this.quotaExceededErrorRetryTimeout_ = null;
- };
- _proto.checkForAbort_ = function checkForAbort_(requestId) {
- // If the state is APPENDING, then aborts will not modify the state, meaning the first
- // callback that happens should reset the state to READY so that loading can continue.
- if (this.state === 'APPENDING' && !this.pendingSegment_) {
- this.state = 'READY';
- return true;
- }
- if (!this.pendingSegment_ || this.pendingSegment_.requestId !== requestId) {
- return true;
- }
- return false;
- }
- /**
- * set an error on the segment loader and null out any pending segements
- *
- * @param {Error} error the error to set on the SegmentLoader
- * @return {Error} the error that was set or that is currently set
- */
- ;
- _proto.error = function error(_error) {
- if (typeof _error !== 'undefined') {
- this.logger_('error occurred:', _error);
- this.error_ = _error;
- }
- this.pendingSegment_ = null;
- return this.error_;
- };
- _proto.endOfStream = function endOfStream() {
- this.ended_ = true;
- if (this.transmuxer_) {
- // need to clear out any cached data to prepare for the new segment
- segmentTransmuxer.reset(this.transmuxer_);
- }
- this.gopBuffer_.length = 0;
- this.pause();
- this.trigger('ended');
- }
- /**
- * Indicates which time ranges are buffered
- *
- * @return {TimeRange}
- * TimeRange object representing the current buffered ranges
- */
- ;
- _proto.buffered_ = function buffered_() {
- var trackInfo = this.getMediaInfo_();
- if (!this.sourceUpdater_ || !trackInfo) {
- return videojs.createTimeRanges();
- }
- if (this.loaderType_ === 'main') {
- var hasAudio = trackInfo.hasAudio,
- hasVideo = trackInfo.hasVideo,
- isMuxed = trackInfo.isMuxed;
- if (hasVideo && hasAudio && !this.audioDisabled_ && !isMuxed) {
- return this.sourceUpdater_.buffered();
- }
- if (hasVideo) {
- return this.sourceUpdater_.videoBuffered();
- }
- } // One case that can be ignored for now is audio only with alt audio,
- // as we don't yet have proper support for that.
- return this.sourceUpdater_.audioBuffered();
- }
- /**
- * Gets and sets init segment for the provided map
- *
- * @param {Object} map
- * The map object representing the init segment to get or set
- * @param {boolean=} set
- * If true, the init segment for the provided map should be saved
- * @return {Object}
- * map object for desired init segment
- */
- ;
- _proto.initSegmentForMap = function initSegmentForMap(map, set) {
- if (set === void 0) {
- set = false;
- }
- if (!map) {
- return null;
- }
- var id = initSegmentId(map);
- var storedMap = this.initSegments_[id];
- if (set && !storedMap && map.bytes) {
- this.initSegments_[id] = storedMap = {
- resolvedUri: map.resolvedUri,
- byterange: map.byterange,
- bytes: map.bytes,
- tracks: map.tracks,
- timescales: map.timescales
- };
- }
- return storedMap || map;
- }
- /**
- * Gets and sets key for the provided key
- *
- * @param {Object} key
- * The key object representing the key to get or set
- * @param {boolean=} set
- * If true, the key for the provided key should be saved
- * @return {Object}
- * Key object for desired key
- */
- ;
- _proto.segmentKey = function segmentKey(key, set) {
- if (set === void 0) {
- set = false;
- }
- if (!key) {
- return null;
- }
- var id = segmentKeyId(key);
- var storedKey = this.keyCache_[id]; // TODO: We should use the HTTP Expires header to invalidate our cache per
- // https://tools.ietf.org/html/draft-pantos-http-live-streaming-23#section-6.2.3
- if (this.cacheEncryptionKeys_ && set && !storedKey && key.bytes) {
- this.keyCache_[id] = storedKey = {
- resolvedUri: key.resolvedUri,
- bytes: key.bytes
- };
- }
- var result = {
- resolvedUri: (storedKey || key).resolvedUri
- };
- if (storedKey) {
- result.bytes = storedKey.bytes;
- }
- return result;
- }
- /**
- * Returns true if all configuration required for loading is present, otherwise false.
- *
- * @return {boolean} True if the all configuration is ready for loading
- * @private
- */
- ;
- _proto.couldBeginLoading_ = function couldBeginLoading_() {
- return this.playlist_ && !this.paused();
- }
- /**
- * load a playlist and start to fill the buffer
- */
- ;
- _proto.load = function load() {
- // un-pause
- this.monitorBuffer_(); // if we don't have a playlist yet, keep waiting for one to be
- // specified
- if (!this.playlist_) {
- return;
- } // if all the configuration is ready, initialize and begin loading
- if (this.state === 'INIT' && this.couldBeginLoading_()) {
- return this.init_();
- } // if we're in the middle of processing a segment already, don't
- // kick off an additional segment request
- if (!this.couldBeginLoading_() || this.state !== 'READY' && this.state !== 'INIT') {
- return;
- }
- this.state = 'READY';
- }
- /**
- * Once all the starting parameters have been specified, begin
- * operation. This method should only be invoked from the INIT
- * state.
- *
- * @private
- */
- ;
- _proto.init_ = function init_() {
- this.state = 'READY'; // if this is the audio segment loader, and it hasn't been inited before, then any old
- // audio data from the muxed content should be removed
- this.resetEverything();
- return this.monitorBuffer_();
- }
- /**
- * set a playlist on the segment loader
- *
- * @param {PlaylistLoader} media the playlist to set on the segment loader
- */
- ;
- _proto.playlist = function playlist(newPlaylist, options) {
- if (options === void 0) {
- options = {};
- }
- if (!newPlaylist) {
- return;
- }
- var oldPlaylist = this.playlist_;
- var segmentInfo = this.pendingSegment_;
- this.playlist_ = newPlaylist;
- this.xhrOptions_ = options; // when we haven't started playing yet, the start of a live playlist
- // is always our zero-time so force a sync update each time the playlist
- // is refreshed from the server
- //
- // Use the INIT state to determine if playback has started, as the playlist sync info
- // should be fixed once requests begin (as sync points are generated based on sync
- // info), but not before then.
- if (this.state === 'INIT') {
- newPlaylist.syncInfo = {
- mediaSequence: newPlaylist.mediaSequence,
- time: 0
- }; // Setting the date time mapping means mapping the program date time (if available)
- // to time 0 on the player's timeline. The playlist's syncInfo serves a similar
- // purpose, mapping the initial mediaSequence to time zero. Since the syncInfo can
- // be updated as the playlist is refreshed before the loader starts loading, the
- // program date time mapping needs to be updated as well.
- //
- // This mapping is only done for the main loader because a program date time should
- // map equivalently between playlists.
- if (this.loaderType_ === 'main') {
- this.syncController_.setDateTimeMappingForStart(newPlaylist);
- }
- }
- var oldId = null;
- if (oldPlaylist) {
- if (oldPlaylist.id) {
- oldId = oldPlaylist.id;
- } else if (oldPlaylist.uri) {
- oldId = oldPlaylist.uri;
- }
- }
- this.logger_("playlist update [" + oldId + " => " + (newPlaylist.id || newPlaylist.uri) + "]"); // in VOD, this is always a rendition switch (or we updated our syncInfo above)
- // in LIVE, we always want to update with new playlists (including refreshes)
- this.trigger('syncinfoupdate'); // if we were unpaused but waiting for a playlist, start
- // buffering now
- if (this.state === 'INIT' && this.couldBeginLoading_()) {
- return this.init_();
- }
- if (!oldPlaylist || oldPlaylist.uri !== newPlaylist.uri) {
- if (this.mediaIndex !== null) {
- // we must reset/resync the segment loader when we switch renditions and
- // the segment loader is already synced to the previous rendition
- // on playlist changes we want it to be possible to fetch
- // at the buffer for vod but not for live. So we use resetLoader
- // for live and resyncLoader for vod. We want this because
- // if a playlist uses independent and non-independent segments/parts the
- // buffer may not accurately reflect the next segment that we should try
- // downloading.
- if (!newPlaylist.endList) {
- this.resetLoader();
- } else {
- this.resyncLoader();
- }
- }
- this.currentMediaInfo_ = void 0;
- this.trigger('playlistupdate'); // the rest of this function depends on `oldPlaylist` being defined
- return;
- } // we reloaded the same playlist so we are in a live scenario
- // and we will likely need to adjust the mediaIndex
- var mediaSequenceDiff = newPlaylist.mediaSequence - oldPlaylist.mediaSequence;
- this.logger_("live window shift [" + mediaSequenceDiff + "]"); // update the mediaIndex on the SegmentLoader
- // this is important because we can abort a request and this value must be
- // equal to the last appended mediaIndex
- if (this.mediaIndex !== null) {
- this.mediaIndex -= mediaSequenceDiff; // this can happen if we are going to load the first segment, but get a playlist
- // update during that. mediaIndex would go from 0 to -1 if mediaSequence in the
- // new playlist was incremented by 1.
- if (this.mediaIndex < 0) {
- this.mediaIndex = null;
- this.partIndex = null;
- } else {
- var segment = this.playlist_.segments[this.mediaIndex]; // partIndex should remain the same for the same segment
- // unless parts fell off of the playlist for this segment.
- // In that case we need to reset partIndex and resync
- if (this.partIndex && (!segment.parts || !segment.parts.length || !segment.parts[this.partIndex])) {
- var mediaIndex = this.mediaIndex;
- this.logger_("currently processing part (index " + this.partIndex + ") no longer exists.");
- this.resetLoader(); // We want to throw away the partIndex and the data associated with it,
- // as the part was dropped from our current playlists segment.
- // The mediaIndex will still be valid so keep that around.
- this.mediaIndex = mediaIndex;
- }
- }
- } // update the mediaIndex on the SegmentInfo object
- // this is important because we will update this.mediaIndex with this value
- // in `handleAppendsDone_` after the segment has been successfully appended
- if (segmentInfo) {
- segmentInfo.mediaIndex -= mediaSequenceDiff;
- if (segmentInfo.mediaIndex < 0) {
- segmentInfo.mediaIndex = null;
- segmentInfo.partIndex = null;
- } else {
- // we need to update the referenced segment so that timing information is
- // saved for the new playlist's segment, however, if the segment fell off the
- // playlist, we can leave the old reference and just lose the timing info
- if (segmentInfo.mediaIndex >= 0) {
- segmentInfo.segment = newPlaylist.segments[segmentInfo.mediaIndex];
- }
- if (segmentInfo.partIndex >= 0 && segmentInfo.segment.parts) {
- segmentInfo.part = segmentInfo.segment.parts[segmentInfo.partIndex];
- }
- }
- }
- this.syncController_.saveExpiredSegmentInfo(oldPlaylist, newPlaylist);
- }
- /**
- * Prevent the loader from fetching additional segments. If there
- * is a segment request outstanding, it will finish processing
- * before the loader halts. A segment loader can be unpaused by
- * calling load().
- */
- ;
- _proto.pause = function pause() {
- if (this.checkBufferTimeout_) {
- window$1.clearTimeout(this.checkBufferTimeout_);
- this.checkBufferTimeout_ = null;
- }
- }
- /**
- * Returns whether the segment loader is fetching additional
- * segments when given the opportunity. This property can be
- * modified through calls to pause() and load().
- */
- ;
- _proto.paused = function paused() {
- return this.checkBufferTimeout_ === null;
- }
- /**
- * Delete all the buffered data and reset the SegmentLoader
- *
- * @param {Function} [done] an optional callback to be executed when the remove
- * operation is complete
- */
- ;
- _proto.resetEverything = function resetEverything(done) {
- this.ended_ = false;
- this.activeInitSegmentId_ = null;
- this.appendInitSegment_ = {
- audio: true,
- video: true
- };
- this.resetLoader(); // remove from 0, the earliest point, to Infinity, to signify removal of everything.
- // VTT Segment Loader doesn't need to do anything but in the regular SegmentLoader,
- // we then clamp the value to duration if necessary.
- this.remove(0, Infinity, done); // clears fmp4 captions
- if (this.transmuxer_) {
- this.transmuxer_.postMessage({
- action: 'clearAllMp4Captions'
- }); // reset the cache in the transmuxer
- this.transmuxer_.postMessage({
- action: 'reset'
- });
- }
- }
- /**
- * Force the SegmentLoader to resync and start loading around the currentTime instead
- * of starting at the end of the buffer
- *
- * Useful for fast quality changes
- */
- ;
- _proto.resetLoader = function resetLoader() {
- this.fetchAtBuffer_ = false;
- this.resyncLoader();
- }
- /**
- * Force the SegmentLoader to restart synchronization and make a conservative guess
- * before returning to the simple walk-forward method
- */
- ;
- _proto.resyncLoader = function resyncLoader() {
- if (this.transmuxer_) {
- // need to clear out any cached data to prepare for the new segment
- segmentTransmuxer.reset(this.transmuxer_);
- }
- this.mediaIndex = null;
- this.partIndex = null;
- this.syncPoint_ = null;
- this.isPendingTimestampOffset_ = false;
- this.callQueue_ = [];
- this.loadQueue_ = [];
- this.metadataQueue_.id3 = [];
- this.metadataQueue_.caption = [];
- this.abort();
- if (this.transmuxer_) {
- this.transmuxer_.postMessage({
- action: 'clearParsedMp4Captions'
- });
- }
- }
- /**
- * Remove any data in the source buffer between start and end times
- *
- * @param {number} start - the start time of the region to remove from the buffer
- * @param {number} end - the end time of the region to remove from the buffer
- * @param {Function} [done] - an optional callback to be executed when the remove
- * @param {boolean} force - force all remove operations to happen
- * operation is complete
- */
- ;
- _proto.remove = function remove(start, end, done, force) {
- if (done === void 0) {
- done = function done() {};
- }
- if (force === void 0) {
- force = false;
- } // clamp end to duration if we need to remove everything.
- // This is due to a browser bug that causes issues if we remove to Infinity.
- // videojs/videojs-contrib-hls#1225
- if (end === Infinity) {
- end = this.duration_();
- } // skip removes that would throw an error
- // commonly happens during a rendition switch at the start of a video
- // from start 0 to end 0
- if (end <= start) {
- this.logger_('skipping remove because end ${end} is <= start ${start}');
- return;
- }
- if (!this.sourceUpdater_ || !this.getMediaInfo_()) {
- this.logger_('skipping remove because no source updater or starting media info'); // nothing to remove if we haven't processed any media
- return;
- } // set it to one to complete this function's removes
- var removesRemaining = 1;
- var removeFinished = function removeFinished() {
- removesRemaining--;
- if (removesRemaining === 0) {
- done();
- }
- };
- if (force || !this.audioDisabled_) {
- removesRemaining++;
- this.sourceUpdater_.removeAudio(start, end, removeFinished);
- } // While it would be better to only remove video if the main loader has video, this
- // should be safe with audio only as removeVideo will call back even if there's no
- // video buffer.
- //
- // In theory we can check to see if there's video before calling the remove, but in
- // the event that we're switching between renditions and from video to audio only
- // (when we add support for that), we may need to clear the video contents despite
- // what the new media will contain.
- if (force || this.loaderType_ === 'main') {
- this.gopBuffer_ = removeGopBuffer(this.gopBuffer_, start, end, this.timeMapping_);
- removesRemaining++;
- this.sourceUpdater_.removeVideo(start, end, removeFinished);
- } // remove any captions and ID3 tags
- for (var track in this.inbandTextTracks_) {
- removeCuesFromTrack(start, end, this.inbandTextTracks_[track]);
- }
- removeCuesFromTrack(start, end, this.segmentMetadataTrack_); // finished this function's removes
- removeFinished();
- }
- /**
- * (re-)schedule monitorBufferTick_ to run as soon as possible
- *
- * @private
- */
- ;
- _proto.monitorBuffer_ = function monitorBuffer_() {
- if (this.checkBufferTimeout_) {
- window$1.clearTimeout(this.checkBufferTimeout_);
- }
- this.checkBufferTimeout_ = window$1.setTimeout(this.monitorBufferTick_.bind(this), 1);
- }
- /**
- * As long as the SegmentLoader is in the READY state, periodically
- * invoke fillBuffer_().
- *
- * @private
- */
- ;
- _proto.monitorBufferTick_ = function monitorBufferTick_() {
- if (this.state === 'READY') {
- this.fillBuffer_();
- }
- if (this.checkBufferTimeout_) {
- window$1.clearTimeout(this.checkBufferTimeout_);
- }
- this.checkBufferTimeout_ = window$1.setTimeout(this.monitorBufferTick_.bind(this), CHECK_BUFFER_DELAY);
- }
- /**
- * fill the buffer with segements unless the sourceBuffers are
- * currently updating
- *
- * Note: this function should only ever be called by monitorBuffer_
- * and never directly
- *
- * @private
- */
- ;
- _proto.fillBuffer_ = function fillBuffer_() {
- // TODO since the source buffer maintains a queue, and we shouldn't call this function
- // except when we're ready for the next segment, this check can most likely be removed
- if (this.sourceUpdater_.updating()) {
- return;
- } // see if we need to begin loading immediately
- var segmentInfo = this.chooseNextRequest_();
- if (!segmentInfo) {
- return;
- }
- if (typeof segmentInfo.timestampOffset === 'number') {
- this.isPendingTimestampOffset_ = false;
- this.timelineChangeController_.pendingTimelineChange({
- type: this.loaderType_,
- from: this.currentTimeline_,
- to: segmentInfo.timeline
- });
- }
- this.loadSegment_(segmentInfo);
- }
- /**
- * Determines if we should call endOfStream on the media source based
- * on the state of the buffer or if appened segment was the final
- * segment in the playlist.
- *
- * @param {number} [mediaIndex] the media index of segment we last appended
- * @param {Object} [playlist] a media playlist object
- * @return {boolean} do we need to call endOfStream on the MediaSource
- */
- ;
- _proto.isEndOfStream_ = function isEndOfStream_(mediaIndex, playlist, partIndex) {
- if (mediaIndex === void 0) {
- mediaIndex = this.mediaIndex;
- }
- if (playlist === void 0) {
- playlist = this.playlist_;
- }
- if (partIndex === void 0) {
- partIndex = this.partIndex;
- }
- if (!playlist || !this.mediaSource_) {
- return false;
- }
- var segment = typeof mediaIndex === 'number' && playlist.segments[mediaIndex]; // mediaIndex is zero based but length is 1 based
- var appendedLastSegment = mediaIndex + 1 === playlist.segments.length; // true if there are no parts, or this is the last part.
- var appendedLastPart = !segment || !segment.parts || partIndex + 1 === segment.parts.length; // if we've buffered to the end of the video, we need to call endOfStream
- // so that MediaSources can trigger the `ended` event when it runs out of
- // buffered data instead of waiting for me
- return playlist.endList && this.mediaSource_.readyState === 'open' && appendedLastSegment && appendedLastPart;
- }
- /**
- * Determines what request should be made given current segment loader state.
- *
- * @return {Object} a request object that describes the segment/part to load
- */
- ;
- _proto.chooseNextRequest_ = function chooseNextRequest_() {
- var buffered = this.buffered_();
- var bufferedEnd = lastBufferedEnd(buffered) || 0;
- var bufferedTime = timeAheadOf(buffered, this.currentTime_());
- var preloaded = !this.hasPlayed_() && bufferedTime >= 1;
- var haveEnoughBuffer = bufferedTime >= this.goalBufferLength_();
- var segments = this.playlist_.segments; // return no segment if:
- // 1. we don't have segments
- // 2. The video has not yet played and we already downloaded a segment
- // 3. we already have enough buffered time
- if (!segments.length || preloaded || haveEnoughBuffer) {
- return null;
- }
- this.syncPoint_ = this.syncPoint_ || this.syncController_.getSyncPoint(this.playlist_, this.duration_(), this.currentTimeline_, this.currentTime_());
- var next = {
- partIndex: null,
- mediaIndex: null,
- startOfSegment: null,
- playlist: this.playlist_,
- isSyncRequest: Boolean(!this.syncPoint_)
- };
- if (next.isSyncRequest) {
- next.mediaIndex = getSyncSegmentCandidate(this.currentTimeline_, segments, bufferedEnd);
- } else if (this.mediaIndex !== null) {
- var segment = segments[this.mediaIndex];
- var partIndex = typeof this.partIndex === 'number' ? this.partIndex : -1;
- next.startOfSegment = segment.end ? segment.end : bufferedEnd;
- if (segment.parts && segment.parts[partIndex + 1]) {
- next.mediaIndex = this.mediaIndex;
- next.partIndex = partIndex + 1;
- } else {
- next.mediaIndex = this.mediaIndex + 1;
- }
- } else {
- // Find the segment containing the end of the buffer or current time.
- var _Playlist$getMediaInf = Playlist.getMediaInfoForTime({
- experimentalExactManifestTimings: this.experimentalExactManifestTimings,
- playlist: this.playlist_,
- currentTime: this.fetchAtBuffer_ ? bufferedEnd : this.currentTime_(),
- startingPartIndex: this.syncPoint_.partIndex,
- startingSegmentIndex: this.syncPoint_.segmentIndex,
- startTime: this.syncPoint_.time
- }),
- segmentIndex = _Playlist$getMediaInf.segmentIndex,
- startTime = _Playlist$getMediaInf.startTime,
- _partIndex = _Playlist$getMediaInf.partIndex;
- next.getMediaInfoForTime = this.fetchAtBuffer_ ? "bufferedEnd " + bufferedEnd : "currentTime " + this.currentTime_();
- next.mediaIndex = segmentIndex;
- next.startOfSegment = startTime;
- next.partIndex = _partIndex;
- }
- var nextSegment = segments[next.mediaIndex];
- var nextPart = nextSegment && typeof next.partIndex === 'number' && nextSegment.parts && nextSegment.parts[next.partIndex]; // if the next segment index is invalid or
- // the next partIndex is invalid do not choose a next segment.
- if (!nextSegment || typeof next.partIndex === 'number' && !nextPart) {
- return null;
- } // if the next segment has parts, and we don't have a partIndex.
- // Set partIndex to 0
- if (typeof next.partIndex !== 'number' && nextSegment.parts) {
- next.partIndex = 0;
- nextPart = nextSegment.parts[0];
- } // if we have no buffered data then we need to make sure
- // that the next part we append is "independent" if possible.
- // So we check if the previous part is independent, and request
- // it if it is.
- if (!bufferedTime && nextPart && !nextPart.independent) {
- if (next.partIndex === 0) {
- var lastSegment = segments[next.mediaIndex - 1];
- var lastSegmentLastPart = lastSegment.parts && lastSegment.parts.length && lastSegment.parts[lastSegment.parts.length - 1];
- if (lastSegmentLastPart && lastSegmentLastPart.independent) {
- next.mediaIndex -= 1;
- next.partIndex = lastSegment.parts.length - 1;
- next.independent = 'previous segment';
- }
- } else if (nextSegment.parts[next.partIndex - 1].independent) {
- next.partIndex -= 1;
- next.independent = 'previous part';
- }
- }
- var ended = this.mediaSource_ && this.mediaSource_.readyState === 'ended'; // do not choose a next segment if all of the following:
- // 1. this is the last segment in the playlist
- // 2. end of stream has been called on the media source already
- // 3. the player is not seeking
- if (next.mediaIndex >= segments.length - 1 && ended && !this.seeking_()) {
- return null;
- }
- return this.generateSegmentInfo_(next);
- };
- _proto.generateSegmentInfo_ = function generateSegmentInfo_(options) {
- var independent = options.independent,
- playlist = options.playlist,
- mediaIndex = options.mediaIndex,
- startOfSegment = options.startOfSegment,
- isSyncRequest = options.isSyncRequest,
- partIndex = options.partIndex,
- forceTimestampOffset = options.forceTimestampOffset,
- getMediaInfoForTime = options.getMediaInfoForTime;
- var segment = playlist.segments[mediaIndex];
- var part = typeof partIndex === 'number' && segment.parts[partIndex];
- var segmentInfo = {
- requestId: 'segment-loader-' + Math.random(),
- // resolve the segment URL relative to the playlist
- uri: part && part.resolvedUri || segment.resolvedUri,
- // the segment's mediaIndex at the time it was requested
- mediaIndex: mediaIndex,
- partIndex: part ? partIndex : null,
- // whether or not to update the SegmentLoader's state with this
- // segment's mediaIndex
- isSyncRequest: isSyncRequest,
- startOfSegment: startOfSegment,
- // the segment's playlist
- playlist: playlist,
- // unencrypted bytes of the segment
- bytes: null,
- // when a key is defined for this segment, the encrypted bytes
- encryptedBytes: null,
- // The target timestampOffset for this segment when we append it
- // to the source buffer
- timestampOffset: null,
- // The timeline that the segment is in
- timeline: segment.timeline,
- // The expected duration of the segment in seconds
- duration: part && part.duration || segment.duration,
- // retain the segment in case the playlist updates while doing an async process
- segment: segment,
- part: part,
- byteLength: 0,
- transmuxer: this.transmuxer_,
- // type of getMediaInfoForTime that was used to get this segment
- getMediaInfoForTime: getMediaInfoForTime,
- independent: independent
- };
- var overrideCheck = typeof forceTimestampOffset !== 'undefined' ? forceTimestampOffset : this.isPendingTimestampOffset_;
- segmentInfo.timestampOffset = this.timestampOffsetForSegment_({
- segmentTimeline: segment.timeline,
- currentTimeline: this.currentTimeline_,
- startOfSegment: startOfSegment,
- buffered: this.buffered_(),
- overrideCheck: overrideCheck
- });
- var audioBufferedEnd = lastBufferedEnd(this.sourceUpdater_.audioBuffered());
- if (typeof audioBufferedEnd === 'number') {
- // since the transmuxer is using the actual timing values, but the buffer is
- // adjusted by the timestamp offset, we must adjust the value here
- segmentInfo.audioAppendStart = audioBufferedEnd - this.sourceUpdater_.audioTimestampOffset();
- }
- if (this.sourceUpdater_.videoBuffered().length) {
- segmentInfo.gopsToAlignWith = gopsSafeToAlignWith(this.gopBuffer_, // since the transmuxer is using the actual timing values, but the time is
- // adjusted by the timestmap offset, we must adjust the value here
- this.currentTime_() - this.sourceUpdater_.videoTimestampOffset(), this.timeMapping_);
- }
- return segmentInfo;
- } // get the timestampoffset for a segment,
- // added so that vtt segment loader can override and prevent
- // adding timestamp offsets.
- ;
- _proto.timestampOffsetForSegment_ = function timestampOffsetForSegment_(options) {
- return timestampOffsetForSegment(options);
- }
- /**
- * Determines if the network has enough bandwidth to complete the current segment
- * request in a timely manner. If not, the request will be aborted early and bandwidth
- * updated to trigger a playlist switch.
- *
- * @param {Object} stats
- * Object containing stats about the request timing and size
- * @private
- */
- ;
- _proto.earlyAbortWhenNeeded_ = function earlyAbortWhenNeeded_(stats) {
- if (this.vhs_.tech_.paused() || // Don't abort if the current playlist is on the lowestEnabledRendition
- // TODO: Replace using timeout with a boolean indicating whether this playlist is
- // the lowestEnabledRendition.
- !this.xhrOptions_.timeout || // Don't abort if we have no bandwidth information to estimate segment sizes
- !this.playlist_.attributes.BANDWIDTH) {
- return;
- } // Wait at least 1 second since the first byte of data has been received before
- // using the calculated bandwidth from the progress event to allow the bitrate
- // to stabilize
- if (Date.now() - (stats.firstBytesReceivedAt || Date.now()) < 1000) {
- return;
- }
- var currentTime = this.currentTime_();
- var measuredBandwidth = stats.bandwidth;
- var segmentDuration = this.pendingSegment_.duration;
- var requestTimeRemaining = Playlist.estimateSegmentRequestTime(segmentDuration, measuredBandwidth, this.playlist_, stats.bytesReceived); // Subtract 1 from the timeUntilRebuffer so we still consider an early abort
- // if we are only left with less than 1 second when the request completes.
- // A negative timeUntilRebuffering indicates we are already rebuffering
- var timeUntilRebuffer$1 = timeUntilRebuffer(this.buffered_(), currentTime, this.vhs_.tech_.playbackRate()) - 1; // Only consider aborting early if the estimated time to finish the download
- // is larger than the estimated time until the player runs out of forward buffer
- if (requestTimeRemaining <= timeUntilRebuffer$1) {
- return;
- }
- var switchCandidate = minRebufferMaxBandwidthSelector({
- master: this.vhs_.playlists.master,
- currentTime: currentTime,
- bandwidth: measuredBandwidth,
- duration: this.duration_(),
- segmentDuration: segmentDuration,
- timeUntilRebuffer: timeUntilRebuffer$1,
- currentTimeline: this.currentTimeline_,
- syncController: this.syncController_
- });
- if (!switchCandidate) {
- return;
- }
- var rebufferingImpact = requestTimeRemaining - timeUntilRebuffer$1;
- var timeSavedBySwitching = rebufferingImpact - switchCandidate.rebufferingImpact;
- var minimumTimeSaving = 0.5; // If we are already rebuffering, increase the amount of variance we add to the
- // potential round trip time of the new request so that we are not too aggressive
- // with switching to a playlist that might save us a fraction of a second.
- if (timeUntilRebuffer$1 <= TIME_FUDGE_FACTOR) {
- minimumTimeSaving = 1;
- }
- if (!switchCandidate.playlist || switchCandidate.playlist.uri === this.playlist_.uri || timeSavedBySwitching < minimumTimeSaving) {
- return;
- } // set the bandwidth to that of the desired playlist being sure to scale by
- // BANDWIDTH_VARIANCE and add one so the playlist selector does not exclude it
- // don't trigger a bandwidthupdate as the bandwidth is artifial
- this.bandwidth = switchCandidate.playlist.attributes.BANDWIDTH * Config.BANDWIDTH_VARIANCE + 1;
- this.trigger('earlyabort');
- };
- _proto.handleAbort_ = function handleAbort_(segmentInfo) {
- this.logger_("Aborting " + segmentInfoString(segmentInfo));
- this.mediaRequestsAborted += 1;
- }
- /**
- * XHR `progress` event handler
- *
- * @param {Event}
- * The XHR `progress` event
- * @param {Object} simpleSegment
- * A simplified segment object copy
- * @private
- */
- ;
- _proto.handleProgress_ = function handleProgress_(event, simpleSegment) {
- this.earlyAbortWhenNeeded_(simpleSegment.stats);
- if (this.checkForAbort_(simpleSegment.requestId)) {
- return;
- }
- this.trigger('progress');
- };
- _proto.handleTrackInfo_ = function handleTrackInfo_(simpleSegment, trackInfo) {
- this.earlyAbortWhenNeeded_(simpleSegment.stats);
- if (this.checkForAbort_(simpleSegment.requestId)) {
- return;
- }
- if (this.checkForIllegalMediaSwitch(trackInfo)) {
- return;
- }
- trackInfo = trackInfo || {}; // When we have track info, determine what media types this loader is dealing with.
- // Guard against cases where we're not getting track info at all until we are
- // certain that all streams will provide it.
- if (!shallowEqual(this.currentMediaInfo_, trackInfo)) {
- this.appendInitSegment_ = {
- audio: true,
- video: true
- };
- this.startingMediaInfo_ = trackInfo;
- this.currentMediaInfo_ = trackInfo;
- this.logger_('trackinfo update', trackInfo);
- this.trigger('trackinfo');
- } // trackinfo may cause an abort if the trackinfo
- // causes a codec change to an unsupported codec.
- if (this.checkForAbort_(simpleSegment.requestId)) {
- return;
- } // set trackinfo on the pending segment so that
- // it can append.
- this.pendingSegment_.trackInfo = trackInfo; // check if any calls were waiting on the track info
- if (this.hasEnoughInfoToAppend_()) {
- this.processCallQueue_();
- }
- };
- _proto.handleTimingInfo_ = function handleTimingInfo_(simpleSegment, mediaType, timeType, time) {
- this.earlyAbortWhenNeeded_(simpleSegment.stats);
- if (this.checkForAbort_(simpleSegment.requestId)) {
- return;
- }
- var segmentInfo = this.pendingSegment_;
- var timingInfoProperty = timingInfoPropertyForMedia(mediaType);
- segmentInfo[timingInfoProperty] = segmentInfo[timingInfoProperty] || {};
- segmentInfo[timingInfoProperty][timeType] = time;
- this.logger_("timinginfo: " + mediaType + " - " + timeType + " - " + time); // check if any calls were waiting on the timing info
- if (this.hasEnoughInfoToAppend_()) {
- this.processCallQueue_();
- }
- };
- _proto.handleCaptions_ = function handleCaptions_(simpleSegment, captionData) {
- var _this2 = this;
- this.earlyAbortWhenNeeded_(simpleSegment.stats);
- if (this.checkForAbort_(simpleSegment.requestId)) {
- return;
- } // This could only happen with fmp4 segments, but
- // should still not happen in general
- if (captionData.length === 0) {
- this.logger_('SegmentLoader received no captions from a caption event');
- return;
- }
- var segmentInfo = this.pendingSegment_; // Wait until we have some video data so that caption timing
- // can be adjusted by the timestamp offset
- if (!segmentInfo.hasAppendedData_) {
- this.metadataQueue_.caption.push(this.handleCaptions_.bind(this, simpleSegment, captionData));
- return;
- }
- var timestampOffset = this.sourceUpdater_.videoTimestampOffset() === null ? this.sourceUpdater_.audioTimestampOffset() : this.sourceUpdater_.videoTimestampOffset();
- var captionTracks = {}; // get total start/end and captions for each track/stream
- captionData.forEach(function (caption) {
- // caption.stream is actually a track name...
- // set to the existing values in tracks or default values
- captionTracks[caption.stream] = captionTracks[caption.stream] || {
- // Infinity, as any other value will be less than this
- startTime: Infinity,
- captions: [],
- // 0 as an other value will be more than this
- endTime: 0
- };
- var captionTrack = captionTracks[caption.stream];
- captionTrack.startTime = Math.min(captionTrack.startTime, caption.startTime + timestampOffset);
- captionTrack.endTime = Math.max(captionTrack.endTime, caption.endTime + timestampOffset);
- captionTrack.captions.push(caption);
- });
- Object.keys(captionTracks).forEach(function (trackName) {
- var _captionTracks$trackN = captionTracks[trackName],
- startTime = _captionTracks$trackN.startTime,
- endTime = _captionTracks$trackN.endTime,
- captions = _captionTracks$trackN.captions;
- var inbandTextTracks = _this2.inbandTextTracks_;
- _this2.logger_("adding cues from " + startTime + " -> " + endTime + " for " + trackName);
- createCaptionsTrackIfNotExists(inbandTextTracks, _this2.vhs_.tech_, trackName); // clear out any cues that start and end at the same time period for the same track.
- // We do this because a rendition change that also changes the timescale for captions
- // will result in captions being re-parsed for certain segments. If we add them again
- // without clearing we will have two of the same captions visible.
- removeCuesFromTrack(startTime, endTime, inbandTextTracks[trackName]);
- addCaptionData({
- captionArray: captions,
- inbandTextTracks: inbandTextTracks,
- timestampOffset: timestampOffset
- });
- }); // Reset stored captions since we added parsed
- // captions to a text track at this point
- if (this.transmuxer_) {
- this.transmuxer_.postMessage({
- action: 'clearParsedMp4Captions'
- });
- }
- };
- _proto.handleId3_ = function handleId3_(simpleSegment, id3Frames, dispatchType) {
- this.earlyAbortWhenNeeded_(simpleSegment.stats);
- if (this.checkForAbort_(simpleSegment.requestId)) {
- return;
- }
- var segmentInfo = this.pendingSegment_; // we need to have appended data in order for the timestamp offset to be set
- if (!segmentInfo.hasAppendedData_) {
- this.metadataQueue_.id3.push(this.handleId3_.bind(this, simpleSegment, id3Frames, dispatchType));
- return;
- }
- var timestampOffset = this.sourceUpdater_.videoTimestampOffset() === null ? this.sourceUpdater_.audioTimestampOffset() : this.sourceUpdater_.videoTimestampOffset(); // There's potentially an issue where we could double add metadata if there's a muxed
- // audio/video source with a metadata track, and an alt audio with a metadata track.
- // However, this probably won't happen, and if it does it can be handled then.
- createMetadataTrackIfNotExists(this.inbandTextTracks_, dispatchType, this.vhs_.tech_);
- addMetadata({
- inbandTextTracks: this.inbandTextTracks_,
- metadataArray: id3Frames,
- timestampOffset: timestampOffset,
- videoDuration: this.duration_()
- });
- };
- _proto.processMetadataQueue_ = function processMetadataQueue_() {
- this.metadataQueue_.id3.forEach(function (fn) {
- return fn();
- });
- this.metadataQueue_.caption.forEach(function (fn) {
- return fn();
- });
- this.metadataQueue_.id3 = [];
- this.metadataQueue_.caption = [];
- };
- _proto.processCallQueue_ = function processCallQueue_() {
- var callQueue = this.callQueue_; // Clear out the queue before the queued functions are run, since some of the
- // functions may check the length of the load queue and default to pushing themselves
- // back onto the queue.
- this.callQueue_ = [];
- callQueue.forEach(function (fun) {
- return fun();
- });
- };
- _proto.processLoadQueue_ = function processLoadQueue_() {
- var loadQueue = this.loadQueue_; // Clear out the queue before the queued functions are run, since some of the
- // functions may check the length of the load queue and default to pushing themselves
- // back onto the queue.
- this.loadQueue_ = [];
- loadQueue.forEach(function (fun) {
- return fun();
- });
- }
- /**
- * Determines whether the loader has enough info to load the next segment.
- *
- * @return {boolean}
- * Whether or not the loader has enough info to load the next segment
- */
- ;
- _proto.hasEnoughInfoToLoad_ = function hasEnoughInfoToLoad_() {
- // Since primary timing goes by video, only the audio loader potentially needs to wait
- // to load.
- if (this.loaderType_ !== 'audio') {
- return true;
- }
- var segmentInfo = this.pendingSegment_; // A fill buffer must have already run to establish a pending segment before there's
- // enough info to load.
- if (!segmentInfo) {
- return false;
- } // The first segment can and should be loaded immediately so that source buffers are
- // created together (before appending). Source buffer creation uses the presence of
- // audio and video data to determine whether to create audio/video source buffers, and
- // uses processed (transmuxed or parsed) media to determine the types required.
- if (!this.getCurrentMediaInfo_()) {
- return true;
- }
- if ( // Technically, instead of waiting to load a segment on timeline changes, a segment
- // can be requested and downloaded and only wait before it is transmuxed or parsed.
- // But in practice, there are a few reasons why it is better to wait until a loader
- // is ready to append that segment before requesting and downloading:
- //
- // 1. Because audio and main loaders cross discontinuities together, if this loader
- // is waiting for the other to catch up, then instead of requesting another
- // segment and using up more bandwidth, by not yet loading, more bandwidth is
- // allotted to the loader currently behind.
- // 2. media-segment-request doesn't have to have logic to consider whether a segment
- // is ready to be processed or not, isolating the queueing behavior to the loader.
- // 3. The audio loader bases some of its segment properties on timing information
- // provided by the main loader, meaning that, if the logic for waiting on
- // processing was in media-segment-request, then it would also need to know how
- // to re-generate the segment information after the main loader caught up.
- shouldWaitForTimelineChange({
- timelineChangeController: this.timelineChangeController_,
- currentTimeline: this.currentTimeline_,
- segmentTimeline: segmentInfo.timeline,
- loaderType: this.loaderType_,
- audioDisabled: this.audioDisabled_
- })) {
- return false;
- }
- return true;
- };
- _proto.getCurrentMediaInfo_ = function getCurrentMediaInfo_(segmentInfo) {
- if (segmentInfo === void 0) {
- segmentInfo = this.pendingSegment_;
- }
- return segmentInfo && segmentInfo.trackInfo || this.currentMediaInfo_;
- };
- _proto.getMediaInfo_ = function getMediaInfo_(segmentInfo) {
- if (segmentInfo === void 0) {
- segmentInfo = this.pendingSegment_;
- }
- return this.getCurrentMediaInfo_(segmentInfo) || this.startingMediaInfo_;
- };
- _proto.getPendingSegmentPlaylist = function getPendingSegmentPlaylist() {
- return this.pendingSegment_ ? this.pendingSegment_.playlist : null;
- };
- _proto.hasEnoughInfoToAppend_ = function hasEnoughInfoToAppend_() {
- if (!this.sourceUpdater_.ready()) {
- return false;
- } // If content needs to be removed or the loader is waiting on an append reattempt,
- // then no additional content should be appended until the prior append is resolved.
- if (this.waitingOnRemove_ || this.quotaExceededErrorRetryTimeout_) {
- return false;
- }
- var segmentInfo = this.pendingSegment_;
- var trackInfo = this.getCurrentMediaInfo_(); // no segment to append any data for or
- // we do not have information on this specific
- // segment yet
- if (!segmentInfo || !trackInfo) {
- return false;
- }
- var hasAudio = trackInfo.hasAudio,
- hasVideo = trackInfo.hasVideo,
- isMuxed = trackInfo.isMuxed;
- if (hasVideo && !segmentInfo.videoTimingInfo) {
- return false;
- } // muxed content only relies on video timing information for now.
- if (hasAudio && !this.audioDisabled_ && !isMuxed && !segmentInfo.audioTimingInfo) {
- return false;
- }
- if (shouldWaitForTimelineChange({
- timelineChangeController: this.timelineChangeController_,
- currentTimeline: this.currentTimeline_,
- segmentTimeline: segmentInfo.timeline,
- loaderType: this.loaderType_,
- audioDisabled: this.audioDisabled_
- })) {
- return false;
- }
- return true;
- };
- _proto.handleData_ = function handleData_(simpleSegment, result) {
- this.earlyAbortWhenNeeded_(simpleSegment.stats);
- if (this.checkForAbort_(simpleSegment.requestId)) {
- return;
- } // If there's anything in the call queue, then this data came later and should be
- // executed after the calls currently queued.
- if (this.callQueue_.length || !this.hasEnoughInfoToAppend_()) {
- this.callQueue_.push(this.handleData_.bind(this, simpleSegment, result));
- return;
- }
- var segmentInfo = this.pendingSegment_; // update the time mapping so we can translate from display time to media time
- this.setTimeMapping_(segmentInfo.timeline); // for tracking overall stats
- this.updateMediaSecondsLoaded_(segmentInfo.part || segmentInfo.segment); // Note that the state isn't changed from loading to appending. This is because abort
- // logic may change behavior depending on the state, and changing state too early may
- // inflate our estimates of bandwidth. In the future this should be re-examined to
- // note more granular states.
- // don't process and append data if the mediaSource is closed
- if (this.mediaSource_.readyState === 'closed') {
- return;
- } // if this request included an initialization segment, save that data
- // to the initSegment cache
- if (simpleSegment.map) {
- simpleSegment.map = this.initSegmentForMap(simpleSegment.map, true); // move over init segment properties to media request
- segmentInfo.segment.map = simpleSegment.map;
- } // if this request included a segment key, save that data in the cache
- if (simpleSegment.key) {
- this.segmentKey(simpleSegment.key, true);
- }
- segmentInfo.isFmp4 = simpleSegment.isFmp4;
- segmentInfo.timingInfo = segmentInfo.timingInfo || {};
- if (segmentInfo.isFmp4) {
- this.trigger('fmp4');
- segmentInfo.timingInfo.start = segmentInfo[timingInfoPropertyForMedia(result.type)].start;
- } else {
- var trackInfo = this.getCurrentMediaInfo_();
- var useVideoTimingInfo = this.loaderType_ === 'main' && trackInfo && trackInfo.hasVideo;
- var firstVideoFrameTimeForData;
- if (useVideoTimingInfo) {
- firstVideoFrameTimeForData = segmentInfo.videoTimingInfo.start;
- } // Segment loader knows more about segment timing than the transmuxer (in certain
- // aspects), so make any changes required for a more accurate start time.
- // Don't set the end time yet, as the segment may not be finished processing.
- segmentInfo.timingInfo.start = this.trueSegmentStart_({
- currentStart: segmentInfo.timingInfo.start,
- playlist: segmentInfo.playlist,
- mediaIndex: segmentInfo.mediaIndex,
- currentVideoTimestampOffset: this.sourceUpdater_.videoTimestampOffset(),
- useVideoTimingInfo: useVideoTimingInfo,
- firstVideoFrameTimeForData: firstVideoFrameTimeForData,
- videoTimingInfo: segmentInfo.videoTimingInfo,
- audioTimingInfo: segmentInfo.audioTimingInfo
- });
- } // Init segments for audio and video only need to be appended in certain cases. Now
- // that data is about to be appended, we can check the final cases to determine
- // whether we should append an init segment.
- this.updateAppendInitSegmentStatus(segmentInfo, result.type); // Timestamp offset should be updated once we get new data and have its timing info,
- // as we use the start of the segment to offset the best guess (playlist provided)
- // timestamp offset.
- this.updateSourceBufferTimestampOffset_(segmentInfo); // if this is a sync request we need to determine whether it should
- // be appended or not.
- if (segmentInfo.isSyncRequest) {
- // first save/update our timing info for this segment.
- // this is what allows us to choose an accurate segment
- // and the main reason we make a sync request.
- this.updateTimingInfoEnd_(segmentInfo);
- this.syncController_.saveSegmentTimingInfo({
- segmentInfo: segmentInfo,
- shouldSaveTimelineMapping: this.loaderType_ === 'main'
- });
- var next = this.chooseNextRequest_(); // If the sync request isn't the segment that would be requested next
- // after taking into account its timing info, do not append it.
- if (next.mediaIndex !== segmentInfo.mediaIndex || next.partIndex !== segmentInfo.partIndex) {
- this.logger_('sync segment was incorrect, not appending');
- return;
- } // otherwise append it like any other segment as our guess was correct.
- this.logger_('sync segment was correct, appending');
- } // Save some state so that in the future anything waiting on first append (and/or
- // timestamp offset(s)) can process immediately. While the extra state isn't optimal,
- // we need some notion of whether the timestamp offset or other relevant information
- // has had a chance to be set.
- segmentInfo.hasAppendedData_ = true; // Now that the timestamp offset should be set, we can append any waiting ID3 tags.
- this.processMetadataQueue_();
- this.appendData_(segmentInfo, result);
- };
- _proto.updateAppendInitSegmentStatus = function updateAppendInitSegmentStatus(segmentInfo, type) {
- // alt audio doesn't manage timestamp offset
- if (this.loaderType_ === 'main' && typeof segmentInfo.timestampOffset === 'number' && // in the case that we're handling partial data, we don't want to append an init
- // segment for each chunk
- !segmentInfo.changedTimestampOffset) {
- // if the timestamp offset changed, the timeline may have changed, so we have to re-
- // append init segments
- this.appendInitSegment_ = {
- audio: true,
- video: true
- };
- }
- if (this.playlistOfLastInitSegment_[type] !== segmentInfo.playlist) {
- // make sure we append init segment on playlist changes, in case the media config
- // changed
- this.appendInitSegment_[type] = true;
- }
- };
- _proto.getInitSegmentAndUpdateState_ = function getInitSegmentAndUpdateState_(_ref4) {
- var type = _ref4.type,
- initSegment = _ref4.initSegment,
- map = _ref4.map,
- playlist = _ref4.playlist; // "The EXT-X-MAP tag specifies how to obtain the Media Initialization Section
- // (Section 3) required to parse the applicable Media Segments. It applies to every
- // Media Segment that appears after it in the Playlist until the next EXT-X-MAP tag
- // or until the end of the playlist."
- // https://tools.ietf.org/html/draft-pantos-http-live-streaming-23#section-4.3.2.5
- if (map) {
- var id = initSegmentId(map);
- if (this.activeInitSegmentId_ === id) {
- // don't need to re-append the init segment if the ID matches
- return null;
- } // a map-specified init segment takes priority over any transmuxed (or otherwise
- // obtained) init segment
- //
- // this also caches the init segment for later use
- initSegment = this.initSegmentForMap(map, true).bytes;
- this.activeInitSegmentId_ = id;
- } // We used to always prepend init segments for video, however, that shouldn't be
- // necessary. Instead, we should only append on changes, similar to what we've always
- // done for audio. This is more important (though may not be that important) for
- // frame-by-frame appending for LHLS, simply because of the increased quantity of
- // appends.
- if (initSegment && this.appendInitSegment_[type]) {
- // Make sure we track the playlist that we last used for the init segment, so that
- // we can re-append the init segment in the event that we get data from a new
- // playlist. Discontinuities and track changes are handled in other sections.
- this.playlistOfLastInitSegment_[type] = playlist; // Disable future init segment appends for this type. Until a change is necessary.
- this.appendInitSegment_[type] = false; // we need to clear out the fmp4 active init segment id, since
- // we are appending the muxer init segment
- this.activeInitSegmentId_ = null;
- return initSegment;
- }
- return null;
- };
- _proto.handleQuotaExceededError_ = function handleQuotaExceededError_(_ref5, error) {
- var _this3 = this;
- var segmentInfo = _ref5.segmentInfo,
- type = _ref5.type,
- bytes = _ref5.bytes;
- var audioBuffered = this.sourceUpdater_.audioBuffered();
- var videoBuffered = this.sourceUpdater_.videoBuffered(); // For now we're ignoring any notion of gaps in the buffer, but they, in theory,
- // should be cleared out during the buffer removals. However, log in case it helps
- // debug.
- if (audioBuffered.length > 1) {
- this.logger_('On QUOTA_EXCEEDED_ERR, found gaps in the audio buffer: ' + timeRangesToArray(audioBuffered).join(', '));
- }
- if (videoBuffered.length > 1) {
- this.logger_('On QUOTA_EXCEEDED_ERR, found gaps in the video buffer: ' + timeRangesToArray(videoBuffered).join(', '));
- }
- var audioBufferStart = audioBuffered.length ? audioBuffered.start(0) : 0;
- var audioBufferEnd = audioBuffered.length ? audioBuffered.end(audioBuffered.length - 1) : 0;
- var videoBufferStart = videoBuffered.length ? videoBuffered.start(0) : 0;
- var videoBufferEnd = videoBuffered.length ? videoBuffered.end(videoBuffered.length - 1) : 0;
- if (audioBufferEnd - audioBufferStart <= MIN_BACK_BUFFER && videoBufferEnd - videoBufferStart <= MIN_BACK_BUFFER) {
- // Can't remove enough buffer to make room for new segment (or the browser doesn't
- // allow for appends of segments this size). In the future, it may be possible to
- // split up the segment and append in pieces, but for now, error out this playlist
- // in an attempt to switch to a more manageable rendition.
- this.logger_('On QUOTA_EXCEEDED_ERR, single segment too large to append to ' + 'buffer, triggering an error. ' + ("Appended byte length: " + bytes.byteLength + ", ") + ("audio buffer: " + timeRangesToArray(audioBuffered).join(', ') + ", ") + ("video buffer: " + timeRangesToArray(videoBuffered).join(', ') + ", "));
- this.error({
- message: 'Quota exceeded error with append of a single segment of content',
- excludeUntil: Infinity
- });
- this.trigger('error');
- return;
- } // To try to resolve the quota exceeded error, clear back buffer and retry. This means
- // that the segment-loader should block on future events until this one is handled, so
- // that it doesn't keep moving onto further segments. Adding the call to the call
- // queue will prevent further appends until waitingOnRemove_ and
- // quotaExceededErrorRetryTimeout_ are cleared.
- //
- // Note that this will only block the current loader. In the case of demuxed content,
- // the other load may keep filling as fast as possible. In practice, this should be
- // OK, as it is a rare case when either audio has a high enough bitrate to fill up a
- // source buffer, or video fills without enough room for audio to append (and without
- // the availability of clearing out seconds of back buffer to make room for audio).
- // But it might still be good to handle this case in the future as a TODO.
- this.waitingOnRemove_ = true;
- this.callQueue_.push(this.appendToSourceBuffer_.bind(this, {
- segmentInfo: segmentInfo,
- type: type,
- bytes: bytes
- }));
- var currentTime = this.currentTime_(); // Try to remove as much audio and video as possible to make room for new content
- // before retrying.
- var timeToRemoveUntil = currentTime - MIN_BACK_BUFFER;
- this.logger_("On QUOTA_EXCEEDED_ERR, removing audio/video from 0 to " + timeToRemoveUntil);
- this.remove(0, timeToRemoveUntil, function () {
- _this3.logger_("On QUOTA_EXCEEDED_ERR, retrying append in " + MIN_BACK_BUFFER + "s");
- _this3.waitingOnRemove_ = false; // wait the length of time alotted in the back buffer to prevent wasted
- // attempts (since we can't clear less than the minimum)
- _this3.quotaExceededErrorRetryTimeout_ = window$1.setTimeout(function () {
- _this3.logger_('On QUOTA_EXCEEDED_ERR, re-processing call queue');
- _this3.quotaExceededErrorRetryTimeout_ = null;
- _this3.processCallQueue_();
- }, MIN_BACK_BUFFER * 1000);
- }, true);
- };
- _proto.handleAppendError_ = function handleAppendError_(_ref6, error) {
- var segmentInfo = _ref6.segmentInfo,
- type = _ref6.type,
- bytes = _ref6.bytes; // if there's no error, nothing to do
- if (!error) {
- return;
- }
- if (error.code === QUOTA_EXCEEDED_ERR) {
- this.handleQuotaExceededError_({
- segmentInfo: segmentInfo,
- type: type,
- bytes: bytes
- }); // A quota exceeded error should be recoverable with a future re-append, so no need
- // to trigger an append error.
- return;
- }
- this.logger_('Received non QUOTA_EXCEEDED_ERR on append', error);
- this.error(type + " append of " + bytes.length + "b failed for segment " + ("#" + segmentInfo.mediaIndex + " in playlist " + segmentInfo.playlist.id)); // If an append errors, we often can't recover.
- // (see https://w3c.github.io/media-source/#sourcebuffer-append-error).
- //
- // Trigger a special error so that it can be handled separately from normal,
- // recoverable errors.
- this.trigger('appenderror');
- };
- _proto.appendToSourceBuffer_ = function appendToSourceBuffer_(_ref7) {
- var segmentInfo = _ref7.segmentInfo,
- type = _ref7.type,
- initSegment = _ref7.initSegment,
- data = _ref7.data,
- bytes = _ref7.bytes; // If this is a re-append, bytes were already created and don't need to be recreated
- if (!bytes) {
- var segments = [data];
- var byteLength = data.byteLength;
- if (initSegment) {
- // if the media initialization segment is changing, append it before the content
- // segment
- segments.unshift(initSegment);
- byteLength += initSegment.byteLength;
- } // Technically we should be OK appending the init segment separately, however, we
- // haven't yet tested that, and prepending is how we have always done things.
- bytes = concatSegments({
- bytes: byteLength,
- segments: segments
- });
- }
- this.sourceUpdater_.appendBuffer({
- segmentInfo: segmentInfo,
- type: type,
- bytes: bytes
- }, this.handleAppendError_.bind(this, {
- segmentInfo: segmentInfo,
- type: type,
- bytes: bytes
- }));
- };
- _proto.handleSegmentTimingInfo_ = function handleSegmentTimingInfo_(type, requestId, segmentTimingInfo) {
- if (!this.pendingSegment_ || requestId !== this.pendingSegment_.requestId) {
- return;
- }
- var segment = this.pendingSegment_.segment;
- var timingInfoProperty = type + "TimingInfo";
- if (!segment[timingInfoProperty]) {
- segment[timingInfoProperty] = {};
- }
- segment[timingInfoProperty].transmuxerPrependedSeconds = segmentTimingInfo.prependedContentDuration || 0;
- segment[timingInfoProperty].transmuxedPresentationStart = segmentTimingInfo.start.presentation;
- segment[timingInfoProperty].transmuxedDecodeStart = segmentTimingInfo.start.decode;
- segment[timingInfoProperty].transmuxedPresentationEnd = segmentTimingInfo.end.presentation;
- segment[timingInfoProperty].transmuxedDecodeEnd = segmentTimingInfo.end.decode; // mainly used as a reference for debugging
- segment[timingInfoProperty].baseMediaDecodeTime = segmentTimingInfo.baseMediaDecodeTime;
- };
- _proto.appendData_ = function appendData_(segmentInfo, result) {
- var type = result.type,
- data = result.data;
- if (!data || !data.byteLength) {
- return;
- }
- if (type === 'audio' && this.audioDisabled_) {
- return;
- }
- var initSegment = this.getInitSegmentAndUpdateState_({
- type: type,
- initSegment: result.initSegment,
- playlist: segmentInfo.playlist,
- map: segmentInfo.isFmp4 ? segmentInfo.segment.map : null
- });
- this.appendToSourceBuffer_({
- segmentInfo: segmentInfo,
- type: type,
- initSegment: initSegment,
- data: data
- });
- }
- /**
- * load a specific segment from a request into the buffer
- *
- * @private
- */
- ;
- _proto.loadSegment_ = function loadSegment_(segmentInfo) {
- var _this4 = this;
- this.state = 'WAITING';
- this.pendingSegment_ = segmentInfo;
- this.trimBackBuffer_(segmentInfo);
- if (typeof segmentInfo.timestampOffset === 'number') {
- if (this.transmuxer_) {
- this.transmuxer_.postMessage({
- action: 'clearAllMp4Captions'
- });
- }
- }
- if (!this.hasEnoughInfoToLoad_()) {
- this.loadQueue_.push(function () {
- // regenerate the audioAppendStart, timestampOffset, etc as they
- // may have changed since this function was added to the queue.
- var options = _extends({}, segmentInfo, {
- forceTimestampOffset: true
- });
- _extends(segmentInfo, _this4.generateSegmentInfo_(options));
- _this4.isPendingTimestampOffset_ = false;
- _this4.updateTransmuxerAndRequestSegment_(segmentInfo);
- });
- return;
- }
- this.updateTransmuxerAndRequestSegment_(segmentInfo);
- };
- _proto.updateTransmuxerAndRequestSegment_ = function updateTransmuxerAndRequestSegment_(segmentInfo) {
- var _this5 = this; // We'll update the source buffer's timestamp offset once we have transmuxed data, but
- // the transmuxer still needs to be updated before then.
- //
- // Even though keepOriginalTimestamps is set to true for the transmuxer, timestamp
- // offset must be passed to the transmuxer for stream correcting adjustments.
- if (this.shouldUpdateTransmuxerTimestampOffset_(segmentInfo.timestampOffset)) {
- this.gopBuffer_.length = 0; // gopsToAlignWith was set before the GOP buffer was cleared
- segmentInfo.gopsToAlignWith = [];
- this.timeMapping_ = 0; // reset values in the transmuxer since a discontinuity should start fresh
- this.transmuxer_.postMessage({
- action: 'reset'
- });
- this.transmuxer_.postMessage({
- action: 'setTimestampOffset',
- timestampOffset: segmentInfo.timestampOffset
- });
- }
- var simpleSegment = this.createSimplifiedSegmentObj_(segmentInfo);
- var isEndOfStream = this.isEndOfStream_(segmentInfo.mediaIndex, segmentInfo.playlist, segmentInfo.partIndex);
- var isWalkingForward = this.mediaIndex !== null;
- var isDiscontinuity = segmentInfo.timeline !== this.currentTimeline_ && // currentTimeline starts at -1, so we shouldn't end the timeline switching to 0,
- // the first timeline
- segmentInfo.timeline > 0;
- var isEndOfTimeline = isEndOfStream || isWalkingForward && isDiscontinuity;
- this.logger_("Requesting " + segmentInfoString(segmentInfo)); // If there's an init segment associated with this segment, but it is not cached (identified by a lack of bytes),
- // then this init segment has never been seen before and should be appended.
- //
- // At this point the content type (audio/video or both) is not yet known, but it should be safe to set
- // both to true and leave the decision of whether to append the init segment to append time.
- if (simpleSegment.map && !simpleSegment.map.bytes) {
- this.logger_('going to request init segment.');
- this.appendInitSegment_ = {
- video: true,
- audio: true
- };
- }
- segmentInfo.abortRequests = mediaSegmentRequest({
- xhr: this.vhs_.xhr,
- xhrOptions: this.xhrOptions_,
- decryptionWorker: this.decrypter_,
- segment: simpleSegment,
- abortFn: this.handleAbort_.bind(this, segmentInfo),
- progressFn: this.handleProgress_.bind(this),
- trackInfoFn: this.handleTrackInfo_.bind(this),
- timingInfoFn: this.handleTimingInfo_.bind(this),
- videoSegmentTimingInfoFn: this.handleSegmentTimingInfo_.bind(this, 'video', segmentInfo.requestId),
- audioSegmentTimingInfoFn: this.handleSegmentTimingInfo_.bind(this, 'audio', segmentInfo.requestId),
- captionsFn: this.handleCaptions_.bind(this),
- isEndOfTimeline: isEndOfTimeline,
- endedTimelineFn: function endedTimelineFn() {
- _this5.logger_('received endedtimeline callback');
- },
- id3Fn: this.handleId3_.bind(this),
- dataFn: this.handleData_.bind(this),
- doneFn: this.segmentRequestFinished_.bind(this),
- onTransmuxerLog: function onTransmuxerLog(_ref8) {
- var message = _ref8.message,
- level = _ref8.level,
- stream = _ref8.stream;
- _this5.logger_(segmentInfoString(segmentInfo) + " logged from transmuxer stream " + stream + " as a " + level + ": " + message);
- }
- });
- }
- /**
- * trim the back buffer so that we don't have too much data
- * in the source buffer
- *
- * @private
- *
- * @param {Object} segmentInfo - the current segment
- */
- ;
- _proto.trimBackBuffer_ = function trimBackBuffer_(segmentInfo) {
- var removeToTime = safeBackBufferTrimTime(this.seekable_(), this.currentTime_(), this.playlist_.targetDuration || 10); // Chrome has a hard limit of 150MB of
- // buffer and a very conservative "garbage collector"
- // We manually clear out the old buffer to ensure
- // we don't trigger the QuotaExceeded error
- // on the source buffer during subsequent appends
- if (removeToTime > 0) {
- this.remove(0, removeToTime);
- }
- }
- /**
- * created a simplified copy of the segment object with just the
- * information necessary to perform the XHR and decryption
- *
- * @private
- *
- * @param {Object} segmentInfo - the current segment
- * @return {Object} a simplified segment object copy
- */
- ;
- _proto.createSimplifiedSegmentObj_ = function createSimplifiedSegmentObj_(segmentInfo) {
- var segment = segmentInfo.segment;
- var part = segmentInfo.part;
- var simpleSegment = {
- resolvedUri: part ? part.resolvedUri : segment.resolvedUri,
- byterange: part ? part.byterange : segment.byterange,
- requestId: segmentInfo.requestId,
- transmuxer: segmentInfo.transmuxer,
- audioAppendStart: segmentInfo.audioAppendStart,
- gopsToAlignWith: segmentInfo.gopsToAlignWith,
- part: segmentInfo.part
- };
- var previousSegment = segmentInfo.playlist.segments[segmentInfo.mediaIndex - 1];
- if (previousSegment && previousSegment.timeline === segment.timeline) {
- // The baseStartTime of a segment is used to handle rollover when probing the TS
- // segment to retrieve timing information. Since the probe only looks at the media's
- // times (e.g., PTS and DTS values of the segment), and doesn't consider the
- // player's time (e.g., player.currentTime()), baseStartTime should reflect the
- // media time as well. transmuxedDecodeEnd represents the end time of a segment, in
- // seconds of media time, so should be used here. The previous segment is used since
- // the end of the previous segment should represent the beginning of the current
- // segment, so long as they are on the same timeline.
- if (previousSegment.videoTimingInfo) {
- simpleSegment.baseStartTime = previousSegment.videoTimingInfo.transmuxedDecodeEnd;
- } else if (previousSegment.audioTimingInfo) {
- simpleSegment.baseStartTime = previousSegment.audioTimingInfo.transmuxedDecodeEnd;
- }
- }
- if (segment.key) {
- // if the media sequence is greater than 2^32, the IV will be incorrect
- // assuming 10s segments, that would be about 1300 years
- var iv = segment.key.iv || new Uint32Array([0, 0, 0, segmentInfo.mediaIndex + segmentInfo.playlist.mediaSequence]);
- simpleSegment.key = this.segmentKey(segment.key);
- simpleSegment.key.iv = iv;
- }
- if (segment.map) {
- simpleSegment.map = this.initSegmentForMap(segment.map);
- }
- return simpleSegment;
- };
- _proto.saveTransferStats_ = function saveTransferStats_(stats) {
- // every request counts as a media request even if it has been aborted
- // or canceled due to a timeout
- this.mediaRequests += 1;
- if (stats) {
- this.mediaBytesTransferred += stats.bytesReceived;
- this.mediaTransferDuration += stats.roundTripTime;
- }
- };
- _proto.saveBandwidthRelatedStats_ = function saveBandwidthRelatedStats_(duration, stats) {
- // byteLength will be used for throughput, and should be based on bytes receieved,
- // which we only know at the end of the request and should reflect total bytes
- // downloaded rather than just bytes processed from components of the segment
- this.pendingSegment_.byteLength = stats.bytesReceived;
- if (duration < MIN_SEGMENT_DURATION_TO_SAVE_STATS) {
- this.logger_("Ignoring segment's bandwidth because its duration of " + duration + (" is less than the min to record " + MIN_SEGMENT_DURATION_TO_SAVE_STATS));
- return;
- }
- this.bandwidth = stats.bandwidth;
- this.roundTrip = stats.roundTripTime;
- };
- _proto.handleTimeout_ = function handleTimeout_() {
- // although the VTT segment loader bandwidth isn't really used, it's good to
- // maintain functinality between segment loaders
- this.mediaRequestsTimedout += 1;
- this.bandwidth = 1;
- this.roundTrip = NaN;
- this.trigger('bandwidthupdate');
- this.trigger('timeout');
- }
- /**
- * Handle the callback from the segmentRequest function and set the
- * associated SegmentLoader state and errors if necessary
- *
- * @private
- */
- ;
- _proto.segmentRequestFinished_ = function segmentRequestFinished_(error, simpleSegment, result) {
- // TODO handle special cases, e.g., muxed audio/video but only audio in the segment
- // check the call queue directly since this function doesn't need to deal with any
- // data, and can continue even if the source buffers are not set up and we didn't get
- // any data from the segment
- if (this.callQueue_.length) {
- this.callQueue_.push(this.segmentRequestFinished_.bind(this, error, simpleSegment, result));
- return;
- }
- this.saveTransferStats_(simpleSegment.stats); // The request was aborted and the SegmentLoader has already been reset
- if (!this.pendingSegment_) {
- return;
- } // the request was aborted and the SegmentLoader has already started
- // another request. this can happen when the timeout for an aborted
- // request triggers due to a limitation in the XHR library
- // do not count this as any sort of request or we risk double-counting
- if (simpleSegment.requestId !== this.pendingSegment_.requestId) {
- return;
- } // an error occurred from the active pendingSegment_ so reset everything
- if (error) {
- this.pendingSegment_ = null;
- this.state = 'READY'; // aborts are not a true error condition and nothing corrective needs to be done
- if (error.code === REQUEST_ERRORS.ABORTED) {
- return;
- }
- this.pause(); // the error is really just that at least one of the requests timed-out
- // set the bandwidth to a very low value and trigger an ABR switch to
- // take emergency action
- if (error.code === REQUEST_ERRORS.TIMEOUT) {
- this.handleTimeout_();
- return;
- } // if control-flow has arrived here, then the error is real
- // emit an error event to blacklist the current playlist
- this.mediaRequestsErrored += 1;
- this.error(error);
- this.trigger('error');
- return;
- }
- var segmentInfo = this.pendingSegment_; // the response was a success so set any bandwidth stats the request
- // generated for ABR purposes
- this.saveBandwidthRelatedStats_(segmentInfo.duration, simpleSegment.stats);
- segmentInfo.endOfAllRequests = simpleSegment.endOfAllRequests;
- if (result.gopInfo) {
- this.gopBuffer_ = updateGopBuffer(this.gopBuffer_, result.gopInfo, this.safeAppend_);
- } // Although we may have already started appending on progress, we shouldn't switch the
- // state away from loading until we are officially done loading the segment data.
- this.state = 'APPENDING'; // used for testing
- this.trigger('appending');
- this.waitForAppendsToComplete_(segmentInfo);
- };
- _proto.setTimeMapping_ = function setTimeMapping_(timeline) {
- var timelineMapping = this.syncController_.mappingForTimeline(timeline);
- if (timelineMapping !== null) {
- this.timeMapping_ = timelineMapping;
- }
- };
- _proto.updateMediaSecondsLoaded_ = function updateMediaSecondsLoaded_(segment) {
- if (typeof segment.start === 'number' && typeof segment.end === 'number') {
- this.mediaSecondsLoaded += segment.end - segment.start;
- } else {
- this.mediaSecondsLoaded += segment.duration;
- }
- };
- _proto.shouldUpdateTransmuxerTimestampOffset_ = function shouldUpdateTransmuxerTimestampOffset_(timestampOffset) {
- if (timestampOffset === null) {
- return false;
- } // note that we're potentially using the same timestamp offset for both video and
- // audio
- if (this.loaderType_ === 'main' && timestampOffset !== this.sourceUpdater_.videoTimestampOffset()) {
- return true;
- }
- if (!this.audioDisabled_ && timestampOffset !== this.sourceUpdater_.audioTimestampOffset()) {
- return true;
- }
- return false;
- };
- _proto.trueSegmentStart_ = function trueSegmentStart_(_ref9) {
- var currentStart = _ref9.currentStart,
- playlist = _ref9.playlist,
- mediaIndex = _ref9.mediaIndex,
- firstVideoFrameTimeForData = _ref9.firstVideoFrameTimeForData,
- currentVideoTimestampOffset = _ref9.currentVideoTimestampOffset,
- useVideoTimingInfo = _ref9.useVideoTimingInfo,
- videoTimingInfo = _ref9.videoTimingInfo,
- audioTimingInfo = _ref9.audioTimingInfo;
- if (typeof currentStart !== 'undefined') {
- // if start was set once, keep using it
- return currentStart;
- }
- if (!useVideoTimingInfo) {
- return audioTimingInfo.start;
- }
- var previousSegment = playlist.segments[mediaIndex - 1]; // The start of a segment should be the start of the first full frame contained
- // within that segment. Since the transmuxer maintains a cache of incomplete data
- // from and/or the last frame seen, the start time may reflect a frame that starts
- // in the previous segment. Check for that case and ensure the start time is
- // accurate for the segment.
- if (mediaIndex === 0 || !previousSegment || typeof previousSegment.start === 'undefined' || previousSegment.end !== firstVideoFrameTimeForData + currentVideoTimestampOffset) {
- return firstVideoFrameTimeForData;
- }
- return videoTimingInfo.start;
- };
- _proto.waitForAppendsToComplete_ = function waitForAppendsToComplete_(segmentInfo) {
- var trackInfo = this.getCurrentMediaInfo_(segmentInfo);
- if (!trackInfo) {
- this.error({
- message: 'No starting media returned, likely due to an unsupported media format.',
- blacklistDuration: Infinity
- });
- this.trigger('error');
- return;
- } // Although transmuxing is done, appends may not yet be finished. Throw a marker
- // on each queue this loader is responsible for to ensure that the appends are
- // complete.
- var hasAudio = trackInfo.hasAudio,
- hasVideo = trackInfo.hasVideo,
- isMuxed = trackInfo.isMuxed;
- var waitForVideo = this.loaderType_ === 'main' && hasVideo;
- var waitForAudio = !this.audioDisabled_ && hasAudio && !isMuxed;
- segmentInfo.waitingOnAppends = 0; // segments with no data
- if (!segmentInfo.hasAppendedData_) {
- if (!segmentInfo.timingInfo && typeof segmentInfo.timestampOffset === 'number') {
- // When there's no audio or video data in the segment, there's no audio or video
- // timing information.
- //
- // If there's no audio or video timing information, then the timestamp offset
- // can't be adjusted to the appropriate value for the transmuxer and source
- // buffers.
- //
- // Therefore, the next segment should be used to set the timestamp offset.
- this.isPendingTimestampOffset_ = true;
- } // override settings for metadata only segments
- segmentInfo.timingInfo = {
- start: 0
- };
- segmentInfo.waitingOnAppends++;
- if (!this.isPendingTimestampOffset_) {
- // update the timestampoffset
- this.updateSourceBufferTimestampOffset_(segmentInfo); // make sure the metadata queue is processed even though we have
- // no video/audio data.
- this.processMetadataQueue_();
- } // append is "done" instantly with no data.
- this.checkAppendsDone_(segmentInfo);
- return;
- } // Since source updater could call back synchronously, do the increments first.
- if (waitForVideo) {
- segmentInfo.waitingOnAppends++;
- }
- if (waitForAudio) {
- segmentInfo.waitingOnAppends++;
- }
- if (waitForVideo) {
- this.sourceUpdater_.videoQueueCallback(this.checkAppendsDone_.bind(this, segmentInfo));
- }
- if (waitForAudio) {
- this.sourceUpdater_.audioQueueCallback(this.checkAppendsDone_.bind(this, segmentInfo));
- }
- };
- _proto.checkAppendsDone_ = function checkAppendsDone_(segmentInfo) {
- if (this.checkForAbort_(segmentInfo.requestId)) {
- return;
- }
- segmentInfo.waitingOnAppends--;
- if (segmentInfo.waitingOnAppends === 0) {
- this.handleAppendsDone_();
- }
- };
- _proto.checkForIllegalMediaSwitch = function checkForIllegalMediaSwitch(trackInfo) {
- var illegalMediaSwitchError = illegalMediaSwitch(this.loaderType_, this.getCurrentMediaInfo_(), trackInfo);
- if (illegalMediaSwitchError) {
- this.error({
- message: illegalMediaSwitchError,
- blacklistDuration: Infinity
- });
- this.trigger('error');
- return true;
- }
- return false;
- };
- _proto.updateSourceBufferTimestampOffset_ = function updateSourceBufferTimestampOffset_(segmentInfo) {
- if (segmentInfo.timestampOffset === null || // we don't yet have the start for whatever media type (video or audio) has
- // priority, timing-wise, so we must wait
- typeof segmentInfo.timingInfo.start !== 'number' || // already updated the timestamp offset for this segment
- segmentInfo.changedTimestampOffset || // the alt audio loader should not be responsible for setting the timestamp offset
- this.loaderType_ !== 'main') {
- return;
- }
- var didChange = false; // Primary timing goes by video, and audio is trimmed in the transmuxer, meaning that
- // the timing info here comes from video. In the event that the audio is longer than
- // the video, this will trim the start of the audio.
- // This also trims any offset from 0 at the beginning of the media
- segmentInfo.timestampOffset -= this.getSegmentStartTimeForTimestampOffsetCalculation_({
- videoTimingInfo: segmentInfo.segment.videoTimingInfo,
- audioTimingInfo: segmentInfo.segment.audioTimingInfo,
- timingInfo: segmentInfo.timingInfo
- }); // In the event that there are part segment downloads, each will try to update the
- // timestamp offset. Retaining this bit of state prevents us from updating in the
- // future (within the same segment), however, there may be a better way to handle it.
- segmentInfo.changedTimestampOffset = true;
- if (segmentInfo.timestampOffset !== this.sourceUpdater_.videoTimestampOffset()) {
- this.sourceUpdater_.videoTimestampOffset(segmentInfo.timestampOffset);
- didChange = true;
- }
- if (segmentInfo.timestampOffset !== this.sourceUpdater_.audioTimestampOffset()) {
- this.sourceUpdater_.audioTimestampOffset(segmentInfo.timestampOffset);
- didChange = true;
- }
- if (didChange) {
- this.trigger('timestampoffset');
- }
- };
- _proto.getSegmentStartTimeForTimestampOffsetCalculation_ = function getSegmentStartTimeForTimestampOffsetCalculation_(_ref10) {
- var videoTimingInfo = _ref10.videoTimingInfo,
- audioTimingInfo = _ref10.audioTimingInfo,
- timingInfo = _ref10.timingInfo;
- if (!this.useDtsForTimestampOffset_) {
- return timingInfo.start;
- }
- if (videoTimingInfo && typeof videoTimingInfo.transmuxedDecodeStart === 'number') {
- return videoTimingInfo.transmuxedDecodeStart;
- } // handle audio only
- if (audioTimingInfo && typeof audioTimingInfo.transmuxedDecodeStart === 'number') {
- return audioTimingInfo.transmuxedDecodeStart;
- } // handle content not transmuxed (e.g., MP4)
- return timingInfo.start;
- };
- _proto.updateTimingInfoEnd_ = function updateTimingInfoEnd_(segmentInfo) {
- segmentInfo.timingInfo = segmentInfo.timingInfo || {};
- var trackInfo = this.getMediaInfo_();
- var useVideoTimingInfo = this.loaderType_ === 'main' && trackInfo && trackInfo.hasVideo;
- var prioritizedTimingInfo = useVideoTimingInfo && segmentInfo.videoTimingInfo ? segmentInfo.videoTimingInfo : segmentInfo.audioTimingInfo;
- if (!prioritizedTimingInfo) {
- return;
- }
- segmentInfo.timingInfo.end = typeof prioritizedTimingInfo.end === 'number' ? // End time may not exist in a case where we aren't parsing the full segment (one
- // current example is the case of fmp4), so use the rough duration to calculate an
- // end time.
- prioritizedTimingInfo.end : prioritizedTimingInfo.start + segmentInfo.duration;
- }
- /**
- * callback to run when appendBuffer is finished. detects if we are
- * in a good state to do things with the data we got, or if we need
- * to wait for more
- *
- * @private
- */
- ;
- _proto.handleAppendsDone_ = function handleAppendsDone_() {
- // appendsdone can cause an abort
- if (this.pendingSegment_) {
- this.trigger('appendsdone');
- }
- if (!this.pendingSegment_) {
- this.state = 'READY'; // TODO should this move into this.checkForAbort to speed up requests post abort in
- // all appending cases?
- if (!this.paused()) {
- this.monitorBuffer_();
- }
- return;
- }
- var segmentInfo = this.pendingSegment_; // Now that the end of the segment has been reached, we can set the end time. It's
- // best to wait until all appends are done so we're sure that the primary media is
- // finished (and we have its end time).
- this.updateTimingInfoEnd_(segmentInfo);
- if (this.shouldSaveSegmentTimingInfo_) {
- // Timeline mappings should only be saved for the main loader. This is for multiple
- // reasons:
- //
- // 1) Only one mapping is saved per timeline, meaning that if both the audio loader
- // and the main loader try to save the timeline mapping, whichever comes later
- // will overwrite the first. In theory this is OK, as the mappings should be the
- // same, however, it breaks for (2)
- // 2) In the event of a live stream, the initial live point will make for a somewhat
- // arbitrary mapping. If audio and video streams are not perfectly in-sync, then
- // the mapping will be off for one of the streams, dependent on which one was
- // first saved (see (1)).
- // 3) Primary timing goes by video in VHS, so the mapping should be video.
- //
- // Since the audio loader will wait for the main loader to load the first segment,
- // the main loader will save the first timeline mapping, and ensure that there won't
- // be a case where audio loads two segments without saving a mapping (thus leading
- // to missing segment timing info).
- this.syncController_.saveSegmentTimingInfo({
- segmentInfo: segmentInfo,
- shouldSaveTimelineMapping: this.loaderType_ === 'main'
- });
- }
- var segmentDurationMessage = getTroublesomeSegmentDurationMessage(segmentInfo, this.sourceType_);
- if (segmentDurationMessage) {
- if (segmentDurationMessage.severity === 'warn') {
- videojs.log.warn(segmentDurationMessage.message);
- } else {
- this.logger_(segmentDurationMessage.message);
- }
- }
- this.recordThroughput_(segmentInfo);
- this.pendingSegment_ = null;
- this.state = 'READY';
- if (segmentInfo.isSyncRequest) {
- this.trigger('syncinfoupdate'); // if the sync request was not appended
- // then it was not the correct segment.
- // throw it away and use the data it gave us
- // to get the correct one.
- if (!segmentInfo.hasAppendedData_) {
- this.logger_("Throwing away un-appended sync request " + segmentInfoString(segmentInfo));
- return;
- }
- }
- this.logger_("Appended " + segmentInfoString(segmentInfo));
- this.addSegmentMetadataCue_(segmentInfo);
- this.fetchAtBuffer_ = true;
- if (this.currentTimeline_ !== segmentInfo.timeline) {
- this.timelineChangeController_.lastTimelineChange({
- type: this.loaderType_,
- from: this.currentTimeline_,
- to: segmentInfo.timeline
- }); // If audio is not disabled, the main segment loader is responsible for updating
- // the audio timeline as well. If the content is video only, this won't have any
- // impact.
- if (this.loaderType_ === 'main' && !this.audioDisabled_) {
- this.timelineChangeController_.lastTimelineChange({
- type: 'audio',
- from: this.currentTimeline_,
- to: segmentInfo.timeline
- });
- }
- }
- this.currentTimeline_ = segmentInfo.timeline; // We must update the syncinfo to recalculate the seekable range before
- // the following conditional otherwise it may consider this a bad "guess"
- // and attempt to resync when the post-update seekable window and live
- // point would mean that this was the perfect segment to fetch
- this.trigger('syncinfoupdate');
- var segment = segmentInfo.segment;
- var part = segmentInfo.part;
- var badSegmentGuess = segment.end && this.currentTime_() - segment.end > segmentInfo.playlist.targetDuration * 3;
- var badPartGuess = part && part.end && this.currentTime_() - part.end > segmentInfo.playlist.partTargetDuration * 3; // If we previously appended a segment/part that ends more than 3 part/targetDurations before
- // the currentTime_ that means that our conservative guess was too conservative.
- // In that case, reset the loader state so that we try to use any information gained
- // from the previous request to create a new, more accurate, sync-point.
- if (badSegmentGuess || badPartGuess) {
- this.logger_("bad " + (badSegmentGuess ? 'segment' : 'part') + " " + segmentInfoString(segmentInfo));
- this.resetEverything();
- return;
- }
- var isWalkingForward = this.mediaIndex !== null; // Don't do a rendition switch unless we have enough time to get a sync segment
- // and conservatively guess
- if (isWalkingForward) {
- this.trigger('bandwidthupdate');
- }
- this.trigger('progress');
- this.mediaIndex = segmentInfo.mediaIndex;
- this.partIndex = segmentInfo.partIndex; // any time an update finishes and the last segment is in the
- // buffer, end the stream. this ensures the "ended" event will
- // fire if playback reaches that point.
- if (this.isEndOfStream_(segmentInfo.mediaIndex, segmentInfo.playlist, segmentInfo.partIndex)) {
- this.endOfStream();
- } // used for testing
- this.trigger('appended');
- if (segmentInfo.hasAppendedData_) {
- this.mediaAppends++;
- }
- if (!this.paused()) {
- this.monitorBuffer_();
- }
- }
- /**
- * Records the current throughput of the decrypt, transmux, and append
- * portion of the semgment pipeline. `throughput.rate` is a the cumulative
- * moving average of the throughput. `throughput.count` is the number of
- * data points in the average.
- *
- * @private
- * @param {Object} segmentInfo the object returned by loadSegment
- */
- ;
- _proto.recordThroughput_ = function recordThroughput_(segmentInfo) {
- if (segmentInfo.duration < MIN_SEGMENT_DURATION_TO_SAVE_STATS) {
- this.logger_("Ignoring segment's throughput because its duration of " + segmentInfo.duration + (" is less than the min to record " + MIN_SEGMENT_DURATION_TO_SAVE_STATS));
- return;
- }
- var rate = this.throughput.rate; // Add one to the time to ensure that we don't accidentally attempt to divide
- // by zero in the case where the throughput is ridiculously high
- var segmentProcessingTime = Date.now() - segmentInfo.endOfAllRequests + 1; // Multiply by 8000 to convert from bytes/millisecond to bits/second
- var segmentProcessingThroughput = Math.floor(segmentInfo.byteLength / segmentProcessingTime * 8 * 1000); // This is just a cumulative moving average calculation:
- // newAvg = oldAvg + (sample - oldAvg) / (sampleCount + 1)
- this.throughput.rate += (segmentProcessingThroughput - rate) / ++this.throughput.count;
- }
- /**
- * Adds a cue to the segment-metadata track with some metadata information about the
- * segment
- *
- * @private
- * @param {Object} segmentInfo
- * the object returned by loadSegment
- * @method addSegmentMetadataCue_
- */
- ;
- _proto.addSegmentMetadataCue_ = function addSegmentMetadataCue_(segmentInfo) {
- if (!this.segmentMetadataTrack_) {
- return;
- }
- var segment = segmentInfo.segment;
- var start = segment.start;
- var end = segment.end; // Do not try adding the cue if the start and end times are invalid.
- if (!finite(start) || !finite(end)) {
- return;
- }
- removeCuesFromTrack(start, end, this.segmentMetadataTrack_);
- var Cue = window$1.WebKitDataCue || window$1.VTTCue;
- var value = {
- custom: segment.custom,
- dateTimeObject: segment.dateTimeObject,
- dateTimeString: segment.dateTimeString,
- bandwidth: segmentInfo.playlist.attributes.BANDWIDTH,
- resolution: segmentInfo.playlist.attributes.RESOLUTION,
- codecs: segmentInfo.playlist.attributes.CODECS,
- byteLength: segmentInfo.byteLength,
- uri: segmentInfo.uri,
- timeline: segmentInfo.timeline,
- playlist: segmentInfo.playlist.id,
- start: start,
- end: end
- };
- var data = JSON.stringify(value);
- var cue = new Cue(start, end, data); // Attach the metadata to the value property of the cue to keep consistency between
- // the differences of WebKitDataCue in safari and VTTCue in other browsers
- cue.value = value;
- this.segmentMetadataTrack_.addCue(cue);
- };
- return SegmentLoader;
- }(videojs.EventTarget);
- function noop() {}
- var toTitleCase = function toTitleCase(string) {
- if (typeof string !== 'string') {
- return string;
- }
- return string.replace(/./, function (w) {
- return w.toUpperCase();
- });
- };
- var bufferTypes = ['video', 'audio'];
- var _updating = function updating(type, sourceUpdater) {
- var sourceBuffer = sourceUpdater[type + "Buffer"];
- return sourceBuffer && sourceBuffer.updating || sourceUpdater.queuePending[type];
- };
- var nextQueueIndexOfType = function nextQueueIndexOfType(type, queue) {
- for (var i = 0; i < queue.length; i++) {
- var queueEntry = queue[i];
- if (queueEntry.type === 'mediaSource') {
- // If the next entry is a media source entry (uses multiple source buffers), block
- // processing to allow it to go through first.
- return null;
- }
- if (queueEntry.type === type) {
- return i;
- }
- }
- return null;
- };
- var shiftQueue = function shiftQueue(type, sourceUpdater) {
- if (sourceUpdater.queue.length === 0) {
- return;
- }
- var queueIndex = 0;
- var queueEntry = sourceUpdater.queue[queueIndex];
- if (queueEntry.type === 'mediaSource') {
- if (!sourceUpdater.updating() && sourceUpdater.mediaSource.readyState !== 'closed') {
- sourceUpdater.queue.shift();
- queueEntry.action(sourceUpdater);
- if (queueEntry.doneFn) {
- queueEntry.doneFn();
- } // Only specific source buffer actions must wait for async updateend events. Media
- // Source actions process synchronously. Therefore, both audio and video source
- // buffers are now clear to process the next queue entries.
- shiftQueue('audio', sourceUpdater);
- shiftQueue('video', sourceUpdater);
- } // Media Source actions require both source buffers, so if the media source action
- // couldn't process yet (because one or both source buffers are busy), block other
- // queue actions until both are available and the media source action can process.
- return;
- }
- if (type === 'mediaSource') {
- // If the queue was shifted by a media source action (this happens when pushing a
- // media source action onto the queue), then it wasn't from an updateend event from an
- // audio or video source buffer, so there's no change from previous state, and no
- // processing should be done.
- return;
- } // Media source queue entries don't need to consider whether the source updater is
- // started (i.e., source buffers are created) as they don't need the source buffers, but
- // source buffer queue entries do.
- if (!sourceUpdater.ready() || sourceUpdater.mediaSource.readyState === 'closed' || _updating(type, sourceUpdater)) {
- return;
- }
- if (queueEntry.type !== type) {
- queueIndex = nextQueueIndexOfType(type, sourceUpdater.queue);
- if (queueIndex === null) {
- // Either there's no queue entry that uses this source buffer type in the queue, or
- // there's a media source queue entry before the next entry of this type, in which
- // case wait for that action to process first.
- return;
- }
- queueEntry = sourceUpdater.queue[queueIndex];
- }
- sourceUpdater.queue.splice(queueIndex, 1); // Keep a record that this source buffer type is in use.
- //
- // The queue pending operation must be set before the action is performed in the event
- // that the action results in a synchronous event that is acted upon. For instance, if
- // an exception is thrown that can be handled, it's possible that new actions will be
- // appended to an empty queue and immediately executed, but would not have the correct
- // pending information if this property was set after the action was performed.
- sourceUpdater.queuePending[type] = queueEntry;
- queueEntry.action(type, sourceUpdater);
- if (!queueEntry.doneFn) {
- // synchronous operation, process next entry
- sourceUpdater.queuePending[type] = null;
- shiftQueue(type, sourceUpdater);
- return;
- }
- };
- var cleanupBuffer = function cleanupBuffer(type, sourceUpdater) {
- var buffer = sourceUpdater[type + "Buffer"];
- var titleType = toTitleCase(type);
- if (!buffer) {
- return;
- }
- buffer.removeEventListener('updateend', sourceUpdater["on" + titleType + "UpdateEnd_"]);
- buffer.removeEventListener('error', sourceUpdater["on" + titleType + "Error_"]);
- sourceUpdater.codecs[type] = null;
- sourceUpdater[type + "Buffer"] = null;
- };
- var inSourceBuffers = function inSourceBuffers(mediaSource, sourceBuffer) {
- return mediaSource && sourceBuffer && Array.prototype.indexOf.call(mediaSource.sourceBuffers, sourceBuffer) !== -1;
- };
- var actions = {
- appendBuffer: function appendBuffer(bytes, segmentInfo, onError) {
- return function (type, sourceUpdater) {
- var sourceBuffer = sourceUpdater[type + "Buffer"]; // can't do anything if the media source / source buffer is null
- // or the media source does not contain this source buffer.
- if (!inSourceBuffers(sourceUpdater.mediaSource, sourceBuffer)) {
- return;
- }
- sourceUpdater.logger_("Appending segment " + segmentInfo.mediaIndex + "'s " + bytes.length + " bytes to " + type + "Buffer");
- try {
- sourceBuffer.appendBuffer(bytes);
- } catch (e) {
- sourceUpdater.logger_("Error with code " + e.code + " " + (e.code === QUOTA_EXCEEDED_ERR ? '(QUOTA_EXCEEDED_ERR) ' : '') + ("when appending segment " + segmentInfo.mediaIndex + " to " + type + "Buffer"));
- sourceUpdater.queuePending[type] = null;
- onError(e);
- }
- };
- },
- remove: function remove(start, end) {
- return function (type, sourceUpdater) {
- var sourceBuffer = sourceUpdater[type + "Buffer"]; // can't do anything if the media source / source buffer is null
- // or the media source does not contain this source buffer.
- if (!inSourceBuffers(sourceUpdater.mediaSource, sourceBuffer)) {
- return;
- }
- sourceUpdater.logger_("Removing " + start + " to " + end + " from " + type + "Buffer");
- try {
- sourceBuffer.remove(start, end);
- } catch (e) {
- sourceUpdater.logger_("Remove " + start + " to " + end + " from " + type + "Buffer failed");
- }
- };
- },
- timestampOffset: function timestampOffset(offset) {
- return function (type, sourceUpdater) {
- var sourceBuffer = sourceUpdater[type + "Buffer"]; // can't do anything if the media source / source buffer is null
- // or the media source does not contain this source buffer.
- if (!inSourceBuffers(sourceUpdater.mediaSource, sourceBuffer)) {
- return;
- }
- sourceUpdater.logger_("Setting " + type + "timestampOffset to " + offset);
- sourceBuffer.timestampOffset = offset;
- };
- },
- callback: function callback(_callback) {
- return function (type, sourceUpdater) {
- _callback();
- };
- },
- endOfStream: function endOfStream(error) {
- return function (sourceUpdater) {
- if (sourceUpdater.mediaSource.readyState !== 'open') {
- return;
- }
- sourceUpdater.logger_("Calling mediaSource endOfStream(" + (error || '') + ")");
- try {
- sourceUpdater.mediaSource.endOfStream(error);
- } catch (e) {
- videojs.log.warn('Failed to call media source endOfStream', e);
- }
- };
- },
- duration: function duration(_duration) {
- return function (sourceUpdater) {
- sourceUpdater.logger_("Setting mediaSource duration to " + _duration);
- try {
- sourceUpdater.mediaSource.duration = _duration;
- } catch (e) {
- videojs.log.warn('Failed to set media source duration', e);
- }
- };
- },
- abort: function abort() {
- return function (type, sourceUpdater) {
- if (sourceUpdater.mediaSource.readyState !== 'open') {
- return;
- }
- var sourceBuffer = sourceUpdater[type + "Buffer"]; // can't do anything if the media source / source buffer is null
- // or the media source does not contain this source buffer.
- if (!inSourceBuffers(sourceUpdater.mediaSource, sourceBuffer)) {
- return;
- }
- sourceUpdater.logger_("calling abort on " + type + "Buffer");
- try {
- sourceBuffer.abort();
- } catch (e) {
- videojs.log.warn("Failed to abort on " + type + "Buffer", e);
- }
- };
- },
- addSourceBuffer: function addSourceBuffer(type, codec) {
- return function (sourceUpdater) {
- var titleType = toTitleCase(type);
- var mime = getMimeForCodec(codec);
- sourceUpdater.logger_("Adding " + type + "Buffer with codec " + codec + " to mediaSource");
- var sourceBuffer = sourceUpdater.mediaSource.addSourceBuffer(mime);
- sourceBuffer.addEventListener('updateend', sourceUpdater["on" + titleType + "UpdateEnd_"]);
- sourceBuffer.addEventListener('error', sourceUpdater["on" + titleType + "Error_"]);
- sourceUpdater.codecs[type] = codec;
- sourceUpdater[type + "Buffer"] = sourceBuffer;
- };
- },
- removeSourceBuffer: function removeSourceBuffer(type) {
- return function (sourceUpdater) {
- var sourceBuffer = sourceUpdater[type + "Buffer"];
- cleanupBuffer(type, sourceUpdater); // can't do anything if the media source / source buffer is null
- // or the media source does not contain this source buffer.
- if (!inSourceBuffers(sourceUpdater.mediaSource, sourceBuffer)) {
- return;
- }
- sourceUpdater.logger_("Removing " + type + "Buffer with codec " + sourceUpdater.codecs[type] + " from mediaSource");
- try {
- sourceUpdater.mediaSource.removeSourceBuffer(sourceBuffer);
- } catch (e) {
- videojs.log.warn("Failed to removeSourceBuffer " + type + "Buffer", e);
- }
- };
- },
- changeType: function changeType(codec) {
- return function (type, sourceUpdater) {
- var sourceBuffer = sourceUpdater[type + "Buffer"];
- var mime = getMimeForCodec(codec); // can't do anything if the media source / source buffer is null
- // or the media source does not contain this source buffer.
- if (!inSourceBuffers(sourceUpdater.mediaSource, sourceBuffer)) {
- return;
- } // do not update codec if we don't need to.
- if (sourceUpdater.codecs[type] === codec) {
- return;
- }
- sourceUpdater.logger_("changing " + type + "Buffer codec from " + sourceUpdater.codecs[type] + " to " + codec);
- sourceBuffer.changeType(mime);
- sourceUpdater.codecs[type] = codec;
- };
- }
- };
- var pushQueue = function pushQueue(_ref) {
- var type = _ref.type,
- sourceUpdater = _ref.sourceUpdater,
- action = _ref.action,
- doneFn = _ref.doneFn,
- name = _ref.name;
- sourceUpdater.queue.push({
- type: type,
- action: action,
- doneFn: doneFn,
- name: name
- });
- shiftQueue(type, sourceUpdater);
- };
- var onUpdateend = function onUpdateend(type, sourceUpdater) {
- return function (e) {
- // Although there should, in theory, be a pending action for any updateend receieved,
- // there are some actions that may trigger updateend events without set definitions in
- // the w3c spec. For instance, setting the duration on the media source may trigger
- // updateend events on source buffers. This does not appear to be in the spec. As such,
- // if we encounter an updateend without a corresponding pending action from our queue
- // for that source buffer type, process the next action.
- if (sourceUpdater.queuePending[type]) {
- var doneFn = sourceUpdater.queuePending[type].doneFn;
- sourceUpdater.queuePending[type] = null;
- if (doneFn) {
- // if there's an error, report it
- doneFn(sourceUpdater[type + "Error_"]);
- }
- }
- shiftQueue(type, sourceUpdater);
- };
- };
- /**
- * A queue of callbacks to be serialized and applied when a
- * MediaSource and its associated SourceBuffers are not in the
- * updating state. It is used by the segment loader to update the
- * underlying SourceBuffers when new data is loaded, for instance.
- *
- * @class SourceUpdater
- * @param {MediaSource} mediaSource the MediaSource to create the SourceBuffer from
- * @param {string} mimeType the desired MIME type of the underlying SourceBuffer
- */
- var SourceUpdater = /*#__PURE__*/function (_videojs$EventTarget) {
- _inheritsLoose(SourceUpdater, _videojs$EventTarget);
- function SourceUpdater(mediaSource) {
- var _this;
- _this = _videojs$EventTarget.call(this) || this;
- _this.mediaSource = mediaSource;
- _this.sourceopenListener_ = function () {
- return shiftQueue('mediaSource', _assertThisInitialized(_this));
- };
- _this.mediaSource.addEventListener('sourceopen', _this.sourceopenListener_);
- _this.logger_ = logger('SourceUpdater'); // initial timestamp offset is 0
- _this.audioTimestampOffset_ = 0;
- _this.videoTimestampOffset_ = 0;
- _this.queue = [];
- _this.queuePending = {
- audio: null,
- video: null
- };
- _this.delayedAudioAppendQueue_ = [];
- _this.videoAppendQueued_ = false;
- _this.codecs = {};
- _this.onVideoUpdateEnd_ = onUpdateend('video', _assertThisInitialized(_this));
- _this.onAudioUpdateEnd_ = onUpdateend('audio', _assertThisInitialized(_this));
- _this.onVideoError_ = function (e) {
- // used for debugging
- _this.videoError_ = e;
- };
- _this.onAudioError_ = function (e) {
- // used for debugging
- _this.audioError_ = e;
- };
- _this.createdSourceBuffers_ = false;
- _this.initializedEme_ = false;
- _this.triggeredReady_ = false;
- return _this;
- }
- var _proto = SourceUpdater.prototype;
- _proto.initializedEme = function initializedEme() {
- this.initializedEme_ = true;
- this.triggerReady();
- };
- _proto.hasCreatedSourceBuffers = function hasCreatedSourceBuffers() {
- // if false, likely waiting on one of the segment loaders to get enough data to create
- // source buffers
- return this.createdSourceBuffers_;
- };
- _proto.hasInitializedAnyEme = function hasInitializedAnyEme() {
- return this.initializedEme_;
- };
- _proto.ready = function ready() {
- return this.hasCreatedSourceBuffers() && this.hasInitializedAnyEme();
- };
- _proto.createSourceBuffers = function createSourceBuffers(codecs) {
- if (this.hasCreatedSourceBuffers()) {
- // already created them before
- return;
- } // the intial addOrChangeSourceBuffers will always be
- // two add buffers.
- this.addOrChangeSourceBuffers(codecs);
- this.createdSourceBuffers_ = true;
- this.trigger('createdsourcebuffers');
- this.triggerReady();
- };
- _proto.triggerReady = function triggerReady() {
- // only allow ready to be triggered once, this prevents the case
- // where:
- // 1. we trigger createdsourcebuffers
- // 2. ie 11 synchronously initializates eme
- // 3. the synchronous initialization causes us to trigger ready
- // 4. We go back to the ready check in createSourceBuffers and ready is triggered again.
- if (this.ready() && !this.triggeredReady_) {
- this.triggeredReady_ = true;
- this.trigger('ready');
- }
- }
- /**
- * Add a type of source buffer to the media source.
- *
- * @param {string} type
- * The type of source buffer to add.
- *
- * @param {string} codec
- * The codec to add the source buffer with.
- */
- ;
- _proto.addSourceBuffer = function addSourceBuffer(type, codec) {
- pushQueue({
- type: 'mediaSource',
- sourceUpdater: this,
- action: actions.addSourceBuffer(type, codec),
- name: 'addSourceBuffer'
- });
- }
- /**
- * call abort on a source buffer.
- *
- * @param {string} type
- * The type of source buffer to call abort on.
- */
- ;
- _proto.abort = function abort(type) {
- pushQueue({
- type: type,
- sourceUpdater: this,
- action: actions.abort(type),
- name: 'abort'
- });
- }
- /**
- * Call removeSourceBuffer and remove a specific type
- * of source buffer on the mediaSource.
- *
- * @param {string} type
- * The type of source buffer to remove.
- */
- ;
- _proto.removeSourceBuffer = function removeSourceBuffer(type) {
- if (!this.canRemoveSourceBuffer()) {
- videojs.log.error('removeSourceBuffer is not supported!');
- return;
- }
- pushQueue({
- type: 'mediaSource',
- sourceUpdater: this,
- action: actions.removeSourceBuffer(type),
- name: 'removeSourceBuffer'
- });
- }
- /**
- * Whether or not the removeSourceBuffer function is supported
- * on the mediaSource.
- *
- * @return {boolean}
- * if removeSourceBuffer can be called.
- */
- ;
- _proto.canRemoveSourceBuffer = function canRemoveSourceBuffer() {
- // IE reports that it supports removeSourceBuffer, but often throws
- // errors when attempting to use the function. So we report that it
- // does not support removeSourceBuffer. As of Firefox 83 removeSourceBuffer
- // throws errors, so we report that it does not support this as well.
- return !videojs.browser.IE_VERSION && !videojs.browser.IS_FIREFOX && window$1.MediaSource && window$1.MediaSource.prototype && typeof window$1.MediaSource.prototype.removeSourceBuffer === 'function';
- }
- /**
- * Whether or not the changeType function is supported
- * on our SourceBuffers.
- *
- * @return {boolean}
- * if changeType can be called.
- */
- ;
- SourceUpdater.canChangeType = function canChangeType() {
- return window$1.SourceBuffer && window$1.SourceBuffer.prototype && typeof window$1.SourceBuffer.prototype.changeType === 'function';
- }
- /**
- * Whether or not the changeType function is supported
- * on our SourceBuffers.
- *
- * @return {boolean}
- * if changeType can be called.
- */
- ;
- _proto.canChangeType = function canChangeType() {
- return this.constructor.canChangeType();
- }
- /**
- * Call the changeType function on a source buffer, given the code and type.
- *
- * @param {string} type
- * The type of source buffer to call changeType on.
- *
- * @param {string} codec
- * The codec string to change type with on the source buffer.
- */
- ;
- _proto.changeType = function changeType(type, codec) {
- if (!this.canChangeType()) {
- videojs.log.error('changeType is not supported!');
- return;
- }
- pushQueue({
- type: type,
- sourceUpdater: this,
- action: actions.changeType(codec),
- name: 'changeType'
- });
- }
- /**
- * Add source buffers with a codec or, if they are already created,
- * call changeType on source buffers using changeType.
- *
- * @param {Object} codecs
- * Codecs to switch to
- */
- ;
- _proto.addOrChangeSourceBuffers = function addOrChangeSourceBuffers(codecs) {
- var _this2 = this;
- if (!codecs || typeof codecs !== 'object' || Object.keys(codecs).length === 0) {
- throw new Error('Cannot addOrChangeSourceBuffers to undefined codecs');
- }
- Object.keys(codecs).forEach(function (type) {
- var codec = codecs[type];
- if (!_this2.hasCreatedSourceBuffers()) {
- return _this2.addSourceBuffer(type, codec);
- }
- if (_this2.canChangeType()) {
- _this2.changeType(type, codec);
- }
- });
- }
- /**
- * Queue an update to append an ArrayBuffer.
- *
- * @param {MediaObject} object containing audioBytes and/or videoBytes
- * @param {Function} done the function to call when done
- * @see http://www.w3.org/TR/media-source/#widl-SourceBuffer-appendBuffer-void-ArrayBuffer-data
- */
- ;
- _proto.appendBuffer = function appendBuffer(options, doneFn) {
- var _this3 = this;
- var segmentInfo = options.segmentInfo,
- type = options.type,
- bytes = options.bytes;
- this.processedAppend_ = true;
- if (type === 'audio' && this.videoBuffer && !this.videoAppendQueued_) {
- this.delayedAudioAppendQueue_.push([options, doneFn]);
- this.logger_("delayed audio append of " + bytes.length + " until video append");
- return;
- } // In the case of certain errors, for instance, QUOTA_EXCEEDED_ERR, updateend will
- // not be fired. This means that the queue will be blocked until the next action
- // taken by the segment-loader. Provide a mechanism for segment-loader to handle
- // these errors by calling the doneFn with the specific error.
- var onError = doneFn;
- pushQueue({
- type: type,
- sourceUpdater: this,
- action: actions.appendBuffer(bytes, segmentInfo || {
- mediaIndex: -1
- }, onError),
- doneFn: doneFn,
- name: 'appendBuffer'
- });
- if (type === 'video') {
- this.videoAppendQueued_ = true;
- if (!this.delayedAudioAppendQueue_.length) {
- return;
- }
- var queue = this.delayedAudioAppendQueue_.slice();
- this.logger_("queuing delayed audio " + queue.length + " appendBuffers");
- this.delayedAudioAppendQueue_.length = 0;
- queue.forEach(function (que) {
- _this3.appendBuffer.apply(_this3, que);
- });
- }
- }
- /**
- * Get the audio buffer's buffered timerange.
- *
- * @return {TimeRange}
- * The audio buffer's buffered time range
- */
- ;
- _proto.audioBuffered = function audioBuffered() {
- // no media source/source buffer or it isn't in the media sources
- // source buffer list
- if (!inSourceBuffers(this.mediaSource, this.audioBuffer)) {
- return videojs.createTimeRange();
- }
- return this.audioBuffer.buffered ? this.audioBuffer.buffered : videojs.createTimeRange();
- }
- /**
- * Get the video buffer's buffered timerange.
- *
- * @return {TimeRange}
- * The video buffer's buffered time range
- */
- ;
- _proto.videoBuffered = function videoBuffered() {
- // no media source/source buffer or it isn't in the media sources
- // source buffer list
- if (!inSourceBuffers(this.mediaSource, this.videoBuffer)) {
- return videojs.createTimeRange();
- }
- return this.videoBuffer.buffered ? this.videoBuffer.buffered : videojs.createTimeRange();
- }
- /**
- * Get a combined video/audio buffer's buffered timerange.
- *
- * @return {TimeRange}
- * the combined time range
- */
- ;
- _proto.buffered = function buffered() {
- var video = inSourceBuffers(this.mediaSource, this.videoBuffer) ? this.videoBuffer : null;
- var audio = inSourceBuffers(this.mediaSource, this.audioBuffer) ? this.audioBuffer : null;
- if (audio && !video) {
- return this.audioBuffered();
- }
- if (video && !audio) {
- return this.videoBuffered();
- }
- return bufferIntersection(this.audioBuffered(), this.videoBuffered());
- }
- /**
- * Add a callback to the queue that will set duration on the mediaSource.
- *
- * @param {number} duration
- * The duration to set
- *
- * @param {Function} [doneFn]
- * function to run after duration has been set.
- */
- ;
- _proto.setDuration = function setDuration(duration, doneFn) {
- if (doneFn === void 0) {
- doneFn = noop;
- } // In order to set the duration on the media source, it's necessary to wait for all
- // source buffers to no longer be updating. "If the updating attribute equals true on
- // any SourceBuffer in sourceBuffers, then throw an InvalidStateError exception and
- // abort these steps." (source: https://www.w3.org/TR/media-source/#attributes).
- pushQueue({
- type: 'mediaSource',
- sourceUpdater: this,
- action: actions.duration(duration),
- name: 'duration',
- doneFn: doneFn
- });
- }
- /**
- * Add a mediaSource endOfStream call to the queue
- *
- * @param {Error} [error]
- * Call endOfStream with an error
- *
- * @param {Function} [doneFn]
- * A function that should be called when the
- * endOfStream call has finished.
- */
- ;
- _proto.endOfStream = function endOfStream(error, doneFn) {
- if (error === void 0) {
- error = null;
- }
- if (doneFn === void 0) {
- doneFn = noop;
- }
- if (typeof error !== 'string') {
- error = undefined;
- } // In order to set the duration on the media source, it's necessary to wait for all
- // source buffers to no longer be updating. "If the updating attribute equals true on
- // any SourceBuffer in sourceBuffers, then throw an InvalidStateError exception and
- // abort these steps." (source: https://www.w3.org/TR/media-source/#attributes).
- pushQueue({
- type: 'mediaSource',
- sourceUpdater: this,
- action: actions.endOfStream(error),
- name: 'endOfStream',
- doneFn: doneFn
- });
- }
- /**
- * Queue an update to remove a time range from the buffer.
- *
- * @param {number} start where to start the removal
- * @param {number} end where to end the removal
- * @param {Function} [done=noop] optional callback to be executed when the remove
- * operation is complete
- * @see http://www.w3.org/TR/media-source/#widl-SourceBuffer-remove-void-double-start-unrestricted-double-end
- */
- ;
- _proto.removeAudio = function removeAudio(start, end, done) {
- if (done === void 0) {
- done = noop;
- }
- if (!this.audioBuffered().length || this.audioBuffered().end(0) === 0) {
- done();
- return;
- }
- pushQueue({
- type: 'audio',
- sourceUpdater: this,
- action: actions.remove(start, end),
- doneFn: done,
- name: 'remove'
- });
- }
- /**
- * Queue an update to remove a time range from the buffer.
- *
- * @param {number} start where to start the removal
- * @param {number} end where to end the removal
- * @param {Function} [done=noop] optional callback to be executed when the remove
- * operation is complete
- * @see http://www.w3.org/TR/media-source/#widl-SourceBuffer-remove-void-double-start-unrestricted-double-end
- */
- ;
- _proto.removeVideo = function removeVideo(start, end, done) {
- if (done === void 0) {
- done = noop;
- }
- if (!this.videoBuffered().length || this.videoBuffered().end(0) === 0) {
- done();
- return;
- }
- pushQueue({
- type: 'video',
- sourceUpdater: this,
- action: actions.remove(start, end),
- doneFn: done,
- name: 'remove'
- });
- }
- /**
- * Whether the underlying sourceBuffer is updating or not
- *
- * @return {boolean} the updating status of the SourceBuffer
- */
- ;
- _proto.updating = function updating() {
- // the audio/video source buffer is updating
- if (_updating('audio', this) || _updating('video', this)) {
- return true;
- }
- return false;
- }
- /**
- * Set/get the timestampoffset on the audio SourceBuffer
- *
- * @return {number} the timestamp offset
- */
- ;
- _proto.audioTimestampOffset = function audioTimestampOffset(offset) {
- if (typeof offset !== 'undefined' && this.audioBuffer && // no point in updating if it's the same
- this.audioTimestampOffset_ !== offset) {
- pushQueue({
- type: 'audio',
- sourceUpdater: this,
- action: actions.timestampOffset(offset),
- name: 'timestampOffset'
- });
- this.audioTimestampOffset_ = offset;
- }
- return this.audioTimestampOffset_;
- }
- /**
- * Set/get the timestampoffset on the video SourceBuffer
- *
- * @return {number} the timestamp offset
- */
- ;
- _proto.videoTimestampOffset = function videoTimestampOffset(offset) {
- if (typeof offset !== 'undefined' && this.videoBuffer && // no point in updating if it's the same
- this.videoTimestampOffset !== offset) {
- pushQueue({
- type: 'video',
- sourceUpdater: this,
- action: actions.timestampOffset(offset),
- name: 'timestampOffset'
- });
- this.videoTimestampOffset_ = offset;
- }
- return this.videoTimestampOffset_;
- }
- /**
- * Add a function to the queue that will be called
- * when it is its turn to run in the audio queue.
- *
- * @param {Function} callback
- * The callback to queue.
- */
- ;
- _proto.audioQueueCallback = function audioQueueCallback(callback) {
- if (!this.audioBuffer) {
- return;
- }
- pushQueue({
- type: 'audio',
- sourceUpdater: this,
- action: actions.callback(callback),
- name: 'callback'
- });
- }
- /**
- * Add a function to the queue that will be called
- * when it is its turn to run in the video queue.
- *
- * @param {Function} callback
- * The callback to queue.
- */
- ;
- _proto.videoQueueCallback = function videoQueueCallback(callback) {
- if (!this.videoBuffer) {
- return;
- }
- pushQueue({
- type: 'video',
- sourceUpdater: this,
- action: actions.callback(callback),
- name: 'callback'
- });
- }
- /**
- * dispose of the source updater and the underlying sourceBuffer
- */
- ;
- _proto.dispose = function dispose() {
- var _this4 = this;
- this.trigger('dispose');
- bufferTypes.forEach(function (type) {
- _this4.abort(type);
- if (_this4.canRemoveSourceBuffer()) {
- _this4.removeSourceBuffer(type);
- } else {
- _this4[type + "QueueCallback"](function () {
- return cleanupBuffer(type, _this4);
- });
- }
- });
- this.videoAppendQueued_ = false;
- this.delayedAudioAppendQueue_.length = 0;
- if (this.sourceopenListener_) {
- this.mediaSource.removeEventListener('sourceopen', this.sourceopenListener_);
- }
- this.off();
- };
- return SourceUpdater;
- }(videojs.EventTarget);
- var uint8ToUtf8 = function uint8ToUtf8(uintArray) {
- return decodeURIComponent(escape(String.fromCharCode.apply(null, uintArray)));
- };
- var VTT_LINE_TERMINATORS = new Uint8Array('\n\n'.split('').map(function (_char3) {
- return _char3.charCodeAt(0);
- }));
- var NoVttJsError = /*#__PURE__*/function (_Error) {
- _inheritsLoose(NoVttJsError, _Error);
- function NoVttJsError() {
- return _Error.call(this, 'Trying to parse received VTT cues, but there is no WebVTT. Make sure vtt.js is loaded.') || this;
- }
- return NoVttJsError;
- }( /*#__PURE__*/_wrapNativeSuper(Error));
- /**
- * An object that manages segment loading and appending.
- *
- * @class VTTSegmentLoader
- * @param {Object} options required and optional options
- * @extends videojs.EventTarget
- */
- var VTTSegmentLoader = /*#__PURE__*/function (_SegmentLoader) {
- _inheritsLoose(VTTSegmentLoader, _SegmentLoader);
- function VTTSegmentLoader(settings, options) {
- var _this;
- if (options === void 0) {
- options = {};
- }
- _this = _SegmentLoader.call(this, settings, options) || this; // SegmentLoader requires a MediaSource be specified or it will throw an error;
- // however, VTTSegmentLoader has no need of a media source, so delete the reference
- _this.mediaSource_ = null;
- _this.subtitlesTrack_ = null;
- _this.loaderType_ = 'subtitle';
- _this.featuresNativeTextTracks_ = settings.featuresNativeTextTracks;
- _this.loadVttJs = settings.loadVttJs; // The VTT segment will have its own time mappings. Saving VTT segment timing info in
- // the sync controller leads to improper behavior.
- _this.shouldSaveSegmentTimingInfo_ = false;
- return _this;
- }
- var _proto = VTTSegmentLoader.prototype;
- _proto.createTransmuxer_ = function createTransmuxer_() {
- // don't need to transmux any subtitles
- return null;
- }
- /**
- * Indicates which time ranges are buffered
- *
- * @return {TimeRange}
- * TimeRange object representing the current buffered ranges
- */
- ;
- _proto.buffered_ = function buffered_() {
- if (!this.subtitlesTrack_ || !this.subtitlesTrack_.cues || !this.subtitlesTrack_.cues.length) {
- return videojs.createTimeRanges();
- }
- var cues = this.subtitlesTrack_.cues;
- var start = cues[0].startTime;
- var end = cues[cues.length - 1].startTime;
- return videojs.createTimeRanges([[start, end]]);
- }
- /**
- * Gets and sets init segment for the provided map
- *
- * @param {Object} map
- * The map object representing the init segment to get or set
- * @param {boolean=} set
- * If true, the init segment for the provided map should be saved
- * @return {Object}
- * map object for desired init segment
- */
- ;
- _proto.initSegmentForMap = function initSegmentForMap(map, set) {
- if (set === void 0) {
- set = false;
- }
- if (!map) {
- return null;
- }
- var id = initSegmentId(map);
- var storedMap = this.initSegments_[id];
- if (set && !storedMap && map.bytes) {
- // append WebVTT line terminators to the media initialization segment if it exists
- // to follow the WebVTT spec (https://w3c.github.io/webvtt/#file-structure) that
- // requires two or more WebVTT line terminators between the WebVTT header and the
- // rest of the file
- var combinedByteLength = VTT_LINE_TERMINATORS.byteLength + map.bytes.byteLength;
- var combinedSegment = new Uint8Array(combinedByteLength);
- combinedSegment.set(map.bytes);
- combinedSegment.set(VTT_LINE_TERMINATORS, map.bytes.byteLength);
- this.initSegments_[id] = storedMap = {
- resolvedUri: map.resolvedUri,
- byterange: map.byterange,
- bytes: combinedSegment
- };
- }
- return storedMap || map;
- }
- /**
- * Returns true if all configuration required for loading is present, otherwise false.
- *
- * @return {boolean} True if the all configuration is ready for loading
- * @private
- */
- ;
- _proto.couldBeginLoading_ = function couldBeginLoading_() {
- return this.playlist_ && this.subtitlesTrack_ && !this.paused();
- }
- /**
- * Once all the starting parameters have been specified, begin
- * operation. This method should only be invoked from the INIT
- * state.
- *
- * @private
- */
- ;
- _proto.init_ = function init_() {
- this.state = 'READY';
- this.resetEverything();
- return this.monitorBuffer_();
- }
- /**
- * Set a subtitle track on the segment loader to add subtitles to
- *
- * @param {TextTrack=} track
- * The text track to add loaded subtitles to
- * @return {TextTrack}
- * Returns the subtitles track
- */
- ;
- _proto.track = function track(_track) {
- if (typeof _track === 'undefined') {
- return this.subtitlesTrack_;
- }
- this.subtitlesTrack_ = _track; // if we were unpaused but waiting for a sourceUpdater, start
- // buffering now
- if (this.state === 'INIT' && this.couldBeginLoading_()) {
- this.init_();
- }
- return this.subtitlesTrack_;
- }
- /**
- * Remove any data in the source buffer between start and end times
- *
- * @param {number} start - the start time of the region to remove from the buffer
- * @param {number} end - the end time of the region to remove from the buffer
- */
- ;
- _proto.remove = function remove(start, end) {
- removeCuesFromTrack(start, end, this.subtitlesTrack_);
- }
- /**
- * fill the buffer with segements unless the sourceBuffers are
- * currently updating
- *
- * Note: this function should only ever be called by monitorBuffer_
- * and never directly
- *
- * @private
- */
- ;
- _proto.fillBuffer_ = function fillBuffer_() {
- var _this2 = this; // see if we need to begin loading immediately
- var segmentInfo = this.chooseNextRequest_();
- if (!segmentInfo) {
- return;
- }
- if (this.syncController_.timestampOffsetForTimeline(segmentInfo.timeline) === null) {
- // We don't have the timestamp offset that we need to sync subtitles.
- // Rerun on a timestamp offset or user interaction.
- var checkTimestampOffset = function checkTimestampOffset() {
- _this2.state = 'READY';
- if (!_this2.paused()) {
- // if not paused, queue a buffer check as soon as possible
- _this2.monitorBuffer_();
- }
- };
- this.syncController_.one('timestampoffset', checkTimestampOffset);
- this.state = 'WAITING_ON_TIMELINE';
- return;
- }
- this.loadSegment_(segmentInfo);
- } // never set a timestamp offset for vtt segments.
- ;
- _proto.timestampOffsetForSegment_ = function timestampOffsetForSegment_() {
- return null;
- };
- _proto.chooseNextRequest_ = function chooseNextRequest_() {
- return this.skipEmptySegments_(_SegmentLoader.prototype.chooseNextRequest_.call(this));
- }
- /**
- * Prevents the segment loader from requesting segments we know contain no subtitles
- * by walking forward until we find the next segment that we don't know whether it is
- * empty or not.
- *
- * @param {Object} segmentInfo
- * a segment info object that describes the current segment
- * @return {Object}
- * a segment info object that describes the current segment
- */
- ;
- _proto.skipEmptySegments_ = function skipEmptySegments_(segmentInfo) {
- while (segmentInfo && segmentInfo.segment.empty) {
- // stop at the last possible segmentInfo
- if (segmentInfo.mediaIndex + 1 >= segmentInfo.playlist.segments.length) {
- segmentInfo = null;
- break;
- }
- segmentInfo = this.generateSegmentInfo_({
- playlist: segmentInfo.playlist,
- mediaIndex: segmentInfo.mediaIndex + 1,
- startOfSegment: segmentInfo.startOfSegment + segmentInfo.duration,
- isSyncRequest: segmentInfo.isSyncRequest
- });
- }
- return segmentInfo;
- };
- _proto.stopForError = function stopForError(error) {
- this.error(error);
- this.state = 'READY';
- this.pause();
- this.trigger('error');
- }
- /**
- * append a decrypted segement to the SourceBuffer through a SourceUpdater
- *
- * @private
- */
- ;
- _proto.segmentRequestFinished_ = function segmentRequestFinished_(error, simpleSegment, result) {
- var _this3 = this;
- if (!this.subtitlesTrack_) {
- this.state = 'READY';
- return;
- }
- this.saveTransferStats_(simpleSegment.stats); // the request was aborted
- if (!this.pendingSegment_) {
- this.state = 'READY';
- this.mediaRequestsAborted += 1;
- return;
- }
- if (error) {
- if (error.code === REQUEST_ERRORS.TIMEOUT) {
- this.handleTimeout_();
- }
- if (error.code === REQUEST_ERRORS.ABORTED) {
- this.mediaRequestsAborted += 1;
- } else {
- this.mediaRequestsErrored += 1;
- }
- this.stopForError(error);
- return;
- }
- var segmentInfo = this.pendingSegment_; // although the VTT segment loader bandwidth isn't really used, it's good to
- // maintain functionality between segment loaders
- this.saveBandwidthRelatedStats_(segmentInfo.duration, simpleSegment.stats); // if this request included a segment key, save that data in the cache
- if (simpleSegment.key) {
- this.segmentKey(simpleSegment.key, true);
- }
- this.state = 'APPENDING'; // used for tests
- this.trigger('appending');
- var segment = segmentInfo.segment;
- if (segment.map) {
- segment.map.bytes = simpleSegment.map.bytes;
- }
- segmentInfo.bytes = simpleSegment.bytes; // Make sure that vttjs has loaded, otherwise, load it and wait till it finished loading
- if (typeof window$1.WebVTT !== 'function' && typeof this.loadVttJs === 'function') {
- this.state = 'WAITING_ON_VTTJS'; // should be fine to call multiple times
- // script will be loaded once but multiple listeners will be added to the queue, which is expected.
- this.loadVttJs().then(function () {
- return _this3.segmentRequestFinished_(error, simpleSegment, result);
- }, function () {
- return _this3.stopForError({
- message: 'Error loading vtt.js'
- });
- });
- return;
- }
- segment.requested = true;
- try {
- this.parseVTTCues_(segmentInfo);
- } catch (e) {
- this.stopForError({
- message: e.message
- });
- return;
- }
- this.updateTimeMapping_(segmentInfo, this.syncController_.timelines[segmentInfo.timeline], this.playlist_);
- if (segmentInfo.cues.length) {
- segmentInfo.timingInfo = {
- start: segmentInfo.cues[0].startTime,
- end: segmentInfo.cues[segmentInfo.cues.length - 1].endTime
- };
- } else {
- segmentInfo.timingInfo = {
- start: segmentInfo.startOfSegment,
- end: segmentInfo.startOfSegment + segmentInfo.duration
- };
- }
- if (segmentInfo.isSyncRequest) {
- this.trigger('syncinfoupdate');
- this.pendingSegment_ = null;
- this.state = 'READY';
- return;
- }
- segmentInfo.byteLength = segmentInfo.bytes.byteLength;
- this.mediaSecondsLoaded += segment.duration; // Create VTTCue instances for each cue in the new segment and add them to
- // the subtitle track
- segmentInfo.cues.forEach(function (cue) {
- _this3.subtitlesTrack_.addCue(_this3.featuresNativeTextTracks_ ? new window$1.VTTCue(cue.startTime, cue.endTime, cue.text) : cue);
- }); // Remove any duplicate cues from the subtitle track. The WebVTT spec allows
- // cues to have identical time-intervals, but if the text is also identical
- // we can safely assume it is a duplicate that can be removed (ex. when a cue
- // "overlaps" VTT segments)
- removeDuplicateCuesFromTrack(this.subtitlesTrack_);
- this.handleAppendsDone_();
- };
- _proto.handleData_ = function handleData_() {// noop as we shouldn't be getting video/audio data captions
- // that we do not support here.
- };
- _proto.updateTimingInfoEnd_ = function updateTimingInfoEnd_() {// noop
- }
- /**
- * Uses the WebVTT parser to parse the segment response
- *
- * @throws NoVttJsError
- *
- * @param {Object} segmentInfo
- * a segment info object that describes the current segment
- * @private
- */
- ;
- _proto.parseVTTCues_ = function parseVTTCues_(segmentInfo) {
- var decoder;
- var decodeBytesToString = false;
- if (typeof window$1.WebVTT !== 'function') {
- // caller is responsible for exception handling.
- throw new NoVttJsError();
- }
- if (typeof window$1.TextDecoder === 'function') {
- decoder = new window$1.TextDecoder('utf8');
- } else {
- decoder = window$1.WebVTT.StringDecoder();
- decodeBytesToString = true;
- }
- var parser = new window$1.WebVTT.Parser(window$1, window$1.vttjs, decoder);
- segmentInfo.cues = [];
- segmentInfo.timestampmap = {
- MPEGTS: 0,
- LOCAL: 0
- };
- parser.oncue = segmentInfo.cues.push.bind(segmentInfo.cues);
- parser.ontimestampmap = function (map) {
- segmentInfo.timestampmap = map;
- };
- parser.onparsingerror = function (error) {
- videojs.log.warn('Error encountered when parsing cues: ' + error.message);
- };
- if (segmentInfo.segment.map) {
- var mapData = segmentInfo.segment.map.bytes;
- if (decodeBytesToString) {
- mapData = uint8ToUtf8(mapData);
- }
- parser.parse(mapData);
- }
- var segmentData = segmentInfo.bytes;
- if (decodeBytesToString) {
- segmentData = uint8ToUtf8(segmentData);
- }
- parser.parse(segmentData);
- parser.flush();
- }
- /**
- * Updates the start and end times of any cues parsed by the WebVTT parser using
- * the information parsed from the X-TIMESTAMP-MAP header and a TS to media time mapping
- * from the SyncController
- *
- * @param {Object} segmentInfo
- * a segment info object that describes the current segment
- * @param {Object} mappingObj
- * object containing a mapping from TS to media time
- * @param {Object} playlist
- * the playlist object containing the segment
- * @private
- */
- ;
- _proto.updateTimeMapping_ = function updateTimeMapping_(segmentInfo, mappingObj, playlist) {
- var segment = segmentInfo.segment;
- if (!mappingObj) {
- // If the sync controller does not have a mapping of TS to Media Time for the
- // timeline, then we don't have enough information to update the cue
- // start/end times
- return;
- }
- if (!segmentInfo.cues.length) {
- // If there are no cues, we also do not have enough information to figure out
- // segment timing. Mark that the segment contains no cues so we don't re-request
- // an empty segment.
- segment.empty = true;
- return;
- }
- var timestampmap = segmentInfo.timestampmap;
- var diff = timestampmap.MPEGTS / ONE_SECOND_IN_TS - timestampmap.LOCAL + mappingObj.mapping;
- segmentInfo.cues.forEach(function (cue) {
- // First convert cue time to TS time using the timestamp-map provided within the vtt
- cue.startTime += diff;
- cue.endTime += diff;
- });
- if (!playlist.syncInfo) {
- var firstStart = segmentInfo.cues[0].startTime;
- var lastStart = segmentInfo.cues[segmentInfo.cues.length - 1].startTime;
- playlist.syncInfo = {
- mediaSequence: playlist.mediaSequence + segmentInfo.mediaIndex,
- time: Math.min(firstStart, lastStart - segment.duration)
- };
- }
- };
- return VTTSegmentLoader;
- }(SegmentLoader);
- /**
- * @file ad-cue-tags.js
- */
- /**
- * Searches for an ad cue that overlaps with the given mediaTime
- *
- * @param {Object} track
- * the track to find the cue for
- *
- * @param {number} mediaTime
- * the time to find the cue at
- *
- * @return {Object|null}
- * the found cue or null
- */
- var findAdCue = function findAdCue(track, mediaTime) {
- var cues = track.cues;
- for (var i = 0; i < cues.length; i++) {
- var cue = cues[i];
- if (mediaTime >= cue.adStartTime && mediaTime <= cue.adEndTime) {
- return cue;
- }
- }
- return null;
- };
- var updateAdCues = function updateAdCues(media, track, offset) {
- if (offset === void 0) {
- offset = 0;
- }
- if (!media.segments) {
- return;
- }
- var mediaTime = offset;
- var cue;
- for (var i = 0; i < media.segments.length; i++) {
- var segment = media.segments[i];
- if (!cue) {
- // Since the cues will span for at least the segment duration, adding a fudge
- // factor of half segment duration will prevent duplicate cues from being
- // created when timing info is not exact (e.g. cue start time initialized
- // at 10.006677, but next call mediaTime is 10.003332 )
- cue = findAdCue(track, mediaTime + segment.duration / 2);
- }
- if (cue) {
- if ('cueIn' in segment) {
- // Found a CUE-IN so end the cue
- cue.endTime = mediaTime;
- cue.adEndTime = mediaTime;
- mediaTime += segment.duration;
- cue = null;
- continue;
- }
- if (mediaTime < cue.endTime) {
- // Already processed this mediaTime for this cue
- mediaTime += segment.duration;
- continue;
- } // otherwise extend cue until a CUE-IN is found
- cue.endTime += segment.duration;
- } else {
- if ('cueOut' in segment) {
- cue = new window$1.VTTCue(mediaTime, mediaTime + segment.duration, segment.cueOut);
- cue.adStartTime = mediaTime; // Assumes tag format to be
- // #EXT-X-CUE-OUT:30
- cue.adEndTime = mediaTime + parseFloat(segment.cueOut);
- track.addCue(cue);
- }
- if ('cueOutCont' in segment) {
- // Entered into the middle of an ad cue
- // Assumes tag formate to be
- // #EXT-X-CUE-OUT-CONT:10/30
- var _segment$cueOutCont$s = segment.cueOutCont.split('/').map(parseFloat),
- adOffset = _segment$cueOutCont$s[0],
- adTotal = _segment$cueOutCont$s[1];
- cue = new window$1.VTTCue(mediaTime, mediaTime + segment.duration, '');
- cue.adStartTime = mediaTime - adOffset;
- cue.adEndTime = cue.adStartTime + adTotal;
- track.addCue(cue);
- }
- }
- mediaTime += segment.duration;
- }
- }; // synchronize expired playlist segments.
- // the max media sequence diff is 48 hours of live stream
- // content with two second segments. Anything larger than that
- // will likely be invalid.
- var MAX_MEDIA_SEQUENCE_DIFF_FOR_SYNC = 86400;
- var syncPointStrategies = [// Stategy "VOD": Handle the VOD-case where the sync-point is *always*
- // the equivalence display-time 0 === segment-index 0
- {
- name: 'VOD',
- run: function run(syncController, playlist, duration, currentTimeline, currentTime) {
- if (duration !== Infinity) {
- var syncPoint = {
- time: 0,
- segmentIndex: 0,
- partIndex: null
- };
- return syncPoint;
- }
- return null;
- }
- }, // Stategy "ProgramDateTime": We have a program-date-time tag in this playlist
- {
- name: 'ProgramDateTime',
- run: function run(syncController, playlist, duration, currentTimeline, currentTime) {
- if (!Object.keys(syncController.timelineToDatetimeMappings).length) {
- return null;
- }
- var syncPoint = null;
- var lastDistance = null;
- var partsAndSegments = getPartsAndSegments(playlist);
- currentTime = currentTime || 0;
- for (var i = 0; i < partsAndSegments.length; i++) {
- // start from the end and loop backwards for live
- // or start from the front and loop forwards for non-live
- var index = playlist.endList || currentTime === 0 ? i : partsAndSegments.length - (i + 1);
- var partAndSegment = partsAndSegments[index];
- var segment = partAndSegment.segment;
- var datetimeMapping = syncController.timelineToDatetimeMappings[segment.timeline];
- if (!datetimeMapping || !segment.dateTimeObject) {
- continue;
- }
- var segmentTime = segment.dateTimeObject.getTime() / 1000;
- var start = segmentTime + datetimeMapping; // take part duration into account.
- if (segment.parts && typeof partAndSegment.partIndex === 'number') {
- for (var z = 0; z < partAndSegment.partIndex; z++) {
- start += segment.parts[z].duration;
- }
- }
- var distance = Math.abs(currentTime - start); // Once the distance begins to increase, or if distance is 0, we have passed
- // currentTime and can stop looking for better candidates
- if (lastDistance !== null && (distance === 0 || lastDistance < distance)) {
- break;
- }
- lastDistance = distance;
- syncPoint = {
- time: start,
- segmentIndex: partAndSegment.segmentIndex,
- partIndex: partAndSegment.partIndex
- };
- }
- return syncPoint;
- }
- }, // Stategy "Segment": We have a known time mapping for a timeline and a
- // segment in the current timeline with timing data
- {
- name: 'Segment',
- run: function run(syncController, playlist, duration, currentTimeline, currentTime) {
- var syncPoint = null;
- var lastDistance = null;
- currentTime = currentTime || 0;
- var partsAndSegments = getPartsAndSegments(playlist);
- for (var i = 0; i < partsAndSegments.length; i++) {
- // start from the end and loop backwards for live
- // or start from the front and loop forwards for non-live
- var index = playlist.endList || currentTime === 0 ? i : partsAndSegments.length - (i + 1);
- var partAndSegment = partsAndSegments[index];
- var segment = partAndSegment.segment;
- var start = partAndSegment.part && partAndSegment.part.start || segment && segment.start;
- if (segment.timeline === currentTimeline && typeof start !== 'undefined') {
- var distance = Math.abs(currentTime - start); // Once the distance begins to increase, we have passed
- // currentTime and can stop looking for better candidates
- if (lastDistance !== null && lastDistance < distance) {
- break;
- }
- if (!syncPoint || lastDistance === null || lastDistance >= distance) {
- lastDistance = distance;
- syncPoint = {
- time: start,
- segmentIndex: partAndSegment.segmentIndex,
- partIndex: partAndSegment.partIndex
- };
- }
- }
- }
- return syncPoint;
- }
- }, // Stategy "Discontinuity": We have a discontinuity with a known
- // display-time
- {
- name: 'Discontinuity',
- run: function run(syncController, playlist, duration, currentTimeline, currentTime) {
- var syncPoint = null;
- currentTime = currentTime || 0;
- if (playlist.discontinuityStarts && playlist.discontinuityStarts.length) {
- var lastDistance = null;
- for (var i = 0; i < playlist.discontinuityStarts.length; i++) {
- var segmentIndex = playlist.discontinuityStarts[i];
- var discontinuity = playlist.discontinuitySequence + i + 1;
- var discontinuitySync = syncController.discontinuities[discontinuity];
- if (discontinuitySync) {
- var distance = Math.abs(currentTime - discontinuitySync.time); // Once the distance begins to increase, we have passed
- // currentTime and can stop looking for better candidates
- if (lastDistance !== null && lastDistance < distance) {
- break;
- }
- if (!syncPoint || lastDistance === null || lastDistance >= distance) {
- lastDistance = distance;
- syncPoint = {
- time: discontinuitySync.time,
- segmentIndex: segmentIndex,
- partIndex: null
- };
- }
- }
- }
- }
- return syncPoint;
- }
- }, // Stategy "Playlist": We have a playlist with a known mapping of
- // segment index to display time
- {
- name: 'Playlist',
- run: function run(syncController, playlist, duration, currentTimeline, currentTime) {
- if (playlist.syncInfo) {
- var syncPoint = {
- time: playlist.syncInfo.time,
- segmentIndex: playlist.syncInfo.mediaSequence - playlist.mediaSequence,
- partIndex: null
- };
- return syncPoint;
- }
- return null;
- }
- }];
- var SyncController = /*#__PURE__*/function (_videojs$EventTarget) {
- _inheritsLoose(SyncController, _videojs$EventTarget);
- function SyncController(options) {
- var _this;
- _this = _videojs$EventTarget.call(this) || this; // ...for synching across variants
- _this.timelines = [];
- _this.discontinuities = [];
- _this.timelineToDatetimeMappings = {};
- _this.logger_ = logger('SyncController');
- return _this;
- }
- /**
- * Find a sync-point for the playlist specified
- *
- * A sync-point is defined as a known mapping from display-time to
- * a segment-index in the current playlist.
- *
- * @param {Playlist} playlist
- * The playlist that needs a sync-point
- * @param {number} duration
- * Duration of the MediaSource (Infinite if playing a live source)
- * @param {number} currentTimeline
- * The last timeline from which a segment was loaded
- * @return {Object}
- * A sync-point object
- */
- var _proto = SyncController.prototype;
- _proto.getSyncPoint = function getSyncPoint(playlist, duration, currentTimeline, currentTime) {
- var syncPoints = this.runStrategies_(playlist, duration, currentTimeline, currentTime);
- if (!syncPoints.length) {
- // Signal that we need to attempt to get a sync-point manually
- // by fetching a segment in the playlist and constructing
- // a sync-point from that information
- return null;
- } // Now find the sync-point that is closest to the currentTime because
- // that should result in the most accurate guess about which segment
- // to fetch
- return this.selectSyncPoint_(syncPoints, {
- key: 'time',
- value: currentTime
- });
- }
- /**
- * Calculate the amount of time that has expired off the playlist during playback
- *
- * @param {Playlist} playlist
- * Playlist object to calculate expired from
- * @param {number} duration
- * Duration of the MediaSource (Infinity if playling a live source)
- * @return {number|null}
- * The amount of time that has expired off the playlist during playback. Null
- * if no sync-points for the playlist can be found.
- */
- ;
- _proto.getExpiredTime = function getExpiredTime(playlist, duration) {
- if (!playlist || !playlist.segments) {
- return null;
- }
- var syncPoints = this.runStrategies_(playlist, duration, playlist.discontinuitySequence, 0); // Without sync-points, there is not enough information to determine the expired time
- if (!syncPoints.length) {
- return null;
- }
- var syncPoint = this.selectSyncPoint_(syncPoints, {
- key: 'segmentIndex',
- value: 0
- }); // If the sync-point is beyond the start of the playlist, we want to subtract the
- // duration from index 0 to syncPoint.segmentIndex instead of adding.
- if (syncPoint.segmentIndex > 0) {
- syncPoint.time *= -1;
- }
- return Math.abs(syncPoint.time + sumDurations({
- defaultDuration: playlist.targetDuration,
- durationList: playlist.segments,
- startIndex: syncPoint.segmentIndex,
- endIndex: 0
- }));
- }
- /**
- * Runs each sync-point strategy and returns a list of sync-points returned by the
- * strategies
- *
- * @private
- * @param {Playlist} playlist
- * The playlist that needs a sync-point
- * @param {number} duration
- * Duration of the MediaSource (Infinity if playing a live source)
- * @param {number} currentTimeline
- * The last timeline from which a segment was loaded
- * @return {Array}
- * A list of sync-point objects
- */
- ;
- _proto.runStrategies_ = function runStrategies_(playlist, duration, currentTimeline, currentTime) {
- var syncPoints = []; // Try to find a sync-point in by utilizing various strategies...
- for (var i = 0; i < syncPointStrategies.length; i++) {
- var strategy = syncPointStrategies[i];
- var syncPoint = strategy.run(this, playlist, duration, currentTimeline, currentTime);
- if (syncPoint) {
- syncPoint.strategy = strategy.name;
- syncPoints.push({
- strategy: strategy.name,
- syncPoint: syncPoint
- });
- }
- }
- return syncPoints;
- }
- /**
- * Selects the sync-point nearest the specified target
- *
- * @private
- * @param {Array} syncPoints
- * List of sync-points to select from
- * @param {Object} target
- * Object specifying the property and value we are targeting
- * @param {string} target.key
- * Specifies the property to target. Must be either 'time' or 'segmentIndex'
- * @param {number} target.value
- * The value to target for the specified key.
- * @return {Object}
- * The sync-point nearest the target
- */
- ;
- _proto.selectSyncPoint_ = function selectSyncPoint_(syncPoints, target) {
- var bestSyncPoint = syncPoints[0].syncPoint;
- var bestDistance = Math.abs(syncPoints[0].syncPoint[target.key] - target.value);
- var bestStrategy = syncPoints[0].strategy;
- for (var i = 1; i < syncPoints.length; i++) {
- var newDistance = Math.abs(syncPoints[i].syncPoint[target.key] - target.value);
- if (newDistance < bestDistance) {
- bestDistance = newDistance;
- bestSyncPoint = syncPoints[i].syncPoint;
- bestStrategy = syncPoints[i].strategy;
- }
- }
- this.logger_("syncPoint for [" + target.key + ": " + target.value + "] chosen with strategy" + (" [" + bestStrategy + "]: [time:" + bestSyncPoint.time + ",") + (" segmentIndex:" + bestSyncPoint.segmentIndex) + (typeof bestSyncPoint.partIndex === 'number' ? ",partIndex:" + bestSyncPoint.partIndex : '') + ']');
- return bestSyncPoint;
- }
- /**
- * Save any meta-data present on the segments when segments leave
- * the live window to the playlist to allow for synchronization at the
- * playlist level later.
- *
- * @param {Playlist} oldPlaylist - The previous active playlist
- * @param {Playlist} newPlaylist - The updated and most current playlist
- */
- ;
- _proto.saveExpiredSegmentInfo = function saveExpiredSegmentInfo(oldPlaylist, newPlaylist) {
- var mediaSequenceDiff = newPlaylist.mediaSequence - oldPlaylist.mediaSequence; // Ignore large media sequence gaps
- if (mediaSequenceDiff > MAX_MEDIA_SEQUENCE_DIFF_FOR_SYNC) {
- videojs.log.warn("Not saving expired segment info. Media sequence gap " + mediaSequenceDiff + " is too large.");
- return;
- } // When a segment expires from the playlist and it has a start time
- // save that information as a possible sync-point reference in future
- for (var i = mediaSequenceDiff - 1; i >= 0; i--) {
- var lastRemovedSegment = oldPlaylist.segments[i];
- if (lastRemovedSegment && typeof lastRemovedSegment.start !== 'undefined') {
- newPlaylist.syncInfo = {
- mediaSequence: oldPlaylist.mediaSequence + i,
- time: lastRemovedSegment.start
- };
- this.logger_("playlist refresh sync: [time:" + newPlaylist.syncInfo.time + "," + (" mediaSequence: " + newPlaylist.syncInfo.mediaSequence + "]"));
- this.trigger('syncinfoupdate');
- break;
- }
- }
- }
- /**
- * Save the mapping from playlist's ProgramDateTime to display. This should only happen
- * before segments start to load.
- *
- * @param {Playlist} playlist - The currently active playlist
- */
- ;
- _proto.setDateTimeMappingForStart = function setDateTimeMappingForStart(playlist) {
- // It's possible for the playlist to be updated before playback starts, meaning time
- // zero is not yet set. If, during these playlist refreshes, a discontinuity is
- // crossed, then the old time zero mapping (for the prior timeline) would be retained
- // unless the mappings are cleared.
- this.timelineToDatetimeMappings = {};
- if (playlist.segments && playlist.segments.length && playlist.segments[0].dateTimeObject) {
- var firstSegment = playlist.segments[0];
- var playlistTimestamp = firstSegment.dateTimeObject.getTime() / 1000;
- this.timelineToDatetimeMappings[firstSegment.timeline] = -playlistTimestamp;
- }
- }
- /**
- * Calculates and saves timeline mappings, playlist sync info, and segment timing values
- * based on the latest timing information.
- *
- * @param {Object} options
- * Options object
- * @param {SegmentInfo} options.segmentInfo
- * The current active request information
- * @param {boolean} options.shouldSaveTimelineMapping
- * If there's a timeline change, determines if the timeline mapping should be
- * saved for timeline mapping and program date time mappings.
- */
- ;
- _proto.saveSegmentTimingInfo = function saveSegmentTimingInfo(_ref) {
- var segmentInfo = _ref.segmentInfo,
- shouldSaveTimelineMapping = _ref.shouldSaveTimelineMapping;
- var didCalculateSegmentTimeMapping = this.calculateSegmentTimeMapping_(segmentInfo, segmentInfo.timingInfo, shouldSaveTimelineMapping);
- var segment = segmentInfo.segment;
- if (didCalculateSegmentTimeMapping) {
- this.saveDiscontinuitySyncInfo_(segmentInfo); // If the playlist does not have sync information yet, record that information
- // now with segment timing information
- if (!segmentInfo.playlist.syncInfo) {
- segmentInfo.playlist.syncInfo = {
- mediaSequence: segmentInfo.playlist.mediaSequence + segmentInfo.mediaIndex,
- time: segment.start
- };
- }
- }
- var dateTime = segment.dateTimeObject;
- if (segment.discontinuity && shouldSaveTimelineMapping && dateTime) {
- this.timelineToDatetimeMappings[segment.timeline] = -(dateTime.getTime() / 1000);
- }
- };
- _proto.timestampOffsetForTimeline = function timestampOffsetForTimeline(timeline) {
- if (typeof this.timelines[timeline] === 'undefined') {
- return null;
- }
- return this.timelines[timeline].time;
- };
- _proto.mappingForTimeline = function mappingForTimeline(timeline) {
- if (typeof this.timelines[timeline] === 'undefined') {
- return null;
- }
- return this.timelines[timeline].mapping;
- }
- /**
- * Use the "media time" for a segment to generate a mapping to "display time" and
- * save that display time to the segment.
- *
- * @private
- * @param {SegmentInfo} segmentInfo
- * The current active request information
- * @param {Object} timingInfo
- * The start and end time of the current segment in "media time"
- * @param {boolean} shouldSaveTimelineMapping
- * If there's a timeline change, determines if the timeline mapping should be
- * saved in timelines.
- * @return {boolean}
- * Returns false if segment time mapping could not be calculated
- */
- ;
- _proto.calculateSegmentTimeMapping_ = function calculateSegmentTimeMapping_(segmentInfo, timingInfo, shouldSaveTimelineMapping) {
- // TODO: remove side effects
- var segment = segmentInfo.segment;
- var part = segmentInfo.part;
- var mappingObj = this.timelines[segmentInfo.timeline];
- var start;
- var end;
- if (typeof segmentInfo.timestampOffset === 'number') {
- mappingObj = {
- time: segmentInfo.startOfSegment,
- mapping: segmentInfo.startOfSegment - timingInfo.start
- };
- if (shouldSaveTimelineMapping) {
- this.timelines[segmentInfo.timeline] = mappingObj;
- this.trigger('timestampoffset');
- this.logger_("time mapping for timeline " + segmentInfo.timeline + ": " + ("[time: " + mappingObj.time + "] [mapping: " + mappingObj.mapping + "]"));
- }
- start = segmentInfo.startOfSegment;
- end = timingInfo.end + mappingObj.mapping;
- } else if (mappingObj) {
- start = timingInfo.start + mappingObj.mapping;
- end = timingInfo.end + mappingObj.mapping;
- } else {
- return false;
- }
- if (part) {
- part.start = start;
- part.end = end;
- } // If we don't have a segment start yet or the start value we got
- // is less than our current segment.start value, save a new start value.
- // We have to do this because parts will have segment timing info saved
- // multiple times and we want segment start to be the earliest part start
- // value for that segment.
- if (!segment.start || start < segment.start) {
- segment.start = start;
- }
- segment.end = end;
- return true;
- }
- /**
- * Each time we have discontinuity in the playlist, attempt to calculate the location
- * in display of the start of the discontinuity and save that. We also save an accuracy
- * value so that we save values with the most accuracy (closest to 0.)
- *
- * @private
- * @param {SegmentInfo} segmentInfo - The current active request information
- */
- ;
- _proto.saveDiscontinuitySyncInfo_ = function saveDiscontinuitySyncInfo_(segmentInfo) {
- var playlist = segmentInfo.playlist;
- var segment = segmentInfo.segment; // If the current segment is a discontinuity then we know exactly where
- // the start of the range and it's accuracy is 0 (greater accuracy values
- // mean more approximation)
- if (segment.discontinuity) {
- this.discontinuities[segment.timeline] = {
- time: segment.start,
- accuracy: 0
- };
- } else if (playlist.discontinuityStarts && playlist.discontinuityStarts.length) {
- // Search for future discontinuities that we can provide better timing
- // information for and save that information for sync purposes
- for (var i = 0; i < playlist.discontinuityStarts.length; i++) {
- var segmentIndex = playlist.discontinuityStarts[i];
- var discontinuity = playlist.discontinuitySequence + i + 1;
- var mediaIndexDiff = segmentIndex - segmentInfo.mediaIndex;
- var accuracy = Math.abs(mediaIndexDiff);
- if (!this.discontinuities[discontinuity] || this.discontinuities[discontinuity].accuracy > accuracy) {
- var time = void 0;
- if (mediaIndexDiff < 0) {
- time = segment.start - sumDurations({
- defaultDuration: playlist.targetDuration,
- durationList: playlist.segments,
- startIndex: segmentInfo.mediaIndex,
- endIndex: segmentIndex
- });
- } else {
- time = segment.end + sumDurations({
- defaultDuration: playlist.targetDuration,
- durationList: playlist.segments,
- startIndex: segmentInfo.mediaIndex + 1,
- endIndex: segmentIndex
- });
- }
- this.discontinuities[discontinuity] = {
- time: time,
- accuracy: accuracy
- };
- }
- }
- }
- };
- _proto.dispose = function dispose() {
- this.trigger('dispose');
- this.off();
- };
- return SyncController;
- }(videojs.EventTarget);
- /**
- * The TimelineChangeController acts as a source for segment loaders to listen for and
- * keep track of latest and pending timeline changes. This is useful to ensure proper
- * sync, as each loader may need to make a consideration for what timeline the other
- * loader is on before making changes which could impact the other loader's media.
- *
- * @class TimelineChangeController
- * @extends videojs.EventTarget
- */
- var TimelineChangeController = /*#__PURE__*/function (_videojs$EventTarget) {
- _inheritsLoose(TimelineChangeController, _videojs$EventTarget);
- function TimelineChangeController() {
- var _this;
- _this = _videojs$EventTarget.call(this) || this;
- _this.pendingTimelineChanges_ = {};
- _this.lastTimelineChanges_ = {};
- return _this;
- }
- var _proto = TimelineChangeController.prototype;
- _proto.clearPendingTimelineChange = function clearPendingTimelineChange(type) {
- this.pendingTimelineChanges_[type] = null;
- this.trigger('pendingtimelinechange');
- };
- _proto.pendingTimelineChange = function pendingTimelineChange(_ref) {
- var type = _ref.type,
- from = _ref.from,
- to = _ref.to;
- if (typeof from === 'number' && typeof to === 'number') {
- this.pendingTimelineChanges_[type] = {
- type: type,
- from: from,
- to: to
- };
- this.trigger('pendingtimelinechange');
- }
- return this.pendingTimelineChanges_[type];
- };
- _proto.lastTimelineChange = function lastTimelineChange(_ref2) {
- var type = _ref2.type,
- from = _ref2.from,
- to = _ref2.to;
- if (typeof from === 'number' && typeof to === 'number') {
- this.lastTimelineChanges_[type] = {
- type: type,
- from: from,
- to: to
- };
- delete this.pendingTimelineChanges_[type];
- this.trigger('timelinechange');
- }
- return this.lastTimelineChanges_[type];
- };
- _proto.dispose = function dispose() {
- this.trigger('dispose');
- this.pendingTimelineChanges_ = {};
- this.lastTimelineChanges_ = {};
- this.off();
- };
- return TimelineChangeController;
- }(videojs.EventTarget);
- /* rollup-plugin-worker-factory start for worker!/Users/ddashkevich/projects/http-streaming/src/decrypter-worker.js */
- var workerCode = transform(getWorkerString(function () {
- var commonjsGlobal = typeof globalThis !== 'undefined' ? globalThis : typeof window !== 'undefined' ? window : typeof global !== 'undefined' ? global : typeof self !== 'undefined' ? self : {};
- function createCommonjsModule(fn, basedir, module) {
- return module = {
- path: basedir,
- exports: {},
- require: function require(path, base) {
- return commonjsRequire(path, base === undefined || base === null ? module.path : base);
- }
- }, fn(module, module.exports), module.exports;
- }
- function commonjsRequire() {
- throw new Error('Dynamic requires are not currently supported by @rollup/plugin-commonjs');
- }
- var createClass = createCommonjsModule(function (module) {
- function _defineProperties(target, props) {
- for (var i = 0; i < props.length; i++) {
- var descriptor = props[i];
- descriptor.enumerable = descriptor.enumerable || false;
- descriptor.configurable = true;
- if ("value" in descriptor) descriptor.writable = true;
- Object.defineProperty(target, descriptor.key, descriptor);
- }
- }
- function _createClass(Constructor, protoProps, staticProps) {
- if (protoProps) _defineProperties(Constructor.prototype, protoProps);
- if (staticProps) _defineProperties(Constructor, staticProps);
- return Constructor;
- }
- module.exports = _createClass;
- module.exports["default"] = module.exports, module.exports.__esModule = true;
- });
- var setPrototypeOf = createCommonjsModule(function (module) {
- function _setPrototypeOf(o, p) {
- module.exports = _setPrototypeOf = Object.setPrototypeOf || function _setPrototypeOf(o, p) {
- o.__proto__ = p;
- return o;
- };
- module.exports["default"] = module.exports, module.exports.__esModule = true;
- return _setPrototypeOf(o, p);
- }
- module.exports = _setPrototypeOf;
- module.exports["default"] = module.exports, module.exports.__esModule = true;
- });
- var inheritsLoose = createCommonjsModule(function (module) {
- function _inheritsLoose(subClass, superClass) {
- subClass.prototype = Object.create(superClass.prototype);
- subClass.prototype.constructor = subClass;
- setPrototypeOf(subClass, superClass);
- }
- module.exports = _inheritsLoose;
- module.exports["default"] = module.exports, module.exports.__esModule = true;
- });
- /**
- * @file stream.js
- */
- /**
- * A lightweight readable stream implemention that handles event dispatching.
- *
- * @class Stream
- */
- var Stream = /*#__PURE__*/function () {
- function Stream() {
- this.listeners = {};
- }
- /**
- * Add a listener for a specified event type.
- *
- * @param {string} type the event name
- * @param {Function} listener the callback to be invoked when an event of
- * the specified type occurs
- */
- var _proto = Stream.prototype;
- _proto.on = function on(type, listener) {
- if (!this.listeners[type]) {
- this.listeners[type] = [];
- }
- this.listeners[type].push(listener);
- }
- /**
- * Remove a listener for a specified event type.
- *
- * @param {string} type the event name
- * @param {Function} listener a function previously registered for this
- * type of event through `on`
- * @return {boolean} if we could turn it off or not
- */
- ;
- _proto.off = function off(type, listener) {
- if (!this.listeners[type]) {
- return false;
- }
- var index = this.listeners[type].indexOf(listener); // TODO: which is better?
- // In Video.js we slice listener functions
- // on trigger so that it does not mess up the order
- // while we loop through.
- //
- // Here we slice on off so that the loop in trigger
- // can continue using it's old reference to loop without
- // messing up the order.
- this.listeners[type] = this.listeners[type].slice(0);
- this.listeners[type].splice(index, 1);
- return index > -1;
- }
- /**
- * Trigger an event of the specified type on this stream. Any additional
- * arguments to this function are passed as parameters to event listeners.
- *
- * @param {string} type the event name
- */
- ;
- _proto.trigger = function trigger(type) {
- var callbacks = this.listeners[type];
- if (!callbacks) {
- return;
- } // Slicing the arguments on every invocation of this method
- // can add a significant amount of overhead. Avoid the
- // intermediate object creation for the common case of a
- // single callback argument
- if (arguments.length === 2) {
- var length = callbacks.length;
- for (var i = 0; i < length; ++i) {
- callbacks[i].call(this, arguments[1]);
- }
- } else {
- var args = Array.prototype.slice.call(arguments, 1);
- var _length = callbacks.length;
- for (var _i = 0; _i < _length; ++_i) {
- callbacks[_i].apply(this, args);
- }
- }
- }
- /**
- * Destroys the stream and cleans up.
- */
- ;
- _proto.dispose = function dispose() {
- this.listeners = {};
- }
- /**
- * Forwards all `data` events on this stream to the destination stream. The
- * destination stream should provide a method `push` to receive the data
- * events as they arrive.
- *
- * @param {Stream} destination the stream that will receive all `data` events
- * @see http://nodejs.org/api/stream.html#stream_readable_pipe_destination_options
- */
- ;
- _proto.pipe = function pipe(destination) {
- this.on('data', function (data) {
- destination.push(data);
- });
- };
- return Stream;
- }();
- /*! @name pkcs7 @version 1.0.4 @license Apache-2.0 */
- /**
- * Returns the subarray of a Uint8Array without PKCS#7 padding.
- *
- * @param padded {Uint8Array} unencrypted bytes that have been padded
- * @return {Uint8Array} the unpadded bytes
- * @see http://tools.ietf.org/html/rfc5652
- */
- function unpad(padded) {
- return padded.subarray(0, padded.byteLength - padded[padded.byteLength - 1]);
- }
- /*! @name aes-decrypter @version 3.1.3 @license Apache-2.0 */
- /**
- * @file aes.js
- *
- * This file contains an adaptation of the AES decryption algorithm
- * from the Standford Javascript Cryptography Library. That work is
- * covered by the following copyright and permissions notice:
- *
- * Copyright 2009-2010 Emily Stark, Mike Hamburg, Dan Boneh.
- * All rights reserved.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are
- * met:
- *
- * 1. Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- *
- * 2. Redistributions in binary form must reproduce the above
- * copyright notice, this list of conditions and the following
- * disclaimer in the documentation and/or other materials provided
- * with the distribution.
- *
- * THIS SOFTWARE IS PROVIDED BY THE AUTHORS ``AS IS'' AND ANY EXPRESS OR
- * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL <COPYRIGHT HOLDER> OR CONTRIBUTORS BE
- * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
- * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
- * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR
- * BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
- * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE
- * OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN
- * IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- *
- * The views and conclusions contained in the software and documentation
- * are those of the authors and should not be interpreted as representing
- * official policies, either expressed or implied, of the authors.
- */
- /**
- * Expand the S-box tables.
- *
- * @private
- */
- var precompute = function precompute() {
- var tables = [[[], [], [], [], []], [[], [], [], [], []]];
- var encTable = tables[0];
- var decTable = tables[1];
- var sbox = encTable[4];
- var sboxInv = decTable[4];
- var i;
- var x;
- var xInv;
- var d = [];
- var th = [];
- var x2;
- var x4;
- var x8;
- var s;
- var tEnc;
- var tDec; // Compute double and third tables
- for (i = 0; i < 256; i++) {
- th[(d[i] = i << 1 ^ (i >> 7) * 283) ^ i] = i;
- }
- for (x = xInv = 0; !sbox[x]; x ^= x2 || 1, xInv = th[xInv] || 1) {
- // Compute sbox
- s = xInv ^ xInv << 1 ^ xInv << 2 ^ xInv << 3 ^ xInv << 4;
- s = s >> 8 ^ s & 255 ^ 99;
- sbox[x] = s;
- sboxInv[s] = x; // Compute MixColumns
- x8 = d[x4 = d[x2 = d[x]]];
- tDec = x8 * 0x1010101 ^ x4 * 0x10001 ^ x2 * 0x101 ^ x * 0x1010100;
- tEnc = d[s] * 0x101 ^ s * 0x1010100;
- for (i = 0; i < 4; i++) {
- encTable[i][x] = tEnc = tEnc << 24 ^ tEnc >>> 8;
- decTable[i][s] = tDec = tDec << 24 ^ tDec >>> 8;
- }
- } // Compactify. Considerable speedup on Firefox.
- for (i = 0; i < 5; i++) {
- encTable[i] = encTable[i].slice(0);
- decTable[i] = decTable[i].slice(0);
- }
- return tables;
- };
- var aesTables = null;
- /**
- * Schedule out an AES key for both encryption and decryption. This
- * is a low-level class. Use a cipher mode to do bulk encryption.
- *
- * @class AES
- * @param key {Array} The key as an array of 4, 6 or 8 words.
- */
- var AES = /*#__PURE__*/function () {
- function AES(key) {
- /**
- * The expanded S-box and inverse S-box tables. These will be computed
- * on the client so that we don't have to send them down the wire.
- *
- * There are two tables, _tables[0] is for encryption and
- * _tables[1] is for decryption.
- *
- * The first 4 sub-tables are the expanded S-box with MixColumns. The
- * last (_tables[01][4]) is the S-box itself.
- *
- * @private
- */
- // if we have yet to precompute the S-box tables
- // do so now
- if (!aesTables) {
- aesTables = precompute();
- } // then make a copy of that object for use
- this._tables = [[aesTables[0][0].slice(), aesTables[0][1].slice(), aesTables[0][2].slice(), aesTables[0][3].slice(), aesTables[0][4].slice()], [aesTables[1][0].slice(), aesTables[1][1].slice(), aesTables[1][2].slice(), aesTables[1][3].slice(), aesTables[1][4].slice()]];
- var i;
- var j;
- var tmp;
- var sbox = this._tables[0][4];
- var decTable = this._tables[1];
- var keyLen = key.length;
- var rcon = 1;
- if (keyLen !== 4 && keyLen !== 6 && keyLen !== 8) {
- throw new Error('Invalid aes key size');
- }
- var encKey = key.slice(0);
- var decKey = [];
- this._key = [encKey, decKey]; // schedule encryption keys
- for (i = keyLen; i < 4 * keyLen + 28; i++) {
- tmp = encKey[i - 1]; // apply sbox
- if (i % keyLen === 0 || keyLen === 8 && i % keyLen === 4) {
- tmp = sbox[tmp >>> 24] << 24 ^ sbox[tmp >> 16 & 255] << 16 ^ sbox[tmp >> 8 & 255] << 8 ^ sbox[tmp & 255]; // shift rows and add rcon
- if (i % keyLen === 0) {
- tmp = tmp << 8 ^ tmp >>> 24 ^ rcon << 24;
- rcon = rcon << 1 ^ (rcon >> 7) * 283;
- }
- }
- encKey[i] = encKey[i - keyLen] ^ tmp;
- } // schedule decryption keys
- for (j = 0; i; j++, i--) {
- tmp = encKey[j & 3 ? i : i - 4];
- if (i <= 4 || j < 4) {
- decKey[j] = tmp;
- } else {
- decKey[j] = decTable[0][sbox[tmp >>> 24]] ^ decTable[1][sbox[tmp >> 16 & 255]] ^ decTable[2][sbox[tmp >> 8 & 255]] ^ decTable[3][sbox[tmp & 255]];
- }
- }
- }
- /**
- * Decrypt 16 bytes, specified as four 32-bit words.
- *
- * @param {number} encrypted0 the first word to decrypt
- * @param {number} encrypted1 the second word to decrypt
- * @param {number} encrypted2 the third word to decrypt
- * @param {number} encrypted3 the fourth word to decrypt
- * @param {Int32Array} out the array to write the decrypted words
- * into
- * @param {number} offset the offset into the output array to start
- * writing results
- * @return {Array} The plaintext.
- */
- var _proto = AES.prototype;
- _proto.decrypt = function decrypt(encrypted0, encrypted1, encrypted2, encrypted3, out, offset) {
- var key = this._key[1]; // state variables a,b,c,d are loaded with pre-whitened data
- var a = encrypted0 ^ key[0];
- var b = encrypted3 ^ key[1];
- var c = encrypted2 ^ key[2];
- var d = encrypted1 ^ key[3];
- var a2;
- var b2;
- var c2; // key.length === 2 ?
- var nInnerRounds = key.length / 4 - 2;
- var i;
- var kIndex = 4;
- var table = this._tables[1]; // load up the tables
- var table0 = table[0];
- var table1 = table[1];
- var table2 = table[2];
- var table3 = table[3];
- var sbox = table[4]; // Inner rounds. Cribbed from OpenSSL.
- for (i = 0; i < nInnerRounds; i++) {
- a2 = table0[a >>> 24] ^ table1[b >> 16 & 255] ^ table2[c >> 8 & 255] ^ table3[d & 255] ^ key[kIndex];
- b2 = table0[b >>> 24] ^ table1[c >> 16 & 255] ^ table2[d >> 8 & 255] ^ table3[a & 255] ^ key[kIndex + 1];
- c2 = table0[c >>> 24] ^ table1[d >> 16 & 255] ^ table2[a >> 8 & 255] ^ table3[b & 255] ^ key[kIndex + 2];
- d = table0[d >>> 24] ^ table1[a >> 16 & 255] ^ table2[b >> 8 & 255] ^ table3[c & 255] ^ key[kIndex + 3];
- kIndex += 4;
- a = a2;
- b = b2;
- c = c2;
- } // Last round.
- for (i = 0; i < 4; i++) {
- out[(3 & -i) + offset] = sbox[a >>> 24] << 24 ^ sbox[b >> 16 & 255] << 16 ^ sbox[c >> 8 & 255] << 8 ^ sbox[d & 255] ^ key[kIndex++];
- a2 = a;
- a = b;
- b = c;
- c = d;
- d = a2;
- }
- };
- return AES;
- }();
- /**
- * A wrapper around the Stream class to use setTimeout
- * and run stream "jobs" Asynchronously
- *
- * @class AsyncStream
- * @extends Stream
- */
- var AsyncStream = /*#__PURE__*/function (_Stream) {
- inheritsLoose(AsyncStream, _Stream);
- function AsyncStream() {
- var _this;
- _this = _Stream.call(this, Stream) || this;
- _this.jobs = [];
- _this.delay = 1;
- _this.timeout_ = null;
- return _this;
- }
- /**
- * process an async job
- *
- * @private
- */
- var _proto = AsyncStream.prototype;
- _proto.processJob_ = function processJob_() {
- this.jobs.shift()();
- if (this.jobs.length) {
- this.timeout_ = setTimeout(this.processJob_.bind(this), this.delay);
- } else {
- this.timeout_ = null;
- }
- }
- /**
- * push a job into the stream
- *
- * @param {Function} job the job to push into the stream
- */
- ;
- _proto.push = function push(job) {
- this.jobs.push(job);
- if (!this.timeout_) {
- this.timeout_ = setTimeout(this.processJob_.bind(this), this.delay);
- }
- };
- return AsyncStream;
- }(Stream);
- /**
- * Convert network-order (big-endian) bytes into their little-endian
- * representation.
- */
- var ntoh = function ntoh(word) {
- return word << 24 | (word & 0xff00) << 8 | (word & 0xff0000) >> 8 | word >>> 24;
- };
- /**
- * Decrypt bytes using AES-128 with CBC and PKCS#7 padding.
- *
- * @param {Uint8Array} encrypted the encrypted bytes
- * @param {Uint32Array} key the bytes of the decryption key
- * @param {Uint32Array} initVector the initialization vector (IV) to
- * use for the first round of CBC.
- * @return {Uint8Array} the decrypted bytes
- *
- * @see http://en.wikipedia.org/wiki/Advanced_Encryption_Standard
- * @see http://en.wikipedia.org/wiki/Block_cipher_mode_of_operation#Cipher_Block_Chaining_.28CBC.29
- * @see https://tools.ietf.org/html/rfc2315
- */
- var decrypt = function decrypt(encrypted, key, initVector) {
- // word-level access to the encrypted bytes
- var encrypted32 = new Int32Array(encrypted.buffer, encrypted.byteOffset, encrypted.byteLength >> 2);
- var decipher = new AES(Array.prototype.slice.call(key)); // byte and word-level access for the decrypted output
- var decrypted = new Uint8Array(encrypted.byteLength);
- var decrypted32 = new Int32Array(decrypted.buffer); // temporary variables for working with the IV, encrypted, and
- // decrypted data
- var init0;
- var init1;
- var init2;
- var init3;
- var encrypted0;
- var encrypted1;
- var encrypted2;
- var encrypted3; // iteration variable
- var wordIx; // pull out the words of the IV to ensure we don't modify the
- // passed-in reference and easier access
- init0 = initVector[0];
- init1 = initVector[1];
- init2 = initVector[2];
- init3 = initVector[3]; // decrypt four word sequences, applying cipher-block chaining (CBC)
- // to each decrypted block
- for (wordIx = 0; wordIx < encrypted32.length; wordIx += 4) {
- // convert big-endian (network order) words into little-endian
- // (javascript order)
- encrypted0 = ntoh(encrypted32[wordIx]);
- encrypted1 = ntoh(encrypted32[wordIx + 1]);
- encrypted2 = ntoh(encrypted32[wordIx + 2]);
- encrypted3 = ntoh(encrypted32[wordIx + 3]); // decrypt the block
- decipher.decrypt(encrypted0, encrypted1, encrypted2, encrypted3, decrypted32, wordIx); // XOR with the IV, and restore network byte-order to obtain the
- // plaintext
- decrypted32[wordIx] = ntoh(decrypted32[wordIx] ^ init0);
- decrypted32[wordIx + 1] = ntoh(decrypted32[wordIx + 1] ^ init1);
- decrypted32[wordIx + 2] = ntoh(decrypted32[wordIx + 2] ^ init2);
- decrypted32[wordIx + 3] = ntoh(decrypted32[wordIx + 3] ^ init3); // setup the IV for the next round
- init0 = encrypted0;
- init1 = encrypted1;
- init2 = encrypted2;
- init3 = encrypted3;
- }
- return decrypted;
- };
- /**
- * The `Decrypter` class that manages decryption of AES
- * data through `AsyncStream` objects and the `decrypt`
- * function
- *
- * @param {Uint8Array} encrypted the encrypted bytes
- * @param {Uint32Array} key the bytes of the decryption key
- * @param {Uint32Array} initVector the initialization vector (IV) to
- * @param {Function} done the function to run when done
- * @class Decrypter
- */
- var Decrypter = /*#__PURE__*/function () {
- function Decrypter(encrypted, key, initVector, done) {
- var step = Decrypter.STEP;
- var encrypted32 = new Int32Array(encrypted.buffer);
- var decrypted = new Uint8Array(encrypted.byteLength);
- var i = 0;
- this.asyncStream_ = new AsyncStream(); // split up the encryption job and do the individual chunks asynchronously
- this.asyncStream_.push(this.decryptChunk_(encrypted32.subarray(i, i + step), key, initVector, decrypted));
- for (i = step; i < encrypted32.length; i += step) {
- initVector = new Uint32Array([ntoh(encrypted32[i - 4]), ntoh(encrypted32[i - 3]), ntoh(encrypted32[i - 2]), ntoh(encrypted32[i - 1])]);
- this.asyncStream_.push(this.decryptChunk_(encrypted32.subarray(i, i + step), key, initVector, decrypted));
- } // invoke the done() callback when everything is finished
- this.asyncStream_.push(function () {
- // remove pkcs#7 padding from the decrypted bytes
- done(null, unpad(decrypted));
- });
- }
- /**
- * a getter for step the maximum number of bytes to process at one time
- *
- * @return {number} the value of step 32000
- */
- var _proto = Decrypter.prototype;
- /**
- * @private
- */
- _proto.decryptChunk_ = function decryptChunk_(encrypted, key, initVector, decrypted) {
- return function () {
- var bytes = decrypt(encrypted, key, initVector);
- decrypted.set(bytes, encrypted.byteOffset);
- };
- };
- createClass(Decrypter, null, [{
- key: "STEP",
- get: function get() {
- // 4 * 8000;
- return 32000;
- }
- }]);
- return Decrypter;
- }();
- var win;
- if (typeof window !== "undefined") {
- win = window;
- } else if (typeof commonjsGlobal !== "undefined") {
- win = commonjsGlobal;
- } else if (typeof self !== "undefined") {
- win = self;
- } else {
- win = {};
- }
- var window_1 = win;
- var isArrayBufferView = function isArrayBufferView(obj) {
- if (ArrayBuffer.isView === 'function') {
- return ArrayBuffer.isView(obj);
- }
- return obj && obj.buffer instanceof ArrayBuffer;
- };
- var BigInt = window_1.BigInt || Number;
- [BigInt('0x1'), BigInt('0x100'), BigInt('0x10000'), BigInt('0x1000000'), BigInt('0x100000000'), BigInt('0x10000000000'), BigInt('0x1000000000000'), BigInt('0x100000000000000'), BigInt('0x10000000000000000')];
- /**
- * Creates an object for sending to a web worker modifying properties that are TypedArrays
- * into a new object with seperated properties for the buffer, byteOffset, and byteLength.
- *
- * @param {Object} message
- * Object of properties and values to send to the web worker
- * @return {Object}
- * Modified message with TypedArray values expanded
- * @function createTransferableMessage
- */
- var createTransferableMessage = function createTransferableMessage(message) {
- var transferable = {};
- Object.keys(message).forEach(function (key) {
- var value = message[key];
- if (isArrayBufferView(value)) {
- transferable[key] = {
- bytes: value.buffer,
- byteOffset: value.byteOffset,
- byteLength: value.byteLength
- };
- } else {
- transferable[key] = value;
- }
- });
- return transferable;
- };
- /* global self */
- /**
- * Our web worker interface so that things can talk to aes-decrypter
- * that will be running in a web worker. the scope is passed to this by
- * webworkify.
- */
- self.onmessage = function (event) {
- var data = event.data;
- var encrypted = new Uint8Array(data.encrypted.bytes, data.encrypted.byteOffset, data.encrypted.byteLength);
- var key = new Uint32Array(data.key.bytes, data.key.byteOffset, data.key.byteLength / 4);
- var iv = new Uint32Array(data.iv.bytes, data.iv.byteOffset, data.iv.byteLength / 4);
- /* eslint-disable no-new, handle-callback-err */
- new Decrypter(encrypted, key, iv, function (err, bytes) {
- self.postMessage(createTransferableMessage({
- source: data.source,
- decrypted: bytes
- }), [bytes.buffer]);
- });
- /* eslint-enable */
- };
- }));
- var Decrypter = factory(workerCode);
- /* rollup-plugin-worker-factory end for worker!/Users/ddashkevich/projects/http-streaming/src/decrypter-worker.js */
- /**
- * Convert the properties of an HLS track into an audioTrackKind.
- *
- * @private
- */
- var audioTrackKind_ = function audioTrackKind_(properties) {
- var kind = properties["default"] ? 'main' : 'alternative';
- if (properties.characteristics && properties.characteristics.indexOf('public.accessibility.describes-video') >= 0) {
- kind = 'main-desc';
- }
- return kind;
- };
- /**
- * Pause provided segment loader and playlist loader if active
- *
- * @param {SegmentLoader} segmentLoader
- * SegmentLoader to pause
- * @param {Object} mediaType
- * Active media type
- * @function stopLoaders
- */
- var stopLoaders = function stopLoaders(segmentLoader, mediaType) {
- segmentLoader.abort();
- segmentLoader.pause();
- if (mediaType && mediaType.activePlaylistLoader) {
- mediaType.activePlaylistLoader.pause();
- mediaType.activePlaylistLoader = null;
- }
- };
- /**
- * Start loading provided segment loader and playlist loader
- *
- * @param {PlaylistLoader} playlistLoader
- * PlaylistLoader to start loading
- * @param {Object} mediaType
- * Active media type
- * @function startLoaders
- */
- var startLoaders = function startLoaders(playlistLoader, mediaType) {
- // Segment loader will be started after `loadedmetadata` or `loadedplaylist` from the
- // playlist loader
- mediaType.activePlaylistLoader = playlistLoader;
- playlistLoader.load();
- };
- /**
- * Returns a function to be called when the media group changes. It performs a
- * non-destructive (preserve the buffer) resync of the SegmentLoader. This is because a
- * change of group is merely a rendition switch of the same content at another encoding,
- * rather than a change of content, such as switching audio from English to Spanish.
- *
- * @param {string} type
- * MediaGroup type
- * @param {Object} settings
- * Object containing required information for media groups
- * @return {Function}
- * Handler for a non-destructive resync of SegmentLoader when the active media
- * group changes.
- * @function onGroupChanged
- */
- var onGroupChanged = function onGroupChanged(type, settings) {
- return function () {
- var _settings$segmentLoad = settings.segmentLoaders,
- segmentLoader = _settings$segmentLoad[type],
- mainSegmentLoader = _settings$segmentLoad.main,
- mediaType = settings.mediaTypes[type];
- var activeTrack = mediaType.activeTrack();
- var activeGroup = mediaType.getActiveGroup();
- var previousActiveLoader = mediaType.activePlaylistLoader;
- var lastGroup = mediaType.lastGroup_; // the group did not change do nothing
- if (activeGroup && lastGroup && activeGroup.id === lastGroup.id) {
- return;
- }
- mediaType.lastGroup_ = activeGroup;
- mediaType.lastTrack_ = activeTrack;
- stopLoaders(segmentLoader, mediaType);
- if (!activeGroup || activeGroup.isMasterPlaylist) {
- // there is no group active or active group is a main playlist and won't change
- return;
- }
- if (!activeGroup.playlistLoader) {
- if (previousActiveLoader) {
- // The previous group had a playlist loader but the new active group does not
- // this means we are switching from demuxed to muxed audio. In this case we want to
- // do a destructive reset of the main segment loader and not restart the audio
- // loaders.
- mainSegmentLoader.resetEverything();
- }
- return;
- } // Non-destructive resync
- segmentLoader.resyncLoader();
- startLoaders(activeGroup.playlistLoader, mediaType);
- };
- };
- var onGroupChanging = function onGroupChanging(type, settings) {
- return function () {
- var segmentLoader = settings.segmentLoaders[type],
- mediaType = settings.mediaTypes[type];
- mediaType.lastGroup_ = null;
- segmentLoader.abort();
- segmentLoader.pause();
- };
- };
- /**
- * Returns a function to be called when the media track changes. It performs a
- * destructive reset of the SegmentLoader to ensure we start loading as close to
- * currentTime as possible.
- *
- * @param {string} type
- * MediaGroup type
- * @param {Object} settings
- * Object containing required information for media groups
- * @return {Function}
- * Handler for a destructive reset of SegmentLoader when the active media
- * track changes.
- * @function onTrackChanged
- */
- var onTrackChanged = function onTrackChanged(type, settings) {
- return function () {
- var masterPlaylistLoader = settings.masterPlaylistLoader,
- _settings$segmentLoad2 = settings.segmentLoaders,
- segmentLoader = _settings$segmentLoad2[type],
- mainSegmentLoader = _settings$segmentLoad2.main,
- mediaType = settings.mediaTypes[type];
- var activeTrack = mediaType.activeTrack();
- var activeGroup = mediaType.getActiveGroup();
- var previousActiveLoader = mediaType.activePlaylistLoader;
- var lastTrack = mediaType.lastTrack_; // track did not change, do nothing
- if (lastTrack && activeTrack && lastTrack.id === activeTrack.id) {
- return;
- }
- mediaType.lastGroup_ = activeGroup;
- mediaType.lastTrack_ = activeTrack;
- stopLoaders(segmentLoader, mediaType);
- if (!activeGroup) {
- // there is no group active so we do not want to restart loaders
- return;
- }
- if (activeGroup.isMasterPlaylist) {
- // track did not change, do nothing
- if (!activeTrack || !lastTrack || activeTrack.id === lastTrack.id) {
- return;
- }
- var mpc = settings.vhs.masterPlaylistController_;
- var newPlaylist = mpc.selectPlaylist(); // media will not change do nothing
- if (mpc.media() === newPlaylist) {
- return;
- }
- mediaType.logger_("track change. Switching master audio from " + lastTrack.id + " to " + activeTrack.id);
- masterPlaylistLoader.pause();
- mainSegmentLoader.resetEverything();
- mpc.fastQualityChange_(newPlaylist);
- return;
- }
- if (type === 'AUDIO') {
- if (!activeGroup.playlistLoader) {
- // when switching from demuxed audio/video to muxed audio/video (noted by no
- // playlist loader for the audio group), we want to do a destructive reset of the
- // main segment loader and not restart the audio loaders
- mainSegmentLoader.setAudio(true); // don't have to worry about disabling the audio of the audio segment loader since
- // it should be stopped
- mainSegmentLoader.resetEverything();
- return;
- } // although the segment loader is an audio segment loader, call the setAudio
- // function to ensure it is prepared to re-append the init segment (or handle other
- // config changes)
- segmentLoader.setAudio(true);
- mainSegmentLoader.setAudio(false);
- }
- if (previousActiveLoader === activeGroup.playlistLoader) {
- // Nothing has actually changed. This can happen because track change events can fire
- // multiple times for a "single" change. One for enabling the new active track, and
- // one for disabling the track that was active
- startLoaders(activeGroup.playlistLoader, mediaType);
- return;
- }
- if (segmentLoader.track) {
- // For WebVTT, set the new text track in the segmentloader
- segmentLoader.track(activeTrack);
- } // destructive reset
- segmentLoader.resetEverything();
- startLoaders(activeGroup.playlistLoader, mediaType);
- };
- };
- var onError = {
- /**
- * Returns a function to be called when a SegmentLoader or PlaylistLoader encounters
- * an error.
- *
- * @param {string} type
- * MediaGroup type
- * @param {Object} settings
- * Object containing required information for media groups
- * @return {Function}
- * Error handler. Logs warning (or error if the playlist is blacklisted) to
- * console and switches back to default audio track.
- * @function onError.AUDIO
- */
- AUDIO: function AUDIO(type, settings) {
- return function () {
- var segmentLoader = settings.segmentLoaders[type],
- mediaType = settings.mediaTypes[type],
- blacklistCurrentPlaylist = settings.blacklistCurrentPlaylist;
- stopLoaders(segmentLoader, mediaType); // switch back to default audio track
- var activeTrack = mediaType.activeTrack();
- var activeGroup = mediaType.activeGroup();
- var id = (activeGroup.filter(function (group) {
- return group["default"];
- })[0] || activeGroup[0]).id;
- var defaultTrack = mediaType.tracks[id];
- if (activeTrack === defaultTrack) {
- // Default track encountered an error. All we can do now is blacklist the current
- // rendition and hope another will switch audio groups
- blacklistCurrentPlaylist({
- message: 'Problem encountered loading the default audio track.'
- });
- return;
- }
- videojs.log.warn('Problem encountered loading the alternate audio track.' + 'Switching back to default.');
- for (var trackId in mediaType.tracks) {
- mediaType.tracks[trackId].enabled = mediaType.tracks[trackId] === defaultTrack;
- }
- mediaType.onTrackChanged();
- };
- },
- /**
- * Returns a function to be called when a SegmentLoader or PlaylistLoader encounters
- * an error.
- *
- * @param {string} type
- * MediaGroup type
- * @param {Object} settings
- * Object containing required information for media groups
- * @return {Function}
- * Error handler. Logs warning to console and disables the active subtitle track
- * @function onError.SUBTITLES
- */
- SUBTITLES: function SUBTITLES(type, settings) {
- return function () {
- var segmentLoader = settings.segmentLoaders[type],
- mediaType = settings.mediaTypes[type];
- videojs.log.warn('Problem encountered loading the subtitle track.' + 'Disabling subtitle track.');
- stopLoaders(segmentLoader, mediaType);
- var track = mediaType.activeTrack();
- if (track) {
- track.mode = 'disabled';
- }
- mediaType.onTrackChanged();
- };
- }
- };
- var setupListeners = {
- /**
- * Setup event listeners for audio playlist loader
- *
- * @param {string} type
- * MediaGroup type
- * @param {PlaylistLoader|null} playlistLoader
- * PlaylistLoader to register listeners on
- * @param {Object} settings
- * Object containing required information for media groups
- * @function setupListeners.AUDIO
- */
- AUDIO: function AUDIO(type, playlistLoader, settings) {
- if (!playlistLoader) {
- // no playlist loader means audio will be muxed with the video
- return;
- }
- var tech = settings.tech,
- requestOptions = settings.requestOptions,
- segmentLoader = settings.segmentLoaders[type];
- playlistLoader.on('loadedmetadata', function () {
- var media = playlistLoader.media();
- segmentLoader.playlist(media, requestOptions); // if the video is already playing, or if this isn't a live video and preload
- // permits, start downloading segments
- if (!tech.paused() || media.endList && tech.preload() !== 'none') {
- segmentLoader.load();
- }
- });
- playlistLoader.on('loadedplaylist', function () {
- segmentLoader.playlist(playlistLoader.media(), requestOptions); // If the player isn't paused, ensure that the segment loader is running
- if (!tech.paused()) {
- segmentLoader.load();
- }
- });
- playlistLoader.on('error', onError[type](type, settings));
- },
- /**
- * Setup event listeners for subtitle playlist loader
- *
- * @param {string} type
- * MediaGroup type
- * @param {PlaylistLoader|null} playlistLoader
- * PlaylistLoader to register listeners on
- * @param {Object} settings
- * Object containing required information for media groups
- * @function setupListeners.SUBTITLES
- */
- SUBTITLES: function SUBTITLES(type, playlistLoader, settings) {
- var tech = settings.tech,
- requestOptions = settings.requestOptions,
- segmentLoader = settings.segmentLoaders[type],
- mediaType = settings.mediaTypes[type];
- playlistLoader.on('loadedmetadata', function () {
- var media = playlistLoader.media();
- segmentLoader.playlist(media, requestOptions);
- segmentLoader.track(mediaType.activeTrack()); // if the video is already playing, or if this isn't a live video and preload
- // permits, start downloading segments
- if (!tech.paused() || media.endList && tech.preload() !== 'none') {
- segmentLoader.load();
- }
- });
- playlistLoader.on('loadedplaylist', function () {
- segmentLoader.playlist(playlistLoader.media(), requestOptions); // If the player isn't paused, ensure that the segment loader is running
- if (!tech.paused()) {
- segmentLoader.load();
- }
- });
- playlistLoader.on('error', onError[type](type, settings));
- }
- };
- var initialize = {
- /**
- * Setup PlaylistLoaders and AudioTracks for the audio groups
- *
- * @param {string} type
- * MediaGroup type
- * @param {Object} settings
- * Object containing required information for media groups
- * @function initialize.AUDIO
- */
- 'AUDIO': function AUDIO(type, settings) {
- var vhs = settings.vhs,
- sourceType = settings.sourceType,
- segmentLoader = settings.segmentLoaders[type],
- requestOptions = settings.requestOptions,
- mediaGroups = settings.master.mediaGroups,
- _settings$mediaTypes$ = settings.mediaTypes[type],
- groups = _settings$mediaTypes$.groups,
- tracks = _settings$mediaTypes$.tracks,
- logger_ = _settings$mediaTypes$.logger_,
- masterPlaylistLoader = settings.masterPlaylistLoader;
- var audioOnlyMaster = isAudioOnly(masterPlaylistLoader.master); // force a default if we have none
- if (!mediaGroups[type] || Object.keys(mediaGroups[type]).length === 0) {
- mediaGroups[type] = {
- main: {
- "default": {
- "default": true
- }
- }
- };
- if (audioOnlyMaster) {
- mediaGroups[type].main["default"].playlists = masterPlaylistLoader.master.playlists;
- }
- }
- for (var groupId in mediaGroups[type]) {
- if (!groups[groupId]) {
- groups[groupId] = [];
- }
- for (var variantLabel in mediaGroups[type][groupId]) {
- var properties = mediaGroups[type][groupId][variantLabel];
- var playlistLoader = void 0;
- if (audioOnlyMaster) {
- logger_("AUDIO group '" + groupId + "' label '" + variantLabel + "' is a master playlist");
- properties.isMasterPlaylist = true;
- playlistLoader = null; // if vhs-json was provided as the source, and the media playlist was resolved,
- // use the resolved media playlist object
- } else if (sourceType === 'vhs-json' && properties.playlists) {
- playlistLoader = new PlaylistLoader(properties.playlists[0], vhs, requestOptions);
- } else if (properties.resolvedUri) {
- playlistLoader = new PlaylistLoader(properties.resolvedUri, vhs, requestOptions); // TODO: dash isn't the only type with properties.playlists
- // should we even have properties.playlists in this check.
- } else if (properties.playlists && sourceType === 'dash') {
- playlistLoader = new DashPlaylistLoader(properties.playlists[0], vhs, requestOptions, masterPlaylistLoader);
- } else {
- // no resolvedUri means the audio is muxed with the video when using this
- // audio track
- playlistLoader = null;
- }
- properties = videojs.mergeOptions({
- id: variantLabel,
- playlistLoader: playlistLoader
- }, properties);
- setupListeners[type](type, properties.playlistLoader, settings);
- groups[groupId].push(properties);
- if (typeof tracks[variantLabel] === 'undefined') {
- var track = new videojs.AudioTrack({
- id: variantLabel,
- kind: audioTrackKind_(properties),
- enabled: false,
- language: properties.language,
- "default": properties["default"],
- label: variantLabel
- });
- tracks[variantLabel] = track;
- }
- }
- } // setup single error event handler for the segment loader
- segmentLoader.on('error', onError[type](type, settings));
- },
- /**
- * Setup PlaylistLoaders and TextTracks for the subtitle groups
- *
- * @param {string} type
- * MediaGroup type
- * @param {Object} settings
- * Object containing required information for media groups
- * @function initialize.SUBTITLES
- */
- 'SUBTITLES': function SUBTITLES(type, settings) {
- var tech = settings.tech,
- vhs = settings.vhs,
- sourceType = settings.sourceType,
- segmentLoader = settings.segmentLoaders[type],
- requestOptions = settings.requestOptions,
- mediaGroups = settings.master.mediaGroups,
- _settings$mediaTypes$2 = settings.mediaTypes[type],
- groups = _settings$mediaTypes$2.groups,
- tracks = _settings$mediaTypes$2.tracks,
- masterPlaylistLoader = settings.masterPlaylistLoader;
- for (var groupId in mediaGroups[type]) {
- if (!groups[groupId]) {
- groups[groupId] = [];
- }
- for (var variantLabel in mediaGroups[type][groupId]) {
- if (mediaGroups[type][groupId][variantLabel].forced) {
- // Subtitle playlists with the forced attribute are not selectable in Safari.
- // According to Apple's HLS Authoring Specification:
- // If content has forced subtitles and regular subtitles in a given language,
- // the regular subtitles track in that language MUST contain both the forced
- // subtitles and the regular subtitles for that language.
- // Because of this requirement and that Safari does not add forced subtitles,
- // forced subtitles are skipped here to maintain consistent experience across
- // all platforms
- continue;
- }
- var properties = mediaGroups[type][groupId][variantLabel];
- var playlistLoader = void 0;
- if (sourceType === 'hls') {
- playlistLoader = new PlaylistLoader(properties.resolvedUri, vhs, requestOptions);
- } else if (sourceType === 'dash') {
- var playlists = properties.playlists.filter(function (p) {
- return p.excludeUntil !== Infinity;
- });
- if (!playlists.length) {
- return;
- }
- playlistLoader = new DashPlaylistLoader(properties.playlists[0], vhs, requestOptions, masterPlaylistLoader);
- } else if (sourceType === 'vhs-json') {
- playlistLoader = new PlaylistLoader( // if the vhs-json object included the media playlist, use the media playlist
- // as provided, otherwise use the resolved URI to load the playlist
- properties.playlists ? properties.playlists[0] : properties.resolvedUri, vhs, requestOptions);
- }
- properties = videojs.mergeOptions({
- id: variantLabel,
- playlistLoader: playlistLoader
- }, properties);
- setupListeners[type](type, properties.playlistLoader, settings);
- groups[groupId].push(properties);
- if (typeof tracks[variantLabel] === 'undefined') {
- var track = tech.addRemoteTextTrack({
- id: variantLabel,
- kind: 'subtitles',
- "default": properties["default"] && properties.autoselect,
- language: properties.language,
- label: variantLabel
- }, false).track;
- tracks[variantLabel] = track;
- }
- }
- } // setup single error event handler for the segment loader
- segmentLoader.on('error', onError[type](type, settings));
- },
- /**
- * Setup TextTracks for the closed-caption groups
- *
- * @param {String} type
- * MediaGroup type
- * @param {Object} settings
- * Object containing required information for media groups
- * @function initialize['CLOSED-CAPTIONS']
- */
- 'CLOSED-CAPTIONS': function CLOSEDCAPTIONS(type, settings) {
- var tech = settings.tech,
- mediaGroups = settings.master.mediaGroups,
- _settings$mediaTypes$3 = settings.mediaTypes[type],
- groups = _settings$mediaTypes$3.groups,
- tracks = _settings$mediaTypes$3.tracks;
- for (var groupId in mediaGroups[type]) {
- if (!groups[groupId]) {
- groups[groupId] = [];
- }
- for (var variantLabel in mediaGroups[type][groupId]) {
- var properties = mediaGroups[type][groupId][variantLabel]; // Look for either 608 (CCn) or 708 (SERVICEn) caption services
- if (!/^(?:CC|SERVICE)/.test(properties.instreamId)) {
- continue;
- }
- var captionServices = tech.options_.vhs && tech.options_.vhs.captionServices || {};
- var newProps = {
- label: variantLabel,
- language: properties.language,
- instreamId: properties.instreamId,
- "default": properties["default"] && properties.autoselect
- };
- if (captionServices[newProps.instreamId]) {
- newProps = videojs.mergeOptions(newProps, captionServices[newProps.instreamId]);
- }
- if (newProps["default"] === undefined) {
- delete newProps["default"];
- } // No PlaylistLoader is required for Closed-Captions because the captions are
- // embedded within the video stream
- groups[groupId].push(videojs.mergeOptions({
- id: variantLabel
- }, properties));
- if (typeof tracks[variantLabel] === 'undefined') {
- var track = tech.addRemoteTextTrack({
- id: newProps.instreamId,
- kind: 'captions',
- "default": newProps["default"],
- language: newProps.language,
- label: newProps.label
- }, false).track;
- tracks[variantLabel] = track;
- }
- }
- }
- }
- };
- var groupMatch = function groupMatch(list, media) {
- for (var i = 0; i < list.length; i++) {
- if (playlistMatch(media, list[i])) {
- return true;
- }
- if (list[i].playlists && groupMatch(list[i].playlists, media)) {
- return true;
- }
- }
- return false;
- };
- /**
- * Returns a function used to get the active group of the provided type
- *
- * @param {string} type
- * MediaGroup type
- * @param {Object} settings
- * Object containing required information for media groups
- * @return {Function}
- * Function that returns the active media group for the provided type. Takes an
- * optional parameter {TextTrack} track. If no track is provided, a list of all
- * variants in the group, otherwise the variant corresponding to the provided
- * track is returned.
- * @function activeGroup
- */
- var activeGroup = function activeGroup(type, settings) {
- return function (track) {
- var masterPlaylistLoader = settings.masterPlaylistLoader,
- groups = settings.mediaTypes[type].groups;
- var media = masterPlaylistLoader.media();
- if (!media) {
- return null;
- }
- var variants = null; // set to variants to main media active group
- if (media.attributes[type]) {
- variants = groups[media.attributes[type]];
- }
- var groupKeys = Object.keys(groups);
- if (!variants) {
- // find the masterPlaylistLoader media
- // that is in a media group if we are dealing
- // with audio only
- if (type === 'AUDIO' && groupKeys.length > 1 && isAudioOnly(settings.master)) {
- for (var i = 0; i < groupKeys.length; i++) {
- var groupPropertyList = groups[groupKeys[i]];
- if (groupMatch(groupPropertyList, media)) {
- variants = groupPropertyList;
- break;
- }
- } // use the main group if it exists
- } else if (groups.main) {
- variants = groups.main; // only one group, use that one
- } else if (groupKeys.length === 1) {
- variants = groups[groupKeys[0]];
- }
- }
- if (typeof track === 'undefined') {
- return variants;
- }
- if (track === null || !variants) {
- // An active track was specified so a corresponding group is expected. track === null
- // means no track is currently active so there is no corresponding group
- return null;
- }
- return variants.filter(function (props) {
- return props.id === track.id;
- })[0] || null;
- };
- };
- var activeTrack = {
- /**
- * Returns a function used to get the active track of type provided
- *
- * @param {string} type
- * MediaGroup type
- * @param {Object} settings
- * Object containing required information for media groups
- * @return {Function}
- * Function that returns the active media track for the provided type. Returns
- * null if no track is active
- * @function activeTrack.AUDIO
- */
- AUDIO: function AUDIO(type, settings) {
- return function () {
- var tracks = settings.mediaTypes[type].tracks;
- for (var id in tracks) {
- if (tracks[id].enabled) {
- return tracks[id];
- }
- }
- return null;
- };
- },
- /**
- * Returns a function used to get the active track of type provided
- *
- * @param {string} type
- * MediaGroup type
- * @param {Object} settings
- * Object containing required information for media groups
- * @return {Function}
- * Function that returns the active media track for the provided type. Returns
- * null if no track is active
- * @function activeTrack.SUBTITLES
- */
- SUBTITLES: function SUBTITLES(type, settings) {
- return function () {
- var tracks = settings.mediaTypes[type].tracks;
- for (var id in tracks) {
- if (tracks[id].mode === 'showing' || tracks[id].mode === 'hidden') {
- return tracks[id];
- }
- }
- return null;
- };
- }
- };
- var getActiveGroup = function getActiveGroup(type, _ref) {
- var mediaTypes = _ref.mediaTypes;
- return function () {
- var activeTrack_ = mediaTypes[type].activeTrack();
- if (!activeTrack_) {
- return null;
- }
- return mediaTypes[type].activeGroup(activeTrack_);
- };
- };
- /**
- * Setup PlaylistLoaders and Tracks for media groups (Audio, Subtitles,
- * Closed-Captions) specified in the master manifest.
- *
- * @param {Object} settings
- * Object containing required information for setting up the media groups
- * @param {Tech} settings.tech
- * The tech of the player
- * @param {Object} settings.requestOptions
- * XHR request options used by the segment loaders
- * @param {PlaylistLoader} settings.masterPlaylistLoader
- * PlaylistLoader for the master source
- * @param {VhsHandler} settings.vhs
- * VHS SourceHandler
- * @param {Object} settings.master
- * The parsed master manifest
- * @param {Object} settings.mediaTypes
- * Object to store the loaders, tracks, and utility methods for each media type
- * @param {Function} settings.blacklistCurrentPlaylist
- * Blacklists the current rendition and forces a rendition switch.
- * @function setupMediaGroups
- */
- var setupMediaGroups = function setupMediaGroups(settings) {
- ['AUDIO', 'SUBTITLES', 'CLOSED-CAPTIONS'].forEach(function (type) {
- initialize[type](type, settings);
- });
- var mediaTypes = settings.mediaTypes,
- masterPlaylistLoader = settings.masterPlaylistLoader,
- tech = settings.tech,
- vhs = settings.vhs,
- _settings$segmentLoad3 = settings.segmentLoaders,
- audioSegmentLoader = _settings$segmentLoad3['AUDIO'],
- mainSegmentLoader = _settings$segmentLoad3.main; // setup active group and track getters and change event handlers
- ['AUDIO', 'SUBTITLES'].forEach(function (type) {
- mediaTypes[type].activeGroup = activeGroup(type, settings);
- mediaTypes[type].activeTrack = activeTrack[type](type, settings);
- mediaTypes[type].onGroupChanged = onGroupChanged(type, settings);
- mediaTypes[type].onGroupChanging = onGroupChanging(type, settings);
- mediaTypes[type].onTrackChanged = onTrackChanged(type, settings);
- mediaTypes[type].getActiveGroup = getActiveGroup(type, settings);
- }); // DO NOT enable the default subtitle or caption track.
- // DO enable the default audio track
- var audioGroup = mediaTypes.AUDIO.activeGroup();
- if (audioGroup) {
- var groupId = (audioGroup.filter(function (group) {
- return group["default"];
- })[0] || audioGroup[0]).id;
- mediaTypes.AUDIO.tracks[groupId].enabled = true;
- mediaTypes.AUDIO.onGroupChanged();
- mediaTypes.AUDIO.onTrackChanged();
- var activeAudioGroup = mediaTypes.AUDIO.getActiveGroup(); // a similar check for handling setAudio on each loader is run again each time the
- // track is changed, but needs to be handled here since the track may not be considered
- // changed on the first call to onTrackChanged
- if (!activeAudioGroup.playlistLoader) {
- // either audio is muxed with video or the stream is audio only
- mainSegmentLoader.setAudio(true);
- } else {
- // audio is demuxed
- mainSegmentLoader.setAudio(false);
- audioSegmentLoader.setAudio(true);
- }
- }
- masterPlaylistLoader.on('mediachange', function () {
- ['AUDIO', 'SUBTITLES'].forEach(function (type) {
- return mediaTypes[type].onGroupChanged();
- });
- });
- masterPlaylistLoader.on('mediachanging', function () {
- ['AUDIO', 'SUBTITLES'].forEach(function (type) {
- return mediaTypes[type].onGroupChanging();
- });
- }); // custom audio track change event handler for usage event
- var onAudioTrackChanged = function onAudioTrackChanged() {
- mediaTypes.AUDIO.onTrackChanged();
- tech.trigger({
- type: 'usage',
- name: 'vhs-audio-change'
- });
- tech.trigger({
- type: 'usage',
- name: 'hls-audio-change'
- });
- };
- tech.audioTracks().addEventListener('change', onAudioTrackChanged);
- tech.remoteTextTracks().addEventListener('change', mediaTypes.SUBTITLES.onTrackChanged);
- vhs.on('dispose', function () {
- tech.audioTracks().removeEventListener('change', onAudioTrackChanged);
- tech.remoteTextTracks().removeEventListener('change', mediaTypes.SUBTITLES.onTrackChanged);
- }); // clear existing audio tracks and add the ones we just created
- tech.clearTracks('audio');
- for (var id in mediaTypes.AUDIO.tracks) {
- tech.audioTracks().addTrack(mediaTypes.AUDIO.tracks[id]);
- }
- };
- /**
- * Creates skeleton object used to store the loaders, tracks, and utility methods for each
- * media type
- *
- * @return {Object}
- * Object to store the loaders, tracks, and utility methods for each media type
- * @function createMediaTypes
- */
- var createMediaTypes = function createMediaTypes() {
- var mediaTypes = {};
- ['AUDIO', 'SUBTITLES', 'CLOSED-CAPTIONS'].forEach(function (type) {
- mediaTypes[type] = {
- groups: {},
- tracks: {},
- activePlaylistLoader: null,
- activeGroup: noop,
- activeTrack: noop,
- getActiveGroup: noop,
- onGroupChanged: noop,
- onTrackChanged: noop,
- lastTrack_: null,
- logger_: logger("MediaGroups[" + type + "]")
- };
- });
- return mediaTypes;
- };
- var ABORT_EARLY_BLACKLIST_SECONDS = 60 * 2;
- var Vhs$1; // SegmentLoader stats that need to have each loader's
- // values summed to calculate the final value
- var loaderStats = ['mediaRequests', 'mediaRequestsAborted', 'mediaRequestsTimedout', 'mediaRequestsErrored', 'mediaTransferDuration', 'mediaBytesTransferred', 'mediaAppends'];
- var sumLoaderStat = function sumLoaderStat(stat) {
- return this.audioSegmentLoader_[stat] + this.mainSegmentLoader_[stat];
- };
- var shouldSwitchToMedia = function shouldSwitchToMedia(_ref) {
- var currentPlaylist = _ref.currentPlaylist,
- buffered = _ref.buffered,
- currentTime = _ref.currentTime,
- nextPlaylist = _ref.nextPlaylist,
- bufferLowWaterLine = _ref.bufferLowWaterLine,
- bufferHighWaterLine = _ref.bufferHighWaterLine,
- duration = _ref.duration,
- experimentalBufferBasedABR = _ref.experimentalBufferBasedABR,
- log = _ref.log; // we have no other playlist to switch to
- if (!nextPlaylist) {
- videojs.log.warn('We received no playlist to switch to. Please check your stream.');
- return false;
- }
- var sharedLogLine = "allowing switch " + (currentPlaylist && currentPlaylist.id || 'null') + " -> " + nextPlaylist.id;
- if (!currentPlaylist) {
- log(sharedLogLine + " as current playlist is not set");
- return true;
- } // no need to switch if playlist is the same
- if (nextPlaylist.id === currentPlaylist.id) {
- return false;
- } // determine if current time is in a buffered range.
- var isBuffered = Boolean(findRange(buffered, currentTime).length); // If the playlist is live, then we want to not take low water line into account.
- // This is because in LIVE, the player plays 3 segments from the end of the
- // playlist, and if `BUFFER_LOW_WATER_LINE` is greater than the duration availble
- // in those segments, a viewer will never experience a rendition upswitch.
- if (!currentPlaylist.endList) {
- // For LLHLS live streams, don't switch renditions before playback has started, as it almost
- // doubles the time to first playback.
- if (!isBuffered && typeof currentPlaylist.partTargetDuration === 'number') {
- log("not " + sharedLogLine + " as current playlist is live llhls, but currentTime isn't in buffered.");
- return false;
- }
- log(sharedLogLine + " as current playlist is live");
- return true;
- }
- var forwardBuffer = timeAheadOf(buffered, currentTime);
- var maxBufferLowWaterLine = experimentalBufferBasedABR ? Config.EXPERIMENTAL_MAX_BUFFER_LOW_WATER_LINE : Config.MAX_BUFFER_LOW_WATER_LINE; // For the same reason as LIVE, we ignore the low water line when the VOD
- // duration is below the max potential low water line
- if (duration < maxBufferLowWaterLine) {
- log(sharedLogLine + " as duration < max low water line (" + duration + " < " + maxBufferLowWaterLine + ")");
- return true;
- }
- var nextBandwidth = nextPlaylist.attributes.BANDWIDTH;
- var currBandwidth = currentPlaylist.attributes.BANDWIDTH; // when switching down, if our buffer is lower than the high water line,
- // we can switch down
- if (nextBandwidth < currBandwidth && (!experimentalBufferBasedABR || forwardBuffer < bufferHighWaterLine)) {
- var logLine = sharedLogLine + " as next bandwidth < current bandwidth (" + nextBandwidth + " < " + currBandwidth + ")";
- if (experimentalBufferBasedABR) {
- logLine += " and forwardBuffer < bufferHighWaterLine (" + forwardBuffer + " < " + bufferHighWaterLine + ")";
- }
- log(logLine);
- return true;
- } // and if our buffer is higher than the low water line,
- // we can switch up
- if ((!experimentalBufferBasedABR || nextBandwidth > currBandwidth) && forwardBuffer >= bufferLowWaterLine) {
- var _logLine = sharedLogLine + " as forwardBuffer >= bufferLowWaterLine (" + forwardBuffer + " >= " + bufferLowWaterLine + ")";
- if (experimentalBufferBasedABR) {
- _logLine += " and next bandwidth > current bandwidth (" + nextBandwidth + " > " + currBandwidth + ")";
- }
- log(_logLine);
- return true;
- }
- log("not " + sharedLogLine + " as no switching criteria met");
- return false;
- };
- /**
- * the master playlist controller controller all interactons
- * between playlists and segmentloaders. At this time this mainly
- * involves a master playlist and a series of audio playlists
- * if they are available
- *
- * @class MasterPlaylistController
- * @extends videojs.EventTarget
- */
- var MasterPlaylistController = /*#__PURE__*/function (_videojs$EventTarget) {
- _inheritsLoose(MasterPlaylistController, _videojs$EventTarget);
- function MasterPlaylistController(options) {
- var _this;
- _this = _videojs$EventTarget.call(this) || this;
- var src = options.src,
- handleManifestRedirects = options.handleManifestRedirects,
- withCredentials = options.withCredentials,
- tech = options.tech,
- bandwidth = options.bandwidth,
- externVhs = options.externVhs,
- useCueTags = options.useCueTags,
- blacklistDuration = options.blacklistDuration,
- enableLowInitialPlaylist = options.enableLowInitialPlaylist,
- sourceType = options.sourceType,
- cacheEncryptionKeys = options.cacheEncryptionKeys,
- experimentalBufferBasedABR = options.experimentalBufferBasedABR,
- experimentalLeastPixelDiffSelector = options.experimentalLeastPixelDiffSelector,
- captionServices = options.captionServices;
- if (!src) {
- throw new Error('A non-empty playlist URL or JSON manifest string is required');
- }
- var maxPlaylistRetries = options.maxPlaylistRetries;
- if (maxPlaylistRetries === null || typeof maxPlaylistRetries === 'undefined') {
- maxPlaylistRetries = Infinity;
- }
- Vhs$1 = externVhs;
- _this.experimentalBufferBasedABR = Boolean(experimentalBufferBasedABR);
- _this.experimentalLeastPixelDiffSelector = Boolean(experimentalLeastPixelDiffSelector);
- _this.withCredentials = withCredentials;
- _this.tech_ = tech;
- _this.vhs_ = tech.vhs;
- _this.sourceType_ = sourceType;
- _this.useCueTags_ = useCueTags;
- _this.blacklistDuration = blacklistDuration;
- _this.maxPlaylistRetries = maxPlaylistRetries;
- _this.enableLowInitialPlaylist = enableLowInitialPlaylist;
- if (_this.useCueTags_) {
- _this.cueTagsTrack_ = _this.tech_.addTextTrack('metadata', 'ad-cues');
- _this.cueTagsTrack_.inBandMetadataTrackDispatchType = '';
- }
- _this.requestOptions_ = {
- withCredentials: withCredentials,
- handleManifestRedirects: handleManifestRedirects,
- maxPlaylistRetries: maxPlaylistRetries,
- timeout: null
- };
- _this.on('error', _this.pauseLoading);
- _this.mediaTypes_ = createMediaTypes();
- _this.mediaSource = new window$1.MediaSource();
- _this.handleDurationChange_ = _this.handleDurationChange_.bind(_assertThisInitialized(_this));
- _this.handleSourceOpen_ = _this.handleSourceOpen_.bind(_assertThisInitialized(_this));
- _this.handleSourceEnded_ = _this.handleSourceEnded_.bind(_assertThisInitialized(_this));
- _this.mediaSource.addEventListener('durationchange', _this.handleDurationChange_); // load the media source into the player
- _this.mediaSource.addEventListener('sourceopen', _this.handleSourceOpen_);
- _this.mediaSource.addEventListener('sourceended', _this.handleSourceEnded_); // we don't have to handle sourceclose since dispose will handle termination of
- // everything, and the MediaSource should not be detached without a proper disposal
- _this.seekable_ = videojs.createTimeRanges();
- _this.hasPlayed_ = false;
- _this.syncController_ = new SyncController(options);
- _this.segmentMetadataTrack_ = tech.addRemoteTextTrack({
- kind: 'metadata',
- label: 'segment-metadata'
- }, false).track;
- _this.decrypter_ = new Decrypter();
- _this.sourceUpdater_ = new SourceUpdater(_this.mediaSource);
- _this.inbandTextTracks_ = {};
- _this.timelineChangeController_ = new TimelineChangeController();
- var segmentLoaderSettings = {
- vhs: _this.vhs_,
- parse708captions: options.parse708captions,
- useDtsForTimestampOffset: options.useDtsForTimestampOffset,
- captionServices: captionServices,
- mediaSource: _this.mediaSource,
- currentTime: _this.tech_.currentTime.bind(_this.tech_),
- seekable: function seekable() {
- return _this.seekable();
- },
- seeking: function seeking() {
- return _this.tech_.seeking();
- },
- duration: function duration() {
- return _this.duration();
- },
- hasPlayed: function hasPlayed() {
- return _this.hasPlayed_;
- },
- goalBufferLength: function goalBufferLength() {
- return _this.goalBufferLength();
- },
- bandwidth: bandwidth,
- syncController: _this.syncController_,
- decrypter: _this.decrypter_,
- sourceType: _this.sourceType_,
- inbandTextTracks: _this.inbandTextTracks_,
- cacheEncryptionKeys: cacheEncryptionKeys,
- sourceUpdater: _this.sourceUpdater_,
- timelineChangeController: _this.timelineChangeController_,
- experimentalExactManifestTimings: options.experimentalExactManifestTimings
- }; // The source type check not only determines whether a special DASH playlist loader
- // should be used, but also covers the case where the provided src is a vhs-json
- // manifest object (instead of a URL). In the case of vhs-json, the default
- // PlaylistLoader should be used.
- _this.masterPlaylistLoader_ = _this.sourceType_ === 'dash' ? new DashPlaylistLoader(src, _this.vhs_, _this.requestOptions_) : new PlaylistLoader(src, _this.vhs_, _this.requestOptions_);
- _this.setupMasterPlaylistLoaderListeners_(); // setup segment loaders
- // combined audio/video or just video when alternate audio track is selected
- _this.mainSegmentLoader_ = new SegmentLoader(videojs.mergeOptions(segmentLoaderSettings, {
- segmentMetadataTrack: _this.segmentMetadataTrack_,
- loaderType: 'main'
- }), options); // alternate audio track
- _this.audioSegmentLoader_ = new SegmentLoader(videojs.mergeOptions(segmentLoaderSettings, {
- loaderType: 'audio'
- }), options);
- _this.subtitleSegmentLoader_ = new VTTSegmentLoader(videojs.mergeOptions(segmentLoaderSettings, {
- loaderType: 'vtt',
- featuresNativeTextTracks: _this.tech_.featuresNativeTextTracks,
- loadVttJs: function loadVttJs() {
- return new Promise(function (resolve, reject) {
- function onLoad() {
- tech.off('vttjserror', onError);
- resolve();
- }
- function onError() {
- tech.off('vttjsloaded', onLoad);
- reject();
- }
- tech.one('vttjsloaded', onLoad);
- tech.one('vttjserror', onError); // safe to call multiple times, script will be loaded only once:
- tech.addWebVttScript_();
- });
- }
- }), options);
- _this.setupSegmentLoaderListeners_();
- if (_this.experimentalBufferBasedABR) {
- _this.masterPlaylistLoader_.one('loadedplaylist', function () {
- return _this.startABRTimer_();
- });
- _this.tech_.on('pause', function () {
- return _this.stopABRTimer_();
- });
- _this.tech_.on('play', function () {
- return _this.startABRTimer_();
- });
- } // Create SegmentLoader stat-getters
- // mediaRequests_
- // mediaRequestsAborted_
- // mediaRequestsTimedout_
- // mediaRequestsErrored_
- // mediaTransferDuration_
- // mediaBytesTransferred_
- // mediaAppends_
- loaderStats.forEach(function (stat) {
- _this[stat + '_'] = sumLoaderStat.bind(_assertThisInitialized(_this), stat);
- });
- _this.logger_ = logger('MPC');
- _this.triggeredFmp4Usage = false;
- if (_this.tech_.preload() === 'none') {
- _this.loadOnPlay_ = function () {
- _this.loadOnPlay_ = null;
- _this.masterPlaylistLoader_.load();
- };
- _this.tech_.one('play', _this.loadOnPlay_);
- } else {
- _this.masterPlaylistLoader_.load();
- }
- _this.timeToLoadedData__ = -1;
- _this.mainAppendsToLoadedData__ = -1;
- _this.audioAppendsToLoadedData__ = -1;
- var event = _this.tech_.preload() === 'none' ? 'play' : 'loadstart'; // start the first frame timer on loadstart or play (for preload none)
- _this.tech_.one(event, function () {
- var timeToLoadedDataStart = Date.now();
- _this.tech_.one('loadeddata', function () {
- _this.timeToLoadedData__ = Date.now() - timeToLoadedDataStart;
- _this.mainAppendsToLoadedData__ = _this.mainSegmentLoader_.mediaAppends;
- _this.audioAppendsToLoadedData__ = _this.audioSegmentLoader_.mediaAppends;
- });
- });
- return _this;
- }
- var _proto = MasterPlaylistController.prototype;
- _proto.mainAppendsToLoadedData_ = function mainAppendsToLoadedData_() {
- return this.mainAppendsToLoadedData__;
- };
- _proto.audioAppendsToLoadedData_ = function audioAppendsToLoadedData_() {
- return this.audioAppendsToLoadedData__;
- };
- _proto.appendsToLoadedData_ = function appendsToLoadedData_() {
- var main = this.mainAppendsToLoadedData_();
- var audio = this.audioAppendsToLoadedData_();
- if (main === -1 || audio === -1) {
- return -1;
- }
- return main + audio;
- };
- _proto.timeToLoadedData_ = function timeToLoadedData_() {
- return this.timeToLoadedData__;
- }
- /**
- * Run selectPlaylist and switch to the new playlist if we should
- *
- * @param {string} [reason=abr] a reason for why the ABR check is made
- * @private
- */
- ;
- _proto.checkABR_ = function checkABR_(reason) {
- if (reason === void 0) {
- reason = 'abr';
- }
- var nextPlaylist = this.selectPlaylist();
- if (nextPlaylist && this.shouldSwitchToMedia_(nextPlaylist)) {
- this.switchMedia_(nextPlaylist, reason);
- }
- };
- _proto.switchMedia_ = function switchMedia_(playlist, cause, delay) {
- var oldMedia = this.media();
- var oldId = oldMedia && (oldMedia.id || oldMedia.uri);
- var newId = playlist.id || playlist.uri;
- if (oldId && oldId !== newId) {
- this.logger_("switch media " + oldId + " -> " + newId + " from " + cause);
- this.tech_.trigger({
- type: 'usage',
- name: "vhs-rendition-change-" + cause
- });
- }
- this.masterPlaylistLoader_.media(playlist, delay);
- }
- /**
- * Start a timer that periodically calls checkABR_
- *
- * @private
- */
- ;
- _proto.startABRTimer_ = function startABRTimer_() {
- var _this2 = this;
- this.stopABRTimer_();
- this.abrTimer_ = window$1.setInterval(function () {
- return _this2.checkABR_();
- }, 250);
- }
- /**
- * Stop the timer that periodically calls checkABR_
- *
- * @private
- */
- ;
- _proto.stopABRTimer_ = function stopABRTimer_() {
- // if we're scrubbing, we don't need to pause.
- // This getter will be added to Video.js in version 7.11.
- if (this.tech_.scrubbing && this.tech_.scrubbing()) {
- return;
- }
- window$1.clearInterval(this.abrTimer_);
- this.abrTimer_ = null;
- }
- /**
- * Get a list of playlists for the currently selected audio playlist
- *
- * @return {Array} the array of audio playlists
- */
- ;
- _proto.getAudioTrackPlaylists_ = function getAudioTrackPlaylists_() {
- var master = this.master();
- var defaultPlaylists = master && master.playlists || []; // if we don't have any audio groups then we can only
- // assume that the audio tracks are contained in masters
- // playlist array, use that or an empty array.
- if (!master || !master.mediaGroups || !master.mediaGroups.AUDIO) {
- return defaultPlaylists;
- }
- var AUDIO = master.mediaGroups.AUDIO;
- var groupKeys = Object.keys(AUDIO);
- var track; // get the current active track
- if (Object.keys(this.mediaTypes_.AUDIO.groups).length) {
- track = this.mediaTypes_.AUDIO.activeTrack(); // or get the default track from master if mediaTypes_ isn't setup yet
- } else {
- // default group is `main` or just the first group.
- var defaultGroup = AUDIO.main || groupKeys.length && AUDIO[groupKeys[0]];
- for (var label in defaultGroup) {
- if (defaultGroup[label]["default"]) {
- track = {
- label: label
- };
- break;
- }
- }
- } // no active track no playlists.
- if (!track) {
- return defaultPlaylists;
- }
- var playlists = []; // get all of the playlists that are possible for the
- // active track.
- for (var group in AUDIO) {
- if (AUDIO[group][track.label]) {
- var properties = AUDIO[group][track.label];
- if (properties.playlists && properties.playlists.length) {
- playlists.push.apply(playlists, properties.playlists);
- } else if (properties.uri) {
- playlists.push(properties);
- } else if (master.playlists.length) {
- // if an audio group does not have a uri
- // see if we have main playlists that use it as a group.
- // if we do then add those to the playlists list.
- for (var i = 0; i < master.playlists.length; i++) {
- var playlist = master.playlists[i];
- if (playlist.attributes && playlist.attributes.AUDIO && playlist.attributes.AUDIO === group) {
- playlists.push(playlist);
- }
- }
- }
- }
- }
- if (!playlists.length) {
- return defaultPlaylists;
- }
- return playlists;
- }
- /**
- * Register event handlers on the master playlist loader. A helper
- * function for construction time.
- *
- * @private
- */
- ;
- _proto.setupMasterPlaylistLoaderListeners_ = function setupMasterPlaylistLoaderListeners_() {
- var _this3 = this;
- this.masterPlaylistLoader_.on('loadedmetadata', function () {
- var media = _this3.masterPlaylistLoader_.media();
- var requestTimeout = media.targetDuration * 1.5 * 1000; // If we don't have any more available playlists, we don't want to
- // timeout the request.
- if (isLowestEnabledRendition(_this3.masterPlaylistLoader_.master, _this3.masterPlaylistLoader_.media())) {
- _this3.requestOptions_.timeout = 0;
- } else {
- _this3.requestOptions_.timeout = requestTimeout;
- } // if this isn't a live video and preload permits, start
- // downloading segments
- if (media.endList && _this3.tech_.preload() !== 'none') {
- _this3.mainSegmentLoader_.playlist(media, _this3.requestOptions_);
- _this3.mainSegmentLoader_.load();
- }
- setupMediaGroups({
- sourceType: _this3.sourceType_,
- segmentLoaders: {
- AUDIO: _this3.audioSegmentLoader_,
- SUBTITLES: _this3.subtitleSegmentLoader_,
- main: _this3.mainSegmentLoader_
- },
- tech: _this3.tech_,
- requestOptions: _this3.requestOptions_,
- masterPlaylistLoader: _this3.masterPlaylistLoader_,
- vhs: _this3.vhs_,
- master: _this3.master(),
- mediaTypes: _this3.mediaTypes_,
- blacklistCurrentPlaylist: _this3.blacklistCurrentPlaylist.bind(_this3)
- });
- _this3.triggerPresenceUsage_(_this3.master(), media);
- _this3.setupFirstPlay();
- if (!_this3.mediaTypes_.AUDIO.activePlaylistLoader || _this3.mediaTypes_.AUDIO.activePlaylistLoader.media()) {
- _this3.trigger('selectedinitialmedia');
- } else {
- // We must wait for the active audio playlist loader to
- // finish setting up before triggering this event so the
- // representations API and EME setup is correct
- _this3.mediaTypes_.AUDIO.activePlaylistLoader.one('loadedmetadata', function () {
- _this3.trigger('selectedinitialmedia');
- });
- }
- });
- this.masterPlaylistLoader_.on('loadedplaylist', function () {
- if (_this3.loadOnPlay_) {
- _this3.tech_.off('play', _this3.loadOnPlay_);
- }
- var updatedPlaylist = _this3.masterPlaylistLoader_.media();
- if (!updatedPlaylist) {
- // exclude any variants that are not supported by the browser before selecting
- // an initial media as the playlist selectors do not consider browser support
- _this3.excludeUnsupportedVariants_();
- var selectedMedia;
- if (_this3.enableLowInitialPlaylist) {
- selectedMedia = _this3.selectInitialPlaylist();
- }
- if (!selectedMedia) {
- selectedMedia = _this3.selectPlaylist();
- }
- if (!selectedMedia || !_this3.shouldSwitchToMedia_(selectedMedia)) {
- return;
- }
- _this3.initialMedia_ = selectedMedia;
- _this3.switchMedia_(_this3.initialMedia_, 'initial'); // Under the standard case where a source URL is provided, loadedplaylist will
- // fire again since the playlist will be requested. In the case of vhs-json
- // (where the manifest object is provided as the source), when the media
- // playlist's `segments` list is already available, a media playlist won't be
- // requested, and loadedplaylist won't fire again, so the playlist handler must be
- // called on its own here.
- var haveJsonSource = _this3.sourceType_ === 'vhs-json' && _this3.initialMedia_.segments;
- if (!haveJsonSource) {
- return;
- }
- updatedPlaylist = _this3.initialMedia_;
- }
- _this3.handleUpdatedMediaPlaylist(updatedPlaylist);
- });
- this.masterPlaylistLoader_.on('error', function () {
- _this3.blacklistCurrentPlaylist(_this3.masterPlaylistLoader_.error);
- });
- this.masterPlaylistLoader_.on('mediachanging', function () {
- _this3.mainSegmentLoader_.abort();
- _this3.mainSegmentLoader_.pause();
- });
- this.masterPlaylistLoader_.on('mediachange', function () {
- var media = _this3.masterPlaylistLoader_.media();
- var requestTimeout = media.targetDuration * 1.5 * 1000; // If we don't have any more available playlists, we don't want to
- // timeout the request.
- if (isLowestEnabledRendition(_this3.masterPlaylistLoader_.master, _this3.masterPlaylistLoader_.media())) {
- _this3.requestOptions_.timeout = 0;
- } else {
- _this3.requestOptions_.timeout = requestTimeout;
- }
- _this3.masterPlaylistLoader_.load(); // TODO: Create a new event on the PlaylistLoader that signals
- // that the segments have changed in some way and use that to
- // update the SegmentLoader instead of doing it twice here and
- // on `loadedplaylist`
- _this3.mainSegmentLoader_.playlist(media, _this3.requestOptions_);
- _this3.mainSegmentLoader_.load();
- _this3.tech_.trigger({
- type: 'mediachange',
- bubbles: true
- });
- });
- this.masterPlaylistLoader_.on('playlistunchanged', function () {
- var updatedPlaylist = _this3.masterPlaylistLoader_.media(); // ignore unchanged playlists that have already been
- // excluded for not-changing. We likely just have a really slowly updating
- // playlist.
- if (updatedPlaylist.lastExcludeReason_ === 'playlist-unchanged') {
- return;
- }
- var playlistOutdated = _this3.stuckAtPlaylistEnd_(updatedPlaylist);
- if (playlistOutdated) {
- // Playlist has stopped updating and we're stuck at its end. Try to
- // blacklist it and switch to another playlist in the hope that that
- // one is updating (and give the player a chance to re-adjust to the
- // safe live point).
- _this3.blacklistCurrentPlaylist({
- message: 'Playlist no longer updating.',
- reason: 'playlist-unchanged'
- }); // useful for monitoring QoS
- _this3.tech_.trigger('playliststuck');
- }
- });
- this.masterPlaylistLoader_.on('renditiondisabled', function () {
- _this3.tech_.trigger({
- type: 'usage',
- name: 'vhs-rendition-disabled'
- });
- _this3.tech_.trigger({
- type: 'usage',
- name: 'hls-rendition-disabled'
- });
- });
- this.masterPlaylistLoader_.on('renditionenabled', function () {
- _this3.tech_.trigger({
- type: 'usage',
- name: 'vhs-rendition-enabled'
- });
- _this3.tech_.trigger({
- type: 'usage',
- name: 'hls-rendition-enabled'
- });
- });
- }
- /**
- * Given an updated media playlist (whether it was loaded for the first time, or
- * refreshed for live playlists), update any relevant properties and state to reflect
- * changes in the media that should be accounted for (e.g., cues and duration).
- *
- * @param {Object} updatedPlaylist the updated media playlist object
- *
- * @private
- */
- ;
- _proto.handleUpdatedMediaPlaylist = function handleUpdatedMediaPlaylist(updatedPlaylist) {
- if (this.useCueTags_) {
- this.updateAdCues_(updatedPlaylist);
- } // TODO: Create a new event on the PlaylistLoader that signals
- // that the segments have changed in some way and use that to
- // update the SegmentLoader instead of doing it twice here and
- // on `mediachange`
- this.mainSegmentLoader_.playlist(updatedPlaylist, this.requestOptions_);
- this.updateDuration(!updatedPlaylist.endList); // If the player isn't paused, ensure that the segment loader is running,
- // as it is possible that it was temporarily stopped while waiting for
- // a playlist (e.g., in case the playlist errored and we re-requested it).
- if (!this.tech_.paused()) {
- this.mainSegmentLoader_.load();
- if (this.audioSegmentLoader_) {
- this.audioSegmentLoader_.load();
- }
- }
- }
- /**
- * A helper function for triggerring presence usage events once per source
- *
- * @private
- */
- ;
- _proto.triggerPresenceUsage_ = function triggerPresenceUsage_(master, media) {
- var mediaGroups = master.mediaGroups || {};
- var defaultDemuxed = true;
- var audioGroupKeys = Object.keys(mediaGroups.AUDIO);
- for (var mediaGroup in mediaGroups.AUDIO) {
- for (var label in mediaGroups.AUDIO[mediaGroup]) {
- var properties = mediaGroups.AUDIO[mediaGroup][label];
- if (!properties.uri) {
- defaultDemuxed = false;
- }
- }
- }
- if (defaultDemuxed) {
- this.tech_.trigger({
- type: 'usage',
- name: 'vhs-demuxed'
- });
- this.tech_.trigger({
- type: 'usage',
- name: 'hls-demuxed'
- });
- }
- if (Object.keys(mediaGroups.SUBTITLES).length) {
- this.tech_.trigger({
- type: 'usage',
- name: 'vhs-webvtt'
- });
- this.tech_.trigger({
- type: 'usage',
- name: 'hls-webvtt'
- });
- }
- if (Vhs$1.Playlist.isAes(media)) {
- this.tech_.trigger({
- type: 'usage',
- name: 'vhs-aes'
- });
- this.tech_.trigger({
- type: 'usage',
- name: 'hls-aes'
- });
- }
- if (audioGroupKeys.length && Object.keys(mediaGroups.AUDIO[audioGroupKeys[0]]).length > 1) {
- this.tech_.trigger({
- type: 'usage',
- name: 'vhs-alternate-audio'
- });
- this.tech_.trigger({
- type: 'usage',
- name: 'hls-alternate-audio'
- });
- }
- if (this.useCueTags_) {
- this.tech_.trigger({
- type: 'usage',
- name: 'vhs-playlist-cue-tags'
- });
- this.tech_.trigger({
- type: 'usage',
- name: 'hls-playlist-cue-tags'
- });
- }
- };
- _proto.shouldSwitchToMedia_ = function shouldSwitchToMedia_(nextPlaylist) {
- var currentPlaylist = this.masterPlaylistLoader_.media() || this.masterPlaylistLoader_.pendingMedia_;
- var currentTime = this.tech_.currentTime();
- var bufferLowWaterLine = this.bufferLowWaterLine();
- var bufferHighWaterLine = this.bufferHighWaterLine();
- var buffered = this.tech_.buffered();
- return shouldSwitchToMedia({
- buffered: buffered,
- currentTime: currentTime,
- currentPlaylist: currentPlaylist,
- nextPlaylist: nextPlaylist,
- bufferLowWaterLine: bufferLowWaterLine,
- bufferHighWaterLine: bufferHighWaterLine,
- duration: this.duration(),
- experimentalBufferBasedABR: this.experimentalBufferBasedABR,
- log: this.logger_
- });
- }
- /**
- * Register event handlers on the segment loaders. A helper function
- * for construction time.
- *
- * @private
- */
- ;
- _proto.setupSegmentLoaderListeners_ = function setupSegmentLoaderListeners_() {
- var _this4 = this;
- this.mainSegmentLoader_.on('bandwidthupdate', function () {
- // Whether or not buffer based ABR or another ABR is used, on a bandwidth change it's
- // useful to check to see if a rendition switch should be made.
- _this4.checkABR_('bandwidthupdate');
- _this4.tech_.trigger('bandwidthupdate');
- });
- this.mainSegmentLoader_.on('timeout', function () {
- if (_this4.experimentalBufferBasedABR) {
- // If a rendition change is needed, then it would've be done on `bandwidthupdate`.
- // Here the only consideration is that for buffer based ABR there's no guarantee
- // of an immediate switch (since the bandwidth is averaged with a timeout
- // bandwidth value of 1), so force a load on the segment loader to keep it going.
- _this4.mainSegmentLoader_.load();
- }
- }); // `progress` events are not reliable enough of a bandwidth measure to trigger buffer
- // based ABR.
- if (!this.experimentalBufferBasedABR) {
- this.mainSegmentLoader_.on('progress', function () {
- _this4.trigger('progress');
- });
- }
- this.mainSegmentLoader_.on('error', function () {
- _this4.blacklistCurrentPlaylist(_this4.mainSegmentLoader_.error());
- });
- this.mainSegmentLoader_.on('appenderror', function () {
- _this4.error = _this4.mainSegmentLoader_.error_;
- _this4.trigger('error');
- });
- this.mainSegmentLoader_.on('syncinfoupdate', function () {
- _this4.onSyncInfoUpdate_();
- });
- this.mainSegmentLoader_.on('timestampoffset', function () {
- _this4.tech_.trigger({
- type: 'usage',
- name: 'vhs-timestamp-offset'
- });
- _this4.tech_.trigger({
- type: 'usage',
- name: 'hls-timestamp-offset'
- });
- });
- this.audioSegmentLoader_.on('syncinfoupdate', function () {
- _this4.onSyncInfoUpdate_();
- });
- this.audioSegmentLoader_.on('appenderror', function () {
- _this4.error = _this4.audioSegmentLoader_.error_;
- _this4.trigger('error');
- });
- this.mainSegmentLoader_.on('ended', function () {
- _this4.logger_('main segment loader ended');
- _this4.onEndOfStream();
- });
- this.mainSegmentLoader_.on('earlyabort', function (event) {
- // never try to early abort with the new ABR algorithm
- if (_this4.experimentalBufferBasedABR) {
- return;
- }
- _this4.delegateLoaders_('all', ['abort']);
- _this4.blacklistCurrentPlaylist({
- message: 'Aborted early because there isn\'t enough bandwidth to complete the ' + 'request without rebuffering.'
- }, ABORT_EARLY_BLACKLIST_SECONDS);
- });
- var updateCodecs = function updateCodecs() {
- if (!_this4.sourceUpdater_.hasCreatedSourceBuffers()) {
- return _this4.tryToCreateSourceBuffers_();
- }
- var codecs = _this4.getCodecsOrExclude_(); // no codecs means that the playlist was excluded
- if (!codecs) {
- return;
- }
- _this4.sourceUpdater_.addOrChangeSourceBuffers(codecs);
- };
- this.mainSegmentLoader_.on('trackinfo', updateCodecs);
- this.audioSegmentLoader_.on('trackinfo', updateCodecs);
- this.mainSegmentLoader_.on('fmp4', function () {
- if (!_this4.triggeredFmp4Usage) {
- _this4.tech_.trigger({
- type: 'usage',
- name: 'vhs-fmp4'
- });
- _this4.tech_.trigger({
- type: 'usage',
- name: 'hls-fmp4'
- });
- _this4.triggeredFmp4Usage = true;
- }
- });
- this.audioSegmentLoader_.on('fmp4', function () {
- if (!_this4.triggeredFmp4Usage) {
- _this4.tech_.trigger({
- type: 'usage',
- name: 'vhs-fmp4'
- });
- _this4.tech_.trigger({
- type: 'usage',
- name: 'hls-fmp4'
- });
- _this4.triggeredFmp4Usage = true;
- }
- });
- this.audioSegmentLoader_.on('ended', function () {
- _this4.logger_('audioSegmentLoader ended');
- _this4.onEndOfStream();
- });
- };
- _proto.mediaSecondsLoaded_ = function mediaSecondsLoaded_() {
- return Math.max(this.audioSegmentLoader_.mediaSecondsLoaded + this.mainSegmentLoader_.mediaSecondsLoaded);
- }
- /**
- * Call load on our SegmentLoaders
- */
- ;
- _proto.load = function load() {
- this.mainSegmentLoader_.load();
- if (this.mediaTypes_.AUDIO.activePlaylistLoader) {
- this.audioSegmentLoader_.load();
- }
- if (this.mediaTypes_.SUBTITLES.activePlaylistLoader) {
- this.subtitleSegmentLoader_.load();
- }
- }
- /**
- * Re-tune playback quality level for the current player
- * conditions without performing destructive actions, like
- * removing already buffered content
- *
- * @private
- * @deprecated
- */
- ;
- _proto.smoothQualityChange_ = function smoothQualityChange_(media) {
- if (media === void 0) {
- media = this.selectPlaylist();
- }
- this.fastQualityChange_(media);
- }
- /**
- * Re-tune playback quality level for the current player
- * conditions. This method will perform destructive actions like removing
- * already buffered content in order to readjust the currently active
- * playlist quickly. This is good for manual quality changes
- *
- * @private
- */
- ;
- _proto.fastQualityChange_ = function fastQualityChange_(media) {
- var _this5 = this;
- if (media === void 0) {
- media = this.selectPlaylist();
- }
- if (media === this.masterPlaylistLoader_.media()) {
- this.logger_('skipping fastQualityChange because new media is same as old');
- return;
- }
- this.switchMedia_(media, 'fast-quality'); // Delete all buffered data to allow an immediate quality switch, then seek to give
- // the browser a kick to remove any cached frames from the previous rendtion (.04 seconds
- // ahead is roughly the minimum that will accomplish this across a variety of content
- // in IE and Edge, but seeking in place is sufficient on all other browsers)
- // Edge/IE bug: https://developer.microsoft.com/en-us/microsoft-edge/platform/issues/14600375/
- // Chrome bug: https://bugs.chromium.org/p/chromium/issues/detail?id=651904
- this.mainSegmentLoader_.resetEverything(function () {
- // Since this is not a typical seek, we avoid the seekTo method which can cause segments
- // from the previously enabled rendition to load before the new playlist has finished loading
- if (videojs.browser.IE_VERSION || videojs.browser.IS_EDGE) {
- _this5.tech_.setCurrentTime(_this5.tech_.currentTime() + 0.04);
- } else {
- _this5.tech_.setCurrentTime(_this5.tech_.currentTime());
- }
- }); // don't need to reset audio as it is reset when media changes
- }
- /**
- * Begin playback.
- */
- ;
- _proto.play = function play() {
- if (this.setupFirstPlay()) {
- return;
- }
- if (this.tech_.ended()) {
- this.tech_.setCurrentTime(0);
- }
- if (this.hasPlayed_) {
- this.load();
- }
- var seekable = this.tech_.seekable(); // if the viewer has paused and we fell out of the live window,
- // seek forward to the live point
- if (this.tech_.duration() === Infinity) {
- if (this.tech_.currentTime() < seekable.start(0)) {
- return this.tech_.setCurrentTime(seekable.end(seekable.length - 1));
- }
- }
- }
- /**
- * Seek to the latest media position if this is a live video and the
- * player and video are loaded and initialized.
- */
- ;
- _proto.setupFirstPlay = function setupFirstPlay() {
- var _this6 = this;
- var media = this.masterPlaylistLoader_.media(); // Check that everything is ready to begin buffering for the first call to play
- // If 1) there is no active media
- // 2) the player is paused
- // 3) the first play has already been setup
- // then exit early
- if (!media || this.tech_.paused() || this.hasPlayed_) {
- return false;
- } // when the video is a live stream
- if (!media.endList) {
- var seekable = this.seekable();
- if (!seekable.length) {
- // without a seekable range, the player cannot seek to begin buffering at the live
- // point
- return false;
- }
- if (videojs.browser.IE_VERSION && this.tech_.readyState() === 0) {
- // IE11 throws an InvalidStateError if you try to set currentTime while the
- // readyState is 0, so it must be delayed until the tech fires loadedmetadata.
- this.tech_.one('loadedmetadata', function () {
- _this6.trigger('firstplay');
- _this6.tech_.setCurrentTime(seekable.end(0));
- _this6.hasPlayed_ = true;
- });
- return false;
- } // trigger firstplay to inform the source handler to ignore the next seek event
- this.trigger('firstplay'); // seek to the live point
- this.tech_.setCurrentTime(seekable.end(0));
- }
- this.hasPlayed_ = true; // we can begin loading now that everything is ready
- this.load();
- return true;
- }
- /**
- * handle the sourceopen event on the MediaSource
- *
- * @private
- */
- ;
- _proto.handleSourceOpen_ = function handleSourceOpen_() {
- // Only attempt to create the source buffer if none already exist.
- // handleSourceOpen is also called when we are "re-opening" a source buffer
- // after `endOfStream` has been called (in response to a seek for instance)
- this.tryToCreateSourceBuffers_(); // if autoplay is enabled, begin playback. This is duplicative of
- // code in video.js but is required because play() must be invoked
- // *after* the media source has opened.
- if (this.tech_.autoplay()) {
- var playPromise = this.tech_.play(); // Catch/silence error when a pause interrupts a play request
- // on browsers which return a promise
- if (typeof playPromise !== 'undefined' && typeof playPromise.then === 'function') {
- playPromise.then(null, function (e) {});
- }
- }
- this.trigger('sourceopen');
- }
- /**
- * handle the sourceended event on the MediaSource
- *
- * @private
- */
- ;
- _proto.handleSourceEnded_ = function handleSourceEnded_() {
- if (!this.inbandTextTracks_.metadataTrack_) {
- return;
- }
- var cues = this.inbandTextTracks_.metadataTrack_.cues;
- if (!cues || !cues.length) {
- return;
- }
- var duration = this.duration();
- cues[cues.length - 1].endTime = isNaN(duration) || Math.abs(duration) === Infinity ? Number.MAX_VALUE : duration;
- }
- /**
- * handle the durationchange event on the MediaSource
- *
- * @private
- */
- ;
- _proto.handleDurationChange_ = function handleDurationChange_() {
- this.tech_.trigger('durationchange');
- }
- /**
- * Calls endOfStream on the media source when all active stream types have called
- * endOfStream
- *
- * @param {string} streamType
- * Stream type of the segment loader that called endOfStream
- * @private
- */
- ;
- _proto.onEndOfStream = function onEndOfStream() {
- var isEndOfStream = this.mainSegmentLoader_.ended_;
- if (this.mediaTypes_.AUDIO.activePlaylistLoader) {
- var mainMediaInfo = this.mainSegmentLoader_.getCurrentMediaInfo_(); // if the audio playlist loader exists, then alternate audio is active
- if (!mainMediaInfo || mainMediaInfo.hasVideo) {
- // if we do not know if the main segment loader contains video yet or if we
- // definitively know the main segment loader contains video, then we need to wait
- // for both main and audio segment loaders to call endOfStream
- isEndOfStream = isEndOfStream && this.audioSegmentLoader_.ended_;
- } else {
- // otherwise just rely on the audio loader
- isEndOfStream = this.audioSegmentLoader_.ended_;
- }
- }
- if (!isEndOfStream) {
- return;
- }
- this.stopABRTimer_();
- this.sourceUpdater_.endOfStream();
- }
- /**
- * Check if a playlist has stopped being updated
- *
- * @param {Object} playlist the media playlist object
- * @return {boolean} whether the playlist has stopped being updated or not
- */
- ;
- _proto.stuckAtPlaylistEnd_ = function stuckAtPlaylistEnd_(playlist) {
- var seekable = this.seekable();
- if (!seekable.length) {
- // playlist doesn't have enough information to determine whether we are stuck
- return false;
- }
- var expired = this.syncController_.getExpiredTime(playlist, this.duration());
- if (expired === null) {
- return false;
- } // does not use the safe live end to calculate playlist end, since we
- // don't want to say we are stuck while there is still content
- var absolutePlaylistEnd = Vhs$1.Playlist.playlistEnd(playlist, expired);
- var currentTime = this.tech_.currentTime();
- var buffered = this.tech_.buffered();
- if (!buffered.length) {
- // return true if the playhead reached the absolute end of the playlist
- return absolutePlaylistEnd - currentTime <= SAFE_TIME_DELTA;
- }
- var bufferedEnd = buffered.end(buffered.length - 1); // return true if there is too little buffer left and buffer has reached absolute
- // end of playlist
- return bufferedEnd - currentTime <= SAFE_TIME_DELTA && absolutePlaylistEnd - bufferedEnd <= SAFE_TIME_DELTA;
- }
- /**
- * Blacklists a playlist when an error occurs for a set amount of time
- * making it unavailable for selection by the rendition selection algorithm
- * and then forces a new playlist (rendition) selection.
- *
- * @param {Object=} error an optional error that may include the playlist
- * to blacklist
- * @param {number=} blacklistDuration an optional number of seconds to blacklist the
- * playlist
- */
- ;
- _proto.blacklistCurrentPlaylist = function blacklistCurrentPlaylist(error, blacklistDuration) {
- if (error === void 0) {
- error = {};
- } // If the `error` was generated by the playlist loader, it will contain
- // the playlist we were trying to load (but failed) and that should be
- // blacklisted instead of the currently selected playlist which is likely
- // out-of-date in this scenario
- var currentPlaylist = error.playlist || this.masterPlaylistLoader_.media();
- blacklistDuration = blacklistDuration || error.blacklistDuration || this.blacklistDuration; // If there is no current playlist, then an error occurred while we were
- // trying to load the master OR while we were disposing of the tech
- if (!currentPlaylist) {
- this.error = error;
- if (this.mediaSource.readyState !== 'open') {
- this.trigger('error');
- } else {
- this.sourceUpdater_.endOfStream('network');
- }
- return;
- }
- currentPlaylist.playlistErrors_++;
- var playlists = this.masterPlaylistLoader_.master.playlists;
- var enabledPlaylists = playlists.filter(isEnabled);
- var isFinalRendition = enabledPlaylists.length === 1 && enabledPlaylists[0] === currentPlaylist; // Don't blacklist the only playlist unless it was blacklisted
- // forever
- if (playlists.length === 1 && blacklistDuration !== Infinity) {
- videojs.log.warn("Problem encountered with playlist " + currentPlaylist.id + ". " + 'Trying again since it is the only playlist.');
- this.tech_.trigger('retryplaylist'); // if this is a final rendition, we should delay
- return this.masterPlaylistLoader_.load(isFinalRendition);
- }
- if (isFinalRendition) {
- // Since we're on the final non-blacklisted playlist, and we're about to blacklist
- // it, instead of erring the player or retrying this playlist, clear out the current
- // blacklist. This allows other playlists to be attempted in case any have been
- // fixed.
- var reincluded = false;
- playlists.forEach(function (playlist) {
- // skip current playlist which is about to be blacklisted
- if (playlist === currentPlaylist) {
- return;
- }
- var excludeUntil = playlist.excludeUntil; // a playlist cannot be reincluded if it wasn't excluded to begin with.
- if (typeof excludeUntil !== 'undefined' && excludeUntil !== Infinity) {
- reincluded = true;
- delete playlist.excludeUntil;
- }
- });
- if (reincluded) {
- videojs.log.warn('Removing other playlists from the exclusion list because the last ' + 'rendition is about to be excluded.'); // Technically we are retrying a playlist, in that we are simply retrying a previous
- // playlist. This is needed for users relying on the retryplaylist event to catch a
- // case where the player might be stuck and looping through "dead" playlists.
- this.tech_.trigger('retryplaylist');
- }
- } // Blacklist this playlist
- var excludeUntil;
- if (currentPlaylist.playlistErrors_ > this.maxPlaylistRetries) {
- excludeUntil = Infinity;
- } else {
- excludeUntil = Date.now() + blacklistDuration * 1000;
- }
- currentPlaylist.excludeUntil = excludeUntil;
- if (error.reason) {
- currentPlaylist.lastExcludeReason_ = error.reason;
- }
- this.tech_.trigger('blacklistplaylist');
- this.tech_.trigger({
- type: 'usage',
- name: 'vhs-rendition-blacklisted'
- });
- this.tech_.trigger({
- type: 'usage',
- name: 'hls-rendition-blacklisted'
- }); // TODO: should we select a new playlist if this blacklist wasn't for the currentPlaylist?
- // Would be something like media().id !=== currentPlaylist.id and we would need something
- // like `pendingMedia` in playlist loaders to check against that too. This will prevent us
- // from loading a new playlist on any blacklist.
- // Select a new playlist
- var nextPlaylist = this.selectPlaylist();
- if (!nextPlaylist) {
- this.error = 'Playback cannot continue. No available working or supported playlists.';
- this.trigger('error');
- return;
- }
- var logFn = error.internal ? this.logger_ : videojs.log.warn;
- var errorMessage = error.message ? ' ' + error.message : '';
- logFn((error.internal ? 'Internal problem' : 'Problem') + " encountered with playlist " + currentPlaylist.id + "." + (errorMessage + " Switching to playlist " + nextPlaylist.id + ".")); // if audio group changed reset audio loaders
- if (nextPlaylist.attributes.AUDIO !== currentPlaylist.attributes.AUDIO) {
- this.delegateLoaders_('audio', ['abort', 'pause']);
- } // if subtitle group changed reset subtitle loaders
- if (nextPlaylist.attributes.SUBTITLES !== currentPlaylist.attributes.SUBTITLES) {
- this.delegateLoaders_('subtitle', ['abort', 'pause']);
- }
- this.delegateLoaders_('main', ['abort', 'pause']);
- var delayDuration = nextPlaylist.targetDuration / 2 * 1000 || 5 * 1000;
- var shouldDelay = typeof nextPlaylist.lastRequest === 'number' && Date.now() - nextPlaylist.lastRequest <= delayDuration; // delay if it's a final rendition or if the last refresh is sooner than half targetDuration
- return this.switchMedia_(nextPlaylist, 'exclude', isFinalRendition || shouldDelay);
- }
- /**
- * Pause all segment/playlist loaders
- */
- ;
- _proto.pauseLoading = function pauseLoading() {
- this.delegateLoaders_('all', ['abort', 'pause']);
- this.stopABRTimer_();
- }
- /**
- * Call a set of functions in order on playlist loaders, segment loaders,
- * or both types of loaders.
- *
- * @param {string} filter
- * Filter loaders that should call fnNames using a string. Can be:
- * * all - run on all loaders
- * * audio - run on all audio loaders
- * * subtitle - run on all subtitle loaders
- * * main - run on the main/master loaders
- *
- * @param {Array|string} fnNames
- * A string or array of function names to call.
- */
- ;
- _proto.delegateLoaders_ = function delegateLoaders_(filter, fnNames) {
- var _this7 = this;
- var loaders = [];
- var dontFilterPlaylist = filter === 'all';
- if (dontFilterPlaylist || filter === 'main') {
- loaders.push(this.masterPlaylistLoader_);
- }
- var mediaTypes = [];
- if (dontFilterPlaylist || filter === 'audio') {
- mediaTypes.push('AUDIO');
- }
- if (dontFilterPlaylist || filter === 'subtitle') {
- mediaTypes.push('CLOSED-CAPTIONS');
- mediaTypes.push('SUBTITLES');
- }
- mediaTypes.forEach(function (mediaType) {
- var loader = _this7.mediaTypes_[mediaType] && _this7.mediaTypes_[mediaType].activePlaylistLoader;
- if (loader) {
- loaders.push(loader);
- }
- });
- ['main', 'audio', 'subtitle'].forEach(function (name) {
- var loader = _this7[name + "SegmentLoader_"];
- if (loader && (filter === name || filter === 'all')) {
- loaders.push(loader);
- }
- });
- loaders.forEach(function (loader) {
- return fnNames.forEach(function (fnName) {
- if (typeof loader[fnName] === 'function') {
- loader[fnName]();
- }
- });
- });
- }
- /**
- * set the current time on all segment loaders
- *
- * @param {TimeRange} currentTime the current time to set
- * @return {TimeRange} the current time
- */
- ;
- _proto.setCurrentTime = function setCurrentTime(currentTime) {
- var buffered = findRange(this.tech_.buffered(), currentTime);
- if (!(this.masterPlaylistLoader_ && this.masterPlaylistLoader_.media())) {
- // return immediately if the metadata is not ready yet
- return 0;
- } // it's clearly an edge-case but don't thrown an error if asked to
- // seek within an empty playlist
- if (!this.masterPlaylistLoader_.media().segments) {
- return 0;
- } // if the seek location is already buffered, continue buffering as usual
- if (buffered && buffered.length) {
- return currentTime;
- } // cancel outstanding requests so we begin buffering at the new
- // location
- this.mainSegmentLoader_.resetEverything();
- this.mainSegmentLoader_.abort();
- if (this.mediaTypes_.AUDIO.activePlaylistLoader) {
- this.audioSegmentLoader_.resetEverything();
- this.audioSegmentLoader_.abort();
- }
- if (this.mediaTypes_.SUBTITLES.activePlaylistLoader) {
- this.subtitleSegmentLoader_.resetEverything();
- this.subtitleSegmentLoader_.abort();
- } // start segment loader loading in case they are paused
- this.load();
- }
- /**
- * get the current duration
- *
- * @return {TimeRange} the duration
- */
- ;
- _proto.duration = function duration() {
- if (!this.masterPlaylistLoader_) {
- return 0;
- }
- var media = this.masterPlaylistLoader_.media();
- if (!media) {
- // no playlists loaded yet, so can't determine a duration
- return 0;
- } // Don't rely on the media source for duration in the case of a live playlist since
- // setting the native MediaSource's duration to infinity ends up with consequences to
- // seekable behavior. See https://github.com/w3c/media-source/issues/5 for details.
- //
- // This is resolved in the spec by https://github.com/w3c/media-source/pull/92,
- // however, few browsers have support for setLiveSeekableRange()
- // https://developer.mozilla.org/en-US/docs/Web/API/MediaSource/setLiveSeekableRange
- //
- // Until a time when the duration of the media source can be set to infinity, and a
- // seekable range specified across browsers, just return Infinity.
- if (!media.endList) {
- return Infinity;
- } // Since this is a VOD video, it is safe to rely on the media source's duration (if
- // available). If it's not available, fall back to a playlist-calculated estimate.
- if (this.mediaSource) {
- return this.mediaSource.duration;
- }
- return Vhs$1.Playlist.duration(media);
- }
- /**
- * check the seekable range
- *
- * @return {TimeRange} the seekable range
- */
- ;
- _proto.seekable = function seekable() {
- return this.seekable_;
- };
- _proto.onSyncInfoUpdate_ = function onSyncInfoUpdate_() {
- var audioSeekable; // TODO check for creation of both source buffers before updating seekable
- //
- // A fix was made to this function where a check for
- // this.sourceUpdater_.hasCreatedSourceBuffers
- // was added to ensure that both source buffers were created before seekable was
- // updated. However, it originally had a bug where it was checking for a true and
- // returning early instead of checking for false. Setting it to check for false to
- // return early though created other issues. A call to play() would check for seekable
- // end without verifying that a seekable range was present. In addition, even checking
- // for that didn't solve some issues, as handleFirstPlay is sometimes worked around
- // due to a media update calling load on the segment loaders, skipping a seek to live,
- // thereby starting live streams at the beginning of the stream rather than at the end.
- //
- // This conditional should be fixed to wait for the creation of two source buffers at
- // the same time as the other sections of code are fixed to properly seek to live and
- // not throw an error due to checking for a seekable end when no seekable range exists.
- //
- // For now, fall back to the older behavior, with the understanding that the seekable
- // range may not be completely correct, leading to a suboptimal initial live point.
- if (!this.masterPlaylistLoader_) {
- return;
- }
- var media = this.masterPlaylistLoader_.media();
- if (!media) {
- return;
- }
- var expired = this.syncController_.getExpiredTime(media, this.duration());
- if (expired === null) {
- // not enough information to update seekable
- return;
- }
- var master = this.masterPlaylistLoader_.master;
- var mainSeekable = Vhs$1.Playlist.seekable(media, expired, Vhs$1.Playlist.liveEdgeDelay(master, media));
- if (mainSeekable.length === 0) {
- return;
- }
- if (this.mediaTypes_.AUDIO.activePlaylistLoader) {
- media = this.mediaTypes_.AUDIO.activePlaylistLoader.media();
- expired = this.syncController_.getExpiredTime(media, this.duration());
- if (expired === null) {
- return;
- }
- audioSeekable = Vhs$1.Playlist.seekable(media, expired, Vhs$1.Playlist.liveEdgeDelay(master, media));
- if (audioSeekable.length === 0) {
- return;
- }
- }
- var oldEnd;
- var oldStart;
- if (this.seekable_ && this.seekable_.length) {
- oldEnd = this.seekable_.end(0);
- oldStart = this.seekable_.start(0);
- }
- if (!audioSeekable) {
- // seekable has been calculated based on buffering video data so it
- // can be returned directly
- this.seekable_ = mainSeekable;
- } else if (audioSeekable.start(0) > mainSeekable.end(0) || mainSeekable.start(0) > audioSeekable.end(0)) {
- // seekables are pretty far off, rely on main
- this.seekable_ = mainSeekable;
- } else {
- this.seekable_ = videojs.createTimeRanges([[audioSeekable.start(0) > mainSeekable.start(0) ? audioSeekable.start(0) : mainSeekable.start(0), audioSeekable.end(0) < mainSeekable.end(0) ? audioSeekable.end(0) : mainSeekable.end(0)]]);
- } // seekable is the same as last time
- if (this.seekable_ && this.seekable_.length) {
- if (this.seekable_.end(0) === oldEnd && this.seekable_.start(0) === oldStart) {
- return;
- }
- }
- this.logger_("seekable updated [" + printableRange(this.seekable_) + "]");
- this.tech_.trigger('seekablechanged');
- }
- /**
- * Update the player duration
- */
- ;
- _proto.updateDuration = function updateDuration(isLive) {
- if (this.updateDuration_) {
- this.mediaSource.removeEventListener('sourceopen', this.updateDuration_);
- this.updateDuration_ = null;
- }
- if (this.mediaSource.readyState !== 'open') {
- this.updateDuration_ = this.updateDuration.bind(this, isLive);
- this.mediaSource.addEventListener('sourceopen', this.updateDuration_);
- return;
- }
- if (isLive) {
- var seekable = this.seekable();
- if (!seekable.length) {
- return;
- } // Even in the case of a live playlist, the native MediaSource's duration should not
- // be set to Infinity (even though this would be expected for a live playlist), since
- // setting the native MediaSource's duration to infinity ends up with consequences to
- // seekable behavior. See https://github.com/w3c/media-source/issues/5 for details.
- //
- // This is resolved in the spec by https://github.com/w3c/media-source/pull/92,
- // however, few browsers have support for setLiveSeekableRange()
- // https://developer.mozilla.org/en-US/docs/Web/API/MediaSource/setLiveSeekableRange
- //
- // Until a time when the duration of the media source can be set to infinity, and a
- // seekable range specified across browsers, the duration should be greater than or
- // equal to the last possible seekable value.
- // MediaSource duration starts as NaN
- // It is possible (and probable) that this case will never be reached for many
- // sources, since the MediaSource reports duration as the highest value without
- // accounting for timestamp offset. For example, if the timestamp offset is -100 and
- // we buffered times 0 to 100 with real times of 100 to 200, even though current
- // time will be between 0 and 100, the native media source may report the duration
- // as 200. However, since we report duration separate from the media source (as
- // Infinity), and as long as the native media source duration value is greater than
- // our reported seekable range, seeks will work as expected. The large number as
- // duration for live is actually a strategy used by some players to work around the
- // issue of live seekable ranges cited above.
- if (isNaN(this.mediaSource.duration) || this.mediaSource.duration < seekable.end(seekable.length - 1)) {
- this.sourceUpdater_.setDuration(seekable.end(seekable.length - 1));
- }
- return;
- }
- var buffered = this.tech_.buffered();
- var duration = Vhs$1.Playlist.duration(this.masterPlaylistLoader_.media());
- if (buffered.length > 0) {
- duration = Math.max(duration, buffered.end(buffered.length - 1));
- }
- if (this.mediaSource.duration !== duration) {
- this.sourceUpdater_.setDuration(duration);
- }
- }
- /**
- * dispose of the MasterPlaylistController and everything
- * that it controls
- */
- ;
- _proto.dispose = function dispose() {
- var _this8 = this;
- this.trigger('dispose');
- this.decrypter_.terminate();
- this.masterPlaylistLoader_.dispose();
- this.mainSegmentLoader_.dispose();
- if (this.loadOnPlay_) {
- this.tech_.off('play', this.loadOnPlay_);
- }
- ['AUDIO', 'SUBTITLES'].forEach(function (type) {
- var groups = _this8.mediaTypes_[type].groups;
- for (var id in groups) {
- groups[id].forEach(function (group) {
- if (group.playlistLoader) {
- group.playlistLoader.dispose();
- }
- });
- }
- });
- this.audioSegmentLoader_.dispose();
- this.subtitleSegmentLoader_.dispose();
- this.sourceUpdater_.dispose();
- this.timelineChangeController_.dispose();
- this.stopABRTimer_();
- if (this.updateDuration_) {
- this.mediaSource.removeEventListener('sourceopen', this.updateDuration_);
- }
- this.mediaSource.removeEventListener('durationchange', this.handleDurationChange_); // load the media source into the player
- this.mediaSource.removeEventListener('sourceopen', this.handleSourceOpen_);
- this.mediaSource.removeEventListener('sourceended', this.handleSourceEnded_);
- this.off();
- }
- /**
- * return the master playlist object if we have one
- *
- * @return {Object} the master playlist object that we parsed
- */
- ;
- _proto.master = function master() {
- return this.masterPlaylistLoader_.master;
- }
- /**
- * return the currently selected playlist
- *
- * @return {Object} the currently selected playlist object that we parsed
- */
- ;
- _proto.media = function media() {
- // playlist loader will not return media if it has not been fully loaded
- return this.masterPlaylistLoader_.media() || this.initialMedia_;
- };
- _proto.areMediaTypesKnown_ = function areMediaTypesKnown_() {
- var usingAudioLoader = !!this.mediaTypes_.AUDIO.activePlaylistLoader;
- var hasMainMediaInfo = !!this.mainSegmentLoader_.getCurrentMediaInfo_(); // if we are not using an audio loader, then we have audio media info
- // otherwise check on the segment loader.
- var hasAudioMediaInfo = !usingAudioLoader ? true : !!this.audioSegmentLoader_.getCurrentMediaInfo_(); // one or both loaders has not loaded sufficently to get codecs
- if (!hasMainMediaInfo || !hasAudioMediaInfo) {
- return false;
- }
- return true;
- };
- _proto.getCodecsOrExclude_ = function getCodecsOrExclude_() {
- var _this9 = this;
- var media = {
- main: this.mainSegmentLoader_.getCurrentMediaInfo_() || {},
- audio: this.audioSegmentLoader_.getCurrentMediaInfo_() || {}
- };
- var playlist = this.mainSegmentLoader_.getPendingSegmentPlaylist() || this.media(); // set "main" media equal to video
- media.video = media.main;
- var playlistCodecs = codecsForPlaylist(this.master(), playlist);
- var codecs = {};
- var usingAudioLoader = !!this.mediaTypes_.AUDIO.activePlaylistLoader;
- if (media.main.hasVideo) {
- codecs.video = playlistCodecs.video || media.main.videoCodec || DEFAULT_VIDEO_CODEC;
- }
- if (media.main.isMuxed) {
- codecs.video += "," + (playlistCodecs.audio || media.main.audioCodec || DEFAULT_AUDIO_CODEC);
- }
- if (media.main.hasAudio && !media.main.isMuxed || media.audio.hasAudio || usingAudioLoader) {
- codecs.audio = playlistCodecs.audio || media.main.audioCodec || media.audio.audioCodec || DEFAULT_AUDIO_CODEC; // set audio isFmp4 so we use the correct "supports" function below
- media.audio.isFmp4 = media.main.hasAudio && !media.main.isMuxed ? media.main.isFmp4 : media.audio.isFmp4;
- } // no codecs, no playback.
- if (!codecs.audio && !codecs.video) {
- this.blacklistCurrentPlaylist({
- playlist: playlist,
- message: 'Could not determine codecs for playlist.',
- blacklistDuration: Infinity
- });
- return;
- } // fmp4 relies on browser support, while ts relies on muxer support
- var supportFunction = function supportFunction(isFmp4, codec) {
- return isFmp4 ? browserSupportsCodec(codec) : muxerSupportsCodec(codec);
- };
- var unsupportedCodecs = {};
- var unsupportedAudio;
- ['video', 'audio'].forEach(function (type) {
- if (codecs.hasOwnProperty(type) && !supportFunction(media[type].isFmp4, codecs[type])) {
- var supporter = media[type].isFmp4 ? 'browser' : 'muxer';
- unsupportedCodecs[supporter] = unsupportedCodecs[supporter] || [];
- unsupportedCodecs[supporter].push(codecs[type]);
- if (type === 'audio') {
- unsupportedAudio = supporter;
- }
- }
- });
- if (usingAudioLoader && unsupportedAudio && playlist.attributes.AUDIO) {
- var audioGroup = playlist.attributes.AUDIO;
- this.master().playlists.forEach(function (variant) {
- var variantAudioGroup = variant.attributes && variant.attributes.AUDIO;
- if (variantAudioGroup === audioGroup && variant !== playlist) {
- variant.excludeUntil = Infinity;
- }
- });
- this.logger_("excluding audio group " + audioGroup + " as " + unsupportedAudio + " does not support codec(s): \"" + codecs.audio + "\"");
- } // if we have any unsupported codecs blacklist this playlist.
- if (Object.keys(unsupportedCodecs).length) {
- var message = Object.keys(unsupportedCodecs).reduce(function (acc, supporter) {
- if (acc) {
- acc += ', ';
- }
- acc += supporter + " does not support codec(s): \"" + unsupportedCodecs[supporter].join(',') + "\"";
- return acc;
- }, '') + '.';
- this.blacklistCurrentPlaylist({
- playlist: playlist,
- internal: true,
- message: message,
- blacklistDuration: Infinity
- });
- return;
- } // check if codec switching is happening
- if (this.sourceUpdater_.hasCreatedSourceBuffers() && !this.sourceUpdater_.canChangeType()) {
- var switchMessages = [];
- ['video', 'audio'].forEach(function (type) {
- var newCodec = (parseCodecs(_this9.sourceUpdater_.codecs[type] || '')[0] || {}).type;
- var oldCodec = (parseCodecs(codecs[type] || '')[0] || {}).type;
- if (newCodec && oldCodec && newCodec.toLowerCase() !== oldCodec.toLowerCase()) {
- switchMessages.push("\"" + _this9.sourceUpdater_.codecs[type] + "\" -> \"" + codecs[type] + "\"");
- }
- });
- if (switchMessages.length) {
- this.blacklistCurrentPlaylist({
- playlist: playlist,
- message: "Codec switching not supported: " + switchMessages.join(', ') + ".",
- blacklistDuration: Infinity,
- internal: true
- });
- return;
- }
- } // TODO: when using the muxer shouldn't we just return
- // the codecs that the muxer outputs?
- return codecs;
- }
- /**
- * Create source buffers and exlude any incompatible renditions.
- *
- * @private
- */
- ;
- _proto.tryToCreateSourceBuffers_ = function tryToCreateSourceBuffers_() {
- // media source is not ready yet or sourceBuffers are already
- // created.
- if (this.mediaSource.readyState !== 'open' || this.sourceUpdater_.hasCreatedSourceBuffers()) {
- return;
- }
- if (!this.areMediaTypesKnown_()) {
- return;
- }
- var codecs = this.getCodecsOrExclude_(); // no codecs means that the playlist was excluded
- if (!codecs) {
- return;
- }
- this.sourceUpdater_.createSourceBuffers(codecs);
- var codecString = [codecs.video, codecs.audio].filter(Boolean).join(',');
- this.excludeIncompatibleVariants_(codecString);
- }
- /**
- * Excludes playlists with codecs that are unsupported by the muxer and browser.
- */
- ;
- _proto.excludeUnsupportedVariants_ = function excludeUnsupportedVariants_() {
- var _this10 = this;
- var playlists = this.master().playlists;
- var ids = []; // TODO: why don't we have a property to loop through all
- // playlist? Why did we ever mix indexes and keys?
- Object.keys(playlists).forEach(function (key) {
- var variant = playlists[key]; // check if we already processed this playlist.
- if (ids.indexOf(variant.id) !== -1) {
- return;
- }
- ids.push(variant.id);
- var codecs = codecsForPlaylist(_this10.master, variant);
- var unsupported = [];
- if (codecs.audio && !muxerSupportsCodec(codecs.audio) && !browserSupportsCodec(codecs.audio)) {
- unsupported.push("audio codec " + codecs.audio);
- }
- if (codecs.video && !muxerSupportsCodec(codecs.video) && !browserSupportsCodec(codecs.video)) {
- unsupported.push("video codec " + codecs.video);
- }
- if (codecs.text && codecs.text === 'stpp.ttml.im1t') {
- unsupported.push("text codec " + codecs.text);
- }
- if (unsupported.length) {
- variant.excludeUntil = Infinity;
- _this10.logger_("excluding " + variant.id + " for unsupported: " + unsupported.join(', '));
- }
- });
- }
- /**
- * Blacklist playlists that are known to be codec or
- * stream-incompatible with the SourceBuffer configuration. For
- * instance, Media Source Extensions would cause the video element to
- * stall waiting for video data if you switched from a variant with
- * video and audio to an audio-only one.
- *
- * @param {Object} media a media playlist compatible with the current
- * set of SourceBuffers. Variants in the current master playlist that
- * do not appear to have compatible codec or stream configurations
- * will be excluded from the default playlist selection algorithm
- * indefinitely.
- * @private
- */
- ;
- _proto.excludeIncompatibleVariants_ = function excludeIncompatibleVariants_(codecString) {
- var _this11 = this;
- var ids = [];
- var playlists = this.master().playlists;
- var codecs = unwrapCodecList(parseCodecs(codecString));
- var codecCount_ = codecCount(codecs);
- var videoDetails = codecs.video && parseCodecs(codecs.video)[0] || null;
- var audioDetails = codecs.audio && parseCodecs(codecs.audio)[0] || null;
- Object.keys(playlists).forEach(function (key) {
- var variant = playlists[key]; // check if we already processed this playlist.
- // or it if it is already excluded forever.
- if (ids.indexOf(variant.id) !== -1 || variant.excludeUntil === Infinity) {
- return;
- }
- ids.push(variant.id);
- var blacklistReasons = []; // get codecs from the playlist for this variant
- var variantCodecs = codecsForPlaylist(_this11.masterPlaylistLoader_.master, variant);
- var variantCodecCount = codecCount(variantCodecs); // if no codecs are listed, we cannot determine that this
- // variant is incompatible. Wait for mux.js to probe
- if (!variantCodecs.audio && !variantCodecs.video) {
- return;
- } // TODO: we can support this by removing the
- // old media source and creating a new one, but it will take some work.
- // The number of streams cannot change
- if (variantCodecCount !== codecCount_) {
- blacklistReasons.push("codec count \"" + variantCodecCount + "\" !== \"" + codecCount_ + "\"");
- } // only exclude playlists by codec change, if codecs cannot switch
- // during playback.
- if (!_this11.sourceUpdater_.canChangeType()) {
- var variantVideoDetails = variantCodecs.video && parseCodecs(variantCodecs.video)[0] || null;
- var variantAudioDetails = variantCodecs.audio && parseCodecs(variantCodecs.audio)[0] || null; // the video codec cannot change
- if (variantVideoDetails && videoDetails && variantVideoDetails.type.toLowerCase() !== videoDetails.type.toLowerCase()) {
- blacklistReasons.push("video codec \"" + variantVideoDetails.type + "\" !== \"" + videoDetails.type + "\"");
- } // the audio codec cannot change
- if (variantAudioDetails && audioDetails && variantAudioDetails.type.toLowerCase() !== audioDetails.type.toLowerCase()) {
- blacklistReasons.push("audio codec \"" + variantAudioDetails.type + "\" !== \"" + audioDetails.type + "\"");
- }
- }
- if (blacklistReasons.length) {
- variant.excludeUntil = Infinity;
- _this11.logger_("blacklisting " + variant.id + ": " + blacklistReasons.join(' && '));
- }
- });
- };
- _proto.updateAdCues_ = function updateAdCues_(media) {
- var offset = 0;
- var seekable = this.seekable();
- if (seekable.length) {
- offset = seekable.start(0);
- }
- updateAdCues(media, this.cueTagsTrack_, offset);
- }
- /**
- * Calculates the desired forward buffer length based on current time
- *
- * @return {number} Desired forward buffer length in seconds
- */
- ;
- _proto.goalBufferLength = function goalBufferLength() {
- var currentTime = this.tech_.currentTime();
- var initial = Config.GOAL_BUFFER_LENGTH;
- var rate = Config.GOAL_BUFFER_LENGTH_RATE;
- var max = Math.max(initial, Config.MAX_GOAL_BUFFER_LENGTH);
- return Math.min(initial + currentTime * rate, max);
- }
- /**
- * Calculates the desired buffer low water line based on current time
- *
- * @return {number} Desired buffer low water line in seconds
- */
- ;
- _proto.bufferLowWaterLine = function bufferLowWaterLine() {
- var currentTime = this.tech_.currentTime();
- var initial = Config.BUFFER_LOW_WATER_LINE;
- var rate = Config.BUFFER_LOW_WATER_LINE_RATE;
- var max = Math.max(initial, Config.MAX_BUFFER_LOW_WATER_LINE);
- var newMax = Math.max(initial, Config.EXPERIMENTAL_MAX_BUFFER_LOW_WATER_LINE);
- return Math.min(initial + currentTime * rate, this.experimentalBufferBasedABR ? newMax : max);
- };
- _proto.bufferHighWaterLine = function bufferHighWaterLine() {
- return Config.BUFFER_HIGH_WATER_LINE;
- };
- return MasterPlaylistController;
- }(videojs.EventTarget);
- /**
- * Returns a function that acts as the Enable/disable playlist function.
- *
- * @param {PlaylistLoader} loader - The master playlist loader
- * @param {string} playlistID - id of the playlist
- * @param {Function} changePlaylistFn - A function to be called after a
- * playlist's enabled-state has been changed. Will NOT be called if a
- * playlist's enabled-state is unchanged
- * @param {boolean=} enable - Value to set the playlist enabled-state to
- * or if undefined returns the current enabled-state for the playlist
- * @return {Function} Function for setting/getting enabled
- */
- var enableFunction = function enableFunction(loader, playlistID, changePlaylistFn) {
- return function (enable) {
- var playlist = loader.master.playlists[playlistID];
- var incompatible = isIncompatible(playlist);
- var currentlyEnabled = isEnabled(playlist);
- if (typeof enable === 'undefined') {
- return currentlyEnabled;
- }
- if (enable) {
- delete playlist.disabled;
- } else {
- playlist.disabled = true;
- }
- if (enable !== currentlyEnabled && !incompatible) {
- // Ensure the outside world knows about our changes
- changePlaylistFn();
- if (enable) {
- loader.trigger('renditionenabled');
- } else {
- loader.trigger('renditiondisabled');
- }
- }
- return enable;
- };
- };
- /**
- * The representation object encapsulates the publicly visible information
- * in a media playlist along with a setter/getter-type function (enabled)
- * for changing the enabled-state of a particular playlist entry
- *
- * @class Representation
- */
- var Representation = function Representation(vhsHandler, playlist, id) {
- var mpc = vhsHandler.masterPlaylistController_,
- smoothQualityChange = vhsHandler.options_.smoothQualityChange; // Get a reference to a bound version of the quality change function
- var changeType = smoothQualityChange ? 'smooth' : 'fast';
- var qualityChangeFunction = mpc[changeType + "QualityChange_"].bind(mpc); // some playlist attributes are optional
- if (playlist.attributes) {
- var resolution = playlist.attributes.RESOLUTION;
- this.width = resolution && resolution.width;
- this.height = resolution && resolution.height;
- this.bandwidth = playlist.attributes.BANDWIDTH;
- this.frameRate = playlist.attributes['FRAME-RATE'];
- }
- this.codecs = codecsForPlaylist(mpc.master(), playlist);
- this.playlist = playlist; // The id is simply the ordinality of the media playlist
- // within the master playlist
- this.id = id; // Partially-apply the enableFunction to create a playlist-
- // specific variant
- this.enabled = enableFunction(vhsHandler.playlists, playlist.id, qualityChangeFunction);
- };
- /**
- * A mixin function that adds the `representations` api to an instance
- * of the VhsHandler class
- *
- * @param {VhsHandler} vhsHandler - An instance of VhsHandler to add the
- * representation API into
- */
- var renditionSelectionMixin = function renditionSelectionMixin(vhsHandler) {
- // Add a single API-specific function to the VhsHandler instance
- vhsHandler.representations = function () {
- var master = vhsHandler.masterPlaylistController_.master();
- var playlists = isAudioOnly(master) ? vhsHandler.masterPlaylistController_.getAudioTrackPlaylists_() : master.playlists;
- if (!playlists) {
- return [];
- }
- return playlists.filter(function (media) {
- return !isIncompatible(media);
- }).map(function (e, i) {
- return new Representation(vhsHandler, e, e.id);
- });
- };
- };
- /**
- * @file playback-watcher.js
- *
- * Playback starts, and now my watch begins. It shall not end until my death. I shall
- * take no wait, hold no uncleared timeouts, father no bad seeks. I shall wear no crowns
- * and win no glory. I shall live and die at my post. I am the corrector of the underflow.
- * I am the watcher of gaps. I am the shield that guards the realms of seekable. I pledge
- * my life and honor to the Playback Watch, for this Player and all the Players to come.
- */
- var timerCancelEvents = ['seeking', 'seeked', 'pause', 'playing', 'error'];
- /**
- * @class PlaybackWatcher
- */
- var PlaybackWatcher = /*#__PURE__*/function () {
- /**
- * Represents an PlaybackWatcher object.
- *
- * @class
- * @param {Object} options an object that includes the tech and settings
- */
- function PlaybackWatcher(options) {
- var _this = this;
- this.masterPlaylistController_ = options.masterPlaylistController;
- this.tech_ = options.tech;
- this.seekable = options.seekable;
- this.allowSeeksWithinUnsafeLiveWindow = options.allowSeeksWithinUnsafeLiveWindow;
- this.liveRangeSafeTimeDelta = options.liveRangeSafeTimeDelta;
- this.media = options.media;
- this.consecutiveUpdates = 0;
- this.lastRecordedTime = null;
- this.timer_ = null;
- this.checkCurrentTimeTimeout_ = null;
- this.logger_ = logger('PlaybackWatcher');
- this.logger_('initialize');
- var playHandler = function playHandler() {
- return _this.monitorCurrentTime_();
- };
- var canPlayHandler = function canPlayHandler() {
- return _this.monitorCurrentTime_();
- };
- var waitingHandler = function waitingHandler() {
- return _this.techWaiting_();
- };
- var cancelTimerHandler = function cancelTimerHandler() {
- return _this.cancelTimer_();
- };
- var mpc = this.masterPlaylistController_;
- var loaderTypes = ['main', 'subtitle', 'audio'];
- var loaderChecks = {};
- loaderTypes.forEach(function (type) {
- loaderChecks[type] = {
- reset: function reset() {
- return _this.resetSegmentDownloads_(type);
- },
- updateend: function updateend() {
- return _this.checkSegmentDownloads_(type);
- }
- };
- mpc[type + "SegmentLoader_"].on('appendsdone', loaderChecks[type].updateend); // If a rendition switch happens during a playback stall where the buffer
- // isn't changing we want to reset. We cannot assume that the new rendition
- // will also be stalled, until after new appends.
- mpc[type + "SegmentLoader_"].on('playlistupdate', loaderChecks[type].reset); // Playback stalls should not be detected right after seeking.
- // This prevents one segment playlists (single vtt or single segment content)
- // from being detected as stalling. As the buffer will not change in those cases, since
- // the buffer is the entire video duration.
- _this.tech_.on(['seeked', 'seeking'], loaderChecks[type].reset);
- });
- /**
- * We check if a seek was into a gap through the following steps:
- * 1. We get a seeking event and we do not get a seeked event. This means that
- * a seek was attempted but not completed.
- * 2. We run `fixesBadSeeks_` on segment loader appends. This means that we already
- * removed everything from our buffer and appended a segment, and should be ready
- * to check for gaps.
- */
- var setSeekingHandlers = function setSeekingHandlers(fn) {
- ['main', 'audio'].forEach(function (type) {
- mpc[type + "SegmentLoader_"][fn]('appended', _this.seekingAppendCheck_);
- });
- };
- this.seekingAppendCheck_ = function () {
- if (_this.fixesBadSeeks_()) {
- _this.consecutiveUpdates = 0;
- _this.lastRecordedTime = _this.tech_.currentTime();
- setSeekingHandlers('off');
- }
- };
- this.clearSeekingAppendCheck_ = function () {
- return setSeekingHandlers('off');
- };
- this.watchForBadSeeking_ = function () {
- _this.clearSeekingAppendCheck_();
- setSeekingHandlers('on');
- };
- this.tech_.on('seeked', this.clearSeekingAppendCheck_);
- this.tech_.on('seeking', this.watchForBadSeeking_);
- this.tech_.on('waiting', waitingHandler);
- this.tech_.on(timerCancelEvents, cancelTimerHandler);
- this.tech_.on('canplay', canPlayHandler);
- /*
- An edge case exists that results in gaps not being skipped when they exist at the beginning of a stream. This case
- is surfaced in one of two ways:
- 1) The `waiting` event is fired before the player has buffered content, making it impossible
- to find or skip the gap. The `waiting` event is followed by a `play` event. On first play
- we can check if playback is stalled due to a gap, and skip the gap if necessary.
- 2) A source with a gap at the beginning of the stream is loaded programatically while the player
- is in a playing state. To catch this case, it's important that our one-time play listener is setup
- even if the player is in a playing state
- */
- this.tech_.one('play', playHandler); // Define the dispose function to clean up our events
- this.dispose = function () {
- _this.clearSeekingAppendCheck_();
- _this.logger_('dispose');
- _this.tech_.off('waiting', waitingHandler);
- _this.tech_.off(timerCancelEvents, cancelTimerHandler);
- _this.tech_.off('canplay', canPlayHandler);
- _this.tech_.off('play', playHandler);
- _this.tech_.off('seeking', _this.watchForBadSeeking_);
- _this.tech_.off('seeked', _this.clearSeekingAppendCheck_);
- loaderTypes.forEach(function (type) {
- mpc[type + "SegmentLoader_"].off('appendsdone', loaderChecks[type].updateend);
- mpc[type + "SegmentLoader_"].off('playlistupdate', loaderChecks[type].reset);
- _this.tech_.off(['seeked', 'seeking'], loaderChecks[type].reset);
- });
- if (_this.checkCurrentTimeTimeout_) {
- window$1.clearTimeout(_this.checkCurrentTimeTimeout_);
- }
- _this.cancelTimer_();
- };
- }
- /**
- * Periodically check current time to see if playback stopped
- *
- * @private
- */
- var _proto = PlaybackWatcher.prototype;
- _proto.monitorCurrentTime_ = function monitorCurrentTime_() {
- this.checkCurrentTime_();
- if (this.checkCurrentTimeTimeout_) {
- window$1.clearTimeout(this.checkCurrentTimeTimeout_);
- } // 42 = 24 fps // 250 is what Webkit uses // FF uses 15
- this.checkCurrentTimeTimeout_ = window$1.setTimeout(this.monitorCurrentTime_.bind(this), 250);
- }
- /**
- * Reset stalled download stats for a specific type of loader
- *
- * @param {string} type
- * The segment loader type to check.
- *
- * @listens SegmentLoader#playlistupdate
- * @listens Tech#seeking
- * @listens Tech#seeked
- */
- ;
- _proto.resetSegmentDownloads_ = function resetSegmentDownloads_(type) {
- var loader = this.masterPlaylistController_[type + "SegmentLoader_"];
- if (this[type + "StalledDownloads_"] > 0) {
- this.logger_("resetting possible stalled download count for " + type + " loader");
- }
- this[type + "StalledDownloads_"] = 0;
- this[type + "Buffered_"] = loader.buffered_();
- }
- /**
- * Checks on every segment `appendsdone` to see
- * if segment appends are making progress. If they are not
- * and we are still downloading bytes. We blacklist the playlist.
- *
- * @param {string} type
- * The segment loader type to check.
- *
- * @listens SegmentLoader#appendsdone
- */
- ;
- _proto.checkSegmentDownloads_ = function checkSegmentDownloads_(type) {
- var mpc = this.masterPlaylistController_;
- var loader = mpc[type + "SegmentLoader_"];
- var buffered = loader.buffered_();
- var isBufferedDifferent = isRangeDifferent(this[type + "Buffered_"], buffered);
- this[type + "Buffered_"] = buffered; // if another watcher is going to fix the issue or
- // the buffered value for this loader changed
- // appends are working
- if (isBufferedDifferent) {
- this.resetSegmentDownloads_(type);
- return;
- }
- this[type + "StalledDownloads_"]++;
- this.logger_("found #" + this[type + "StalledDownloads_"] + " " + type + " appends that did not increase buffer (possible stalled download)", {
- playlistId: loader.playlist_ && loader.playlist_.id,
- buffered: timeRangesToArray(buffered)
- }); // after 10 possibly stalled appends with no reset, exclude
- if (this[type + "StalledDownloads_"] < 10) {
- return;
- }
- this.logger_(type + " loader stalled download exclusion");
- this.resetSegmentDownloads_(type);
- this.tech_.trigger({
- type: 'usage',
- name: "vhs-" + type + "-download-exclusion"
- });
- if (type === 'subtitle') {
- return;
- } // TODO: should we exclude audio tracks rather than main tracks
- // when type is audio?
- mpc.blacklistCurrentPlaylist({
- message: "Excessive " + type + " segment downloading detected."
- }, Infinity);
- }
- /**
- * The purpose of this function is to emulate the "waiting" event on
- * browsers that do not emit it when they are waiting for more
- * data to continue playback
- *
- * @private
- */
- ;
- _proto.checkCurrentTime_ = function checkCurrentTime_() {
- if (this.tech_.paused() || this.tech_.seeking()) {
- return;
- }
- var currentTime = this.tech_.currentTime();
- var buffered = this.tech_.buffered();
- if (this.lastRecordedTime === currentTime && (!buffered.length || currentTime + SAFE_TIME_DELTA >= buffered.end(buffered.length - 1))) {
- // If current time is at the end of the final buffered region, then any playback
- // stall is most likely caused by buffering in a low bandwidth environment. The tech
- // should fire a `waiting` event in this scenario, but due to browser and tech
- // inconsistencies. Calling `techWaiting_` here allows us to simulate
- // responding to a native `waiting` event when the tech fails to emit one.
- return this.techWaiting_();
- }
- if (this.consecutiveUpdates >= 5 && currentTime === this.lastRecordedTime) {
- this.consecutiveUpdates++;
- this.waiting_();
- } else if (currentTime === this.lastRecordedTime) {
- this.consecutiveUpdates++;
- } else {
- this.consecutiveUpdates = 0;
- this.lastRecordedTime = currentTime;
- }
- }
- /**
- * Cancels any pending timers and resets the 'timeupdate' mechanism
- * designed to detect that we are stalled
- *
- * @private
- */
- ;
- _proto.cancelTimer_ = function cancelTimer_() {
- this.consecutiveUpdates = 0;
- if (this.timer_) {
- this.logger_('cancelTimer_');
- clearTimeout(this.timer_);
- }
- this.timer_ = null;
- }
- /**
- * Fixes situations where there's a bad seek
- *
- * @return {boolean} whether an action was taken to fix the seek
- * @private
- */
- ;
- _proto.fixesBadSeeks_ = function fixesBadSeeks_() {
- var seeking = this.tech_.seeking();
- if (!seeking) {
- return false;
- } // TODO: It's possible that these seekable checks should be moved out of this function
- // and into a function that runs on seekablechange. It's also possible that we only need
- // afterSeekableWindow as the buffered check at the bottom is good enough to handle before
- // seekable range.
- var seekable = this.seekable();
- var currentTime = this.tech_.currentTime();
- var isAfterSeekableRange = this.afterSeekableWindow_(seekable, currentTime, this.media(), this.allowSeeksWithinUnsafeLiveWindow);
- var seekTo;
- if (isAfterSeekableRange) {
- var seekableEnd = seekable.end(seekable.length - 1); // sync to live point (if VOD, our seekable was updated and we're simply adjusting)
- seekTo = seekableEnd;
- }
- if (this.beforeSeekableWindow_(seekable, currentTime)) {
- var seekableStart = seekable.start(0); // sync to the beginning of the live window
- // provide a buffer of .1 seconds to handle rounding/imprecise numbers
- seekTo = seekableStart + ( // if the playlist is too short and the seekable range is an exact time (can
- // happen in live with a 3 segment playlist), then don't use a time delta
- seekableStart === seekable.end(0) ? 0 : SAFE_TIME_DELTA);
- }
- if (typeof seekTo !== 'undefined') {
- this.logger_("Trying to seek outside of seekable at time " + currentTime + " with " + ("seekable range " + printableRange(seekable) + ". Seeking to ") + (seekTo + "."));
- this.tech_.setCurrentTime(seekTo);
- return true;
- }
- var sourceUpdater = this.masterPlaylistController_.sourceUpdater_;
- var buffered = this.tech_.buffered();
- var audioBuffered = sourceUpdater.audioBuffer ? sourceUpdater.audioBuffered() : null;
- var videoBuffered = sourceUpdater.videoBuffer ? sourceUpdater.videoBuffered() : null;
- var media = this.media(); // verify that at least two segment durations or one part duration have been
- // appended before checking for a gap.
- var minAppendedDuration = media.partTargetDuration ? media.partTargetDuration : (media.targetDuration - TIME_FUDGE_FACTOR) * 2; // verify that at least two segment durations have been
- // appended before checking for a gap.
- var bufferedToCheck = [audioBuffered, videoBuffered];
- for (var i = 0; i < bufferedToCheck.length; i++) {
- // skip null buffered
- if (!bufferedToCheck[i]) {
- continue;
- }
- var timeAhead = timeAheadOf(bufferedToCheck[i], currentTime); // if we are less than two video/audio segment durations or one part
- // duration behind we haven't appended enough to call this a bad seek.
- if (timeAhead < minAppendedDuration) {
- return false;
- }
- }
- var nextRange = findNextRange(buffered, currentTime); // we have appended enough content, but we don't have anything buffered
- // to seek over the gap
- if (nextRange.length === 0) {
- return false;
- }
- seekTo = nextRange.start(0) + SAFE_TIME_DELTA;
- this.logger_("Buffered region starts (" + nextRange.start(0) + ") " + (" just beyond seek point (" + currentTime + "). Seeking to " + seekTo + "."));
- this.tech_.setCurrentTime(seekTo);
- return true;
- }
- /**
- * Handler for situations when we determine the player is waiting.
- *
- * @private
- */
- ;
- _proto.waiting_ = function waiting_() {
- if (this.techWaiting_()) {
- return;
- } // All tech waiting checks failed. Use last resort correction
- var currentTime = this.tech_.currentTime();
- var buffered = this.tech_.buffered();
- var currentRange = findRange(buffered, currentTime); // Sometimes the player can stall for unknown reasons within a contiguous buffered
- // region with no indication that anything is amiss (seen in Firefox). Seeking to
- // currentTime is usually enough to kickstart the player. This checks that the player
- // is currently within a buffered region before attempting a corrective seek.
- // Chrome does not appear to continue `timeupdate` events after a `waiting` event
- // until there is ~ 3 seconds of forward buffer available. PlaybackWatcher should also
- // make sure there is ~3 seconds of forward buffer before taking any corrective action
- // to avoid triggering an `unknownwaiting` event when the network is slow.
- if (currentRange.length && currentTime + 3 <= currentRange.end(0)) {
- this.cancelTimer_();
- this.tech_.setCurrentTime(currentTime);
- this.logger_("Stopped at " + currentTime + " while inside a buffered region " + ("[" + currentRange.start(0) + " -> " + currentRange.end(0) + "]. Attempting to resume ") + 'playback by seeking to the current time.'); // unknown waiting corrections may be useful for monitoring QoS
- this.tech_.trigger({
- type: 'usage',
- name: 'vhs-unknown-waiting'
- });
- this.tech_.trigger({
- type: 'usage',
- name: 'hls-unknown-waiting'
- });
- return;
- }
- }
- /**
- * Handler for situations when the tech fires a `waiting` event
- *
- * @return {boolean}
- * True if an action (or none) was needed to correct the waiting. False if no
- * checks passed
- * @private
- */
- ;
- _proto.techWaiting_ = function techWaiting_() {
- var seekable = this.seekable();
- var currentTime = this.tech_.currentTime();
- if (this.tech_.seeking() || this.timer_ !== null) {
- // Tech is seeking or already waiting on another action, no action needed
- return true;
- }
- if (this.beforeSeekableWindow_(seekable, currentTime)) {
- var livePoint = seekable.end(seekable.length - 1);
- this.logger_("Fell out of live window at time " + currentTime + ". Seeking to " + ("live point (seekable end) " + livePoint));
- this.cancelTimer_();
- this.tech_.setCurrentTime(livePoint); // live window resyncs may be useful for monitoring QoS
- this.tech_.trigger({
- type: 'usage',
- name: 'vhs-live-resync'
- });
- this.tech_.trigger({
- type: 'usage',
- name: 'hls-live-resync'
- });
- return true;
- }
- var sourceUpdater = this.tech_.vhs.masterPlaylistController_.sourceUpdater_;
- var buffered = this.tech_.buffered();
- var videoUnderflow = this.videoUnderflow_({
- audioBuffered: sourceUpdater.audioBuffered(),
- videoBuffered: sourceUpdater.videoBuffered(),
- currentTime: currentTime
- });
- if (videoUnderflow) {
- // Even though the video underflowed and was stuck in a gap, the audio overplayed
- // the gap, leading currentTime into a buffered range. Seeking to currentTime
- // allows the video to catch up to the audio position without losing any audio
- // (only suffering ~3 seconds of frozen video and a pause in audio playback).
- this.cancelTimer_();
- this.tech_.setCurrentTime(currentTime); // video underflow may be useful for monitoring QoS
- this.tech_.trigger({
- type: 'usage',
- name: 'vhs-video-underflow'
- });
- this.tech_.trigger({
- type: 'usage',
- name: 'hls-video-underflow'
- });
- return true;
- }
- var nextRange = findNextRange(buffered, currentTime); // check for gap
- if (nextRange.length > 0) {
- var difference = nextRange.start(0) - currentTime;
- this.logger_("Stopped at " + currentTime + ", setting timer for " + difference + ", seeking " + ("to " + nextRange.start(0)));
- this.cancelTimer_();
- this.timer_ = setTimeout(this.skipTheGap_.bind(this), difference * 1000, currentTime);
- return true;
- } // All checks failed. Returning false to indicate failure to correct waiting
- return false;
- };
- _proto.afterSeekableWindow_ = function afterSeekableWindow_(seekable, currentTime, playlist, allowSeeksWithinUnsafeLiveWindow) {
- if (allowSeeksWithinUnsafeLiveWindow === void 0) {
- allowSeeksWithinUnsafeLiveWindow = false;
- }
- if (!seekable.length) {
- // we can't make a solid case if there's no seekable, default to false
- return false;
- }
- var allowedEnd = seekable.end(seekable.length - 1) + SAFE_TIME_DELTA;
- var isLive = !playlist.endList;
- if (isLive && allowSeeksWithinUnsafeLiveWindow) {
- allowedEnd = seekable.end(seekable.length - 1) + playlist.targetDuration * 3;
- }
- if (currentTime > allowedEnd) {
- return true;
- }
- return false;
- };
- _proto.beforeSeekableWindow_ = function beforeSeekableWindow_(seekable, currentTime) {
- if (seekable.length && // can't fall before 0 and 0 seekable start identifies VOD stream
- seekable.start(0) > 0 && currentTime < seekable.start(0) - this.liveRangeSafeTimeDelta) {
- return true;
- }
- return false;
- };
- _proto.videoUnderflow_ = function videoUnderflow_(_ref) {
- var videoBuffered = _ref.videoBuffered,
- audioBuffered = _ref.audioBuffered,
- currentTime = _ref.currentTime; // audio only content will not have video underflow :)
- if (!videoBuffered) {
- return;
- }
- var gap; // find a gap in demuxed content.
- if (videoBuffered.length && audioBuffered.length) {
- // in Chrome audio will continue to play for ~3s when we run out of video
- // so we have to check that the video buffer did have some buffer in the
- // past.
- var lastVideoRange = findRange(videoBuffered, currentTime - 3);
- var videoRange = findRange(videoBuffered, currentTime);
- var audioRange = findRange(audioBuffered, currentTime);
- if (audioRange.length && !videoRange.length && lastVideoRange.length) {
- gap = {
- start: lastVideoRange.end(0),
- end: audioRange.end(0)
- };
- } // find a gap in muxed content.
- } else {
- var nextRange = findNextRange(videoBuffered, currentTime); // Even if there is no available next range, there is still a possibility we are
- // stuck in a gap due to video underflow.
- if (!nextRange.length) {
- gap = this.gapFromVideoUnderflow_(videoBuffered, currentTime);
- }
- }
- if (gap) {
- this.logger_("Encountered a gap in video from " + gap.start + " to " + gap.end + ". " + ("Seeking to current time " + currentTime));
- return true;
- }
- return false;
- }
- /**
- * Timer callback. If playback still has not proceeded, then we seek
- * to the start of the next buffered region.
- *
- * @private
- */
- ;
- _proto.skipTheGap_ = function skipTheGap_(scheduledCurrentTime) {
- var buffered = this.tech_.buffered();
- var currentTime = this.tech_.currentTime();
- var nextRange = findNextRange(buffered, currentTime);
- this.cancelTimer_();
- if (nextRange.length === 0 || currentTime !== scheduledCurrentTime) {
- return;
- }
- this.logger_('skipTheGap_:', 'currentTime:', currentTime, 'scheduled currentTime:', scheduledCurrentTime, 'nextRange start:', nextRange.start(0)); // only seek if we still have not played
- this.tech_.setCurrentTime(nextRange.start(0) + TIME_FUDGE_FACTOR);
- this.tech_.trigger({
- type: 'usage',
- name: 'vhs-gap-skip'
- });
- this.tech_.trigger({
- type: 'usage',
- name: 'hls-gap-skip'
- });
- };
- _proto.gapFromVideoUnderflow_ = function gapFromVideoUnderflow_(buffered, currentTime) {
- // At least in Chrome, if there is a gap in the video buffer, the audio will continue
- // playing for ~3 seconds after the video gap starts. This is done to account for
- // video buffer underflow/underrun (note that this is not done when there is audio
- // buffer underflow/underrun -- in that case the video will stop as soon as it
- // encounters the gap, as audio stalls are more noticeable/jarring to a user than
- // video stalls). The player's time will reflect the playthrough of audio, so the
- // time will appear as if we are in a buffered region, even if we are stuck in a
- // "gap."
- //
- // Example:
- // video buffer: 0 => 10.1, 10.2 => 20
- // audio buffer: 0 => 20
- // overall buffer: 0 => 10.1, 10.2 => 20
- // current time: 13
- //
- // Chrome's video froze at 10 seconds, where the video buffer encountered the gap,
- // however, the audio continued playing until it reached ~3 seconds past the gap
- // (13 seconds), at which point it stops as well. Since current time is past the
- // gap, findNextRange will return no ranges.
- //
- // To check for this issue, we see if there is a gap that starts somewhere within
- // a 3 second range (3 seconds +/- 1 second) back from our current time.
- var gaps = findGaps(buffered);
- for (var i = 0; i < gaps.length; i++) {
- var start = gaps.start(i);
- var end = gaps.end(i); // gap is starts no more than 4 seconds back
- if (currentTime - start < 4 && currentTime - start > 2) {
- return {
- start: start,
- end: end
- };
- }
- }
- return null;
- };
- return PlaybackWatcher;
- }();
- var defaultOptions = {
- errorInterval: 30,
- getSource: function getSource(next) {
- var tech = this.tech({
- IWillNotUseThisInPlugins: true
- });
- var sourceObj = tech.currentSource_ || this.currentSource();
- return next(sourceObj);
- }
- };
- /**
- * Main entry point for the plugin
- *
- * @param {Player} player a reference to a videojs Player instance
- * @param {Object} [options] an object with plugin options
- * @private
- */
- var initPlugin = function initPlugin(player, options) {
- var lastCalled = 0;
- var seekTo = 0;
- var localOptions = videojs.mergeOptions(defaultOptions, options);
- player.ready(function () {
- player.trigger({
- type: 'usage',
- name: 'vhs-error-reload-initialized'
- });
- player.trigger({
- type: 'usage',
- name: 'hls-error-reload-initialized'
- });
- });
- /**
- * Player modifications to perform that must wait until `loadedmetadata`
- * has been triggered
- *
- * @private
- */
- var loadedMetadataHandler = function loadedMetadataHandler() {
- if (seekTo) {
- player.currentTime(seekTo);
- }
- };
- /**
- * Set the source on the player element, play, and seek if necessary
- *
- * @param {Object} sourceObj An object specifying the source url and mime-type to play
- * @private
- */
- var setSource = function setSource(sourceObj) {
- if (sourceObj === null || sourceObj === undefined) {
- return;
- }
- seekTo = player.duration() !== Infinity && player.currentTime() || 0;
- player.one('loadedmetadata', loadedMetadataHandler);
- player.src(sourceObj);
- player.trigger({
- type: 'usage',
- name: 'vhs-error-reload'
- });
- player.trigger({
- type: 'usage',
- name: 'hls-error-reload'
- });
- player.play();
- };
- /**
- * Attempt to get a source from either the built-in getSource function
- * or a custom function provided via the options
- *
- * @private
- */
- var errorHandler = function errorHandler() {
- // Do not attempt to reload the source if a source-reload occurred before
- // 'errorInterval' time has elapsed since the last source-reload
- if (Date.now() - lastCalled < localOptions.errorInterval * 1000) {
- player.trigger({
- type: 'usage',
- name: 'vhs-error-reload-canceled'
- });
- player.trigger({
- type: 'usage',
- name: 'hls-error-reload-canceled'
- });
- return;
- }
- if (!localOptions.getSource || typeof localOptions.getSource !== 'function') {
- videojs.log.error('ERROR: reloadSourceOnError - The option getSource must be a function!');
- return;
- }
- lastCalled = Date.now();
- return localOptions.getSource.call(player, setSource);
- };
- /**
- * Unbind any event handlers that were bound by the plugin
- *
- * @private
- */
- var cleanupEvents = function cleanupEvents() {
- player.off('loadedmetadata', loadedMetadataHandler);
- player.off('error', errorHandler);
- player.off('dispose', cleanupEvents);
- };
- /**
- * Cleanup before re-initializing the plugin
- *
- * @param {Object} [newOptions] an object with plugin options
- * @private
- */
- var reinitPlugin = function reinitPlugin(newOptions) {
- cleanupEvents();
- initPlugin(player, newOptions);
- };
- player.on('error', errorHandler);
- player.on('dispose', cleanupEvents); // Overwrite the plugin function so that we can correctly cleanup before
- // initializing the plugin
- player.reloadSourceOnError = reinitPlugin;
- };
- /**
- * Reload the source when an error is detected as long as there
- * wasn't an error previously within the last 30 seconds
- *
- * @param {Object} [options] an object with plugin options
- */
- var reloadSourceOnError = function reloadSourceOnError(options) {
- initPlugin(this, options);
- };
- var version$4 = "2.16.2";
- var version$3 = "6.0.1";
- var version$2 = "0.22.1";
- var version$1 = "4.8.0";
- var version = "3.1.3";
- var Vhs = {
- PlaylistLoader: PlaylistLoader,
- Playlist: Playlist,
- utils: utils,
- STANDARD_PLAYLIST_SELECTOR: lastBandwidthSelector,
- INITIAL_PLAYLIST_SELECTOR: lowestBitrateCompatibleVariantSelector,
- lastBandwidthSelector: lastBandwidthSelector,
- movingAverageBandwidthSelector: movingAverageBandwidthSelector,
- comparePlaylistBandwidth: comparePlaylistBandwidth,
- comparePlaylistResolution: comparePlaylistResolution,
- xhr: xhrFactory()
- }; // Define getter/setters for config properties
- Object.keys(Config).forEach(function (prop) {
- Object.defineProperty(Vhs, prop, {
- get: function get() {
- videojs.log.warn("using Vhs." + prop + " is UNSAFE be sure you know what you are doing");
- return Config[prop];
- },
- set: function set(value) {
- videojs.log.warn("using Vhs." + prop + " is UNSAFE be sure you know what you are doing");
- if (typeof value !== 'number' || value < 0) {
- videojs.log.warn("value of Vhs." + prop + " must be greater than or equal to 0");
- return;
- }
- Config[prop] = value;
- }
- });
- });
- var LOCAL_STORAGE_KEY = 'videojs-vhs';
- /**
- * Updates the selectedIndex of the QualityLevelList when a mediachange happens in vhs.
- *
- * @param {QualityLevelList} qualityLevels The QualityLevelList to update.
- * @param {PlaylistLoader} playlistLoader PlaylistLoader containing the new media info.
- * @function handleVhsMediaChange
- */
- var handleVhsMediaChange = function handleVhsMediaChange(qualityLevels, playlistLoader) {
- var newPlaylist = playlistLoader.media();
- var selectedIndex = -1;
- for (var i = 0; i < qualityLevels.length; i++) {
- if (qualityLevels[i].id === newPlaylist.id) {
- selectedIndex = i;
- break;
- }
- }
- qualityLevels.selectedIndex_ = selectedIndex;
- qualityLevels.trigger({
- selectedIndex: selectedIndex,
- type: 'change'
- });
- };
- /**
- * Adds quality levels to list once playlist metadata is available
- *
- * @param {QualityLevelList} qualityLevels The QualityLevelList to attach events to.
- * @param {Object} vhs Vhs object to listen to for media events.
- * @function handleVhsLoadedMetadata
- */
- var handleVhsLoadedMetadata = function handleVhsLoadedMetadata(qualityLevels, vhs) {
- vhs.representations().forEach(function (rep) {
- qualityLevels.addQualityLevel(rep);
- });
- handleVhsMediaChange(qualityLevels, vhs.playlists);
- }; // HLS is a source handler, not a tech. Make sure attempts to use it
- // as one do not cause exceptions.
- Vhs.canPlaySource = function () {
- return videojs.log.warn('HLS is no longer a tech. Please remove it from ' + 'your player\'s techOrder.');
- };
- var emeKeySystems = function emeKeySystems(keySystemOptions, mainPlaylist, audioPlaylist) {
- if (!keySystemOptions) {
- return keySystemOptions;
- }
- var codecs = {};
- if (mainPlaylist && mainPlaylist.attributes && mainPlaylist.attributes.CODECS) {
- codecs = unwrapCodecList(parseCodecs(mainPlaylist.attributes.CODECS));
- }
- if (audioPlaylist && audioPlaylist.attributes && audioPlaylist.attributes.CODECS) {
- codecs.audio = audioPlaylist.attributes.CODECS;
- }
- var videoContentType = getMimeForCodec(codecs.video);
- var audioContentType = getMimeForCodec(codecs.audio); // upsert the content types based on the selected playlist
- var keySystemContentTypes = {};
- for (var keySystem in keySystemOptions) {
- keySystemContentTypes[keySystem] = {};
- if (audioContentType) {
- keySystemContentTypes[keySystem].audioContentType = audioContentType;
- }
- if (videoContentType) {
- keySystemContentTypes[keySystem].videoContentType = videoContentType;
- } // Default to using the video playlist's PSSH even though they may be different, as
- // videojs-contrib-eme will only accept one in the options.
- //
- // This shouldn't be an issue for most cases as early intialization will handle all
- // unique PSSH values, and if they aren't, then encrypted events should have the
- // specific information needed for the unique license.
- if (mainPlaylist.contentProtection && mainPlaylist.contentProtection[keySystem] && mainPlaylist.contentProtection[keySystem].pssh) {
- keySystemContentTypes[keySystem].pssh = mainPlaylist.contentProtection[keySystem].pssh;
- } // videojs-contrib-eme accepts the option of specifying: 'com.some.cdm': 'url'
- // so we need to prevent overwriting the URL entirely
- if (typeof keySystemOptions[keySystem] === 'string') {
- keySystemContentTypes[keySystem].url = keySystemOptions[keySystem];
- }
- }
- return videojs.mergeOptions(keySystemOptions, keySystemContentTypes);
- };
- /**
- * @typedef {Object} KeySystems
- *
- * keySystems configuration for https://github.com/videojs/videojs-contrib-eme
- * Note: not all options are listed here.
- *
- * @property {Uint8Array} [pssh]
- * Protection System Specific Header
- */
- /**
- * Goes through all the playlists and collects an array of KeySystems options objects
- * containing each playlist's keySystems and their pssh values, if available.
- *
- * @param {Object[]} playlists
- * The playlists to look through
- * @param {string[]} keySystems
- * The keySystems to collect pssh values for
- *
- * @return {KeySystems[]}
- * An array of KeySystems objects containing available key systems and their
- * pssh values
- */
- var getAllPsshKeySystemsOptions = function getAllPsshKeySystemsOptions(playlists, keySystems) {
- return playlists.reduce(function (keySystemsArr, playlist) {
- if (!playlist.contentProtection) {
- return keySystemsArr;
- }
- var keySystemsOptions = keySystems.reduce(function (keySystemsObj, keySystem) {
- var keySystemOptions = playlist.contentProtection[keySystem];
- if (keySystemOptions && keySystemOptions.pssh) {
- keySystemsObj[keySystem] = {
- pssh: keySystemOptions.pssh
- };
- }
- return keySystemsObj;
- }, {});
- if (Object.keys(keySystemsOptions).length) {
- keySystemsArr.push(keySystemsOptions);
- }
- return keySystemsArr;
- }, []);
- };
- /**
- * Returns a promise that waits for the
- * [eme plugin](https://github.com/videojs/videojs-contrib-eme) to create a key session.
- *
- * Works around https://bugs.chromium.org/p/chromium/issues/detail?id=895449 in non-IE11
- * browsers.
- *
- * As per the above ticket, this is particularly important for Chrome, where, if
- * unencrypted content is appended before encrypted content and the key session has not
- * been created, a MEDIA_ERR_DECODE will be thrown once the encrypted content is reached
- * during playback.
- *
- * @param {Object} player
- * The player instance
- * @param {Object[]} sourceKeySystems
- * The key systems options from the player source
- * @param {Object} [audioMedia]
- * The active audio media playlist (optional)
- * @param {Object[]} mainPlaylists
- * The playlists found on the master playlist object
- *
- * @return {Object}
- * Promise that resolves when the key session has been created
- */
- var waitForKeySessionCreation = function waitForKeySessionCreation(_ref) {
- var player = _ref.player,
- sourceKeySystems = _ref.sourceKeySystems,
- audioMedia = _ref.audioMedia,
- mainPlaylists = _ref.mainPlaylists;
- if (!player.eme.initializeMediaKeys) {
- return Promise.resolve();
- } // TODO should all audio PSSH values be initialized for DRM?
- //
- // All unique video rendition pssh values are initialized for DRM, but here only
- // the initial audio playlist license is initialized. In theory, an encrypted
- // event should be fired if the user switches to an alternative audio playlist
- // where a license is required, but this case hasn't yet been tested. In addition, there
- // may be many alternate audio playlists unlikely to be used (e.g., multiple different
- // languages).
- var playlists = audioMedia ? mainPlaylists.concat([audioMedia]) : mainPlaylists;
- var keySystemsOptionsArr = getAllPsshKeySystemsOptions(playlists, Object.keys(sourceKeySystems));
- var initializationFinishedPromises = [];
- var keySessionCreatedPromises = []; // Since PSSH values are interpreted as initData, EME will dedupe any duplicates. The
- // only place where it should not be deduped is for ms-prefixed APIs, but the early
- // return for IE11 above, and the existence of modern EME APIs in addition to
- // ms-prefixed APIs on Edge should prevent this from being a concern.
- // initializeMediaKeys also won't use the webkit-prefixed APIs.
- keySystemsOptionsArr.forEach(function (keySystemsOptions) {
- keySessionCreatedPromises.push(new Promise(function (resolve, reject) {
- player.tech_.one('keysessioncreated', resolve);
- }));
- initializationFinishedPromises.push(new Promise(function (resolve, reject) {
- player.eme.initializeMediaKeys({
- keySystems: keySystemsOptions
- }, function (err) {
- if (err) {
- reject(err);
- return;
- }
- resolve();
- });
- }));
- }); // The reasons Promise.race is chosen over Promise.any:
- //
- // * Promise.any is only available in Safari 14+.
- // * None of these promises are expected to reject. If they do reject, it might be
- // better here for the race to surface the rejection, rather than mask it by using
- // Promise.any.
- return Promise.race([// If a session was previously created, these will all finish resolving without
- // creating a new session, otherwise it will take until the end of all license
- // requests, which is why the key session check is used (to make setup much faster).
- Promise.all(initializationFinishedPromises), // Once a single session is created, the browser knows DRM will be used.
- Promise.race(keySessionCreatedPromises)]);
- };
- /**
- * If the [eme](https://github.com/videojs/videojs-contrib-eme) plugin is available, and
- * there are keySystems on the source, sets up source options to prepare the source for
- * eme.
- *
- * @param {Object} player
- * The player instance
- * @param {Object[]} sourceKeySystems
- * The key systems options from the player source
- * @param {Object} media
- * The active media playlist
- * @param {Object} [audioMedia]
- * The active audio media playlist (optional)
- *
- * @return {boolean}
- * Whether or not options were configured and EME is available
- */
- var setupEmeOptions = function setupEmeOptions(_ref2) {
- var player = _ref2.player,
- sourceKeySystems = _ref2.sourceKeySystems,
- media = _ref2.media,
- audioMedia = _ref2.audioMedia;
- var sourceOptions = emeKeySystems(sourceKeySystems, media, audioMedia);
- if (!sourceOptions) {
- return false;
- }
- player.currentSource().keySystems = sourceOptions; // eme handles the rest of the setup, so if it is missing
- // do nothing.
- if (sourceOptions && !player.eme) {
- videojs.log.warn('DRM encrypted source cannot be decrypted without a DRM plugin');
- return false;
- }
- return true;
- };
- var getVhsLocalStorage = function getVhsLocalStorage() {
- if (!window$1.localStorage) {
- return null;
- }
- var storedObject = window$1.localStorage.getItem(LOCAL_STORAGE_KEY);
- if (!storedObject) {
- return null;
- }
- try {
- return JSON.parse(storedObject);
- } catch (e) {
- // someone may have tampered with the value
- return null;
- }
- };
- var updateVhsLocalStorage = function updateVhsLocalStorage(options) {
- if (!window$1.localStorage) {
- return false;
- }
- var objectToStore = getVhsLocalStorage();
- objectToStore = objectToStore ? videojs.mergeOptions(objectToStore, options) : options;
- try {
- window$1.localStorage.setItem(LOCAL_STORAGE_KEY, JSON.stringify(objectToStore));
- } catch (e) {
- // Throws if storage is full (e.g., always on iOS 5+ Safari private mode, where
- // storage is set to 0).
- // https://developer.mozilla.org/en-US/docs/Web/API/Storage/setItem#Exceptions
- // No need to perform any operation.
- return false;
- }
- return objectToStore;
- };
- /**
- * Parses VHS-supported media types from data URIs. See
- * https://developer.mozilla.org/en-US/docs/Web/HTTP/Basics_of_HTTP/Data_URIs
- * for information on data URIs.
- *
- * @param {string} dataUri
- * The data URI
- *
- * @return {string|Object}
- * The parsed object/string, or the original string if no supported media type
- * was found
- */
- var expandDataUri = function expandDataUri(dataUri) {
- if (dataUri.toLowerCase().indexOf('data:application/vnd.videojs.vhs+json,') === 0) {
- return JSON.parse(dataUri.substring(dataUri.indexOf(',') + 1));
- } // no known case for this data URI, return the string as-is
- return dataUri;
- };
- /**
- * Whether the browser has built-in HLS support.
- */
- Vhs.supportsNativeHls = function () {
- if (!document || !document.createElement) {
- return false;
- }
- var video = document.createElement('video'); // native HLS is definitely not supported if HTML5 video isn't
- if (!videojs.getTech('Html5').isSupported()) {
- return false;
- } // HLS manifests can go by many mime-types
- var canPlay = [// Apple santioned
- 'application/vnd.apple.mpegurl', // Apple sanctioned for backwards compatibility
- 'audio/mpegurl', // Very common
- 'audio/x-mpegurl', // Very common
- 'application/x-mpegurl', // Included for completeness
- 'video/x-mpegurl', 'video/mpegurl', 'application/mpegurl'];
- return canPlay.some(function (canItPlay) {
- return /maybe|probably/i.test(video.canPlayType(canItPlay));
- });
- }();
- Vhs.supportsNativeDash = function () {
- if (!document || !document.createElement || !videojs.getTech('Html5').isSupported()) {
- return false;
- }
- return /maybe|probably/i.test(document.createElement('video').canPlayType('application/dash+xml'));
- }();
- Vhs.supportsTypeNatively = function (type) {
- if (type === 'hls') {
- return Vhs.supportsNativeHls;
- }
- if (type === 'dash') {
- return Vhs.supportsNativeDash;
- }
- return false;
- };
- /**
- * HLS is a source handler, not a tech. Make sure attempts to use it
- * as one do not cause exceptions.
- */
- Vhs.isSupported = function () {
- return videojs.log.warn('HLS is no longer a tech. Please remove it from ' + 'your player\'s techOrder.');
- };
- var Component = videojs.getComponent('Component');
- /**
- * The Vhs Handler object, where we orchestrate all of the parts
- * of HLS to interact with video.js
- *
- * @class VhsHandler
- * @extends videojs.Component
- * @param {Object} source the soruce object
- * @param {Tech} tech the parent tech object
- * @param {Object} options optional and required options
- */
- var VhsHandler = /*#__PURE__*/function (_Component) {
- _inheritsLoose(VhsHandler, _Component);
- function VhsHandler(source, tech, options) {
- var _this;
- _this = _Component.call(this, tech, videojs.mergeOptions(options.hls, options.vhs)) || this;
- if (options.hls && Object.keys(options.hls).length) {
- videojs.log.warn('Using hls options is deprecated. Please rename `hls` to `vhs` in your options object.');
- } // if a tech level `initialBandwidth` option was passed
- // use that over the VHS level `bandwidth` option
- if (typeof options.initialBandwidth === 'number') {
- _this.options_.bandwidth = options.initialBandwidth;
- }
- _this.logger_ = logger('VhsHandler'); // tech.player() is deprecated but setup a reference to HLS for
- // backwards-compatibility
- if (tech.options_ && tech.options_.playerId) {
- var _player = videojs(tech.options_.playerId);
- if (!_player.hasOwnProperty('hls')) {
- Object.defineProperty(_player, 'hls', {
- get: function get() {
- videojs.log.warn('player.hls is deprecated. Use player.tech().vhs instead.');
- tech.trigger({
- type: 'usage',
- name: 'hls-player-access'
- });
- return _assertThisInitialized(_this);
- },
- configurable: true
- });
- }
- if (!_player.hasOwnProperty('vhs')) {
- Object.defineProperty(_player, 'vhs', {
- get: function get() {
- videojs.log.warn('player.vhs is deprecated. Use player.tech().vhs instead.');
- tech.trigger({
- type: 'usage',
- name: 'vhs-player-access'
- });
- return _assertThisInitialized(_this);
- },
- configurable: true
- });
- }
- if (!_player.hasOwnProperty('dash')) {
- Object.defineProperty(_player, 'dash', {
- get: function get() {
- videojs.log.warn('player.dash is deprecated. Use player.tech().vhs instead.');
- return _assertThisInitialized(_this);
- },
- configurable: true
- });
- }
- _this.player_ = _player;
- }
- _this.tech_ = tech;
- _this.source_ = source;
- _this.stats = {};
- _this.ignoreNextSeekingEvent_ = false;
- _this.setOptions_();
- if (_this.options_.overrideNative && tech.overrideNativeAudioTracks && tech.overrideNativeVideoTracks) {
- tech.overrideNativeAudioTracks(true);
- tech.overrideNativeVideoTracks(true);
- } else if (_this.options_.overrideNative && (tech.featuresNativeVideoTracks || tech.featuresNativeAudioTracks)) {
- // overriding native HLS only works if audio tracks have been emulated
- // error early if we're misconfigured
- throw new Error('Overriding native HLS requires emulated tracks. ' + 'See https://git.io/vMpjB');
- } // listen for fullscreenchange events for this player so that we
- // can adjust our quality selection quickly
- _this.on(document, ['fullscreenchange', 'webkitfullscreenchange', 'mozfullscreenchange', 'MSFullscreenChange'], function (event) {
- var fullscreenElement = document.fullscreenElement || document.webkitFullscreenElement || document.mozFullScreenElement || document.msFullscreenElement;
- if (fullscreenElement && fullscreenElement.contains(_this.tech_.el())) {
- _this.masterPlaylistController_.fastQualityChange_();
- } else {
- // When leaving fullscreen, since the in page pixel dimensions should be smaller
- // than full screen, see if there should be a rendition switch down to preserve
- // bandwidth.
- _this.masterPlaylistController_.checkABR_();
- }
- });
- _this.on(_this.tech_, 'seeking', function () {
- if (this.ignoreNextSeekingEvent_) {
- this.ignoreNextSeekingEvent_ = false;
- return;
- }
- this.setCurrentTime(this.tech_.currentTime());
- });
- _this.on(_this.tech_, 'error', function () {
- // verify that the error was real and we are loaded
- // enough to have mpc loaded.
- if (this.tech_.error() && this.masterPlaylistController_) {
- this.masterPlaylistController_.pauseLoading();
- }
- });
- _this.on(_this.tech_, 'play', _this.play);
- return _this;
- }
- var _proto = VhsHandler.prototype;
- _proto.setOptions_ = function setOptions_() {
- var _this2 = this; // defaults
- this.options_.withCredentials = this.options_.withCredentials || false;
- this.options_.handleManifestRedirects = this.options_.handleManifestRedirects === false ? false : true;
- this.options_.limitRenditionByPlayerDimensions = this.options_.limitRenditionByPlayerDimensions === false ? false : true;
- this.options_.useDevicePixelRatio = this.options_.useDevicePixelRatio || false;
- this.options_.smoothQualityChange = this.options_.smoothQualityChange || false;
- this.options_.useBandwidthFromLocalStorage = typeof this.source_.useBandwidthFromLocalStorage !== 'undefined' ? this.source_.useBandwidthFromLocalStorage : this.options_.useBandwidthFromLocalStorage || false;
- this.options_.useNetworkInformationApi = this.options_.useNetworkInformationApi || false;
- this.options_.useDtsForTimestampOffset = this.options_.useDtsForTimestampOffset || false;
- this.options_.customTagParsers = this.options_.customTagParsers || [];
- this.options_.customTagMappers = this.options_.customTagMappers || [];
- this.options_.cacheEncryptionKeys = this.options_.cacheEncryptionKeys || false;
- if (typeof this.options_.blacklistDuration !== 'number') {
- this.options_.blacklistDuration = 5 * 60;
- }
- if (typeof this.options_.bandwidth !== 'number') {
- if (this.options_.useBandwidthFromLocalStorage) {
- var storedObject = getVhsLocalStorage();
- if (storedObject && storedObject.bandwidth) {
- this.options_.bandwidth = storedObject.bandwidth;
- this.tech_.trigger({
- type: 'usage',
- name: 'vhs-bandwidth-from-local-storage'
- });
- this.tech_.trigger({
- type: 'usage',
- name: 'hls-bandwidth-from-local-storage'
- });
- }
- if (storedObject && storedObject.throughput) {
- this.options_.throughput = storedObject.throughput;
- this.tech_.trigger({
- type: 'usage',
- name: 'vhs-throughput-from-local-storage'
- });
- this.tech_.trigger({
- type: 'usage',
- name: 'hls-throughput-from-local-storage'
- });
- }
- }
- } // if bandwidth was not set by options or pulled from local storage, start playlist
- // selection at a reasonable bandwidth
- if (typeof this.options_.bandwidth !== 'number') {
- this.options_.bandwidth = Config.INITIAL_BANDWIDTH;
- } // If the bandwidth number is unchanged from the initial setting
- // then this takes precedence over the enableLowInitialPlaylist option
- this.options_.enableLowInitialPlaylist = this.options_.enableLowInitialPlaylist && this.options_.bandwidth === Config.INITIAL_BANDWIDTH; // grab options passed to player.src
- ['withCredentials', 'useDevicePixelRatio', 'limitRenditionByPlayerDimensions', 'bandwidth', 'smoothQualityChange', 'customTagParsers', 'customTagMappers', 'handleManifestRedirects', 'cacheEncryptionKeys', 'playlistSelector', 'initialPlaylistSelector', 'experimentalBufferBasedABR', 'liveRangeSafeTimeDelta', 'experimentalLLHLS', 'useNetworkInformationApi', 'useDtsForTimestampOffset', 'experimentalExactManifestTimings', 'experimentalLeastPixelDiffSelector'].forEach(function (option) {
- if (typeof _this2.source_[option] !== 'undefined') {
- _this2.options_[option] = _this2.source_[option];
- }
- });
- this.limitRenditionByPlayerDimensions = this.options_.limitRenditionByPlayerDimensions;
- this.useDevicePixelRatio = this.options_.useDevicePixelRatio;
- }
- /**
- * called when player.src gets called, handle a new source
- *
- * @param {Object} src the source object to handle
- */
- ;
- _proto.src = function src(_src, type) {
- var _this3 = this; // do nothing if the src is falsey
- if (!_src) {
- return;
- }
- this.setOptions_(); // add master playlist controller options
- this.options_.src = expandDataUri(this.source_.src);
- this.options_.tech = this.tech_;
- this.options_.externVhs = Vhs;
- this.options_.sourceType = simpleTypeFromSourceType(type); // Whenever we seek internally, we should update the tech
- this.options_.seekTo = function (time) {
- _this3.tech_.setCurrentTime(time);
- };
- if (this.options_.smoothQualityChange) {
- videojs.log.warn('smoothQualityChange is deprecated and will be removed in the next major version');
- }
- this.masterPlaylistController_ = new MasterPlaylistController(this.options_);
- var playbackWatcherOptions = videojs.mergeOptions({
- liveRangeSafeTimeDelta: SAFE_TIME_DELTA
- }, this.options_, {
- seekable: function seekable() {
- return _this3.seekable();
- },
- media: function media() {
- return _this3.masterPlaylistController_.media();
- },
- masterPlaylistController: this.masterPlaylistController_
- });
- this.playbackWatcher_ = new PlaybackWatcher(playbackWatcherOptions);
- this.masterPlaylistController_.on('error', function () {
- var player = videojs.players[_this3.tech_.options_.playerId];
- var error = _this3.masterPlaylistController_.error;
- if (typeof error === 'object' && !error.code) {
- error.code = 3;
- } else if (typeof error === 'string') {
- error = {
- message: error,
- code: 3
- };
- }
- player.error(error);
- });
- var defaultSelector = this.options_.experimentalBufferBasedABR ? Vhs.movingAverageBandwidthSelector(0.55) : Vhs.STANDARD_PLAYLIST_SELECTOR; // `this` in selectPlaylist should be the VhsHandler for backwards
- // compatibility with < v2
- this.masterPlaylistController_.selectPlaylist = this.selectPlaylist ? this.selectPlaylist.bind(this) : defaultSelector.bind(this);
- this.masterPlaylistController_.selectInitialPlaylist = Vhs.INITIAL_PLAYLIST_SELECTOR.bind(this); // re-expose some internal objects for backwards compatibility with < v2
- this.playlists = this.masterPlaylistController_.masterPlaylistLoader_;
- this.mediaSource = this.masterPlaylistController_.mediaSource; // Proxy assignment of some properties to the master playlist
- // controller. Using a custom property for backwards compatibility
- // with < v2
- Object.defineProperties(this, {
- selectPlaylist: {
- get: function get() {
- return this.masterPlaylistController_.selectPlaylist;
- },
- set: function set(selectPlaylist) {
- this.masterPlaylistController_.selectPlaylist = selectPlaylist.bind(this);
- }
- },
- throughput: {
- get: function get() {
- return this.masterPlaylistController_.mainSegmentLoader_.throughput.rate;
- },
- set: function set(throughput) {
- this.masterPlaylistController_.mainSegmentLoader_.throughput.rate = throughput; // By setting `count` to 1 the throughput value becomes the starting value
- // for the cumulative average
- this.masterPlaylistController_.mainSegmentLoader_.throughput.count = 1;
- }
- },
- bandwidth: {
- get: function get() {
- var playerBandwidthEst = this.masterPlaylistController_.mainSegmentLoader_.bandwidth;
- var networkInformation = window$1.navigator.connection || window$1.navigator.mozConnection || window$1.navigator.webkitConnection;
- var tenMbpsAsBitsPerSecond = 10e6;
- if (this.options_.useNetworkInformationApi && networkInformation) {
- // downlink returns Mbps
- // https://developer.mozilla.org/en-US/docs/Web/API/NetworkInformation/downlink
- var networkInfoBandwidthEstBitsPerSec = networkInformation.downlink * 1000 * 1000; // downlink maxes out at 10 Mbps. In the event that both networkInformationApi and the player
- // estimate a bandwidth greater than 10 Mbps, use the larger of the two estimates to ensure that
- // high quality streams are not filtered out.
- if (networkInfoBandwidthEstBitsPerSec >= tenMbpsAsBitsPerSecond && playerBandwidthEst >= tenMbpsAsBitsPerSecond) {
- playerBandwidthEst = Math.max(playerBandwidthEst, networkInfoBandwidthEstBitsPerSec);
- } else {
- playerBandwidthEst = networkInfoBandwidthEstBitsPerSec;
- }
- }
- return playerBandwidthEst;
- },
- set: function set(bandwidth) {
- this.masterPlaylistController_.mainSegmentLoader_.bandwidth = bandwidth; // setting the bandwidth manually resets the throughput counter
- // `count` is set to zero that current value of `rate` isn't included
- // in the cumulative average
- this.masterPlaylistController_.mainSegmentLoader_.throughput = {
- rate: 0,
- count: 0
- };
- }
- },
- /**
- * `systemBandwidth` is a combination of two serial processes bit-rates. The first
- * is the network bitrate provided by `bandwidth` and the second is the bitrate of
- * the entire process after that - decryption, transmuxing, and appending - provided
- * by `throughput`.
- *
- * Since the two process are serial, the overall system bandwidth is given by:
- * sysBandwidth = 1 / (1 / bandwidth + 1 / throughput)
- */
- systemBandwidth: {
- get: function get() {
- var invBandwidth = 1 / (this.bandwidth || 1);
- var invThroughput;
- if (this.throughput > 0) {
- invThroughput = 1 / this.throughput;
- } else {
- invThroughput = 0;
- }
- var systemBitrate = Math.floor(1 / (invBandwidth + invThroughput));
- return systemBitrate;
- },
- set: function set() {
- videojs.log.error('The "systemBandwidth" property is read-only');
- }
- }
- });
- if (this.options_.bandwidth) {
- this.bandwidth = this.options_.bandwidth;
- }
- if (this.options_.throughput) {
- this.throughput = this.options_.throughput;
- }
- Object.defineProperties(this.stats, {
- bandwidth: {
- get: function get() {
- return _this3.bandwidth || 0;
- },
- enumerable: true
- },
- mediaRequests: {
- get: function get() {
- return _this3.masterPlaylistController_.mediaRequests_() || 0;
- },
- enumerable: true
- },
- mediaRequestsAborted: {
- get: function get() {
- return _this3.masterPlaylistController_.mediaRequestsAborted_() || 0;
- },
- enumerable: true
- },
- mediaRequestsTimedout: {
- get: function get() {
- return _this3.masterPlaylistController_.mediaRequestsTimedout_() || 0;
- },
- enumerable: true
- },
- mediaRequestsErrored: {
- get: function get() {
- return _this3.masterPlaylistController_.mediaRequestsErrored_() || 0;
- },
- enumerable: true
- },
- mediaTransferDuration: {
- get: function get() {
- return _this3.masterPlaylistController_.mediaTransferDuration_() || 0;
- },
- enumerable: true
- },
- mediaBytesTransferred: {
- get: function get() {
- return _this3.masterPlaylistController_.mediaBytesTransferred_() || 0;
- },
- enumerable: true
- },
- mediaSecondsLoaded: {
- get: function get() {
- return _this3.masterPlaylistController_.mediaSecondsLoaded_() || 0;
- },
- enumerable: true
- },
- mediaAppends: {
- get: function get() {
- return _this3.masterPlaylistController_.mediaAppends_() || 0;
- },
- enumerable: true
- },
- mainAppendsToLoadedData: {
- get: function get() {
- return _this3.masterPlaylistController_.mainAppendsToLoadedData_() || 0;
- },
- enumerable: true
- },
- audioAppendsToLoadedData: {
- get: function get() {
- return _this3.masterPlaylistController_.audioAppendsToLoadedData_() || 0;
- },
- enumerable: true
- },
- appendsToLoadedData: {
- get: function get() {
- return _this3.masterPlaylistController_.appendsToLoadedData_() || 0;
- },
- enumerable: true
- },
- timeToLoadedData: {
- get: function get() {
- return _this3.masterPlaylistController_.timeToLoadedData_() || 0;
- },
- enumerable: true
- },
- buffered: {
- get: function get() {
- return timeRangesToArray(_this3.tech_.buffered());
- },
- enumerable: true
- },
- currentTime: {
- get: function get() {
- return _this3.tech_.currentTime();
- },
- enumerable: true
- },
- currentSource: {
- get: function get() {
- return _this3.tech_.currentSource_;
- },
- enumerable: true
- },
- currentTech: {
- get: function get() {
- return _this3.tech_.name_;
- },
- enumerable: true
- },
- duration: {
- get: function get() {
- return _this3.tech_.duration();
- },
- enumerable: true
- },
- master: {
- get: function get() {
- return _this3.playlists.master;
- },
- enumerable: true
- },
- playerDimensions: {
- get: function get() {
- return _this3.tech_.currentDimensions();
- },
- enumerable: true
- },
- seekable: {
- get: function get() {
- return timeRangesToArray(_this3.tech_.seekable());
- },
- enumerable: true
- },
- timestamp: {
- get: function get() {
- return Date.now();
- },
- enumerable: true
- },
- videoPlaybackQuality: {
- get: function get() {
- return _this3.tech_.getVideoPlaybackQuality();
- },
- enumerable: true
- }
- });
- this.tech_.one('canplay', this.masterPlaylistController_.setupFirstPlay.bind(this.masterPlaylistController_));
- this.tech_.on('bandwidthupdate', function () {
- if (_this3.options_.useBandwidthFromLocalStorage) {
- updateVhsLocalStorage({
- bandwidth: _this3.bandwidth,
- throughput: Math.round(_this3.throughput)
- });
- }
- });
- this.masterPlaylistController_.on('selectedinitialmedia', function () {
- // Add the manual rendition mix-in to VhsHandler
- renditionSelectionMixin(_this3);
- });
- this.masterPlaylistController_.sourceUpdater_.on('createdsourcebuffers', function () {
- _this3.setupEme_();
- }); // the bandwidth of the primary segment loader is our best
- // estimate of overall bandwidth
- this.on(this.masterPlaylistController_, 'progress', function () {
- this.tech_.trigger('progress');
- }); // In the live case, we need to ignore the very first `seeking` event since
- // that will be the result of the seek-to-live behavior
- this.on(this.masterPlaylistController_, 'firstplay', function () {
- this.ignoreNextSeekingEvent_ = true;
- });
- this.setupQualityLevels_(); // do nothing if the tech has been disposed already
- // this can occur if someone sets the src in player.ready(), for instance
- if (!this.tech_.el()) {
- return;
- }
- this.mediaSourceUrl_ = window$1.URL.createObjectURL(this.masterPlaylistController_.mediaSource);
- this.tech_.src(this.mediaSourceUrl_);
- };
- _proto.createKeySessions_ = function createKeySessions_() {
- var _this4 = this;
- var audioPlaylistLoader = this.masterPlaylistController_.mediaTypes_.AUDIO.activePlaylistLoader;
- this.logger_('waiting for EME key session creation');
- waitForKeySessionCreation({
- player: this.player_,
- sourceKeySystems: this.source_.keySystems,
- audioMedia: audioPlaylistLoader && audioPlaylistLoader.media(),
- mainPlaylists: this.playlists.master.playlists
- }).then(function () {
- _this4.logger_('created EME key session');
- _this4.masterPlaylistController_.sourceUpdater_.initializedEme();
- })["catch"](function (err) {
- _this4.logger_('error while creating EME key session', err);
- _this4.player_.error({
- message: 'Failed to initialize media keys for EME',
- code: 3
- });
- });
- };
- _proto.handleWaitingForKey_ = function handleWaitingForKey_() {
- // If waitingforkey is fired, it's possible that the data that's necessary to retrieve
- // the key is in the manifest. While this should've happened on initial source load, it
- // may happen again in live streams where the keys change, and the manifest info
- // reflects the update.
- //
- // Because videojs-contrib-eme compares the PSSH data we send to that of PSSH data it's
- // already requested keys for, we don't have to worry about this generating extraneous
- // requests.
- this.logger_('waitingforkey fired, attempting to create any new key sessions');
- this.createKeySessions_();
- }
- /**
- * If necessary and EME is available, sets up EME options and waits for key session
- * creation.
- *
- * This function also updates the source updater so taht it can be used, as for some
- * browsers, EME must be configured before content is appended (if appending unencrypted
- * content before encrypted content).
- */
- ;
- _proto.setupEme_ = function setupEme_() {
- var _this5 = this;
- var audioPlaylistLoader = this.masterPlaylistController_.mediaTypes_.AUDIO.activePlaylistLoader;
- var didSetupEmeOptions = setupEmeOptions({
- player: this.player_,
- sourceKeySystems: this.source_.keySystems,
- media: this.playlists.media(),
- audioMedia: audioPlaylistLoader && audioPlaylistLoader.media()
- });
- this.player_.tech_.on('keystatuschange', function (e) {
- if (e.status !== 'output-restricted') {
- return;
- }
- var masterPlaylist = _this5.masterPlaylistController_.master();
- if (!masterPlaylist || !masterPlaylist.playlists) {
- return;
- }
- var excludedHDPlaylists = []; // Assume all HD streams are unplayable and exclude them from ABR selection
- masterPlaylist.playlists.forEach(function (playlist) {
- if (playlist && playlist.attributes && playlist.attributes.RESOLUTION && playlist.attributes.RESOLUTION.height >= 720) {
- if (!playlist.excludeUntil || playlist.excludeUntil < Infinity) {
- playlist.excludeUntil = Infinity;
- excludedHDPlaylists.push(playlist);
- }
- }
- });
- if (excludedHDPlaylists.length) {
- var _videojs$log;
- (_videojs$log = videojs.log).warn.apply(_videojs$log, ['DRM keystatus changed to "output-restricted." Removing the following HD playlists ' + 'that will most likely fail to play and clearing the buffer. ' + 'This may be due to HDCP restrictions on the stream and the capabilities of the current device.'].concat(excludedHDPlaylists)); // Clear the buffer before switching playlists, since it may already contain unplayable segments
- _this5.masterPlaylistController_.fastQualityChange_();
- }
- });
- this.handleWaitingForKey_ = this.handleWaitingForKey_.bind(this);
- this.player_.tech_.on('waitingforkey', this.handleWaitingForKey_); // In IE11 this is too early to initialize media keys, and IE11 does not support
- // promises.
- if (videojs.browser.IE_VERSION === 11 || !didSetupEmeOptions) {
- // If EME options were not set up, we've done all we could to initialize EME.
- this.masterPlaylistController_.sourceUpdater_.initializedEme();
- return;
- }
- this.createKeySessions_();
- }
- /**
- * Initializes the quality levels and sets listeners to update them.
- *
- * @method setupQualityLevels_
- * @private
- */
- ;
- _proto.setupQualityLevels_ = function setupQualityLevels_() {
- var _this6 = this;
- var player = videojs.players[this.tech_.options_.playerId]; // if there isn't a player or there isn't a qualityLevels plugin
- // or qualityLevels_ listeners have already been setup, do nothing.
- if (!player || !player.qualityLevels || this.qualityLevels_) {
- return;
- }
- this.qualityLevels_ = player.qualityLevels();
- this.masterPlaylistController_.on('selectedinitialmedia', function () {
- handleVhsLoadedMetadata(_this6.qualityLevels_, _this6);
- });
- this.playlists.on('mediachange', function () {
- handleVhsMediaChange(_this6.qualityLevels_, _this6.playlists);
- });
- }
- /**
- * return the version
- */
- ;
- VhsHandler.version = function version$5() {
- return {
- '@videojs/http-streaming': version$4,
- 'mux.js': version$3,
- 'mpd-parser': version$2,
- 'm3u8-parser': version$1,
- 'aes-decrypter': version
- };
- }
- /**
- * return the version
- */
- ;
- _proto.version = function version() {
- return this.constructor.version();
- };
- _proto.canChangeType = function canChangeType() {
- return SourceUpdater.canChangeType();
- }
- /**
- * Begin playing the video.
- */
- ;
- _proto.play = function play() {
- this.masterPlaylistController_.play();
- }
- /**
- * a wrapper around the function in MasterPlaylistController
- */
- ;
- _proto.setCurrentTime = function setCurrentTime(currentTime) {
- this.masterPlaylistController_.setCurrentTime(currentTime);
- }
- /**
- * a wrapper around the function in MasterPlaylistController
- */
- ;
- _proto.duration = function duration() {
- return this.masterPlaylistController_.duration();
- }
- /**
- * a wrapper around the function in MasterPlaylistController
- */
- ;
- _proto.seekable = function seekable() {
- return this.masterPlaylistController_.seekable();
- }
- /**
- * Abort all outstanding work and cleanup.
- */
- ;
- _proto.dispose = function dispose() {
- if (this.playbackWatcher_) {
- this.playbackWatcher_.dispose();
- }
- if (this.masterPlaylistController_) {
- this.masterPlaylistController_.dispose();
- }
- if (this.qualityLevels_) {
- this.qualityLevels_.dispose();
- }
- if (this.player_) {
- delete this.player_.vhs;
- delete this.player_.dash;
- delete this.player_.hls;
- }
- if (this.tech_ && this.tech_.vhs) {
- delete this.tech_.vhs;
- } // don't check this.tech_.hls as it will log a deprecated warning
- if (this.tech_) {
- delete this.tech_.hls;
- }
- if (this.mediaSourceUrl_ && window$1.URL.revokeObjectURL) {
- window$1.URL.revokeObjectURL(this.mediaSourceUrl_);
- this.mediaSourceUrl_ = null;
- }
- if (this.tech_) {
- this.tech_.off('waitingforkey', this.handleWaitingForKey_);
- }
- _Component.prototype.dispose.call(this);
- };
- _proto.convertToProgramTime = function convertToProgramTime(time, callback) {
- return getProgramTime({
- playlist: this.masterPlaylistController_.media(),
- time: time,
- callback: callback
- });
- } // the player must be playing before calling this
- ;
- _proto.seekToProgramTime = function seekToProgramTime$1(programTime, callback, pauseAfterSeek, retryCount) {
- if (pauseAfterSeek === void 0) {
- pauseAfterSeek = true;
- }
- if (retryCount === void 0) {
- retryCount = 2;
- }
- return seekToProgramTime({
- programTime: programTime,
- playlist: this.masterPlaylistController_.media(),
- retryCount: retryCount,
- pauseAfterSeek: pauseAfterSeek,
- seekTo: this.options_.seekTo,
- tech: this.options_.tech,
- callback: callback
- });
- };
- return VhsHandler;
- }(Component);
- /**
- * The Source Handler object, which informs video.js what additional
- * MIME types are supported and sets up playback. It is registered
- * automatically to the appropriate tech based on the capabilities of
- * the browser it is running in. It is not necessary to use or modify
- * this object in normal usage.
- */
- var VhsSourceHandler = {
- name: 'videojs-http-streaming',
- VERSION: version$4,
- canHandleSource: function canHandleSource(srcObj, options) {
- if (options === void 0) {
- options = {};
- }
- var localOptions = videojs.mergeOptions(videojs.options, options);
- return VhsSourceHandler.canPlayType(srcObj.type, localOptions);
- },
- handleSource: function handleSource(source, tech, options) {
- if (options === void 0) {
- options = {};
- }
- var localOptions = videojs.mergeOptions(videojs.options, options);
- tech.vhs = new VhsHandler(source, tech, localOptions);
- if (!videojs.hasOwnProperty('hls')) {
- Object.defineProperty(tech, 'hls', {
- get: function get() {
- videojs.log.warn('player.tech().hls is deprecated. Use player.tech().vhs instead.');
- return tech.vhs;
- },
- configurable: true
- });
- }
- tech.vhs.xhr = xhrFactory();
- tech.vhs.src(source.src, source.type);
- return tech.vhs;
- },
- canPlayType: function canPlayType(type, options) {
- var simpleType = simpleTypeFromSourceType(type);
- if (!simpleType) {
- return '';
- }
- var overrideNative = VhsSourceHandler.getOverrideNative(options);
- var supportsTypeNatively = Vhs.supportsTypeNatively(simpleType);
- var canUseMsePlayback = !supportsTypeNatively || overrideNative;
- return canUseMsePlayback ? 'maybe' : '';
- },
- getOverrideNative: function getOverrideNative(options) {
- if (options === void 0) {
- options = {};
- }
- var _options = options,
- _options$vhs = _options.vhs,
- vhs = _options$vhs === void 0 ? {} : _options$vhs,
- _options$hls = _options.hls,
- hls = _options$hls === void 0 ? {} : _options$hls;
- var defaultOverrideNative = !(videojs.browser.IS_ANY_SAFARI || videojs.browser.IS_IOS);
- var _vhs$overrideNative = vhs.overrideNative,
- overrideNative = _vhs$overrideNative === void 0 ? defaultOverrideNative : _vhs$overrideNative;
- var _hls$overrideNative = hls.overrideNative,
- legacyOverrideNative = _hls$overrideNative === void 0 ? false : _hls$overrideNative;
- return legacyOverrideNative || overrideNative;
- }
- };
- /**
- * Check to see if the native MediaSource object exists and supports
- * an MP4 container with both H.264 video and AAC-LC audio.
- *
- * @return {boolean} if native media sources are supported
- */
- var supportsNativeMediaSources = function supportsNativeMediaSources() {
- return browserSupportsCodec('avc1.4d400d,mp4a.40.2');
- }; // register source handlers with the appropriate techs
- if (supportsNativeMediaSources()) {
- videojs.getTech('Html5').registerSourceHandler(VhsSourceHandler, 0);
- }
- videojs.VhsHandler = VhsHandler;
- Object.defineProperty(videojs, 'HlsHandler', {
- get: function get() {
- videojs.log.warn('videojs.HlsHandler is deprecated. Use videojs.VhsHandler instead.');
- return VhsHandler;
- },
- configurable: true
- });
- videojs.VhsSourceHandler = VhsSourceHandler;
- Object.defineProperty(videojs, 'HlsSourceHandler', {
- get: function get() {
- videojs.log.warn('videojs.HlsSourceHandler is deprecated. ' + 'Use videojs.VhsSourceHandler instead.');
- return VhsSourceHandler;
- },
- configurable: true
- });
- videojs.Vhs = Vhs;
- Object.defineProperty(videojs, 'Hls', {
- get: function get() {
- videojs.log.warn('videojs.Hls is deprecated. Use videojs.Vhs instead.');
- return Vhs;
- },
- configurable: true
- });
- if (!videojs.use) {
- videojs.registerComponent('Hls', Vhs);
- videojs.registerComponent('Vhs', Vhs);
- }
- videojs.options.vhs = videojs.options.vhs || {};
- videojs.options.hls = videojs.options.hls || {};
- if (!videojs.getPlugin || !videojs.getPlugin('reloadSourceOnError')) {
- var registerPlugin = videojs.registerPlugin || videojs.plugin;
- registerPlugin('reloadSourceOnError', reloadSourceOnError);
- }
- export default videojs;
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